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- function onThink(creature, interval)
- local player = Player(creature)
- if not player then
- return false
- end
- if os.time() < player:getStorageValue(9) then
- return false
- end
- return player:getPosition():sendMagicEffect(CONST_ME_FIREATTACK), player:setStorageValue(9, os.time() + 3)
- end
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