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- -- Roblox - Catalog Heaven - Kill All
- -- Made by LuckyScripters
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- local LocalPlayer = Players.LocalPlayer
- local Character = LocalPlayer.Character
- local Backpack = LocalPlayer.Backpack
- local Humanoid = Character:FindFirstChild("Humanoid")
- local Remotes = ReplicatedStorage:WaitForChild("Remotes")
- local ToggleAsset = Remotes:WaitForChild("ToggleAsset")
- _G.AutoKillAll = true
- _G.IgnoreList = {}
- _G.HitList = {}
- _G.Priority = _G.IgnoreList
- _G.GearId = 83704165
- local function FakeTouch(Part, ToTouch, Toggle)
- firetouchinterest(Part, ToTouch, Toggle)
- end
- while true do
- if not _G.AutoKillAll then
- Humanoid:UnequipTools()
- Character.PrimaryPart.Anchored = false
- return
- end
- for Index, Player in pairs(Players:GetPlayers()) do
- if Player ~= LocalPlayer then
- if _G.Priority == _G.IgnoreList then
- if not table.find(_G.IgnoreList, Player.UserId, 1) then
- local TargetCharacter = Player.Character
- if TargetCharacter then
- local TargetPrimaryPart = TargetCharacter.PrimaryPart
- local TargetHumanoid = TargetCharacter:FindFirstChild("Humanoid")
- if TargetPrimaryPart and TargetHumanoid and Humanoid and TargetHumanoid.Health > 0 and Humanoid.Health > 0 then
- if not Backpack:FindFirstChild("Icedagger") and not Character:FindFirstChild("Icedagger") then
- ToggleAsset:InvokeServer(_G.GearId)
- end
- if Backpack:FindFirstChildOfClass("Tool") and not Character:FindFirstChildOfClass("Tool") then
- Humanoid:EquipTool(Backpack:FindFirstChildOfClass("Tool"))
- end
- if not Character:FindFirstChildOfClass("Tool") then
- return
- end
- if not Character:FindFirstChildOfClass("Tool"):FindFirstChild("Handle") then
- return
- end
- Character.PrimaryPart.Anchored = true
- FakeTouch(TargetPrimaryPart, Character:FindFirstChildOfClass("Tool"):FindFirstChild("Handle"), 0)
- task.wait(0.1)
- FakeTouch(TargetPrimaryPart, Character:FindFirstChildOfClass("Tool"):FindFirstChild("Handle"), 1)
- end
- end
- end
- elseif _G.Priority == _G.HitList then
- if table.find(_G.HitList, Player.UserId, 1) then
- local TargetCharacter = Player.Character
- if TargetCharacter then
- local TargetPrimaryPart = TargetCharacter.PrimaryPart
- local TargetHumanoid = TargetCharacter:FindFirstChild("Humanoid")
- if TargetPrimaryPart and TargetHumanoid and Humanoid and TargetHumanoid.Health > 0 and Humanoid.Health > 0 then
- if not Backpack:FindFirstChild("Icedagger") and not Character:FindFirstChild("Icedagger") then
- ToggleAsset:InvokeServer(_G.GearId)
- end
- if Backpack:FindFirstChildOfClass("Tool") and not Character:FindFirstChildOfClass("Tool") then
- Humanoid:EquipTool(Backpack:FindFirstChildOfClass("Tool"))
- end
- if not Character:FindFirstChildOfClass("Tool") then
- return
- end
- if not Character:FindFirstChildOfClass("Tool"):FindFirstChild("Handle") then
- return
- end
- Character.PrimaryPart.Anchored = true
- FakeTouch(TargetPrimaryPart, Character:FindFirstChildOfClass("Tool"):FindFirstChild("Handle"), 0)
- task.wait(0.1)
- FakeTouch(TargetPrimaryPart, Character:FindFirstChildOfClass("Tool"):FindFirstChild("Handle"), 1)
- end
- end
- end
- end
- end
- end
- task.wait()
- end
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