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Feb 22nd, 2018
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  1. wait(0.1)
  2.  
  3. Bin = script.Parent
  4. Backpack = Bin.Parent
  5. Me = Backpack.Parent
  6. Humanoid = Character.Humanoid
  7. Torso = Character.Torso
  8. Head = Character.Head
  9. LeftArm = Character["Left Arm"]
  10. RightArm = Character["Right Arm"]
  11. LeftLeg = Character["Left Leg"]
  12. RightLeg = Character["Right Leg"]
  13. Neck = Torso["Neck"]
  14. RightShoulder = Torso["Right Shoulder"]
  15. LeftShoulder = Torso["Left Shoulder"]
  16. RightHip = Torso["Right Hip"]
  17. LeftHip = Torso["Left Hip"]
  18. Gyro = Instance.new("BodyGyro")
  19. Gyro.Parent = Torso
  20. Gyro.D = 50
  21. Gyro.maxTorque = Vector3.new(0, 0, 0)
  22. Velocity = Instance.new("BodyVelocity")
  23. Velocity.Parent = Torso
  24. Velocity.maxForce = Vector3.new(0, 0, 0)
  25. Position = Instance.new("BodyPosition")
  26. Position.Parent = Torso
  27. Position.maxForce = Vector3.new(0, 0, 0)
  28. Char = Instance.new("StringValue")
  29. Char.Parent = Backpack
  30. Char.Name = "Char"
  31. Char.Value = Bin.Name
  32.  
  33. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  34.  
  35. Blast = Instance.new("Part")
  36. Blast.Locked = true
  37. Blast.Name = "Blast"
  38. Blast.Shape = "Ball"
  39. Blast.TopSurface = "Smooth"
  40. Blast.BottomSurface = "Smooth"
  41. Blast.formFactor = "Symmetric"
  42. Blast.Size = Vector3.new(2, 2, 2)
  43. Blast.Transparency = 0.2
  44. Blast.BrickColor = BrickColor.new("Bright yellow")
  45. BlastGyro = Instance.new("BodyGyro")
  46. BlastGyro.Parent = Blast
  47. BlastGyro.D = 50
  48. BlastGyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  49. BlastVelocity = Instance.new("BodyVelocity")
  50. BlastVelocity.Parent = Blast
  51. BlastVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  52. Owner = Instance.new("ObjectValue")
  53. Owner.Parent = Blast
  54. Owner.Name = "Owner"
  55. Owner.Value = Me
  56.  
  57. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  58.  
  59. BigShuriken = Instance.new("Part")
  60. BigShuriken.Locked = true
  61. BigShuriken.CanCollide = false
  62. BigShuriken.Name = "BigShuriken"
  63. BigShuriken.TopSurface = "Smooth"
  64. BigShuriken.BottomSurface = "Smooth"
  65. BigShuriken.formFactor = "Symmetric"
  66. BigShuriken.Transparency = 0.2
  67. BigShuriken.Size = Vector3.new(9, 9, 9)
  68. BigShuriken.BrickColor = BrickColor.new(23)
  69. BigShurikenMesh = Instance.new("SpecialMesh")
  70. BigShurikenMesh.Parent = BigShuriken
  71. BigShurikenMesh.MeshType = "Sphere"
  72. BigShurikenMesh.Scale = Vector3.new(1, 1, 1)
  73. BigShurikenGyro = Instance.new("BodyGyro")
  74. BigShurikenGyro.Parent = BigShuriken
  75. BigShurikenGyro.D = 50
  76. BigShurikenGyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  77. BigShurikenVelocity = Instance.new("BodyVelocity")
  78. BigShurikenVelocity.Parent = BigShuriken
  79. BigShurikenVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  80. Owner = Instance.new("ObjectValue")
  81. Owner.Parent = BigShuriken
  82. Owner.Name = "Owner"
  83. Owner.Value = Me
  84.  
  85. BigShuriken1 = Instance.new("Part")
  86. BigShuriken1.Locked = true
  87. BigShuriken1.CanCollide = false
  88. BigShuriken1.Name = "BigShuriken"
  89. BigShuriken1.TopSurface = "Smooth"
  90. BigShuriken1.BottomSurface = "Smooth"
  91. BigShuriken1.formFactor = "Symmetric"
  92. BigShuriken1.Transparency = 0.15
  93. BigShuriken1.Size = Vector3.new(9, 9, 9)
  94. BigShuriken1.BrickColor = BrickColor.new(23)
  95. BigShurikenMesh = Instance.new("SpecialMesh")
  96. BigShurikenMesh.Parent = BigShuriken1
  97. BigShurikenMesh.MeshType = "Sphere"
  98. BigShurikenMesh.Scale = Vector3.new(1, 1, 1)
  99. BigShurikenGyro = Instance.new("BodyGyro")
  100. BigShurikenGyro.Parent = BigShuriken1
  101. BigShurikenGyro.D = 50
  102. BigShurikenGyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  103. BigShurikenVelocity = Instance.new("BodyVelocity")
  104. BigShurikenVelocity.Parent = BigShuriken1
  105. BigShurikenVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  106. Owner = Instance.new("ObjectValue")
  107. Owner.Parent = BigShuriken1
  108. Owner.Name = "Owner"
  109. Owner.Value = Me
  110.  
  111.  
  112. SpecialMode = false
  113. SpecialModeTypes = {"SuperSaiyan","SuperSaiyan2"}
  114. SpecialModeTypesMinimum = {500,400}
  115. CurrentSpecialModeType = ""
  116.  
  117. ----------------------------------------[[ Character Appearance ]]----------------------------------------
  118.  
  119. for i, v in pairs(Torso:GetChildren()) do
  120. if v.className == "Sparkles" or v.className == "Fire" then
  121. v:Remove()
  122. end
  123. end
  124.  
  125. HandChakra1 = Instance.new("Part")
  126. HandChakra1.Parent = Character
  127. HandChakra1.Locked = true
  128. HandChakra1.Name = "Wristband"
  129. HandChakra1.TopSurface = "Smooth"
  130. HandChakra1.BottomSurface = "Smooth"
  131. HandChakra1.formFactor = "Symmetric"
  132. HandChakra1.Size = Vector3.new(1, 1, 1)
  133. HandChakra1.CanCollide = false
  134. HandChakra1.BrickColor = BrickColor.new("Really black")
  135. HandChakra1.CFrame = Torso.CFrame
  136. HandMesh = Instance.new("SpecialMesh")
  137. HandMesh.MeshType = "Brick"
  138. HandMesh.Scale = Vector3.new(0.22, 0.22, -1.90)
  139. HandMesh.Parent = HandChakra1
  140. HandWeld = Instance.new("Weld")
  141. HandWeld.Parent = LeftArm
  142. HandWeld.Part0 = LeftArm
  143. HandWeld.Part1 = HandChakra1
  144. HandWeld.C0 = CFrame.new(0, -1, -0.15)
  145.  
  146.  
  147. HandChakra1 = Instance.new("Part")
  148. HandChakra1.Parent = Character
  149. HandChakra1.Locked = true
  150. HandChakra1.Name = "Wristband"
  151. HandChakra1.TopSurface = "Smooth"
  152. HandChakra1.BottomSurface = "Smooth"
  153. HandChakra1.formFactor = "Symmetric"
  154. HandChakra1.Size = Vector3.new(1, 1, 1)
  155. HandChakra1.CanCollide = false
  156. HandChakra1.BrickColor = BrickColor.new("Medium stone grey")
  157. HandChakra1.CFrame = Torso.CFrame
  158. HandMesh = Instance.new("SpecialMesh")
  159. HandMesh.MeshType = "Brick"
  160. HandMesh.Scale = Vector3.new(2, 0.2, 0.2)
  161. HandMesh.Parent = HandChakra1
  162. HandWeld = Instance.new("Weld")
  163. HandWeld.Parent = LeftArm
  164. HandWeld.Part0 = LeftArm
  165. HandWeld.Part1 = HandChakra1
  166. HandWeld.C0 = CFrame.new(0, -1, -0.19)
  167.  
  168. HandChakra1 = Instance.new("Part")
  169. HandChakra1.Parent = Character
  170. HandChakra1.Locked = true
  171. HandChakra1.Name = "Wristband"
  172. HandChakra1.TopSurface = "Smooth"
  173. HandChakra1.BottomSurface = "Smooth"
  174. HandChakra1.formFactor = "Symmetric"
  175. HandChakra1.Size = Vector3.new(1, 1, 1)
  176. HandChakra1.CanCollide = false
  177. HandChakra1.BrickColor = BrickColor.new(1)
  178. HandChakra1.CFrame = Torso.CFrame
  179. HandMesh = Instance.new("SpecialMesh")
  180. HandMesh.MeshType = "Brick"
  181. HandMesh.Scale = Vector3.new(1, 0.45, 1.6)
  182. HandMesh.Parent = HandChakra1
  183. HandWeld = Instance.new("Weld")
  184. HandWeld.Parent = LeftArm
  185. HandWeld.Part0 = LeftArm
  186. HandWeld.Part1 = HandChakra1
  187. HandWeld.C0 = CFrame.new(0, -1, -1.9)
  188.  
  189. HandChakra1 = Instance.new("Part")
  190. HandChakra1.Parent = Character
  191. HandChakra1.Locked = true
  192. HandChakra1.Name = "Wristband"
  193. HandChakra1.TopSurface = "Smooth"
  194. HandChakra1.BottomSurface = "Smooth"
  195. HandChakra1.formFactor = "Symmetric"
  196. HandChakra1.Size = Vector3.new(1, 1, 1)
  197. HandChakra1.CanCollide = false
  198. HandChakra1.BrickColor = BrickColor.new(1)
  199. HandChakra1.CFrame = Torso.CFrame
  200. HandMesh = Instance.new("SpecialMesh")
  201. HandMesh.MeshType = "Brick"
  202. HandMesh.Scale = Vector3.new(1, 0.6, 1.6)
  203. HandMesh.Parent = HandChakra1
  204. HandWeld = Instance.new("Weld")
  205. HandWeld.Parent = LeftArm
  206. HandWeld.Part0 = LeftArm
  207. HandWeld.Part1 = HandChakra1
  208. HandWeld.C0 = CFrame.new(0, -1, -1)
  209.  
  210. Hair = Instance.new("Part")
  211. Hair.Parent = Character
  212. Hair.Name = "Hair"
  213. Hair.Transparency = 0
  214. Hair.CanCollide = false
  215. Hair.Locked = true
  216. Hair.TopSurface = "Smooth"
  217. Hair.BottomSurface = "Smooth"
  218. Hair.formFactor = "Symmetric"
  219. Hair.BrickColor = BrickColor.new("Light reddish violet")
  220. Hair.CFrame = Torso.CFrame
  221. Hair.Size = Vector3.new(1, 1, 1)
  222. Weld = Instance.new("Weld")
  223. Weld.Parent = Head
  224. Weld.Part0 = Head
  225. Weld.Part1 = Hair
  226. Weld.C0 = CFrame.new(0, 0.26, 0.06)
  227. Mesh = Instance.new("SpecialMesh")
  228. Mesh.Parent = Hair
  229. Mesh.Scale = Vector3.new(1.1, 1.6, 1.25)
  230. Mesh.MeshType = "FileMesh"
  231. Mesh.MeshId = "http://www.roblox.com/asset/?id=23725781"
  232. Mesh.TextureId = ""
  233.  
  234. Hair1 = Instance.new("Part")
  235. Hair1.Parent = Character
  236. Hair1.Name = "Hair1"
  237. Hair1.Transparency = 1
  238. Hair1.CanCollide = false
  239. Hair1.Locked = true
  240. Hair1.TopSurface = "Smooth"
  241. Hair1.BottomSurface = "Smooth"
  242. Hair1.formFactor = "Symmetric"
  243. Hair1.BrickColor = BrickColor.new("New Yeller")
  244. Hair1.CFrame = Torso.CFrame
  245. Hair1.Size = Vector3.new(1, 1, 1)
  246. Weld = Instance.new("Weld")
  247. Weld.Parent = Head
  248. Weld.Part0 = Head
  249. Weld.Part1 = Hair1
  250. Weld.C0 = CFrame.new(0, 0.9, 0)
  251. Mesh = Instance.new("SpecialMesh")
  252. Mesh.Parent = Hair1
  253. Mesh.Scale = Vector3.new(1.1, 1.6, 1.25)
  254. Mesh.MeshType = "FileMesh"
  255. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  256. Mesh.TextureId = ""
  257.  
  258. Hair2 = Instance.new("Part")
  259. Hair2.Parent = Character
  260. Hair2.Name = "Hair2"
  261. Hair2.Transparency = 1
  262. Hair2.CanCollide = false
  263. Hair2.Locked = true
  264. Hair2.TopSurface = "Smooth"
  265. Hair2.BottomSurface = "Smooth"
  266. Hair2.formFactor = "Symmetric"
  267. Hair2.BrickColor = BrickColor.new("Bright yellow")
  268. Hair2.CFrame = Torso.CFrame
  269. Hair2.Size = Vector3.new(1, 1, 1)
  270. Weld = Instance.new("Weld")
  271. Weld.Parent = Head
  272. Weld.Part0 = Head
  273. Weld.Part1 = Hair2
  274. Weld.C0 = CFrame.new(0, 1, 0)
  275. Mesh = Instance.new("SpecialMesh")
  276. Mesh.Parent = Hair2
  277. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  278. Mesh.MeshType = "FileMesh"
  279. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  280. Mesh.TextureId = ""
  281.  
  282. Hair3 = Instance.new("Part")
  283. Hair3.Parent = Character
  284. Hair3.Name = "Hair3"
  285. Hair3.formFactor = "Symmetric"
  286. Hair3.Size = Vector3.new(1, 1, 1)
  287. Hair3.CFrame = Head.CFrame
  288. Hair3.CanCollide = false
  289. Hair3.TopSurface = "Smooth"
  290. Hair3.BottomSurface = "Smooth"
  291. Hair3.BrickColor = BrickColor.new("Light reddish violet")
  292. Weld = Instance.new("Weld")
  293. Weld.Part0 = Head
  294. Weld.Part1 = Hair3
  295. Weld.Parent = Head
  296. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  297. Mesh = Instance.new("SpecialMesh")
  298. Mesh.Parent = Hair3
  299. Mesh.MeshType = "Sphere"
  300. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  301.  
  302. Shirt = Instance.new("Shirt")
  303. Shirt.Parent = Character
  304. Shirt.Name = "CharacterShirt"
  305. Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=45425741"
  306. Pants = Instance.new("Pants")
  307. Pants.Parent = Character
  308. Pants.Name = "CharacterPants"
  309. Pants.PantsTemplate = "http://www.roblox.com/asset/?id=45425755"
  310.  
  311. ChakraSparkles = game.Lighting.Fire12:clone()
  312. ChakraSparkles.Parent = Torso
  313. ChakraSparkles.Enabled = false
  314.  
  315. RunSparkles = Instance.new("Sparkles")
  316. RunSparkles.Parent = Torso
  317. RunSparkles.SparkleColor = Color3.new(1, 1, 0)
  318. RunSparkles.Enabled = false
  319.  
  320. NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  321. NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  322. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  323. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  324. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  325. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  326. LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  327. LeftHipC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  328. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  329. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  330.  
  331. xHealth = Bin.Health
  332. xWalkSpeed = Bin.WalkSpeed
  333. Chakra = PlayerGui.Bars.Chakra
  334. MaxChakra = PlayerGui.Bars.MaxChakra
  335. wait(0.1)
  336. Health = Character:findFirstChild("Health")
  337. if Health ~= nil and Health.className == "Script" then
  338. Health:Remove()
  339. end
  340. Humanoid.WalkSpeed = xWalkSpeed.Value
  341. Humanoid.MaxHealth = xHealth.Value
  342. Humanoid:TakeDamage(1)
  343. wait(0.1)
  344. Humanoid.Health = Humanoid.MaxHealth
  345.  
  346. ----------------------------------------[[ Flying ]]-------------------------------------------
  347.  
  348. ----------------------------------------[[ Functions ]]----------------------------------------
  349.  
  350. RestoringChakra = false
  351. Running = false
  352. Activated = false
  353. Melee = false
  354. Teleport = false
  355. Flying = false
  356. Damage = 6
  357.  
  358. function CreateTag(Attacker, VictimHumanoid)
  359. for i, v in pairs(VictimHumanoid:GetChildren()) do
  360. if v.Name == "creator" then
  361. v:Remove()
  362. end
  363. end
  364. Tag = Instance.new("ObjectValue")
  365. Tag.Parent = VictimHumanoid
  366. Tag.Name = "creator"
  367. Tag.Value = Attacker
  368. end
  369.  
  370. function ChakraWelds()
  371. TiltX = 0
  372. TiltY = 0
  373. TiltZ = 1
  374. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  375. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
  376. TiltX = -0.4
  377. TiltY = 0
  378. TiltZ = 0
  379. MoveX = 0
  380. MoveY = 0
  381. MoveZ = -0.05
  382. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  383. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  384. TiltX = -0.1
  385. TiltY = 0
  386. TiltZ = 0
  387. MoveX = 0
  388. MoveY = 0.1
  389. MoveZ = 0
  390. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  391. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  392. end
  393.  
  394. function ChakraWelds2()
  395. TiltX = 0
  396. TiltY = 0
  397. TiltZ = 1.57
  398. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  399. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
  400. TiltX = 0.6
  401. TiltY = 0
  402. TiltZ = 0
  403. MoveX = 0
  404. MoveY = 0
  405. MoveZ = -0.3
  406. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  407. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  408. TiltX = -0.05
  409. TiltY = 0
  410. TiltZ = 0
  411. MoveX = 0
  412. MoveY = 0.1
  413. MoveZ = 0
  414. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  415. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  416. end
  417.  
  418. function RefreshWelds()
  419. Neck.C0 = NeckC0
  420. Neck.C1 = NeckC1
  421. RightShoulder.C0 = RightShoulderC0
  422. RightShoulder.C1 = RightShoulderC1
  423. LeftShoulder.C0 = LeftShoulderC0
  424. LeftShoulder.C1 = LeftShoulderC1
  425. RightHip.C0 = RightHipC0
  426. RightHip.C1 = RightHipC1
  427. LeftHip.C0 = LeftHipC0
  428. LeftHip.C1 = LeftHipC1
  429. end
  430.  
  431. ----------------------------------------[[ Keys ]]----------------------------------------
  432.  
  433. function onKeyDown(Key)
  434. if RestoringChakra then
  435. RefreshWelds()
  436. Humanoid.WalkSpeed = xWalkSpeed.Value
  437. ChakraSparkles.Enabled = false
  438. print("Restoring Chakra - False")
  439. end
  440. RestoringChakra = false
  441. if not Activated and not Melee and script.disabled.Value == false then
  442. Activated = true
  443. Key:lower()
  444.  
  445. if Key == "0" then
  446. print("Restoring Chakra - True")
  447. Humanoid.WalkSpeed = 0
  448. RestoringChakra = true
  449. end
  450.  
  451. -----------------------------------------------------------------------------------------
  452.  
  453. if Key == "x" and not WallRunning then
  454. if Humanoid.Jump == false then
  455. Humanoid.PlatformStand = true
  456. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  457. Gyro.cframe = Torso.CFrame
  458. Torso.Velocity = Torso.CFrame.lookVector * 150 + Vector3.new(0, 120, 0)
  459. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, 0.5)
  460. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, -0.5)
  461. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.19)
  462. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.19)
  463. for i = 1 , 32 do
  464. Gyro.cframe = Gyro.cframe * CFrame.Angles(-0.39, 0, 0)
  465. wait()
  466. end
  467. RefreshWelds()
  468. Humanoid.PlatformStand = false
  469. Gyro.maxTorque = Vector3.new(math.huge, 0, math.huge)
  470. wait(0.5)
  471. Gyro.maxTorque = Vector3.new(0, 0, 0)
  472. else
  473. Humanoid.PlatformStand = true
  474. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  475. Gyro.cframe = Torso.CFrame
  476. Torso.Velocity = Torso.CFrame.lookVector * -150 + Vector3.new(0, 120, 0)
  477. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, -0.5)
  478. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, 0.5)
  479. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.19)
  480. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.19)
  481. for i = 1 , 32 do
  482. Gyro.cframe = Gyro.cframe * CFrame.Angles(0.39, 0, 0)
  483. wait()
  484. end
  485. RefreshWelds()
  486. Gyro.maxTorque = Vector3.new(math.huge, 0, math.huge)
  487. Humanoid.PlatformStand = false
  488. wait(0.5)
  489. Gyro.maxTorque = Vector3.new(0, 0, 0)
  490. end
  491. end
  492.  
  493. if Key == "z" and not WallRunning then
  494. if Humanoid.Jump == false then
  495. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  496. Gyro.cframe = Torso.CFrame * CFrame.Angles(0, -0.15, 0)
  497. Turn = Torso.CFrame * CFrame.Angles(0, 1.57, 0)
  498. Velocity.maxForce = Vector3.new(math.huge, 0, math.huge)
  499. Velocity.velocity = Turn.lookVector * 80
  500. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 1.57)
  501. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -1.57)
  502. SpinChance = math.random(1,2)
  503. if SpinChance == 1 then
  504. for i = 1 , 15 do
  505. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, -0.41, 0)
  506. wait()
  507. end
  508. else
  509. RightHip.C0 = RightHipC0 * CFrame.Angles(-0.25, 0, 0)
  510. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0.25, 0, 0)
  511. for i = 1 , 15 do
  512. wait()
  513. end
  514. end
  515. RefreshWelds()
  516. Gyro.maxTorque = Vector3.new(0, 0, 0)
  517. Velocity.maxForce = Vector3.new(0, 0, 0)
  518. else
  519. Humanoid.PlatformStand = true
  520. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  521. Gyro.cframe = Torso.CFrame
  522. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  523. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  524. Turn = Torso.CFrame * CFrame.Angles(0, 1.57, 0)
  525. Velocity.maxForce = Vector3.new(math.huge, 0, math.huge)
  526. Velocity.velocity = Turn.lookVector * 100 + Vector3.new(0, 100, 0)
  527. RightHip.C0 = RightHipC0 * CFrame.Angles(0.2, 0, 0)
  528. LeftHip.C0 = LeftHipC0 * CFrame.Angles(-0.2, 0, 0)
  529. for i = 1 , 32 do
  530. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, 0, 0.2)
  531. wait()
  532. end
  533. RefreshWelds()
  534. Humanoid.PlatformStand = false
  535. Gyro.maxTorque = Vector3.new(math.huge, 0, math.huge)
  536. wait(0.3)
  537. Gyro.maxTorque = Vector3.new(0, 0, 0)
  538. Velocity.maxForce = Vector3.new(0, 0, 0)
  539. end
  540. end
  541.  
  542. if Key == "c" and not WallRunning then
  543. if Humanoid.Jump == false then
  544. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  545. Gyro.cframe = Torso.CFrame * CFrame.Angles(0, 0.15, 0)
  546. Turn = Torso.CFrame * CFrame.Angles(0, -1.57, 0)
  547. Velocity.maxForce = Vector3.new(math.huge, 0, math.huge)
  548. Velocity.velocity = Turn.lookVector * 80
  549. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 1.57)
  550. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -1.57)
  551. SpinChance = math.random(1,2)
  552. if SpinChance == 1 then
  553. for i = 1 , 15 do
  554. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, 0.41, 0)
  555. wait()
  556. end
  557. else
  558. RightHip.C0 = RightHipC0 * CFrame.Angles(0.25, 0, 0)
  559. LeftHip.C0 = LeftHipC0 * CFrame.Angles(-0.25, 0, 0)
  560. for i = 1 , 15 do
  561. wait()
  562. end
  563. end
  564. RefreshWelds()
  565. Gyro.maxTorque = Vector3.new(0, 0, 0)
  566. Velocity.maxForce = Vector3.new(0, 0, 0)
  567. else
  568. Humanoid.PlatformStand = true
  569. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  570. Gyro.cframe = Torso.CFrame
  571. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  572. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  573. Turn = Torso.CFrame * CFrame.Angles(0, -1.57, 0)
  574. Velocity.maxForce = Vector3.new(math.huge, 0, math.huge)
  575. Velocity.velocity = Turn.lookVector * 100 + Vector3.new(0, 100, 0)
  576. RightHip.C0 = RightHipC0 * CFrame.Angles(-0.2, 0, 0)
  577. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0.2, 0, 0)
  578. for i = 1 , 32 do
  579. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, 0, -0.2)
  580. wait()
  581. end
  582. RefreshWelds()
  583. Humanoid.PlatformStand = false
  584. Gyro.maxTorque = Vector3.new(math.huge, 0, math.huge)
  585. wait(0.3)
  586. Gyro.maxTorque = Vector3.new(0, 0, 0)
  587. Velocity.maxForce = Vector3.new(0, 0, 0)
  588. end
  589. end
  590.  
  591. ----------------------------------------[[ Teleportation ]]-------------------------------------------
  592.  
  593.  
  594.  
  595. if Key == "u" and Teleport == false and Chakra.Value >= ((MaxChakra.Value/5)*2) then
  596. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*2)
  597. ChakraWelds()
  598. Teleport = true
  599. wait(0.5)
  600. RefreshWelds()
  601. end
  602.  
  603. if Key == "h" and Teleport == true and Chakra.Value >= ((MaxChakra.Value/5)*0.5) then
  604. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*0.5)
  605. ChakraWelds()
  606. Teleport = false
  607. for i = 1, 10 do
  608. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0, -9)
  609. end
  610. wait(0.5)
  611. RefreshWelds()
  612. end
  613.  
  614.  
  615.  
  616. ----------------------------------------[[ Flying ]]-------------------------------------------
  617. if Key == "y" and Teleport == false and Flying == false and Chakra.Value >= ((MaxChakra.Value/5)*4) then
  618. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*4)
  619. ChakraWelds()
  620. Flying = true
  621. wait(0.5)
  622. Torso.CFrame = Torso.CFrame * CFrame.new(0, 250, 0)
  623. p = Instance.new("Part")
  624. p.Parent = Torso
  625. p.Anchored = true
  626. p.Transparency = 1
  627. RefreshWelds()
  628. p.CFrame = Torso.CFrame * CFrame.new(Vector3.new(0, -3, 0))
  629. stays = game.Lighting.PartFollow:Clone()
  630. stays.Parent = p
  631. wait(0.5)
  632. end
  633.  
  634. if Key == "k" and Teleport == false and Flying == true and Chakra.Value >= ((MaxChakra.Value/5)*0.5) then
  635. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*0.5)
  636. ChakraWelds()
  637. Flying = false
  638. p:Remove()
  639. RefreshWelds()
  640. wait(0.5)
  641. end
  642.  
  643.  
  644. ----------------------------------------[[ Melee ]]---------------------------------------
  645.  
  646. if Key == "q" and Humanoid.Jump == false then
  647. Melee = true
  648. Chance = math.random(1, 2)
  649. if Chance == 1 then
  650. --LeftPunch
  651. for i = 1 , 6 do
  652. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, -0.15*i)
  653. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, -0.05*i, -0.28*i)
  654. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, 0.025*i)
  655. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, 0.025*i)
  656. wait()
  657. end
  658. wait(0.1)
  659. for i = 1 , 6 do
  660. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, 0.15)
  661. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, 0.28)
  662. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, -0.025*i)
  663. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, -0.025*i)
  664. wait()
  665. end
  666. elseif Chance == 2 then
  667. --RightPunch
  668. for i = 1 , 6 do
  669. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0.05*i, 0.28*i)
  670. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, 0.15*i)
  671. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, -0.025*i)
  672. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, -0.025*i)
  673. wait()
  674. end
  675. wait(0.1)
  676. for i = 1 , 6 do
  677. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, -0.28)
  678. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, -0.15)
  679. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, 0.025*i)
  680. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, 0.025*i)
  681. wait()
  682. end
  683. end
  684. RefreshWelds()
  685. Melee = false
  686. end
  687.  
  688. if Key == "e" then
  689. Melee = true
  690. Chance = math.random(1, 2)
  691. if Humanoid.Jump == false then
  692. if Chance == 1 then
  693. --LeftKick
  694. for i = 1 , 6 do
  695. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, -0.15*i)
  696. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, 0.15*i)
  697. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, -0.035*i)
  698. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, -0.31*i)
  699. wait()
  700. end
  701. wait(0.1)
  702. for i = 1 , 6 do
  703. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, 0.15)
  704. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, -0.15)
  705. RightHip.C0 = RightHip.C0 * CFrame.Angles(0, 0, 0.035)
  706. LeftHip.C0 = LeftHip.C0 * CFrame.Angles(0, 0, 0.31)
  707. wait()
  708. end
  709. elseif Chance == 2 then
  710. --RightKick
  711. for i = 1 , 6 do
  712. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, -0.15*i)
  713. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, 0.15*i)
  714. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, 0.31*i)
  715. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, 0.035*i)
  716. wait()
  717. end
  718. wait(0.1)
  719. for i = 1 , 6 do
  720. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, 0.15)
  721. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, -0.15)
  722. RightHip.C0 = RightHip.C0 * CFrame.Angles(0, 0, -0.31)
  723. LeftHip.C0 = LeftHip.C0 * CFrame.Angles(0, 0, -0.035)
  724. wait()
  725. end
  726. end
  727. RefreshWelds()
  728. Melee = false
  729. else
  730. if Chance == 1 then
  731. Humanoid.PlatformStand = true
  732. Position.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  733. Position.position = Torso.Position - Vector3.new(0, 3.5, 0)
  734. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  735. Gyro.cframe = CFrame.new(0, 0, 0)
  736. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, -1.5)
  737. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, -1.5)
  738. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  739. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  740. for i = 1 , math.random(20, 40) do
  741. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, 0.8, 0)
  742. wait(0.05)
  743. end
  744. Humanoid.PlatformStand = false
  745. Gyro.maxTorque = Vector3.new(0, 0, 0)
  746. Position.maxForce = Vector3.new(0, 0, 0)
  747. elseif Chance == 2 then
  748. Humanoid.PlatformStand = true
  749. Position.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  750. Position.position = Torso.Position - Vector3.new(0, 3.5, 0)
  751. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  752. Gyro.cframe = CFrame.new(0, 0, 0)
  753. RightHip.C0 = RightHipC0 * CFrame.Angles(0, 0, 1.5)
  754. LeftHip.C0 = LeftHipC0 * CFrame.Angles(0, 0, 1.5)
  755. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  756. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  757. for i = 1 , math.random(20, 40) do
  758. Gyro.cframe = Gyro.cframe * CFrame.Angles(0, -0.8, 0)
  759. wait(0.05)
  760. end
  761. Humanoid.PlatformStand = false
  762. Gyro.maxTorque = Vector3.new(0, 0, 0)
  763. Position.maxForce = Vector3.new(0, 0, 0)
  764. end
  765. RefreshWelds()
  766. Melee = false
  767. end
  768. end
  769.  
  770. ----------------------------------------[[ Moves ]]----------------------------------------
  771.  
  772. if Key == "r" and Chakra.Value >= ((MaxChakra.Value/5)*0.5) then
  773. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*0.5)
  774. Chance = math.random(1, 2)
  775. if Chance == 1 then
  776. ShurikenClone = Blast:clone()
  777. ShurikenClone.Parent = Workspace
  778. ShurikenClone.CFrame = Torso.CFrame * CFrame.new(0.8, 0.8, -4)
  779. ShurikenClone.BodyGyro.cframe = Torso.CFrame
  780. ShurikenClone.BodyVelocity.velocity = Torso.CFrame.lookVector * math.random(80, 100)
  781. game.Lighting["ShurikenSpinner"]:clone().Parent = ShurikenClone.BodyGyro
  782. for i = 1 , 3 do
  783. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0.1*i, 0.6*i)
  784. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, 0.3*i)
  785. wait()
  786. end
  787. wait(0.3)
  788. for i = 1 , 3 do
  789. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, -0.6)
  790. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, -0.3)
  791. wait()
  792. end
  793. end
  794. if Chance == 2 then
  795. ShurikenClone = Blast:clone()
  796. ShurikenClone.Parent = Workspace
  797. ShurikenClone.CFrame = Torso.CFrame * CFrame.new(-0.8, 0.8, -4)
  798. ShurikenClone.BodyGyro.cframe = Torso.CFrame
  799. ShurikenClone.BodyVelocity.velocity = Torso.CFrame.lookVector * math.random(80, 100)
  800. game.Lighting["ShurikenSpinner"]:clone().Parent = ShurikenClone.BodyGyro
  801. for i = 1 , 3 do
  802. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, -0.1*i, -0.6*i)
  803. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, -0.3*i)
  804. wait()
  805. end
  806. wait(0.3)
  807. for i = 1 , 3 do
  808. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, 0.6)
  809. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0, 0, 0.3)
  810. wait()
  811. end
  812. end
  813. RefreshWelds()
  814. end
  815.  
  816. if Key == "f" then
  817. if Chakra.Value >= ((MaxChakra.Value/5)*5) and not WallRunning then
  818. if CurrentSpecialModeType == "" or CurrentSpecialModeType == SpecialModeTypes[1] then
  819. Humanoid.WalkSpeed = 0
  820. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*3)
  821. if CurrentSpecialModeType == "" then
  822. Chakra.Value = 200
  823. end
  824. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  825. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  826. wait(1)
  827. Stuff = game.Lighting.SpiritEnergy:clone()
  828. Stuff.Parent = Torso
  829. Rasengan = Instance.new("Part")
  830. Rasengan.Parent = Character
  831. Rasengan.formFactor = "Symmetric"
  832. Rasengan.BrickColor = BrickColor.new(23)
  833. Rasengan.Transparency = 0.2
  834. Rasengan.Name = "Rasengan"
  835. Rasengan.Size = Vector3.new(1, 1, 1)
  836. Rasengan.TopSurface = "Smooth"
  837. Rasengan.BottomSurface = "Smooth"
  838. Rasengan.CFrame = Torso.CFrame
  839. RasenganWeld = Instance.new("Weld")
  840. RasenganWeld.Parent = Torso
  841. RasenganWeld.Part0 = Torso
  842. RasenganWeld.Part1 = Rasengan
  843. RasenganWeld.C0 = CFrame.new(0, 15.3, 0)
  844. if CurrentSpecialModeType ~= "" then
  845. RasenganWeld.C0 = CFrame.new(0, 15.5, 0)
  846. end
  847. RasenganMesh = Instance.new("SpecialMesh")
  848. RasenganMesh.Parent = Rasengan
  849. RasenganMesh.MeshType = "Sphere"
  850. RasenganMesh.Scale = Vector3.new(0, 0, 0)
  851.  
  852. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  853.  
  854. for i = 1 , 10 do
  855. RasenganMesh.Scale = RasenganMesh.Scale + Vector3.new(1.5, 1.5, 1.5)
  856. if CurrentSpecialModeType ~= "" then
  857. RasenganMesh.Scale = RasenganMesh.Scale + Vector3.new(1.6, 1.6, 1.6)
  858. end
  859. wait(0.14)
  860. end
  861. wait(0.7)
  862. Rasengan:Remove()
  863. if CurrentSpecialModeType == "" then
  864. ShurikenClone = BigShuriken:clone()
  865. end
  866. if CurrentSpecialModeType ~= "" then
  867. ShurikenClone = BigShuriken1:clone()
  868. end
  869. ShurikenClone.Parent = Workspace
  870. ShurikenClone.CFrame = Torso.CFrame * CFrame.new(0, 1, -15.3)
  871. ShurikenClone.BodyGyro.cframe = Torso.CFrame
  872. ShurikenClone.BodyVelocity.velocity = Torso.CFrame.lookVector * math.random(145, 160)
  873. game.Lighting["SpiritBomb"]:clone().Parent = ShurikenClone
  874. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 1.57)
  875. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -1.57)
  876. Stuff.Parent = ShurikenClone
  877. wait(1)
  878. RefreshWelds()
  879. Humanoid.WalkSpeed = xWalkSpeed.Value
  880. end
  881. if CurrentSpecialModeType == SpecialModeTypes[2] or CurrentSpecialModeType == SpecialModeTypes[3] then
  882. Humanoid.WalkSpeed = 0
  883. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*4)
  884. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 3.14)
  885. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -3.14)
  886. wait(1)
  887. Stuff = game.Lighting.SpiritEnergy:clone()
  888. Stuff.Parent = Torso
  889. Rasengan = Instance.new("Part")
  890. Rasengan.Parent = Character
  891. Rasengan.formFactor = "Symmetric"
  892. Rasengan.BrickColor = BrickColor.new(23)
  893. Rasengan.Transparency = 0.2
  894. Rasengan.Name = "Rasengan"
  895. Rasengan.Size = Vector3.new(1, 1, 1)
  896. Rasengan.TopSurface = "Smooth"
  897. Rasengan.BottomSurface = "Smooth"
  898. Rasengan.CFrame = Torso.CFrame
  899. RasenganWeld = Instance.new("Weld")
  900. RasenganWeld.Parent = Torso
  901. RasenganWeld.Part0 = Torso
  902. RasenganWeld.Part1 = Rasengan
  903. RasenganWeld.C0 = CFrame.new(0, 15.5, 0)
  904. if CurrentSpecialModeType ~= SpecialModeTypes[2] then
  905. RasenganWeld.C0 = CFrame.new(0, 25, 0)
  906. end
  907. RasenganMesh = Instance.new("SpecialMesh")
  908. RasenganMesh.Parent = Rasengan
  909. RasenganMesh.MeshType = "Sphere"
  910. RasenganMesh.Scale = Vector3.new(0, 0, 0)
  911.  
  912. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  913.  
  914. for i = 1 , 10 do
  915. RasenganMesh.Scale = RasenganMesh.Scale + Vector3.new(1.8, 1.8, 1.8)
  916. if CurrentSpecialModeType ~= SpecialModeTypes[2] then
  917. RasenganMesh.Scale = RasenganMesh.Scale + Vector3.new(2.5, 2.5, 2.5)
  918. end
  919. wait(0.14)
  920. end
  921. wait(0.7)
  922. Rasengan:Remove()
  923. if CurrentSpecialModeType == SpecialModeTypes[2] then
  924. ShurikenClone = BigShuriken2:clone()
  925. end
  926. if CurrentSpecialModeType == SpecialModeTypes[3] then
  927. ShurikenClone = BigShuriken3:clone()
  928. end
  929. ShurikenClone.Parent = Workspace
  930. ShurikenClone.CFrame = Torso.CFrame * CFrame.new(0, 1, -15.3)
  931. if CurrentSpecialModeType ~= SpecialModeTypes[2] then
  932. ShurikenClone.CFrame = Torso.CFrame * CFrame.new(0, 1, -16.25)
  933. end
  934. ShurikenClone.BodyGyro.cframe = Torso.CFrame
  935. ShurikenClone.BodyVelocity.velocity = Torso.CFrame.lookVector * math.random(145, 160)
  936. if CurrentSpecialModeType == SpecialModeTypes[2] then
  937. game.Lighting["SpiritBomb2"]:clone().Parent = ShurikenClone
  938. end
  939. if CurrentSpecialModeType == SpecialModeTypes[3] then
  940. game.Lighting["SuperSpiritBomb"]:clone().Parent = ShurikenClone
  941. end
  942. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 1.57)
  943. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, -1.57)
  944. Stuff.Parent = ShurikenClone
  945. wait(1.3)
  946. RefreshWelds()
  947. Humanoid.WalkSpeed = xWalkSpeed.Value
  948. end
  949. end
  950. end
  951.  
  952. if Key == "v" then
  953. if Chakra.Value >= ((MaxChakra.Value/5)*2.5) and Humanoid.Jump == false and not WallRunning then
  954. Humanoid.WalkSpeed = 0
  955. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*2.5)
  956. ChakraWelds()
  957. wait(2)
  958. Chidori = Instance.new("Part")
  959. Chidori.Parent = Character
  960. Chidori.formFactor = "Symmetric"
  961. Chidori.BrickColor = BrickColor.new(1)
  962. Chidori.Transparency = 1
  963. Chidori.Name = "Chidori"
  964. Chidori.Reflectance = 0.1
  965. Chidori.Size = Vector3.new(2, 2, 2)
  966. Chidori.TopSurface = "Smooth"
  967. Chidori.BottomSurface = "Smooth"
  968. Chidori.CFrame = Torso.CFrame
  969. ChidoriWeld = Instance.new("Weld")
  970. ChidoriWeld.Parent = LeftArm
  971. ChidoriWeld.Part0 = LeftArm
  972. ChidoriWeld.Part1 = Chidori
  973. ChidoriWeld.C0 = CFrame.new(0, -1, -1)
  974. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  975. Humanoid.WalkSpeed = xWalkSpeed.Value * 3
  976. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, 0)
  977. Owner = Instance.new("ObjectValue")
  978. Owner.Parent = Chidori
  979. Owner.Name = "Owner"
  980. Owner.Value = Me
  981. if CurrentSpecialModeType == "" then
  982. game.Lighting.ChidoriScript:clone().Parent = Chidori
  983. else
  984. if CurrentSpecialModeType == SpecialModeTypes[1] then
  985. game.Lighting.ChidoriScript:clone().Parent = Chidori
  986. end
  987. end
  988. wait(5)
  989. RefreshWelds()
  990. Humanoid.WalkSpeed = xWalkSpeed.Value
  991. end
  992. end
  993.  
  994. if Key == "t" and Humanoid.Jump == false and Chakra.Value >= ((MaxChakra.Value/5)*3) then
  995. SavedHealth = Humanoid.Health
  996. ChakraWelds()
  997. Humanoid.PlatformStand = true
  998.  
  999. Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1000. Gyro.cframe = Torso.CFrame
  1001. LawlGyro = Gyro.cframe
  1002.  
  1003. Position.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1004. Position.position = Torso.Position
  1005.  
  1006. p = Instance.new("Part")
  1007. p.Parent = Character
  1008. p.CanCollide = false
  1009. p.formFactor = "Symmetric"
  1010. p.Size = Vector3.new(30, 1, 30)
  1011. p.Anchored = true
  1012. p.Transparency = 1
  1013. p.TopSurface = "Smooth"
  1014. p.BottomSurface = "Smooth"
  1015. p.CFrame = CFrame.new(Torso.Position-Vector3.new(0, 3, 0))
  1016.  
  1017. LastNumberDistance = 15
  1018. LastTorso = ""
  1019. LastHumanoid = ""
  1020.  
  1021. wait(0.3)
  1022.  
  1023. game.Lighting.DragonFist:clone().Parent = RightArm
  1024. game.Lighting.DragonFist:clone().Parent = LeftArm
  1025.  
  1026. for i, v in pairs(workspace:GetChildren()) do
  1027. if v.Name ~= Me.Name then
  1028. if game.Players:GetPlayerFromCharacter(v) ~= nil then
  1029. aTorso = v:findFirstChild("Torso")
  1030. aHumanoid = v:findFirstChild("Humanoid")
  1031. if aTorso ~= nil and aHumanoid ~= nil then
  1032. if (Torso.Position-aTorso.Position).magnitude <= LastNumberDistance and aHumanoid.Health > 0 then
  1033. LastNumberDistance = (Torso.Position-aTorso.Position).magnitude
  1034. LastTorso = aTorso
  1035. LastHumanoid = aHumanoid
  1036. end
  1037. end
  1038. end
  1039. end
  1040. end
  1041. LastPunched = "Left"
  1042. if LastTorso ~= "" then
  1043. Gyro.cframe = CFrame.new(Torso.Position, LastTorso.Position)
  1044. for i = 1 , 70 do
  1045. if LastTorso ~= nil and LastHumanoid ~= nil then
  1046. Humanoid.Health = SavedHealth
  1047. if i < 60 then
  1048. LastTorso.CFrame = Torso.CFrame * CFrame.new(0, 0, -1.2) * CFrame.Angles(0, 3.14, 0)
  1049. end
  1050. if i >= 69 then
  1051. LastTorso.Velocity = Torso.CFrame.lookVector * 300
  1052. --[[ exp = Instance.new("Explosion")
  1053. exp.Parent = workspace
  1054. exp.BlastPressure = 0
  1055. exp.Position = LastTorso.Position ]]
  1056. end
  1057. LastHumanoid:TakeDamage(3)
  1058. CreateTag(Me, LastHumanoid)
  1059. LastHumanoid.Sit = true
  1060. if LastPunched == "Left" then
  1061. LastPunched = "Right"
  1062. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, -0.05*6, 0.28*6)
  1063. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, 0, 0.15*6)
  1064. Gyro.cframe = LawlGyro * CFrame.Angles(0, 0.05, 0)
  1065. else
  1066. LastPunched = "Left"
  1067. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0, -0.05*6, -0.28*6)
  1068. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0, 0, -0.15*6)
  1069. Gyro.cframe = LawlGyro * CFrame.Angles(0, -0.05, 0)
  1070. end
  1071. end
  1072. wait()
  1073. end
  1074. Chakra.Value = Chakra.Value - ((MaxChakra.Value/5)*3)
  1075. end
  1076.  
  1077. wait(0.3)
  1078.  
  1079. Gyro.maxTorque = Vector3.new(0, 0, 0)
  1080. Position.maxForce = Vector3.new(0, 0, 0)
  1081.  
  1082. p:Remove()
  1083.  
  1084. Humanoid.PlatformStand = false
  1085. RefreshWelds()
  1086. end
  1087.  
  1088. ----------------------------------------[[ Transformations ]]----------------------------------------
  1089.  
  1090. if Key == "b" then
  1091. if CurrentSpecialModeType == "" then
  1092. ChosenSpecialModeType = 1
  1093. if Humanoid.Health <= SpecialModeTypesMinimum[ChosenSpecialModeType] then
  1094. if Chakra.Value >= MaxChakra.Value then
  1095. CurrentSpecialModeType = SpecialModeTypes[ChosenSpecialModeType]
  1096. Chakra.Value = MaxChakra.Value
  1097. xWalkSpeed.Value = 27
  1098. Damage = 9
  1099. Humanoid.WalkSpeed = 0
  1100.  
  1101. ChakraWelds()
  1102.  
  1103. p = Instance.new("Part")
  1104. p.Parent = Character
  1105. p.Anchored = true
  1106. p.CanCollide = false
  1107. p.Transparency = 0.5
  1108. p.formFactor = "Symmetric"
  1109. p.Size = Vector3.new(1, 1, 1)
  1110. p.TopSurface = "Smooth"
  1111. p.BottomSurface = "Smooth"
  1112. p.Name = "Sharingan"
  1113. p.Shape = "Ball"
  1114. p.CFrame = Torso.CFrame
  1115. p.BrickColor = BrickColor.new("New Yeller")
  1116. ChakraSparkles.Color = Color3.new(1, 1, 0)
  1117. ChakraSparkles.SecondaryColor = Color3.new(1, 1, 0)
  1118.  
  1119. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  1120.  
  1121. Hair.Transparency = 1
  1122. Hair1.Transparency = 0
  1123. Hair2.Transparency = 1
  1124. Hair3.BrickColor = BrickColor.new("New Yeller")
  1125.  
  1126. for i = 1 , 10 do
  1127. wait(0.07)
  1128. p.Size = p.Size + Vector3.new(1, 1, 1)
  1129. p.Transparency = p.Transparency + 0.05
  1130. p.CFrame = Torso.CFrame
  1131. end
  1132.  
  1133. p:Remove()
  1134. RefreshWelds()
  1135. Humanoid.WalkSpeed = xWalkSpeed.Value
  1136. end
  1137. end
  1138. end
  1139. end
  1140.  
  1141. if Key == "n" then
  1142. if CurrentSpecialModeType == "" or CurrentSpecialModeType == SpecialModeTypes[1] then
  1143. ChosenSpecialModeType = 2
  1144. if Humanoid.Health <= SpecialModeTypesMinimum[ChosenSpecialModeType] then
  1145. if Chakra.Value >= MaxChakra.Value then
  1146. CurrentSpecialModeType = SpecialModeTypes[ChosenSpecialModeType]
  1147. Chakra.Value = MaxChakra.Value
  1148. xWalkSpeed.Value = 30
  1149. Damage = 11
  1150. Humanoid.WalkSpeed = 0
  1151.  
  1152. ChakraWelds()
  1153.  
  1154. p = Instance.new("Part")
  1155. p.Parent = Character
  1156. p.Anchored = true
  1157. p.CanCollide = false
  1158. p.Transparency = 0.1
  1159. p.formFactor = "Symmetric"
  1160. p.Size = Vector3.new(1, 1, 1)
  1161. p.TopSurface = "Smooth"
  1162. p.BottomSurface = "Smooth"
  1163. p.Name = "Sharingan"
  1164. p.Shape = "Ball"
  1165. p.CFrame = Torso.CFrame
  1166. p.BrickColor = BrickColor.new("Bright yellow")
  1167. ChakraSparkles.Color = Color3.new(0, 0, 1)
  1168. ChakraSparkles.SecondaryColor = Color3.new(0, 0, 1)
  1169. game.Lighting.Fire1:clone().Parent = Torso
  1170.  
  1171. Torso.CFrame = Torso.CFrame * CFrame.new(0, 0.1, 0)
  1172.  
  1173. Hair.Transparency = 1
  1174. Hair1.Transparency = 1
  1175. Hair2.Transparency = 0
  1176. Hair3.BrickColor = BrickColor.new("Bright yellow")
  1177.  
  1178. for i = 1 , 10 do
  1179. wait(0.07)
  1180. p.Size = p.Size + Vector3.new(2, 2, 2)
  1181. p.Transparency = p.Transparency + 0.1
  1182. p.CFrame = Torso.CFrame
  1183. end
  1184.  
  1185. p:Remove()
  1186. RefreshWelds()
  1187. Humanoid.WalkSpeed = xWalkSpeed.Value
  1188. end
  1189. end
  1190. end
  1191. end
  1192.  
  1193. Activated = false
  1194. end
  1195. if Me.Name == "Player" then
  1196. print(Key)
  1197. end
  1198. end
  1199.  
  1200. ----------------------------------------[[ Other Stuff ]]----------------------------------------
  1201.  
  1202. Bin.Selected:connect(function(Mouse)
  1203. for i, v in pairs(Torso:GetChildren()) do
  1204. if v.className == "BodyGyro" or v.className == "BodyVelocity" or v.className == "BodyPosition" then
  1205. if v ~= Gyro and v ~= Velocity and v ~= Position then
  1206. v:Remove()
  1207. end
  1208. end
  1209. end
  1210. for i, v in pairs(Backpack:GetChildren()) do
  1211. if v.className == "Tool" or v.className == "HopperBin" or v.className == "LocalScript" then
  1212. if v ~= script and v ~= Bin then
  1213. v:Remove()
  1214. end
  1215. end
  1216. end
  1217. for i, v in pairs(Character:GetChildren()) do
  1218. if v.className == "Tool" then
  1219. v:Remove()
  1220. end
  1221. if v.Name == "HealthScript v2.0" or v.Name == "RobloxTeam" then
  1222. v:Remove()
  1223. end
  1224. if v.Name == "Body Colors" then
  1225. v.HeadColor = BrickColor.new("Pastel brown")
  1226. v.LeftArmColor = BrickColor.new("Pastel brown")
  1227. v.LeftLegColor = BrickColor.new("Pastel brown")
  1228. v.RightArmColor = BrickColor.new("Pastel brown")
  1229. v.RightLegColor = BrickColor.new("Pastel brown")
  1230. v.TorsoColor = BrickColor.new("Pastel brown")
  1231. end
  1232. end
  1233. for i, v in pairs(Character:GetChildren()) do
  1234. if v.className == "Part" then
  1235. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1236. v.BrickColor = BrickColor.new("Pastel brown")
  1237. end
  1238. end
  1239. if v.className == "CharacterMesh" then
  1240. v:Remove()
  1241. end
  1242. end
  1243. Mouse.KeyDown:connect(onKeyDown)
  1244. Mouse.KeyUp:connect(onKeyUp)
  1245. script.Parent.Health.Parent = script
  1246. script.Parent.WalkSpeed.Parent = script
  1247. script.Parent = Backpack
  1248. Bin:Remove()
  1249. end)
  1250.  
  1251. LastHP = Humanoid.Health
  1252. RunCount = 0
  1253.  
  1254. Humanoid.Died:connect(function()
  1255. for i, v in pairs(workspace:GetChildren()) do
  1256. if v.Name == Me.Name then
  1257. v:BreakJoints()
  1258. end
  1259. end
  1260. script:Remove()
  1261. end)
  1262.  
  1263.  
  1264.  
  1265.  
  1266. function onDamage(Hit)
  1267. if Activated and Melee then
  1268. if Hit.Parent.Name ~= Me.Name then
  1269. EnemyHumanoid = Hit.Parent:findFirstChild("Humanoid")
  1270. EnemyTorso = Hit.Parent:findFirstChild("Torso")
  1271. if EnemyHumanoid ~= nil and EnemyTorso ~= nil then
  1272. EnemyHumanoid:TakeDamage(Damage+math.random(-3, 3))
  1273. CreateTag(Me, EnemyHumanoid)
  1274. BloodChance = math.random(1, 25)
  1275. if BloodChance == 1 then
  1276. Blood = Instance.new("Part")
  1277. Blood.Parent = EnemyHumanoid.Parent
  1278. Blood.CanCollide = false
  1279. Blood.formFactor = "Symmetric"
  1280. Blood.Size = Vector3.new(1, 1, 1)
  1281. Blood.Name = "Blood"
  1282. Blood.Locked = true
  1283. Blood.BrickColor = BrickColor.new(21)
  1284. Blood.TopSurface = "Smooth"
  1285. Blood.BottomSurface = "Smooth"
  1286. Blood.CFrame = EnemyTorso.CFrame
  1287. BloodMesh = Instance.new("SpecialMesh")
  1288. BloodMesh.Parent = Blood
  1289. BloodMesh.MeshType = "Brick"
  1290. BloodMesh.Scale = Vector3.new(0.2, 0.2, 0.2)
  1291. Blood.Velocity = Vector3.new(math.random(-50, 50), math.random(20, 40), math.random(-50, 50))
  1292. Blood:BreakJoints()
  1293. end
  1294. end
  1295. end
  1296. end
  1297. end
  1298. LeftArm.Touched:connect(onDamage)
  1299. RightArm.Touched:connect(onDamage)
  1300. LeftLeg.Touched:connect(onDamage)
  1301. RightLeg.Touched:connect(onDamage)
  1302.  
  1303.  
  1304. HealthBar = Me.PlayerGui.Bars.Background.HealthBar.Bar
  1305. ChakraBar = Me.PlayerGui.Bars.Background.ChakraBar.Bar
  1306. Chakra = Me.PlayerGui.Bars.Chakra
  1307. MaxChakra = Me.PlayerGui.Bars.MaxChakra
  1308. SavedHP = 100
  1309. game.Lighting.FixCharacters:clone().Parent = workspace
  1310. game.Lighting.Ragdoll:clone().Parent = Me.Character
  1311. Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency = 0
  1312.  
  1313. while true do
  1314. Humanoid = Me.Character:findFirstChild("Humanoid")
  1315. if Humanoid ~= nil then
  1316. if Humanoid.MaxHealth ~= math.huge and Humanoid.Health ~= SavedHP then
  1317. if Humanoid.Health < SavedHP then
  1318. Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency = 0.4
  1319. SavedHP = Humanoid.Health
  1320. Me.PlayerGui.Bars.BloodScreen.BackgroundColor = BrickColor.new(21)
  1321. else
  1322. Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency = 0.4
  1323. SavedHP = Humanoid.Health
  1324. Me.PlayerGui.Bars.BloodScreen.BackgroundColor = BrickColor.new(1)
  1325. end
  1326. end
  1327. if Humanoid.Health <= 20 and Humanoid.Health > 0 then
  1328. SavedHP = Humanoid.Health
  1329. if Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency > 0.9 then
  1330. Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency = 0.4
  1331. Me.PlayerGui.Bars.BloodScreen.BackgroundColor = BrickColor.new(21)
  1332. end
  1333. end
  1334. if Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency >= 0.4 and Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency < 1 then
  1335. Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency = Me.PlayerGui.Bars.BloodScreen.BackgroundTransparency + 0.05
  1336. end
  1337. HealthBar.Size = UDim2.new(Me.Character.Humanoid.Health/Me.Character.Humanoid.MaxHealth, 0, 1, 0)
  1338. if Chakra.Value > MaxChakra.Value then
  1339. wait(0.3)
  1340. end
  1341. if Chakra.Value > MaxChakra.Value then
  1342. Chakra.Value = MaxChakra.Value
  1343. end
  1344. ChakraBar.Size = UDim2.new(Chakra.Value/MaxChakra.Value, 0, 1, 0)
  1345. if Chakra.Value < 0 then
  1346. wait(0.3)
  1347. end
  1348. if Chakra.Value < 0 then
  1349. Chakra.Value = 0
  1350. end
  1351. end
  1352.  
  1353. if Chakra.Value < 2 then
  1354. if RunSparkles.Enabled == true and Running == true then
  1355. Humanoid.WalkSpeed = xWalkSpeed.Value
  1356. RunSparkles.Enabled = false
  1357. Running = false
  1358. RunCount = 0
  1359. Humanoid.WalkSpeed = xWalkSpeed.Value
  1360. RefreshWelds()
  1361. Activated = false
  1362. end
  1363. end
  1364. if Running then
  1365. if Chakra.Value >= 3 then
  1366. Activated = true
  1367. Chakra.Value = Chakra.Value - 3
  1368. RunCount = RunCount + 1
  1369. Humanoid.WalkSpeed = xWalkSpeed.Value * 4
  1370. RunSparkles.Enabled = true
  1371.  
  1372. if RunCount >= 70 then
  1373. Activated = false
  1374. RunCount = 0
  1375. Running = false
  1376. RunSparkles.Enabled = false
  1377. Humanoid.WalkSpeed = xWalkSpeed.Value
  1378. RefreshWelds()
  1379. end
  1380. if Chakra.Value <= 3 then
  1381. Running = false
  1382. end
  1383. end
  1384. end
  1385. if Humanoid.Health < LastHP then
  1386. LastHP = Humanoid.Health
  1387. if RestoringChakra then
  1388. ChakraSparkles.Enabled = false
  1389. print("Restoring Chakra - False")
  1390. Humanoid.WalkSpeed = xWalkSpeed.Value
  1391. RefreshWelds()
  1392. end
  1393. RestoringChakra = false
  1394. end
  1395. if RestoringChakra then
  1396. if CurrentSpecialModeType == "" then
  1397. ChakraSparkles.Enabled = true
  1398. if Chakra.Value < MaxChakra.Value then
  1399. Chakra.Value = Chakra.Value + (MaxChakra.Value/220)
  1400. ChakraWelds()
  1401. end
  1402. end
  1403. if CurrentSpecialModeType ~= "" then
  1404. ChakraSparkles.Enabled = true
  1405. if Chakra.Value < MaxChakra.Value then
  1406. Chakra.Value = Chakra.Value + (MaxChakra.Value/120)
  1407. ChakraWelds()
  1408. end
  1409. end
  1410. end
  1411. if CurrentSpecialModeType == SpecialModeTypes[1] then
  1412. if Chakra.Value < MaxChakra.Value then
  1413. Chakra.Value = Chakra.Value - 0.7
  1414. wait(0.03)
  1415. end
  1416. if Chakra.Value >= MaxChakra.Value then
  1417. Chakra.Value = Chakra.Value + 1
  1418. wait(0.01)
  1419. end
  1420. if Chakra.Value <= 1 then
  1421. Humanoid.WalkSpeed = 0
  1422. ChakraWelds()
  1423. wait(0.3)
  1424. ChakraSparkles.Color = Color3.new(0, 0, 1)
  1425. ChakraSparkles.SecondaryColor = Color3.new(0, 0, 1)
  1426. Hair.Transparency = 0
  1427. Hair1.Transparency = 1
  1428. Hair2.Transparency = 1
  1429. Hair3.BrickColor = BrickColor.new(26)
  1430. xWalkSpeed.Value = 25
  1431. wait(0.2)
  1432. Humanoid.WalkSpeed = 25
  1433. Damage = 7
  1434. CurrentSpecialModeType = ""
  1435. RefreshWelds()
  1436. Chakra.Value = 0
  1437. end
  1438. end
  1439. if CurrentSpecialModeType == SpecialModeTypes[2] then
  1440. if Chakra.Value < MaxChakra.Value then
  1441. Chakra.Value = Chakra.Value - 0.7
  1442. wait(0.03)
  1443. end
  1444. if Chakra.Value >= MaxChakra.Value then
  1445. Chakra.Value = Chakra.Value + 1
  1446. wait(0.01)
  1447. end
  1448. if Chakra.Value <= 1 then
  1449. Humanoid.WalkSpeed = 0
  1450. ChakraWelds()
  1451. wait(0.3)
  1452. ChakraSparkles.Color = Color3.new(0, 0, 1)
  1453. ChakraSparkles.SecondaryColor = Color3.new(0, 0, 1)
  1454. Flames = Torso:findFirstChild("Fire1")
  1455. Hair.Transparency = 0
  1456. Hair1.Transparency = 1
  1457. Hair2.Transparency = 1
  1458. Hair3.BrickColor = BrickColor.new(26)
  1459. xWalkSpeed.Value = 25
  1460. wait(0.2)
  1461. Humanoid.WalkSpeed = 25
  1462. Damage = 7
  1463. Flames:Remove()
  1464. CurrentSpecialModeType = ""
  1465. RefreshWelds()
  1466. Chakra.Value = 0
  1467. end
  1468. end
  1469. wait()
  1470. end
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