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- //------------------------------------------------------//
- struct m_sprite_header {
- Uint16 images;
- Uint16 sounds;
- Uint16 frames;
- Uint16 movies;
- };
- //------------------------------------------------------//
- struct m_sprite_fnames {
- string sprite;
- string* images;
- string* sounds;
- };
- //------------------------------------------------------//
- struct m_sprite_color {
- Uint8 red;
- Uint8 green;
- Uint8 blue;
- Uint8 alpha;
- };
- struct m_sprite_texture {
- Sint16 image;
- Uint16 x;
- Uint16 y;
- Uint16 w;
- Uint16 h;
- };
- struct m_sprite_offset {
- Uint16 x;
- Uint16 y;
- };
- struct m_sprite_rotate {
- Sint16 angle;
- Uint16 x;
- Uint16 y;
- };
- struct m_sprite_mirror {
- Sint8 x;
- Sint8 y;
- };
- struct m_sprite_transform {
- m_sprite_rotate rotate;
- m_sprite_mirror mirror;
- };
- struct m_sprite_frames {
- m_sprite_texture texture;
- m_sprite_offset offset;
- m_sprite_transform transform;
- m_sprite_color color;
- Sint16 sound;
- };
- //------------------------------------------------------//
- struct m_sprite_frame {
- Sint16 numbers_frames;
- Sint16 *frames;
- Sint16 delay;
- };
- struct m_sprite_movies {
- Sint16 numbers_frames;
- m_sprite_frame *frames;
- };
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