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- Scriptname Bulwark_Follower_Script_Catchup extends ReferenceAlias
- Function OnUnload()
- Actor theActor = Self.GetActorReference()
- If (theActor.IsPlayerTeammate()) && (theActor.GetAv("WaitingForPlayer") != 1)
- Debug.Notification("Your follower has been brought to you.")
- theActor.Moveto(Game.GetPlayer())
- Endif
- EndFunction
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