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H0P3

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Jun 29th, 2023
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  1.  
  2. H0P3 INTERNAL LOG
  3. SUCKER - ZZT - CUSTOMER LIST
  4. PRUNING VIP LIST FROM PUBLIC RECORD
  5. HAVE A NICE DAY!
  6.  
  7.  
  8. Sasha
  9.  
  10. I've seen the beast, it was as disinterested in me as I am in it. Unlikely to ever amass any noteworthy wealth, as likely to chew on valuable technology as obtain it.
  11.  
  12.  
  13. Ramses
  14.  
  15. The Would Be King. Potentially a valuable customer simply due to massed wealth of lesser mutants under his control. Its unclear if the leadership comes from belief, or manipulation. Unlikely customer, seems distrustful of honest steel. Perhaps when a bullet gets lodged in his oversized cranium he'll crawl to me-e-eBZZ He'll seek me out.
  16.  
  17.  
  18. Nikto
  19.  
  20. Unimportant mercenary. His body is operating beyond its specifications, wearing it down bit by bit in a way that not even I can fix. Could accomplish great feats, or burn the candle at both ends until nothing remains. Unlikely to pay for anything but information, but should be profitable when it comes to locations of LOW VALUE CUSTOMERS
  21.  
  22.  
  23. H0P3
  24.  
  25. <I am thou and thou art I.>
  26. The merchant deals in all things, but information on itself costs extra.
  27.  
  28.  
  29. Charles Crane
  30.  
  31. <COMPETITION>
  32. A doctor who takes as many lives as he saves. Quaint. I would enjoy hooks in hi-i-I would enjoy greatly if he had to use my services, but it would likely be of the fatal varety if he couldn't deal with a wound himself. Still, in areas outside of medical care a potential customer.
  33.  
  34.  
  35. Sage
  36.  
  37. Artificial lifeform created for combat, useless to the merchant but valuable to their customers. Unlikely to pay for any services rendered.
  38.  
  39.  
  40. Nymphs
  41.  
  42. The sirens song has claimed many, undoubtedly valuable customers and that wealth remains with the wreckage. But like many mutants the merchant must exercise caution. Best to let their servant call for aid than offer it.
  43.  
  44.  
  45. Mike
  46.  
  47. A useful means of transport, relatively low value otherwise. He can handle his own machine but may pay well for hard to source parts.
  48.  
  49.  
  50. //
  51. [VIP]Ricky
  52.  
  53. <Useful and primary means of transport. Would rather he not end up ventilated. The merchant will list him as a VIP even without profit motivation.>
  54.  
  55.  
  56. Kara
  57.  
  58. While I have no use for her wares, she's a useful customer when I feel like dealing in squishy bits. The right adrenal gland or choice cut of meat can be just as valuable as anything else. Not considered competition due to the merchants disinterest in culinary arts.
  59.  
  60.  
  61. Yuki
  62. One of the numerous mechanics in the wastes, and probably the most qualified to perform maintenance on the merchant without involving debt. Unlikely to have money, but will have goods to resell at markup prices.
  63.  
  64.  
  65. Magnus
  66.  
  67. Another warrior, of little consequence to me. Perhaps may occasionally save up enough money to be worth the visit, but largely a danger to be around.
  68.  
  69.  
  70. Lock
  71.  
  72. The list of mechanically inclined individuals grows. The usual, rare parts for their machine of choice will be the only thing they likely care to buy. May have valuable information though.
  73.  
  74.  
  75. Heli
  76.  
  77. Again again, atleast this one has a pet project. A mercenary ontop of their mechanical skills.
  78. <I wish I could have been the one to operate. Atleast my debts are kind.>
  79.  
  80.  
  81. Samson
  82.  
  83. Irrelevent beyond as the likely go-between when the Nymph mutants require something.
  84.  
  85.  
  86. Nick
  87.  
  88. Poor. Doesn't even use guns. Of little use to the merchant, but extra useless since he's not even a good bodyguard to hire.
  89.  
  90.  
  91. Remilia
  92.  
  93. <COMPETITION>
  94. Sufficient medical skills to be annoying, specialization means potential overlap of VIPs lessened. Reluctantly refer certain cases to her. Immobility has its perks in the supplies department.
  95.  
  96.  
  97. Georgia
  98.  
  99. Fascinating, if only I could cut int-int-If only I could study this rare specimen, mutation before even being born, showing the 'rare' psychic genes ontop of it. I'm sure some VIPs would pay greatly for information on this one.
  100. <But do I really want to stoop that low? She's kinda had it rough enough already.>
  101.  
  102.  
  103. //
  104. [VIP]Quinn
  105. <A profitable customer, not much else. Would probably commodify the merchant if it wouldn't open him up for attack from other VIPs.>
  106.  
  107. //
  108. [VIP]Lance
  109. <I enjoy the company the radio provides. The trade of information is the primary appeal of this one. Rare is the individual who I can stay in contact with at all times.>
  110.  
  111.  
  112. Cassius
  113. A remnant of times long past. Mercenary, <The only true VIP on this list.> I doubt he'll have much need for the merchants services though even if he has a discount.
  114.  
  115.  
  116. Calliope
  117. The list grows, Mechanical skills must be linked to survival in the wasteland. A potential customer, but also unhinged enough to be a risky visit.
  118.  
  119.  
  120. Ishna
  121. A potential customer with a very profitable problem back home. Why havent we-
  122. <Hate.>
  123.  
  124.  
  125. //
  126. [VIP]Karnak
  127. <It took some time for the music they play to grow on me. Relatively useless as a customer, deal with his boss instead. Still music keeps me sane so lets keep him out of too much trouble.>
  128.  
  129.  
  130. Aaron
  131. A source of food, but otherwise useless aswell as confusing. Profit margins are terrible but reliable.
  132.  
  133.  
  134. Hannah
  135. Another poor mutant of low value, seems to have taken the mutations better than most though. Could be worth study but otherwise useless.
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