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7 Days to Die output log

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Sep 5th, 2019
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  1. Found path: /apps/steam/steamfolder/steamapps/common/7 Days To Die/7DaysToDie.x86_64
  2. Mono path[0] = '/apps/steam/steamfolder/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  3. Mono config path = '/apps/steam/steamfolder/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/etc'
  4. Preloaded 'ScreenSelector.so'
  5. Preloaded 'libMouseLib.so'
  6. Preloaded 'libeac_server.so'
  7. Preloaded 'libeasyanticheat.so'
  8. Preloaded 'libgetrss.so'
  9. Preloaded 'libsteam_api.so'
  10. Preloaded 'steamclient.so'
  11. Unable to preload the following plugins:
  12. ScreenSelector.so
  13. libMouseLib.so
  14. libeac_server.so
  15. libeasyanticheat.so
  16. libgetrss.so
  17. libsteam_api.so
  18. steamclient.so
  19. Display 0 'LG TV 52"': 1360x768 (primary device).
  20. Desktop is 1360 x 768 @ 60 Hz
  21. Initialize engine version: 2018.2.0f2 (787658998520)
  22. Forcing GfxDevice: OpenGL Core
  23. GfxDevice: creating device client; threaded=1
  24. Renderer: GeForce GTX 770M/PCIe/SSE2
  25. Vendor: NVIDIA Corporation
  26. Version: 4.5.0 NVIDIA 390.116
  27. GLES: 0
  28. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragm
  29. ent_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sa
  30. mpler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_
  31. ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_
  32. ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color G
  33. L_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirror
  34. ed_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem
  35. _extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer
  36. _unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  37. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 71871032
  38. Begin MonoManager ReloadAssembly
  39. - Completed reload, in 0.067 seconds
  40. Default vsync count 1
  41. requesting resize 1360 x 768
  42. Using native desktop resolution 1360 x 768
  43. requesting fullscreen 1360 x 768 at 0 Hz
  44. Desktop is 1360 x 768 @ 60 Hz
  45. UnloadTime: 0.593000 ms
  46. 2019-09-05T22:54:02 0.004 INF [Steamworks.NET] SteamAPI_Init() ok
  47. 2019-09-05T22:54:02 0.027 INF NET: InitCallbacks
  48. 2019-09-05T22:54:02 0.033 INF Texture quality is set to 1
  49. 2019-09-05T22:54:02 0.033 INF Precaching...
  50. 2019-09-05T22:54:02 0.035 INF Precaching file: 7DaysToDie_Data/resources.assets
  51. 2019-09-05T22:54:02 0.096 INF [EAC] Initializing ...
  52. 2019-09-05T22:54:03 0.179 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  53. 2019-09-05T22:54:03 0.406 INF Precaching file: Data/Bundles/blocktextureatlases
  54. 2019-09-05T22:54:04 1.442 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  55. 2019-09-05T22:54:13 10.659 INF Precaching file: Data/Bundles/terraintextures
  56. 2019-09-05T22:54:13 10.683 INF Precaching done
  57. 2019-09-05T22:54:13 10.922 INF Loading main scene
  58. Failed setting thread niceness (priority) to 0 due to EACCES (errno 13) violation. Lowering niceness (raising priority) requires CAP_SYS_NICE or superuser.
  59.  
  60. (Filename: Line: 131)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  63. UnloadTime: 3.790000 ms
  64. 2019-09-05T22:54:13 11.027 INF Awake
  65. 2019-09-05T22:54:13 11.060 WRN Setting global culture failed!
  66. Localization language: English
  67.  
  68. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  69.  
  70. 2019-09-05T22:54:13 11.108 INF Version: Alpha 17.4 (b4) Compatibility Version: Alpha 17.4, Build: Linux 64 Bit
  71. 2019-09-05T22:54:13 11.108 INF System information:
  72. 2019-09-05T22:54:13 11.176 INF OS: Linux 5.0 Ubuntu 19.04 64bit
  73. 2019-09-05T22:54:14 11.196 INF CPU: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz (cores: 8)
  74. 2019-09-05T22:54:14 11.196 INF RAM: 24021 MB
  75. 2019-09-05T22:54:14 11.196 INF GPU: GeForce GTX 770M/PCIe/SSE2 (3072 MB)
  76. 2019-09-05T22:54:14 11.196 INF Graphics API: OpenGL 4.5.0 NVIDIA 390.116 (shader level 5.0)
  77. 2019-09-05T22:54:14 11.196 INF Last played version: Alpha 17.4
  78. 2019-09-05T22:54:14 11.196 INF Local UTC offset: -4 hours
  79. 2019-09-05T22:54:14 11.197 WRN Setting global culture failed!
  80. 2019-09-05T22:54:14 11.207 INF Command line arguments: /apps/steam/steamfolder/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -force-glcore -logfile /apps/steam/steamfolder/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log__2019-09-05__22-52-40.txt
  81. 2019-09-05T22:54:14 11.210 INF Not running in Big Picture Mode, no on-screen keyboard available
  82. 2019-09-05T22:54:14 11.211 INF Starting PlayerInputManager...
  83. 2019-09-05T22:54:14 11.222 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  84. 2019-09-05T22:54:14 11.353 INF Starting UserProfileManager...
  85. 2019-09-05T22:54:14 11.375 INF ApplyAllOptions current screen 1360 x 768, 60hz, window 1360 x 768, fullscreen True FullScreenWindow
  86. 2019-09-05T22:54:14 11.423 INF [MODS] No mods folder found
  87. 2019-09-05T22:54:14 11.431 INF Loading permissions file at '/home/brian/.local/share/7DaysToDie/Saves/serveradmin.xml'
  88. 2019-09-05T22:54:14 11.485 INF Loading permissions file done.
  89. 2019-09-05T22:54:14 11.549 INF Awake done in 521 ms
  90. 2019-09-05T22:54:14 11.871 INF Atlas reset took 314 ms
  91. 2019-09-05T22:54:14 11.871 INF Atlas load took 322 ms
  92.  
  93. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3969.
  94. Total: 15.627000 ms (FindLiveObjects: 0.884000 ms CreateObjectMapping: 0.232000 ms MarkObjects: 8.020000 ms DeleteObjects: 6.490000 ms)
  95.  
  96. Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
  97.  
  98. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3969.
  99. Total: 6.601000 ms (FindLiveObjects: 0.890000 ms CreateObjectMapping: 0.115000 ms MarkObjects: 5.549000 ms DeleteObjects: 0.046000 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3969.
  104. Total: 9.579000 ms (FindLiveObjects: 1.007000 ms CreateObjectMapping: 0.159000 ms MarkObjects: 8.397000 ms DeleteObjects: 0.014000 ms)
  105.  
  106. 2019-09-05T22:54:14 12.022 INF User joined: Rocker49457
  107. UMA Overlay loading took 245 ms
  108.  
  109. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  110.  
  111. UMA Slot loading took 2 ms
  112.  
  113. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  114.  
  115. 2019-09-05T22:54:17 15.030 INF WorldStaticData.Init() needed 2.068s
  116. 2019-09-05T22:54:18 15.261 INF [Steamworks.NET] Login ok.
  117. 2019-09-05T22:54:18 15.506 INF AchievementManager: Received stats and achievements from Steam
  118. 2019-09-05T22:54:24 21.396 INF NET: Starting server protocols
  119. [B]Bind exception: System.Net.Sockets.SocketException: Protocol option not supported
  120. at System.Net.Sockets.Socket.SetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, Boolean optionValue) [0x00000] in <filename unknown>:0
  121. at LiteNetLib.NetSocket.BindSocket (System.Net.Sockets.Socket socket, System.Net.IPEndPoint ep, Boolean reuseAddress) [0x00000] in <filename unknown>:0 , errorCode: ProtocolOption
  122.  
  123. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  124.  
  125. 2019-09-05T22:54:24 21.417 INF NET: LiteNetLib server started
  126. 2019-09-05T22:54:24 21.417 INF [Steamworks.NET] NET: Server started
  127. 2019-09-05T22:54:24 21.418 INF StartGame
  128. 2019-09-05T22:54:24 21.821 INF Atlas reset took 369 ms
  129. Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
  130.  
  131. Unloading 731 unused Assets to reduce memory usage. Loaded Objects now: 24918.
  132. Total: 74.687000 ms (FindLiveObjects: 3.005000 ms CreateObjectMapping: 1.121000 ms MarkObjects: 63.901000 ms DeleteObjects: 6.659000 ms)
  133.  
  134. 2019-09-05T22:54:25 22.895 INF Persistent GamePrefs saved
  135. GamePref.AdminFileName = serveradmin.xml
  136. GamePref.AirDropFrequency = 72
  137. GamePref.AirDropMarker = True
  138. GamePref.AutopilotMode = 0
  139. GamePref.BedrollDeadZoneSize = 15
  140. GamePref.BlockDamageAI = 100
  141. GamePref.BlockDamageAIBM = 100
  142. GamePref.BlockDamagePlayer = 100
  143. GamePref.BloodMoonEnemyCount = 64
  144. GamePref.BloodMoonFrequency = 7
  145. GamePref.BloodMoonRange = 0
  146. GamePref.BloodMoonWarning = 8
  147. GamePref.BuildCreate = True
  148. GamePref.ConnectToServerIP = 127.0.0.1
  149. GamePref.ConnectToServerPort = 26900
  150. GamePref.ControlPanelEnabled = False
  151. GamePref.ControlPanelPort = 8080
  152. GamePref.CraftTimer =
  153. GamePref.CreateLevelDim = 8
  154. GamePref.CreateLevelName = My Level
  155. GamePref.CreativeMenuEnabled = False
  156. GamePref.DayCount = 3
  157. GamePref.DayLightLength = 18
  158. GamePref.DayNightLength = 60
  159. GamePref.DebugMenuEnabled = False
  160. GamePref.DebugMenuShowTasks = False
  161. GamePref.DebugStopEnemiesMoving = False
  162. GamePref.DropOnDeath = 0
  163. GamePref.DropOnQuit = 0
  164. GamePref.DynamicSpawner =
  165. GamePref.EACEnabled = False
  166. GamePref.EnemyDifficulty = 0
  167. GamePref.EnemySpawnMode = True
  168. GamePref.FavoriteServersList =
  169. GamePref.FragLimit = 20
  170. GamePref.GameDifficulty = 0
  171. GamePref.GameGuidClient =
  172. GamePref.GameMode = GameModeSurvival
  173. GamePref.GameName = HordeEN17
  174. GamePref.GameNameClient = My Game
  175. GamePref.GameVersion = Alpha 17.4
  176. GamePref.GameWorld = Navezgane
  177. GamePref.HideCommandExecutionLog = 0
  178. GamePref.JoiningOptions = True
  179. GamePref.LandClaimCount = 1
  180. GamePref.LandClaimDeadZone = 30
  181. GamePref.LandClaimDecayMode = 0
  182. GamePref.LandClaimExpiryTime = 3
  183. GamePref.LandClaimOfflineDurabilityModifier = 4
  184. GamePref.LandClaimOnlineDurabilityModifier = 4
  185. GamePref.LandClaimSize = 41
  186. GamePref.LastGameResetRevision = 13
  187. GamePref.LastLoadedPrefab =
  188. GamePref.LastLoadedPrefabSize =
  189. GamePref.LootAbundance = 100
  190. GamePref.LootRespawnDays = 30
  191. GamePref.LootTimer =
  192. GamePref.MatchLength = 10
  193. GamePref.MaxSpawnedAnimals = 50
  194. GamePref.MaxSpawnedZombies = 60
  195. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  196. GamePref.NoGraphicsMode = False
  197. GamePref.OptionsAA = 1
  198. GamePref.OptionsAllowController = True
  199. GamePref.OptionsAmbientVolumeLevel = 1
  200. GamePref.OptionsAudioOcclusion = False
  201. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  202. GamePref.OptionsControllerVibration = True
  203. GamePref.OptionsDeferredLighting = True
  204. GamePref.OptionsDynamicMusicEnabled = False
  205. GamePref.OptionsDynamicMusicVolume = 1
  206. GamePref.OptionsFieldOfView = 65
  207. GamePref.OptionsFieldOfViewNew = 65
  208. GamePref.OptionsForegroundGlobalOpacity = 1
  209. GamePref.OptionsGamma = 0.375
  210. GamePref.OptionsGfxBloom = True
  211. GamePref.OptionsGfxDOF = False
  212. GamePref.OptionsGfxMotionBlur = 1
  213. GamePref.OptionsGfxSSAO = True
  214. GamePref.OptionsGfxSSReflections = False
  215. GamePref.OptionsGfxSunShafts = True
  216. GamePref.OptionsGraphicsQuality = 1
  217. GamePref.OptionsGrassDistance = 1
  218. GamePref.OptionsHudOpacity = 1
  219. GamePref.OptionsHudSize = 2
  220. GamePref.OptionsInterfaceSensitivity = 0.75
  221. GamePref.OptionsInvertMouse = False
  222. GamePref.OptionsJournalPopup = True
  223. GamePref.OptionsLODDistance = 0.5
  224. GamePref.OptionsMicVolumeLevel = 0.75
  225. GamePref.OptionsMouseSensitivity = 0.5
  226. GamePref.OptionsMusicVolumeLevel = 0.5
  227. GamePref.OptionsOverallAudioVolumeLevel = 1
  228. GamePref.OptionsPlayerModel = playerMale
  229. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  230. GamePref.OptionsPOICulling = 0
  231. GamePref.OptionsReflectedShadows = False
  232. GamePref.OptionsReflectionBounces = 1
  233. GamePref.OptionsReflectionCullList = Default
  234. GamePref.OptionsReflectionFarClip = 30
  235. GamePref.OptionsReflectionQuality = 1
  236. GamePref.OptionsReflectionRefreshMode = ViaScripting
  237. GamePref.OptionsReflectionRefreshRate = 0
  238. GamePref.OptionsReflectionShadowDistance = 0
  239. GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
  240. GamePref.OptionsResolution = 0
  241. GamePref.OptionsScreenBoundsValue = 1
  242. GamePref.OptionsShadowDistance = 1
  243. GamePref.OptionsShowCompass = True
  244. GamePref.OptionsShowCrosshair = True
  245. GamePref.OptionsStabSpawnBlocksOnGround = True
  246. GamePref.OptionsStreamingMipmapsBudget = 4096
  247. GamePref.OptionsStreamingMipmapsEnabled = True
  248. GamePref.OptionsTempCelsius = False
  249. GamePref.OptionsTextureQuality = 1
  250. GamePref.OptionsTreeDistance = 4
  251. GamePref.OptionsTreeQuality = 1
  252. GamePref.OptionsUMATextureQuality = 1
  253. GamePref.OptionsViewDistance = 6
  254. GamePref.OptionsVoiceChatEnabled = True
  255. GamePref.OptionsVoiceVolumeLevel = 0.75
  256. GamePref.OptionsVsync = 1
  257. GamePref.OptionsWaterParticleLimiter = 0.5
  258. GamePref.OptionsWaterQuality = 1
  259. GamePref.OptionsZoomMouseSensitivity = 0.5
  260. GamePref.PartySharedKillRange = 100
  261. GamePref.PersistentPlayerProfiles = False
  262. GamePref.PlayerAutologin = False
  263. GamePref.PlayerId = 76561198075608949
  264. GamePref.PlayerKillingMode = 0
  265. GamePref.PlayerName = Rocker49457
  266. GamePref.PlayerSafeZoneHours = 7
  267. GamePref.PlayerSafeZoneLevel = 5
  268. GamePref.PlayerToken =
  269. GamePref.RebuildMap = False
  270. GamePref.SaveGameFolder = /home/brian/.local/share/7DaysToDie/Saves
  271. GamePref.SelectionContextMode = 0
  272. GamePref.SelectionOperationMode = 0
  273. GamePref.ServerAdminSlots = 0
  274. GamePref.ServerAdminSlotsPermission = 0
  275. GamePref.ServerDescription =
  276. GamePref.ServerDisabledNetworkProtocols =
  277. GamePref.ServerIP =
  278. GamePref.ServerIsPublic = True
  279. GamePref.ServerLoginConfirmationText =
  280. GamePref.ServerMaxPlayerCount = 1
  281. GamePref.ServerName = Default Server
  282. GamePref.ServerPort = 26900
  283. GamePref.ServerReservedSlots = 0
  284. GamePref.ServerReservedSlotsPermission = 100
  285. GamePref.ServerVisibility = 2
  286. GamePref.ServerWebsiteURL =
  287. GamePref.ShowFriendPlayerOnMap = True
  288. GamePref.TelnetEnabled = False
  289. GamePref.TelnetFailedLoginLimit = 10
  290. GamePref.TelnetFailedLoginsBlocktime = 10
  291. GamePref.TelnetPort = 25003
  292. GamePref.TerminalWindowEnabled = True
  293. GamePref.UNUSED_OptionsBloom =
  294. GamePref.UNUSED_OptionsDOF =
  295. GamePref.UNUSED_OptionsImageEffects =
  296. GamePref.UNUSED_OptionsMotionBlur =
  297. GamePref.UNUSED_OptionsObjectBlur =
  298. GamePref.UNUSED_OptionsSSAO =
  299. GamePref.UNUSED_OptionsSunShafts =
  300. GamePref.UserDataFolder = /home/brian/.local/share/7DaysToDie
  301. GamePref.WorldGenSeed =
  302. GamePref.WorldGenSize = 8192
  303. GamePref.XPMultiplier = 100
  304. GamePref.ZombieBMMove = 3
  305. GamePref.ZombieFeralMove = 3
  306. GamePref.ZombieMove = 0
  307. GamePref.ZombieMoveNight = 3
  308. GamePref.ZombiePlayers = True
  309. GameStat.AirDropFrequency = 0
  310. GameStat.AirDropMarker = False
  311. GameStat.AnimalCount = 0
  312. GameStat.AutoParty = False
  313. GameStat.BlockDamagePlayer = 100
  314. GameStat.BloodMoonDay = 0
  315. GameStat.BloodMoonEnemyCount = 8
  316. GameStat.BloodMoonWarning = 8
  317. GameStat.ChunkStabilityEnabled = True
  318. GameStat.CraftTimer =
  319. GameStat.CurrentRoundIx = 0
  320. GameStat.DayLightLength = 18
  321. GameStat.DayLimitActive = False
  322. GameStat.DayLimitThisRound = 0
  323. GameStat.DropOnDeath = 1
  324. GameStat.DropOnQuit = 0
  325. GameStat.EnemyCount = 0
  326. GameStat.EnemyDifficulty = Normal
  327. GameStat.EnemySpawnMode = True
  328. GameStat.FragLimitActive = False
  329. GameStat.FragLimitThisRound = 0
  330. GameStat.GameDifficulty = 2
  331. GameStat.GameDifficultyBonus = 1
  332. GameStat.GameModeId = 0
  333. GameStat.GameState = 0
  334. GameStat.GlobalMessageToShow =
  335. GameStat.IsCreativeMenuEnabled = False
  336. GameStat.IsFlyingEnabled = False
  337. GameStat.IsPlayerCollisionEnabled = True
  338. GameStat.IsPlayerDamageEnabled = True
  339. GameStat.IsResetMapOnRestart = False
  340. GameStat.IsSaveSupplyCrates = True
  341. GameStat.IsSpawnEnemies = True
  342. GameStat.IsSpawnNearOtherPlayer = False
  343. GameStat.IsTeleportEnabled = False
  344. GameStat.IsVersionCheckDone = True
  345. GameStat.LandClaimCount = 1
  346. GameStat.LandClaimDeadZone = 30
  347. GameStat.LandClaimDecayMode = 0
  348. GameStat.LandClaimExpiryTime = 3
  349. GameStat.LandClaimOfflineDurabilityModifier = 32
  350. GameStat.LandClaimOnlineDurabilityModifier = 32
  351. GameStat.LandClaimSize = 41
  352. GameStat.LoadScene =
  353. GameStat.LootTimer =
  354. GameStat.OptionsPOICulling = 0
  355. GameStat.PartySharedKillRange = 100
  356. GameStat.PlayerKillingMode = KillStrangersOnly
  357. GameStat.ScoreDiedMultiplier = -5
  358. GameStat.ScorePlayerKillMultiplier = 1
  359. GameStat.ScoreZombieKillMultiplier = 1
  360. GameStat.ShowAllPlayersOnMap = False
  361. GameStat.ShowFriendPlayerOnMap = True
  362. GameStat.ShowSpawnWindow = False
  363. GameStat.ShowWindow =
  364. GameStat.ShowZombieCounter = False
  365. GameStat.TimeLimitActive = False
  366. GameStat.TimeLimitThisRound = 0
  367. GameStat.TimeOfDayIncPerSec = 20
  368. GameStat.XPMultiplier = 100
  369. GameStat.ZombieHordeMeter = False
  370. 2019-09-05T22:54:25 22.929 INF StartAsServer
  371. 2019-09-05T22:54:33 30.467 INF Block IDs with mapping
  372. 2019-09-05T22:54:33 30.468 INF BlockIDs from Mapping
  373. 2019-09-05T22:54:34 31.467 INF Item IDs with mapping
  374. 2019-09-05T22:54:34 31.467 INF ItemIDs from Mapping
  375. 2019-09-05T22:54:37 34.378 INF createWorld: Navezgane, HordeEN17, GameModeSurvival
  376. 2019-09-05T22:54:37 34.544 INF Started thread ChunkRegeneration
  377. 2019-09-05T22:54:37 34.545 INF Started thread ChunkCalc
  378. 2019-09-05T22:54:37 34.872 INF World.Load: Navezgane
  379. 2019-09-05T22:54:37 34.888 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  380. 2019-09-05T22:54:37 34.889 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  381. 2019-09-05T22:54:44 41.895 INF Started thread GenerateChunks
  382. 2019-09-05T22:54:45 42.811 INF Loading dtm raw file took 634ms
  383. 2019-09-05T22:54:46 43.307 INF Biomes image size w= 3072, h = 3072
  384. 2019-09-05T22:54:47 44.839 INF Loading and creating biomes took 2027ms
  385. 2019-09-05T22:54:50 47.643 INF Loading and parsing of generator took 2804ms
  386. 2019-09-05T22:54:50 47.734 INF Started thread SaveChunks /home/brian/.local/share/7DaysToDie/Saves/Navezgane/HordeEN17/Region
  387. 2019-09-05T22:54:53 50.407 INF AstarManager Init
  388. 2019-09-05T22:55:05 62.714 INF Weather Packages Created FROM BIOMES
  389. 2019-09-05T22:55:05 62.933 INF createWorld() done
  390. 2019-09-05T22:55:05 62.936 INF Loading players.xml
  391. 2019-09-05T22:55:06 63.389 INF Created player with id=171
  392. 2019-09-05T22:55:06 63.463 INF Loaded player
  393. 2019-09-05T22:55:07 64.597 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
  394. 2019-09-05T22:55:07 64.597 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  395. 2019-09-05T22:55:07 65.031 INF OpenSpawnWindow
  396. 2019-09-05T22:55:07 65.046 INF StartGame done
  397. 2019-09-05T22:55:08 65.374 INF [Steamworks.NET] GameServer.Init successful
  398. 2019-09-05T22:55:08 65.384 INF [Steamworks.NET] Making server public
  399. Calling Animator.GotoState on Synchronize layer
  400.  
  401. (Filename: Line: 1352)
  402.  
  403. 2019-09-05T22:55:08 65.873 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90128846871131144, public IP=68.43.57.136
  404. 2019-09-05T22:55:08 65.910 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  405. 2019-09-05T22:55:08 66.138 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241042922861, server SteamID=90128846871131144, server public IP=68.43.57.136, server port=26900
  406. 2019-09-05T22:55:08 66.156 INF [Steamworks.NET] Lobby entered: 109775241042922861
  407. 2019-09-05T22:55:20 77.312 INF Respawn almost done
  408. 2019-09-05T22:55:20 77.330 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 644, 65, 706): localplayer
  409. 2019-09-05T22:55:38 95.228 INF Time: 1.05m FPS: 15.60 Heap: 1100.6MB Max: 1100.6MB Chunks: 225 CGO: 125 Ply: 1 Zom: 6 Ent: 10 (11) Items: 3 CO: 1 RSS: 3776.3MB
  410. 2019-09-05T22:56:08 125.676 INF Time: 1.55m FPS: 5.85 Heap: 1040.7MB Max: 1100.6MB Chunks: 240 CGO: 157 Ply: 1 Zom: 7 Ent: 10 (11) Items: 1 CO: 1 RSS: 3873.5MB
  411. 2019-09-05T22:56:38 155.848 INF Time: 2.06m FPS: 7.36 Heap: 1049.9MB Max: 1100.6MB Chunks: 245 CGO: 168 Ply: 1 Zom: 8 Ent: 11 (16) Items: 3 CO: 1 RSS: 3896.7MB
  412. 2019-09-05T22:57:08 185.602 INF VehicleManager Save
  413. 2019-09-05T22:57:08 186.139 INF Time: 2.56m FPS: 5.01 Heap: 1072.1MB Max: 1100.6MB Chunks: 247 CGO: 132 Ply: 1 Zom: 6 Ent: 8 (26) Items: 5 CO: 1 RSS: 3915.8MB
  414. 2019-09-05T22:57:40 217.210 INF Time: 3.06m FPS: 5.19 Heap: 1084.5MB Max: 1100.6MB Chunks: 247 CGO: 97 Ply: 1 Zom: 9 Ent: 12 (26) Items: 3 CO: 1 RSS: 3922.3MB
  415. 2019-09-05T22:58:11 248.319 INF Time: 3.56m FPS: 4.32 Heap: 1087.9MB Max: 1100.6MB Chunks: 247 CGO: 145 Ply: 1 Zom: 10 Ent: 16 (29) Items: 4 CO: 1 RSS: 3927.1MB
  416. 2019-09-05T22:58:41 278.572 INF Time: 4.07m FPS: 3.81 Heap: 1103.3MB Max: 1103.3MB Chunks: 247 CGO: 135 Ply: 1 Zom: 5 Ent: 7 (32) Items: 5 CO: 1 RSS: 3939.0MB
  417. 2019-09-05T22:58:53 290.199 INF Saving 125 of chunks took 595ms
  418. 2019-09-05T22:58:55 292.532 INF Disconnect
  419. 2019-09-05T22:58:55 292.662 INF NET: Stopping server protocols
  420. 2019-09-05T22:58:55 292.677 INF NET: LiteNetLib server stopped
  421. 2019-09-05T22:58:55 292.679 INF [Steamworks.NET] NET: Server stopped
  422. 2019-09-05T22:58:55 292.687 INF [NET] ServerShutdown
  423. 2019-09-05T22:58:55 292.691 INF SaveAndCleanupWorld
  424. 2019-09-05T22:58:56 294.093 INF Saving 55 of chunks took 245ms
  425. 2019-09-05T22:58:56 294.106 INF [Steamworks.NET] Stopping server
  426. 2019-09-05T22:58:57 294.183 INF [Steamworks.NET] Exiting Lobby
  427. 2019-09-05T22:58:57 294.262 INF AstarManager Cleanup
  428. 2019-09-05T22:58:57 294.287 INF World.Unload
  429. 2019-09-05T22:58:57 294.685 INF Exited thread GenerateChunks
  430. 2019-09-05T22:58:57 294.872 INF Exited thread SaveChunks /home/brian/.local/share/7DaysToDie/Saves/Navezgane/HordeEN17/Region
  431. 2019-09-05T22:59:02 299.313 INF World.Cleanup
  432. 2019-09-05T22:59:02 299.317 INF Exited thread ChunkRegeneration
  433. 2019-09-05T22:59:02 299.325 INF Exited thread ChunkCalc
  434. 2019-09-05T22:59:02 299.341 INF VehicleManager Save
  435. 2019-09-05T22:59:02 299.435 INF Persistent GamePrefs saved
  436. 2019-09-05T22:59:09 306.214 INF Preparing quit
  437. 2019-09-05T22:59:09 306.217 INF Persistent GamePrefs saved
  438. 2019-09-05T22:59:09 306.220 INF Cleanup
  439. 2019-09-05T22:59:09 306.307 INF AchievementManager.Cleanup
  440. 2019-09-05T22:59:11 308.649 INF OnApplicationQuit
  441. 2019-09-05T22:59:11 308.651 INF OnApplicationQuit
  442. Setting up 4 worker threads for Enlighten.
  443. Thread -> id: 7f4e32e80700 -> priority: 1
  444. Thread -> id: 7f4ee77f8700 -> priority: 1
  445. Thread -> id: 7f4ee6ff7700 -> priority: 1
  446. Thread -> id: 7f4ee67f6700 -> priority: 1
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