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- Logfile opened on Tue Feb 19 17:00:53 2019
- Loading fastfile 'code_post_gfx_mp'
- g_gametype will be changed upon restarting.
- used 0.47 MB memory in DB alloc
- map_rotate...
- "sv_mapRotation" is: "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
- "sv_mapRotationCurrent" is: ""
- Waited 2 msec for asset 'maps/mp/gametypes/_gametypes.txt' of type 'rawfile'.
- Loaded fastfile 'code_post_gfx_mp' in 4ms (0ms waiting)
- Loading fastfile 'localized_code_post_gfx_mp'
- used 0.69 MB memory in DB alloc
- Loaded fastfile 'localized_code_post_gfx_mp' in 11ms (0ms waiting)
- Loading fastfile 'common_mp'
- used 39.00 MB memory in DB alloc
- Loaded fastfile 'common_mp' in 165ms (0ms waiting)
- ------ Server Initialization ------
- Server: mp_backlot
- SV_SpawnServer checksum feed: 0xd969b227
- Current language: english
- Current fs_basepath: /home/cod4/servers/poki2/serverfiles
- Current fs_homepath: /home/cod4/servers/poki2/serverfiles
- Current search path:
- /home/cod4/servers/poki2/serverfiles/main/xbase_00.iwd (22 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_13.iwd (265 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_12.iwd (33 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_11.iwd (448 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_10.iwd (230 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_09.iwd (447 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_08.iwd (66 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_07.iwd (34 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_06.iwd (416 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_05.iwd (716 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_04.iwd (765 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_03.iwd (670 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_02.iwd (1296 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_01.iwd (1456 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_00.iwd (1054 files)
- /home/cod4/servers/poki2/serverfiles/main
- /home/cod4/servers/poki2/serverfiles/main_shared
- /home/cod4/servers/poki2/serverfiles/players
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw06.iwd (7 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw05.iwd (1338 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw04.iwd (1730 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw03.iwd (3705 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw02.iwd (3483 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw01.iwd (3181 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw00.iwd (2903 files)
- localized assets iwd file for english
- File Handles:
- handle 1: qconsole.log
- ----------------------
- 24265 files in iwd files
- Adding fastfile 'mp_backlot' to queue
- Loading fastfile 'mp_backlot'
- used 51.89 MB memory in DB alloc
- Waited 249 msec for asset 'maps/mp/mp_backlot.d3dbsp' of type 'col_map_mp'.
- ------- Game Initialization -------
- gamename: Call of Duty 4
- gamedate: Feb 12 2009
- fs_ignoreLocalized is cheat protected.
- fs_ignoreLocalized is cheat protected.
- Loaded fastfile 'mp_backlot' in 365ms (0ms waiting)
- ^1Error: Waited 113 msec for missing asset "codescripts/delete.gsx".
- -----------------------------------
- By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters
- -----------------------------------
- ^4Calculate referenced files checksums...
- ^4CRC32 for zone/english/code_post_gfx_mp.ff is b144581c Len 89196
- ^4CRC32 for zone/english/common_mp.ff is 4ef7a074 Len 13517381
- ^4CRC32 for zone/english/mp_backlot.ff is f4cc856b Len 39998207
- ==== ShutdownGame (1) ====
- ------ Server Initialization ------
- Server: mp_crossfire
- SV_SpawnServer checksum feed: 0x7fd10295
- Current language: english
- Current fs_basepath: /home/cod4/servers/poki2/serverfiles
- Current fs_homepath: /home/cod4/servers/poki2/serverfiles
- Current search path:
- /home/cod4/servers/poki2/serverfiles/main/xbase_00.iwd (22 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_13.iwd (265 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_12.iwd (33 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_11.iwd (448 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_10.iwd (230 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_09.iwd (447 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_08.iwd (66 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_07.iwd (34 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_06.iwd (416 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_05.iwd (716 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_04.iwd (765 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_03.iwd (670 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_02.iwd (1296 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_01.iwd (1456 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_00.iwd (1054 files)
- /home/cod4/servers/poki2/serverfiles/main
- /home/cod4/servers/poki2/serverfiles/main_shared
- /home/cod4/servers/poki2/serverfiles/players
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw06.iwd (7 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw05.iwd (1338 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw04.iwd (1730 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw03.iwd (3705 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw02.iwd (3483 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw01.iwd (3181 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw00.iwd (2903 files)
- localized assets iwd file for english
- File Handles:
- handle 1: qconsole.log
- ----------------------
- 24265 files in iwd files
- Unloading assets from fastfile 'mp_backlot' and creating default assets stubs
- Unloaded fastfile 'mp_backlot'
- PMem_Free( mp_backlot, Low )
- PMem_Free( mp_backlot, High )
- Adding fastfile 'mp_crossfire' to queue
- Loading fastfile 'mp_crossfire'
- used 42.96 MB memory in DB alloc
- Waited 200 msec for asset 'maps/mp/mp_crossfire.d3dbsp' of type 'col_map_mp'.
- ------- Game Initialization -------
- gamename: Call of Duty 4
- gamedate: Feb 12 2009
- '0' is not a valid value for cvar 'g_gravity'
- Domain is any float in range between '1' and '3.40282e+38'
- fs_ignoreLocalized is cheat protected.
- fs_ignoreLocalized is cheat protected.
- Loaded fastfile 'mp_crossfire' in 318ms (0ms waiting)
- ^1Error: Waited 117 msec for missing asset "codescripts/delete.gsx".
- -----------------------------------
- By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters
- -----------------------------------
- ^4Calculate referenced files checksums...
- ^4CRC32 for zone/english/code_post_gfx_mp.ff is b144581c Len 89196
- ^4CRC32 for zone/english/common_mp.ff is 4ef7a074 Len 13517381
- ^4CRC32 for zone/english/mp_crossfire.ff is 7ccff4ad Len 36726189
- Steam: Server connected successfully
- ^5Hitch warning: 1838 msec frame time
- GameServer is not VAC Secure!
- GameServer SteamID: [A:1:446288900]
- Resolving cod4master.activision.com
- cod4master.activision.com resolved to 185.34.104.231:20800
- Going from CS_FREE to CS_CONNECTED for Adam num 2 from: 86.8.66.237:27138<=>37.59.52.192:28959
- SV_ExecuteReliableMessage() cmd: 8
- ^2Processed 71 bytes for client Adam
- SV_ExecuteReliableMessage() cmd: 8
- ^2Processed 282 bytes for client Adam
- Steam has authorized user Adam
- SV_ExecuteReliableMessage() cmd: 9
- Received packet 0 of stats data
- ^2Processed 8201 bytes for client Adam
- map_rotate...
- "sv_mapRotation" is: "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
- "sv_mapRotationCurrent" is: "gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
- ==== ShutdownGame (1) ====
- SV_FreeClientScriptId: 2, 2523 -> 0
- SV_FreeClientScriptPers: 2, 0 -> 2523
- ------ Server Initialization ------
- Server: mp_bloc
- SV_SpawnServer checksum feed: 0xdd43bb7b
- Current language: english
- Current fs_basepath: /home/cod4/servers/poki2/serverfiles
- Current fs_homepath: /home/cod4/servers/poki2/serverfiles
- Current search path:
- /home/cod4/servers/poki2/serverfiles/main/xbase_00.iwd (22 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_13.iwd (265 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_12.iwd (33 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_11.iwd (448 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_10.iwd (230 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_09.iwd (447 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_08.iwd (66 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_07.iwd (34 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_06.iwd (416 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_05.iwd (716 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_04.iwd (765 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_03.iwd (670 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_02.iwd (1296 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_01.iwd (1456 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_00.iwd (1054 files)
- /home/cod4/servers/poki2/serverfiles/main
- /home/cod4/servers/poki2/serverfiles/main_shared
- /home/cod4/servers/poki2/serverfiles/players
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw06.iwd (7 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw05.iwd (1338 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw04.iwd (1730 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw03.iwd (3705 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw02.iwd (3483 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw01.iwd (3181 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw00.iwd (2903 files)
- localized assets iwd file for english
- File Handles:
- handle 1: qconsole.log
- handle 3: enterleave.log
- ----------------------
- 24265 files in iwd files
- Unloading assets from fastfile 'mp_crossfire' and creating default assets stubs
- Unloaded fastfile 'mp_crossfire'
- PMem_Free( mp_crossfire, Low )
- PMem_Free( mp_crossfire, High )
- Adding fastfile 'mp_bloc' to queue
- Loading fastfile 'mp_bloc'
- used 47.09 MB memory in DB alloc
- Waited 204 msec for asset 'maps/mp/mp_bloc.d3dbsp' of type 'col_map_mp'.
- ------- Game Initialization -------
- gamename: Call of Duty 4
- gamedate: Feb 12 2009
- '0' is not a valid value for cvar 'g_gravity'
- Domain is any float in range between '1' and '3.40282e+38'
- fs_ignoreLocalized is cheat protected.
- fs_ignoreLocalized is cheat protected.
- Loaded fastfile 'mp_bloc' in 323ms (0ms waiting)
- ^1Error: Waited 120 msec for missing asset "codescripts/delete.gsx".
- -----------------------------------
- By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters
- -----------------------------------
- ^4Calculate referenced files checksums...
- ^4CRC32 for zone/english/code_post_gfx_mp.ff is b144581c Len 89196
- ^4CRC32 for zone/english/common_mp.ff is 4ef7a074 Len 13517381
- ^4CRC32 for zone/english/mp_bloc.ff is 73dd4b84 Len 36203917
- ^5Hitch warning: 967 msec frame time
- SV_ExecuteReliableMessage() cmd: 9
- Received packet 0 of stats data
- ^2Processed 8201 bytes for client Adam
- Player Adam^7, 2 dropped: EXE_DISCONNECTED
- SV_FreeClientScriptId: 2, 2523 -> 0
- Going from CS_ZOMBIE to CS_FREE for client 2
- map_rotate...
- "sv_mapRotation" is: "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
- "sv_mapRotationCurrent" is: "gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
- ==== ShutdownGame (1) ====
- ------ Server Initialization ------
- Server: mp_bog
- SV_SpawnServer checksum feed: 0x3c6b6600
- Current language: english
- Current fs_basepath: /home/cod4/servers/poki2/serverfiles
- Current fs_homepath: /home/cod4/servers/poki2/serverfiles
- Current search path:
- /home/cod4/servers/poki2/serverfiles/main/xbase_00.iwd (22 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_13.iwd (265 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_12.iwd (33 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_11.iwd (448 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_10.iwd (230 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_09.iwd (447 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_08.iwd (66 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_07.iwd (34 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_06.iwd (416 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_05.iwd (716 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_04.iwd (765 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_03.iwd (670 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_02.iwd (1296 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_01.iwd (1456 files)
- /home/cod4/servers/poki2/serverfiles/main/iw_00.iwd (1054 files)
- /home/cod4/servers/poki2/serverfiles/main
- /home/cod4/servers/poki2/serverfiles/main_shared
- /home/cod4/servers/poki2/serverfiles/players
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw06.iwd (7 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw05.iwd (1338 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw04.iwd (1730 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw03.iwd (3705 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw02.iwd (3483 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw01.iwd (3181 files)
- localized assets iwd file for english
- /home/cod4/servers/poki2/serverfiles/main/localized_english_iw00.iwd (2903 files)
- localized assets iwd file for english
- File Handles:
- handle 1: qconsole.log
- handle 3: enterleave.log
- ----------------------
- 24265 files in iwd files
- Unloading assets from fastfile 'mp_bloc' and creating default assets stubs
- Unloaded fastfile 'mp_bloc'
- PMem_Free( mp_bloc, Low )
- PMem_Free( mp_bloc, High )
- Adding fastfile 'mp_bog' to queue
- Loading fastfile 'mp_bog'
- used 33.53 MB memory in DB alloc
- Waited 155 msec for asset 'maps/mp/mp_bog.d3dbsp' of type 'col_map_mp'.
- ------- Game Initialization -------
- gamename: Call of Duty 4
- gamedate: Feb 12 2009
- '0' is not a valid value for cvar 'g_gravity'
- Domain is any float in range between '1' and '3.40282e+38'
- fs_ignoreLocalized is cheat protected.
- fs_ignoreLocalized is cheat protected.
- Loaded fastfile 'mp_bog' in 266ms (0ms waiting)
- ^1Error: Waited 112 msec for missing asset "codescripts/delete.gsx".
- -----------------------------------
- By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters
- -----------------------------------
- ^4Calculate referenced files checksums...
- ^4CRC32 for zone/english/code_post_gfx_mp.ff is b144581c Len 89196
- ^4CRC32 for zone/english/common_mp.ff is 4ef7a074 Len 13517381
- ^4CRC32 for zone/english/mp_bog.ff is 36bcbc42 Len 32906520
- ^5Hitch warning: 871 msec frame time
- quitting...
- All plugins have terminated
- ----- Server Shutdown -----
- With the reason: EXE_SERVERQUIT
- ==== ShutdownGame (1) ====
- ---------------------------
- Unloading assets from fastfile 'mp_bog' and deleting all assets
- Unloading assets from fastfile 'common_mp' and deleting all assets
- Unloading assets from fastfile 'localized_code_post_gfx_mp' and deleting all assets
- Unloading assets from fastfile 'code_post_gfx_mp' and deleting all assets
- Unloaded fastfile 'mp_bog'
- PMem_Free( mp_bog, Low )
- PMem_Free( mp_bog, High )
- Unloaded fastfile 'common_mp'
- PMem_Free( common_mp, Low )
- PMem_Free( common_mp, High )
- Unloaded fastfile 'localized_code_post_gfx_mp'
- PMem_Free( localized_code_post_gfx_mp, Low )
- PMem_Free( localized_code_post_gfx_mp, High )
- Unloaded fastfile 'code_post_gfx_mp'
- PMem_Free( code_post_gfx_mp, Low )
- PMem_Free( code_post_gfx_mp, High )
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