Advertisement
Guest User

VSG Server 19-2-19

a guest
Feb 19th, 2019
58
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 18.50 KB | None | 0 0
  1.  
  2. Logfile opened on Tue Feb 19 17:00:53 2019
  3.  
  4.  
  5. Loading fastfile 'code_post_gfx_mp'
  6. g_gametype will be changed upon restarting.
  7. used 0.47 MB memory in DB alloc
  8. map_rotate...
  9. "sv_mapRotation" is: "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
  10.  
  11. "sv_mapRotationCurrent" is: ""
  12.  
  13. Waited 2 msec for asset 'maps/mp/gametypes/_gametypes.txt' of type 'rawfile'.
  14. Loaded fastfile 'code_post_gfx_mp' in 4ms (0ms waiting)
  15. Loading fastfile 'localized_code_post_gfx_mp'
  16. used 0.69 MB memory in DB alloc
  17. Loaded fastfile 'localized_code_post_gfx_mp' in 11ms (0ms waiting)
  18. Loading fastfile 'common_mp'
  19. used 39.00 MB memory in DB alloc
  20. Loaded fastfile 'common_mp' in 165ms (0ms waiting)
  21. ------ Server Initialization ------
  22. Server: mp_backlot
  23. SV_SpawnServer checksum feed: 0xd969b227
  24. Current language: english
  25. Current fs_basepath: /home/cod4/servers/poki2/serverfiles
  26. Current fs_homepath: /home/cod4/servers/poki2/serverfiles
  27. Current search path:
  28. /home/cod4/servers/poki2/serverfiles/main/xbase_00.iwd (22 files)
  29. /home/cod4/servers/poki2/serverfiles/main/iw_13.iwd (265 files)
  30. /home/cod4/servers/poki2/serverfiles/main/iw_12.iwd (33 files)
  31. /home/cod4/servers/poki2/serverfiles/main/iw_11.iwd (448 files)
  32. /home/cod4/servers/poki2/serverfiles/main/iw_10.iwd (230 files)
  33. /home/cod4/servers/poki2/serverfiles/main/iw_09.iwd (447 files)
  34. /home/cod4/servers/poki2/serverfiles/main/iw_08.iwd (66 files)
  35. /home/cod4/servers/poki2/serverfiles/main/iw_07.iwd (34 files)
  36. /home/cod4/servers/poki2/serverfiles/main/iw_06.iwd (416 files)
  37. /home/cod4/servers/poki2/serverfiles/main/iw_05.iwd (716 files)
  38. /home/cod4/servers/poki2/serverfiles/main/iw_04.iwd (765 files)
  39. /home/cod4/servers/poki2/serverfiles/main/iw_03.iwd (670 files)
  40. /home/cod4/servers/poki2/serverfiles/main/iw_02.iwd (1296 files)
  41. /home/cod4/servers/poki2/serverfiles/main/iw_01.iwd (1456 files)
  42. /home/cod4/servers/poki2/serverfiles/main/iw_00.iwd (1054 files)
  43. /home/cod4/servers/poki2/serverfiles/main
  44. /home/cod4/servers/poki2/serverfiles/main_shared
  45. /home/cod4/servers/poki2/serverfiles/players
  46. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw06.iwd (7 files)
  47. localized assets iwd file for english
  48. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw05.iwd (1338 files)
  49. localized assets iwd file for english
  50. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw04.iwd (1730 files)
  51. localized assets iwd file for english
  52. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw03.iwd (3705 files)
  53. localized assets iwd file for english
  54. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw02.iwd (3483 files)
  55. localized assets iwd file for english
  56. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw01.iwd (3181 files)
  57. localized assets iwd file for english
  58. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw00.iwd (2903 files)
  59. localized assets iwd file for english
  60.  
  61. File Handles:
  62. handle 1: qconsole.log
  63. ----------------------
  64. 24265 files in iwd files
  65. Adding fastfile 'mp_backlot' to queue
  66. Loading fastfile 'mp_backlot'
  67. used 51.89 MB memory in DB alloc
  68. Waited 249 msec for asset 'maps/mp/mp_backlot.d3dbsp' of type 'col_map_mp'.
  69. ------- Game Initialization -------
  70. gamename: Call of Duty 4
  71. gamedate: Feb 12 2009
  72. fs_ignoreLocalized is cheat protected.
  73. fs_ignoreLocalized is cheat protected.
  74. Loaded fastfile 'mp_backlot' in 365ms (0ms waiting)
  75. ^1Error: Waited 113 msec for missing asset "codescripts/delete.gsx".
  76. -----------------------------------
  77. By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters
  78. -----------------------------------
  79. ^4Calculate referenced files checksums...
  80. ^4CRC32 for zone/english/code_post_gfx_mp.ff is b144581c Len 89196
  81. ^4CRC32 for zone/english/common_mp.ff is 4ef7a074 Len 13517381
  82. ^4CRC32 for zone/english/mp_backlot.ff is f4cc856b Len 39998207
  83. ==== ShutdownGame (1) ====
  84. ------ Server Initialization ------
  85. Server: mp_crossfire
  86. SV_SpawnServer checksum feed: 0x7fd10295
  87. Current language: english
  88. Current fs_basepath: /home/cod4/servers/poki2/serverfiles
  89. Current fs_homepath: /home/cod4/servers/poki2/serverfiles
  90. Current search path:
  91. /home/cod4/servers/poki2/serverfiles/main/xbase_00.iwd (22 files)
  92. /home/cod4/servers/poki2/serverfiles/main/iw_13.iwd (265 files)
  93. /home/cod4/servers/poki2/serverfiles/main/iw_12.iwd (33 files)
  94. /home/cod4/servers/poki2/serverfiles/main/iw_11.iwd (448 files)
  95. /home/cod4/servers/poki2/serverfiles/main/iw_10.iwd (230 files)
  96. /home/cod4/servers/poki2/serverfiles/main/iw_09.iwd (447 files)
  97. /home/cod4/servers/poki2/serverfiles/main/iw_08.iwd (66 files)
  98. /home/cod4/servers/poki2/serverfiles/main/iw_07.iwd (34 files)
  99. /home/cod4/servers/poki2/serverfiles/main/iw_06.iwd (416 files)
  100. /home/cod4/servers/poki2/serverfiles/main/iw_05.iwd (716 files)
  101. /home/cod4/servers/poki2/serverfiles/main/iw_04.iwd (765 files)
  102. /home/cod4/servers/poki2/serverfiles/main/iw_03.iwd (670 files)
  103. /home/cod4/servers/poki2/serverfiles/main/iw_02.iwd (1296 files)
  104. /home/cod4/servers/poki2/serverfiles/main/iw_01.iwd (1456 files)
  105. /home/cod4/servers/poki2/serverfiles/main/iw_00.iwd (1054 files)
  106. /home/cod4/servers/poki2/serverfiles/main
  107. /home/cod4/servers/poki2/serverfiles/main_shared
  108. /home/cod4/servers/poki2/serverfiles/players
  109. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw06.iwd (7 files)
  110. localized assets iwd file for english
  111. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw05.iwd (1338 files)
  112. localized assets iwd file for english
  113. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw04.iwd (1730 files)
  114. localized assets iwd file for english
  115. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw03.iwd (3705 files)
  116. localized assets iwd file for english
  117. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw02.iwd (3483 files)
  118. localized assets iwd file for english
  119. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw01.iwd (3181 files)
  120. localized assets iwd file for english
  121. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw00.iwd (2903 files)
  122. localized assets iwd file for english
  123.  
  124. File Handles:
  125. handle 1: qconsole.log
  126. ----------------------
  127. 24265 files in iwd files
  128. Unloading assets from fastfile 'mp_backlot' and creating default assets stubs
  129. Unloaded fastfile 'mp_backlot'
  130. PMem_Free( mp_backlot, Low )
  131. PMem_Free( mp_backlot, High )
  132. Adding fastfile 'mp_crossfire' to queue
  133. Loading fastfile 'mp_crossfire'
  134. used 42.96 MB memory in DB alloc
  135. Waited 200 msec for asset 'maps/mp/mp_crossfire.d3dbsp' of type 'col_map_mp'.
  136. ------- Game Initialization -------
  137. gamename: Call of Duty 4
  138. gamedate: Feb 12 2009
  139. '0' is not a valid value for cvar 'g_gravity'
  140. Domain is any float in range between '1' and '3.40282e+38'
  141. fs_ignoreLocalized is cheat protected.
  142. fs_ignoreLocalized is cheat protected.
  143. Loaded fastfile 'mp_crossfire' in 318ms (0ms waiting)
  144. ^1Error: Waited 117 msec for missing asset "codescripts/delete.gsx".
  145. -----------------------------------
  146. By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters
  147. -----------------------------------
  148. ^4Calculate referenced files checksums...
  149. ^4CRC32 for zone/english/code_post_gfx_mp.ff is b144581c Len 89196
  150. ^4CRC32 for zone/english/common_mp.ff is 4ef7a074 Len 13517381
  151. ^4CRC32 for zone/english/mp_crossfire.ff is 7ccff4ad Len 36726189
  152. Steam: Server connected successfully
  153. ^5Hitch warning: 1838 msec frame time
  154. GameServer is not VAC Secure!
  155. GameServer SteamID: [A:1:446288900]
  156. Resolving cod4master.activision.com
  157. cod4master.activision.com resolved to 185.34.104.231:20800
  158. Going from CS_FREE to CS_CONNECTED for Adam num 2 from: 86.8.66.237:27138<=>37.59.52.192:28959
  159. SV_ExecuteReliableMessage() cmd: 8
  160. ^2Processed 71 bytes for client Adam
  161. SV_ExecuteReliableMessage() cmd: 8
  162. ^2Processed 282 bytes for client Adam
  163. Steam has authorized user Adam
  164. SV_ExecuteReliableMessage() cmd: 9
  165. Received packet 0 of stats data
  166. ^2Processed 8201 bytes for client Adam
  167. map_rotate...
  168. "sv_mapRotation" is: "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
  169.  
  170. "sv_mapRotationCurrent" is: "gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
  171.  
  172. ==== ShutdownGame (1) ====
  173. SV_FreeClientScriptId: 2, 2523 -> 0
  174. SV_FreeClientScriptPers: 2, 0 -> 2523
  175. ------ Server Initialization ------
  176. Server: mp_bloc
  177. SV_SpawnServer checksum feed: 0xdd43bb7b
  178. Current language: english
  179. Current fs_basepath: /home/cod4/servers/poki2/serverfiles
  180. Current fs_homepath: /home/cod4/servers/poki2/serverfiles
  181. Current search path:
  182. /home/cod4/servers/poki2/serverfiles/main/xbase_00.iwd (22 files)
  183. /home/cod4/servers/poki2/serverfiles/main/iw_13.iwd (265 files)
  184. /home/cod4/servers/poki2/serverfiles/main/iw_12.iwd (33 files)
  185. /home/cod4/servers/poki2/serverfiles/main/iw_11.iwd (448 files)
  186. /home/cod4/servers/poki2/serverfiles/main/iw_10.iwd (230 files)
  187. /home/cod4/servers/poki2/serverfiles/main/iw_09.iwd (447 files)
  188. /home/cod4/servers/poki2/serverfiles/main/iw_08.iwd (66 files)
  189. /home/cod4/servers/poki2/serverfiles/main/iw_07.iwd (34 files)
  190. /home/cod4/servers/poki2/serverfiles/main/iw_06.iwd (416 files)
  191. /home/cod4/servers/poki2/serverfiles/main/iw_05.iwd (716 files)
  192. /home/cod4/servers/poki2/serverfiles/main/iw_04.iwd (765 files)
  193. /home/cod4/servers/poki2/serverfiles/main/iw_03.iwd (670 files)
  194. /home/cod4/servers/poki2/serverfiles/main/iw_02.iwd (1296 files)
  195. /home/cod4/servers/poki2/serverfiles/main/iw_01.iwd (1456 files)
  196. /home/cod4/servers/poki2/serverfiles/main/iw_00.iwd (1054 files)
  197. /home/cod4/servers/poki2/serverfiles/main
  198. /home/cod4/servers/poki2/serverfiles/main_shared
  199. /home/cod4/servers/poki2/serverfiles/players
  200. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw06.iwd (7 files)
  201. localized assets iwd file for english
  202. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw05.iwd (1338 files)
  203. localized assets iwd file for english
  204. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw04.iwd (1730 files)
  205. localized assets iwd file for english
  206. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw03.iwd (3705 files)
  207. localized assets iwd file for english
  208. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw02.iwd (3483 files)
  209. localized assets iwd file for english
  210. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw01.iwd (3181 files)
  211. localized assets iwd file for english
  212. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw00.iwd (2903 files)
  213. localized assets iwd file for english
  214.  
  215. File Handles:
  216. handle 1: qconsole.log
  217. handle 3: enterleave.log
  218. ----------------------
  219. 24265 files in iwd files
  220. Unloading assets from fastfile 'mp_crossfire' and creating default assets stubs
  221. Unloaded fastfile 'mp_crossfire'
  222. PMem_Free( mp_crossfire, Low )
  223. PMem_Free( mp_crossfire, High )
  224. Adding fastfile 'mp_bloc' to queue
  225. Loading fastfile 'mp_bloc'
  226. used 47.09 MB memory in DB alloc
  227. Waited 204 msec for asset 'maps/mp/mp_bloc.d3dbsp' of type 'col_map_mp'.
  228. ------- Game Initialization -------
  229. gamename: Call of Duty 4
  230. gamedate: Feb 12 2009
  231. '0' is not a valid value for cvar 'g_gravity'
  232. Domain is any float in range between '1' and '3.40282e+38'
  233. fs_ignoreLocalized is cheat protected.
  234. fs_ignoreLocalized is cheat protected.
  235. Loaded fastfile 'mp_bloc' in 323ms (0ms waiting)
  236. ^1Error: Waited 120 msec for missing asset "codescripts/delete.gsx".
  237. -----------------------------------
  238. By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters
  239. -----------------------------------
  240. ^4Calculate referenced files checksums...
  241. ^4CRC32 for zone/english/code_post_gfx_mp.ff is b144581c Len 89196
  242. ^4CRC32 for zone/english/common_mp.ff is 4ef7a074 Len 13517381
  243. ^4CRC32 for zone/english/mp_bloc.ff is 73dd4b84 Len 36203917
  244. ^5Hitch warning: 967 msec frame time
  245. SV_ExecuteReliableMessage() cmd: 9
  246. Received packet 0 of stats data
  247. ^2Processed 8201 bytes for client Adam
  248. Player Adam^7, 2 dropped: EXE_DISCONNECTED
  249. SV_FreeClientScriptId: 2, 2523 -> 0
  250. Going from CS_ZOMBIE to CS_FREE for client 2
  251. map_rotate...
  252. "sv_mapRotation" is: "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
  253.  
  254. "sv_mapRotationCurrent" is: "gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
  255.  
  256. ==== ShutdownGame (1) ====
  257. ------ Server Initialization ------
  258. Server: mp_bog
  259. SV_SpawnServer checksum feed: 0x3c6b6600
  260. Current language: english
  261. Current fs_basepath: /home/cod4/servers/poki2/serverfiles
  262. Current fs_homepath: /home/cod4/servers/poki2/serverfiles
  263. Current search path:
  264. /home/cod4/servers/poki2/serverfiles/main/xbase_00.iwd (22 files)
  265. /home/cod4/servers/poki2/serverfiles/main/iw_13.iwd (265 files)
  266. /home/cod4/servers/poki2/serverfiles/main/iw_12.iwd (33 files)
  267. /home/cod4/servers/poki2/serverfiles/main/iw_11.iwd (448 files)
  268. /home/cod4/servers/poki2/serverfiles/main/iw_10.iwd (230 files)
  269. /home/cod4/servers/poki2/serverfiles/main/iw_09.iwd (447 files)
  270. /home/cod4/servers/poki2/serverfiles/main/iw_08.iwd (66 files)
  271. /home/cod4/servers/poki2/serverfiles/main/iw_07.iwd (34 files)
  272. /home/cod4/servers/poki2/serverfiles/main/iw_06.iwd (416 files)
  273. /home/cod4/servers/poki2/serverfiles/main/iw_05.iwd (716 files)
  274. /home/cod4/servers/poki2/serverfiles/main/iw_04.iwd (765 files)
  275. /home/cod4/servers/poki2/serverfiles/main/iw_03.iwd (670 files)
  276. /home/cod4/servers/poki2/serverfiles/main/iw_02.iwd (1296 files)
  277. /home/cod4/servers/poki2/serverfiles/main/iw_01.iwd (1456 files)
  278. /home/cod4/servers/poki2/serverfiles/main/iw_00.iwd (1054 files)
  279. /home/cod4/servers/poki2/serverfiles/main
  280. /home/cod4/servers/poki2/serverfiles/main_shared
  281. /home/cod4/servers/poki2/serverfiles/players
  282. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw06.iwd (7 files)
  283. localized assets iwd file for english
  284. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw05.iwd (1338 files)
  285. localized assets iwd file for english
  286. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw04.iwd (1730 files)
  287. localized assets iwd file for english
  288. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw03.iwd (3705 files)
  289. localized assets iwd file for english
  290. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw02.iwd (3483 files)
  291. localized assets iwd file for english
  292. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw01.iwd (3181 files)
  293. localized assets iwd file for english
  294. /home/cod4/servers/poki2/serverfiles/main/localized_english_iw00.iwd (2903 files)
  295. localized assets iwd file for english
  296.  
  297. File Handles:
  298. handle 1: qconsole.log
  299. handle 3: enterleave.log
  300. ----------------------
  301. 24265 files in iwd files
  302. Unloading assets from fastfile 'mp_bloc' and creating default assets stubs
  303. Unloaded fastfile 'mp_bloc'
  304. PMem_Free( mp_bloc, Low )
  305. PMem_Free( mp_bloc, High )
  306. Adding fastfile 'mp_bog' to queue
  307. Loading fastfile 'mp_bog'
  308. used 33.53 MB memory in DB alloc
  309. Waited 155 msec for asset 'maps/mp/mp_bog.d3dbsp' of type 'col_map_mp'.
  310. ------- Game Initialization -------
  311. gamename: Call of Duty 4
  312. gamedate: Feb 12 2009
  313. '0' is not a valid value for cvar 'g_gravity'
  314. Domain is any float in range between '1' and '3.40282e+38'
  315. fs_ignoreLocalized is cheat protected.
  316. fs_ignoreLocalized is cheat protected.
  317. Loaded fastfile 'mp_bog' in 266ms (0ms waiting)
  318. ^1Error: Waited 112 msec for missing asset "codescripts/delete.gsx".
  319. -----------------------------------
  320. By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters
  321. -----------------------------------
  322. ^4Calculate referenced files checksums...
  323. ^4CRC32 for zone/english/code_post_gfx_mp.ff is b144581c Len 89196
  324. ^4CRC32 for zone/english/common_mp.ff is 4ef7a074 Len 13517381
  325. ^4CRC32 for zone/english/mp_bog.ff is 36bcbc42 Len 32906520
  326. ^5Hitch warning: 871 msec frame time
  327. quitting...
  328. All plugins have terminated
  329. ----- Server Shutdown -----
  330.  
  331. With the reason: EXE_SERVERQUIT
  332. ==== ShutdownGame (1) ====
  333. ---------------------------
  334. Unloading assets from fastfile 'mp_bog' and deleting all assets
  335. Unloading assets from fastfile 'common_mp' and deleting all assets
  336. Unloading assets from fastfile 'localized_code_post_gfx_mp' and deleting all assets
  337. Unloading assets from fastfile 'code_post_gfx_mp' and deleting all assets
  338. Unloaded fastfile 'mp_bog'
  339. PMem_Free( mp_bog, Low )
  340. PMem_Free( mp_bog, High )
  341. Unloaded fastfile 'common_mp'
  342. PMem_Free( common_mp, Low )
  343. PMem_Free( common_mp, High )
  344. Unloaded fastfile 'localized_code_post_gfx_mp'
  345. PMem_Free( localized_code_post_gfx_mp, Low )
  346. PMem_Free( localized_code_post_gfx_mp, High )
  347. Unloaded fastfile 'code_post_gfx_mp'
  348. PMem_Free( code_post_gfx_mp, Low )
  349. PMem_Free( code_post_gfx_mp, High )
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement