Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -----loading f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\system.ltx [2]
- X-Ray Monolith v1.5.3
- gamedata: 'anims\bas_nightvision_1.ppe'
- gamedata: 'anims\bas_nightvision_2.ppe'
- gamedata: 'anims\bas_nightvision_3.ppe'
- gamedata: 'anims\blend\aim_end_pistol.anm'
- gamedata: 'anims\blend\aim_idle_pistol.anm'
- gamedata: 'anims\blend\aim_start_pistol.anm'
- gamedata: 'anims\camera_effects\aaa.anm'
- gamedata: 'anims\camera_effects\redemption_3_lay.anm'
- gamedata: 'anims\camera_effects\scenario_cam\projy\cyclone_electra.anm'
- gamedata: 'anims\camera_effects\scenario_cam\projy\kb_electra.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4_shoot2.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4_shoot4.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4afg_shoot2.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4afg_shoot4.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4ag_shoot2.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4ag_shoot4.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4gl_shoot2.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4gl_shoot4.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4rvg_shoot2.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4rvg_shoot4.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4vg_shoot2.anm'
- gamedata: 'anims\camera_effects\weapon\3_m4vg_shoot4.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4_reload_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4_reload_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4_reload_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4_reload_empty_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4_reload_empty_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4_reload_empty_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4_reload_jam.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4afg_reload_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4afg_reload_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4afg_reload_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4afg_reload_empty_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4afg_reload_empty_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4afg_reload_empty_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4afg_reload_jam.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4ag_reload_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4ag_reload_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4ag_reload_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4ag_reload_empty_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4ag_reload_empty_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4ag_reload_empty_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4ag_reload_jam.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4gl_reload_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4gl_reload_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4gl_reload_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4gl_reload_empty_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4gl_reload_empty_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4gl_reload_empty_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4gl_reload_jam.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4rvg_reload_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4rvg_reload_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4rvg_reload_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4rvg_reload_empty_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4rvg_reload_empty_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4rvg_reload_empty_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4rvg_reload_jam.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4vg_reload_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4vg_reload_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4vg_reload_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4vg_reload_empty_30.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4vg_reload_empty_40.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4vg_reload_empty_alt.anm'
- gamedata: 'anims\camera_effects\weapon\5_m4vg_reload_jam.anm'
- gamedata: 'anims\camera_effects\weapon\92fs_new_reload.anm'
- gamedata: 'anims\camera_effects\weapon\92fs_new_reload_empty.anm'
- gamedata: 'anims\camera_effects\weapon\9_m4g_shoot.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_new_magcheck.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_new_reload.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_new_reload_empty.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_new_shoot.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_new_shoot1.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_new_shoot2.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_new_shoot_hip.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_new_shoot_hip1.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_new_shoot_hip2.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_new_switch_mode.anm'
- gamedata: 'anims\camera_effects\weapon\9a91_new_unjam.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_guns_draw.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_guns_misfire.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_guns_reload.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_guns_reload_empty.anm'
- gamedata: 'anims\camera_effects\weapon\abakan_guns_shoot.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_bore_empty.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_bore_empty_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_boring.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_boring_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_firemod_switch.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_firemod_switch_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_mag_check.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_mag_check_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_misfire.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_misfire_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_reload_full.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_reload_full_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_reload_part.anm'
- gamedata: 'anims\camera_effects\weapon\aekekw_reload_part_w_gl.anm'
- gamedata: 'anims\camera_effects\weapon\ak105_sp_idle_bore.anm'
- gamedata: 'anims\camera_effects\weapon\ak105_sp_misfire.anm'
- gamedata: 'anims\camera_effects\weapon\ak105_sp_reload.anm'
- gamedata: ... 85513 more ...
- Initializing Engine...
- Starting INPUT device...
- Loading DLL: xrRender_R4.dll
- Available render modes[1]:
- [renderer_r4]
- command line "f:\games\stalker anomaly 1.5.3\bin\anomalydx11.exe" -smap2048 -dbg -prefetch_sounds
- Executing config-script "user.ltx"...
- [f:/games/stalker anomaly 1.5.3/bin/..\appdata\user.ltx] successfully loaded.
- Loading DLL: xrRender_R4.dll
- Loading DLL: xrGame.dll
- * [x-ray]: Full Memory Stats
- * [win32]: free[137434158768 K], reserved[4389708 K], committed[404932 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: process heap[130246 K]
- * [x-ray]: shared strings: memory[166051 K], count[76625]
- * [x-ray]: shared memory: memory[0 K]
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: system default SndDevice name is Default Device
- SOUND: OpenAL: All available devices:
- 1. Default Device, Spec Version 1.1, EFX Spec Version 1.0
- 2. Realtek(R, Spec Version 1.1, EFX Spec Version 1.0
- 3. Realtek(R, Spec Version 1.1, EFX Spec Version 1.0
- Executing config-script "f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\default_controls.ltx"...
- [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\rspec_default.ltx"...
- [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\rspec_default.ltx] successfully loaded.
- Executing config-script "f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\default_controls.ltx"...
- [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\default_controls.ltx] successfully loaded.
- [f:/games/stalker anomaly 1.5.3/bin/..\appdata\user.ltx] successfully loaded.
- SOUND: Selected device is Default Device
- SOUND: OpenAL: EFX disabled
- * sound : cache: 524296 kb, 38848 lines, 13820 bpl
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_12.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_16.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_11.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_10.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_1.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_2.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_13.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_19.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_5.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_9.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_4.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_17.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_3.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_18.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_14.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_15.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_6.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_12.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_16.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_8.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_11.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\merc_intermission\merc_intermission_7.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_17.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_15.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_13.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_20.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_10.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_14.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_14.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_21.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_18.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_9.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\military_intermission\military_intermission_6.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_11.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_13.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_12.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_21.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_15.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_25.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_29.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_24.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_23.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_20.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_19.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_16.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_22.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_26.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_17.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_2.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_32.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_5.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_28.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_27.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_31.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_30.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_3.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_33.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_4.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\anomaly_radio_addon\monolith_radio2\monolith_radio_34.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_146.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_153.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_157.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_152.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_147.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_150.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_151.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_149.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_154.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_148.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_156.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_158.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_155.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_203.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_207.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_159.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_210.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_200.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_202.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_206.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_204.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_208.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_201.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_214.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_209.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_205.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_218.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_213.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_221.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_211.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_225.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_229.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_232.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_217.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_215.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_224.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_219.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_212.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_222.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_226.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_220.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_216.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_223.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_236.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_231.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_227.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_230.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_228.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_235.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_243.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_233.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_246.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_237.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_234.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_240.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_239.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_244.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_242.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_238.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_241.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_245.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_43.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_47.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_39.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_40.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_42.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_41.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_44.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_46.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_48.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_45.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\guitar_57.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_11.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_15.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_19.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_10.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_14.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_22.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_18.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_12.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_26.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_16.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_13.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_17.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_33.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_25.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_37.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_24.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_23.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_27.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_20.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_29.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_30.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_28.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_34.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_21.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_32.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_31.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_7.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_8.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_6.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_36.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_35.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\characters_voice\human\music\harmonica_9.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\death_chili_chips_eat_balls.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\interface\item_usage\coffee_drink.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_147.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_150.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_154.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_158.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_146.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_151.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_148.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_155.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_149.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_153.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_152.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_200.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_156.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_204.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_157.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_159.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_201.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_208.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_203.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_202.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_211.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_215.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_207.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_205.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_206.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_210.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_209.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_212.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_219.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_222.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_218.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_226.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_214.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_213.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_221.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_216.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_220.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_223.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_233.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_237.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_217.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_225.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_224.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_232.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_227.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_230.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_234.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_240.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_229.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_228.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_231.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_244.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_235.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_238.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_236.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_239.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_241.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_246.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_245.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_243.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_242.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_40.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_44.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_39.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_48.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_41.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_43.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_42.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_47.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_46.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_45.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\guitar_57.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_12.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_16.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_15.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_14.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_23.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_11.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_19.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_13.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_17.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_10.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_18.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_27.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_20.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_30.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_22.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_26.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_34.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_21.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_24.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_25.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_28.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_29.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_31.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_33.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_8.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_37.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_32.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_35.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_36.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_9.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_7.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\music\harmonica_6.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\radio\_channel_1_session\session_14.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\radio\_channel_1_session\session_13.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\radio\_channel_1_session\session_16.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\radio\_channel_2_session\session_14.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\radio\_channel_2_session\session_13.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\radio\_channel_2_session\session_11.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_bang_player_03.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_reflector_01.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_reflector_05.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_shot_player_02.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_reflector_04.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_bang_player_02.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_bang_player_01.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_bang_player_05.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_bang_player_04.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_reflector_02.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_reflector_06.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_reflector_03.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_shot_player_01.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_shot_player_04.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_reflector_07.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\357\swm500\500_shot_player_03.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_boom\mono\_new\frag\close_distance_3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_boom\mono\_new\frag\close_distance_2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_boom\mono\_new\frag\close_distance_1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_boom\mono\_new\frag\close_distance_4.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_boom\mono\eft\dist_5.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_boom\mono\eft\far_5.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_boom\mono\huge\distance_shock_1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_boom\mono\huge\distance_shock_2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_boom\mono\huge\distance_shock_3.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_gunfire\mono\ash12\close_distance.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_gunfire\mono\rpg\echo_1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_gunfire\mono\rpg\tail_1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_gunfire\mono\rpg\echo_2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_gunfire\mono\rpg\echo_4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_gunfire\mono\rpg\echo_3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_gunfire\mono\rpg\tail_2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_gunfire\mono\rpg\tail_3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_gunfire\mono\rpg\tail_4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_gunfire\stereo\pm\medium_distance.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_gunfire\stereo\pm\close_distance.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_shells\stereo\556mm_shell_soil1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_shells\stereo\556mm_shell_soil5.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_shells\stereo\556mm_shell_soil9.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_shells\stereo\556mm_shell_soil4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_shells\stereo\556mm_shell_soil3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_shells\stereo\556mm_shell_soil2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_shells\stereo\556mm_shell_soil6.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_shells\stereo\556mm_shell_soil8.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\_shells\stereo\556mm_shell_soil7.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\fnp45\fnp45_shot_sil.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\m3a1\m3a1_partial.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\m3a1\m3a1_full.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\m3a1\m3_fire.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\mg42\layer_actor\backup\close_1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\mg42\layer_actor\backup\close_4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\mg42\layer_actor\backup\close_3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\mg42\layer_actor\backup\close_2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\mosin_carbine\handling\mosin_carbine_add_cartridge3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\magcheck.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\inspect_3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\inspect_jam.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\draw.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\reload.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\inspect_1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\inspect_5.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\inspect_4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\hide.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\inspect.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\reload_empty.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\noveske\unjam.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\p08\p08_partial_reload.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\p08\p08_fire.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\p08\p08_empty_reload.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\pl14\glock_shoot3.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\pl14\glock_shoot.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\pl14\glock_shoot2.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\pm\pm_drum_reload.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\potato\potatodraw.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\potato\throw.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\potato\start.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\roni\roni_unjam.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\roni\roni_inspect_empty.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\roni\roni_inspect.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\roni\roni_magcheck.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\roni\roni_reload_part.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\roni\roni_reload_empty.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\stg44\handling\test_sync_5s.ogg
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_sil_stereo_close3'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_stereo_close1'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_sil_stereo_close2'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_stereo_close5'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_sil_stereo_close1'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_sil_stereo_close6'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_sil_stereo_close3'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_stereo_close4'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_stereo_close3'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_sil_stereo_close4'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_sil_stereo_close5'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_stereo_close2'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_stereo_close1'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-2.5db\stg44_stereo_close6'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_sil_stereo_close2'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_sil_stereo_close1'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_stereo_close5'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_sil_stereo_close3'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_sil_stereo_close6'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_sil_stereo_close5'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_sil_stereo_close4'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_stereo_close4'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_stereo_close3'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_stereo_close2'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_stereo_close1'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-5.0db\stg44_stereo_close6'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_sil_stereo_close2'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_stereo_close5'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_sil_stereo_close6'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_sil_stereo_close5'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_sil_stereo_close1'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_sil_stereo_close4'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_stereo_close4'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_stereo_close2'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_stereo_close3'
- ! Can't find sound 'weapons\stg44\option_lower_stereo_shoot_volume\-7.5db\stg44_stereo_close6'
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\svdk\svdk_holster.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\test_sync_5s.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_hammer2.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_magcheck1.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_magcheck5.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_hammer3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_hammer1.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_magcheck2.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_empty3.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_empty7.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_partial4.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_empty2.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\tone_500.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_empty6.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_magcheck4.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_magcheck3.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_magcheck6.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_empty4.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_partial1.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_empty1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_unjam3.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_partial7.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_empty5.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_partial6.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_partial5.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_partial2.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_reload_partial3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_unjam2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\t5k\handling\stereo\trg_z_unjam1.ogg
- ! Warning: Invalid source rate: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\thompson\m1a1_new_1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_holster.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\test_sync_5s.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_reload_empty3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_reload_partial3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_unjam2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\mono\type64_mono_close2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_unjam1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_reload_partial2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_deploy.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_reload_partial4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_reload_empty4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_unjam3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_firemode_switch.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_reload_partial1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_trigger_hammer.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_reload_empty1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_reload_empty2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\stereo\type64_stereo_close2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\mono\type64_mono_close1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\handling\type64_lewd_unjam4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\mono\type64_mono_close4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\stereo\type64_stereo_close1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\mono\type64_mono_close3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\stereo\type64_stereo_close3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\type64_lewd\stereo\type64_stereo_close4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\inspect_1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\inspect_jam.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\unjam.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\inspect.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\draw.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\inspect_3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\hide.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\magcheck.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\inspect_4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\inspect_5.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\yukizeft\m60_outdoor_close_npc.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\reload.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\xm4\reload_empty.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\yukizeft\m60_outdoor_silenced_close.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\yukizeft\m60_outdoor_close.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\weapons\yukizeft\m60_outdoor_silenced_close_npc.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_g11\g11\empty_click.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_g11\g11\g11_holster.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_g11\g11\g11_shot.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_g11\g11\g11_deploy.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_sg510\sg510\empty_click.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_g11\g11\g11_ammo_check.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_g11\g11\g11_bore.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_g11\g11\g11_reload_misfire.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_sg510\sg510\reload_misfire.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_g11\g11\g11_reload.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_g11\g11\g11_reload_empty.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_sg510\sg510\sg510_deploy.ogg
- ! Missing ogg-comment, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_sg510\sg510\sg510_shot.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_sg510\sg510\ammo_check.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_sg510\sg510\reload_empty.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_sg510\sg510\firemode_switch.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\dp27\stereo\dp27_cyclic_stereo_close2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wp_sg510\sg510\sg510_holster.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\dp27\stereo\dp27_single_stereo_close1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\dp27\stereo\dp27_cyclic_stereo_close1.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\dp27\stereo\dp27_single_stereo_close5.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\dp27\stereo\dp27_cyclic_stereo_close5.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\dp27\stereo\dp27_cyclic_stereo_close3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\dp27\stereo\dp27_single_stereo_close4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\dp27\stereo\dp27_single_stereo_close2.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\dp27\stereo\dp27_cyclic_stereo_close4.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\dp27\stereo\dp27_single_stereo_close3.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\dp27\stereo\dp27_single_stereo_close6.ogg
- ! Invalid ogg-comment version, file: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\wpn\mcx\hk416_switch.ogg
- Finished creating 25506 sound sources. Duration: 894 ms
- Starting RENDER device...
- * GPU [vendor:10DE]-[device:2203]: NVIDIA GeForce RTX 3090 Ti
- * CREATE: DeviceREF: 4
- * Texture memory: 24313 M
- * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
- * GPU vertex cache: unrecognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- * DVB created: 4096K
- * DIB created: 512K
- * HWDST/PCF supported and used
- * Managed textures disabled
- - Supports SSS UPDATE 23
- - SSS CORE INSTALLED 0
- - SSS HUD SHADER INSTALLED 0
- - SSS MOTION VECTORS SHADER INSTALLED 0
- - SSS RAIN SHADER INSTALLED 0
- - SSS BLOOD SHADER INSTALLED 0
- - SSS BRANCHES SHADER INSTALLED 0
- - SSS SSR SHADER INSTALLED 0
- - SSS TERRAIN SHADER INSTALLED 0
- - SSS VOLUMETRIC SHADER INSTALLED 0
- - SSS WATER SHADER INSTALLED 0
- - SSS AO SHADER INSTALLED 0
- - SSS IL SHADER INSTALLED 0
- - SSS SSS SHADER INSTALLED 0
- - SSS BLOOM SHADER INSTALLED 0
- - SSS FOG SHADER INSTALLED 0
- - SSS GLASS SHADER INSTALLED 0
- - SSS MOTION BLUR SHADER INSTALLED 0
- - SSS TAA SHADER INSTALLED 0
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\heatvision.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_fog_scattering.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_fog_scattering_blur.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_motion_blur.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_taa_prepare.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_taa.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_taa_sharp.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_rain.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_bloom.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_bloom_combine.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_bloom_flares.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_bloom_upsample.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_bloom_downsample.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_sss_ext.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_sss_ext_combine.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_sss.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_sss_blur.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_ssr.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_ssr_blur.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_ssr_combine.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_ssr_noblur.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_ssr_gloss.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_volumetric_blur.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_volumetric_combine.ps is missing. Replace with stub_default.ps
- DX10: Shader 'ssfx_water_ssr' not found in library.
- DX10: Shader 'ssfx_water' not found in library.
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_water_blur.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_water_noblur.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_water_waves.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_ao.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_ao_blur.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_il.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_il_blur.ps is missing. Replace with stub_default.ps
- THM chunk 2072 fixed, wrong size = 47, correct size = 36
- * loading script _G.script
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\new_levels_patches.ltx
- creating unlocalizer for script bind_anomaly_field
- adding variable pAno_maps for unlocalizer for script bind_anomaly_field
- creating unlocalizer for script pda
- adding variable primary_objects_tbl for unlocalizer for script pda
- creating unlocalizer for script smart_terrain_warfare
- adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare
- creating unlocalizer for script target_prior
- adding variable prior_lab for unlocalizer for script target_prior
- adding variable prior_t for unlocalizer for script target_prior
- creating unlocalizer for script tasks_agent_rescue
- adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue
- creating unlocalizer for script tasks_assault
- adding variable blacklisted_maps for unlocalizer for script tasks_assault
- creating unlocalizer for script tasks_bounty
- adding variable blacklisted_maps for unlocalizer for script tasks_bounty
- creating unlocalizer for script tasks_measure
- adding variable blacklisted_maps for unlocalizer for script tasks_measure
- creating unlocalizer for script toxic_air
- adding variable toxic_dmg for unlocalizer for script toxic_air
- creating unlocalizer for script treasure_manager
- adding variable blacklisted_maps for unlocalizer for script treasure_manager
- adding variable map_tiers for unlocalizer for script treasure_manager
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_ggfe.ltx
- creating unlocalizer for script xrs_debug_tools
- adding variable toggle_hud_list for unlocalizer for script xrs_debug_tools
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_headgear_animations.ltx
- creating unlocalizer for script actor_effects
- adding variable helm_off for unlocalizer for script actor_effects
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_lam.ltx
- creating unlocalizer for script zzz_ea_addon_backpack
- adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack
- adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack
- adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_bodysearch.ltx
- creating unlocalizer for script npc_loot_claim
- adding variable actor_looting_claimed for unlocalizer for script npc_loot_claim
- creating unlocalizer for script take_item_anim
- adding variable enable_animations for unlocalizer for script take_item_anim
- adding variable enable_take for unlocalizer for script take_item_anim
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_fdda_redone.ltx
- adding variable item_not_in_use for unlocalizer for script actor_effects
- creating unlocalizer for script item_knife
- adding variable knifes for unlocalizer for script item_knife
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_headlamp.ltx
- adding variable torch_anm_state for unlocalizer for script actor_effects
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_mask_clean.ltx
- adding variable lowered_anm_classes for unlocalizer for script actor_effects
- adding variable lowered_anm_kinds for unlocalizer for script actor_effects
- adding variable mc_anm_state for unlocalizer for script actor_effects
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_outfit_animations.ltx
- creating unlocalizer for script gameplay_disguise
- adding variable possible_factions for unlocalizer for script gameplay_disguise
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx
- creating unlocalizer for script ammo_check_mcm
- adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_axr_trade_manager.ltx
- creating unlocalizer for script axr_trade_manager
- adding variable ini for unlocalizer for script axr_trade_manager
- adding variable max_upgrades_per_visit for unlocalizer for script axr_trade_manager
- adding variable picked_set for unlocalizer for script axr_trade_manager
- adding variable picked_unchecked for unlocalizer for script axr_trade_manager
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx
- creating unlocalizer for script _g
- adding variable ini_cache for unlocalizer for script _g
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx
- creating unlocalizer for script item_device
- adding variable on_anomaly_touch for unlocalizer for script item_device
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_weapon.ltx
- creating unlocalizer for script item_weapon
- adding variable scopes_table for unlocalizer for script item_weapon
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx
- adding variable map_spot_property for unlocalizer for script pda
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_utils_item.ltx
- creating unlocalizer for script utils_item
- adding variable scopes_list for unlocalizer for script utils_item
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx
- creating unlocalizer for script xrs_facer
- adding variable Enabled for unlocalizer for script xrs_facer
- adding variable facer_sets for unlocalizer for script xrs_facer
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_remove_gun_from_loadout.ltx
- creating unlocalizer for script xrs_rnd_npc_loadout
- adding variable loadouts for unlocalizer for script xrs_rnd_npc_loadout
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_test.ltx
- adding variable RENDERER for unlocalizer for script actor_effects
- adding variable STATIC_LIGHT for unlocalizer for script actor_effects
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_ui_options.ltx
- creating unlocalizer for script ui_options
- adding variable opt_temp for unlocalizer for script ui_options
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx
- creating unlocalizer for script bind_campfire
- adding variable k_rain for unlocalizer for script bind_campfire
- creating unlocalizer for script enhanced_animations
- adding variable originalAOIBU for unlocalizer for script enhanced_animations
- adding variable primary_objects_tbl for unlocalizer for script pda
- creating unlocalizer for script utils_ui
- adding variable get_item_trade_status for unlocalizer for script utils_ui
- creating unlocalizer for script western_goods_core
- adding variable VERSION for unlocalizer for script western_goods_core
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_zorius_atp_balls.ltx
- adding variable map_tiers for unlocalizer for script treasure_manager
- creating unlocalizer for script ui_sleep_dialog
- adding variable sleep_zones for unlocalizer for script ui_sleep_dialog
- found script _G in unlocalizers data
- found variable ini_cache to unlocal
- THM chunk 2072 fixed, wrong size = 40, correct size = 38 [2]
- THM chunk 2072 fixed, wrong size = 30, correct size = 35
- THM chunk 2072 fixed, wrong size = 40, correct size = 39
- THM chunk 2072 fixed, wrong size = 30, correct size = 29
- THM chunk 2072 fixed, wrong size = 40, correct size = 27 [2]
- THM chunk 2072 fixed, wrong size = 40, correct size = 25
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![mil_space_restrictor_to_tc], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_1], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_2], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_3], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![mil_space_restrictor_to_dead_city_1], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![cit_space_restrictor_to_military], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section mil_space_restrictor_to_tc to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section mil_space_restrictor_to_tc
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_1 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_1
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section cit_space_restrictor_to_military to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section cit_space_restrictor_to_military
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_2 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_2
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_3 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_3
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section mil_space_restrictor_to_dead_city_1 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section mil_space_restrictor_to_dead_city_1
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script ui_options.script
- found script ui_options in unlocalizers data
- found variable opt_temp to unlocal
- THM chunk 2072 fixed, wrong size = 30, correct size = 29
- THM chunk 2072 fixed, wrong size = 39, correct size = 38
- THM chunk 2072 fixed, wrong size = 42, correct size = 39
- THM chunk 2072 fixed, wrong size = 40, correct size = 45
- THM chunk 2072 fixed, wrong size = 42, correct size = 44
- THM chunk 2073 fixed, wrong size = 30, correct size = 36
- THM chunk 2072 fixed, wrong size = 24, correct size = 40
- THM chunk 2072 fixed, wrong size = 36, correct size = 43
- THM chunk 2072 fixed, wrong size = 52, correct size = 47
- THM chunk 2073 fixed, wrong size = 49, correct size = 39
- THM chunk 2072 fixed, wrong size = 40, correct size = 33
- * loading script utils_xml.script
- * loading script axr_main.script
- THM chunk 2073 fixed, wrong size = 22, correct size = 18
- THM chunk 2073 fixed, wrong size = 26, correct size = 22
- * loading script game_registrator.script
- * loading script class_registrator_modded_exes.script
- * loading script _g_patches.script
- * loading script dxml_core.script
- [Modded Exes] init gathering modxml_... scripts
- THM chunk 2073 fixed, wrong size = 19, correct size = 25
- THM chunk 2073 fixed, wrong size = 19, correct size = 18
- THM chunk 2072 fixed, wrong size = 29, correct size = 30
- THM chunk 2073 fixed, wrong size = 22, correct size = 26
- * loading script modxml_aysd.script
- [Modded Exes] gathering modxml_aysd.script
- * loading script modxml_character_desc_escape_zorius_atp_balls.script
- [Modded Exes] gathering modxml_character_desc_escape_zorius_atp_balls.script
- * loading script modxml_character_desc_yantar.script
- [Modded Exes] gathering modxml_character_desc_yantar.script
- * loading script modxml_inject_keybinds.script
- [Modded Exes] gathering modxml_inject_keybinds.script
- * loading script modxml_inject_uielement.script
- [Modded Exes] gathering modxml_inject_uielement.script
- * loading script modxml_scope_16_fg42.script
- [Modded Exes] gathering modxml_scope_16_fg42.script
- * loading script modxml_scope_16_lewd_felinscope.script
- [Modded Exes] gathering modxml_scope_16_lewd_felinscope.script
- * loading script modxml_scope_21_fg42.script
- [Modded Exes] gathering modxml_scope_21_fg42.script
- * loading script modxml_scope_21_lewd_felinscope.script
- [Modded Exes] gathering modxml_scope_21_lewd_felinscope.script
- * loading script modxml_scope_em2.script
- [Modded Exes] gathering modxml_scope_em2.script
- * loading script modxml_scope_redfield.script
- [Modded Exes] gathering modxml_scope_redfield.script
- * loading script modxml_scopes_fg42.script
- [Modded Exes] gathering modxml_scopes_fg42.script
- * loading script modxml_scopes_ingame_fg42.script
- [Modded Exes] gathering modxml_scopes_ingame_fg42.script
- * loading script modxml_scopes_ingame_lewd_felinscope.script
- [Modded Exes] gathering modxml_scopes_ingame_lewd_felinscope.script
- * loading script modxml_scopes_lewd_felinscope.script
- [Modded Exes] gathering modxml_scopes_lewd_felinscope.script
- * loading script modxml_test.script
- [Modded Exes] gathering modxml_test.script
- * loading script modxml_western_goods.script
- [Modded Exes] gathering modxml_western_goods.script
- * loading script modxml_zzz_rand_text_dialog.script
- [Modded Exes] gathering modxml_zzz_rand_text_dialog.script
- * loading script ui_options_modded_exes.script
- * loading script options_modded_exes.script
- * loading script options_modded_exes_visual.script
- * loading script options_modded_exes_ui_hud.script
- * loading script options_builder.script
- * loading script options_modded_exes_crosshair.script
- * loading script options_modded_exes_hdr10.script
- * loading script options_modded_exes_3d_scopes.script
- * loading script options_modded_exes_particles.script
- * loading script options_modded_exes_wallmarks.script
- * loading script options_modded_exes_sound.script
- * loading script options_modded_exes_doppler.script
- * loading script options_modded_exes_sound_delay.script
- * loading script options_modded_exes_control.script
- * loading script options_modded_exes_keyboard.script
- * loading script options_modded_exes_mouse.script
- * loading script options_modded_exes_camera.script
- * loading script options_modded_exes_pda.script
- * loading script options_modded_exes_gameplay.script
- * loading script options_modded_exes_gameplay_general.script
- * loading script options_modded_exes_aim.script
- * loading script options_modded_exes_3d_ballistics.script
- * loading script options_modded_exes_weapons.script
- * loading script options_modded_exes_first_person_death.script
- * loading script options_modded_exes_stalkers.script
- * loading script options_modded_exes_monsters.script
- * loading script options_modded_exes_saves.script
- * loading script options_modded_exes_crash_saves.script
- * loading script options_modded_exes_debug.script
- * loading script options_modded_exes_logging.script
- * loading script options_modded_exes_errors.script
- * loading script options_modded_exes_optimizations.script
- * loading script slaxml.script
- THM chunk 2073 fixed, wrong size = 23, correct size = 28
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_sky_mv.ps is missing. Replace with stub_default.ps
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\ssfx_sky_mv.vs is missing. Replace with stub_default.vs
- THM chunk 2073 fixed, wrong size = 20, correct size = 34
- THM chunk 2073 fixed, wrong size = 19, correct size = 31
- [Discord RPC] Failed to create Discord RPC
- [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
- * [x-ray]: Starting Main Loop
- THM chunk 2073 fixed, wrong size = 22, correct size = 18
- THM chunk 2069 fixed, wrong size = 45, correct size = 49
- THM chunk 2072 fixed, wrong size = 45, correct size = 49
- THM chunk 2073 fixed, wrong size = 45, correct size = 49
- THM chunk 2069 fixed, wrong size = 45, correct size = 46
- THM chunk 2072 fixed, wrong size = 45, correct size = 46
- THM chunk 2073 fixed, wrong size = 45, correct size = 46
- THM chunk 2069 fixed, wrong size = 45, correct size = 46
- THM chunk 2072 fixed, wrong size = 45, correct size = 46
- THM chunk 2073 fixed, wrong size = 45, correct size = 46
- THM chunk 2069 fixed, wrong size = 45, correct size = 52
- THM chunk 2072 fixed, wrong size = 45, correct size = 52
- THM chunk 2073 fixed, wrong size = 45, correct size = 52
- THM chunk 2073 fixed, wrong size = 25, correct size = 27
- THM chunk 2073 fixed, wrong size = 27, correct size = 28
- THM chunk 2073 fixed, wrong size = 26, correct size = 23
- THM chunk 2073 fixed, wrong size = 25, correct size = 24
- THM chunk 2073 fixed, wrong size = 19, correct size = 33
- THM chunk 2073 fixed, wrong size = 19, correct size = 28
- Starting engine...
- THM chunk 2073 fixed, wrong size = 13, correct size = 17
- THM chunk 2073 fixed, wrong size = 17, correct size = 30
- THM chunk 2072 fixed, wrong size = 29, correct size = 32
- THM chunk 2072 fixed, wrong size = 28, correct size = 41
- THM chunk 2072 fixed, wrong size = 22, correct size = 32
- THM chunk 2072 fixed, wrong size = 30, correct size = 40
- THM chunk 2072 fixed, wrong size = 23, correct size = 33
- THM chunk 2072 fixed, wrong size = 21, correct size = 39 [2]
- THM chunk 2072 fixed, wrong size = 32, correct size = 42
- THM chunk 2072 fixed, wrong size = 29, correct size = 39
- THM chunk 2072 fixed, wrong size = 35, correct size = 40
- THM chunk 2072 fixed, wrong size = 21, correct size = 31
- THM chunk 2072 fixed, wrong size = 19, correct size = 29
- THM chunk 2072 fixed, wrong size = 21, correct size = 31
- THM chunk 2072 fixed, wrong size = 22, correct size = 32
- THM chunk 2072 fixed, wrong size = 26, correct size = 36
- THM chunk 2072 fixed, wrong size = 24, correct size = 34
- THM chunk 2072 fixed, wrong size = 27, correct size = 37
- THM chunk 2072 fixed, wrong size = 21, correct size = 31 [2]
- intro_start intro_logo
- intro_delete ::update_logo_intro
- * loading script ui_mcm.script
- * loading script dph_mcm_save_storage.script
- MCM Session ID:121
- * loading script ammo_check_mcm.script
- found script ammo_check_mcm in unlocalizers data
- found variable busy_hands_fix to unlocal
- * loading script animation_common.script
- * loading script arti_outfits_mcm.script
- * loading script catsy_nerfs_mcm.script
- * loading script item_radio.script
- * loading script xr_sound.script
- ! [LUA] File not found "f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\$nosound.ogg"!
- ! [LUA] 0 : [C ] sound_object
- ! [LUA] 1 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\xr_sound.script(628) : get_safe_sound_object
- ! [LUA] 2 : [main] ... anomaly 1.5.3/bin/..\gamedata\scripts\item_radio.script(155) :
- ! [LUA] 3 : [C ] __index
- ! [LUA] 4 : [main] ...aly 1.5.3/bin/..\gamedata\scripts\catsy_nerfs_mcm.script(9) :
- ! [LUA] 5 : [C ] __index
- ! [LUA] 6 : [Lua] ...lker anomaly 1.5.3/bin/..\gamedata\scripts\ui_mcm.script(334) : gather_options
- ! [LUA] 7 : [Lua] ...lker anomaly 1.5.3/bin/..\gamedata\scripts\ui_mcm.script(232) : init_opt_base
- ! [LUA] 8 : [Lua] ...nomaly 1.5.3/bin/..\gamedata\scripts\ui_main_menu.script(24) :
- ! [LUA] 9 : [C] [C](-1) :
- * loading script ui_rf_widget.script
- * loading script craft_from_stashes_mcm.script
- * loading script detector_passive_mode_mcm.script
- * loading script enhanced_animations_mcm.script
- * loading script grok_gotta_go_fast_mcm.script
- * loading script hip_portrait_mcm.script
- * loading script liz_fdda_redone_mcm.script
- * loading script lower_weapon_sprint_mcm.script
- * loading script new_game_loadout_injector_mcm.script
- * loading script ui_mm_faction_select.script
- * loading script pda_inter_mcm.script
- * loading script skin_mcm.script
- * loading script urban_tactics_option_mcm.script
- * loading script western_goods_mcm.script
- * loading script wpn_thompson_mcm.script
- Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false
- * loading script zone_keeper_mcm.script
- * loading script zzz_craft_use_in_tooltip_mcm.script
- * loading script utils_ui.script
- found script utils_ui in unlocalizers data
- found variable get_item_trade_status to unlocal
- * loading script utils_item.script
- found script utils_item in unlocalizers data
- found variable scopes_list to unlocal
- * loading script utils_data.script
- * loading script workshop_autoinject.script
- * loading script ui_workshop.script
- * loading script item_recipe.script
- * loading script dar_rf_noise.script
- passive icon: true
- passive tick_rate: 500
- passive precision: 0.5
- passive beep: true
- passive range_factor: 1
- active icon: true
- active tick_rate: 50
- active precision: 1
- active beep: false
- active range_factor: 1
- passive icon: true
- passive tick_rate: 250
- passive precision: 0.75
- passive beep: true
- passive range_factor: 1.25
- active icon: true
- active tick_rate: 50
- active precision: 1
- active beep: true
- active range_factor: 1.25
- passive icon: true
- passive tick_rate: 50
- passive precision: 1
- passive beep: true
- passive range_factor: 1.5
- active icon: true
- active tick_rate: 50
- active precision: 1
- active beep: true
- active range_factor: 1.5
- passive icon: true
- passive tick_rate: 1000
- passive precision: 0.25
- passive beep: true
- passive range_factor: 1
- active icon: true
- active tick_rate: 50
- active precision: 1
- active beep: false
- active range_factor: 1
- * loading script xrs_dyn_music.script
- * loading script ish_eine_kleine_nah_music.script
- * loading script xrs_debug_tools.script
- found script xrs_debug_tools in unlocalizers data
- found variable toggle_hud_list to unlocal
- * loading script debug_cmd_list.script
- * loading script db.script
- * loading script actor_proxy.script
- * loading script axr_keybind.script
- * [x-ray]: Full Memory Stats
- * [win32]: free[137431364892 K], reserved[4400604 K], committed[3187912 K]
- * [ D3D ]: textures[16 K]
- * [x-ray]: process heap[862520 K]
- * [x-ray]: shared strings: memory[166796 K], count[210839]
- * [x-ray]: shared memory: memory[0 K]
- * loading script ui_load_dialog.script
- * 0.0 : [ 5] $null
- * 0.0 : [ 1] $user$NVHHGGTex
- * 0.0 : [ 5] $user$NVjitterTex
- * 0.0 : [ 8] $user$Texture_color
- * 0.0 : [ 1] $user$Texture_color_out
- * 0.0 : [ 7] $user$Texture_obstacles
- * 0.0 : [ 3] $user$Texture_obstvelocity
- * 0.0 : [ 3] $user$Texture_pressure
- * 0.0 : [ 2] $user$Texture_tempscalar
- * 0.0 : [ 3] $user$Texture_tempvector
- * 0.0 : [ 5] $user$Texture_velocity0
- * 0.0 : [ 4] $user$Texture_velocity1
- * 0.0 : [ 3] $user$accum
- * 0.0 : [ 1] $user$accum_temp
- * 0.0 : [ 7] $user$albedo
- * 0.0 : [ 5] $user$bloom1
- * 0.0 : [ 2] $user$bloom2
- * 0.0 : [ 3] $user$blur_2
- * 0.0 : [ 1] $user$blur_4
- * 0.0 : [ 1] $user$blur_8
- * 0.0 : [ 2] $user$blur_h_2
- * 0.0 : [ 2] $user$blur_h_4
- * 0.0 : [ 2] $user$blur_h_8
- * 0.0 : [ 3] $user$cmap0
- * 0.0 : [ 3] $user$cmap1
- * 0.0 : [ 2] $user$dof
- * 0.0 : [ 3] $user$edgeTex
- * 0.0 : [ 2] $user$env_s0
- * 0.0 : [ 2] $user$env_s1
- * 0.0 : [ 5] $user$generic
- * 0.0 : [ 14] $user$generic0
- * 0.0 : [ 1] $user$generic0_r
- * 0.0 : [ 4] $user$generic1
- * 0.0 : [ 2] $user$generic1_r
- * 0.0 : [ 2] $user$generic2
- * 0.0 : [ 1] $user$generic_temp
- * 0.0 : [ 2] $user$hdr10_halfres0
- * 0.0 : [ 2] $user$hdr10_halfres1
- * 0.0 : [ 1] $user$heat
- * 0.0 : [ 3] $user$jitter_0
- * 0.0 : [ 2] $user$jitter_1
- * 0.0 : [ 1] $user$jitter_2
- * 0.0 : [ 1] $user$jitter_3
- * 0.0 : [ 1] $user$jitter_4
- * 0.0 : [ 1] $user$jitter_mipped
- * 0.0 : [ 2] $user$lum_t64
- * 0.0 : [ 3] $user$lum_t8
- * 0.0 : [ 1] $user$luminance_0
- * 0.0 : [ 1] $user$luminance_1
- * 0.0 : [ 1] $user$luminance_2
- * 0.0 : [ 1] $user$luminance_3
- * 0.0 : [ 9] $user$material
- * 0.0 : [ 1] $user$msaadepth
- * 0.0 : [ 280] $user$position
- * 0.0 : [ 1] $user$pp_bloom
- * 0.0 : [ 3] $user$rayCastTex
- * 0.0 : [ 6] $user$rayDataTex
- * 0.0 : [ 2] $user$rayDataTexSmall
- * 0.0 : [ 2] $user$scopeRT
- * 0.0 : [ 1] $user$sky0
- * 0.0 : [ 1] $user$sky1
- * 0.0 : [ 2] $user$smaa_blendtex
- * 0.0 : [ 2] $user$smaa_edgetex
- * 0.0 : [ 8] $user$smap_depth
- * 0.0 : [ 1] $user$smap_surf
- * 0.0 : [ 1] $user$ssfx
- * 0.0 : [ 1] $user$ssfx_accum
- * 0.0 : [ 1] $user$ssfx_ao
- * 0.0 : [ 1] $user$ssfx_il
- * 0.0 : [ 1] $user$ssfx_motion_vectors
- * 0.0 : [ 1] $user$ssfx_prev_frame
- * 0.0 : [ 1] $user$ssfx_prev_p
- * 0.0 : [ 1] $user$ssfx_rain
- * 0.0 : [ 1] $user$ssfx_ssr
- * 0.0 : [ 1] $user$ssfx_taa
- * 0.0 : [ 1] $user$ssfx_temp
- * 0.0 : [ 1] $user$ssfx_temp2
- * 0.0 : [ 1] $user$ssfx_temp3
- * 0.0 : [ 1] $user$ssfx_volumetric
- * 0.0 : [ 1] $user$ssfx_volumetric_tmp
- * 0.0 : [ 1] $user$ssfx_water
- * 0.0 : [ 1] $user$ssfx_water_waves
- * 0.0 : [ 2] $user$sun_shafts0
- * 0.0 : [ 3] $user$sun_shafts1
- * 0.0 : [ 1] $user$temp_zb
- * 0.0 : [ 7] $user$tonemap
- * 0.0 : [ 2] $user$tonemap_src
- * 0.0 : [ 1] $user$ui
- * 0.0 : [ 1] $user$viewport2
- * 0.0 : [ 2] act\act_controller_hit1
- * 0.0 : [ 2] amik\anomaly\electric_radial
- * 0.0 : [ 2] amik\explosions\anim_dirtexp_3
- * 0.0 : [ 2] amik\explosions\boom_0
- * 0.0 : [ 2] amik\explosions\boom_1
- * 0.0 : [ 2] amik\explosions\boom_2
- * 0.0 : [ 2] amik\explosions\decal_concrete
- * 0.0 : [ 2] amik\explosions\explo_end
- * 0.0 : [ 2] amik\explosions\explosion_dynamite\explosion_din
- * 0.0 : [ 2] amik\explosions\explosion_dynamite\flashlight
- * 0.0 : [ 2] amik\explosions\explosion_dynamite\smoke
- * 0.0 : [ 2] amik\explosions\explosion_flash_atlas
- * 0.0 : [ 2] amik\explosions\explosion_fuelcan\boom_1
- * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3
- * 0.0 : [ 2] amik\explosions\explosion_fuelcan\grey_xpl
- * 0.0 : [ 2] amik\explosions\explosion_smoke03
- * 0.0 : [ 2] amik\explosions\final_expl
- * 0.0 : [ 2] amik\explosions\ring_grey
- * 0.0 : [ 2] amik\explosions\smoke128_3w
- * 0.0 : [ 2] amik\explosions\smoke2
- * 0.0 : [ 2] amik\explosions\smoke_cannon
- * 0.0 : [ 2] amik\explosions\smoke_white_tiled3
- * 0.0 : [ 2] amik\hit_fx\blood\962e6155
- * 0.0 : [ 2] amik\hit_fx\blood\blood
- * 0.0 : [ 2] amik\hit_fx\blood\m
- * 0.0 : [ 2] amik\hit_fx\water_splash\water_splash_anim
- * 0.0 : [ 2] amik\hit_fx\water_splash\water_spurt
- * 0.0 : [ 2] amik\nature\list
- * 0.0 : [ 2] amik\nature\stonedebris1
- * 0.0 : [ 2] amik\nature\wood_part
- * 0.0 : [ 2] amik\static\gas_light\flame_zippo
- * 0.0 : [ 2] amik\weapons\00
- * 0.0 : [ 2] amik\weapons\12x70
- * 0.0 : [ 2] amik\weapons\6ways1
- * 0.0 : [ 2] amik\weapons\6ways2
- * 0.0 : [ 2] amik\weapons\9x39
- * 0.0 : [ 2] amik\weapons\btr\muzzle6ways1
- * 0.0 : [ 2] amik\weapons\btr\muzzle6ways2
- * 0.0 : [ 2] amik\weapons\dtk_2
- * 0.0 : [ 2] amik\weapons\dtk_3
- * 0.0 : [ 2] amik\weapons\dtk_4
- * 0.0 : [ 2] amik\weapons\dtk_4_1
- * 0.0 : [ 2] amik\weapons\dtk_5
- * 0.0 : [ 2] amik\weapons\dtk_6
- * 0.0 : [ 2] amik\weapons\dtk_8
- * 0.0 : [ 2] amik\weapons\flame\flameshoot_1
- * 0.0 : [ 2] amik\weapons\flame\flameshoot_2
- * 0.0 : [ 2] amik\weapons\flame\flameshoot_3
- * 0.0 : [ 2] amik\weapons\flame\flameshoot_4
- * 0.0 : [ 2] amik\weapons\flame\flameshoot_5
- * 0.0 : [ 2] amik\weapons\flame\mg42out
- * 0.0 : [ 2] amik\weapons\flame\trace
- * 0.0 : [ 2] amik\weapons\flame\trace_01
- * 0.0 : [ 2] amik\weapons\flame\trail
- * 0.0 : [ 2] amik\weapons\flash_01
- * 0.0 : [ 2] amik\weapons\flash_02
- * 0.0 : [ 2] amik\weapons\flash_04
- * 0.0 : [ 2] amik\weapons\flash_05
- * 0.0 : [ 2] amik\weapons\grishik\357mag
- * 0.0 : [ 2] amik\weapons\grishik\45
- * 0.0 : [ 2] amik\weapons\grishik\50_ae
- * 0.0 : [ 2] amik\weapons\grishik\5x45x39
- * 0.0 : [ 2] amik\weapons\grishik\5x45x39_00
- * 0.0 : [ 2] amik\weapons\grishik\5x45x39_01
- * 0.0 : [ 2] amik\weapons\grishik\5x56x45
- * 0.0 : [ 2] amik\weapons\grishik\5x56x45_00
- * 0.0 : [ 2] amik\weapons\grishik\5x7x28
- * 0.0 : [ 2] amik\weapons\grishik\6x5x50
- * 0.0 : [ 2] amik\weapons\grishik\7x62x25_0
- * 0.0 : [ 2] amik\weapons\grishik\7x62x25_1
- * 0.0 : [ 2] amik\weapons\grishik\7x62x25_2
- * 0.0 : [ 2] amik\weapons\grishik\7x62x25_3
- * 0.0 : [ 2] amik\weapons\grishik\7x62x25_4
- * 0.0 : [ 2] amik\weapons\grishik\7x62x39_00
- * 0.0 : [ 2] amik\weapons\grishik\7x62x39_01
- * 0.0 : [ 2] amik\weapons\grishik\7x62x39_02
- * 0.0 : [ 2] amik\weapons\grishik\7x62x39_03
- * 0.0 : [ 2] amik\weapons\grishik\7x62x51_1
- * 0.0 : [ 2] amik\weapons\grishik\7x62x51_2
- * 0.0 : [ 2] amik\weapons\grishik\7x62x54
- * 0.0 : [ 2] amik\weapons\grishik\7x7x57
- * 0.0 : [ 2] amik\weapons\grishik\7x92x57
- * 0.0 : [ 2] amik\weapons\grishik\9x18_1
- * 0.0 : [ 2] amik\weapons\grishik\9x18_2
- * 0.0 : [ 2] amik\weapons\grishik\9x18_3
- * 0.0 : [ 2] amik\weapons\grishik\9x39
- * 0.0 : [ 2] amik\weapons\mg42out
- * 0.0 : [ 2] amik\weapons\shells_12x70
- * 0.0 : [ 2] amik\weapons\shells_ak
- * 0.0 : [ 2] amik\weapons\shells_ak_01
- * 0.0 : [ 2] amik\weapons\smokeshoot_0
- * 0.0 : [ 2] amik\weapons\smokeshoot_1
- * 0.0 : [ 2] amik\weapons\trace
- * 0.0 : [ 2] amik\weapons\trace_01
- * 0.0 : [ 2] fallout4\smokeburstpuffanim
- * 0.0 : [ 2] fozest\fire_spark_04
- * 0.0 : [ 2] fozest\small_fire_looped10x4
- * 0.0 : [ 1] fozest\small_fire_looped10x4_dist
- * 0.0 : [ 2] fozest\smoke02
- * 0.0 : [ 2] fx\fx_flare1
- * 0.0 : [ 2] fx\fx_gradien2
- * 0.0 : [ 2] fx\fx_gradient
- * 0.0 : [ 2] fx\fx_gradient1
- * 0.0 : [ 1] fx\fx_gradient_02
- * 0.0 : [ 1] fx\fx_lightning
- * 0.0 : [ 1] fx\fx_moon
- * 0.0 : [ 1] fx\fx_moon_full_clear
- * 0.0 : [ 1] fx\fx_moon_full_cloudy
- * 0.0 : [ 1] fx\fx_moon_full_verycloudy
- * 0.0 : [ 2] fx\fx_noise
- * 0.0 : [ 4] fx\fx_noise2
- * 0.0 : [ 1] fx\fx_rain
- * 0.0 : [ 1] fx\fx_rainsplash1
- * 0.0 : [ 2] fx\fx_sun
- * 0.0 : [ 1] fx\fx_sun2
- * 0.0 : [ 1] fx\fx_sun_cloudy_dark
- * 0.0 : [ 1] fx\fx_sun_fog
- * 0.0 : [ 1] fx\fx_sun_fog3
- * 0.0 : [ 1] fx\fx_sun_fog4
- * 0.0 : [ 1] fx\fx_sun_fog4_sun
- * 0.0 : [ 1] fx\fx_sun_gradient
- * 0.0 : [ 1] fx\fx_sun_gradient_day_clear
- * 0.0 : [ 1] fx\fx_sun_halo
- * 0.0 : [ 1] fx\fx_sun_morning
- * 0.0 : [ 1] fx\fx_sun_rise
- * 0.0 : [ 1] fx\fx_sunset
- * 0.0 : [ 1] fx\fx_thunderbolts_gradient
- * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge
- * 0.0 : [ 2] fx\fx_volumefog1
- * 0.0 : [ 1] ghost_particles\dist\distortion_default
- * 0.0 : [ 2] ghost_particles\eft_style\eft_flame
- * 0.0 : [ 2] ghost_particles\eft_style\empty
- * 0.0 : [ 2] ghost_particles\eft_style\f4_sparks
- * 0.0 : [ 2] ghost_particles\eft_style\smoke01
- * 0.0 : [ 2] ghost_particles\eft_style\smoke02
- * 0.0 : [ 2] ghost_particles\glow\glow01
- * 0.0 : [ 2] ghost_particles\shells\r_pop\12ga
- * 0.0 : [ 2] ghost_particles\shells\r_pop\545x39
- * 0.0 : [ 2] ghost_particles\shells\r_pop\9x19
- * 0.0 : [ 2] ghost_particles\shells\r_pop\9x39
- * 0.0 : [ 2] ghost_particles\shells\shell_762x39
- * 0.0 : [ 2] ghost_particles\shells\shell_9x18
- * 0.0 : [ 2] ghost_particles\smoke\generic_smoke_white_00
- * 0.0 : [ 2] ghost_particles\smoke\smoke_loop_5x5
- * 0.0 : [ 2] glow\glow_04
- * 0.0 : [ 2] glow\glow_blue
- * 0.0 : [ 2] glow\glow_fire1
- * 0.0 : [ 2] glow\glow_fire1_soc
- * 0.0 : [ 2] glow\glow_orange
- * 0.0 : [ 2] glow\glow_orange2
- * 0.0 : [ 2] glow\glow_orange_bright
- * 0.0 : [ 2] glow\glow_rays
- * 0.0 : [ 2] glow\glow_white
- * 0.0 : [ 2] glow\glow_yellow
- * 0.0 : [ 2] internal\internal_fireTransferFunction
- * 0.0 : [ 3] lights\lights_spot01
- * 0.0 : [ 2] new_pfx\explosions\eplosion04_dxt5
- * 0.0 : [ 2] new_pfx\smoke_animated_2
- * 0.0 : [ 2] new_pfx\wblood_4
- * 0.0 : [ 2] new_pfx\wblood_6
- * 0.0 : [ 2] pfx\cartridges\12ga_buckshot
- * 0.0 : [ 2] pfx\cartridges\9x19mm
- * 0.0 : [ 2] pfx\gunparts
- * 0.0 : [ 2] pfx\pfx_ani-explosion-02
- * 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a
- * 0.0 : [ 2] pfx\pfx_ani-explosion-02a
- * 0.0 : [ 2] pfx\pfx_ani-fire01
- * 0.0 : [ 2] pfx\pfx_ani-smoke-01
- * 0.0 : [ 2] pfx\pfx_anomaly_1
- * 0.0 : [ 2] pfx\pfx_anomaly_16
- * 0.0 : [ 2] pfx\pfx_anomaly_17
- * 0.0 : [ 2] pfx\pfx_anomaly_18
- * 0.0 : [ 2] pfx\pfx_anomaly_19
- * 0.0 : [ 2] pfx\pfx_anomaly_2
- * 0.0 : [ 2] pfx\pfx_anomaly_21
- * 0.0 : [ 2] pfx\pfx_anomaly_23
- * 0.0 : [ 2] pfx\pfx_anomaly_2_green
- * 0.0 : [ 2] pfx\pfx_anomaly_3
- * 0.0 : [ 2] pfx\pfx_anomaly_4
- * 0.0 : [ 2] pfx\pfx_anomaly_5
- * 0.0 : [ 2] pfx\pfx_anomaly_6
- * 0.0 : [ 2] pfx\pfx_anomaly_7
- * 0.0 : [ 2] pfx\pfx_anomaly_8
- * 0.0 : [ 2] pfx\pfx_anomaly_88
- * 0.0 : [ 2] pfx\pfx_anomaly_9
- * 0.0 : [ 2] pfx\pfx_bloodsplash1
- * 0.0 : [ 2] pfx\pfx_bloodsplash2
- * 0.0 : [ 2] pfx\pfx_blurry_cloud
- * 0.0 : [ 2] pfx\pfx_brick
- * 0.0 : [ 2] pfx\pfx_bubble
- * 0.0 : [ 2] pfx\pfx_bubble_1
- * 0.0 : [ 2] pfx\pfx_bubble_water
- * 0.0 : [ 2] pfx\pfx_cc_lighting_grad2
- * 0.0 : [ 2] pfx\pfx_cc_lightings
- * 0.0 : [ 2] pfx\pfx_concretedebris_01
- * 0.0 : [ 2] pfx\pfx_concretepuffs_01
- * 0.0 : [ 1] pfx\pfx_dist2
- * 0.0 : [ 1] pfx\pfx_dist2inv
- * 0.0 : [ 1] pfx\pfx_dist3
- * 0.0 : [ 1] pfx\pfx_dist4
- * 0.0 : [ 1] pfx\pfx_dist8
- * 0.0 : [ 1] pfx\pfx_dist9
- * 0.0 : [ 1] pfx\pfx_dist_lens_base
- * 0.0 : [ 1] pfx\pfx_dist_teleport
- * 0.0 : [ 1] pfx\pfx_distort_anomaly
- * 0.0 : [ 2] pfx\pfx_distortion
- * 0.0 : [ 2] pfx\pfx_electrostatic
- * 0.0 : [ 2] pfx\pfx_expl_01
- * 0.0 : [ 2] pfx\pfx_explotions_2
- * 0.0 : [ 2] pfx\pfx_explotions_3
- * 0.0 : [ 2] pfx\pfx_explotions_4
- * 0.0 : [ 2] pfx\pfx_explotions_smoke
- * 0.0 : [ 2] pfx\pfx_explotions_smoke_benzine
- * 0.0 : [ 2] pfx\pfx_flame
- * 0.0 : [ 2] pfx\pfx_flame_01
- * 0.0 : [ 2] pfx\pfx_flamefx_01
- * 0.0 : [ 2] pfx\pfx_flash_01
- * 0.0 : [ 2] pfx\pfx_flash_02
- * 0.0 : [ 2] pfx\pfx_flash_05
- * 0.0 : [ 2] pfx\pfx_flash_07
- * 0.0 : [ 2] pfx\pfx_flash_08
- * 0.0 : [ 2] pfx\pfx_g-smoke-01
- * 0.0 : [ 2] pfx\pfx_gologramma
- * 0.0 : [ 2] pfx\pfx_gradient
- * 0.0 : [ 2] pfx\pfx_gradient1
- * 0.0 : [ 2] pfx\pfx_leaves_01
- * 0.0 : [ 2] pfx\pfx_leaves_02
- * 0.0 : [ 2] pfx\pfx_light
- * 0.0 : [ 2] pfx\pfx_light1
- * 0.0 : [ 2] pfx\pfx_light3
- * 0.0 : [ 2] pfx\pfx_light4
- * 0.0 : [ 1] pfx\pfx_lighting_stancia_01
- * 0.0 : [ 1] pfx\pfx_lighting_stancia_02
- * 0.0 : [ 2] pfx\pfx_lightning_01
- * 0.0 : [ 2] pfx\pfx_lightning_02
- * 0.0 : [ 2] pfx\pfx_ligth_6
- * 0.0 : [ 2] pfx\pfx_plasma
- * 0.0 : [ 2] pfx\pfx_rain
- * 0.0 : [ 2] pfx\pfx_rez_electra2
- * 0.0 : [ 2] pfx\pfx_rez_electra3
- * 0.0 : [ 2] pfx\pfx_shells1
- * 0.0 : [ 2] pfx\pfx_shells2
- * 0.0 : [ 2] pfx\pfx_shells_green
- * 0.0 : [ 2] pfx\pfx_shells_pisto1
- * 0.0 : [ 2] pfx\pfx_shells_pistol
- * 0.0 : [ 2] pfx\pfx_skinsplash1
- * 0.0 : [ 2] pfx\pfx_smoke_a
- * 0.0 : [ 2] pfx\pfx_smoke_b
- * 0.0 : [ 2] pfx\pfx_smoke_c
- * 0.0 : [ 2] pfx\pfx_smoke_f
- * 0.0 : [ 2] pfx\pfx_smoke_g
- * 0.0 : [ 2] pfx\pfx_smoke_n
- * 0.0 : [ 2] pfx\pfx_smoke_o
- * 0.0 : [ 2] pfx\pfx_smoke_o2
- * 0.0 : [ 2] pfx\pfx_smoke_o3
- * 0.0 : [ 2] pfx\pfx_smoke_p
- * 0.0 : [ 2] pfx\pfx_smokepuffs1
- * 0.0 : [ 2] pfx\pfx_smokepuffs2
- * 0.0 : [ 2] pfx\pfx_spark_01
- * 0.0 : [ 2] pfx\pfx_spark_02
- * 0.0 : [ 2] pfx\pfx_sparks
- * 0.0 : [ 2] pfx\pfx_sparks1
- * 0.0 : [ 2] pfx\pfx_sparks2
- * 0.0 : [ 2] pfx\pfx_specks
- * 0.0 : [ 2] pfx\pfx_specks_poison
- * 0.0 : [ 2] pfx\pfx_spikey_star
- * 0.0 : [ 2] pfx\pfx_splash3
- * 0.0 : [ 2] pfx\pfx_splash_01
- * 0.0 : [ 2] pfx\pfx_splash_02
- * 0.0 : [ 2] pfx\pfx_step_blood
- * 0.0 : [ 2] pfx\pfx_stonedebris1
- * 0.0 : [ 2] pfx\pfx_stonedebris2
- * 0.0 : [ 2] pfx\pfx_synus
- * 0.0 : [ 2] pfx\pfx_teleport
- * 0.0 : [ 2] pfx\pfx_test_textures
- * 0.0 : [ 2] pfx\pfx_vehglassdebris_01
- * 0.0 : [ 2] pfx\pfx_vehmetaldebris_01
- * 0.0 : [ 2] pfx\pfx_water_wave
- * 0.0 : [ 2] pfx\pfx_woodchips1
- * 0.0 : [ 2] pfx\pfx_woodchips3
- * 0.0 : [ 2] pfx\r_pop\shells\12ga
- * 0.0 : [ 2] pfx\r_pop\shells\45acp
- * 0.0 : [ 2] pfx\r_pop\shells\545x39
- * 0.0 : [ 2] pfx\r_pop\shells\556x45
- * 0.0 : [ 2] pfx\r_pop\shells\762x39
- * 0.0 : [ 2] pfx\r_pop\shells\762x51
- * 0.0 : [ 2] pfx\r_pop\shells\762x54
- * 0.0 : [ 2] pfx\r_pop\shells\9x18
- * 0.0 : [ 2] pfx\r_pop\shells\9x19
- * 0.0 : [ 2] pfx\r_pop\shells\9x39
- * 0.0 : [ 2] pfx\r_pop\shells\fake_shells
- * 0.0 : [ 2] pfx\smoke\chamber_smoke
- * 0.0 : [ 2] pfx\snowo
- * 0.0 : [ 2] prop\prop_fake_bed_fireplace
- * 0.0 : [ 2] prop\prop_provod_02
- * 0.0 : [ 1] shaders\gasmasks\mask_nm_1
- * 0.0 : [ 1] shaders\gasmasks\mask_nm_10
- * 0.0 : [ 1] shaders\gasmasks\mask_nm_2
- * 0.0 : [ 1] shaders\gasmasks\mask_nm_3
- * 0.0 : [ 1] shaders\gasmasks\mask_nm_4
- * 0.0 : [ 1] shaders\gasmasks\mask_nm_5
- * 0.0 : [ 1] shaders\gasmasks\mask_nm_6
- * 0.0 : [ 1] shaders\gasmasks\mask_nm_7
- * 0.0 : [ 1] shaders\gasmasks\mask_nm_8
- * 0.0 : [ 1] shaders\gasmasks\mask_nm_9
- * 0.0 : [ 1] shaders\smaa\area_tex_dx11
- * 0.0 : [ 1] shaders\smaa\search_tex
- * 0.0 : [ 2] shoker_mod\explosions\explosion_smoke01
- * 0.0 : [ 2] shoker_mod\explosions\final_expl
- * 0.0 : [ 2] shoker_mod\explosions\firesmokeparticle
- * 0.0 : [ 2] shoker_mod\pfx\pfx_ak_shells_1
- * 0.0 : [ 2] shoker_mod\pfx\pfx_shells1
- * 0.0 : [ 2] shoker_mod\pfx\pfx_shells2
- * 0.0 : [ 2] shoker_mod\pfx\pfx_shells3
- * 0.0 : [ 2] shoker_mod\pfx\pfx_smoke_1
- * 0.0 : [ 5] sky\af1_foggy\06-00
- * 0.0 : [ 5] sky\af1_foggy\06-00#small
- * 0.0 : [ 8] sky\af1_foggy\08-00
- * 0.0 : [ 8] sky\af1_foggy\08-00#small
- * 0.0 : [ 1] sky\af1_foggy\09-00
- * 0.0 : [ 1] sky\af1_foggy\09-00#small
- * 0.0 : [ 1] sky\af1_foggy\11-00
- * 0.0 : [ 1] sky\af1_foggy\11-00#small
- * 0.0 : [ 6] sky\af1_foggy\13-00
- * 0.0 : [ 6] sky\af1_foggy\13-00#small
- * 0.0 : [ 6] sky\af3_a_clear\04-30
- * 0.0 : [ 6] sky\af3_a_clear\04-30#small
- * 0.0 : [ 8] sky\af3_a_clear\05-00
- * 0.0 : [ 8] sky\af3_a_clear\05-00#small
- * 0.0 : [ 2] sky\af3_a_clear\05-30
- * 0.0 : [ 2] sky\af3_a_clear\05-30#small
- * 0.0 : [ 7] sky\af3_a_clear\06-00
- * 0.0 : [ 7] sky\af3_a_clear\06-00#small
- * 0.0 : [ 5] sky\af3_a_clear\07-00
- * 0.0 : [ 5] sky\af3_a_clear\07-00#small
- * 0.0 : [ 5] sky\af3_a_clear\08-00
- * 0.0 : [ 5] sky\af3_a_clear\08-00#small
- * 0.0 : [ 5] sky\af3_a_clear\09-00
- * 0.0 : [ 5] sky\af3_a_clear\09-00#small
- * 0.0 : [ 5] sky\af3_a_clear\10-00
- * 0.0 : [ 5] sky\af3_a_clear\10-00#small
- * 0.0 : [ 5] sky\af3_a_clear\11-00
- * 0.0 : [ 5] sky\af3_a_clear\11-00#small
- * 0.0 : [ 5] sky\af3_a_clear\12-00
- * 0.0 : [ 5] sky\af3_a_clear\12-00#small
- * 0.0 : [ 5] sky\af3_a_clear\13-00
- * 0.0 : [ 5] sky\af3_a_clear\13-00#small
- * 0.0 : [ 5] sky\af3_a_clear\14-00
- * 0.0 : [ 5] sky\af3_a_clear\14-00#small
- * 0.0 : [ 5] sky\af3_a_clear\15-00
- * 0.0 : [ 5] sky\af3_a_clear\15-00#small
- * 0.0 : [ 5] sky\af3_a_clear\16-00
- * 0.0 : [ 5] sky\af3_a_clear\16-00#small
- * 0.0 : [ 5] sky\af3_a_clear\17-00
- * 0.0 : [ 5] sky\af3_a_clear\17-00#small
- * 0.0 : [ 5] sky\af3_a_clear\18-00
- * 0.0 : [ 5] sky\af3_a_clear\18-00#small
- * 0.0 : [ 5] sky\af3_a_clear\19-00
- * 0.0 : [ 5] sky\af3_a_clear\19-00#small
- * 0.0 : [ 6] sky\af3_a_clear\20-00
- * 0.0 : [ 6] sky\af3_a_clear\20-00#small
- * 0.0 : [ 5] sky\af3_a_clear\20-30
- * 0.0 : [ 5] sky\af3_a_clear\20-30#small
- * 0.0 : [ 5] sky\af3_a_clear\21-00
- * 0.0 : [ 5] sky\af3_a_clear\21-00#small
- * 0.0 : [ 3] sky\af3_a_cloudy\05-00
- * 0.0 : [ 3] sky\af3_a_cloudy\05-00#small
- * 0.0 : [ 5] sky\af3_a_cloudy\06-00
- * 0.0 : [ 5] sky\af3_a_cloudy\06-00#small
- * 0.0 : [ 6] sky\af3_a_cloudy\07-00
- * 0.0 : [ 6] sky\af3_a_cloudy\07-00#small
- * 0.0 : [ 6] sky\af3_a_cloudy\08-00
- * 0.0 : [ 6] sky\af3_a_cloudy\08-00#small
- * 0.0 : [ 28] sky\af3_a_cloudy\09-00
- * 0.0 : [ 28] sky\af3_a_cloudy\09-00#small
- * 0.0 : [ 7] sky\af3_a_cloudy\10-00
- * 0.0 : [ 7] sky\af3_a_cloudy\10-00#small
- * 0.0 : [ 9] sky\af3_a_cloudy\11-00
- * 0.0 : [ 9] sky\af3_a_cloudy\11-00#small
- * 0.0 : [ 5] sky\af3_a_cloudy\12-00
- * 0.0 : [ 5] sky\af3_a_cloudy\12-00#small
- * 0.0 : [ 8] sky\af3_a_cloudy\13-00
- * 0.0 : [ 8] sky\af3_a_cloudy\13-00#small
- * 0.0 : [ 8] sky\af3_a_cloudy\14-00
- * 0.0 : [ 8] sky\af3_a_cloudy\14-00#small
- * 0.0 : [ 7] sky\af3_a_cloudy\15-00
- * 0.0 : [ 7] sky\af3_a_cloudy\15-00#small
- * 0.0 : [ 7] sky\af3_a_cloudy\16-00
- * 0.0 : [ 7] sky\af3_a_cloudy\16-00#small
- * 0.0 : [ 9] sky\af3_a_cloudy\17-00
- * 0.0 : [ 9] sky\af3_a_cloudy\17-00#small
- * 0.0 : [ 12] sky\af3_a_cloudy\18-00
- * 0.0 : [ 12] sky\af3_a_cloudy\18-00#small
- * 0.0 : [ 3] sky\af3_a_cloudy\19-00
- * 0.0 : [ 3] sky\af3_a_cloudy\19-00#small
- * 0.0 : [ 7] sky\af3_a_cloudy\20-00
- * 0.0 : [ 7] sky\af3_a_cloudy\20-00#small
- * 0.0 : [ 2] sky\af3_a_partly\05-00
- * 0.0 : [ 2] sky\af3_a_partly\05-00#small
- * 0.0 : [ 3] sky\af3_a_partly\05-30
- * 0.0 : [ 3] sky\af3_a_partly\05-30#small
- * 0.0 : [ 4] sky\af3_a_partly\06-00
- * 0.0 : [ 4] sky\af3_a_partly\06-00#small
- * 0.0 : [ 2] sky\af3_a_partly\07-00
- * 0.0 : [ 2] sky\af3_a_partly\07-00#small
- * 0.0 : [ 2] sky\af3_a_partly\08-00
- * 0.0 : [ 2] sky\af3_a_partly\08-00#small
- * 0.0 : [ 1] sky\af3_a_partly\09-00
- * 0.0 : [ 1] sky\af3_a_partly\09-00#small
- * 0.0 : [ 1] sky\af3_a_partly\10-00
- * 0.0 : [ 1] sky\af3_a_partly\10-00#small
- * 0.0 : [ 3] sky\af3_a_partly\11-00
- * 0.0 : [ 3] sky\af3_a_partly\11-00#small
- * 0.0 : [ 5] sky\af3_a_partly\13-00
- * 0.0 : [ 5] sky\af3_a_partly\13-00#small
- * 0.0 : [ 1] sky\af3_a_partly\14-00
- * 0.0 : [ 1] sky\af3_a_partly\14-00#small
- * 0.0 : [ 25] sky\af3_a_partly\16-00
- * 0.0 : [ 25] sky\af3_a_partly\16-00#small
- * 0.0 : [ 3] sky\af3_a_partly\17-00
- * 0.0 : [ 3] sky\af3_a_partly\17-00#small
- * 0.0 : [ 2] sky\af3_a_partly\18-00
- * 0.0 : [ 2] sky\af3_a_partly\18-00#small
- * 0.0 : [ 3] sky\af3_a_partly\19-00
- * 0.0 : [ 3] sky\af3_a_partly\19-00#small
- * 0.0 : [ 4] sky\af3_a_partly\20-00
- * 0.0 : [ 4] sky\af3_a_partly\20-00#small
- * 0.0 : [ 1] sky\af3_a_partly\20-30
- * 0.0 : [ 1] sky\af3_a_partly\20-30#small
- * 0.0 : [ 2] sky\af3_a_partly\21-30
- * 0.0 : [ 2] sky\af3_a_partly\21-30#small
- * 0.0 : [ 6] sky\af3_blowout\blowout1
- * 0.0 : [ 6] sky\af3_blowout\blowout1#small
- * 0.0 : [ 2] sky\af3_blowout\blowout1_1
- * 0.0 : [ 2] sky\af3_blowout\blowout1_1#small
- * 0.0 : [ 1] sky\af3_blowout\blowout2
- * 0.0 : [ 1] sky\af3_blowout\blowout2#small
- * 0.0 : [ 1] sky\af3_blowout\blowout2_night
- * 0.0 : [ 1] sky\af3_blowout\blowout2_night#small
- * 0.0 : [ 3] sky\af3_blowout\blowout3
- * 0.0 : [ 3] sky\af3_blowout\blowout3#small
- * 0.0 : [ 2] sky\af3_blowout\blowout3_1
- * 0.0 : [ 2] sky\af3_blowout\blowout3_1#small
- * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night
- * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night#small
- * 0.0 : [ 3] sky\af3_blowout\blowout3_2
- * 0.0 : [ 3] sky\af3_blowout\blowout3_2#small
- * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night
- * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night#small
- * 0.0 : [ 2] sky\af3_blowout\blowout3_3
- * 0.0 : [ 2] sky\af3_blowout\blowout3_3#small
- * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night
- * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night#small
- * 0.0 : [ 1] sky\af3_blowout\blowout3_night
- * 0.0 : [ 1] sky\af3_blowout\blowout3_night#small
- * 0.0 : [ 1] sky\af3_blowout\blowout4
- * 0.0 : [ 1] sky\af3_blowout\blowout4#small
- * 0.0 : [ 3] sky\af3_blowout\blowout4_1
- * 0.0 : [ 3] sky\af3_blowout\blowout4_1#small
- * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night
- * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night#small
- * 0.0 : [ 1] sky\af3_blowout\blowout4_night
- * 0.0 : [ 1] sky\af3_blowout\blowout4_night#small
- * 0.0 : [ 1] sky\af3_blowout\blowout5
- * 0.0 : [ 1] sky\af3_blowout\blowout5#small
- * 0.0 : [ 1] sky\af3_blowout\blowout5_night
- * 0.0 : [ 1] sky\af3_blowout\blowout5_night#small
- * 0.0 : [ 7] sky\af3_blowout\blowout5psi
- * 0.0 : [ 7] sky\af3_blowout\blowout5psi#small
- * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night
- * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night#small
- * 0.0 : [ 1] sky\af3_blowout\blowout6
- * 0.0 : [ 1] sky\af3_blowout\blowout6#small
- * 0.0 : [ 1] sky\af3_blowout\blowout6_night
- * 0.0 : [ 1] sky\af3_blowout\blowout6_night#small
- * 0.0 : [ 3] sky\af3_blowout\blowout7
- * 0.0 : [ 3] sky\af3_blowout\blowout7#small
- * 0.0 : [ 4] sky\af3_blowout\blowout7_night
- * 0.0 : [ 4] sky\af3_blowout\blowout7_night#small
- * 0.0 : [ 7] sky\af3_foggy\07-00
- * 0.0 : [ 7] sky\af3_foggy\07-00#small
- * 0.0 : [ 2] sky\af3_foggy\09-00
- * 0.0 : [ 2] sky\af3_foggy\09-00#small
- * 0.0 : [ 58] sky\af3_foggy\10-00
- * 0.0 : [ 58] sky\af3_foggy\10-00#small
- * 0.0 : [ 3] sky\af3_foggy\11-00
- * 0.0 : [ 3] sky\af3_foggy\11-00#small
- * 0.0 : [ 6] sky\af3_foggy\17-00
- * 0.0 : [ 6] sky\af3_foggy\17-00#small
- * 0.0 : [ 1] sky\af3_foggy\18-00
- * 0.0 : [ 1] sky\af3_foggy\18-00#small
- * 0.0 : [ 6] sky\af3_rainy\07-00
- * 0.0 : [ 6] sky\af3_rainy\07-00#small
- * 0.0 : [ 6] sky\af3_rainy\09-00_19-00
- * 0.0 : [ 6] sky\af3_rainy\09-00_19-00#small
- * 0.0 : [ 1] sky\af3_rainy\13-00
- * 0.0 : [ 1] sky\af3_rainy\13-00#small
- * 0.0 : [ 3] sky\af3_rainy\15-00
- * 0.0 : [ 3] sky\af3_rainy\15-00#small
- * 0.0 : [ 2] sky\af3_rainy\16-00
- * 0.0 : [ 2] sky\af3_rainy\16-00#small
- * 0.0 : [ 6] sky\af3_rainy\20-00
- * 0.0 : [ 6] sky\af3_rainy\20-00#small
- * 0.0 : [ 5] sky\sky_oblaka
- * 0.0 : [ 40] sky\skygod_night\cloudy_00-00
- * 0.0 : [ 40] sky\skygod_night\cloudy_00-00#small
- * 0.0 : [ 49] sky\skygod_night\foggy_00-00
- * 0.0 : [ 49] sky\skygod_night\foggy_00-00#small
- * 0.0 : [ 37] sky\swtc_clear\00-00-fm
- * 0.0 : [ 37] sky\swtc_clear\00-00-fm#small
- * 0.0 : [ 26] sky\swtc_clear\01-00-fm
- * 0.0 : [ 26] sky\swtc_clear\01-00-fm#small
- * 0.0 : [ 1] sky\swtc_clear\02-00-fm
- * 0.0 : [ 1] sky\swtc_clear\02-00-fm#small
- * 0.0 : [ 1] sky\swtc_clear\03-00-fm
- * 0.0 : [ 1] sky\swtc_clear\03-00-fm#small
- * 0.0 : [ 1] sky\swtc_clear\04-00-fm
- * 0.0 : [ 1] sky\swtc_clear\04-00-fm#small
- * 0.0 : [ 1] sky\swtc_clear\04-30
- * 0.0 : [ 1] sky\swtc_clear\04-30#small
- * 0.0 : [ 2] sky\swtc_clear\05-00
- * 0.0 : [ 2] sky\swtc_clear\05-00#small
- * 0.0 : [ 3] sky\swtc_clear\06-00
- * 0.0 : [ 3] sky\swtc_clear\06-00#small
- * 0.0 : [ 1] sky\swtc_clear\06-30
- * 0.0 : [ 1] sky\swtc_clear\06-30#small
- * 0.0 : [ 1] sky\swtc_clear\07-00
- * 0.0 : [ 1] sky\swtc_clear\07-00#small
- * 0.0 : [ 2] sky\swtc_clear\08-00
- * 0.0 : [ 2] sky\swtc_clear\08-00#small
- * 0.0 : [ 3] sky\swtc_clear\09-00
- * 0.0 : [ 3] sky\swtc_clear\09-00#small
- * 0.0 : [ 2] sky\swtc_clear\10-00
- * 0.0 : [ 2] sky\swtc_clear\10-00#small
- * 0.0 : [ 2] sky\swtc_clear\11-00
- * 0.0 : [ 2] sky\swtc_clear\11-00#small
- * 0.0 : [ 3] sky\swtc_clear\12-00
- * 0.0 : [ 3] sky\swtc_clear\12-00#small
- * 0.0 : [ 2] sky\swtc_clear\13-00
- * 0.0 : [ 2] sky\swtc_clear\13-00#small
- * 0.0 : [ 2] sky\swtc_clear\14-00
- * 0.0 : [ 2] sky\swtc_clear\14-00#small
- * 0.0 : [ 2] sky\swtc_clear\15-00
- * 0.0 : [ 2] sky\swtc_clear\15-00#small
- * 0.0 : [ 2] sky\swtc_clear\16-00
- * 0.0 : [ 2] sky\swtc_clear\16-00#small
- * 0.0 : [ 2] sky\swtc_clear\17-00
- * 0.0 : [ 2] sky\swtc_clear\17-00#small
- * 0.0 : [ 2] sky\swtc_clear\18-00
- * 0.0 : [ 2] sky\swtc_clear\18-00#small
- * 0.0 : [ 3] sky\swtc_clear\19-00
- * 0.0 : [ 3] sky\swtc_clear\19-00#small
- * 0.0 : [ 2] sky\swtc_clear\20-00
- * 0.0 : [ 2] sky\swtc_clear\20-00#small
- * 0.0 : [ 1] sky\swtc_clear\20-30
- * 0.0 : [ 1] sky\swtc_clear\20-30#small
- * 0.0 : [ 2] sky\swtc_clear\21-00
- * 0.0 : [ 2] sky\swtc_clear\21-00#small
- * 0.0 : [ 1] sky\swtc_clear\22-00-fm
- * 0.0 : [ 1] sky\swtc_clear\22-00-fm#small
- * 0.0 : [ 1] sky\swtc_clear\23-00-fm
- * 0.0 : [ 1] sky\swtc_clear\23-00-fm#small
- * 0.0 : [ 1] sky\swtc_clear_alt\00-00
- * 0.0 : [ 1] sky\swtc_clear_alt\00-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\01-00
- * 0.0 : [ 1] sky\swtc_clear_alt\01-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\02-00
- * 0.0 : [ 1] sky\swtc_clear_alt\02-00#small
- * 0.0 : [ 34] sky\swtc_clear_alt\03-00
- * 0.0 : [ 34] sky\swtc_clear_alt\03-00#small
- * 0.0 : [ 2] sky\swtc_clear_alt\04-00
- * 0.0 : [ 2] sky\swtc_clear_alt\04-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\05-00
- * 0.0 : [ 1] sky\swtc_clear_alt\05-00#small
- * 0.0 : [ 2] sky\swtc_clear_alt\06-00
- * 0.0 : [ 2] sky\swtc_clear_alt\06-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\07-00
- * 0.0 : [ 1] sky\swtc_clear_alt\07-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\08-00
- * 0.0 : [ 1] sky\swtc_clear_alt\08-00#small
- * 0.0 : [ 2] sky\swtc_clear_alt\10-00
- * 0.0 : [ 2] sky\swtc_clear_alt\10-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\11-00
- * 0.0 : [ 1] sky\swtc_clear_alt\11-00#small
- * 0.0 : [ 2] sky\swtc_clear_alt\13-00
- * 0.0 : [ 2] sky\swtc_clear_alt\13-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\14-00
- * 0.0 : [ 1] sky\swtc_clear_alt\14-00#small
- * 0.0 : [ 2] sky\swtc_clear_alt\15-00
- * 0.0 : [ 2] sky\swtc_clear_alt\15-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\17-00
- * 0.0 : [ 1] sky\swtc_clear_alt\17-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\18-00
- * 0.0 : [ 1] sky\swtc_clear_alt\18-00#small
- * 0.0 : [ 1] sky\swtc_clear_alt\19-00
- * 0.0 : [ 1] sky\swtc_clear_alt\19-00#small
- * 0.0 : [ 2] sky\swtc_clear_alt\20-00
- * 0.0 : [ 2] sky\swtc_clear_alt\20-00#small
- * 0.0 : [ 3] sky\swtc_clear_alt\20-30
- * 0.0 : [ 3] sky\swtc_clear_alt\20-30#small
- * 0.0 : [ 3] sky\swtc_clear_alt\23-00
- * 0.0 : [ 3] sky\swtc_clear_alt\23-00#small
- * 0.0 : [ 1] sky\swtc_cloudy_light\06-00-cloudy-dark
- * 0.0 : [ 1] sky\swtc_cloudy_light\06-00-cloudy-dark#small
- * 0.0 : [ 1] sky\swtc_cloudy_light\17-00-cloudy-light
- * 0.0 : [ 1] sky\swtc_cloudy_light\17-00-cloudy-light#small
- * 0.0 : [ 3] sky\swtc_cloudy_light\19-00-cloudy-light-rain
- * 0.0 : [ 3] sky\swtc_cloudy_light\19-00-cloudy-light-rain#small
- * 0.0 : [ 1] sky\swtc_cloudy_light\20-30-cloudy-light
- * 0.0 : [ 1] sky\swtc_cloudy_light\20-30-cloudy-light#small
- * 0.0 : [ 2] sky\swtc_dark\05-00-storm
- * 0.0 : [ 2] sky\swtc_dark\05-00-storm#small
- * 0.0 : [ 1] sky\swtc_dark\06-00-cloudy-dark
- * 0.0 : [ 1] sky\swtc_dark\06-00-cloudy-dark#small
- * 0.0 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain
- * 0.0 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain#small
- * 0.0 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain
- * 0.0 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain#small
- * 0.0 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain
- * 0.0 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain#small
- * 0.0 : [ 1] sky\swtc_dark\11-00-storm
- * 0.0 : [ 1] sky\swtc_dark\11-00-storm#small
- * 0.0 : [ 3] sky\swtc_dark\13-00-cloudy-dark
- * 0.0 : [ 3] sky\swtc_dark\13-00-cloudy-dark#small
- * 0.0 : [ 1] sky\swtc_dark\15-00-storm
- * 0.0 : [ 1] sky\swtc_dark\15-00-storm#small
- * 0.0 : [ 1] sky\swtc_dark\16-00-storm
- * 0.0 : [ 1] sky\swtc_dark\16-00-storm#small
- * 0.0 : [ 1] sky\swtc_dark\17-00-storm
- * 0.0 : [ 1] sky\swtc_dark\17-00-storm#small
- * 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain
- * 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain#small
- * 0.0 : [ 3] sky\swtc_dark\19-00-storm
- * 0.0 : [ 3] sky\swtc_dark\19-00-storm#small
- * 0.0 : [ 2] sky\swtc_dark\20-00-storm
- * 0.0 : [ 2] sky\swtc_dark\20-00-storm#small
- * 0.0 : [ 1] sky\swtc_dark\21-00-storm
- * 0.0 : [ 1] sky\swtc_dark\21-00-storm#small
- * 0.0 : [ 3] sky\swtc_storm\08-00-storm
- * 0.0 : [ 3] sky\swtc_storm\08-00-storm#small
- * 0.0 : [ 2] sky\swtc_storm\09-00-storm
- * 0.0 : [ 2] sky\swtc_storm\09-00-storm#small
- * 0.0 : [ 5] sky\swtc_storm\10-00-storm
- * 0.0 : [ 5] sky\swtc_storm\10-00-storm#small
- * 0.0 : [ 1] sky\swtc_storm\14-00-storm
- * 0.0 : [ 1] sky\swtc_storm\14-00-storm#small
- * 0.0 : [ 3] sky\swtc_storm\15-00-storm
- * 0.0 : [ 3] sky\swtc_storm\15-00-storm#small
- * 0.0 : [ 1] sky\swtc_storm\17-00-storm
- * 0.0 : [ 1] sky\swtc_storm\17-00-storm#small
- * 0.0 : [ 1] sky\swtc_storm\20-00-storm
- * 0.0 : [ 1] sky\swtc_storm\20-00-storm#small
- * 0.0 : [ 1] sunmask
- * 0.0 : [ 1] ui\ui_actor_sleep_screen
- * 0.0 : [ 1] water\water_SBumpVolume
- * 0.0 : [ 1] water\water_flowing_nmap
- * 0.0 : [ 1] water\water_normal
- * 0.0 : [ 1] wm\wm_blood_1
- * 0.0 : [ 1] wm\wm_blood_1_1
- * 0.0 : [ 1] wm\wm_blood_1_2
- * 0.0 : [ 1] wm\wm_blood_1_3
- * 0.0 : [ 1] wm\wm_blood_drop_4
- * 0.0 : [ 1] wm\wm_bullet_asfalt_1
- * 0.0 : [ 1] wm\wm_bullet_asfalt_2
- * 0.0 : [ 1] wm\wm_bullet_asfalt_3
- * 0.0 : [ 1] wm\wm_bullet_brick_1
- * 0.0 : [ 1] wm\wm_bullet_brick_2
- * 0.0 : [ 1] wm\wm_bullet_concrete
- * 0.0 : [ 1] wm\wm_bullet_concrete_1
- * 0.0 : [ 1] wm\wm_bullet_concrete_2
- * 0.0 : [ 1] wm\wm_bullet_concrete_4
- * 0.0 : [ 1] wm\wm_bullet_concrete_5
- * 0.0 : [ 1] wm\wm_bullet_concrete_6
- * 0.0 : [ 1] wm\wm_bullet_concrete_7
- * 0.0 : [ 1] wm\wm_bullet_glass01
- * 0.0 : [ 1] wm\wm_bullet_glass02
- * 0.0 : [ 1] wm\wm_bullet_glass03
- * 0.0 : [ 1] wm\wm_bullet_glass04
- * 0.0 : [ 1] wm\wm_bullet_ground
- * 0.0 : [ 1] wm\wm_bullet_ground_1
- * 0.0 : [ 1] wm\wm_bullet_ground_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_4
- * 0.0 : [ 1] wm\wm_bullet_wood
- * 0.0 : [ 1] wm\wm_bullet_wood_1
- * 0.0 : [ 1] wm\wm_bullet_wood_2
- * 0.0 : [ 1] wm\wm_bullet_wood_3
- * 0.0 : [ 1] wm\wm_bullet_wood_4
- * 0.0 : [ 1] wm\wm_bullet_wood_5
- * 0.0 : [ 1] wm\wm_bullet_wood_6
- * 0.0 : [ 1] wm\wm_bullet_wood_7
- * 0.0 : [ 1] wm\wm_bullet_wood_8
- * 0.0 : [ 1] wm\wm_bullet_wood_9
- * 0.0 : [ 1] wm\wm_grenade
- * 0.0 : [ 1] wm\wm_knife_dead
- * 0.0 : [ 1] wm\wm_knife_horiz
- * 0.0 : [ 1] wm\wm_knife_horiz_blood
- * 0.0 : [ 1] wm\wm_knife_horiz_blood1
- * 0.0 : [ 1] wm\wm_knife_horiz_metal
- * 0.0 : [ 1] wm\wm_knife_horiz_ston
- * 0.0 : [ 1] wm\wm_knife_wood
- * 0.0 : [ 1] wm\wm_knife_wood1
- * 0.0 : [ 1] wm\wm_knife_wood2
- * 8.1 : [ 1] 40
- * 8.1 : [ 1] ui\ui_magnifier2
- * 9.5 : [ 1] ui\moty2018
- * 9.5 : [ 1] ui\moty2019
- * 9.5 : [ 1] ui\moty2022
- * 16.1 : [ 1] ui\ui_font_hud_01
- * 32.1 : [ 1] ui\ui_font_arial_14_1600
- * 33.0 : [ 1] ui\ui_ani_cursor
- * 64.1 : [ 1] ui\ui_font_console_02
- * 64.1 : [ 1] ui\ui_font_hud_02
- * 64.1 : [ 1] ui\ui_font_letter_16_1600
- * 64.1 : [ 1] ui\ui_font_letter_18_1600
- * 128.1 : [ 1] ui\ui_font_graff_19_1600
- * 128.1 : [ 1] ui\ui_font_graff_22_1600
- * 200.1 : [ 1] logoamcm
- * 256.1 : [ 1] ui\ui_font_graff_32_1600
- * 256.1 : [ 1] ui\ui_font_letter_25_1600
- * 512.1 : [ 1] ui\ui_font_graff_50_1600
- * 1024.1 : [ 1] ui\ui_actor_mp_screen
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_background
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
- * 1024.1 : [ 1] ui\ui_common
- * 2048.1 : [ 1] ui\ui_actor_hint_wnd
- * 2048.1 : [ 1] ui\ui_actor_main_menu
- * 4096.1 : [ 1] ui\ui_actor_main_menu_one
- CLevel::CLevel() Spawn Antifreeze initialized
- "f:\games\stalker anomaly 1.5.3\bin\anomalydx11.exe" -smap2048 -dbg -prefetch_sounds
- * phase time: 0 ms
- * phase cmem: 983756 K
- * [x-ray]: Prefetching Data
- Loading objects...
- ! Can't find sound 'weapons\_gunfire\mono\ak74u\close_distance'
- ! Can't find sound 'weapons\_gunfire\mono\ak74u\medium_distance'
- Loading models...
- Loading textures...
- CResourceManager::DeferredUpload -> START, size = 1141
- ! Fallback to default bump map: item\item_diolator_detector_3_bump#
- ! Fallback to default bump map: item\item_diolator_detector_2_bump#
- ! Fallback to default bump map: item\item_diolator_detector_1_bump#
- texture loading time: 2074
- * [x-ray]: Prefetched Data
- * [prefetch] time: 2377 ms
- * [prefetch] memory: 49080Kb
- * loading script _G.script
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\new_levels_patches.ltx
- creating unlocalizer for script bind_anomaly_field
- adding variable pAno_maps for unlocalizer for script bind_anomaly_field
- creating unlocalizer for script pda
- adding variable primary_objects_tbl for unlocalizer for script pda
- creating unlocalizer for script smart_terrain_warfare
- adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare
- creating unlocalizer for script target_prior
- adding variable prior_lab for unlocalizer for script target_prior
- adding variable prior_t for unlocalizer for script target_prior
- creating unlocalizer for script tasks_agent_rescue
- adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue
- creating unlocalizer for script tasks_assault
- adding variable blacklisted_maps for unlocalizer for script tasks_assault
- creating unlocalizer for script tasks_bounty
- adding variable blacklisted_maps for unlocalizer for script tasks_bounty
- creating unlocalizer for script tasks_measure
- adding variable blacklisted_maps for unlocalizer for script tasks_measure
- creating unlocalizer for script toxic_air
- adding variable toxic_dmg for unlocalizer for script toxic_air
- creating unlocalizer for script treasure_manager
- adding variable blacklisted_maps for unlocalizer for script treasure_manager
- adding variable map_tiers for unlocalizer for script treasure_manager
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_ggfe.ltx
- creating unlocalizer for script xrs_debug_tools
- adding variable toggle_hud_list for unlocalizer for script xrs_debug_tools
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_headgear_animations.ltx
- creating unlocalizer for script actor_effects
- adding variable helm_off for unlocalizer for script actor_effects
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_lam.ltx
- creating unlocalizer for script zzz_ea_addon_backpack
- adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack
- adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack
- adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_bodysearch.ltx
- creating unlocalizer for script npc_loot_claim
- adding variable actor_looting_claimed for unlocalizer for script npc_loot_claim
- creating unlocalizer for script take_item_anim
- adding variable enable_animations for unlocalizer for script take_item_anim
- adding variable enable_take for unlocalizer for script take_item_anim
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_fdda_redone.ltx
- adding variable item_not_in_use for unlocalizer for script actor_effects
- creating unlocalizer for script item_knife
- adding variable knifes for unlocalizer for script item_knife
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_headlamp.ltx
- adding variable torch_anm_state for unlocalizer for script actor_effects
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_mask_clean.ltx
- adding variable lowered_anm_classes for unlocalizer for script actor_effects
- adding variable lowered_anm_kinds for unlocalizer for script actor_effects
- adding variable mc_anm_state for unlocalizer for script actor_effects
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_outfit_animations.ltx
- creating unlocalizer for script gameplay_disguise
- adding variable possible_factions for unlocalizer for script gameplay_disguise
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx
- creating unlocalizer for script ammo_check_mcm
- adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_axr_trade_manager.ltx
- creating unlocalizer for script axr_trade_manager
- adding variable ini for unlocalizer for script axr_trade_manager
- adding variable max_upgrades_per_visit for unlocalizer for script axr_trade_manager
- adding variable picked_set for unlocalizer for script axr_trade_manager
- adding variable picked_unchecked for unlocalizer for script axr_trade_manager
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx
- creating unlocalizer for script _g
- adding variable ini_cache for unlocalizer for script _g
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx
- creating unlocalizer for script item_device
- adding variable on_anomaly_touch for unlocalizer for script item_device
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_weapon.ltx
- creating unlocalizer for script item_weapon
- adding variable scopes_table for unlocalizer for script item_weapon
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx
- adding variable map_spot_property for unlocalizer for script pda
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_utils_item.ltx
- creating unlocalizer for script utils_item
- adding variable scopes_list for unlocalizer for script utils_item
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx
- creating unlocalizer for script xrs_facer
- adding variable Enabled for unlocalizer for script xrs_facer
- adding variable facer_sets for unlocalizer for script xrs_facer
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_remove_gun_from_loadout.ltx
- creating unlocalizer for script xrs_rnd_npc_loadout
- adding variable loadouts for unlocalizer for script xrs_rnd_npc_loadout
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_test.ltx
- adding variable RENDERER for unlocalizer for script actor_effects
- adding variable STATIC_LIGHT for unlocalizer for script actor_effects
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_ui_options.ltx
- creating unlocalizer for script ui_options
- adding variable opt_temp for unlocalizer for script ui_options
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx
- creating unlocalizer for script bind_campfire
- adding variable k_rain for unlocalizer for script bind_campfire
- creating unlocalizer for script enhanced_animations
- adding variable originalAOIBU for unlocalizer for script enhanced_animations
- adding variable primary_objects_tbl for unlocalizer for script pda
- creating unlocalizer for script utils_ui
- adding variable get_item_trade_status for unlocalizer for script utils_ui
- creating unlocalizer for script western_goods_core
- adding variable VERSION for unlocalizer for script western_goods_core
- opening file f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\unlocalizers\unlocalizer_zorius_atp_balls.ltx
- adding variable map_tiers for unlocalizer for script treasure_manager
- creating unlocalizer for script ui_sleep_dialog
- adding variable sleep_zones for unlocalizer for script ui_sleep_dialog
- found script _G in unlocalizers data
- found variable ini_cache to unlocal
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![mil_space_restrictor_to_tc], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_1], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_2], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_3], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![mil_space_restrictor_to_dead_city_1], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![cit_space_restrictor_to_military], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section mil_space_restrictor_to_tc to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section mil_space_restrictor_to_tc
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_1 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_1
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section cit_space_restrictor_to_military to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section cit_space_restrictor_to_military
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_2 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_2
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_3 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_3
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section mil_space_restrictor_to_dead_city_1 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section mil_space_restrictor_to_dead_city_1
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script ui_options.script
- found script ui_options in unlocalizers data
- found variable opt_temp to unlocal
- * loading script utils_xml.script
- * loading script axr_main.script
- * loading script game_registrator.script
- * loading script class_registrator_modded_exes.script
- * loading script _g_patches.script
- * loading script dxml_core.script
- [Modded Exes] init gathering modxml_... scripts
- * loading script modxml_aysd.script
- [Modded Exes] gathering modxml_aysd.script
- * loading script modxml_character_desc_escape_zorius_atp_balls.script
- [Modded Exes] gathering modxml_character_desc_escape_zorius_atp_balls.script
- * loading script modxml_character_desc_yantar.script
- [Modded Exes] gathering modxml_character_desc_yantar.script
- * loading script modxml_inject_keybinds.script
- [Modded Exes] gathering modxml_inject_keybinds.script
- * loading script modxml_inject_uielement.script
- [Modded Exes] gathering modxml_inject_uielement.script
- * loading script modxml_scope_16_fg42.script
- [Modded Exes] gathering modxml_scope_16_fg42.script
- * loading script modxml_scope_16_lewd_felinscope.script
- [Modded Exes] gathering modxml_scope_16_lewd_felinscope.script
- * loading script modxml_scope_21_fg42.script
- [Modded Exes] gathering modxml_scope_21_fg42.script
- * loading script modxml_scope_21_lewd_felinscope.script
- [Modded Exes] gathering modxml_scope_21_lewd_felinscope.script
- * loading script modxml_scope_em2.script
- [Modded Exes] gathering modxml_scope_em2.script
- * loading script modxml_scope_redfield.script
- [Modded Exes] gathering modxml_scope_redfield.script
- * loading script modxml_scopes_fg42.script
- [Modded Exes] gathering modxml_scopes_fg42.script
- * loading script modxml_scopes_ingame_fg42.script
- [Modded Exes] gathering modxml_scopes_ingame_fg42.script
- * loading script modxml_scopes_ingame_lewd_felinscope.script
- [Modded Exes] gathering modxml_scopes_ingame_lewd_felinscope.script
- * loading script modxml_scopes_lewd_felinscope.script
- [Modded Exes] gathering modxml_scopes_lewd_felinscope.script
- * loading script modxml_test.script
- [Modded Exes] gathering modxml_test.script
- * loading script modxml_western_goods.script
- [Modded Exes] gathering modxml_western_goods.script
- * loading script modxml_zzz_rand_text_dialog.script
- [Modded Exes] gathering modxml_zzz_rand_text_dialog.script
- * loading script ui_options_modded_exes.script
- * loading script options_modded_exes.script
- * loading script options_modded_exes_visual.script
- * loading script options_modded_exes_ui_hud.script
- * loading script options_builder.script
- * loading script options_modded_exes_crosshair.script
- * loading script options_modded_exes_hdr10.script
- * loading script options_modded_exes_3d_scopes.script
- * loading script options_modded_exes_particles.script
- * loading script options_modded_exes_wallmarks.script
- * loading script options_modded_exes_sound.script
- * loading script options_modded_exes_doppler.script
- * loading script options_modded_exes_sound_delay.script
- * loading script options_modded_exes_control.script
- * loading script options_modded_exes_keyboard.script
- * loading script options_modded_exes_mouse.script
- * loading script options_modded_exes_camera.script
- * loading script options_modded_exes_pda.script
- * loading script options_modded_exes_gameplay.script
- * loading script options_modded_exes_gameplay_general.script
- * loading script options_modded_exes_aim.script
- * loading script options_modded_exes_3d_ballistics.script
- * loading script options_modded_exes_weapons.script
- * loading script options_modded_exes_first_person_death.script
- * loading script options_modded_exes_stalkers.script
- * loading script options_modded_exes_monsters.script
- * loading script options_modded_exes_saves.script
- * loading script options_modded_exes_crash_saves.script
- * loading script options_modded_exes_debug.script
- * loading script options_modded_exes_logging.script
- * loading script options_modded_exes_errors.script
- * loading script options_modded_exes_optimizations.script
- * loading script slaxml.script
- S.T.A.L.K.E.R. Anomaly version 1.5.3
- using marshal library
- * loading script _g.script
- found script _g in unlocalizers data
- found variable ini_cache to unlocal
- * loading script _imgui_groups.script
- * loading script a_lighter_itms_manager.script
- * loading script itms_manager.script
- * loading script utils_data.script
- * loading script a_repair_override.script
- * loading script item_repair.script
- * loading script ui_item.script
- * loading script aaa_sound_object_patch.script
- * loading script aaaa_script_fixes_mp.script
- * loading script bind_stalker_ext.script
- * loading script ui_pda_npc_tab.script
- * loading script item_device.script
- found script item_device in unlocalizers data
- [unlocalRegex] found variable on_anomaly_touch to unlocal
- * loading script xrs_facer.script
- found script xrs_facer in unlocalizers data
- found variable facer_sets to unlocal
- found variable Enabled to unlocal
- * loading script axr_trade_manager.script
- found script axr_trade_manager in unlocalizers data
- found variable ini to unlocal
- found variable max_upgrades_per_visit to unlocal
- [unlocalRegex] found variable picked_unchecked to unlocal
- [unlocalRegex] found variable picked_set to unlocal
- * loading script xr_conditions.script
- * loading script xr_effects.script
- * loading script utils_item.script
- found script utils_item in unlocalizers data
- found variable scopes_list to unlocal
- * loading script item_weapon.script
- found script item_weapon in unlocalizers data
- found variable scopes_table to unlocal
- * loading script trans_outfit.script
- * loading script actor_effects.script
- found script actor_effects in unlocalizers data
- found variable RENDERER to unlocal
- found variable STATIC_LIGHT to unlocal
- found variable torch_anm_state to unlocal
- found variable mc_anm_state to unlocal
- found variable lowered_anm_kinds to unlocal
- found variable lowered_anm_classes to unlocal
- found variable item_not_in_use to unlocal
- found variable helm_off to unlocal
- * loading script actor_effects_super.script
- * loading script actor_menu.script
- * loading script actor_menu_inventory.script
- * loading script actor_proxy.script
- * loading script actor_status.script
- * loading script actor_status_gasmask.script
- * loading script liz_fdda_redone_mcm.script
- * loading script ui_mcm.script
- * loading script dph_mcm_save_storage.script
- * loading script ammo_check_mcm.script
- found script ammo_check_mcm in unlocalizers data
- found variable busy_hands_fix to unlocal
- * loading script animation_common.script
- * loading script arti_outfits_mcm.script
- * loading script catsy_nerfs_mcm.script
- * loading script item_radio.script
- * loading script xr_sound.script
- ! [LUA] File not found "f:/games/stalker anomaly 1.5.3/bin/..\gamedata\sounds\$nosound.ogg"!
- ! [LUA] 0 : [C ] super
- ! [LUA] 1 : [Lua] ....3/bin/..\gamedata\scripts\aaa_sound_object_patch.script(18) :
- ! [LUA] 2 : [C ] sound_object
- ! [LUA] 3 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\xr_sound.script(628) : get_safe_sound_object
- ! [LUA] 4 : [main] ... anomaly 1.5.3/bin/..\gamedata\scripts\item_radio.script(155) :
- ! [LUA] 5 : [C ] __index
- ! [LUA] 6 : [main] ...aly 1.5.3/bin/..\gamedata\scripts\catsy_nerfs_mcm.script(9) :
- ! [LUA] 7 : [C ] __index
- ! [LUA] 8 : [Lua] ...lker anomaly 1.5.3/bin/..\gamedata\scripts\ui_mcm.script(334) : gather_options
- ! [LUA] 9 : [Lua] ...lker anomaly 1.5.3/bin/..\gamedata\scripts\ui_mcm.script(232) : init_opt_base
- ! [LUA] 10 : [Lua] ...lker anomaly 1.5.3/bin/..\gamedata\scripts\ui_mcm.script(651) : get_config
- ! [LUA] 11 : [main] ....5.3/bin/..\gamedata\scripts\actor_status_gasmask.script(1) :
- ! [LUA] 12 : [C ] __index
- ! [LUA] 13 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\axr_main.script(325) : on_game_start
- ! [LUA] 14 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(82) :
- * loading script ui_rf_widget.script
- * loading script craft_from_stashes_mcm.script
- * loading script detector_passive_mode_mcm.script
- * loading script enhanced_animations_mcm.script
- * loading script grok_gotta_go_fast_mcm.script
- * loading script hip_portrait_mcm.script
- * loading script lower_weapon_sprint_mcm.script
- * loading script new_game_loadout_injector_mcm.script
- * loading script ui_mm_faction_select.script
- * loading script pda_inter_mcm.script
- * loading script skin_mcm.script
- * loading script urban_tactics_option_mcm.script
- * loading script western_goods_mcm.script
- * loading script wpn_thompson_mcm.script
- Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false
- * loading script zone_keeper_mcm.script
- * loading script zzz_craft_use_in_tooltip_mcm.script
- * loading script utils_ui.script
- found script utils_ui in unlocalizers data
- found variable get_item_trade_status to unlocal
- * loading script workshop_autoinject.script
- * loading script ui_workshop.script
- * loading script item_recipe.script
- * loading script dar_rf_noise.script
- passive icon: true
- passive tick_rate: 500
- passive precision: 0.5
- passive beep: true
- passive range_factor: 1
- active icon: true
- active tick_rate: 50
- active precision: 1
- active beep: false
- active range_factor: 1
- passive icon: true
- passive tick_rate: 250
- passive precision: 0.75
- passive beep: true
- passive range_factor: 1.25
- active icon: true
- active tick_rate: 50
- active precision: 1
- active beep: true
- active range_factor: 1.25
- passive icon: true
- passive tick_rate: 50
- passive precision: 1
- passive beep: true
- passive range_factor: 1.5
- active icon: true
- active tick_rate: 50
- active precision: 1
- active beep: true
- active range_factor: 1.5
- passive icon: true
- passive tick_rate: 1000
- passive precision: 0.25
- passive beep: true
- passive range_factor: 1
- active icon: true
- active tick_rate: 50
- active precision: 1
- active beep: false
- active range_factor: 1
- * loading script actor_status_sleep.script
- * loading script actor_status_thirst.script
- * loading script ads_reloads.script
- * loading script alife_storage_manager.script
- * loading script aol_anim_transitions.script
- -----loading f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\system.ltx
- * loading script aol_sprint_cancel.script
- * loading script aol_sprint_transition.script
- * loading script arisaka_trade_inject.script
- * loading script trader_autoinject.script
- * loading script trade_manager.script
- * loading script armor_ripper.script
- * loading script ui_inventory.script
- * loading script arszi_psy.script
- * loading script arti_outfits.script
- * loading script item_parts.script
- * loading script inventory_upgrades_mp.script
- * loading script inventory_upgrades.script
- * loading script asnenarisaka_reload_script.script
- * loading script axr_beh.script
- * loading script axr_beh_patches.script
- * loading script axr_companions.script
- * loading script axr_keybind.script
- * loading script axr_fight_from_cover.script
- * loading script axr_npc_vs_box.script
- * loading script axr_npc_vs_heli.script
- * loading script axr_radio_in_heli.script
- * loading script axr_stalker_panic.script
- * loading script axr_task_manager.script
- * loading script axr_turn_on_campfire.script
- * loading script aysd.script
- * loading script task_manager.script
- * loading script dialogs_jupiter.script
- * loading script task_functor.script
- * loading script bas_nvg_scopes.script
- * loading script bas_trade_inject.script
- * loading script bind_anomaly_field.script
- found script bind_anomaly_field in unlocalizers data
- found variable pAno_maps to unlocal
- * loading script bind_anomaly_zone.script
- * loading script bind_awr.script
- * loading script bind_camp.script
- * loading script bind_campfire.script
- found script bind_campfire in unlocalizers data
- found variable k_rain to unlocal
- * loading script bind_car.script
- * loading script bind_container.script
- * loading script bind_crow.script
- * loading script bind_door_labx8.script
- * loading script bind_dynamic_light.script
- * loading script bind_dynamo_hand.script
- * loading script bind_faction.script
- * loading script bind_flare.script
- * loading script bind_heli.script
- * loading script bind_item.script
- * loading script bind_level_changer.script
- * loading script bind_mine.script
- * loading script bind_mine_explosive_charge.script
- * loading script bind_mine_gd05.script
- * loading script bind_mine_m18.script
- * loading script bind_mine_m209.script
- * loading script bind_mine_m662.script
- * loading script bind_mine_og7b.script
- * loading script bind_mine_rdg2.script
- * loading script bind_mine_rgd5.script
- * loading script bind_mine_vgop.script
- * loading script bind_mine_vog25.script
- * loading script bind_monster.script
- * loading script bind_physic_object.script
- * loading script bind_red_forest_bridge.script
- * loading script bind_restrictor.script
- * loading script bind_signal_light.script
- * loading script bind_smart_cover.script
- * loading script bind_smart_terrain.script
- * loading script bind_smoke.script
- * loading script bind_stalker.script
- * loading script bind_trader.script
- * loading script bind_zippo_lighter.script
- * loading script callbacks_gameobject.script
- * loading script level_input.script
- * loading script car_spawner_zorius_atp_balls.script
- * loading script cat_loot_zorius_atp_balls.script
- * loading script cat_spawner_zorius_atp_balls.script
- * loading script ciga_effects.script
- * loading script closecaption.script
- * loading script coffee_drink.script
- * loading script death_manager.script
- * loading script combat_restrictor.script
- * loading script cover_manager.script
- * loading script custom_functor_autoinject.script
- * loading script datas_new_junk.script
- * loading script db.script
- * loading script dead_device.script
- * loading script debug_cmd_list.script
- * loading script demonized_time_events.script
- * loading script detec_bone_hide.script
- * loading script detector_passive_mode.script
- * loading script dialog_manager.script
- * loading script dialogs.script
- * loading script dialogs_agr_u.script
- * loading script task_status_functor.script
- * loading script dialogs_axr_companion.script
- * loading script dialogs_bar.script
- * loading script dialogs_darkvalley.script
- * loading script dialogs_devushka.script
- * loading script dialogs_duty_girl.script
- * loading script dialogs_escape.script
- * loading script dialogs_lostzone.script
- * loading script dialogs_marsh.script
- * loading script dialogs_mlr.script
- * loading script dialogs_pripyat.script
- * loading script dialogs_redemption_storyline.script
- * loading script dialogs_warlab.script
- * loading script dialogs_yantar.script
- * loading script dialogs_zaton.script
- * loading script dialogs_zorius_atp_balls.script
- * loading script dynamic_news_helper.script
- * loading script dynamic_news_manager.script
- * loading script ea_callbacks.script
- * loading script ea_error.script
- * loading script ea_light.script
- * loading script ea_prefetcher.script
- * loading script enhanced_animations.script
- found script enhanced_animations in unlocalizers data
- found variable originalAOIBU to unlocal
- * loading script ui_mutant_loot.script
- * loading script enhanced_dryfire.script
- * loading script faction_expansions.script
- * loading script fakelens.script
- * loading script fara83_autoinject.script
- * loading script fdda_time_events_patches.script
- * loading script fov_anim_manager.script
- * loading script g11_45_mag_autoinject.script
- * loading script g11_50_mag_autoinject.script
- * loading script g11_autoinject.script
- * loading script g36pack_traderinject.script
- * loading script game_achievements.script
- * loading script game_autosave.script
- * loading script game_autosave_new.script
- * loading script game_backpack_travel.script
- * loading script game_diff_override.script
- * loading script game_difficulties.script
- * loading script game_fast_travel.script
- * loading script game_relations.script
- * loading script game_setup.script
- * loading script game_statistics.script
- * loading script gamemode_agony.script
- * loading script gamemode_azazel.script
- * loading script warfare.script
- * loading script gamemode_ironman.script
- * loading script gamemode_timer.script
- * loading script gameplay_disguise.script
- found script gameplay_disguise in unlocalizers data
- found variable possible_factions to unlocal
- * loading script gameplay_duty_girl.script
- * loading script gameplay_duty_outpost.script
- * loading script gameplay_misc_encounter.script
- * loading script gameplay_radioactive_water.script
- * loading script gameplay_silent_kills.script
- * loading script get_materials_with_items_use.script
- * loading script global_position.script
- * loading script gotta_go_fast_extended.script
- * loading script grok_casings_sounds.script
- * loading script ground_coffee.script
- * loading script guaranteed_loot.script
- * loading script gulag_general.script
- * loading script gwr_worldweapon_binder.script
- * loading script heli_alife.script
- * loading script heli_alife_warfare.script
- * loading script heli_combat.script
- * loading script heli_fire.script
- * loading script heli_fly.script
- * loading script heli_look.script
- * loading script heli_move.script
- * loading script heli_snd.script
- * loading script hidebone_mat49_upgrade.script
- * loading script hidebone_shak12_silencer.script
- * loading script imgui_helper.script
- * loading script info_portions.script
- * loading script ish_bolt_b_gone.script
- * loading script ish_char_name_saves.script
- * loading script ish_eine_kleine_nah_music.script
- * loading script ish_fast_transfer.script
- * loading script ish_fixed_bolt_manager.script
- * loading script ish_geiger_hush.script
- * loading script ish_item_stats.script
- * loading script ish_keep_bolts.script
- * loading script ish_level_input.script
- * loading script ish_pistol_equip_override.script
- * loading script ish_proper_unload.script
- * loading script ish_total_weights.script
- * loading script ish_ui_mutant_loot.script
- * loading script ish_xr_effects_neu.script
- * loading script ish_xr_effects_wishes.script
- * loading script item_artefact.script
- * loading script item_backpack.script
- * loading script item_cooking.script
- * loading script item_knife.script
- found script item_knife in unlocalizers data
- found variable knifes to unlocal
- * loading script item_map_kit.script
- * loading script item_mine.script
- * loading script item_money.script
- * loading script item_tent.script
- * loading script itms_manager_super.script
- * loading script jam_animations.script
- * loading script ka_dialog.script
- * loading script ka_travel.script
- * loading script ka_travel_dialog.script
- * loading script kmack_world_spawns.script
- * loading script lam2.script
- * loading script lam_fov_manager.script
- * loading script leer_fdda_redone_af_inspect.script
- * loading script level_environment.script
- * loading script level_targets.script
- * loading script level_weathers.script
- * loading script lewd_lens_hider.script
- * loading script lewdfad_autoinject.script
- * loading script lewdsaf_autoinject.script
- * loading script lewdsaftac_autoinject.script
- * loading script lewdtits_autoinject.script
- * loading script lighter_spawn.script
- * loading script liz_fdda_input_manager.script
- * loading script liz_fdda_redone_animation_mutator.script
- * loading script liz_fdda_redone_consumables.script
- * loading script liz_fdda_redone_armor_plate.script
- * loading script liz_fdda_redone_auto_cancel.script
- * loading script liz_fdda_redone_backpack.script
- * loading script liz_fdda_redone_backpack_equip.script
- * loading script liz_fdda_redone_body_search.script
- * loading script liz_fdda_redone_enjoy_cigarettes.script
- * loading script liz_fdda_redone_headgear_animations.script
- * loading script z_vanilla_nvgs.script
- * loading script liz_fdda_redone_headgear_animations_hotkey.script
- * loading script liz_fdda_redone_item_pickup.script
- * loading script liz_fdda_redone_mutant_skinning.script
- * loading script liz_fdda_redone_outfit.script
- * loading script liz_fdda_redone_outfit_inspect.script
- * loading script loadouts_injector.script
- * loading script xrs_rnd_npc_loadout.script
- found script xrs_rnd_npc_loadout in unlocalizers data
- found variable loadouts to unlocal
- * loading script loadscreen.script
- * loading script logic_enforcer.script
- * loading script lower_weapon_sprint.script
- * loading script ltx_help_ex.script
- * loading script lua_ext.script
- * loading script lua_help_ex.script
- * loading script lua_help_imgui.script
- * loading script m1a1_autoinject.script
- * loading script mags_patches.script
- ! [LUA] SCRIPT RUNTIME ERROR
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\axr_main.script(325) : on_game_start
- ! [LUA] 2 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(82) :
- ! [LUA] ...nomaly 1.5.3/bin/..\gamedata\scripts\mags_patches.script:4: attempt to index global 'magazine_binder' (a nil value)
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\axr_main.script(325) : on_game_start
- ! [LUA] 2 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(82) :
- ! [SCRIPT ERROR]: ...nomaly 1.5.3/bin/..\gamedata\scripts\mags_patches.script:4: attempt to index global 'magazine_binder' (a nil value)
- ! [ERROR] --- Failed to load script mags_patches
- * loading script mcm_log.script
- * loading script medic_effects.script
- * loading script memusage.script
- * loading script mlr_utils.script
- * loading script mob_camp.script
- * loading script mob_combat.script
- * loading script mob_death.script
- * loading script mob_home.script
- * loading script mob_jump.script
- * loading script mob_remark.script
- * loading script mob_sound.script
- * loading script mob_state_mgr.script
- * loading script mob_trade.script
- * loading script mob_trader.script
- * loading script mob_walker.script
- * loading script modded_exes_migration.script
- * loading script modules.script
- * loading script xr_meet.script
- * loading script xr_actions_id.script
- * loading script xr_wounded.script
- * loading script xr_danger.script
- * loading script xr_abuse.script
- * loading script xr_gather_items.script
- * loading script xr_help_wounded.script
- * loading script xr_corpse_detection.script
- * loading script rx_ff.script
- * loading script xrs_kill_wounded.script
- * loading script xr_walker.script
- * loading script xr_remark.script
- * loading script xr_cover.script
- * loading script xr_sleeper.script
- * loading script xr_camper.script
- * loading script xr_combat.script
- * loading script xr_death.script
- * loading script xr_hit.script
- * loading script xr_combat_ignore.script
- * loading script xr_combat_zombied.script
- * loading script xr_patrol.script
- * loading script xr_smartcover.script
- * loading script xr_companion.script
- * loading script xr_animpoint.script
- * loading script xr_reach_task.script
- * loading script ph_car.script
- * loading script ph_door.script
- * loading script ph_idle.script
- * loading script ph_hit.script
- * loading script ph_on_hit.script
- * loading script ph_button.script
- * loading script ph_code.script
- * loading script ph_death.script
- * loading script ph_minigun.script
- * loading script ph_oscillate.script
- * loading script ph_sound.script
- * loading script sr_no_weapon.script
- * loading script sr_teleport.script
- * loading script sr_idle.script
- * loading script sr_light.script
- * loading script sr_timer.script
- * loading script sr_psy_antenna.script
- * loading script sr_postprocess.script
- * loading script sr_particle.script
- * loading script sr_cutscene.script
- * loading script sr_monster.script
- * loading script sr_crow_spawner.script
- * loading script sr_silence.script
- * loading script sr_deimos.script
- * loading script xr_campfire_point.script
- * loading script monke_patch_ui.script
- * loading script more_harmonica_sounds.script
- * loading script mosin_carbine_reload_script.script
- * loading script move_mgr.script
- * loading script news_manager.script
- * loading script nj_dialogues.script
- * loading script pda.script
- found script pda in unlocalizers data
- found variable map_spot_property to unlocal
- found variable primary_objects_tbl to unlocal
- * loading script pda_actor.script
- * loading script pda_flagger.script
- * loading script pda_inter_gui.script
- * loading script pda_inter_gui_a_raid.script
- * loading script pda_inter_gui_b_info.script
- * loading script pda_inter_gui_c_games.script
- * loading script pda_inter_gui_c_games_rogue.script
- * loading script pda_inter_gui_c_games_rogue_a_path.script
- * loading script pda_inter_gui_c_games_rogue_level_gen.script
- * loading script pda_inter_gui_c_games_rogue_objects.script
- * loading script pda_inter_gui_c_games_rogue_utils.script
- * loading script pda_inter_gui_d_trade.script
- * loading script pda_inter_gui_e_notes.script
- * loading script pda_inter_gui_f_banter.script
- * loading script pda_inter_gui_g_tasks.script
- * loading script pda_inter_inc.script
- * loading script pda_inter_x_banter.script
- * loading script pda_inter_x_buyinfo.script
- * loading script pda_inter_x_raid.script
- * loading script pda_inter_x_tasks.script
- * loading script pda_inter_x_trade.script
- * loading script pda_smart_terrain_warfare.script
- * loading script ph_appforce.script
- * loading script phantom_manager.script
- * loading script pl14_autoinject.script
- * loading script placeable_radio.script
- ! [LUA] SCRIPT RUNTIME ERROR
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\axr_main.script(325) : on_game_start
- ! [LUA] 2 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(82) :
- ! [LUA] ...aly 1.5.3/bin/..\gamedata\scripts\placeable_radio.script:85: attempt to index global 'bind_hf_base' (a nil value)
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\axr_main.script(325) : on_game_start
- ! [LUA] 2 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(82) :
- ! [SCRIPT ERROR]: ...aly 1.5.3/bin/..\gamedata\scripts\placeable_radio.script:85: attempt to index global 'bind_hf_base' (a nil value)
- ! [ERROR] --- Failed to load script placeable_radio
- * loading script post_combat_idle.script
- * loading script proto_parts_inject.script
- * loading script proto_seva_inject.script
- * loading script psi_storm_manager.script
- * loading script psy_cure_zorius_atp_balls.script
- * loading script ranks.script
- * loading script rax_persistent_highlight.script
- * loading script release_body_manager.script
- * loading script release_item_manager.script
- * loading script release_npc_inventory.script
- * loading script remove_gun_from_loadout.script
- * loading script restrictor_manager.script
- * loading script safe_release_manager.script
- * loading script sassy_ithaca_trade_inject.script
- * loading script scoperadii.script
- * loading script serious_batch_maintain_functor.script
- * loading script serious_ui_batch_maintenance.script
- * loading script sg510_autoinject.script
- * loading script shotgun_unjam_fix.script
- * loading script sim_board.script
- * loading script sim_offline_combat.script
- * loading script sim_squad_bounty.script
- * loading script sim_squad_warfare.script
- * loading script simulation_objects.script
- * loading script skin_config.script
- * loading script sleep_zorius_atp_balls.script
- * loading script ui_sleep_dialog.script
- found script ui_sleep_dialog in unlocalizers data
- found variable sleep_zones to unlocal
- * loading script smart_covers.script
- * loading script smart_covers_combat_front.script
- * loading script smart_covers_loophole_crouch_front_left.script
- * loading script smart_covers_loophole_crouch_front.script
- * loading script smart_covers_loophole_crouch_front_right.script
- * loading script smart_covers_loophole_stand_front_left.script
- * loading script smart_covers_loophole_stand_front_right.script
- * loading script smart_covers_combat_prone.script
- * loading script smart_covers_loophole_prone.script
- * loading script smart_covers_animpoint_stay_wall.script
- * loading script smart_covers_loophole_animpoint_stay_wall.script
- * loading script smart_covers_animpoint_stay_table.script
- * loading script smart_covers_loophole_animpoint_stay_table.script
- * loading script smart_covers_animpoint_sit_high.script
- * loading script smart_covers_loophole_animpoint_sit_high.script
- * loading script smart_covers_animpoint_sit_normal.script
- * loading script smart_covers_loophole_animpoint_sit_normal.script
- * loading script smart_covers_animpoint_sit_low.script
- * loading script smart_covers_loophole_animpoint_sit_low.script
- * loading script smart_covers_animpoint_sit.script
- * loading script smart_covers_loophole_animpoint_sit.script
- * loading script smart_covers_animpoint_sit_ass.script
- * loading script smart_covers_loophole_animpoint_sit_ass.script
- * loading script smart_covers_animpoint_sit_knee.script
- * loading script smart_covers_loophole_animpoint_sit_knee.script
- * loading script smart_covers_animpoint_stay_ohrana.script
- * loading script smart_covers_loophole_animpoint_stay_ohrana.script
- * loading script smart_covers_animpoint_stay_bar.script
- * loading script smart_covers_loophole_animpoint_stay_bar.script
- * loading script smart_covers_animpoint_sit_wait.script
- * loading script smart_covers_loophole_animpoint_sit_wait.script
- * loading script smart_covers_animpoint_stay_wait.script
- * loading script smart_covers_loophole_animpoint_stay_wait.script
- * loading script smart_covers_animpoint_pri_a15.script
- * loading script smart_covers_loophole_animpoint_pri_a15.script
- * loading script smart_covers_anim_pri_a22.script
- * loading script smart_covers_loophole_anim_pri_a22.script
- * loading script smart_covers_combat.script
- * loading script smart_covers_cover_lesnik.script
- * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script
- * loading script smart_covers_loophole_crouch_back.script
- * loading script smart_covers_loophole_crouch_left.script
- * loading script smart_covers_loophole_crouch_right.script
- * loading script smart_covers_loophole_lead_forester_idle.script
- * loading script smart_covers_loophole_lead_forester_talk.script
- * loading script smart_covers_loophole_lesnik.script
- * loading script smart_covers_loophole_stand_back.script
- * loading script smart_covers_loophole_stand_left.script
- * loading script smart_covers_loophole_stand_right.script
- * loading script smart_terrain_ex.script
- * loading script smart_terrain_warfare.script
- found script smart_terrain_warfare in unlocalizers data
- * loading script soul_anim_mutators.script
- * loading script sound_ambient.script
- * loading script sound_manager.script
- * loading script sound_theme.script
- * loading script spawn_nimble_items.script
- * loading script speed.script
- * loading script sr_camp.script
- * loading script stalker_generic.script
- * loading script state_lib.script
- * loading script state_lib_animpoint.script
- * loading script state_mgr_scenario.script
- * loading script state_mgr_pri_a15.script
- * loading script state_mgr.script
- * loading script state_mgr_animation.script
- * loading script state_mgr_animation_list.script
- * loading script state_mgr_animation_list_animpoint.script
- * loading script state_mgr_animstate.script
- * loading script state_mgr_animstate_list.script
- * loading script state_mgr_animstate_list_animpoint.script
- * loading script state_mgr_bodystate.script
- * loading script state_mgr_direction.script
- * loading script state_mgr_goap.script
- * loading script state_mgr_mental.script
- * loading script state_mgr_movement.script
- * loading script state_mgr_smartcover.script
- * loading script state_mgr_weapon.script
- * loading script story_objects.script
- * loading script surge_manager.script
- * loading script take_item_anim.script
- found script take_item_anim in unlocalizers data
- found variable enable_take to unlocal
- * loading script task_duty_girl.script
- * loading script task_objects.script
- * loading script tasks_agent_rescue.script
- found script tasks_agent_rescue in unlocalizers data
- found variable blacklisted_maps to unlocal
- * loading script tasks_anomaly_scanner.script
- * loading script tasks_assault.script
- found script tasks_assault in unlocalizers data
- found variable blacklisted_maps to unlocal
- * loading script tasks_bounty.script
- found script tasks_bounty in unlocalizers data
- found variable blacklisted_maps to unlocal
- * loading script tasks_chimera_scan.script
- * loading script utils_obj.script
- * loading script tasks_clear_map.script
- * loading script tasks_defense.script
- * loading script tasks_delivery.script
- * loading script tasks_dominance.script
- * loading script tasks_faction_control.script
- * loading script tasks_fate.script
- * loading script tasks_fetch.script
- * loading script tasks_guide.script
- * loading script tasks_measure.script
- found script tasks_measure in unlocalizers data
- found variable blacklisted_maps to unlocal
- * loading script tasks_multifetch.script
- * loading script tasks_pump_station_defense.script
- * loading script tasks_recover_item_on_corpse.script
- * loading script tasks_recover_mutant_data.script
- * loading script tasks_smart_control.script
- * loading script tasks_stash.script
- * loading script tasks_top_10.script
- * loading script tasks_veh_destroy.script
- * loading script treasure_manager.script
- found script treasure_manager in unlocalizers data
- found variable blacklisted_maps to unlocal
- * loading script true_first_person_death.script
- * loading script txr_mines.script
- * loading script txr_paid_companions.script
- * loading script txr_routes.script
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![mil_space_restrictor_to_tc], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_1], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_2], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_3], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![mil_space_restrictor_to_dead_city_1], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![cit_space_restrictor_to_military], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section mil_space_restrictor_to_tc to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section mil_space_restrictor_to_tc
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_1 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_1
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section cit_space_restrictor_to_military to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section cit_space_restrictor_to_military
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_2 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_2
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_3 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_3
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section mil_space_restrictor_to_dead_city_1 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section mil_space_restrictor_to_dead_city_1
- * loading script type64_autoinject.script
- * loading script ui_companion_inv.script
- * loading script ui_ctrl_lighting.script
- * loading script ui_debug_item.script
- * loading script ui_wpn_params.script
- * loading script ui_debug_launcher.script
- * loading script ui_debug_lighting.script
- * loading script ui_debug_main.script
- * loading script ui_debug_weather.script
- * loading script ui_debug_wpn_hud.script
- * loading script ui_debug_wpn_hud_cancel_anims.script
- * loading script ui_dosimeter.script
- * loading script ui_dyn_msg_box.script
- * loading script ui_enemy_health.script
- * loading script ui_extra.script
- * loading script ui_freeplay_dialog.script
- * loading script ui_grenade_trajectory.script
- * loading script ui_itm_details.script
- * loading script ui_load_dialog.script
- * loading script ui_map_debug_ex.script
- * loading script ui_numpad.script
- * loading script ui_pda_autoinject.script
- * loading script ui_pda_encyclopedia_tab.script
- * loading script ui_pda_contacts_tab.script
- * loading script ui_pda_radio_tab.script
- * loading script ui_pda_relations_tab.script
- * loading script ui_pda_warfare_tab.script
- * loading script ui_save_dialog.script
- * loading script ui_scenes.script
- * loading script ui_sr_teleport.script
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![mil_space_restrictor_to_tc], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_1], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_2], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![tc_space_restrictor_to_military_3], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![mil_space_restrictor_to_dead_city_1], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Encountered !![cit_space_restrictor_to_military], mark section to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section mil_space_restrictor_to_tc to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section mil_space_restrictor_to_tc
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_1 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_1
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section cit_space_restrictor_to_military to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section cit_space_restrictor_to_military
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_2 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_2
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section tc_space_restrictor_to_military_3 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section tc_space_restrictor_to_military_3
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Found section mil_space_restrictor_to_dead_city_1 to delete
- [DLTX] [f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\sr_teleport_sections.ltx] Deleting section mil_space_restrictor_to_dead_city_1
- * loading script ui_warfare_options_hints.script
- * loading script ui_workshop_modded.script
- * loading script uni_anim_ammo.script
- * loading script uni_anim_core.script
- * loading script uni_anim_detectors.script
- * loading script zzz_ea_addon_backpack.script
- found script zzz_ea_addon_backpack in unlocalizers data
- found variable active_slot to unlocal
- found variable anim_enabled to unlocal
- * loading script unjam_motion_mark.script
- * loading script utils_stpk.script
- * loading script utjan_mag_check.script
- Time continual is:8853
- !Old mag check script (ammo_check_mcm) detected. Remove it to get full features of mag checks
- * loading script visual_memory_manager.script
- * loading script vks_custom.script
- * loading script warfare_faction_control.script
- * loading script warfare_factions.script
- * loading script warfare_levels.script
- * loading script warfare_names.script
- * loading script warfare_options.script
- * loading script weapon_cover_tilt_gun_trigger_radii.script
- ! [LUA] SCRIPT SYNTAX ERROR
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\axr_main.script(325) : on_game_start
- ! [LUA] 2 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(82) :
- ! [LUA] ...edata\scripts\weapon_cover_tilt_gun_trigger_radii.script:5: unexpected symbol near '!'
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\axr_main.script(325) : on_game_start
- ! [LUA] 2 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(82) :
- ! [SCRIPT ERROR]: ...edata\scripts\weapon_cover_tilt_gun_trigger_radii.script:5: unexpected symbol near '!'
- ! [ERROR] --- Failed to load script weapon_cover_tilt_gun_trigger_radii
- * loading script weapon_cover_tilt_positions_9a91.script
- * loading script weapon_cover_tilt_positions_ash_tactical.script
- * loading script weapon_cover_tilt_positions_benelli_m1014.script
- * loading script weapon_cover_tilt_positions_berettas.script
- * loading script weapon_cover_tilt_positions_dtmdr.script
- * loading script weapon_cover_tilt_positions_eft_aa12_duo.script
- * loading script weapon_cover_tilt_positions_eft_deagle.script
- * loading script weapon_cover_tilt_positions_eft_glock_pack.script
- * loading script weapon_cover_tilt_positions_eft_mts_255.script
- * loading script weapon_cover_tilt_positions_eft_rsh12.script
- * loading script weapon_cover_tilt_positions_eft_stm9.script
- * loading script weapon_cover_tilt_positions_eft_t5k.script
- * loading script weapon_cover_tilt_positions_eft_vpo_136.script
- * loading script weapon_cover_tilt_positions_eft_vpo_215.script
- * loading script weapon_cover_tilt_positions_em2.script
- * loading script weapon_cover_tilt_positions_fara83.script
- * loading script weapon_cover_tilt_positions_g11.script
- * loading script weapon_cover_tilt_positions_glock_roni.script
- * loading script weapon_cover_tilt_positions_grot.script
- * loading script weapon_cover_tilt_positions_k50m.script
- * loading script weapon_cover_tilt_positions_lewdfad.script
- * loading script weapon_cover_tilt_positions_lewdsaf.script
- * loading script weapon_cover_tilt_positions_lewdstg.script
- * loading script weapon_cover_tilt_positions_lr300.script
- * loading script weapon_cover_tilt_positions_mauser.script
- * loading script weapon_cover_tilt_positions_mosin_trio.script
- * loading script weapon_cover_tilt_positions_pl14.script
- * loading script weapon_cover_tilt_positions_sg510.script
- * loading script weapon_cover_tilt_positions_sten.script
- * loading script weapon_cover_tilt_positions_thompsonmodern.script
- * loading script weapon_cover_tilt_positions_type63.script
- * loading script weapon_cover_tilt_positions_type64.script
- * loading script weapon_cover_tilt_positions_udp9.script
- * loading script weapon_cover_tilt_positions_xm4.script
- * loading script western_goods_bind_lighter.script
- * loading script western_goods_utils.script
- * loading script western_goods_bind_object.script
- * loading script western_goods_class_fire_source.script
- * loading script western_goods_class_light_source.script
- * loading script western_goods_class_particles_source.script
- * loading script western_goods_core.script
- found script western_goods_core in unlocalizers data
- found variable VERSION to unlocal
- * loading script western_goods_dialogs_manager.script
- * loading script western_goods_flea.script
- * loading script western_goods_guide.script
- * loading script western_goods_helicopter.script
- * loading script western_goods_helicopter_transport.script
- * loading script western_goods_loot.script
- * loading script western_goods_module_currencies.script
- * loading script western_goods_monkey_patches.script
- * loading script western_goods_module_devices.script
- * loading script western_goods_module_drinks.script
- * loading script western_goods_module_flea.script
- * loading script western_goods_module_food.script
- * loading script western_goods_persistent_timed_events.script
- * loading script western_goods_module_npcs.script
- * loading script western_goods_module_readables.script
- * loading script western_goods_module_tasks.script
- * loading script western_goods_restrictors.script
- * loading script western_goods_tasks_act_1.script
- * loading script western_goods_tasks_act_2.script
- * loading script western_goods_tasks_act_3.script
- * loading script western_goods_trade_eur_usd.script
- * loading script western_goods_ui_compass.script
- * loading script western_goods_ui_gps_locator.script
- * loading script western_goods_ui_rangefinder.script
- * loading script western_goods_ui_readable.script
- * loading script workshop_outfits.script
- * loading script xr_animpoint_predicates.script
- * loading script xr_box.script
- * loading script xr_bribe.script
- * loading script xr_combat_camper.script
- * loading script xr_evaluators_id.script
- * loading script xr_combat_monolith.script
- * loading script xr_conditions_addon.script
- * loading script xr_detector.script
- * loading script xr_dynamic_object.script
- * loading script xr_eat_medkit.script
- * loading script xr_effects_addon.script
- * loading script xr_gulag.script
- * loading script xr_hear.script
- * loading script xr_logic.script
- * loading script xr_logic_ex.script
- * loading script xr_motivator.script
- * loading script xr_patch.script
- * loading script xr_state.script
- * loading script xr_weapon_jam.script
- * loading script xr_zones.script
- * loading script xr_zones_sound.script
- * loading script xrs_debug_tools.script
- found script xrs_debug_tools in unlocalizers data
- found variable toggle_hud_list to unlocal
- * loading script xrs_dyn_music.script
- * loading script z_craft_from_stashes.script
- * loading script z_liz_fdda_redone_headlamp.script
- * loading script z_liz_fdda_redone_mask_clean.script
- * loading script z_liz_fdda_redone_western_goods_patch.script
- * loading script z_parts_inject.script
- * loading script z_rftip_note_spawner.script
- * loading script zone_keeper.script
- * loading script zz_artefact_distance.script
- * loading script zz_enhanced_animations_old_script.script
- * loading script zz_liz_fdda_redone_headgear_animations_strict_helmets.script
- * loading script zz_liz_fdda_redone_outfit_patches.script
- * loading script zz_rf_light_remover.script
- * loading script zzz_bas_laser_control.script
- * loading script zzz_hqicons.script
- * loading script zzz_skin.script
- * loading script zzz_zone_keeper_mp.script
- * loading script zzzz_for_level_add.script
- * loading script zzzz_leer_fdda_redone_af_box_anim.script
- * loading script zzzz_lighter_campfire.script
- * loading script zzzz_liz_fdda_redone_ui_inventory.script
- * loading script zzzz_new_patches.script
- * loading script zzzzz_arti_outfit_repair.script
- * loading script zzzzz_for_level_add_zorius_atp_balls.script
- ![axr_main callback_set] trying to set callback actor_on_first_update to nil function!
- ~ ------------------------------------------------------------------------
- ~ STACK TRACEBACK:
- ... axr_main.script (line: 259) in function 'callback_set'
- ... _g.script (line: 104) in function 'RSC'
- ... dxml_core.script (line: 27) in function 'RegisterScriptCallback'
- ... asnenarisaka_reload_script.script (line: 179) in function 'on_game_start'
- ... axr_main.script (line: 333) in function 'on_game_start'
- ... _g.script (line: 82) in function <... _g.script:73>
- ~ ------------------------------------------------------------------------
- 762
- 810
- 869
- 915
- ![axr_main callback_set] trying to set callback actor_on_first_update to nil function!
- ~ ------------------------------------------------------------------------
- ~ STACK TRACEBACK:
- ... axr_main.script (line: 259) in function 'callback_set'
- ... _g.script (line: 104) in function 'RSC'
- ... dxml_core.script (line: 27) in function 'RegisterScriptCallback'
- ... mosin_carbine_reload_script.script (line: 178) in function 'on_game_start'
- ... axr_main.script (line: 333) in function 'on_game_start'
- ... _g.script (line: 82) in function <... _g.script:73>
- ~ ------------------------------------------------------------------------
- # Loading ini: misc\smart_profiles.ltx
- end setup
- ! ERROR: NPC Loadouts | something is wrong in [csky_master_primary] - wpn_ak105_swamp
- ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m4a1_freedom [9]
- ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_ash_tactical
- ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_thompsonmodern
- ! ERROR: NPC Loadouts | something is wrong in [csky_veteran_primary] - wpn_ak105_swamp
- * phase time: 5907 ms
- * phase cmem: 1099556 K
- * phase time: 125 ms
- * phase cmem: 1099552 K
- # LOADING: Sleep deprivation | last_sleep: 2765.3
- # LOADING: Water deprivation | last_drink: 30
- # LOADING: NPC items | number of saved npcs: 2
- # LOADING: Bounty Squad | [last_spawn_time]: table: 0x4250d488
- # LOADING: Bounty Squad | [active_squads]: table: 0x425dc9e0
- loading mdata
- # LOADING: Bribe | Bribed faction: army
- * Loading spawn registry...
- [PP] f:/games/stalker anomaly 1.5.3/bin/..\gamedata\configs\patrol_paths.ltx initialized
- [PP] Done reading patrol paths from configs
- * 21751 spawn points are successfully loaded
- * Loading objects...
- * 53378 objects are successfully loaded
- ~ Story Objects | Multiple objects trying to use same story_id bar_duty_security_squad_leader
- * Game 40 is successfully loaded from file 'f:/games/stalker anomaly 1.5.3/bin/..\appdata\savedgames\40.scop' (1.481s)
- * phase time: 1480 ms
- * phase cmem: 1232232 K
- [LSS] Spawning object [][actor][0]
- [LSS] Spawning object [mar_smart_terrain_10_10_anomal_zone][anomal_zone][598]
- [LSS] Spawning object [mar_smart_terrain_11_3_anomal_zone][anomal_zone][599]
- [LSS] Spawning object [mar_smart_terrain_12_2_anomal_zone][anomal_zone][600]
- [LSS] Spawning object [mar_smart_terrain_2c_01_anomal_zone][anomal_zone][601]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_zone][anomal_zone][602]
- [LSS] Spawning object [mar_smart_terrain_3_3_anomal_zone][anomal_zone][603]
- [LSS] Spawning object [mar_smart_terrain_3_7_anomal_zone][anomal_zone][604]
- [LSS] Spawning object [mar_smart_terrain_8_8_anomal_zone][anomal_zone][605]
- [LSS] Spawning object [mar_smart_terrain_base_anomal_zone][anomal_zone][606]
- [LSS] Spawning object [marsh_wa_anomal_zone][anomal_zone][607]
- [LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][609]
- [LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][610]
- [LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][611]
- [LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][612]
- [LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][613]
- [LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][614]
- [LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][615]
- [LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][616]
- [LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][617]
- [LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][618]
- [LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][619]
- [LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][620]
- [LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][621]
- [LSS] Spawning object [meshes\brkbl#20.ogf][breakable_object][622]
- [LSS] Spawning object [meshes\brkbl#21.ogf][breakable_object][623]
- [LSS] Spawning object [meshes\brkbl#22.ogf][breakable_object][624]
- [LSS] Spawning object [meshes\brkbl#23.ogf][breakable_object][625]
- [LSS] Spawning object [meshes\brkbl#24.ogf][breakable_object][626]
- [LSS] Spawning object [meshes\brkbl#25.ogf][breakable_object][627]
- [LSS] Spawning object [meshes\brkbl#26.ogf][breakable_object][628]
- [LSS] Spawning object [meshes\brkbl#27.ogf][breakable_object][629]
- [LSS] Spawning object [meshes\brkbl#28.ogf][breakable_object][630]
- [LSS] Spawning object [meshes\brkbl#29.ogf][breakable_object][631]
- [LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][632]
- [LSS] Spawning object [meshes\brkbl#30.ogf][breakable_object][633]
- [LSS] Spawning object [meshes\brkbl#31.ogf][breakable_object][634]
- [LSS] Spawning object [meshes\brkbl#32.ogf][breakable_object][635]
- [LSS] Spawning object [meshes\brkbl#33.ogf][breakable_object][636]
- [LSS] Spawning object [meshes\brkbl#34.ogf][breakable_object][637]
- [LSS] Spawning object [meshes\brkbl#35.ogf][breakable_object][638]
- [LSS] Spawning object [meshes\brkbl#36.ogf][breakable_object][639]
- [LSS] Spawning object [meshes\brkbl#37.ogf][breakable_object][640]
- [LSS] Spawning object [meshes\brkbl#38.ogf][breakable_object][641]
- [LSS] Spawning object [meshes\brkbl#39.ogf][breakable_object][642]
- [LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][643]
- [LSS] Spawning object [meshes\brkbl#40.ogf][breakable_object][644]
- [LSS] Spawning object [meshes\brkbl#41.ogf][breakable_object][645]
- [LSS] Spawning object [meshes\brkbl#42.ogf][breakable_object][646]
- [LSS] Spawning object [meshes\brkbl#43.ogf][breakable_object][647]
- [LSS] Spawning object [meshes\brkbl#44.ogf][breakable_object][648]
- [LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][649]
- [LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][650]
- [LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][651]
- [LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][652]
- [LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][653]
- [LSS] Spawning object [mar_smart_terrain_10_10_camp][camp_zone][654]
- [LSS] Spawning object [mar_smart_terrain_10_5_camp][camp_zone][655]
- [LSS] Spawning object [mar_smart_terrain_10_5_camp_2][camp_zone][656]
- [LSS] Spawning object [mar_smart_terrain_10_5_camp_3][camp_zone][657]
- [LSS] Spawning object [mar_smart_terrain_10_7_camp][camp_zone][658]
- [LSS] Spawning object [mar_smart_terrain_11_11_camp][camp_zone][659]
- [LSS] Spawning object [mar_smart_terrain_11_11_camp_2][camp_zone][660]
- [LSS] Spawning object [mar_smart_terrain_11_3_camp][camp_zone][661]
- [LSS] Spawning object [mar_smart_terrain_12_2_camp][camp_zone][662]
- [LSS] Spawning object [mar_smart_terrain_12_2_camp_2][camp_zone][663]
- [LSS] Spawning object [mar_smart_terrain_3_10_camp][camp_zone][664]
- [LSS] Spawning object [mar_smart_terrain_3_10_camp_2][camp_zone][665]
- [LSS] Spawning object [mar_smart_terrain_3_3_camp][camp_zone][666]
- [LSS] Spawning object [mar_smart_terrain_3_3_camp_2][camp_zone][667]
- [LSS] Spawning object [mar_smart_terrain_3_7_camp][camp_zone][668]
- [LSS] Spawning object [mar_smart_terrain_3_7_camp_2][camp_zone][669]
- [LSS] Spawning object [mar_smart_terrain_4_5_camp][camp_zone][670]
- [LSS] Spawning object [mar_smart_terrain_4_5_camp_2][camp_zone][671]
- [LSS] Spawning object [mar_smart_terrain_4_5_camp_3][camp_zone][672]
- [LSS] Spawning object [mar_smart_terrain_4_7_camp][camp_zone][673]
- [LSS] Spawning object [mar_smart_terrain_5_10_camp][camp_zone][674]
- [LSS] Spawning object [mar_smart_terrain_5_12_camp][camp_zone][675]
- [LSS] Spawning object [mar_smart_terrain_6_10_camp][camp_zone][676]
- [LSS] Spawning object [mar_smart_terrain_6_11_camp][camp_zone][677]
- [LSS] Spawning object [mar_smart_terrain_6_4_camp][camp_zone][678]
- [LSS] Spawning object [mar_smart_terrain_6_7_camp][camp_zone][679]
- [LSS] Spawning object [mar_smart_terrain_6_8_camp][camp_zone][680]
- [LSS] Spawning object [mar_smart_terrain_7_3_camp][camp_zone][681]
- [LSS] Spawning object [mar_smart_terrain_7_7_camp][camp_zone][682]
- [LSS] Spawning object [mar_smart_terrain_8_11_camp][camp_zone][683]
- [LSS] Spawning object [mar_smart_terrain_8_11_camp_2][camp_zone][684]
- [LSS] Spawning object [mar_smart_terrain_8_4_camp][camp_zone][685]
- [LSS] Spawning object [mar_smart_terrain_8_8_camp][camp_zone][686]
- [LSS] Spawning object [mar_smart_terrain_8_8_camp_2][camp_zone][687]
- [LSS] Spawning object [mar_smart_terrain_8_9_camp][camp_zone][688]
- [LSS] Spawning object [mar_smart_terrain_base_camp][camp_zone][689]
- [LSS] Spawning object [mar_smart_terrain_base_camp_2][camp_zone][690]
- [LSS] Spawning object [mar_smart_terrain_base_camp_3][camp_zone][691]
- [LSS] Spawning object [mar_smart_terrain_base_camp_4][camp_zone][692]
- [LSS] Spawning object [mar_smart_terrain_base_camp_5][camp_zone][693]
- [LSS] Spawning object [mar_smart_terrain_doc_camp][camp_zone][694]
- [LSS] Spawning object [mar_smart_terrain_10_10_campfire_1][campfire][695]
- [LSS] Spawning object [mar_smart_terrain_10_5_campfire_1][campfire][696]
- [LSS] Spawning object [mar_smart_terrain_10_5_campfire_2][campfire][697]
- [LSS] Spawning object [mar_smart_terrain_10_5_campfire_3][campfire][698]
- [LSS] Spawning object [mar_smart_terrain_10_7_campfire_1][campfire][699]
- [LSS] Spawning object [mar_smart_terrain_11_11_campfire_1][campfire][700]
- [LSS] Spawning object [mar_smart_terrain_11_11_campfire_2][campfire][701]
- [LSS] Spawning object [mar_smart_terrain_11_3_campfire_1][campfire][702]
- [LSS] Spawning object [mar_smart_terrain_12_2_campfire_1][campfire][703]
- [LSS] Spawning object [mar_smart_terrain_12_2_campfire_2][campfire][704]
- [LSS] Spawning object [mar_smart_terrain_3_10_campfire_1][campfire][705]
- [LSS] Spawning object [mar_smart_terrain_3_10_campfire_2][campfire][706]
- [LSS] Spawning object [mar_smart_terrain_3_3_campfire_1][campfire][707]
- [LSS] Spawning object [mar_smart_terrain_3_3_campfire_2][campfire][708]
- [LSS] Spawning object [mar_smart_terrain_3_7_campfire_1][campfire][709]
- [LSS] Spawning object [mar_smart_terrain_3_7_campfire_2][campfire][710]
- [LSS] Spawning object [mar_smart_terrain_4_5_campfire_1][campfire][711]
- [LSS] Spawning object [mar_smart_terrain_4_5_campfire_2][campfire][712]
- [LSS] Spawning object [mar_smart_terrain_4_5_campfire_3][campfire][713]
- [LSS] Spawning object [mar_smart_terrain_4_7_campfire_1][campfire][714]
- [LSS] Spawning object [mar_smart_terrain_5_10_campfire_1][campfire][715]
- [LSS] Spawning object [mar_smart_terrain_5_12_campfire_1][campfire][716]
- [LSS] Spawning object [mar_smart_terrain_6_10_campfire_1][campfire][717]
- [LSS] Spawning object [mar_smart_terrain_6_11_campfire_1][campfire][718]
- [LSS] Spawning object [mar_smart_terrain_6_4_campfire_1][campfire][719]
- [LSS] Spawning object [mar_smart_terrain_6_7_campfire_1][campfire][720]
- [LSS] Spawning object [mar_smart_terrain_6_8_campfire_1][campfire][721]
- [LSS] Spawning object [mar_smart_terrain_7_3_campfire_1][campfire][722]
- [LSS] Spawning object [mar_smart_terrain_7_7_campfire_1][campfire][723]
- [LSS] Spawning object [mar_smart_terrain_8_11_campfire_1][campfire][724]
- [LSS] Spawning object [mar_smart_terrain_8_11_campfire_2][campfire][725]
- [LSS] Spawning object [mar_smart_terrain_8_4_campfire_1][campfire][726]
- [LSS] Spawning object [mar_smart_terrain_8_8_campfire_1][campfire][727]
- [LSS] Spawning object [mar_smart_terrain_8_8_campfire_2][campfire][728]
- [LSS] Spawning object [mar_smart_terrain_8_9_campfire_1][campfire][729]
- [LSS] Spawning object [mar_smart_terrain_base_campfire_1][campfire][730]
- [LSS] Spawning object [mar_smart_terrain_base_campfire_2][campfire][731]
- [LSS] Spawning object [mar_smart_terrain_doc_campfire_1][campfire][732]
- [LSS] Spawning object [clmbl#0][climable_object][733]
- [LSS] Spawning object [clmbl#1][climable_object][734]
- [LSS] Spawning object [clmbl#10][climable_object][735]
- [LSS] Spawning object [clmbl#11][climable_object][736]
- [LSS] Spawning object [clmbl#12][climable_object][737]
- [LSS] Spawning object [clmbl#13][climable_object][738]
- [LSS] Spawning object [clmbl#14][climable_object][739]
- [LSS] Spawning object [clmbl#15][climable_object][740]
- [LSS] Spawning object [clmbl#16][climable_object][741]
- [LSS] Spawning object [clmbl#17][climable_object][742]
- [LSS] Spawning object [clmbl#18][climable_object][743]
- [LSS] Spawning object [clmbl#19][climable_object][744]
- [LSS] Spawning object [clmbl#2][climable_object][745]
- [LSS] Spawning object [clmbl#20][climable_object][746]
- [LSS] Spawning object [clmbl#21][climable_object][747]
- [LSS] Spawning object [clmbl#3][climable_object][748]
- [LSS] Spawning object [clmbl#4][climable_object][749]
- [LSS] Spawning object [clmbl#5][climable_object][750]
- [LSS] Spawning object [clmbl#6][climable_object][751]
- [LSS] Spawning object [clmbl#7][climable_object][752]
- [LSS] Spawning object [clmbl#8][climable_object][753]
- [LSS] Spawning object [clmbl#9][climable_object][754]
- [LSS] Spawning object [mar_explosive_barrel][explosive_barrel][755]
- [LSS] Spawning object [mar_explosive_barrel_0004][explosive_barrel][757]
- [LSS] Spawning object [mar_explosive_barrel_0005][explosive_barrel][758]
- [LSS] Spawning object [mar_explosive_barrel_0006][explosive_barrel][759]
- [LSS] Spawning object [mar_explosive_fuelcan][explosive_fuelcan][760]
- [LSS] Spawning object [mar_explosive_fuelcan_0000][explosive_fuelcan][761]
- [LSS] Spawning object [mar_q_n_10][inventory_box][763]
- [LSS] Spawning object [mar_q_n_11][inventory_box][764]
- [LSS] Spawning object [mar_q_n_12][inventory_box][765]
- [LSS] Spawning object [mar_q_n_6][inventory_box][768]
- [LSS] Spawning object [mar_q_n_7][inventory_box][769]
- [LSS] Spawning object [mar_q_n_8][inventory_box][770]
- [LSS] Spawning object [mar_q_t_l_1][inventory_box][774]
- [LSS] Spawning object [mar_q_t_l_16][inventory_box][775]
- [LSS] Spawning object [mar_q_t_l_2][inventory_box][776]
- [LSS] Spawning object [mar_q_t_l_4][inventory_box][777]
- [LSS] Spawning object [mar_q_t_l_5][inventory_box][778]
- [LSS] Spawning object [mar_recover_item_5_box][inventory_box][780]
- [LSS] Spawning object [mar_smart_terrain_3_7_box][inventory_box][785]
- [LSS] Spawning object [mar_smart_terrain_4_5_box][inventory_box][786]
- [LSS] Spawning object [mar_smart_terrain_5_12_box][inventory_box][787]
- [LSS] Spawning object [mar_smart_terrain_5_8_box][inventory_box][788]
- [LSS] Spawning object [mar_smart_terrain_6_8_box][inventory_box][790]
- [LSS] Spawning object [mar_smart_terrain_8_11_box][inventory_box][791]
- [LSS] Spawning object [mar_smart_terrain_8_8_box][inventory_box][792]
- [LSS] Spawning object [mar_smart_terrain_base_radio][inventory_box][793]
- [LSS] Spawning object [mar_treasure_11][inventory_box][796]
- [LSS] Spawning object [mar_treasure_13][inventory_box][798]
- [LSS] Spawning object [mar_treasure_14][inventory_box][799]
- [LSS] Spawning object [mar_treasure_15][inventory_box][800]
- [LSS] Spawning object [mar_treasure_16][inventory_box][801]
- [LSS] Spawning object [mar_treasure_17][inventory_box][802]
- [LSS] Spawning object [mar_treasure_18][inventory_box][803]
- [LSS] Spawning object [mar_treasure_26][inventory_box][812]
- [LSS] Spawning object [mar_treasure_28][inventory_box][814]
- [LSS] Spawning object [mar_treasure_32][inventory_box][819]
- [LSS] Spawning object [mar_treasure_33][inventory_box][820]
- [LSS] Spawning object [mar_treasure_34][inventory_box][821]
- [LSS] Spawning object [mar_treasure_36][inventory_box][823]
- [LSS] Spawning object [mar_treasure_37][inventory_box][824]
- [LSS] Spawning object [mar_treasure_38][inventory_box][825]
- [LSS] Spawning object [mar_treasure_4][inventory_box][827]
- [LSS] Spawning object [mar_treasure_41][inventory_box][829]
- [LSS] Spawning object [mar_treasure_42][inventory_box][830]
- [LSS] Spawning object [mar_treasure_44][inventory_box][832]
- [LSS] Spawning object [mar_treasure_5][inventory_box][833]
- [LSS] Spawning object [mar_treasure_6][inventory_box][834]
- [LSS] Spawning object [mar_treasure_8][inventory_box][836]
- [LSS] Spawning object [mar_treasure_9][inventory_box][837]
- [LSS] Spawning object [mar_level_changer_to_agroprom_1][level_changer][838]
- [LSS] Spawning object [mar_level_changer_to_escape_1][level_changer][839]
- [LSS] Spawning object [mar_level_changer_to_escape_2][level_changer][840]
- [LSS] Spawning object [light_alarm_glass][lights_hanging_lamp][841]
- [LSS] Spawning object [light_galogen_1_glass_0001][lights_hanging_lamp][842]
- [LSS] Spawning object [light_gas_4m][lights_hanging_lamp][843]
- [LSS] Spawning object [light_gas_4m_0000][lights_hanging_lamp][844]
- [LSS] Spawning object [light_gas_r2_0000][lights_hanging_lamp][845]
- [LSS] Spawning object [light_gas_r2_0001][lights_hanging_lamp][846]
- [LSS] Spawning object [light_omni_2m_no_shadow_0000][lights_hanging_lamp][847]
- [LSS] Spawning object [light_omni_2m_no_shadow_0001][lights_hanging_lamp][848]
- [LSS] Spawning object [light_omni_2m_no_shadow_0002][lights_hanging_lamp][849]
- [LSS] Spawning object [light_omni_2m_no_shadow_0003][lights_hanging_lamp][850]
- [LSS] Spawning object [light_omni_2m_no_shadow_0004][lights_hanging_lamp][851]
- [LSS] Spawning object [light_omni_blue_2m_no_shadow][lights_hanging_lamp][852]
- [LSS] Spawning object [light_omni_blue_2m_no_shadow_0000][lights_hanging_lamp][853]
- [LSS] Spawning object [light_omni_blue_2m_no_shadow_0001][lights_hanging_lamp][854]
- [LSS] Spawning object [light_omni_orange_2m_no_shadow][lights_hanging_lamp][855]
- [LSS] Spawning object [lights_campfire_marsh][lights_hanging_lamp][856]
- [LSS] Spawning object [lights_campfire_marsh_omni][lights_hanging_lamp][857]
- [LSS] Spawning object [lights_white_6m_glass_0000][lights_hanging_lamp][858]
- [LSS] Spawning object [lights_white_6m_glass_0001][lights_hanging_lamp][859]
- [LSS] Spawning object [lights_white_6m_glass_0002][lights_hanging_lamp][860]
- [LSS] Spawning object [lights_white_6m_glass_0003][lights_hanging_lamp][861]
- [LSS] Spawning object [lights_white_6m_glass_0005][lights_hanging_lamp][862]
- [LSS] Spawning object [lights_white_8m_glass_0000][lights_hanging_lamp][863]
- [LSS] Spawning object [lights_white_8m_glass_0001][lights_hanging_lamp][864]
- [LSS] Spawning object [lights_white_8m_glass_0002][lights_hanging_lamp][865]
- [LSS] Spawning object [mar_awr_lamp_mar_base_stalker_tech_01][lights_hanging_lamp][866]
- [LSS] Spawning object [table_lamp_01_0000][lights_hanging_lamp][867]
- [LSS] Spawning object [table_lamp_01_no_shadow][lights_hanging_lamp][868]
- [LSS] Spawning object [mar_smart_terrain_10_5_minigun][m_car][869]
- [LSS] Spawning object [mar_physic_destroyable_object_0000][physic_destroyable_object][873]
- [LSS] Spawning object [mar_physic_destroyable_object_0005][physic_destroyable_object][878]
- [LSS] Spawning object [mar_physic_destroyable_object_0008][physic_destroyable_object][881]
- [LSS] Spawning object [mar_physic_destroyable_object_0010][physic_destroyable_object][883]
- [LSS] Spawning object [mar_physic_destroyable_object_0012][physic_destroyable_object][885]
- [LSS] Spawning object [mar_physic_destroyable_object_0013][physic_destroyable_object][886]
- [LSS] Spawning object [mar_physic_destroyable_object_0014][physic_destroyable_object][887]
- [LSS] Spawning object [mar_physic_destroyable_object_0015][physic_destroyable_object][888]
- [LSS] Spawning object [mar_physic_destroyable_object_0016][physic_destroyable_object][889]
- [LSS] Spawning object [mar_physic_destroyable_object_0030][physic_destroyable_object][903]
- [LSS] Spawning object [mar_physic_destroyable_object_0031][physic_destroyable_object][904]
- [LSS] Spawning object [mar_physic_destroyable_object_0032][physic_destroyable_object][905]
- [LSS] Spawning object [mar_physic_destroyable_object_0035][physic_destroyable_object][908]
- [LSS] Spawning object [mar_physic_destroyable_object_0036][physic_destroyable_object][909]
- [LSS] Spawning object [mar_physic_destroyable_object_0037][physic_destroyable_object][910]
- [LSS] Spawning object [mar_physic_destroyable_object_0038][physic_destroyable_object][911]
- [LSS] Spawning object [mar_physic_destroyable_object_0044][physic_destroyable_object][917]
- [LSS] Spawning object [mar_physic_destroyable_object_0047][physic_destroyable_object][920]
- [LSS] Spawning object [mar_physic_destroyable_object_0055][physic_destroyable_object][928]
- [LSS] Spawning object [mar_physic_destroyable_object_0056][physic_destroyable_object][929]
- [LSS] Spawning object [mar_physic_destroyable_object_0059][physic_destroyable_object][932]
- [LSS] Spawning object [mar_physic_destroyable_object_0060][physic_destroyable_object][933]
- [LSS] Spawning object [mar_physic_destroyable_object_0066][physic_destroyable_object][939]
- [LSS] Spawning object [mar_physic_destroyable_object_0068][physic_destroyable_object][941]
- [LSS] Spawning object [mar_physic_destroyable_object_0069][physic_destroyable_object][942]
- [LSS] Spawning object [mar_physic_destroyable_object_0070][physic_destroyable_object][943]
- [LSS] Spawning object [mar_physic_destroyable_object_0072][physic_destroyable_object][945]
- [LSS] Spawning object [mar_physic_destroyable_object_0073][physic_destroyable_object][946]
- [LSS] Spawning object [mar_physic_destroyable_object_0076][physic_destroyable_object][949]
- [LSS] Spawning object [mar_physic_destroyable_object_0077][physic_destroyable_object][950]
- [LSS] Spawning object [mar_physic_destroyable_object_0078][physic_destroyable_object][951]
- [LSS] Spawning object [mar_physic_destroyable_object_0079][physic_destroyable_object][952]
- [LSS] Spawning object [mar_physic_destroyable_object_0084][physic_destroyable_object][957]
- [LSS] Spawning object [mar_physic_destroyable_object_0087][physic_destroyable_object][960]
- [LSS] Spawning object [mar_physic_destroyable_object_0092][physic_destroyable_object][965]
- [LSS] Spawning object [mar_physic_destroyable_object_0095][physic_destroyable_object][968]
- [LSS] Spawning object [mar_physic_destroyable_object_0096][physic_destroyable_object][969]
- [LSS] Spawning object [mar_physic_destroyable_object_0097][physic_destroyable_object][970]
- [LSS] Spawning object [mar_physic_destroyable_object_0099][physic_destroyable_object][972]
- [LSS] Spawning object [mar_physic_destroyable_object_0102][physic_destroyable_object][975]
- [LSS] Spawning object [mar_physic_destroyable_object_0104][physic_destroyable_object][977]
- [LSS] Spawning object [mar_physic_destroyable_object_0106][physic_destroyable_object][979]
- [LSS] Spawning object [mar_physic_destroyable_object_0108][physic_destroyable_object][981]
- [LSS] Spawning object [mar_physic_destroyable_object_0111][physic_destroyable_object][984]
- [LSS] Spawning object [mar_physic_destroyable_object_0117][physic_destroyable_object][990]
- [LSS] Spawning object [mar_physic_destroyable_object_0118][physic_destroyable_object][991]
- [LSS] Spawning object [mar_physic_destroyable_object_0120][physic_destroyable_object][993]
- [LSS] Spawning object [mar_physic_destroyable_object_0121][physic_destroyable_object][994]
- [LSS] Spawning object [mar_physic_destroyable_object_0124][physic_destroyable_object][997]
- [LSS] Spawning object [mar_awr_stol_1][physic_object][1000]
- [LSS] Spawning object [mar_awr_tiski_01][physic_object][1001]
- [LSS] Spawning object [mar_physic_object][physic_object][1002]
- [LSS] Spawning object [mar_physic_object_0000][physic_object][1003]
- [LSS] Spawning object [mar_physic_object_0001][physic_object][1004]
- [LSS] Spawning object [mar_physic_object_0002][physic_object][1005]
- [LSS] Spawning object [mar_physic_object_0003][physic_object][1006]
- [LSS] Spawning object [mar_physic_object_0004][physic_object][1007]
- [LSS] Spawning object [mar_physic_object_0005][physic_object][1008]
- [LSS] Spawning object [mar_physic_object_0006][physic_object][1009]
- [LSS] Spawning object [mar_physic_object_0007][physic_object][1010]
- [LSS] Spawning object [mar_physic_object_0008][physic_object][1011]
- [LSS] Spawning object [mar_physic_object_0009][physic_object][1012]
- [LSS] Spawning object [mar_physic_object_0010][physic_object][1013]
- [LSS] Spawning object [mar_physic_object_0011][physic_object][1014]
- [LSS] Spawning object [mar_physic_object_0012][physic_object][1015]
- [LSS] Spawning object [mar_physic_object_0013][physic_object][1016]
- [LSS] Spawning object [mar_physic_object_0014][physic_object][1017]
- [LSS] Spawning object [mar_physic_object_0015][physic_object][1018]
- [LSS] Spawning object [mar_physic_object_0016][physic_object][1019]
- [LSS] Spawning object [mar_physic_object_0018][physic_object][1020]
- [LSS] Spawning object [mar_physic_object_0019][physic_object][1021]
- [LSS] Spawning object [mar_physic_object_0020][physic_object][1022]
- [LSS] Spawning object [mar_physic_object_0021][physic_object][1023]
- [LSS] Spawning object [mar_physic_object_0022][physic_object][1024]
- [LSS] Spawning object [mar_physic_object_0023][physic_object][1025]
- [LSS] Spawning object [mar_physic_object_0024][physic_object][1026]
- [LSS] Spawning object [mar_physic_object_0025][physic_object][1027]
- [LSS] Spawning object [mar_physic_object_0026][physic_object][1028]
- [LSS] Spawning object [mar_physic_object_0027][physic_object][1029]
- [LSS] Spawning object [mar_physic_object_0028][physic_object][1030]
- [LSS] Spawning object [mar_physic_object_0029][physic_object][1031]
- [LSS] Spawning object [mar_physic_object_0030][physic_object][1032]
- [LSS] Spawning object [mar_physic_object_0031][physic_object][1033]
- [LSS] Spawning object [mar_physic_object_0032][physic_object][1034]
- [LSS] Spawning object [mar_physic_object_0033][physic_object][1035]
- [LSS] Spawning object [mar_physic_object_0034][physic_object][1036]
- [LSS] Spawning object [mar_physic_object_0035][physic_object][1037]
- [LSS] Spawning object [mar_physic_object_0036][physic_object][1038]
- [LSS] Spawning object [mar_physic_object_0037][physic_object][1039]
- [LSS] Spawning object [mar_physic_object_0038][physic_object][1040]
- [LSS] Spawning object [mar_physic_object_0039][physic_object][1041]
- [LSS] Spawning object [mar_physic_object_0040][physic_object][1042]
- [LSS] Spawning object [mar_physic_object_0041][physic_object][1043]
- [LSS] Spawning object [mar_physic_object_0042][physic_object][1044]
- [LSS] Spawning object [mar_physic_object_0043][physic_object][1045]
- [LSS] Spawning object [mar_physic_object_0044][physic_object][1046]
- [LSS] Spawning object [mar_physic_object_0045][physic_object][1047]
- [LSS] Spawning object [mar_physic_object_0046][physic_object][1048]
- [LSS] Spawning object [mar_physic_object_0047][physic_object][1049]
- [LSS] Spawning object [mar_physic_object_0048][physic_object][1050]
- [LSS] Spawning object [mar_physic_object_0049][physic_object][1051]
- [LSS] Spawning object [mar_physic_object_0050][physic_object][1052]
- [LSS] Spawning object [mar_physic_object_0051][physic_object][1053]
- [LSS] Spawning object [mar_physic_object_0052][physic_object][1054]
- [LSS] Spawning object [mar_physic_object_0053][physic_object][1055]
- [LSS] Spawning object [mar_physic_object_0054][physic_object][1056]
- [LSS] Spawning object [mar_physic_object_0055][physic_object][1057]
- [LSS] Spawning object [mar_physic_object_0056][physic_object][1058]
- [LSS] Spawning object [mar_physic_object_0057][physic_object][1059]
- [LSS] Spawning object [mar_physic_object_0058][physic_object][1060]
- [LSS] Spawning object [mar_physic_object_0059][physic_object][1061]
- [LSS] Spawning object [mar_physic_object_0060][physic_object][1062]
- [LSS] Spawning object [mar_physic_object_0061][physic_object][1063]
- [LSS] Spawning object [mar_physic_object_0062][physic_object][1064]
- [LSS] Spawning object [mar_physic_object_0063][physic_object][1065]
- [LSS] Spawning object [mar_physic_object_0064][physic_object][1066]
- [LSS] Spawning object [mar_physic_object_0065][physic_object][1067]
- [LSS] Spawning object [mar_physic_object_0066][physic_object][1068]
- [LSS] Spawning object [mar_physic_object_0067][physic_object][1069]
- [LSS] Spawning object [mar_physic_object_0068][physic_object][1070]
- [LSS] Spawning object [mar_physic_object_0069][physic_object][1071]
- [LSS] Spawning object [mar_physic_object_0070][physic_object][1072]
- [LSS] Spawning object [mar_physic_object_0071][physic_object][1073]
- [LSS] Spawning object [mar_physic_object_0072][physic_object][1074]
- [LSS] Spawning object [mar_physic_object_0073][physic_object][1075]
- [LSS] Spawning object [mar_physic_object_0074][physic_object][1076]
- [LSS] Spawning object [mar_physic_object_0075][physic_object][1077]
- [LSS] Spawning object [mar_physic_object_0076][physic_object][1078]
- [LSS] Spawning object [mar_physic_object_0077][physic_object][1079]
- [LSS] Spawning object [mar_physic_object_0078][physic_object][1080]
- [LSS] Spawning object [mar_physic_object_0079][physic_object][1081]
- [LSS] Spawning object [mar_physic_object_0080][physic_object][1082]
- [LSS] Spawning object [mar_physic_object_0081][physic_object][1083]
- [LSS] Spawning object [mar_physic_object_0083][physic_object][1084]
- [LSS] Spawning object [mar_physic_object_0084][physic_object][1085]
- [LSS] Spawning object [mar_physic_object_0085][physic_object][1086]
- [LSS] Spawning object [mar_physic_object_0086][physic_object][1087]
- [LSS] Spawning object [bar_smart_cover_otzhiman_1][smart_cover][1088]
- [LSS] Spawning object [bar_smart_cover_otzhiman_2][smart_cover][1089]
- [LSS] Spawning object [bar_smart_cover_otzhiman_3][smart_cover][1090]
- [LSS] Spawning object [bar_smart_cover_otzhiman_4][smart_cover][1091]
- [LSS] Spawning object [mar_base_animpoint_kamp1][smart_cover][1092]
- [LSS] Spawning object [mar_base_animpoint_kamp10][smart_cover][1093]
- [LSS] Spawning object [mar_base_animpoint_kamp11][smart_cover][1094]
- [LSS] Spawning object [mar_base_animpoint_kamp2][smart_cover][1095]
- [LSS] Spawning object [mar_base_animpoint_kamp3][smart_cover][1096]
- [LSS] Spawning object [mar_base_animpoint_kamp4][smart_cover][1097]
- [LSS] Spawning object [mar_base_animpoint_kamp5][smart_cover][1098]
- [LSS] Spawning object [mar_base_animpoint_kamp6][smart_cover][1099]
- [LSS] Spawning object [mar_base_animpoint_kamp7][smart_cover][1100]
- [LSS] Spawning object [mar_base_animpoint_kamp8][smart_cover][1101]
- [LSS] Spawning object [mar_base_animpoint_kamp9][smart_cover][1102]
- [LSS] Spawning object [mar_base_animpoint_tech][smart_cover][1103]
- [LSS] Spawning object [mar_base_doctor_medic][smart_cover][1104]
- [LSS] Spawning object [mar_base_sc_barmen][smart_cover][1105]
- [LSS] Spawning object [mar_base_sc_trader][smart_cover][1106]
- [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp1][smart_cover][1107]
- [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp2][smart_cover][1108]
- [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp3][smart_cover][1109]
- [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp4][smart_cover][1110]
- [LSS] Spawning object [mar_smart_terrain_10_5_animpoint_kamp5][smart_cover][1111]
- [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp1][smart_cover][1112]
- [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp2][smart_cover][1113]
- [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp3][smart_cover][1114]
- [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp4][smart_cover][1115]
- [LSS] Spawning object [mar_smart_terrain_11_11_animpoint_kamp5][smart_cover][1116]
- [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp1][smart_cover][1117]
- [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp2][smart_cover][1118]
- [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp3][smart_cover][1119]
- [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp4][smart_cover][1120]
- [LSS] Spawning object [mar_smart_terrain_12_2_animpoint_kamp5][smart_cover][1121]
- [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp1][smart_cover][1122]
- [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp2][smart_cover][1123]
- [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp3][smart_cover][1124]
- [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp4][smart_cover][1125]
- [LSS] Spawning object [mar_smart_terrain_3_3_animpoint_kamp5][smart_cover][1126]
- [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp1][smart_cover][1127]
- [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp2][smart_cover][1128]
- [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp3][smart_cover][1129]
- [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp4][smart_cover][1130]
- [LSS] Spawning object [mar_smart_terrain_4_5_animpoint_kamp5][smart_cover][1131]
- [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp1][smart_cover][1132]
- [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp2][smart_cover][1133]
- [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp3][smart_cover][1134]
- [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp4][smart_cover][1135]
- [LSS] Spawning object [mar_smart_terrain_5_12_animpoint_kamp5][smart_cover][1136]
- [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp1][smart_cover][1137]
- [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp2][smart_cover][1138]
- [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp3][smart_cover][1139]
- [LSS] Spawning object [mar_smart_terrain_8_11_animpoint_kamp4][smart_cover][1140]
- [LSS] Spawning object [mar_smart_terrain_base_animpoint_1][smart_cover][1141]
- [LSS] Spawning object [mar_smart_terrain_base_animpoint_2][smart_cover][1142]
- [LSS] Spawning object [mar_smart_terrain_base_animpoint_3][smart_cover][1143]
- [LSS] Spawning object [mar_smart_terrain_base_animpoint_4][smart_cover][1144]
- [LSS] Spawning object [mar_smart_terrain_base_animpoint_5][smart_cover][1145]
- [LSS] Spawning object [mar_smart_terrain_base_animpoint_6][smart_cover][1146]
- [LSS] Spawning object [mar_smart_terrain_base_animpoint_7][smart_cover][1147]
- [LSS] Spawning object [mar_smart_terrain_base_real_marsh_doctor_animp][smart_cover][1148]
- [LSS] Spawning object [mar_smart_terrain_base_stalker_guide_marsh][smart_cover][1149]
- [LSS] Spawning object [mar_smart_terrain_doc_2_animpoint_kamp][smart_cover][1150]
- [LSS] Spawning object [mar_smart_terrain_doc_animpoint_kamp][smart_cover][1151]
- [LSS] Spawning object [mar_smart_terrain_10_10][smart_terrain][1152]
- [LSS] Spawning object [mar_smart_terrain_10_5][smart_terrain][1153]
- [LSS] Spawning object [mar_smart_terrain_10_7][smart_terrain][1154]
- [LSS] Spawning object [mar_smart_terrain_11_11][smart_terrain][1155]
- [LSS] Spawning object [mar_smart_terrain_11_3][smart_terrain][1156]
- [LSS] Spawning object [mar_smart_terrain_12_2][smart_terrain][1157]
- [LSS] Spawning object [mar_smart_terrain_3_10][smart_terrain][1158]
- [LSS] Spawning object [mar_smart_terrain_3_3][smart_terrain][1159]
- [LSS] Spawning object [mar_smart_terrain_3_7][smart_terrain][1160]
- [LSS] Spawning object [mar_smart_terrain_4_5][smart_terrain][1161]
- [LSS] Spawning object [mar_smart_terrain_4_7][smart_terrain][1162]
- [LSS] Spawning object [mar_smart_terrain_5_12][smart_terrain][1163]
- [LSS] Spawning object [mar_smart_terrain_5_8][smart_terrain][1164]
- [LSS] Spawning object [mar_smart_terrain_6_10][smart_terrain][1165]
- [LSS] Spawning object [mar_smart_terrain_6_11][smart_terrain][1166]
- [LSS] Spawning object [mar_smart_terrain_6_4][smart_terrain][1167]
- [LSS] Spawning object [mar_smart_terrain_6_7][smart_terrain][1168]
- [LSS] Spawning object [mar_smart_terrain_6_8][smart_terrain][1169]
- [LSS] Spawning object [mar_smart_terrain_7_3][smart_terrain][1170]
- [LSS] Spawning object [mar_smart_terrain_7_7][smart_terrain][1171]
- [LSS] Spawning object [mar_smart_terrain_8_11][smart_terrain][1172]
- [LSS] Spawning object [mar_smart_terrain_8_4][smart_terrain][1173]
- [LSS] Spawning object [mar_smart_terrain_8_8][smart_terrain][1174]
- [LSS] Spawning object [mar_smart_terrain_8_9][smart_terrain][1175]
- [LSS] Spawning object [mar_smart_terrain_base][smart_terrain][1176]
- [LSS] Spawning object [mar_smart_terrain_doc][smart_terrain][1177]
- [LSS] Spawning object [mar_smart_terrain_doc_2][smart_terrain][1178]
- [LSS] Spawning object [mar_2c_01_anomaly_spot][space_restrictor][1179]
- [LSS] Spawning object [mar_2c_02_anomaly_spot][space_restrictor][1180]
- [LSS] Spawning object [mar_a3_sr_sleep][space_restrictor][1181]
- [LSS] Spawning object [mar_add_quest_on_object][space_restrictor][1182]
- [LSS] Spawning object [mar_base_surge_hide_a1][space_restrictor][1183]
- [LSS] Spawning object [mar_base_surge_hide_a2][space_restrictor][1184]
- [LSS] Spawning object [mar_base_surge_hide_a3][space_restrictor][1185]
- [LSS] Spawning object [mar_base_surge_hide_a4][space_restrictor][1186]
- [LSS] Spawning object [mar_base_surge_hide_a5][space_restrictor][1187]
- [LSS] Spawning object [mar_base_surge_hide_a6][space_restrictor][1188]
- [LSS] Spawning object [mar_base_surge_hide_a7][space_restrictor][1189]
- [LSS] Spawning object [mar_crow_spawner][space_restrictor][1190]
- [LSS] Spawning object [mar_freeplay_start][space_restrictor][1191]
- [LSS] Spawning object [mar_smart_terrain_10_10_anomaly_spot][space_restrictor][1192]
- [LSS] Spawning object [mar_smart_terrain_10_5_surge_hide_a1][space_restrictor][1193]
- [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a1][space_restrictor][1194]
- [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a2][space_restrictor][1195]
- [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a3][space_restrictor][1196]
- [LSS] Spawning object [mar_smart_terrain_11_11_surge_hide_a4][space_restrictor][1197]
- [LSS] Spawning object [mar_smart_terrain_11_3_anomaly_spot][space_restrictor][1198]
- [LSS] Spawning object [mar_smart_terrain_12_2_anomaly_spot][space_restrictor][1199]
- [LSS] Spawning object [mar_smart_terrain_12_2_surge_hide_a1][space_restrictor][1200]
- [LSS] Spawning object [mar_smart_terrain_3_3_anomaly_spot][space_restrictor][1201]
- [LSS] Spawning object [mar_smart_terrain_3_3_surge_hide_a1][space_restrictor][1202]
- [LSS] Spawning object [mar_smart_terrain_3_7_anomaly_spot][space_restrictor][1203]
- [LSS] Spawning object [mar_smart_terrain_4_5_surge_hide_a1][space_restrictor][1204]
- [LSS] Spawning object [mar_smart_terrain_5_12_surge_hide_a1][space_restrictor][1205]
- [LSS] Spawning object [mar_smart_terrain_5_8_surge_hide_a1][space_restrictor][1206]
- [LSS] Spawning object [mar_smart_terrain_7_3_surge_hide_a1][space_restrictor][1207]
- [LSS] Spawning object [mar_smart_terrain_8_11_surge_hide_a1][space_restrictor][1208]
- [LSS] Spawning object [mar_smart_terrain_8_8_anomaly_spot][space_restrictor][1209]
- [LSS] Spawning object [mar_smart_terrain_base_anomaly_spot][space_restrictor][1210]
- [LSS] Spawning object [mar_smart_terrain_base_defense_quest][space_restrictor][1211]
- [LSS] Spawning object [mar_smart_terrain_base_sr_no_assault][space_restrictor][1212]
- [LSS] Spawning object [mar_smart_terrain_doc_2_surge_hide][space_restrictor][1213]
- [LSS] Spawning object [mar_smart_terrain_doc_surge_hide][space_restrictor][1214]
- [LSS] Spawning object [mar_smart_terrain_mechanic_yard_spot][space_restrictor][1215]
- [LSS] Spawning object [mar_smart_terrain_old_church_spot][space_restrictor][1216]
- [LSS] Spawning object [mar_smart_terrain_post_spot][space_restrictor][1217]
- [LSS] Spawning object [mar_smart_terrain_village_csky_spot][space_restrictor][1218]
- [LSS] Spawning object [mar_smart_terrain_water_pump_station_spot][space_restrictor][1219]
- [LSS] Spawning object [mar_space_restrictor_base_light_on_1][space_restrictor][1220]
- [LSS] Spawning object [mar_space_restrictor_base_light_on_2][space_restrictor][1221]
- [LSS] Spawning object [mar_space_restrictor_to_agroprom_1][space_restrictor][1222]
- [LSS] Spawning object [mar_space_restrictor_to_escape_1][space_restrictor][1223]
- [LSS] Spawning object [mar_space_restrictor_to_escape_2][space_restrictor][1224]
- [LSS] Spawning object [mar_teleport_from_base_to_west][space_restrictor][1225]
- [LSS] Spawning object [mar_stul_school_01_0000][stul_school_01][1226]
- [LSS] Spawning object [mar_stul_school_01_0001][stul_school_01][1227]
- [LSS] Spawning object [mar_smart_terrain_10_10_field_radioactive_weak][zone_field_radioactive_weak][1228]
- [LSS] Spawning object [mar_smart_terrain_12_2_field_radioactive_weak][zone_field_radioactive_weak][1229]
- [LSS] Spawning object [mar_smart_terrain_8_8_field_radioactive_weak][zone_field_radioactive_weak][1230]
- [LSS] Spawning object [mar_zone_field_radioactive_weak_0001][zone_field_radioactive_weak][1231]
- [LSS] Spawning object [mar_zone_field_radioactive_weak_0002][zone_field_radioactive_weak][1232]
- [LSS] Spawning object [mar_zone_field_radioactive_weak_0003][zone_field_radioactive_weak][1233]
- [LSS] Spawning object [mar_zone_field_radioactive_weak_0004][zone_field_radioactive_weak][1234]
- [LSS] Spawning object [mar_zone_field_radioactive_weak_0005][zone_field_radioactive_weak][1235]
- [LSS] Spawning object [mar_zone_field_radioactive_weak_0006][zone_field_radioactive_weak][1236]
- [LSS] Spawning object [mar_zone_field_radioactive_weak_0007][zone_field_radioactive_weak][1237]
- [LSS] Spawning object [mar_smart_terrain_11_3_zone_field_thermal_weak][zone_field_thermal_weak][1238]
- [LSS] Spawning object [mar_zone_mine_acidic_weak][zone_mine_acidic_weak][1239]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0000][zone_mine_acidic_weak][1240]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0001][zone_mine_acidic_weak][1241]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0002][zone_mine_acidic_weak][1242]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0003][zone_mine_acidic_weak][1243]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0004][zone_mine_acidic_weak][1244]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0005][zone_mine_acidic_weak][1245]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0006][zone_mine_acidic_weak][1246]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0007][zone_mine_acidic_weak][1247]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0008][zone_mine_acidic_weak][1248]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0009][zone_mine_acidic_weak][1249]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0010][zone_mine_acidic_weak][1250]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0011][zone_mine_acidic_weak][1251]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0012][zone_mine_acidic_weak][1252]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0013][zone_mine_acidic_weak][1253]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0014][zone_mine_acidic_weak][1254]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0015][zone_mine_acidic_weak][1255]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0016][zone_mine_acidic_weak][1256]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0017][zone_mine_acidic_weak][1257]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0018][zone_mine_acidic_weak][1258]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0019][zone_mine_acidic_weak][1259]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0020][zone_mine_acidic_weak][1260]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0021][zone_mine_acidic_weak][1261]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0022][zone_mine_acidic_weak][1262]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0023][zone_mine_acidic_weak][1263]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0024][zone_mine_acidic_weak][1264]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0025][zone_mine_acidic_weak][1265]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0026][zone_mine_acidic_weak][1266]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0027][zone_mine_acidic_weak][1267]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0028][zone_mine_acidic_weak][1268]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0029][zone_mine_acidic_weak][1269]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0030][zone_mine_acidic_weak][1270]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0031][zone_mine_acidic_weak][1271]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0032][zone_mine_acidic_weak][1272]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0033][zone_mine_acidic_weak][1273]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0034][zone_mine_acidic_weak][1274]
- [LSS] Spawning object [mar_zone_mine_acidic_weak_0035][zone_mine_acidic_weak][1275]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0030][zone_mine_electric_weak][1276]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0031][zone_mine_electric_weak][1277]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0032][zone_mine_electric_weak][1278]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0033][zone_mine_electric_weak][1279]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0034][zone_mine_electric_weak][1280]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0035][zone_mine_electric_weak][1281]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0036][zone_mine_electric_weak][1282]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0037][zone_mine_electric_weak][1283]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0038][zone_mine_electric_weak][1284]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0039][zone_mine_electric_weak][1285]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0040][zone_mine_electric_weak][1286]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0041][zone_mine_electric_weak][1287]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0042][zone_mine_electric_weak][1288]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0043][zone_mine_electric_weak][1289]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0044][zone_mine_electric_weak][1290]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0045][zone_mine_electric_weak][1291]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0046][zone_mine_electric_weak][1292]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0047][zone_mine_electric_weak][1293]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0048][zone_mine_electric_weak][1294]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0049][zone_mine_electric_weak][1295]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0050][zone_mine_electric_weak][1296]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0051][zone_mine_electric_weak][1297]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0052][zone_mine_electric_weak][1298]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0053][zone_mine_electric_weak][1299]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0054][zone_mine_electric_weak][1300]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0055][zone_mine_electric_weak][1301]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0056][zone_mine_electric_weak][1302]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0057][zone_mine_electric_weak][1303]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0058][zone_mine_electric_weak][1304]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0059][zone_mine_electric_weak][1305]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0060][zone_mine_electric_weak][1306]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0061][zone_mine_electric_weak][1307]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0062][zone_mine_electric_weak][1308]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0063][zone_mine_electric_weak][1309]
- [LSS] Spawning object [mar_smart_terrain_10_10_mine_electric_weak_0064][zone_mine_electric_weak][1310]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak][zone_mine_electric_weak][1311]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0000][zone_mine_electric_weak][1312]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0001][zone_mine_electric_weak][1313]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0002][zone_mine_electric_weak][1314]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0003][zone_mine_electric_weak][1315]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0004][zone_mine_electric_weak][1316]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0005][zone_mine_electric_weak][1317]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0006][zone_mine_electric_weak][1318]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0007][zone_mine_electric_weak][1319]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0008][zone_mine_electric_weak][1320]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0009][zone_mine_electric_weak][1321]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0010][zone_mine_electric_weak][1322]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0011][zone_mine_electric_weak][1323]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0012][zone_mine_electric_weak][1324]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0013][zone_mine_electric_weak][1325]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0014][zone_mine_electric_weak][1326]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0015][zone_mine_electric_weak][1327]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0016][zone_mine_electric_weak][1328]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0017][zone_mine_electric_weak][1329]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0018][zone_mine_electric_weak][1330]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0019][zone_mine_electric_weak][1331]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0020][zone_mine_electric_weak][1332]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0021][zone_mine_electric_weak][1333]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0022][zone_mine_electric_weak][1334]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0023][zone_mine_electric_weak][1335]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0024][zone_mine_electric_weak][1336]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0025][zone_mine_electric_weak][1337]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0026][zone_mine_electric_weak][1338]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0027][zone_mine_electric_weak][1339]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0028][zone_mine_electric_weak][1340]
- [LSS] Spawning object [mar_smart_terrain_12_2_mine_electric_weak_0029][zone_mine_electric_weak][1341]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_01][zone_mine_gravitational_average][1342]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_01_0000][zone_mine_gravitational_average][1343]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_10][zone_mine_gravitational_average][1344]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_10_0000][zone_mine_gravitational_average][1345]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_11][zone_mine_gravitational_average][1346]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_11_0000][zone_mine_gravitational_average][1347]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_12][zone_mine_gravitational_average][1348]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_12_0000][zone_mine_gravitational_average][1349]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_04][zone_mine_gravitational_strong][1350]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_04_0000][zone_mine_gravitational_strong][1351]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_05][zone_mine_gravitational_strong][1352]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_05_0000][zone_mine_gravitational_strong][1353]
- [LSS] Spawning object [mar_zone_mine_gravitational_strong][zone_mine_gravitational_strong][1354]
- [LSS] Spawning object [mar_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][1355]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_02][zone_mine_gravitational_weak][1356]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_02_0000][zone_mine_gravitational_weak][1357]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_03][zone_mine_gravitational_weak][1358]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_03_0000][zone_mine_gravitational_weak][1359]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_06][zone_mine_gravitational_weak][1360]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_06_0000][zone_mine_gravitational_weak][1361]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_07][zone_mine_gravitational_weak][1362]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_07_0000][zone_mine_gravitational_weak][1363]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_08][zone_mine_gravitational_weak][1364]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_08_0000][zone_mine_gravitational_weak][1365]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_09][zone_mine_gravitational_weak][1366]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_09_0000][zone_mine_gravitational_weak][1367]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_13][zone_mine_gravitational_weak][1368]
- [LSS] Spawning object [mar_smart_terrain_2c_02_anomaly_13_0000][zone_mine_gravitational_weak][1369]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0001][zone_mine_gravitational_weak][1370]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0002][zone_mine_gravitational_weak][1371]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0003][zone_mine_gravitational_weak][1372]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0006][zone_mine_gravitational_weak][1373]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0007][zone_mine_gravitational_weak][1374]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0008][zone_mine_gravitational_weak][1375]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0009][zone_mine_gravitational_weak][1376]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0010][zone_mine_gravitational_weak][1377]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0012][zone_mine_gravitational_weak][1378]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0013][zone_mine_gravitational_weak][1379]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0014][zone_mine_gravitational_weak][1380]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0016][zone_mine_gravitational_weak][1381]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0017][zone_mine_gravitational_weak][1382]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0019][zone_mine_gravitational_weak][1383]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0020][zone_mine_gravitational_weak][1384]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0022][zone_mine_gravitational_weak][1385]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0023][zone_mine_gravitational_weak][1386]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0025][zone_mine_gravitational_weak][1387]
- [LSS] Spawning object [mar_smart_terrain_base_mine_gravitational_weak_0026][zone_mine_gravitational_weak][1388]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak][zone_mine_gravitational_weak][1389]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak_0000][zone_mine_gravitational_weak][1390]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak_0027][zone_mine_gravitational_weak][1391]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak_0028][zone_mine_gravitational_weak][1392]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak_0029][zone_mine_gravitational_weak][1393]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak_0030][zone_mine_gravitational_weak][1394]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak_0031][zone_mine_gravitational_weak][1395]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak_0032][zone_mine_gravitational_weak][1396]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak_0033][zone_mine_gravitational_weak][1397]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak_0034][zone_mine_gravitational_weak][1398]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak_0035][zone_mine_gravitational_weak][1399]
- [LSS] Spawning object [mar_zone_mine_gravitational_weak_0036][zone_mine_gravitational_weak][1400]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0001][zone_mine_steam_weak][1401]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0002][zone_mine_steam_weak][1402]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0003][zone_mine_steam_weak][1403]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0004][zone_mine_steam_weak][1404]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0005][zone_mine_steam_weak][1405]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0006][zone_mine_steam_weak][1406]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0007][zone_mine_steam_weak][1407]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0008][zone_mine_steam_weak][1408]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0009][zone_mine_steam_weak][1409]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0010][zone_mine_steam_weak][1410]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0011][zone_mine_steam_weak][1411]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0012][zone_mine_steam_weak][1412]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0013][zone_mine_steam_weak][1413]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0014][zone_mine_steam_weak][1414]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0015][zone_mine_steam_weak][1415]
- [LSS] Spawning object [mar_smart_terrain_11_3_mine_thermal_with_steam_0016][zone_mine_steam_weak][1416]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak][zone_mine_thermal_weak][1417]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0000][zone_mine_thermal_weak][1418]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0001][zone_mine_thermal_weak][1419]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0002][zone_mine_thermal_weak][1420]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0003][zone_mine_thermal_weak][1421]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0004][zone_mine_thermal_weak][1422]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0005][zone_mine_thermal_weak][1423]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0006][zone_mine_thermal_weak][1424]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0007][zone_mine_thermal_weak][1425]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0008][zone_mine_thermal_weak][1426]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0009][zone_mine_thermal_weak][1427]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0010][zone_mine_thermal_weak][1428]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0011][zone_mine_thermal_weak][1429]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0012][zone_mine_thermal_weak][1430]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0013][zone_mine_thermal_weak][1431]
- [LSS] Spawning object [mar_smart_terrain_8_8_mine_thermal_weak_0014][zone_mine_thermal_weak][1432]
- [LSS] Spawning object [sim_default_csky_15534][sim_default_csky_1][5534]
- [LSS] Spawning object [sim_default_csky_15547][sim_default_csky_1][5547]
- [LSS] Spawning object [sim_default_csky_114292][sim_default_csky_1][14292]
- [LSS] Spawning object [charcoal7326][charcoal][7326]
- [LSS] Spawning object [roubles9002][roubles][9002]
- [LSS] Spawning object [m_crow10699][m_crow][10699]
- [LSS] Spawning object [m_crow18965][m_crow][18965]
- [LSS] Spawning object [guid_marsh_mlr23144][guid_marsh_mlr][23144]
- [LSS] Spawning object [mar_base_owl_stalker_trader23149][mar_base_owl_stalker_trader][23149]
- [LSS] Spawning object [mar_base_stalker_barmen23152][mar_base_stalker_barmen][23152]
- [LSS] Spawning object [mar_base_stalker_tech23159][mar_base_stalker_tech][23159]
- [LSS] Spawning object [mar_smart_terrain_base_doctor23164][mar_smart_terrain_base_doctor][23164]
- [LSS] Spawning object [mar_smart_terrain_base_dog_doctor23169][mar_smart_terrain_base_dog_doctor][23169]
- [LSS] Spawning object [sim_default_csky_323171][sim_default_csky_3][23171]
- [LSS] Spawning object [sim_default_csky_023176][sim_default_csky_0][23176]
- [LSS] Spawning object [sim_default_csky_123179][sim_default_csky_1][23179]
- [LSS] Spawning object [sim_default_csky_023182][sim_default_csky_0][23182]
- [LSS] Spawning object [sim_default_csky_123185][sim_default_csky_1][23185]
- [LSS] Spawning object [sim_default_csky_023188][sim_default_csky_0][23188]
- [LSS] Spawning object [mar_smart_terrain_base_stalker_leader_marsh23192][mar_smart_terrain_base_stalker_leader_marsh][23192]
- [LSS] Spawning object [sim_default_csky_412517][sim_default_csky_4][12517]
- [LSS] Spawning object [sim_default_csky_424377][sim_default_csky_4][24377]
- [LSS] Spawning object [zone_mine_acidic_average26332][zone_mine_acidic_average][26332]
- [LSS] Spawning object [zone_mine_chemical_average26333][zone_mine_chemical_average][26333]
- [LSS] Spawning object [zone_mine_gravitational_weak26334][zone_mine_gravitational_weak][26334]
- [LSS] Spawning object [zone_mine_electric_weak26335][zone_mine_electric_weak][26335]
- [LSS] Spawning object [zone_mine_gravitational_average26336][zone_mine_gravitational_average][26336]
- [LSS] Spawning object [zone_mine_electric_average26337][zone_mine_electric_average][26337]
- [LSS] Spawning object [zone_mine_chemical_average26338][zone_mine_chemical_average][26338]
- [LSS] Spawning object [zone_mine_acidic_weak26339][zone_mine_acidic_weak][26339]
- [LSS] Spawning object [zone_mine_gravitational_strong26340][zone_mine_gravitational_strong][26340]
- [LSS] Spawning object [zone_mine_thermal_weak26341][zone_mine_thermal_weak][26341]
- [LSS] Spawning object [zone_mine_electric_weak26342][zone_mine_electric_weak][26342]
- [LSS] Spawning object [zone_mine_gravitational_weak26343][zone_mine_gravitational_weak][26343]
- [LSS] Spawning object [zone_mine_gravitational_weak26344][zone_mine_gravitational_weak][26344]
- [LSS] Spawning object [zone_mine_acidic_weak26345][zone_mine_acidic_weak][26345]
- [LSS] Spawning object [zone_mine_gravitational_weak26346][zone_mine_gravitational_weak][26346]
- [LSS] Spawning object [zone_mine_thermal_weak26347][zone_mine_thermal_weak][26347]
- [LSS] Spawning object [zone_mine_thermal_weak26348][zone_mine_thermal_weak][26348]
- [LSS] Spawning object [zone_mine_gravitational_strong26349][zone_mine_gravitational_strong][26349]
- [LSS] Spawning object [zone_radioactive_weak26350][zone_radioactive_weak][26350]
- [LSS] Spawning object [zone_mine_gravitational_strong26351][zone_mine_gravitational_strong][26351]
- [LSS] Spawning object [zone_mine_electric_weak26352][zone_mine_electric_weak][26352]
- [LSS] Spawning object [zone_mine_thermal_weak26353][zone_mine_thermal_weak][26353]
- [LSS] Spawning object [zone_radioactive_weak26354][zone_radioactive_weak][26354]
- [LSS] Spawning object [zone_radioactive_weak26355][zone_radioactive_weak][26355]
- [LSS] Spawning object [zone_mine_gravitational_strong26356][zone_mine_gravitational_strong][26356]
- [LSS] Spawning object [zone_mine_acidic_average26357][zone_mine_acidic_average][26357]
- [LSS] Spawning object [zone_mine_gravitational_strong26358][zone_mine_gravitational_strong][26358]
- [LSS] Spawning object [zone_mine_gravitational_average26359][zone_mine_gravitational_average][26359]
- [LSS] Spawning object [zone_mine_gravitational_weak26360][zone_mine_gravitational_weak][26360]
- [LSS] Spawning object [zone_mine_gravitational_weak26361][zone_mine_gravitational_weak][26361]
- [LSS] Spawning object [zone_mine_thermal_average26362][zone_mine_thermal_average][26362]
- [LSS] Spawning object [zone_mine_thermal_weak26363][zone_mine_thermal_weak][26363]
- [LSS] Spawning object [zone_mine_gravitational_weak26364][zone_mine_gravitational_weak][26364]
- [LSS] Spawning object [zone_mine_gravitational_average26365][zone_mine_gravitational_average][26365]
- [LSS] Spawning object [zone_mine_chemical_average26366][zone_mine_chemical_average][26366]
- [LSS] Spawning object [zone_mine_acidic_weak26367][zone_mine_acidic_weak][26367]
- [LSS] Spawning object [zone_mine_gravitational_average26368][zone_mine_gravitational_average][26368]
- [LSS] Spawning object [zone_mine_gravitational_weak26369][zone_mine_gravitational_weak][26369]
- [LSS] Spawning object [zone_mine_gravitational_weak26370][zone_mine_gravitational_weak][26370]
- [LSS] Spawning object [zone_mine_electric_weak26371][zone_mine_electric_weak][26371]
- [LSS] Spawning object [zone_mine_gravitational_weak26372][zone_mine_gravitational_weak][26372]
- [LSS] Spawning object [zone_mine_gravitational_weak26373][zone_mine_gravitational_weak][26373]
- [LSS] Spawning object [zone_mine_electric_average26374][zone_mine_electric_average][26374]
- [LSS] Spawning object [zone_mine_gravitational_strong26375][zone_mine_gravitational_strong][26375]
- [LSS] Spawning object [zone_mine_gravitational_weak26376][zone_mine_gravitational_weak][26376]
- [LSS] Spawning object [zone_mine_acidic_average26377][zone_mine_acidic_average][26377]
- [LSS] Spawning object [zone_mine_electric_weak26378][zone_mine_electric_weak][26378]
- [LSS] Spawning object [zone_mine_gravitational_average26379][zone_mine_gravitational_average][26379]
- [LSS] Spawning object [zone_mine_thermal_weak26380][zone_mine_thermal_weak][26380]
- [LSS] Spawning object [zone_mine_gravitational_strong26381][zone_mine_gravitational_strong][26381]
- [LSS] Spawning object [zone_mine_electric_weak26382][zone_mine_electric_weak][26382]
- [LSS] Spawning object [zone_mine_chemical_average26383][zone_mine_chemical_average][26383]
- [LSS] Spawning object [zone_mine_chemical_weak26384][zone_mine_chemical_weak][26384]
- [LSS] Spawning object [zone_mine_gravitational_weak26385][zone_mine_gravitational_weak][26385]
- [LSS] Spawning object [zone_mine_gravitational_weak26386][zone_mine_gravitational_weak][26386]
- [LSS] Spawning object [zone_mine_acidic_weak26387][zone_mine_acidic_weak][26387]
- [LSS] Spawning object [zone_mine_thermal_average26388][zone_mine_thermal_average][26388]
- [LSS] Spawning object [zone_radioactive_average26389][zone_radioactive_average][26389]
- [LSS] Spawning object [zone_mine_chemical_average26390][zone_mine_chemical_average][26390]
- [LSS] Spawning object [zone_mine_acidic_weak26391][zone_mine_acidic_weak][26391]
- [LSS] Spawning object [zone_mine_electric_weak26392][zone_mine_electric_weak][26392]
- [LSS] Spawning object [zone_mine_thermal_weak26393][zone_mine_thermal_weak][26393]
- [LSS] Spawning object [zone_mine_electric_average26394][zone_mine_electric_average][26394]
- [LSS] Spawning object [zone_mine_gravitational_weak26395][zone_mine_gravitational_weak][26395]
- [LSS] Spawning object [zone_radioactive_average26396][zone_radioactive_average][26396]
- [LSS] Spawning object [zone_mine_thermal_average26397][zone_mine_thermal_average][26397]
- [LSS] Spawning object [zone_mine_acidic_weak26398][zone_mine_acidic_weak][26398]
- [LSS] Spawning object [zone_mine_gravitational_average26399][zone_mine_gravitational_average][26399]
- [LSS] Spawning object [zone_mine_gravitational_weak26400][zone_mine_gravitational_weak][26400]
- [LSS] Spawning object [zone_mine_gravitational_strong26401][zone_mine_gravitational_strong][26401]
- [LSS] Spawning object [zone_mine_electric_average26402][zone_mine_electric_average][26402]
- [LSS] Spawning object [zone_mine_gravitational_weak26403][zone_mine_gravitational_weak][26403]
- [LSS] Spawning object [zone_mine_thermal_weak26404][zone_mine_thermal_weak][26404]
- [LSS] Spawning object [zone_mine_gravitational_strong26405][zone_mine_gravitational_strong][26405]
- [LSS] Spawning object [zone_mine_thermal_average26406][zone_mine_thermal_average][26406]
- [LSS] Spawning object [zone_mine_thermal_weak26407][zone_mine_thermal_weak][26407]
- [LSS] Spawning object [zone_mine_thermal_weak26408][zone_mine_thermal_weak][26408]
- [LSS] Spawning object [zone_mine_gravitational_weak26409][zone_mine_gravitational_weak][26409]
- [LSS] Spawning object [zone_mine_acidic_average26410][zone_mine_acidic_average][26410]
- [LSS] Spawning object [zone_mine_electric_average26411][zone_mine_electric_average][26411]
- [LSS] Spawning object [zone_mine_electric_weak26412][zone_mine_electric_weak][26412]
- [LSS] Spawning object [zone_mine_electric_weak26413][zone_mine_electric_weak][26413]
- [LSS] Spawning object [zone_mine_acidic_average26414][zone_mine_acidic_average][26414]
- [LSS] Spawning object [zone_mine_gravitational_strong26415][zone_mine_gravitational_strong][26415]
- [LSS] Spawning object [zone_mine_electric_average26416][zone_mine_electric_average][26416]
- [LSS] Spawning object [zone_mine_gravitational_strong26417][zone_mine_gravitational_strong][26417]
- [LSS] Spawning object [zone_mine_acidic_weak26418][zone_mine_acidic_weak][26418]
- [LSS] Spawning object [zone_mine_thermal_weak26419][zone_mine_thermal_weak][26419]
- [LSS] Spawning object [zone_mine_gravitational_strong26420][zone_mine_gravitational_strong][26420]
- [LSS] Spawning object [zone_mine_acidic_average26421][zone_mine_acidic_average][26421]
- [LSS] Spawning object [zone_mine_gravitational_average26422][zone_mine_gravitational_average][26422]
- [LSS] Spawning object [zone_mine_gravitational_strong26423][zone_mine_gravitational_strong][26423]
- [LSS] Spawning object [zone_mine_thermal_average26424][zone_mine_thermal_average][26424]
- [LSS] Spawning object [zone_mine_gravitational_strong26425][zone_mine_gravitational_strong][26425]
- [LSS] Spawning object [zone_mine_thermal_average26426][zone_mine_thermal_average][26426]
- [LSS] Spawning object [zone_mine_gravitational_average26427][zone_mine_gravitational_average][26427]
- [LSS] Spawning object [zone_mine_gravitational_weak26428][zone_mine_gravitational_weak][26428]
- [LSS] Spawning object [zone_mine_gravitational_strong26429][zone_mine_gravitational_strong][26429]
- [LSS] Spawning object [zone_mine_electric_average26430][zone_mine_electric_average][26430]
- [LSS] Spawning object [zone_mine_gravitational_strong26431][zone_mine_gravitational_strong][26431]
- [LSS] Spawning object [zone_mine_gravitational_weak26432][zone_mine_gravitational_weak][26432]
- [LSS] Spawning object [zone_mine_gravitational_average26433][zone_mine_gravitational_average][26433]
- [LSS] Spawning object [zone_mine_thermal_average26434][zone_mine_thermal_average][26434]
- [LSS] Spawning object [zone_mine_gravitational_average26435][zone_mine_gravitational_average][26435]
- [LSS] Spawning object [zone_mine_chemical_average26436][zone_mine_chemical_average][26436]
- [LSS] Spawning object [zone_mine_gravitational_weak26437][zone_mine_gravitational_weak][26437]
- [LSS] Spawning object [zone_mine_gravitational_strong26438][zone_mine_gravitational_strong][26438]
- [LSS] Spawning object [zone_mine_gravitational_strong26439][zone_mine_gravitational_strong][26439]
- [LSS] Spawning object [zone_mine_gravitational_strong26440][zone_mine_gravitational_strong][26440]
- [LSS] Spawning object [zone_mine_gravitational_strong26441][zone_mine_gravitational_strong][26441]
- [LSS] Spawning object [zone_radioactive_weak26442][zone_radioactive_weak][26442]
- [LSS] Spawning object [zone_mine_gravitational_average26443][zone_mine_gravitational_average][26443]
- [LSS] Spawning object [zone_mine_thermal_average26444][zone_mine_thermal_average][26444]
- [LSS] Spawning object [zone_mine_gravitational_strong26445][zone_mine_gravitational_strong][26445]
- [LSS] Spawning object [zone_mine_chemical_average26446][zone_mine_chemical_average][26446]
- [LSS] Spawning object [zone_mine_acidic_weak26447][zone_mine_acidic_weak][26447]
- [LSS] Spawning object [zone_mine_electric_weak26448][zone_mine_electric_weak][26448]
- [LSS] Spawning object [zone_mine_thermal_weak26449][zone_mine_thermal_weak][26449]
- [LSS] Spawning object [zone_mine_electric_weak26450][zone_mine_electric_weak][26450]
- [LSS] Spawning object [zone_mine_gravitational_average26451][zone_mine_gravitational_average][26451]
- [LSS] Spawning object [zone_mine_chemical_average26452][zone_mine_chemical_average][26452]
- [LSS] Spawning object [zone_mine_gravitational_weak26453][zone_mine_gravitational_weak][26453]
- [LSS] Spawning object [zone_mine_electric_weak26454][zone_mine_electric_weak][26454]
- [LSS] Spawning object [zone_mine_gravitational_average26455][zone_mine_gravitational_average][26455]
- [LSS] Spawning object [zone_mine_gravitational_strong26456][zone_mine_gravitational_strong][26456]
- [LSS] Spawning object [zone_mine_gravitational_weak26457][zone_mine_gravitational_weak][26457]
- [LSS] Spawning object [zone_radioactive_weak26458][zone_radioactive_weak][26458]
- [LSS] Spawning object [zone_mine_thermal_average26459][zone_mine_thermal_average][26459]
- [LSS] Spawning object [zone_mine_chemical_average26460][zone_mine_chemical_average][26460]
- [LSS] Spawning object [zone_mine_gravitational_average26461][zone_mine_gravitational_average][26461]
- [LSS] Spawning object [zone_mine_gravitational_strong26462][zone_mine_gravitational_strong][26462]
- [LSS] Spawning object [breadold26764][breadold][26764]
- [LSS] Spawning object [ammo_5.45x39_ap_bad26999][ammo_5.45x39_ap_bad][26999]
- [LSS] Spawning object [jar27356][jar][27356]
- [LSS] Spawning object [bandage27490][bandage][27490]
- [LSS] Spawning object [caffeine27550][caffeine][27550]
- [LSS] Spawning object [toolkit_r528143][toolkit_r5][28143]
- [LSS] Spawning object [ammo_5.7x28_ss19028548][ammo_5.7x28_ss190][28548]
- [LSS] Spawning object [lurker_1_strong29804][lurker_1_strong][29804]
- [LSS] Spawning object [cat_normal_e30254][cat_normal_e][30254]
- [LSS] Spawning object [flesh_01a_weak30209][flesh_01a_weak][30209]
- [LSS] Spawning object [flesh_02a_normal30417][flesh_02a_normal][30417]
- [LSS] Spawning object [rat_weak30419][rat_weak][30419]
- [LSS] Spawning object [grease31256][grease][31256]
- [LSS] Spawning object [yadylin32790][yadylin][32790]
- [LSS] Spawning object [water_drink33539][water_drink][33539]
- [LSS] Spawning object [ammo_9x18_fmj_bad33542][ammo_9x18_fmj_bad][33542]
- [LSS] Spawning object [af_peas34082][af_peas][34082]
- [LSS] Spawning object [af_grapes34083][af_grapes][34083]
- [LSS] Spawning object [conserva34377][conserva][34377]
- [LSS] Spawning object [roubles34561][roubles][34561]
- [LSS] Spawning object [bloodsucker_green_normal34879][bloodsucker_green_normal][34879]
- [LSS] Spawning object [dog_normal_red35971][dog_normal_red][35971]
- [LSS] Spawning object [dog_weak_red36611][dog_weak_red][36611]
- [LSS] Spawning object [dog_weak_white36959][dog_weak_white][36959]
- [LSS] Spawning object [dog_weak_white37188][dog_weak_white][37188]
- [LSS] Spawning object [dog_weak_brown37375][dog_weak_brown][37375]
- [LSS] Spawning object [ammo_9x18_ap_bad37503][ammo_9x18_ap_bad][37503]
- [LSS] Spawning object [inv_backpack38942][inv_backpack][38942]
- [LSS] Spawning object [drug_booster39723][drug_booster][39723]
- [LSS] Spawning object [inv_backpack39936][inv_backpack][39936]
- [LSS] Spawning object [inv_backpack40713][inv_backpack][40713]
- [LSS] Spawning object [nj_gloves41634][nj_gloves][41634]
- [LSS] Spawning object [inv_backpack42341][inv_backpack][42341]
- [LSS] Spawning object [nj_akmparts43267][nj_akmparts][43267]
- [LSS] Spawning object [dog_strong_bulterier43899][dog_strong_bulterier][43899]
- [LSS] Spawning object [dog_strong_brown43900][dog_strong_brown][43900]
- [LSS] Spawning object [sim_default_renegade_143913][sim_default_renegade_1][43913]
- [LSS] Spawning object [flesh_02a_normal44596][flesh_02a_normal][44596]
- [LSS] Spawning object [flesh_02a_normal44681][flesh_02a_normal][44681]
- [LSS] Spawning object [flesh_01a_normal44778][flesh_01a_normal][44778]
- [LSS] Spawning object [drug_coagulant45134][drug_coagulant][45134]
- [LSS] Spawning object [][physic_destroyable_object][47369]
- [LSS] Spawning object [][physic_destroyable_object][47380]
- [LSS] Spawning object [][physic_destroyable_object][47383]
- [LSS] Spawning object [][physic_destroyable_object][47384]
- [LSS] Spawning object [][physic_destroyable_object][47385]
- [LSS] Spawning object [][physic_destroyable_object][47386]
- [LSS] Spawning object [][physic_destroyable_object][47387]
- [LSS] Spawning object [][physic_destroyable_object][47389]
- [LSS] Spawning object [boar_02a_weak48464][boar_02a_weak][48464]
- [LSS] Spawning object [boar_01a_weak48465][boar_01a_weak][48465]
- [LSS] Spawning object [boar_normal48466][boar_normal][48466]
- [LSS] Spawning object [m_crow51715][m_crow][51715]
- [LSS] Spawning object [sim_default_csky_153442][sim_default_csky_1][53442]
- [LSS] Spawning object [sim_default_csky_253445][sim_default_csky_2][53445]
- [LSS] Spawning object [flesh_03a_normal53765][flesh_03a_normal][53765]
- [LSS] Spawning object [flesh_02a_weak53795][flesh_02a_weak][53795]
- [LSS] Spawning object [cat_normal_a53797][cat_normal_a][53797]
- [LSS] Spawning object [cat_strong_b53798][cat_strong_b][53798]
- [LSS] Spawning object [cat_weak_b53799][cat_weak_b][53799]
- [LSS] Spawning object [sim_default_renegade_254287][sim_default_renegade_2][54287]
- [LSS] Spawning object [bloodsucker_green_normal54304][bloodsucker_green_normal][54304]
- [LSS] Spawning object [zombie_normal54803][zombie_normal][54803]
- [LSS] Spawning object [zombie_strong54804][zombie_strong][54804]
- [LSS] Spawning object [zombie_normal54805][zombie_normal][54805]
- [LSS] Spawning object [m_crow59392][m_crow][59392]
- [LSS] Spawning object [m_crow60160][m_crow][60160]
- [LSS] Spawning object [cutlery65281][cutlery][65281]
- * phase time: 186 ms
- * phase cmem: 1233881 K
- * phase time: 166 ms
- * phase cmem: 1233895 K
- * client : connection accepted - <All Ok>
- * phase time: 160 ms
- * phase cmem: 1233928 K
- * phase time: 162 ms
- * phase cmem: 1233926 K
- * phase time: 2071 ms
- * phase cmem: 1423258 K
- DX10: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\shaders\r3\deffer_terrain_low_flat.ps is missing. Replace with stub_default.ps
- * phase time: 223 ms
- * phase cmem: 1433500 K
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65526 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65220 verts, 2038 Kb
- * [Loading VB] 11763 verts, 367 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb [2]
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb [2]
- * [Loading VB] 65523 verts, 2047 Kb
- * [Loading VB] 65516 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb [2]
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65518 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65527 verts, 2047 Kb [2]
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65528 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb [3]
- * [Loading VB] 50020 verts, 1563 Kb
- * [Loading VB] 65535 verts, 2047 Kb [4]
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb [4]
- * [Loading VB] 12174 verts, 380 Kb
- * [Loading IB] 1048575 indices, 2047 Kb [14]
- * [Loading IB] 178593 indices, 348 Kb
- * [Loading VB] 65534 verts, 767 Kb [2]
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb [3]
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb [3]
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb [2]
- * [Loading VB] 58723 verts, 688 Kb
- * [Loading IB] 1048575 indices, 2047 Kb [9]
- * [Loading IB] 189144 indices, 369 Kb
- * phase time: 279 ms
- * phase cmem: 1434035 K
- * phase time: 195 ms
- * phase cmem: 1450648 K
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 60329 v(20), 54900 p
- * [DETAILS] Batch(61), VB(1178K), IB(321K)
- * phase time: 179 ms
- * phase cmem: 1450794 K
- * Loading HOM: f:/games/stalker anomaly 1.5.3/bin/..\gamedata\levels\k00_marsh\level.hom
- ! Invalid HOM triangle (-238.000000,11.400609,-238.000000)-(-238.000000,-31.897480,-238.000000)-(-238.000000,-51.897480,-238.000000)
- ! Invalid HOM triangle (-238.000000,11.400609,-238.000000)-(-238.000000,-51.897480,-238.000000)-(-238.000000,-8.599391,-238.000000)
- * phase time: 166 ms
- * phase cmem: 1451079 K
- * phase time: 165 ms
- * phase cmem: 1451077 K
- * phase time: 164 ms
- * phase cmem: 1451076 K
- CResourceManager::DeferredUpload -> START, size = 1979
- ! Fallback to default bump map: deta\deta_00010_bump
- ! Fallback to default bump map: deta\deta_00010_bump#
- ! Fallback to default bump map: lfo\lfo_details\decail_spidernet_00_bump
- ! Fallback to default bump map: lfo\lfo_details\decail_spidernet_00_bump#
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_00_bump
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_00_bump#
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_02_bump
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_01_bump
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_01_bump#
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_03_bump#
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_02_bump#
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_03_bump
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_full_bump
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_bump
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_bump#
- ! Fallback to default bump map: lfo\lfo_details\plants\water_leaves_full_bump#
- texture loading time: 881
- * t-report - base: 1967, 3158541 K
- * t-report - lmap: 12, 12289 K
- * phase time: 1560 ms
- * phase cmem: 1746032 K
- * phase time: 245 ms
- * phase cmem: 1746060 K
- * [x-ray]: Full Memory Stats
- * [win32]: free[137426131108 K], reserved[4478660 K], committed[8343640 K]
- * [ D3D ]: textures[3282921 K]
- * [x-ray]: process heap[1746061 K]
- * [x-ray]: shared strings: memory[274672 K], count[270818]
- * [x-ray]: shared memory: memory[81687 K]
- ~ ------------------------------------------------------------------------
- ~ STACK TRACEBACK:
- ... _g.script (line: 672) in function 'abort'
- ... sound_theme.script (line: 615) in function <... sound_theme.script:585>
- [C]: in function 'object_sound'
- ... sound_theme.script (line: 848) in function <... sound_theme.script:839>
- [C]: in function 'section_for_each'
- ... sound_theme.script (line: 856) in function 'load_sound'
- ... bind_stalker.script (line: 19) in function <... bind_stalker.script:12>
- [C]: in function 'actor_binder'
- ... bind_stalker.script (line: 6) in function <... bind_stalker.script:5>
- ~ ------------------------------------------------------------------------
- There are no sound collection with path: anomaly_radio_addon\yanov_radio\yanov_radio_
- Time continual is:23943
- # LOADING: level_weather | cycle: partly - preset: w_partly1 - is_underground: false - weather_storage size: 8
- g_game_difficulty gd_veteran
- g_hit_pwr_modif 1
- g_dispersion_base 2
- g_dispersion_factor 3
- - Water deprivation | Enabled
- - Sleep deprivation | Enabled
- # Autosave not found.
- -Smart terrains can spawn squads normaly
- category: processing encyclopedia_addons
- article: processing article_opo
- [WG] Western Goods version 3.1.0
- - Bribe | Enabled
- ! Fallback to default bump map: wpn\m1a1\tommy_1921_bump#
- ! Fallback to default bump map: wpn\m1a1\45acp_bump#
- ! Fallback to default bump map: wpn\m1a1\m1a1_bump#
- ! Can't find sound '$no_sounds'
- ! Can't find sound 'wpn_kiparis_snd_shoot'
- ! Can't find sound 'weapons\_shared\mono\556\mid_556'
- ! Can't find texture 'sights'
- ! Can't find texture 'pm'
- ! Fallback to default bump map: ghillie_wrap\ghillie_net_bump#
- ! Fallback to default bump map: ghillie_wrap\ghillie_net_bump
- ! Can't find sound 'weapons\357\mtx570\357_sil_dis'
- ! Fallback to default bump map: wpn\rsh12\weapon_vm_pi_cpapa_loader_rgb_bump#
- ! Fallback to default bump map: wpn\rsh12\weapon_vm_pi_cpapa_loader_rgb_bump
- ! Can't find texture 'wpn\wpn_mark_cw_rakurs'
- ! Can't find texture 'wpn\wpn_crosshair_rakurs'
- ! Fallback to default bump map: wpn\wpn_stielhandgranate\wpn_stielhandgranate_bump#
- ! Fallback to default bump map: wpn\splinter_nade\tex_splinter_nade_head_bump#
- ! Fallback to default bump map: wpn\wpn_pt25\wpn_pt25_upper_bump#
- ! Fallback to default bump map: wpn\wpn_pt25\wpn_pt25_lower_bump#
- ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_muzzle_brake_bump#
- ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_upper_bump#
- ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_pistolgrip_bump#
- ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_lower_bump#
- ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_mag_bump#
- ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_silencer_bump#
- ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_maginsert_bump#
- ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_handguard_bump#
- ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_irons_front_bump#
- ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_irons_rear_bump#
- ! Fallback to default bump map: wpn\shared_lewd\Paint_Spray_Gun_bump#
- ! Can't find texture 'wpn\wpn_sg510\sig_510_map2_Bump#'
- ! Can't find texture 'wpn\wpn_sg510\sig_510_map1_Bump#'
- ! Fallback to default bump map: wpn\yukiz\eftm60\m60e4_charging_handle_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\pistolgrip_m60_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\m60e4_762x51_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\m60_box_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\reciever_m60e4mod1_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\m60_plate_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\m60_internals_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\m60e4_gastube_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\m60e4_hangar_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\stock_m60_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\m60e4_trigger_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\handguarde4_mod1_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\barrel_m60e4_475mm_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\m60_gasblock_e6_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\muzzle_m60e3_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\sight_rear_m60_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\sight_front_m60_bump#
- ! Fallback to default bump map: wpn\yukiz\eftm60\b25urk1_bump#
- DX10: Shader 'models\scope_back' not found in library.
- DX10: Shader 'models\scope_reticle' not found in library.
- ! Fallback to default bump map: item\item_diolator_radio_bump#
- ! Fallback to default bump map: wpn\arbiter_bushmaster\tex_arbiter_bushmaster_main_bump#
- ! Fallback to default bump map: wpn\arbiter_bushmaster\tex_arbiter_bushmaster_scope_bump#
- ! Fallback to default bump map: wpn\rsh12\rsh12_weapon_bump#
- ! Fallback to default bump map: wpn\rsh12\rsh12_pistolgrip_bump#
- ! Fallback to default bump map: wpn\rsh12\rsh12_cylinder_bump#
- ! Fallback to default bump map: wpn\rsh12\patron_127x55_ps12_bump#
- ! Fallback to default bump map: wpn\LJ\P320\p320_bump#
- ! Fallback to default bump map: wpn\LJ\P320\supp_bump#
- ! Fallback to default bump map: wpn\LJ\P320\bullets_bump#
- ! Fallback to default bump map: wpn\ar57\tex_ar57_02_bump#
- ! Fallback to default bump map: wpn\ar57\tex_ar57_03_bump#
- ! Fallback to default bump map: wpn\ar57\tex_ar57_01_bump#
- ! Fallback to default bump map: wpn\ar57\tex_ar57_04_bump#
- ! Fallback to default bump map: wpn\wpn_svch\svch_muzzle_bump#
- ! Fallback to default bump map: wpn\wpn_svch\svch_base1_bump#
- ! Fallback to default bump map: wpn\wpn_svch\svch_base2_bump#
- ! Fallback to default bump map: wpn\wpn_svch\svch_bipod_bump#
- ! Fallback to default bump map: wpn\wpn_svch\svch_barrel_bump#
- ! Fallback to default bump map: wpn\wpn_svch\svch_magazine_bump#
- ! Fallback to default bump map: wpn\wpn_svch\svch_scope_bump#
- ! Can't find sound 'wpn_ash12_snd_shoot'
- ! Can't find sound 'wpn_ash12_snd_shoot_actor'
- ! Can't find sound 'wpn_ash12_snd_silenced'
- ! Can't find sound 'wpn_ash12_snd_silenced_actor'
- ! Fallback to default bump map: wpn\eft_vpo_215\vpo_barrel_bump#
- ! Fallback to default bump map: wpn\eft_vpo_215\vpo_bolt_bump#
- ! Fallback to default bump map: wpn\eft_vpo_215\vpo_fstock_bump#
- ! Fallback to default bump map: wpn\eft_vpo_215\vpo_mag_bump#
- ! Fallback to default bump map: wpn\eft_vpo_215\vpo_mount_bump#
- ! Fallback to default bump map: wpn\eft_vpo_215\vpo_muzzle_bump#
- ! Fallback to default bump map: wpn\eft_vpo_215\vpo_sil_bump#
- ! Fallback to default bump map: wpn\eft_vpo_215\vpo_stock_bump#
- ! Fallback to default bump map: wpn\eft_vpo_215\vpo_bullet_bump#
- ! Fallback to default bump map: wpn\rossmk3j\tex_rossmk3_scope_bump#
- ! Fallback to default bump map: wpn\rossmk3j\tex_rossmk3_body_bump#
- ! Fallback to default bump map: wpn\rossmk3j\tex_rossmk3_receiver_bump#
- ! Fallback to default bump map: wpn\m67\tex_m67_main_bump#
- ! Fallback to default bump map: wpn\rugerlcr\tex_rugerlcr_main_bump#
- ! Fallback to default bump map: wpn\wpn_sav1907\wpn_sav1907_aux_bump#
- ! Fallback to default bump map: wpn\wpn_sav1907\wpn_sav1907_upper_bump#
- ! Fallback to default bump map: wpn\wpn_sav1907\wpn_sav1907_lower_bump#
- ! Fallback to default bump map: wpn\mp43\tex_mp43_frontsight_bump#
- ! Fallback to default bump map: wpn\mp43\tex_mp43_barrel_bump#
- ! Fallback to default bump map: wpn\mp43\tex_mp43_main_bump#
- ! Fallback to default bump map: wpn\mp43\tex_mp43_pad_bump#
- ! Can't find sound 'weapons\aug\bolt\556_bolt_casing1'
- ! Can't find sound 'weapons\aug\bolt\556_bolt_casing2'
- ! Can't find sound 'weapons\aug\bolt\556_bolt_casing3'
- ! Can't find sound 'weapons\aug\bolt\556_bolt_casing4'
- ! Fallback to default bump map: wpn\mauser_c96\tex_mauser_c96_main_bump#
- ! Fallback to default bump map: item\item_diolator_dosimeter_bump#
- ! Fallback to default bump map: item\item_diolator_flashlight_bump#
- ! Fallback to default bump map: wpn\arbiter_revolver\tex_arbiter_revolver_main_bump#
- ! Fallback to default bump map: wpn\bar\tex_bar_main_bump#
- ! Fallback to default bump map: wpn\bar\tex_bar_ammo_bump#
- ! Can't find sound 'wpn_hpsa_snd_shoot'
- ! Fallback to default bump map: wpn\garand_j\tex_garand_j_main_bump#
- ! Fallback to default bump map: wpn\garand_j\tex_garand_j_bullets_bump#
- ! Can't find texture 'wpn\grease_reddot'
- ! Can't find texture 'wpn\grease_sil'
- ! Can't find texture 'wpn\cw_attachments\mark_kobra'
- ! Can't find texture 'wpn\grease_mag'
- ! Fallback to default bump map: wpn\hk_g56\tex_hk_g56_05_bump#
- ! Fallback to default bump map: wpn\hk_g56\tex_hk_g56_04_bump#
- ! Fallback to default bump map: wpn\hk_g56\tex_hk_g56_02_bump#
- ! Fallback to default bump map: wpn\hk_g56\tex_hk_g56_03_bump#
- ! Can't find texture 'wpn\wpn_g11\g11_map1_Bump#'
- ! Can't find texture 'wpn\wpn_g11\g11_map2_Bump#'
- ! Can't find sound 'wpn\g3\no_sounds#'
- ! Can't find sound 'weapons\scar_h_l\inspect'
- ! Can't find sound 'weapons\scar_h_l\draw'
- ! Can't find sound 'weapons\scar_h_l\holster'
- ! Can't find sound 'weapons\scar_h_l\empty'
- ! Can't find sound 'weapons\scar_h_l\reload'
- ! Can't find sound 'weapons\scar_h_l\reload_empty'
- ! Can't find sound 'weapons\scar_h_l\unjam'
- ! Can't find sound 'weapons\scar_h_l\switch_mode'
- ! Can't find sound 'weapons\scar_h_l\scar_sil_1'
- ! Can't find sound 'weapons\scar_h_l\scar_sil_2'
- ! Can't find sound 'weapons\scar_h_l\scar_sil_3'
- ! Can't find texture 'wpn\wpn_dp27'
- ! Fallback to default bump map: wpn\wpn_dp27_bump#
- ! Fallback to default bump map: wpn\wpn_dp27_bump
- ! Can't find texture 'shoker_mod\wpn\addons\addons_sil_9x18'
- ! Can't find texture 'shoker_mod\wpn\oc33\oc33_1'
- ! Can't find sound 'wpn_rpk_snd_shoot'
- ! Fallback to default bump map: wpn\at_nade\tex_at_nade_main_bump#
- ! Fallback to default bump map: wpn\pistols\wpn_vis35\wpn_vis35_world_merged_bump#
- ! Fallback to default bump map: wpn\m249\m249_bump#
- ! Fallback to default bump map: wpn\wpn_sw1917\wpn_sw1917_sil_bump#
- ! Fallback to default bump map: wpn\wpn_sw1917\wpn_sw1917_grips_bump#
- ! Fallback to default bump map: wpn\wpn_sw1917\wpn_sw1917_main_bump#
- ! Can't find sound 'wpn_357_snd_shoot_actor'
- ! Fallback to default bump map: wpn\n1895_j\tex_n1895_j_main_bump#
- ! Fallback to default bump map: wpn\pistols\wpn_vis35\black\wpn_vis35_frame_bump#
- ! Fallback to default bump map: wpn\pistols\wpn_vis35\black\wpn_vis35_slide_bump#
- ! Fallback to default bump map: wpn\pistols\wpn_vis35\black\wpn_vis35_comp_bump#
- ! Fallback to default bump map: wpn\pistols\wpn_vis35\wpn_vis35_grip_bump#
- ! Fallback to default bump map: wpn\pistols\wpn_vis35\wpn_vis35_bullets_bump#
- ! Fallback to default bump map: wpn\wpn_trejo22\wpn_trejo22_upper_bump#
- ! Fallback to default bump map: wpn\wpn_trejo22\wpn_trejo22_lower_bump#
- ! Fallback to default bump map: wpn\wpn_trejo22\wpn_trejo22_aux_bump#
- ! Fallback to default bump map: wpn\vr80\tex_vr80_stocktube_bump#
- ! Fallback to default bump map: wpn\vr80\tex_vr80_barrel_bump#
- ! Fallback to default bump map: wpn\vr80\tex_vr80_barrelshroud_bump#
- ! Fallback to default bump map: wpn\vr80\tex_vr80_handguard_bump#
- ! Fallback to default bump map: wpn\vr80\tex_vr80_mag_bump#
- ! Fallback to default bump map: wpn\vr80\tex_vr80_receiver_bump#
- ! Fallback to default bump map: wpn\vr80\tex_vr80_stock_bump#
- ! Fallback to default bump map: wpn\vr80\tex_vr80_sights_bump#
- ! Can't find texture 'wpn\wpn_addon_scope_lens'
- ! Can't find texture 'wpn\wpn_addon_scope_lens_arrow'
- ! Fallback to default bump map: wpn\wpn_revolverll\weapon_vm_pi_cpapa_loader_rgb_bump#
- ! Fallback to default bump map: wpn\marlin_tracker\tex_marlin_tracker_2_bump#
- ! Fallback to default bump map: wpn\marlin_tracker\tex_marlin_tracker_1_bump#
- ! Fallback to default bump map: wpn\marlin_tracker\tex_marlin_tracker_4_bump#
- ! Fallback to default bump map: wpn\marlin_tracker\tex_marlin_tracker_3_bump#
- ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_shell_bump#
- ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_receiver_bump#
- ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_barrel_bump#
- ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_wood_bump#
- ! Fallback to default bump map: wpn\wpn_pt25\wpn_pt25_aux_bump#
- ! Fallback to default bump map: wpn\wpn_pt22\wpn_pt22_lower_bump#
- ! Fallback to default bump map: wpn\wpn_pt22\wpn_pt22_upper_bump#
- ! Fallback to default bump map: wpn\pistols\wpn_vis35\wpn_vis35_frame_bump#
- ! Fallback to default bump map: wpn\pistols\wpn_vis35\wpn_vis35_slide_bump#
- ! Fallback to default bump map: wpn\pistols\wpn_vis35\wpn_vis35_comp_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_adapter_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_sil_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_metal_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_guts_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_tan_stock2_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_tan_stock_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_rm_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_barrel_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_muzzle_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_mag_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_mag_cap_bump#
- ! Fallback to default bump map: wpn\eft_aa12\aa12_ammo_bump#
- ! Fallback to default bump map: wpn\sw_m500\weapon_vm_pi_cpapa_loader_rgb_bump#
- ! Fallback to default bump map: wpn\sw_m500\weapon_vm_pi_cpapa_loader_rgb_bump
- ! Fallback to default bump map: wpn\win1886\tex_win1886_03_bump#
- ! Fallback to default bump map: wpn\win1886\tex_win1886_02_bump#
- ! Fallback to default bump map: wpn\win1886\tex_win1886_01_bump#
- ! Fallback to default bump map: wpn\arbiter_defender\tex_arbiter_defender_main_bump#
- ! Fallback to default bump map: wpn\brn180\tex_brn180_sights_bump#
- ! Fallback to default bump map: wpn\brn180\tex_brn180_mag_bump#
- ! Fallback to default bump map: wpn\brn180\tex_brn180_handguard_bump#
- ! Fallback to default bump map: wpn\brn180\tex_brn180_lower_bump#
- ! Fallback to default bump map: wpn\brn180\tex_brn180_upper_bump#
- ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_lower_bump#
- ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_internal_bump#
- ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_mag_bump#
- ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_bullet_bump#
- ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_barrel_bump#
- ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_gasblock_bump#
- ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_upper_bump#
- ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_handguard_bump#
- ! Fallback to default bump map: wpn\ar15m\tex_ar15m_4_bump#
- ! Fallback to default bump map: wpn\automag\tex_auto5_bump#
- ! Fallback to default bump map: wpn\mp40\tex_mp40_mag_bump#
- ! Fallback to default bump map: wpn\mp40\tex_mp40_bullet_bump#
- ! Fallback to default bump map: wpn\mp40\tex_mp40_main_bump#
- ! Can't find texture 'wpn\wpn_scope_mark_deltapoint'
- ! Fallback to default bump map: wpn\wa2000\mag_bump#
- ! Fallback to default bump map: wpn\wa2000\scope_bump#
- ! Fallback to default bump map: wpn\wa2000\barrel_bump#
- ! Fallback to default bump map: wpn\wa2000\receiver_bump#
- ! Fallback to default bump map: wpn\wa2000\wood_bump#
- ! Can't find sound 'weapons\assault_holster'
- ! Fallback to default bump map: wpn\eft_mts_255\mts_255_body_bump#
- ! Fallback to default bump map: wpn\eft_mts_255\mts_255_stock_bump#
- ! Fallback to default bump map: wpn\eft_mts_255\mts_255_handguard_bump#
- ! Fallback to default bump map: wpn\eft_mts_255\mts_255_muzzle_bump#
- ! Fallback to default bump map: wpn\eft_mts_255\mts_255_barrel_bump#
- ! Fallback to default bump map: wpn\wpn_9galo22\wpn_9galo22_upper_bump#
- ! Fallback to default bump map: wpn\wpn_9galo22\wpn_9galo22_lower_bump#
- ! Fallback to default bump map: wpn\wpn_9galo22\wpn_9galo22_sil_bump#
- ! Can't find sound 'wpn_357_snd_shoot'
- Time continual is:55105
- Custom functors, processing queue
- Custom functors, type add_custom_functor
- drop_all, 25
- drop, 24
- detach_gl, 23
- detach_scope, 22
- detach_silencer, 21
- custom_10, 20, max custom_functor reached
- Custom functors, type add_custom_functor
- drop_all, 26
- drop, 25
- detach_gl, 24
- detach_scope, 23
- detach_silencer, 22
- custom_11, 21, max custom_functor reached
- interface\item_usage\vodka_usesoud prefetched
- interface\item_usage\inv_drink_watersoud prefetched
- interface\item_usage\drink_soda_usesoud prefetched
- interface\item_usage\drink_cola_usesoud prefetched
- interface\item_usage\drink_beer_usesoud prefetched
- interface\item_usage\pills_usesoud prefetched
- interface\item_usage\medkit_usesoud prefetched
- interface\item_usage\drug_tabletos_usesoud prefetched
- interface\item_usage\antirad_usesoud prefetched
- interface\item_usage\injector_usingsoud prefetched
- interface\item_usage\mresoud prefetched
- interface\item_usage\syringe2soud prefetched
- interface\item_usage\syringe1soud prefetched
- interface\item_usage\bandage_usesoud prefetched
- interface\item_usage\vodka_usesoud prefetched
- interface\item_usage\drink_flask3soud prefetched
- interface\item_usage\drink_flask4soud prefetched
- interface\item_usage\water_flasksoud prefetched
- interface\item_usage\ciga1soud prefetched
- interface\item_usage\food_usesoud prefetched
- interface\item_usage\conserva_usesoud prefetched
- interface\item_usage\plate_eatsoud prefetched
- interface\item_usage\drink_soda_usesoud prefetched
- item_ea_cmuphob_vodka_hud anim cached
- item_ea_tomatoes_conserva_hud anim cached
- item_ea_beanz_conserva_hud anim cached
- item_ea_chilibeans_conserva_hud anim cached
- item_ea_meat_dog_hud anim cached
- item_ea_meat_psdog_hud anim cached
- item_ea_meat_bloodsucker_hud anim cached
- item_ea_meat_chimera_hud anim cached
- item_ea_energy_drink_nonstop_hud anim cached
- item_ea_water_can_1_hud anim cached
- item_ea_beer_can_2_hud anim cached
- item_ea_mre_hud anim cached
- item_ea_cocacola_hud anim cached
- item_ea_beer_2_hud anim cached [2]
- item_ea_drug_coagulant_hud anim cached
- item_ea_drug_sleepingpills_hud anim cached
- item_ea_drug_psy_blocade_hud anim cached
- item_ea_antiemetic_hud anim cached
- item_ea_caffeine_hud anim cached
- item_ea_antirad_kalium_hud anim cached
- item_ea_drug_antidot_hud anim cached
- item_ea_hemupob_vodka_hud anim cached
- item_ea_antibio_sulfad_hud anim cached
- item_ea_drug_radioprotector_hud anim cached
- item_ea_medkit_hud anim cached
- item_ea_medkit_army_hud anim cached
- item_ea_medkit_scientic_hud anim cached
- item_ea_medkit_elite_hud anim cached
- item_ea_drug_akvatab_hud anim cached
- item_ea_drug_yadulin_hud anim cached
- item_ea_antirad_hud anim cached
- item_ea_stimpack_hud anim cached
- item_ea_booster_weight_hud anim cached
- item_ea_stimpack_army_hud anim cached
- item_ea_stimpack_scientic_hud anim cached
- ! Fallback to default bump map: usable_items\injectors\syringe_bump#
- item_ea_morphine_hud anim cached
- item_ea_syringer_guns_hud anim cached
- item_ea_syringe_def_hud anim cached
- item_ea_bandage_hud anim cached
- item_ea_bandage_israeli_hud anim cached
- item_ea_bio_bandage_hud anim cached
- item_ea_mineral_water_hud anim cached
- item_ea_flask2_hud anim cached
- item_ea_kolbasa_hud anim cached
- item_ea_flask_hud anim cached
- item_ea_water_flask_hud anim cached
- item_ea_cigar1_hud anim cached
- item_ea_cigar2_hud anim cached
- item_ea_cigar3_hud anim cached
- item_ea_cigarettes_hud anim cached
- item_ea_cigarettes_lucky_hud anim cached
- item_ea_cigarettes_russian_hud anim cached
- item_ea_bread_hud anim cached
- item_ea_conserva_hud anim cached
- item_ea_sardinia_conserva_hud anim cached
- item_ea_korn_conserva_hud anim cached
- * loading script scopeRadii.script
- # LOADING: Ironman mode - Second Wind | Life Granting is off
- - Default community: csky
- collectgarbage before=50656248Kb
- collectgarbage after=41662285Kb
- - OCS | Full simulation = ON
- Time continual is:56566
- squad community is 'nil' for player_id [mutant]
- intro_start game_loaded
- * [x-ray]: Handled Necessary Textures Destruction
- * MEMORY USAGE: 3014545 K
- * End of synchronization A[1] R[1]
- intro_delete ::update_game_loaded
- Time continual is:60203
- * Register UI: UIDebugMain
- - Debug Launcher | Execute (Item spawner)
- * Unregister UI: UIDebugMain
- * Register UI: UIDebugISpawner
- Time continual is:74092
- Spawned item [af_cristall_af_aam] (7325) inside invetory
- squad community is 'nil' for player_id [mutant]
- Time continual is:83435
- Spawned item [af_fire_af_aam] (9005) inside invetory
- Time continual is:84973
- ~ Warfare is not loaded, unregistered warfare callbacks
- Time continual is:91803
- squad community is 'nil' for player_id [mutant]
- Time continual is:109020
- squad community is 'nil' for player_id [mutant]
- Time continual is:125756
- squad community is 'nil' for player_id [mutant]
- Time continual is:142932
- squad community is 'nil' for player_id [mutant]
- Time continual is:148182
- * Unregister UI: UIDebugISpawner
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(289) :
- ! [LUA] 2 : [C ] iterate_belt
- ! [LUA] 3 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(286) : Refresh
- ! [LUA] 4 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(182) : func_or_userdata
- ! [LUA] 5 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\axr_main.script(284) : make_callback
- ! [LUA] 6 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(118) : SendScriptCallback
- ! [LUA] 7 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(172) : Unregister_UI
- ! [LUA] 8 : [Lua] ...y 1.5.3/bin/..\gamedata\scripts\ui_debug_launcher.script(1626) : Close
- ! [LUA] 9 : [Lua] ...y 1.5.3/bin/..\gamedata\scripts\ui_debug_launcher.script(1596) :
- ! [LUA] SCRIPT RUNTIME ERROR
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(289) :
- ! [LUA] 2 : [C ] iterate_belt
- ! [LUA] 3 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(286) : Refresh
- ! [LUA] 4 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(182) : func_or_userdata
- ! [LUA] 5 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\axr_main.script(284) : make_callback
- ! [LUA] 6 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(118) : SendScriptCallback
- ! [LUA] 7 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(172) : Unregister_UI
- ! [LUA] 8 : [Lua] ...y 1.5.3/bin/..\gamedata\scripts\ui_debug_launcher.script(1626) : Close
- ! [LUA] 9 : [Lua] ...y 1.5.3/bin/..\gamedata\scripts\ui_debug_launcher.script(1596) :
- ! [LUA] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script:289: attempt to index a nil value
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(289) :
- ! [LUA] 2 : [C ] iterate_belt
- ! [LUA] 3 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(286) : Refresh
- ! [LUA] 4 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(182) : func_or_userdata
- ! [LUA] 5 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\axr_main.script(284) : make_callback
- ! [LUA] 6 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(118) : SendScriptCallback
- ! [LUA] 7 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(172) : Unregister_UI
- ! [LUA] 8 : [Lua] ...y 1.5.3/bin/..\gamedata\scripts\ui_debug_launcher.script(1626) : Close
- ! [LUA] 9 : [Lua] ...y 1.5.3/bin/..\gamedata\scripts\ui_debug_launcher.script(1596) :
- ! [SCRIPT ERROR]: ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script:289: attempt to index a nil value
- # SAVING: Sleep deprivation | last_sleep: 2819.3
- # SAVING: Water deprivation | last_drink: 90
- # SAVING: NPC items | number of saved npcs: 2
- # SAVING: Bounty Squad | [last_spawn_time]: table: 0x42279fa8
- # SAVING: Bounty Squad | [active_squads]: table: 0x425dc9e0
- # SAVING: Bribe | Bribed faction: army
- # SAVING: level_weather | cycle: partly - preset: w_partly1 - is_underground: false - weather_storage size: 8
- * Saving spawns...
- * Saving objects...
- * 53388 objects are successfully saved
- * Game fatal_ctd_save_3.scop is successfully saved to file 'f:/games/stalker anomaly 1.5.3/bin/..\appdata\savedgames\fatal_ctd_save_3.scop'
- FATAL ERROR
- [error]Expression : <no expression>
- [error]Function : CScriptEngine::lua_pcall_failed
- [error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
- [error]Line : 262
- [error]Description : fatal error
- [error]Arguments :
- 1 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(289) :
- LUA error: ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script:289: attempt to index a nil value
- Check log for details
- stack trace:
- ! [LUA] 0 : [C ] __index
- ! [LUA] 1 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(289) :
- ! [LUA] 2 : [C ] iterate_belt
- ! [LUA] 3 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(286) : Refresh
- ! [LUA] 4 : [Lua] ...omaly 1.5.3/bin/..\gamedata\scripts\item_artefact.script(182) : func_or_userdata
- ! [LUA] 5 : [Lua] ...er anomaly 1.5.3/bin/..\gamedata\scripts\axr_main.script(284) : make_callback
- ! [LUA] 6 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(118) : SendScriptCallback
- ! [LUA] 7 : [Lua] .../stalker anomaly 1.5.3/bin/..\gamedata\scripts\_g.script(172) : Unregister_UI
- ! [LUA] 8 : [Lua] ...y 1.5.3/bin/..\gamedata\scripts\ui_debug_launcher.script(1626) : Close
- ! [LUA] 9 : [Lua] ...y 1.5.3/bin/..\gamedata\scripts\ui_debug_launcher.script(1596) :
Advertisement
Add Comment
Please, Sign In to add comment