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Aug 19th, 2020
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][16];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 487.079345, 379.583160, "LD_SPAC:white");
  7. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 134.000000, 48.000000);
  8. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  9. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 80);
  10. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  12. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  13. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  14.  
  15. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 487.078643, 380.750061, "LD_SPAC:white");
  16. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 134.000000, -1.000000);
  17. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  18. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -8377089);
  19. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  20. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  21. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  22. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  23.  
  24. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 487.078613, 427.416625, "LD_SPAC:white");
  25. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 134.000000, -1.000000);
  26. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  27. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -8377089);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  29. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  30. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  31. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  32.  
  33. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 487.078643, 380.166625, "LD_SPAC:white");
  34. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 1.000000, 47.000000);
  35. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  36. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -8377089);
  37. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  38. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  39. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  40. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  41.  
  42. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 620.138854, 380.166595, "LD_SPAC:white");
  43. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 1.000000, 47.000000);
  44. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  45. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -8377089);
  46. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  47. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  48. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  49. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  50.  
  51. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 544.238708, 357.999755, "");
  52. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 74.000000, 82.000000);
  53. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  54. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  55. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  56. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 268435456);
  57. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 5);
  58. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  59. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][5], 560);
  60. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000, 335.000000, 1.000000);
  61. PlayerTextDrawSetPreviewVehCol(playerid, TDEditor_PTD[playerid][5], 1, 1);
  62.  
  63. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 553.778076, 413.416656, "Sultan");
  64. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.220555, 0.730831);
  65. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  66. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  67. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  68. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  69. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  70. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  71.  
  72. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 490.058959, 392.999908, "Ostecenje:");
  73. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.133409, 0.806665);
  74. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  75. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  76. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  77. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  78. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  79. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  80.  
  81. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 490.058929, 404.666473, "BRZINA:");
  82. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.170891, 0.829999);
  83. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  84. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  85. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  86. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  87. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  88. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  89.  
  90. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 604.377990, 383.083343, "R");
  91. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.400000, 1.600000);
  92. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  93. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -8377089);
  94. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  95. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  96. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
  97. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  98.  
  99. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 604.377929, 395.916656, "N");
  100. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.400000, 1.600000);
  101. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  102. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -8377089);
  103. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  104. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  105. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
  106. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  107.  
  108. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 604.377868, 409.333312, "D");
  109. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.400000, 1.600000);
  110. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  111. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -8377089);
  112. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  113. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  114. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 1);
  115. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  116.  
  117. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 548.623779, 405.250030, "256 km/h");
  118. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.157773, 0.724998);
  119. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 3);
  120. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  121. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  122. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  123. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
  124. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  125.  
  126. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 543.938354, 393.583343, "100%");
  127. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.202282, 0.707498);
  128. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 3);
  129. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
  130. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  131. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  132. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 2);
  133. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  134.  
  135. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 532.225280, 416.333282, "20l");
  136. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.195254, 0.619998);
  137. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 3);
  138. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  139. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  140. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  141. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
  142. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  143.  
  144. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 489.590423, 415.166503, "GORIVO:");
  145. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.162457, 0.777499);
  146. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  147. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
  148. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  149. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  150. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2);
  151. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  152.  
  153.  
  154.  
  155.  
  156. //Total textdraws exported: 16 (0 global textdraws / 16 player textdraws) ~ 20/8/2020 ~ 0:40:7
  157. TDEditor V1.18 BY ADRI1
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