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Inf Jump ( By Kiệt )

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Dec 15th, 2018
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  1. plr = game.Players.LocalPlayer
  2. mouse = plr:GetMouse()
  3. mouse.KeyDown:connect(function(key)
  4.  
  5. if key == " " then
  6. game.Players.LocalPlayer.Character.Humanoid:ChangeState(3)
  7. wait()
  8. end
  9. end)
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