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- --Mossberg 500 by MDS err DMS
- local Shotgoonwooot = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- o1 = Instance.new("Tool")
- o2 = Instance.new("LocalScript")
- o3 = Instance.new("LocalScript")
- o4 = Instance.new("LocalScript")
- o5 = Instance.new("NumberValue")
- o6 = Instance.new("Part")
- o7 = Instance.new("BlockMesh")
- o8 = Instance.new("LocalScript")
- o9 = Instance.new("NumberValue")
- o10 = Instance.new("NumberValue")
- o11 = Instance.new("NumberValue")
- o12 = Instance.new("Script")
- o13 = Instance.new("LocalScript")
- o14 = Instance.new("LocalScript")
- o15 = Instance.new("Part")
- o16 = Instance.new("CylinderMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("CylinderMesh")
- o21 = Instance.new("Part")
- o22 = Instance.new("SpecialMesh")
- o23 = Instance.new("Part")
- o24 = Instance.new("CylinderMesh")
- o25 = Instance.new("Part")
- o26 = Instance.new("BlockMesh")
- o27 = Instance.new("Part")
- o28 = Instance.new("SpecialMesh")
- o29 = Instance.new("Part")
- o30 = Instance.new("BlockMesh")
- o31 = Instance.new("Part")
- o32 = Instance.new("BlockMesh")
- o33 = Instance.new("Part")
- o34 = Instance.new("BlockMesh")
- o35 = Instance.new("Part")
- o36 = Instance.new("BlockMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("BlockMesh")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("CylinderMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("SpecialMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("SpecialMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("SpecialMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("BlockMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("BlockMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("SpecialMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("CylinderMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("BlockMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("BlockMesh")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("SpecialMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("SpecialMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("SpecialMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("BlockMesh")
- o75 = Instance.new("Part")
- o76 = Instance.new("CylinderMesh")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Sound")
- o80 = Instance.new("Sound")
- o81 = Instance.new("Sound")
- o82 = Instance.new("Sound")
- o83 = Instance.new("Sound")
- o85 = Instance.new("Part")
- o86 = Instance.new("SpecialMesh")
- o87 = Instance.new("Part")
- o88 = Instance.new("CylinderMesh")
- o89 = Instance.new("Part")
- o90 = Instance.new("CylinderMesh")
- o91 = Instance.new("Part")
- o92 = Instance.new("BlockMesh")
- o93 = Instance.new("Part")
- o94 = Instance.new("CylinderMesh")
- o95 = Instance.new("Part")
- o96 = Instance.new("BlockMesh")
- o97 = Instance.new("Part")
- o98 = Instance.new("SpecialMesh")
- o99 = Instance.new("Part")
- o100 = Instance.new("BlockMesh")
- o101 = Instance.new("Part")
- o102 = Instance.new("SpecialMesh")
- o103 = Instance.new("Part")
- o104 = Instance.new("SpecialMesh")
- o105 = Instance.new("Part")
- o106 = Instance.new("BlockMesh")
- o107 = Instance.new("Part")
- o108 = Instance.new("SpecialMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("SpecialMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("SpecialMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("SpecialMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("SpecialMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("BlockMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("CylinderMesh")
- o121 = Instance.new("Part")
- o122 = Instance.new("CylinderMesh")
- o123 = Instance.new("Part")
- o124 = Instance.new("BlockMesh")
- o125 = Instance.new("Part")
- o126 = Instance.new("SpecialMesh")
- o127 = Instance.new("Part")
- o128 = Instance.new("SpecialMesh")
- o129 = Instance.new("Part")
- o130 = Instance.new("CylinderMesh")
- o131 = Instance.new("Part")
- o132 = Instance.new("CylinderMesh")
- o133 = Instance.new("Part")
- o134 = Instance.new("BlockMesh")
- o135 = Instance.new("Part")
- o136 = Instance.new("BlockMesh")
- o137 = Instance.new("Part")
- o138 = Instance.new("CylinderMesh")
- o139 = Instance.new("Part")
- o140 = Instance.new("BlockMesh")
- o141 = Instance.new("Part")
- o142 = Instance.new("CylinderMesh")
- o143 = Instance.new("Part")
- o144 = Instance.new("BlockMesh")
- o145 = Instance.new("Part")
- o146 = Instance.new("CylinderMesh")
- o147 = Instance.new("Part")
- o148 = Instance.new("BlockMesh")
- o1.Name = "M500"
- o1.Parent = game.Players.LocalPlayer.Backpack
- o1.GripForward = Vector3.new(-0.271321744, 0, -0.962488711)
- o1.GripPos = Vector3.new(-0, -0.300000012, -0.400000006)
- o1.GripRight = Vector3.new(0.962488711, 0, -0.271321744)
- o2.Name = "BackupWeld"
- o2.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o2)
- end))
- o3.Name = "Crouch"
- o3.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- on = 0
- Tool = script.Parent
- welds = {}
- sh = {}
- arms = nil
- torso = nil
- f = nil
- function Crouch(ison)
- if arms == nil and torso == nil then
- arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
- torso = Tool.Parent:FindFirstChild("Torso")
- end
- if arms ~= nil and torso ~= nil then
- sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- if ison == 1 then
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- local weld1 = Instance.new("Weld")
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.5, 0.75, 1)
- arms[1].Name = "LDave"
- arms[1].CanCollide = true
- welds[1] = weld1
- -------------------------------------------
- local weld2 = Instance.new("Weld")
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
- arms[2].Name = "RDave"
- arms[2].CanCollide = true
- welds[2] = weld2
- ---------------------------------
- local force = Instance.new("BodyForce")
- force.Parent = torso
- f = force
- wait(0.01)
- elseif ison == 0 then
- if arms then
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- f.Parent = nil
- arms[2].Name = "Right Leg"
- arms[1].Name = "Left Leg"
- welds[1].Parent = nil
- welds[2].Parent = nil
- end
- end
- --
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function Key(key)
- if key then
- key = string.lower(key)
- if (key=="c") then
- if on == 1 then
- on = 0
- elseif on == 0 then
- on = 1
- end
- Crouch(on)
- end
- end
- end
- function Equip(mouse)
- mouse.KeyDown:connect(Key)
- end
- script.Parent.Equipped:connect(Equip)
- end,o3)
- end))
- o4.Name = "BackupWeld"
- o4.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o4)
- end))
- o5.Name = "StoredAmmo"
- o5.Parent = o1
- o5.Value = 60
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Black")
- o6.Position = Vector3.new(-56.3797073, 0.641173005, -34.5374298)
- o6.Rotation = Vector3.new(165, -90, 0)
- o6.Anchored = true
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.281481475, 0.244444445, 0.200000003)
- o6.CFrame = CFrame.new(-56.3797073, 0.641173005, -34.5374298, -4.37113883e-008, 0, -1, -0.258819133, -0.965925813, 1.1313344e-008, -0.965925813, 0.258819133, 4.22219593e-008)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7.Parent = o6
- o7.Scale = Vector3.new(1, 1, 0.666666687)
- o8.Name = "Shooter"
- o8.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- Tool = script.Parent
- local arms = nil
- local torso = nil
- local weld33 = nil -- right arm
- local weld55 = nil -- left arm
- local welds = {}
- local reloading = false
- local canclereloading = false
- local falsearm1 = nil
- local falsearm2 = nil
- local c = nil
- local canshoot = true
- local canreload = true
- local damage = 200
- function ShellInsert() -- this will be a pain in my blocky butt.
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.12, math.rad(-72))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.36)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.36)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.1, math.rad(-77))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.30)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.30)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.08, math.rad(-82))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.24)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.24)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.06, math.rad(-87))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.18)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.18)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.04, math.rad(-92))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.12)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.12)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.02, math.rad(-97))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.06)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.06)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), 0, math.rad(-102))
- Tool.S1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.S2.Mesh.Offset = Vector3.new(0, 0, 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.28, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(336), 0, math.rad(-104))
- Tool.Handle.Reload:play()
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.36, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(332), 0, math.rad(-106))
- end
- function Anim1() --testing this part.....
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-15), 0)
- wait()
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-15), 0)
- wait()
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-102), math.rad(-15), 0)
- wait()
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-106), math.rad(-15), 0)
- wait()
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-110), math.rad(-15), 0)
- end
- function Anim2() --also testing this T_T
- local canshoot = false
- local canreload = false
- weld55.C1 = CFrame.new(-0.35, 0.33, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-110), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.46, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(317), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-108), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.59, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(314), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-106), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.72, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(311), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-104), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.85, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(308), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-102), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 0.98, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(305), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-100), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 1.11, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(302), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 1.24, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(299), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 1.37, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(296), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(293), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-15), 0)
- wait()
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- wait()
- Tool.Handle.A1:play()
- weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.18, 0.52) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.4, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.4, 0, -0.01)
- wait(.08)
- Tool.Handle.A2:play()
- weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0)
- local canshoot = true
- local canreload = true
- end
- function Pump()
- Tool.Handle.A1:play()
- weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.18, 0.52) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.4, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.4, 0, -0.01)
- wait(.08)
- Tool.Handle.A2:play()
- weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
- wait(.03)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0)
- end
- function Reload()
- if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then
- reloading = true
- Anim1()
- for i = 1,script.Parent.MaxAmmo.Value - script.Parent.Ammo.Value do
- if canclereloading == true then
- canclereloading = false
- break
- end
- -- ...
- ShellInsert()
- if script.Parent.StoredAmmo.Value >= 1 then
- script.Parent.Ammo.Value = script.Parent.Ammo.Value + 1
- script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - 1
- end -- this is getting annoying, and its not even half way done
- wait(.1)
- end
- reloading = false
- Anim2()
- end
- end
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- falsearm1 = arms[1]:clone()
- local mesh1 = Instance.new("BlockMesh")
- mesh1.Scale = Vector3.new(.9,.9,.9)
- mesh1.Parent = falsearm1
- local armweld1 = Instance.new("Weld")
- falsearm1.BrickColor = BrickColor.new(26)
- falsearm1.Parent = Tool
- armweld1.Parent = falsearm1
- armweld1.Part0 = falsearm1
- armweld1.Part1 = arms[1]
- falsearm2 = arms[2]:clone()
- local mesh2 = Instance.new("BlockMesh")
- mesh2.Scale = Vector3.new(.9,.9,.9)
- mesh2.Parent = falsearm2
- local armweld2 = Instance.new("Weld")
- falsearm2.BrickColor = BrickColor.new(26)
- falsearm2.Parent = Tool
- armweld2.Parent = falsearm2
- armweld2.Part0 = falsearm2
- armweld2.Part1 = arms[2]
- local weld1 = Instance.new("Weld") -- left arm
- weld55 = weld1
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- welds[1] = weld1
- local weld2 = Instance.new("Weld") -- right arm
- weld33 = weld2
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- welds[2] = weld2
- Pump()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- local legs = nil
- local torso2 = nil
- local welds2 = {}
- local bodyforce = nil
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- falsearm1:remove()
- falsearm2:remove()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function fire(v)
- Tool.Handle.Fire:play()
- Tool.Handle.Fire2:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- for i = 1,math.random(5,8) do
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.PrimaryPart.Position
- spawnPos = spawnPos + (v * 5)
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,1,1)
- missile.Velocity = v * 500 + (Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)))
- missile.BrickColor = BrickColor.new(26)
- missile.Shape = 0
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Bullet"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = .9
- missile.CanCollide = false
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,missile:getMass() * 196,0)
- force.Parent = missile
- local mesh = Instance.new("SpecialMesh")
- mesh.Scale = Vector3.new(.1,.1,.1)
- mesh.MeshType = "Sphere"
- mesh.Parent = missile
- function Blow(Hit)
- if Hit.Name == "Head" then
- Hit.Anchored= false Hit.Size = Vector3.new(2, 0.2, 1)
- Hit.BrickColor = BrickColor.new("Maroon")
- o1 = Instance.new("Sound")
- o1.Parent = Hit
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Right Arm" then
- for i=1,4 do
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5, .5, .5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- Hit:Destroy()
- end
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Right Leg" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Leg" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Torso" then
- for i=1,8 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- end
- function onTouched(part)
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- h.Health = h.Health -100
- wait(.1)
- h.Health = h.Health -100
- wait(.1)
- end
- end
- missile.Touched:connect(onTouched)
- missile.Touched:connect(Blow)
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- end
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.35, 1.4, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.Flash.Mesh.Scale = Vector3.new(1.333, 1.7, 1.333)
- Tool.Flash.Transparency = .2
- wait(0.06)
- weld33.C1 = CFrame.new(-0.75, -0.35, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.35, 1.45, 0.575) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.Flash.Mesh.Scale = Vector3.new(1.1, 1.4, 1.1)
- Tool.Flash.Transparency = .8
- wait(0.06)
- weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.Flash.Transparency = 1
- end
- function KeyDownFunctions(key)
- if key == "r" then
- Reload()
- end
- if key == "e" then
- canclereloading = true
- end
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local ammo = script.Parent.Ammo
- local maxammo = script.Parent.MaxAmmo
- if reloading == false and humanoid.Health >= 1 then
- if ammo.Value >= 1 then
- ammo.Value = ammo.Value - 1
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- fire(lookAt)
- Pump()
- else
- Reload()
- end
- end
- Tool.Enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "http://www.roblox.com/asset/?id=45543124"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.KeyDown:connect(KeyDownFunctions)
- while true do
- wait()
- end
- end
- Tool.Equipped:connect(onEquippedLocal)
- script.Parent.Activated:connect(onActivated)
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- end,o8)
- end))
- o9.Name = "Ammo"
- o9.Parent = o1
- o9.Value = 8
- o10.Name = "MaxAmmo"
- o10.Parent = o1
- o10.Value = 8
- o11.Name = "Recoil"
- o11.Parent = o1
- o11.Value = 2
- o12.Parent = o11
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- while true do
- wait(.2)
- if script.Parent.Value > 3 then
- script.Parent.Value = script.Parent.Value - 1
- end
- end
- end,o12)
- end))
- o13.Name = "GuiScript"
- o13.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.05, 0, 0.8, 0)
- Text.Size = UDim2.new(0, 128, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,o13)
- end))
- o14.Name = "GuiScript(2)"
- o14.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- Shotgoonwooot(function()
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.05, 0, 0.8, 0)
- Text.Size = UDim2.new(0, 128, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,o14)
- end))
- o15.Parent = o1
- o15.Material = Enum.Material.SmoothPlastic
- o15.BrickColor = BrickColor.new("Black")
- o15.Position = Vector3.new(-56.3797073, 1.00378299, -34.3214798)
- o15.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Custom
- o15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o15.CFrame = CFrame.new(-56.3797073, 1.00378299, -34.3214798, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o16.Parent = o15
- o16.Scale = Vector3.new(0.222222224, 0.777777791, 0.222222224)
- o17.Parent = o1
- o17.Material = Enum.Material.SmoothPlastic
- o17.BrickColor = BrickColor.new("Black")
- o17.Position = Vector3.new(-56.3797073, 0.990432024, -34.3955536)
- o17.Rotation = Vector3.new(-90, -0.0032855079, 90.0002289)
- o17.Anchored = true
- o17.CanCollide = false
- o17.FormFactor = Enum.FormFactor.Custom
- o17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o17.CFrame = CFrame.new(-56.3797073, 0.990432024, -34.3955536, -3.97761778e-006, -1, -5.73429315e-005, 7.52698099e-008, -5.73429315e-005, 1, -1, 3.97761323e-006, 7.54979013e-008)
- o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o18.Parent = o17
- o18.Scale = Vector3.new(0.814814806, 0.407407403, 0.814814806)
- o19.Parent = o1
- o19.Material = Enum.Material.SmoothPlastic
- o19.BrickColor = BrickColor.new("Black")
- o19.Position = Vector3.new(-56.4507523, 0.820066094, -33.8251877)
- o19.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
- o19.Anchored = true
- o19.CanCollide = false
- o19.FormFactor = Enum.FormFactor.Custom
- o19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o19.CFrame = CFrame.new(-56.4507523, 0.820066094, -33.8251877, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008)
- o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o20.Parent = o19
- o20.Scale = Vector3.new(0.222222224, 0.0370370373, 0.222222224)
- o21.Parent = o1
- o21.Material = Enum.Material.SmoothPlastic
- o21.BrickColor = BrickColor.new("Black")
- o21.Position = Vector3.new(-56.3797073, 0.608222008, -34.3598938)
- o21.Rotation = Vector3.new(74.9999924, 6.769896e-007, -2.50447806e-006)
- o21.Anchored = true
- o21.CanCollide = false
- o21.FormFactor = Enum.FormFactor.Custom
- o21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o21.CFrame = CFrame.new(-56.3797073, 0.608222008, -34.3598938, 1, 4.37113883e-008, 1.18156978e-008, 9.97437896e-011, 0.258819133, -0.965925813, -4.52800784e-008, 0.965925813, 0.258819133)
- o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o22.Parent = o21
- o22.Scale = Vector3.new(0.666666687, 0.222222224, 0.444444448)
- o22.MeshType = Enum.MeshType.Wedge
- o23.Parent = o1
- o23.Material = Enum.Material.SmoothPlastic
- o23.BrickColor = BrickColor.new("Black")
- o23.Position = Vector3.new(-56.3797073, 0.834883094, -34.7362976)
- o23.Rotation = Vector3.new(-98, 0, -0)
- o23.Anchored = true
- o23.CanCollide = false
- o23.FormFactor = Enum.FormFactor.Custom
- o23.Size = Vector3.new(0.200000003, 0.281481475, 0.200000003)
- o23.CFrame = CFrame.new(-56.3797073, 0.834883094, -34.7362976, 1, 0, 0, 0, -0.139173076, 0.990268052, 0, -0.990268052, -0.139173076)
- o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o24.Parent = o23
- o24.Scale = Vector3.new(0.703703701, 1, 0.703703701)
- o25.Parent = o1
- o25.Material = Enum.Material.SmoothPlastic
- o25.BrickColor = BrickColor.new("Black")
- o25.Position = Vector3.new(-56.3797073, 0.823760033, -34.6474075)
- o25.Rotation = Vector3.new(-180, -90, 0)
- o25.Anchored = true
- o25.CanCollide = false
- o25.FormFactor = Enum.FormFactor.Custom
- o25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o25.CFrame = CFrame.new(-56.3797073, 0.823760033, -34.6474075, 0, 0, -1, 0, -1, 0, -1, 0, -0)
- o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o26.Parent = o25
- o26.Scale = Vector3.new(0.296296299, 0.703703701, 0.740740716)
- o27.Parent = o1
- o27.Material = Enum.Material.SmoothPlastic
- o27.BrickColor = BrickColor.new("Black")
- o27.Position = Vector3.new(-56.3797073, 0.716360092, -34.6029663)
- o27.Rotation = Vector3.new(-89.9999847, -0.00328049762, 180)
- o27.Anchored = true
- o27.CanCollide = false
- o27.FormFactor = Enum.FormFactor.Custom
- o27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o27.CFrame = CFrame.new(-56.3797073, 0.716360092, -34.6029663, -1, -5.10278504e-008, -5.72554854e-005, -5.72554854e-005, -3.73402344e-007, 1, -5.10492271e-008, 1, 3.73399416e-007)
- o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o28.Parent = o27
- o28.Scale = Vector3.new(0.740740716, 0.740740716, 0.370370358)
- o28.MeshType = Enum.MeshType.Wedge
- o29.Parent = o1
- o29.Material = Enum.Material.SmoothPlastic
- o29.BrickColor = BrickColor.new("Black")
- o29.Position = Vector3.new(-56.3797073, 0.462927461, -34.5932007)
- o29.Rotation = Vector3.new(-139.989517, -90, 0)
- o29.Anchored = true
- o29.CanCollide = false
- o29.FormFactor = Enum.FormFactor.Custom
- o29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o29.CFrame = CFrame.new(-56.3797073, 0.462927461, -34.5932007, 0, 0, -1, 0.642927825, -0.765926838, 0, -0.765926838, -0.642927825, 0)
- o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o30.Parent = o29
- o30.Scale = Vector3.new(0.444444448, 0.185185179, 0.666666687)
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.BrickColor = BrickColor.new("Black")
- o31.Position = Vector3.new(-56.3870316, 0.990445018, -33.7066612)
- o31.Rotation = Vector3.new(-180, -90, 0)
- o31.Anchored = true
- o31.CanCollide = false
- o31.FormFactor = Enum.FormFactor.Custom
- o31.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
- o31.CFrame = CFrame.new(-56.3870316, 0.990445018, -33.7066612, -4.37113883e-008, 0, -1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o32.Parent = o31
- o32.Scale = Vector3.new(1, 0.740740716, 0.0740740746)
- o33.Parent = o1
- o33.Material = Enum.Material.SmoothPlastic
- o33.BrickColor = BrickColor.new("Black")
- o33.Position = Vector3.new(-56.3797073, 0.6022861, -34.1147995)
- o33.Rotation = Vector3.new(149.999985, -90, 0)
- o33.Anchored = true
- o33.CanCollide = false
- o33.FormFactor = Enum.FormFactor.Custom
- o33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o33.CFrame = CFrame.new(-56.3797073, 0.6022861, -34.1147995, -4.37113883e-008, 0, -1, -0.500000238, -0.866025269, 2.18557048e-008, -0.866025269, 0.500000238, 3.78551661e-008)
- o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o34.Parent = o33
- o34.Scale = Vector3.new(0.481481463, 0.111111112, 0.629629612)
- o35.Parent = o1
- o35.Material = Enum.Material.SmoothPlastic
- o35.BrickColor = BrickColor.new("Black")
- o35.Position = Vector3.new(-56.3797073, 0.511172056, -35.8189392)
- o35.Rotation = Vector3.new(176.703568, -90, 0)
- o35.Anchored = true
- o35.CanCollide = false
- o35.FormFactor = Enum.FormFactor.Custom
- o35.Size = Vector3.new(0.237037033, 0.200000003, 0.200000003)
- o35.CFrame = CFrame.new(-56.3797073, 0.511172056, -35.8189392, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o36.Parent = o35
- o36.Scale = Vector3.new(1, 0.296296299, 0.592592597)
- o37.Parent = o1
- o37.Material = Enum.Material.SmoothPlastic
- o37.BrickColor = BrickColor.new("Black")
- o37.Position = Vector3.new(-56.3797073, 0.699331999, -34.0710983)
- o37.Rotation = Vector3.new(95, 90, 0)
- o37.Anchored = true
- o37.CanCollide = false
- o37.FormFactor = Enum.FormFactor.Custom
- o37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o37.CFrame = CFrame.new(-56.3797073, 0.699331999, -34.0710983, -4.37113883e-008, 0, 1, 0.99619472, -0.0871557668, 4.35450538e-008, 0.0871557668, 0.99619472, 3.80969967e-009)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38.Parent = o37
- o38.Scale = Vector3.new(0.814814806, 0.111111112, 0.629629612)
- o39.Parent = o1
- o39.Material = Enum.Material.SmoothPlastic
- o39.BrickColor = BrickColor.new("Black")
- o39.Position = Vector3.new(-56.3797073, 0.653389096, -35.7974396)
- o39.Rotation = Vector3.new(176.703568, -90, 0)
- o39.Anchored = true
- o39.CanCollide = false
- o39.FormFactor = Enum.FormFactor.Custom
- o39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o39.CFrame = CFrame.new(-56.3797073, 0.653389096, -35.7974396, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
- o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o40.Parent = o39
- o40.Scale = Vector3.new(0.888888896, 0.592592597, 0.592592597)
- o41.Parent = o1
- o41.Material = Enum.Material.SmoothPlastic
- o41.BrickColor = BrickColor.new("Really black")
- o41.Position = Vector3.new(-56.3797073, 0.983029008, -30.9933014)
- o41.Rotation = Vector3.new(-90, 0, -0)
- o41.Anchored = true
- o41.CanCollide = false
- o41.FormFactor = Enum.FormFactor.Custom
- o41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o41.CFrame = CFrame.new(-56.3797073, 0.983029008, -30.9933014, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o42.Parent = o41
- o42.Scale = Vector3.new(0.518518507, 0.0370370373, 0.518518507)
- o43.Parent = o1
- o43.Material = Enum.Material.SmoothPlastic
- o43.BrickColor = BrickColor.new("Black")
- o43.Position = Vector3.new(-56.3797073, 0.756361008, -33.7103691)
- o43.Rotation = Vector3.new(180, -90, 0)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Custom
- o43.Size = Vector3.new(0.407407403, 0.200000003, 0.200000003)
- o43.CFrame = CFrame.new(-56.3797073, 0.756361008, -33.7103691, -4.37113883e-008, 0, -1, -8.74227766e-008, -1, 3.82137093e-015, -1, 8.74227766e-008, 4.37113883e-008)
- o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o44.Parent = o43
- o44.Scale = Vector3.new(1, 0.0370370373, 0.666666687)
- o45.Parent = o1
- o45.Material = Enum.Material.SmoothPlastic
- o45.BrickColor = BrickColor.new("Black")
- o45.Position = Vector3.new(-56.3797073, 0.729254007, -34.0322418)
- o45.Rotation = Vector3.new(-85, 0, 180)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Custom
- o45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o45.CFrame = CFrame.new(-56.3797073, 0.729254007, -34.0322418, -1, -1.50995803e-007, 0, 1.3160161e-008, -0.087155804, 0.99619472, -1.50421215e-007, 0.99619472, 0.087155804)
- o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o46.Parent = o45
- o46.Scale = Vector3.new(0.629629612, 0.259259254, 0.259259254)
- o46.MeshType = Enum.MeshType.Wedge
- o47.Parent = o1
- o47.Material = Enum.Material.SmoothPlastic
- o47.BrickColor = BrickColor.new("Black")
- o47.Position = Vector3.new(-56.3797073, 0.739454985, -34.1047821)
- o47.Rotation = Vector3.new(-85, 3.1589625e-005, -1.26463078e-007)
- o47.Anchored = true
- o47.CanCollide = false
- o47.FormFactor = Enum.FormFactor.Custom
- o47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o47.CFrame = CFrame.new(-56.3797073, 0.739454985, -34.1047821, 1, 2.20719709e-009, 5.51342964e-007, -5.49437289e-007, 0.087155804, 0.99619472, -4.58539411e-008, -0.99619472, 0.087155804)
- o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o48.Parent = o47
- o48.Scale = Vector3.new(0.629629612, 0.259259254, 0.296296299)
- o48.MeshType = Enum.MeshType.Wedge
- o49.Parent = o1
- o49.Material = Enum.Material.SmoothPlastic
- o49.BrickColor = BrickColor.new("Black")
- o49.Position = Vector3.new(-56.3797073, 0.868209004, -34.5733337)
- o49.Rotation = Vector3.new(-180, 2.73745354e-006, 179.996719)
- o49.Anchored = true
- o49.CanCollide = false
- o49.FormFactor = Enum.FormFactor.Custom
- o49.Size = Vector3.new(0.200000003, 0.229629636, 0.200000003)
- o49.CFrame = CFrame.new(-56.3797073, 0.868209004, -34.5733337, -1, -5.73714533e-005, 4.77775757e-008, -5.73714533e-005, 1, 8.74227766e-008, -4.77825921e-008, 8.74200339e-008, -1)
- o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o50.Parent = o49
- o50.Scale = Vector3.new(0.740740716, 1, 0.444444448)
- o50.MeshType = Enum.MeshType.Wedge
- o51.Name = "A4"
- o51.Parent = o1
- o51.Material = Enum.Material.SmoothPlastic
- o51.BrickColor = BrickColor.new("Really black")
- o51.Position = Vector3.new(-56.427803, 0.983029008, -33.7066612)
- o51.Rotation = Vector3.new(-180, -90, 0)
- o51.Anchored = true
- o51.CanCollide = false
- o51.FormFactor = Enum.FormFactor.Custom
- o51.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
- o51.CFrame = CFrame.new(-56.427803, 0.983029008, -33.7066612, -4.37113883e-008, 0, -1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008)
- o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o52.Parent = o51
- o52.Scale = Vector3.new(1, 0.666666687, 0.185185179)
- o53.Parent = o1
- o53.Material = Enum.Material.SmoothPlastic
- o53.BrickColor = BrickColor.new("Black")
- o53.Position = Vector3.new(-56.3797073, 0.927474022, -32.4874039)
- o53.Rotation = Vector3.new(-90, 0, -0)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Custom
- o53.Size = Vector3.new(0.200000003, 1.79999995, 0.200000003)
- o53.CFrame = CFrame.new(-56.3797073, 0.927474022, -32.4874039, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o54.Parent = o53
- o54.Scale = Vector3.new(0.333333343, 1, 0.777777791)
- o55.Parent = o1
- o55.Material = Enum.Material.SmoothPlastic
- o55.BrickColor = BrickColor.new("Black")
- o55.Position = Vector3.new(-56.3797073, 1.03858602, -34.0696335)
- o55.Rotation = Vector3.new(-180, -90, 0)
- o55.Anchored = true
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Custom
- o55.Size = Vector3.new(0.325925916, 0.200000003, 0.200000003)
- o55.CFrame = CFrame.new(-56.3797073, 1.03858602, -34.0696335, 0, 0, -1, 0, -1, 0, -1, 0, -0)
- o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o56.Parent = o55
- o56.Offset = Vector3.new(0.0370000005, 0, 0)
- o56.Scale = Vector3.new(1, 0.555555522, 0.740740716)
- o57.Parent = o1
- o57.Material = Enum.Material.SmoothPlastic
- o57.BrickColor = BrickColor.new("Black")
- o57.Position = Vector3.new(-56.3797073, 0.868209004, -34.5733337)
- o57.Rotation = Vector3.new(3.86261763e-006, -3.11288272e-006, -179.996719)
- o57.Anchored = true
- o57.CanCollide = false
- o57.FormFactor = Enum.FormFactor.Custom
- o57.Size = Vector3.new(0.200000003, 0.229629636, 0.200000003)
- o57.CFrame = CFrame.new(-56.3797073, 0.868209004, -34.5733337, -0.99999994, 5.72555e-005, -5.43300516e-008, -5.72554927e-005, -0.999999821, -6.74153853e-008, -5.10557285e-008, -6.74190233e-008, 0.99999994)
- o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o58.Parent = o57
- o58.Scale = Vector3.new(0.740740716, 1, 0.444444448)
- o58.MeshType = Enum.MeshType.Wedge
- o59.Parent = o1
- o59.Material = Enum.Material.SmoothPlastic
- o59.BrickColor = BrickColor.new("Black")
- o59.Position = Vector3.new(-56.3797073, 0.787977099, -35.0700455)
- o59.Rotation = Vector3.new(-98, 0, -0)
- o59.Anchored = true
- o59.CanCollide = false
- o59.FormFactor = Enum.FormFactor.Custom
- o59.Size = Vector3.new(0.200000003, 0.392592579, 0.200000003)
- o59.CFrame = CFrame.new(-56.3797073, 0.787977099, -35.0700455, 1, 0, 0, 0, -0.139173076, 0.990268052, 0, -0.990268052, -0.139173076)
- o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o60.Parent = o59
- o60.Scale = Vector3.new(0.666666687, 1, 0.666666687)
- o61.Name = "A2"
- o61.Parent = o1
- o61.Material = Enum.Material.SmoothPlastic
- o61.BrickColor = BrickColor.new("Really black")
- o61.Transparency = 1
- o61.Position = Vector3.new(-56.3797073, 0.816370726, -32.1696243)
- o61.Rotation = Vector3.new(-90, 0, -0)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Custom
- o61.Size = Vector3.new(0.2074074, 1.16296291, 0.200000003)
- o61.CFrame = CFrame.new(-56.3797073, 0.816370726, -32.1696243, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o62.Parent = o61
- o63.Parent = o1
- o63.Material = Enum.Material.SmoothPlastic
- o63.BrickColor = BrickColor.new("Black")
- o63.Position = Vector3.new(-56.3797073, 0.860806823, -31.1844444)
- o63.Rotation = Vector3.new(-90, 0, -0)
- o63.Anchored = true
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Custom
- o63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o63.CFrame = CFrame.new(-56.3797073, 0.860806823, -31.1844444, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o64.Parent = o63
- o64.Scale = Vector3.new(0.407407403, 0.555555522, 1)
- o65.Name = "A1"
- o65.Parent = o1
- o65.Material = Enum.Material.SmoothPlastic
- o65.BrickColor = BrickColor.new("Really black")
- o65.Position = Vector3.new(-56.3874969, 0.809473634, -32.1844444)
- o65.Rotation = Vector3.new(-90, 0, -0)
- o65.Anchored = true
- o65.CanCollide = false
- o65.FormFactor = Enum.FormFactor.Custom
- o65.Size = Vector3.new(0.200000003, 1.0592593, 0.200000003)
- o65.CFrame = CFrame.new(-56.3874969, 0.809473634, -32.1844444, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o66.Parent = o65
- o67.Parent = o1
- o67.Material = Enum.Material.SmoothPlastic
- o67.BrickColor = BrickColor.new("Black")
- o67.Position = Vector3.new(-56.3797073, 1.03858602, -34.4251862)
- o67.Rotation = Vector3.new(3.86261763e-006, -3.11287977e-006, 0.00328550744)
- o67.Anchored = true
- o67.CanCollide = false
- o67.FormFactor = Enum.FormFactor.Custom
- o67.Size = Vector3.new(0.200000003, 0.200000003, 0.385185182)
- o67.CFrame = CFrame.new(-56.3797073, 1.03858602, -34.4251862, 1, -5.73429206e-005, -5.43300018e-008, 5.73429206e-005, 1, -6.74153924e-008, 5.43338672e-008, 6.74122802e-008, 1)
- o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o68.Parent = o67
- o68.Scale = Vector3.new(0.740740716, 0.555555522, 1)
- o68.MeshType = Enum.MeshType.Wedge
- o69.Parent = o1
- o69.Material = Enum.Material.SmoothPlastic
- o69.BrickColor = BrickColor.new("Black")
- o69.Position = Vector3.new(-56.4130287, 0.927474022, -33.5214767)
- o69.Rotation = Vector3.new(6.06230496e-005, -9.39151141e-006, -1.31937259e-005)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Custom
- o69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o69.CFrame = CFrame.new(-56.4130287, 0.927474022, -33.5214767, 0.999999523, 2.30273841e-007, -1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006, 1.04308121e-007, 1.06320465e-006, 0.999999106)
- o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o70.Parent = o69
- o70.Scale = Vector3.new(0.407407403, 0.111111112, 0.148148149)
- o70.MeshType = Enum.MeshType.Wedge
- o71.Parent = o1
- o71.Material = Enum.Material.SmoothPlastic
- o71.BrickColor = BrickColor.new("Black")
- o71.Position = Vector3.new(-56.3797073, 0.786725998, -34.7733307)
- o71.Rotation = Vector3.new(3.86261809e-006, -3.11285999e-006, -179.996719)
- o71.Anchored = true
- o71.CanCollide = false
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.214814812, 0.200000003)
- o71.CFrame = CFrame.new(-56.3797073, 0.786725998, -34.7733307, -0.999996483, 5.72552999e-005, -5.43296537e-008, -5.72552926e-005, -0.999996364, -6.74149163e-008, -5.10555438e-008, -6.74188172e-008, 0.999992788)
- o71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o72.Parent = o71
- o72.Scale = Vector3.new(0.740740716, 1, 0.962962925)
- o72.MeshType = Enum.MeshType.Wedge
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Black")
- o73.Position = Vector3.new(-56.3797073, 0.949705005, -34.2177658)
- o73.Rotation = Vector3.new(-180, -90, 0)
- o73.Anchored = true
- o73.CanCollide = false
- o73.FormFactor = Enum.FormFactor.Custom
- o73.Size = Vector3.new(0.622222245, 0.200000003, 0.200000003)
- o73.CFrame = CFrame.new(-56.3797073, 0.949705005, -34.2177658, 0, 0, -1, 0, -1, 0, -1, 0, -0)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o74.Parent = o73
- o74.Scale = Vector3.new(1, 0.333333343, 0.740740716)
- o75.Name = "A3"
- o75.Parent = o1
- o75.Material = Enum.Material.SmoothPlastic
- o75.BrickColor = BrickColor.new("Really black")
- o75.Position = Vector3.new(-56.427803, 1.05340302, -33.7066612)
- o75.Rotation = Vector3.new(-90, 0, -0)
- o75.Anchored = true
- o75.CanCollide = false
- o75.FormFactor = Enum.FormFactor.Custom
- o75.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- o75.CFrame = CFrame.new(-56.427803, 1.05340302, -33.7066612, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o76.Parent = o75
- o76.Scale = Vector3.new(0.185185179, 1, 0.185185179)
- o77.Name = "Handle" -- DOTHIS
- o77.Parent = o1
- o77.Material = Enum.Material.SmoothPlastic
- o77.BrickColor = BrickColor.new("Black")
- o77.Position = Vector3.new(-56.3797073, 0.716360092, -34.3214722)
- o77.Rotation = Vector3.new(-179.996719, -3.76802603e-007, 179.996719)
- o77.Anchored = true
- o77.CanCollide = false
- o77.FormFactor = Enum.FormFactor.Custom
- o77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o77.CFrame = CFrame.new(-56.3797073, 0.716360092, -35.1214722, -1, -5.73714533e-005, -6.57644605e-009, -5.73714533e-005, 1, 5.73714533e-005, 3.2849623e-009, 5.73714533e-005, -1)
- o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o78.Parent = o77
- o78.Scale = Vector3.new(0.148148149, 0.518518507, 0.148148149)
- o79.Name = "A1"
- o79.Parent = o77
- o79.Pitch = 0.40000000596046
- o79.SoundId = "http://www.roblox.com/asset/?id=2697295"
- o79.Volume = 1
- o79.PlayOnRemove = true
- o80.Name = "A2"
- o80.Parent = o77
- o80.Pitch = 0.5
- o80.SoundId = "http://www.roblox.com/asset/?id=2697295"
- o80.Volume = 1
- o80.PlayOnRemove = true
- o81.Name = "Fire2"
- o81.Parent = o77
- o81.SoundId = "http://www.roblox.com/asset/?id=2920959"
- o81.Volume = 1
- o82.Name = "Reload"
- o82.Parent = o77
- o82.Pitch = 0.69999998807907
- o82.SoundId = "http://www.roblox.com/asset/?id=2697295"
- o82.Volume = 1
- o82.PlayOnRemove = true
- o83.Name = "Fire"
- o83.Parent = o77
- o83.SoundId = "http://roblox.com/asset/?id=10209803"
- o83.Volume = 1
- o83.PlayOnRemove = true
- o85.Parent = o1
- o85.Material = Enum.Material.SmoothPlastic
- o85.BrickColor = BrickColor.new("Black")
- o85.Position = Vector3.new(-56.3797073, 0.246018052, -35.7850952)
- o85.Rotation = Vector3.new(176.703568, 0, -0)
- o85.Anchored = true
- o85.CanCollide = false
- o85.FormFactor = Enum.FormFactor.Custom
- o85.Size = Vector3.new(0.200000003, 0.311111122, 0.259259254)
- o85.CFrame = CFrame.new(-56.3797073, 0.246018052, -35.7850952, 1, 0, 0, 0, -0.998345375, -0.0575020239, 0, 0.0575020239, -0.998345375)
- o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o86.Parent = o85
- o86.Scale = Vector3.new(0.592592597, 1, 1)
- o86.MeshType = Enum.MeshType.Wedge
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Black")
- o87.Position = Vector3.new(-56.3797073, 0.990445018, -33.3511124)
- o87.Rotation = Vector3.new(-90, 0, -0)
- o87.Anchored = true
- o87.CanCollide = false
- o87.FormFactor = Enum.FormFactor.Custom
- o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o87.CFrame = CFrame.new(-56.3797073, 0.990445018, -33.3511124, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o88.Parent = o87
- o88.Scale = Vector3.new(0.733333349, 0.296296299, 0.733333349)
- o89.Parent = o1
- o89.Material = Enum.Material.SmoothPlastic
- o89.BrickColor = BrickColor.new("Black")
- o89.Position = Vector3.new(-56.3797073, 0.812667012, -32.2188797)
- o89.Rotation = Vector3.new(-90, 0, -0)
- o89.Anchored = true
- o89.CanCollide = false
- o89.FormFactor = Enum.FormFactor.Custom
- o89.Size = Vector3.new(0.200000003, 2.32370377, 0.200000003)
- o89.CFrame = CFrame.new(-56.3797073, 0.812667012, -32.2188797, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o90.Parent = o89
- o90.Scale = Vector3.new(0.592592597, 1, 0.592592597)
- o91.Name = "A5"
- o91.Parent = o1
- o91.Material = Enum.Material.SmoothPlastic
- o91.BrickColor = BrickColor.new("Really black")
- o91.Position = Vector3.new(-56.450016, 0.986737013, -33.5548019)
- o91.Rotation = Vector3.new(-180, -90, 0)
- o91.Anchored = true
- o91.CanCollide = false
- o91.FormFactor = Enum.FormFactor.Custom
- o91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o91.CFrame = CFrame.new(-56.450016, 0.986737013, -33.5548019, -4.37113883e-008, 0, -1, 8.74227766e-008, -1, -3.82137093e-015, -1, -8.74227766e-008, 4.37113883e-008)
- o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o92.Parent = o91
- o92.Scale = Vector3.new(0.481481463, 0.185185179, 0.0370370373)
- o93.Parent = o1
- o93.Material = Enum.Material.SmoothPlastic
- o93.BrickColor = BrickColor.new("Really black")
- o93.Position = Vector3.new(-56.3797073, 0.776841998, -36.0259552)
- o93.Rotation = Vector3.new(-97.2966766, 0, -0)
- o93.Anchored = true
- o93.CanCollide = false
- o93.FormFactor = Enum.FormFactor.Custom
- o93.Size = Vector3.new(0.222222224, 0.200000003, 0.222222224)
- o93.CFrame = CFrame.new(-56.3797073, 0.776841998, -36.0259552, 1, 0, 0, 0, -0.127006978, 0.991901875, 0, -0.991901875, -0.127006978)
- o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o94.Parent = o93
- o94.Scale = Vector3.new(1, 0.592592597, 1)
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Black")
- o95.Position = Vector3.new(-56.3797073, 0.620475054, -35.9180145)
- o95.Rotation = Vector3.new(176.703568, -90, 0)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Custom
- o95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o95.CFrame = CFrame.new(-56.3797073, 0.620475054, -35.9180145, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o96.Parent = o95
- o96.Scale = Vector3.new(0.333333343, 0.851851821, 0.592592597)
- o97.Name = "Flash"
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.Transparency = 1
- o97.Position = Vector3.new(-56.3797073, 0.983029008, -30.645153)
- o97.Rotation = Vector3.new(90, 2.4206912e-008, -180)
- o97.Anchored = true
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Custom
- o97.Size = Vector3.new(0.200000003, 0.451851845, 0.200000003)
- o97.CFrame = CFrame.new(-56.3797073, 0.983029008, -30.645153, -1, 1.50995803e-007, 4.22490321e-010, -4.22483715e-010, 4.37113883e-008, -1, -1.50995803e-007, -1, -4.37113883e-008)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o98.Parent = o97
- o98.Scale = Vector3.new(1.33333337, 1.70000005, 1.33333337)
- o98.MeshType = Enum.MeshType.Sphere
- o99.Parent = o1
- o99.Material = Enum.Material.SmoothPlastic
- o99.BrickColor = BrickColor.new("Black")
- o99.Position = Vector3.new(-56.3797073, 0.579321027, -34.2511139)
- o99.Rotation = Vector3.new(180, -90, 0)
- o99.Anchored = true
- o99.CanCollide = false
- o99.FormFactor = Enum.FormFactor.Custom
- o99.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o99.CFrame = CFrame.new(-56.3797073, 0.579321027, -34.2511139, -4.37113883e-008, 0, -1, -1.50995803e-007, -1, 6.60023616e-015, -1, 1.50995803e-007, 4.37113883e-008)
- o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o100.Parent = o99
- o100.Scale = Vector3.new(1, 0.111111112, 0.629629612)
- o101.Parent = o1
- o101.Material = Enum.Material.SmoothPlastic
- o101.BrickColor = BrickColor.new("Black")
- o101.Position = Vector3.new(-56.3797073, 0.93858099, -34.7437057)
- o101.Rotation = Vector3.new(3.86261763e-006, -3.11287977e-006, 0.00328550767)
- o101.Anchored = true
- o101.CanCollide = false
- o101.FormFactor = Enum.FormFactor.Custom
- o101.Size = Vector3.new(0.200000003, 0.200000003, 0.251851857)
- o101.CFrame = CFrame.new(-56.3797073, 0.93858099, -34.7437057, 0.999999642, -5.73429024e-005, -5.43300018e-008, 5.73428952e-005, 0.999999523, -6.74153426e-008, 5.76120769e-008, 6.74054803e-008, 0.999999225)
- o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o102.Parent = o101
- o102.Scale = Vector3.new(0.740740716, 0.444444448, 1)
- o102.MeshType = Enum.MeshType.Wedge
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Black")
- o103.Position = Vector3.new(-56.3797073, 0.634137988, -34.3125839)
- o103.Rotation = Vector3.new(-105, 0, -0)
- o103.Anchored = true
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Custom
- o103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o103.CFrame = CFrame.new(-56.3797073, 0.634137988, -34.3125839, 1, 0, 0, 0, -0.258819044, 0.965925813, 0, -0.965925813, -0.258819044)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o104.Parent = o103
- o104.Scale = Vector3.new(0.148148149, 0.148148149, 0.370370358)
- o104.MeshType = Enum.MeshType.Wedge
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Black")
- o105.Position = Vector3.new(-56.3685989, 1.07932901, -33.8216629)
- o105.Rotation = Vector3.new(-180, -90, 0)
- o105.Anchored = true
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Custom
- o105.Size = Vector3.new(0.629999995, 0.200000003, 0.200000003)
- o105.CFrame = CFrame.new(-56.3685989, 1.07932901, -33.8216629, 1.29275622e-022, 3.08360836e-021, -1, 2.38418579e-007, -1, -3.08360836e-021, -1, -2.38418579e-007, -1.29276405e-022)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o106.Parent = o105
- o106.Scale = Vector3.new(1, 0.148148149, 0.629629612)
- o107.Parent = o1
- o107.Material = Enum.Material.SmoothPlastic
- o107.BrickColor = BrickColor.new("Black")
- o107.Position = Vector3.new(-56.3797073, 0.618669033, -35.3519058)
- o107.Rotation = Vector3.new(174.662048, 0, -0)
- o107.Anchored = true
- o107.CanCollide = false
- o107.FormFactor = Enum.FormFactor.Custom
- o107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o107.CFrame = CFrame.new(-56.3797073, 0.618669033, -35.3519058, 1, 0, 0, 0, -0.995663345, -0.093030028, 0, 0.093030028, -0.995663345)
- o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o108.Parent = o107
- o108.Scale = Vector3.new(0.592592597, 0.666666687, 0.814814806)
- o108.MeshType = Enum.MeshType.Wedge
- o109.Parent = o1
- o109.Material = Enum.Material.SmoothPlastic
- o109.BrickColor = BrickColor.new("Black")
- o109.Position = Vector3.new(-56.3797073, 1.09043801, -33.4437065)
- o109.Rotation = Vector3.new(179.999939, 9.39151141e-006, 180)
- o109.Anchored = true
- o109.CanCollide = false
- o109.FormFactor = Enum.FormFactor.Custom
- o109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o109.CFrame = CFrame.new(-56.3797073, 1.09043801, -33.4437065, -0.999999523, -2.30273841e-007, 1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006, -1.04308121e-007, -1.06320465e-006, -0.999999106)
- o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o110.Parent = o109
- o110.Scale = Vector3.new(0.740740716, 0.0370370373, 0.629629612)
- o110.MeshType = Enum.MeshType.Wedge
- o111.Parent = o1
- o111.Material = Enum.Material.SmoothPlastic
- o111.BrickColor = BrickColor.new("Black")
- o111.Position = Vector3.new(-56.4130287, 0.927474022, -33.8918457)
- o111.Rotation = Vector3.new(179.999939, 9.39151141e-006, 180)
- o111.Anchored = true
- o111.CanCollide = false
- o111.FormFactor = Enum.FormFactor.Custom
- o111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o111.CFrame = CFrame.new(-56.4130287, 0.927474022, -33.8918457, -0.999999523, -2.30273841e-007, 1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006, -1.04308121e-007, -1.06320465e-006, -0.999999106)
- o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o112.Parent = o111
- o112.Scale = Vector3.new(0.407407403, 0.111111112, 0.148148149)
- o112.MeshType = Enum.MeshType.Wedge
- o113.Parent = o1
- o113.Material = Enum.Material.SmoothPlastic
- o113.BrickColor = BrickColor.new("Black")
- o113.Position = Vector3.new(-56.3797073, 0.431652546, -34.5969696)
- o113.Rotation = Vector3.new(-64.9894562, 0, -180)
- o113.Anchored = true
- o113.CanCollide = false
- o113.FormFactor = Enum.FormFactor.Custom
- o113.Size = Vector3.new(0.200000003, 0.200000003, 0.533333361)
- o113.CFrame = CFrame.new(-56.3797073, 0.431652546, -34.5969696, -1, 0, 0, 0, -0.422785044, 0.906230092, 0, 0.906230092, 0.422785044)
- o113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o114.Parent = o113
- o114.Scale = Vector3.new(0.666666687, 0.814814806, 1)
- o114.MeshType = Enum.MeshType.Wedge
- o115.Parent = o1
- o115.Material = Enum.Material.SmoothPlastic
- o115.BrickColor = BrickColor.new("Black")
- o115.Position = Vector3.new(-56.3797073, 0.537683487, -34.841774)
- o115.Rotation = Vector3.new(115.010536, 0, -180)
- o115.Anchored = true
- o115.CanCollide = false
- o115.FormFactor = Enum.FormFactor.Custom
- o115.Size = Vector3.new(0.200000003, 0.200000003, 0.533333361)
- o115.CFrame = CFrame.new(-56.3797073, 0.537683487, -34.841774, -1, 0, 0, 0, 0.422785044, -0.906230092, 0, -0.906230092, -0.422785044)
- o115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o116.Parent = o115
- o116.Scale = Vector3.new(0.666666687, 0.814814806, 1)
- o116.MeshType = Enum.MeshType.Wedge
- o117.Parent = o1
- o117.Material = Enum.Material.SmoothPlastic
- o117.BrickColor = BrickColor.new("Black")
- o117.Position = Vector3.new(-56.338932, 0.990445018, -33.7066612)
- o117.Rotation = Vector3.new(-180, -90, 0)
- o117.Anchored = true
- o117.CanCollide = false
- o117.FormFactor = Enum.FormFactor.Custom
- o117.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
- o117.CFrame = CFrame.new(-56.338932, 0.990445018, -33.7066612, 1.29275622e-022, 3.08360836e-021, -1, 2.38418579e-007, -1, -3.08360836e-021, -1, -2.38418579e-007, -1.29276405e-022)
- o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o118.Parent = o117
- o118.Scale = Vector3.new(1, 0.740740716, 0.333333343)
- o119.Parent = o1
- o119.Material = Enum.Material.SmoothPlastic
- o119.BrickColor = BrickColor.new("Really black")
- o119.Position = Vector3.new(-56.3797073, 0.12292695, -35.942215)
- o119.Rotation = Vector3.new(-97.2966766, 0, -0)
- o119.Anchored = true
- o119.CanCollide = false
- o119.FormFactor = Enum.FormFactor.Custom
- o119.Size = Vector3.new(0.222222224, 0.200000003, 0.222222224)
- o119.CFrame = CFrame.new(-56.3797073, 0.12292695, -35.942215, 1, 0, 0, 0, -0.127006978, 0.991901875, 0, -0.991901875, -0.127006978)
- o119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o120.Parent = o119
- o120.Scale = Vector3.new(1, 0.592592597, 1)
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.BrickColor = BrickColor.new("Black")
- o121.Position = Vector3.new(-56.3797073, 0.812667012, -31.1844444)
- o121.Rotation = Vector3.new(-90, 0, -0)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Custom
- o121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o121.CFrame = CFrame.new(-56.3797073, 0.812667012, -31.1844444, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o122.Parent = o121
- o122.Scale = Vector3.new(0.740740716, 0.555555522, 0.740740716)
- o123.Parent = o1
- o123.Material = Enum.Material.SmoothPlastic
- o123.BrickColor = BrickColor.new("Black")
- o123.Position = Vector3.new(-56.3797073, 0.256204486, -34.8954315)
- o123.Rotation = Vector3.new(-154.989471, -90, 0)
- o123.Anchored = true
- o123.CanCollide = false
- o123.FormFactor = Enum.FormFactor.Custom
- o123.Size = Vector3.new(0.303703696, 0.200000003, 0.200000003)
- o123.CFrame = CFrame.new(-56.3797073, 0.256204486, -34.8954315, 0, 0, -1, 0.422785044, -0.906230092, 0, -0.906230092, -0.422785044, 0)
- o123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o124.Parent = o123
- o124.Scale = Vector3.new(1, 0.111111112, 0.666666687)
- o125.Parent = o1
- o125.Material = Enum.Material.SmoothPlastic
- o125.BrickColor = BrickColor.new("Black")
- o125.Position = Vector3.new(-56.3797073, 0.408985019, -35.6609421)
- o125.Rotation = Vector3.new(176.703568, 0, -0)
- o125.Anchored = true
- o125.CanCollide = false
- o125.FormFactor = Enum.FormFactor.Custom
- o125.Size = Vector3.new(0.200000003, 0.200000003, 0.540740728)
- o125.CFrame = CFrame.new(-56.3797073, 0.408985019, -35.6609421, 1, 0, 0, 0, -0.998345375, -0.0575020239, 0, 0.0575020239, -0.998345375)
- o125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o125.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o126.Parent = o125
- o126.Scale = Vector3.new(0.592592597, 0.814814806, 1)
- o126.MeshType = Enum.MeshType.Wedge
- o127.Parent = o1
- o127.Material = Enum.Material.SmoothPlastic
- o127.BrickColor = BrickColor.new("Black")
- o127.Position = Vector3.new(-56.3797073, 0.754117012, -35.4656677)
- o127.Rotation = Vector3.new(-93.2964478, 0, -0)
- o127.Anchored = true
- o127.CanCollide = false
- o127.FormFactor = Enum.FormFactor.Custom
- o127.Size = Vector3.new(0.2074074, 1.07407403, 0.2074074)
- o127.CFrame = CFrame.new(-56.3797073, 0.754117012, -35.4656677, 1, 0, 0, 0, -0.0575020239, 0.998345375, 0, -0.998345375, -0.0575020239)
- o127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o128.Parent = o127
- o129.Name = "S2"
- o129.Parent = o1
- o129.Material = Enum.Material.SmoothPlastic
- o129.BrickColor = BrickColor.new("Black")
- o129.Position = Vector3.new(-56.3797073, 0.81191802, -33.8399887)
- o129.Rotation = Vector3.new(-90, 0, -0)
- o129.Anchored = true
- o129.CanCollide = false
- o129.FormFactor = Enum.FormFactor.Custom
- o129.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o129.CFrame = CFrame.new(-56.3797073, 0.81191802, -33.8399887, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
- o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o130.Parent = o129
- o130.Scale = Vector3.new(0.555555522, 0.592592597, 0.555555522)
- o131.Parent = o1
- o131.Material = Enum.Material.SmoothPlastic
- o131.BrickColor = BrickColor.new("Black")
- o131.Position = Vector3.new(-56.3797073, 0.86451602, -34.3807373)
- o131.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
- o131.Anchored = true
- o131.CanCollide = false
- o131.FormFactor = Enum.FormFactor.Custom
- o131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o131.CFrame = CFrame.new(-56.3797073, 0.86451602, -34.3807373, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008)
- o131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o132.Parent = o131
- o132.Scale = Vector3.new(0.222222224, 0.777777791, 0.222222224)
- o133.Parent = o1
- o133.Material = Enum.Material.SmoothPlastic
- o133.BrickColor = BrickColor.new("Black")
- o133.Position = Vector3.new(-56.3797073, 0.62270999, -35.4283905)
- o133.Rotation = Vector3.new(176.703568, -90, 0)
- o133.Anchored = true
- o133.CanCollide = false
- o133.FormFactor = Enum.FormFactor.Custom
- o133.Size = Vector3.new(0.555555582, 0.237037033, 0.200000003)
- o133.CFrame = CFrame.new(-56.3797073, 0.62270999, -35.4283905, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
- o133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o134.Parent = o133
- o134.Scale = Vector3.new(1, 1, 0.592592597)
- o135.Parent = o1
- o135.Material = Enum.Material.SmoothPlastic
- o135.BrickColor = BrickColor.new("Black")
- o135.Position = Vector3.new(-56.3797073, 0.834883094, -34.0177765)
- o135.Rotation = Vector3.new(-180, -90, 0)
- o135.Anchored = true
- o135.CanCollide = false
- o135.FormFactor = Enum.FormFactor.Custom
- o135.Size = Vector3.new(1.02222228, 0.200000003, 0.200000003)
- o135.CFrame = CFrame.new(-56.3797073, 0.834883094, -34.0177765, -4.37113883e-008, 0, -1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008)
- o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o136.Parent = o135
- o136.Scale = Vector3.new(1, 0.814814806, 0.740740716)
- o137.Parent = o1
- o137.Material = Enum.Material.SmoothPlastic
- o137.BrickColor = BrickColor.new("Black")
- o137.Position = Vector3.new(-56.3797073, 0.983029008, -32.1868591)
- o137.Rotation = Vector3.new(-90, 0, -0)
- o137.Anchored = true
- o137.CanCollide = false
- o137.FormFactor = Enum.FormFactor.Custom
- o137.Size = Vector3.new(0.200000003, 2.38777781, 0.200000003)
- o137.CFrame = CFrame.new(-56.3797073, 0.983029008, -32.1868591, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o138.Parent = o137
- o138.Scale = Vector3.new(0.592592597, 1, 0.592592597)
- o139.Parent = o1
- o139.Material = Enum.Material.SmoothPlastic
- o139.BrickColor = BrickColor.new("Black")
- o139.Position = Vector3.new(-56.3797073, 0.484674454, -34.7193756)
- o139.Rotation = Vector3.new(-154.989471, -90, 0)
- o139.Anchored = true
- o139.CanCollide = false
- o139.FormFactor = Enum.FormFactor.Custom
- o139.Size = Vector3.new(0.200000003, 0.540740728, 0.200000003)
- o139.CFrame = CFrame.new(-56.3797073, 0.484674454, -34.7193756, 0, 0, -1, 0.422785044, -0.906230092, 0, -0.906230092, -0.422785044, 0)
- o139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o140.Parent = o139
- o140.Scale = Vector3.new(0.518518507, 1, 0.666666687)
- o141.Name = "S1"
- o141.Parent = o1
- o141.Material = Enum.Material.SmoothPlastic
- o141.BrickColor = BrickColor.new("Black")
- o141.Position = Vector3.new(-56.3797073, 0.81191802, -33.6436958)
- o141.Rotation = Vector3.new(-90, -2.40123825e-007, -0)
- o141.Anchored = true
- o141.CanCollide = false
- o141.FormFactor = Enum.FormFactor.Custom
- o141.Size = Vector3.new(0.200000003, 0.274074078, 0.200000003)
- o141.CFrame = CFrame.new(-56.3797073, 0.81191802, -33.6436958, 1, 0, -4.19095114e-009, 4.19095114e-009, -4.37113883e-008, 1, -1.83192289e-016, -1, -4.37113883e-008)
- o141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o142.Parent = o141
- o142.Scale = Vector3.new(0.555555522, 1, 0.555555522)
- o143.Parent = o1
- o143.Material = Enum.Material.SmoothPlastic
- o143.BrickColor = BrickColor.new("Black")
- o143.Position = Vector3.new(-56.3797073, 0.905256987, -33.4437065)
- o143.Rotation = Vector3.new(-180, -90, 0)
- o143.Anchored = true
- o143.CanCollide = false
- o143.FormFactor = Enum.FormFactor.Custom
- o143.Size = Vector3.new(0.200000003, 0.362962961, 0.200000003)
- o143.CFrame = CFrame.new(-56.3797073, 0.905256987, -33.4437065, 0, 0, -1, 0, -1, 0, -1, 0, -0)
- o143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o144.Parent = o143
- o144.Scale = Vector3.new(0.629629612, 1, 0.740740716)
- o145.Parent = o1
- o145.Material = Enum.Material.SmoothPlastic
- o145.BrickColor = BrickColor.new("Black")
- o145.Position = Vector3.new(-56.3056107, 1.02747703, -33.7066612)
- o145.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
- o145.Anchored = true
- o145.CanCollide = false
- o145.FormFactor = Enum.FormFactor.Custom
- o145.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o145.CFrame = CFrame.new(-56.3056107, 1.02747703, -33.7066612, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008)
- o145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o146.Parent = o145
- o146.Scale = Vector3.new(0.222222224, 0.0370370373, 0.222222224)
- o147.Parent = o1
- o147.Material = Enum.Material.SmoothPlastic
- o147.BrickColor = BrickColor.new("Really black")
- o147.Position = Vector3.new(-56.3797073, 0.44988203, -35.9840927)
- o147.Rotation = Vector3.new(172.703323, -90, 0)
- o147.Anchored = true
- o147.CanCollide = false
- o147.FormFactor = Enum.FormFactor.Custom
- o147.Size = Vector3.new(0.200000003, 0.65925926, 0.222222224)
- o147.CFrame = CFrame.new(-56.3797073, 0.44988203, -35.9840927, 0, 0, -1, -0.127006978, -0.991901875, 0, -0.991901875, 0.127006978, 0)
- o147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o148.Parent = o147
- o148.Scale = Vector3.new(0.592592597, 1, 1)
- o97.BrickColor = BrickColor.new("Deep orange")
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
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