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  1. CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.2.0) / 2023.09.10
  2. ---------------------------------------------------------------------------
  3. If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
  4. #####################################################################################
  5.  
  6. Crashlog Tool: CrashLoggerSSE v1-12-0-0 Dec 15 2023 01:44:43
  7. Game Version: 1.6.1130
  8. Script Extender: 1.6.1130
  9.  
  10.  
  11. ################################################################################
  12. RAM
  13. ################################################################################
  14. RAM Total: 15.95 GB
  15. RAM Used: 11.37 GB
  16. RAM Free: 4.58 GB
  17.  
  18. Analysis RAM (all good):
  19. It is absolute unlikely that the crash was due to RAM.
  20.  
  21.  
  22.  
  23. ################################################################################
  24. Mod Count:
  25. ################################################################################
  26. Light: 114 Regular: 33 Total: 147
  27.  
  28.  
  29. ################################################################################
  30. Header indicators:
  31. ################################################################################
  32. Memory: 0x7FF6CE558C7C count: (2)
  33. File: SkyrimSE.exe count: (156)
  34. Address: 09A8C7C count: (2)
  35. Assembler: lock xadd [rbx], eax count: (2)
  36.  
  37. [ 0] 0x7FF6CE558C7C SkyrimSE.exe+09A8C7C -> 53605+0x1C lock xadd [rbx], eax -//- count: (1)
  38. [ 1] 0x7FF6CEFCD3D6 SkyrimSE.exe+141D3D6 -> 104296+0xD6 mov qword ptr [rdi+0x08], 0x00 -//- count: (1)
  39. [ 2] 0x7FF6CEFCC38A SkyrimSE.exe+141C38A -> 104291+0x5A mov rax, [r14] -//- count: (1)
  40. [ 3] 0x7FF6CEFCBEAB SkyrimSE.exe+141BEAB -> 104279+0x19B add rsp, 0x30 -//- count: (1)
  41. [ 4] 0x7FF6CF01048D SkyrimSE.exe+146048D -> 105212+0x5CD test rbx, rbx -//- count: (1)
  42. [ 5] 0x7FF6CF00A365 SkyrimSE.exe+145A365 -> 105176+0x405 nop -//- count: (1)
  43. [ 6] 0x7FF6CE8A3048 SkyrimSE.exe+0CF3048 -> 69378+0xD8 mov ecx, [rbx+0x0C] -//- count: (1)
  44. [ 7] 0x7FF6CE8A3611 SkyrimSE.exe+0CF3611 -> 69380+0x361 mov r15d, eax -//- count: (1)
  45. [ 8] 0x7FF6CE8A199A SkyrimSE.exe+0CF199A -> 69344+0x8A movzx eax, byte ptr [rbx+0xA74] -//- count: (1)
  46. [ 9] 0x7FF6CE87C57D SkyrimSE.exe+0CCC57D -> 68445+0x3D mov rcx, [0x00007FF6D0D62FD8] -//- count: (1)
  47. [RSP+28 ] 0x7FF6CE89919D (void* -> SkyrimSE.exe+0CE919D mov r13, rax) -//- count: (1)
  48. [RSP+38 ] 0x7FF6CEFCD3D6 (void* -> SkyrimSE.exe+141D3D6 mov qword ptr [rdi+0x08], 0x00) -//- count: (1)
  49. [RSP+40 ] 0x7FF6D0D1F3A8 (void* -> SkyrimSE.exe+316F3A8 add [rax], al) -//- count: (1)
  50. [RSP+68 ] 0x7FF6CEFCC38A (void* -> SkyrimSE.exe+141C38A mov rax, [r14]) -//- count: (1)
  51. [RSP+98 ] 0x7FF6CEFCBEAB (void* -> SkyrimSE.exe+141BEAB add rsp, 0x30) -//- count: (1)
  52. [RSP+D8 ] 0x7FF6CF01048D (void* -> SkyrimSE.exe+146048D test rbx, rbx) -//- count: (1)
  53. [RSP+F8 ] 0x7FF6D0D1F3B8 (void* -> SkyrimSE.exe+316F3B8 add [rax], al) -//- count: (1)
  54. [RSP+518 ] 0x7FF6CE8C9AEB (void* -> SkyrimSE.exe+0D19AEB add rbx, 0x08) -//- count: (1)
  55. [RSP+548 ] 0x7FF6CE8EB7A3 (void* -> SkyrimSE.exe+0D3B7A3 cmp byte ptr [rbx+0x11D], 0x00) -//- count: (1)
  56. [RSP+9A8 ] 0x7FF6CE8C9AEB (void* -> SkyrimSE.exe+0D19AEB add rbx, 0x08) -//- count: (1)
  57. [RSP+9D8 ] 0x7FF6CE8EB7A3 (void* -> SkyrimSE.exe+0D3B7A3 cmp byte ptr [rbx+0x11D], 0x00) -//- count: (1)
  58. [RSP+A08 ] 0x7FF6CE9D3DCD (void* -> SkyrimSE.exe+0E23DCD jmp 0x00007FF6CE9D3E1E) -//- count: (1)
  59. [RSP+A88 ] 0x7FF6CE9DBD2F (void* -> SkyrimSE.exe+0E2BD2F nop) -//- count: (1)
  60. [RSP+AB8 ] 0x7FF6CF30E420 (void* -> SkyrimSE.exe+175E420 sub cl, 0xCB) -//- count: (1)
  61. [RSP+AD8 ] 0x7FF6CE8E3748 (void* -> SkyrimSE.exe+0D33748 nop) -//- count: (1)
  62. [RSP+B18 ] 0x7FF6CE9D3D41 (void* -> SkyrimSE.exe+0E23D41 mov [rdi+0x9C], r14d) -//- count: (1)
  63. [RSP+D08 ] 0x7FF6CDD448DE (void* -> SkyrimSE.exe+01948DE mov ebp, eax) -//- count: (1)
  64. [RSP+D18 ] 0x7FF6CE89919D (void* -> SkyrimSE.exe+0CE919D mov r13, rax) -//- count: (1)
  65. [RSP+D38 ] 0x7FF6CE899A99 (void* -> SkyrimSE.exe+0CE9A99 cmp [rbx], eax) -//- count: (1)
  66. [RSP+D88 ] 0x7FF6CE897F12 (void* -> SkyrimSE.exe+0CE7F12 nop) -//- count: (1)
  67. [RSP+D98 ] 0x7FF6CE897E1E (void* -> SkyrimSE.exe+0CE7E1E mov rax, [rsp+0x30]) -//- count: (1)
  68. [RSP+DC8 ] 0x7FF6CE7706BA (void* -> SkyrimSE.exe+0BC06BA mov al, 0x01) -//- count: (1)
  69. [RSP+DF8 ] 0x7FF6CF30E140 (void* -> SkyrimSE.exe+175E140 sbb [rax+0x0E], cl) -//- count: (1)
  70. [RSP+E38 ] 0x7FF6CE8C9AEB (void* -> SkyrimSE.exe+0D19AEB add rbx, 0x08) -//- count: (1)
  71. [RSP+E68 ] 0x7FF6CE8EB7A3 (void* -> SkyrimSE.exe+0D3B7A3 cmp byte ptr [rbx+0x11D], 0x00) -//- count: (1)
  72. [RSP+E98 ] 0x7FF6CE9D3DCD (void* -> SkyrimSE.exe+0E23DCD jmp 0x00007FF6CE9D3E1E) -//- count: (1)
  73. [RSP+EB8 ] 0x7FF6CE9DBD2F (void* -> SkyrimSE.exe+0E2BD2F nop) -//- count: (1)
  74. [RSP+EC8 ] 0x7FF6D0D4A860 (void* -> SkyrimSE.exe+319A860 or [rax+rdx*2-0x31], cl) -//- count: (1)
  75. [RSP+EE8 ] 0x7FF6CF30E420 (void* -> SkyrimSE.exe+175E420 sub cl, 0xCB) -//- count: (1)
  76. [RSP+F08 ] 0x7FF6CE8E3748 (void* -> SkyrimSE.exe+0D33748 nop) -//- count: (1)
  77. [RSP+F48 ] 0x7FF6CE9D3D41 (void* -> SkyrimSE.exe+0E23D41 mov [rdi+0x9C], r14d) -//- count: (1)
  78. [RSP+1018] 0x7FF6D0D4DCB0 (void* -> SkyrimSE.exe+319DCB0 enter 0x5094, 0xCF) -//- count: (1)
  79. [RSP+1088] 0x7FF6CE8298E3 (void* -> SkyrimSE.exe+0C798E3 cmp eax, 0x07) -//- count: (1)
  80. [RSP+1118] 0x7FF6CE7D52ED (void* -> SkyrimSE.exe+0C252ED mov rcx, rax) -//- count: (1)
  81. [RSP+1168] 0x7FF6D0D4DCB0 (void* -> SkyrimSE.exe+319DCB0 enter 0x5094, 0xCF) -//- count: (1)
  82. [RSP+1268] 0x7FF6CE7D52ED (void* -> SkyrimSE.exe+0C252ED mov rcx, rax) -//- count: (1)
  83. [RSP+12B8] 0x7FF6D0D4AAE0 (void* -> SkyrimSE.exe+319AAE0 push rax) -//- count: (1)
  84. [RSP+12C8] 0x7FF6CE8C9AEB (void* -> SkyrimSE.exe+0D19AEB add rbx, 0x08) -//- count: (1)
  85. [RSP+12E8] 0x7FF6CEFC9B6A (void* -> SkyrimSE.exe+1419B6A xor ebx, ebx) -//- count: (1)
  86. [RSP+12F8] 0x7FF6CE8EB7A3 (void* -> SkyrimSE.exe+0D3B7A3 cmp byte ptr [rbx+0x11D], 0x00) -//- count: (1)
  87. [RSP+1318] 0x7FF6CEFEE5D4 (void* -> SkyrimSE.exe+143E5D4 mov rdi, rax) -//- count: (1)
  88. [RSP+1328] 0x7FF6CEFCC27B (void* -> SkyrimSE.exe+141C27B nop) -//- count: (1)
  89. [RSP+1348] 0x7FF6CE9DBD2F (void* -> SkyrimSE.exe+0E2BD2F nop) -//- count: (1)
  90. [RSP+1378] 0x7FF6CF0109E7 (void* -> SkyrimSE.exe+14609E7 test eax, eax) -//- count: (1)
  91. [RSP+13A8] 0x7FF6CE9D3D41 (void* -> SkyrimSE.exe+0E23D41 mov [rdi+0x9C], r14d) -//- count: (1)
  92. [RSP+1488] 0x7FF6CF30E140 (void* -> SkyrimSE.exe+175E140 sbb [rax+0x0E], cl) -//- count: (1)
  93. [RSP+1508] 0x7FF6CE7D4505 (void* -> SkyrimSE.exe+0C24505 movzx edi, al) -//- count: (1)
  94. [RSP+1558] 0x7FF6D0D4A860 (void* -> SkyrimSE.exe+319A860 or [rax+rdx*2-0x31], cl) -//- count: (1)
  95. [RSP+1658] 0x7FF6CE7D52ED (void* -> SkyrimSE.exe+0C252ED mov rcx, rax) -//- count: (1)
  96. [RSP+16A8] 0x7FF6D0D4AAE0 (void* -> SkyrimSE.exe+319AAE0 push rax) -//- count: (1)
  97. [RSP+1718] 0x7FF6CE9DBD2F (void* -> SkyrimSE.exe+0E2BD2F nop) -//- count: (1)
  98. [RSP+1748] 0x7FF6CF30E420 (void* -> SkyrimSE.exe+175E420 sub cl, 0xCB) -//- count: (1)
  99. [RSP+1758] 0x7FF6CE9DBD2F (void* -> SkyrimSE.exe+0E2BD2F nop) -//- count: (1)
  100. [RSP+1768] 0x7FF6CE8E3748 (void* -> SkyrimSE.exe+0D33748 nop) -//- count: (1)
  101. [RSP+1788] 0x7FF6CF30E420 (void* -> SkyrimSE.exe+175E420 sub cl, 0xCB) -//- count: (1)
  102. [RSP+17A8] 0x7FF6CE9DCACB (void* -> SkyrimSE.exe+0E2CACB nop) -//- count: (1)
  103. [RSP+17D8] 0x7FF6CE8D4F5A (void* -> SkyrimSE.exe+0D24F5A mov rdi, [rsp+0x38]) -//- count: (1)
  104. [RSP+17E8] 0x7FF6CE9D3DF1 (void* -> SkyrimSE.exe+0E23DF1 cmp byte ptr [rdi+0x11D], 0x00) -//- count: (1)
  105. [RSP+1808] 0x7FF6CE9D3DF1 (void* -> SkyrimSE.exe+0E23DF1 cmp byte ptr [rdi+0x11D], 0x00) -//- count: (1)
  106. [RSP+1838] 0x7FF6CE9D3D41 (void* -> SkyrimSE.exe+0E23D41 mov [rdi+0x9C], r14d) -//- count: (1)
  107. [RSP+1888] 0x7FF6CEFDA18A (void* -> SkyrimSE.exe+142A18A cmp dword ptr [rbx+0x18], 0x00) -//- count: (1)
  108. [RSP+18C8] 0x7FF6CF011258 (void* -> SkyrimSE.exe+1461258 mov rcx, rax) -//- count: (1)
  109. [RSP+18F8] 0x7FF6CE7D52ED (void* -> SkyrimSE.exe+0C252ED mov rcx, rax) -//- count: (1)
  110. [RSP+1948] 0x7FF6D0D4AAE0 (void* -> SkyrimSE.exe+319AAE0 push rax) -//- count: (1)
  111. [RSP+19A8] 0x7FF6CE853D50 (void* -> SkyrimSE.exe+0CA3D50 mov rax, rsp) -//- count: (1)
  112. [RSP+19B0] 0x7FF6CF47E398 (void* -> SkyrimSE.exe+18CE398 xor [rcx+0x7FF6CE40], cl) -//- count: (1)
  113. [RSP+1A48] 0x7FF6CE7D52ED (void* -> SkyrimSE.exe+0C252ED mov rcx, rax) -//- count: (1)
  114. [RSP+1A98] 0x7FF6D0D4DCB0 (void* -> SkyrimSE.exe+319DCB0 enter 0x5094, 0xCF) -//- count: (1)
  115. [RSP+1B58] 0x7FF6CE9DBD2F (void* -> SkyrimSE.exe+0E2BD2F nop) -//- count: (1)
  116. [RSP+1C18] 0x7FF6CE89919D (void* -> SkyrimSE.exe+0CE919D mov r13, rax) -//- count: (1)
  117. [RSP+1C38] 0x7FF6CE89919D (void* -> SkyrimSE.exe+0CE919D mov r13, rax) -//- count: (1)
  118. [RSP+1C88] 0x7FF6CE897F12 (void* -> SkyrimSE.exe+0CE7F12 nop) -//- count: (1)
  119. [RSP+1CC8] 0x7FF6CEFCD4DF (void* -> SkyrimSE.exe+141D4DF jmp 0x00007FF6CEFCD62C) -//- count: (1)
  120. [RSP+1D18] 0x7FF6CF0111AC (void* -> SkyrimSE.exe+14611AC movzx eax, r15b) -//- count: (1)
  121. [RSP+1D48] 0x7FF6CE7202BD (void* -> SkyrimSE.exe+0B702BD movaps xmm0, xmm11) -//- count: (1)
  122. [RSP+1E18] 0x7FF6CE8E3689 (void* -> SkyrimSE.exe+0D33689 mov ecx, [rdi+0xF4]) -//- count: (1)
  123. [RSP+1E98] 0x7FF6CE8E3465 (void* -> SkyrimSE.exe+0D33465 test byte ptr [rbx+0x04], 0x01) -//- count: (1)
  124. [RSP+1EC8] 0x7FF6CE8EA9C0 (void* -> SkyrimSE.exe+0D3A9C0 movzx eax, word ptr [rdi+0x122]) -//- count: (1)
  125. [RSP+1F28] 0x7FF6CDF2CE4F (void* -> SkyrimSE.exe+037CE4F nop) -//- count: (1)
  126. [RSP+1F68] 0x7FF6CEFCD3CB (void* -> SkyrimSE.exe+141D3CB jmp 0x00007FF6CEFCD3D6) -//- count: (1)
  127. [RSP+1F90] 0x7FF6D0D46AC0 (void* -> SkyrimSE.exe+3196AC0 add [rax], al) -//- count: (1)
  128. [RSP+1F98] 0x7FF6CEFCD44D (void* -> SkyrimSE.exe+141D44D mov eax, [rdi]) -//- count: (1)
  129. [RSP+1FF8] 0x7FF6CEFDF80F (void* -> SkyrimSE.exe+142F80F cmp [rbx], eax) -//- count: (1)
  130. [RSP+2028] 0x7FF6CE89919D (void* -> SkyrimSE.exe+0CE919D mov r13, rax) -//- count: (1)
  131. [RSP+2048] 0x7FF6CE89919D (void* -> SkyrimSE.exe+0CE919D mov r13, rax) -//- count: (1)
  132. [RSP+2058] 0x7FF6D0D1F310 (void* -> SkyrimSE.exe+316F310 add [rax], al) -//- count: (1)
  133. [RSP+20B8] 0x7FF6CE897F12 (void* -> SkyrimSE.exe+0CE7F12 nop) -//- count: (1)
  134. [RSP+20E8] 0x7FF6CF00FEE7 (void* -> SkyrimSE.exe+145FEE7 sub rsp, rax) -//- count: (1)
  135. [RSP+20F8] 0x7FF6CEFCD398 (void* -> SkyrimSE.exe+141D398 jmp 0x00007FF6CEFCD3D6) -//- count: (1)
  136. [RSP+2128] 0x7FF6CF00B608 (void* -> SkyrimSE.exe+145B608 nop) -//- count: (1)
  137. [RSP+2318] 0x7FF6CE8E3465 (void* -> SkyrimSE.exe+0D33465 test byte ptr [rbx+0x04], 0x01) -//- count: (1)
  138. [RSP+2348] 0x7FF6CE8EA9C0 (void* -> SkyrimSE.exe+0D3A9C0 movzx eax, word ptr [rdi+0x122]) -//- count: (1)
  139. [RSP+23B8] 0x7FF6CE74E5C8 (void* -> SkyrimSE.exe+0B9E5C8 movaps xmm9, xmm0) -//- count: (1)
  140. [RSP+2468] 0x7FF6CE89919D (void* -> SkyrimSE.exe+0CE919D mov r13, rax) -//- count: (1)
  141. [RSP+2498] 0x7FF6CE89919D (void* -> SkyrimSE.exe+0CE919D mov r13, rax) -//- count: (1)
  142. [RSP+24B8] 0x7FF6CE89919D (void* -> SkyrimSE.exe+0CE919D mov r13, rax) -//- count: (1)
  143. [RSP+24E8] 0x7FF6CE89919D (void* -> SkyrimSE.exe+0CE919D mov r13, rax) -//- count: (1)
  144. [RSP+2558] 0x7FF6CF00FEE7 (void* -> SkyrimSE.exe+145FEE7 sub rsp, rax) -//- count: (1)
  145. [RSP+2598] 0x7FF6CF00A365 (void* -> SkyrimSE.exe+145A365 nop) -//- count: (1)
  146. [RSP+2618] 0x7FF6CE225661 (void* -> SkyrimSE.exe+0675661 test al, al) -//- count: (1)
  147. [RSP+2648] 0x7FF6CE24F71D (void* -> SkyrimSE.exe+069F71D test al, al) -//- count: (1)
  148. [RSP+2708] 0x7FF6CE6AFFA7 (void* -> SkyrimSE.exe+0AFFFA7 jmp 0x00007FF6CE6B00CA) -//- count: (1)
  149. [RSP+2808] 0x7FF6CE768FF5 (void* -> SkyrimSE.exe+0BB8FF5 cmp [rbx], eax) -//- count: (1)
  150. [RSP+2878] 0x7FF6D0DEED88 (void* -> SkyrimSE.exe+323ED88 add [rax], al) -//- count: (1)
  151. [RSP+2898] 0x7FF6CE75A69E (void* -> SkyrimSE.exe+0BAA69E lea r11, [rsp+0x208]) -//- count: (1)
  152. [RSP+28E8] 0x7FF6CF021E10 (void* -> SkyrimSE.exe+1471E10 lea rcx, [0x00007FF6D0EC0F58]) -//- count: (1)
  153. [RSP+2958] 0x7FF6CF021ACA (void* -> SkyrimSE.exe+1471ACA movzx edx, byte ptr [rbx+0x153]) -//- count: (1)
  154. [RSP+2968] 0x7FF6CE9D900E (void* -> SkyrimSE.exe+0E2900E movzx eax, word ptr [rdi+0x122]) -//- count: (1)
  155. [RSP+2998] 0x7FF6CE8EB7A3 (void* -> SkyrimSE.exe+0D3B7A3 cmp byte ptr [rbx+0x11D], 0x00) -//- count: (1)
  156. [RSP+29C8] 0x7FF6CE8C9AEB (void* -> SkyrimSE.exe+0D19AEB add rbx, 0x08) -//- count: (1)
  157. [RSP+29F8] 0x7FF6CE9D3DF1 (void* -> SkyrimSE.exe+0E23DF1 cmp byte ptr [rdi+0x11D], 0x00) -//- count: (1)
  158. [RSP+2AB8] 0x7FF6CE75B6B3 (void* -> SkyrimSE.exe+0BAB6B3 lea r11, [rsp+0x110]) -//- count: (1)
  159. [RSP+2AC8] 0x7FF6CE9D3D9D (void* -> SkyrimSE.exe+0E23D9D test al, al) -//- count: (1)
  160. [RSP+2AF8] 0x7FF6CE6629EB (void* -> SkyrimSE.exe+0AB29EB lea r8d, [rbx+0x0F]) -//- count: (1)
  161. [RSP+2BC8] 0x7FF6CE7597DE (void* -> SkyrimSE.exe+0BA97DE mov rax, [rax+0x10]) -//- count: (1)
  162. [RSP+2BE8] 0x7FF6D0DEED88 (void* -> SkyrimSE.exe+323ED88 add [rax], al) -//- count: (1)
  163. [RSP+2BF8] 0x7FF6CE759F88 (void* -> SkyrimSE.exe+0BA9F88 test al, al) -//- count: (1)
  164. [RSP+2C78] 0x7FF6CE74FF89 (void* -> SkyrimSE.exe+0B9FF89 xor eax, eax) -//- count: (1)
  165. [RSP+2C88] 0x7FF6CE89919D (void* -> SkyrimSE.exe+0CE919D mov r13, rax) -//- count: (1)
  166. [RSP+2CA8] 0x7FF6CDEA4025 (void* -> SkyrimSE.exe+02F4025 cmp [rbx], eax) -//- count: (1)
  167. [RSP+2D08] 0x7FF6CE8DEA23 (void* -> SkyrimSE.exe+0D2EA23 lea r11, [rsp+0xB0]) -//- count: (1)
  168. [RSP+2D28] 0x7FF6CE8DEA23 (void* -> SkyrimSE.exe+0D2EA23 lea r11, [rsp+0xB0]) -//- count: (1)
  169. [RSP+2DC8] 0x7FF6CE8EB59C (void* -> SkyrimSE.exe+0D3B59C ) -//- count: (1)
  170. [RSP+2DF8] 0x7FF6CE9D45E0 (void* -> SkyrimSE.exe+0E245E0 mov rsi, rax) -//- count: (1)
  171. [RSP+2E08] 0x7FF6D0DEED80 (void* -> SkyrimSE.exe+323ED80 add [rax], al) -//- count: (1)
  172. [RSP+2E28] 0x7FF6CE9D4800 (void* -> SkyrimSE.exe+0E24800 add rbx, 0x08) -//- count: (1)
  173. [RSP+2E68] 0x7FF6CF066D5B (void* -> SkyrimSE.exe+14B6D5B cmp qword ptr [rsi], 0x00) -//- count: (1)
  174. [RSP+2E98] 0x7FF6CF30E140 (void* -> SkyrimSE.exe+175E140 sbb [rax+0x0E], cl) -//- count: (1)
  175. [RSP+2EB0] 0x7FF6D0DEED84 (void* -> SkyrimSE.exe+323ED84 add [rax], al) -//- count: (1)
  176. [RSP+2EC0] 0x7FF6D0DEED80 (void* -> SkyrimSE.exe+323ED80 add [rax], al) -//- count: (1)
  177. [RSP+2EC8] 0x7FF6D0DEED88 (void* -> SkyrimSE.exe+323ED88 add [rax], al) -//- count: (1)
  178. [RSP+2ED8] 0x7FF6CF073C75 (void* -> SkyrimSE.exe+14C3C75 nop) -//- count: (1)
  179. [RSP+2F48] 0x7FF6D0DEED84 (void* -> SkyrimSE.exe+323ED84 add [rax], al) -//- count: (1)
  180. [RSP+2F58] 0x7FF6D0DEED80 (void* -> SkyrimSE.exe+323ED80 add [rax], al) -//- count: (1)
  181. [RSP+2F60] 0x7FF6D0DEED88 (void* -> SkyrimSE.exe+323ED88 add [rax], al) -//- count: (1)
  182. [RSP+2F78] 0x7FF6D0DF0D88 (void* -> SkyrimSE.exe+3240D88 ) -//- count: (1)
  183. [RSP+2F88] 0x7FF6CE8A3048 (void* -> SkyrimSE.exe+0CF3048 mov ecx, [rbx+0x0C]) -//- count: (1)
  184. [RSP+2F98] 0x7FF6D0DF0D88 (void* -> SkyrimSE.exe+3240D88 ) -//- count: (1)
  185. [RSP+2FD0] 0x7FF6D0E03E00 (void* -> SkyrimSE.exe+3253E00 add [rax], al) -//- count: (1)
  186. [RSP+2FD8] 0x7FF6CE8A3611 (void* -> SkyrimSE.exe+0CF3611 mov r15d, eax) -//- count: (1)
  187. [RSP+30A8] 0x7FF6CE8A199A (void* -> SkyrimSE.exe+0CF199A movzx eax, byte ptr [rbx+0xA74]) -//- count: (1)
  188. [RSP+30B0] 0x7FF6D0DF0D01 (void* -> SkyrimSE.exe+3240D01 add [rax], al) -//- count: (1)
  189. [RSP+30D8] 0x7FF6CE87C57D (void* -> SkyrimSE.exe+0CCC57D mov rcx, [0x00007FF6D0D62FD8]) -//- count: (1)
  190. [RSP+30E0] 0x7FF6D0D63030 (void* -> SkyrimSE.exe+31B3030 add [rax], al) -//- count: (1)
  191. SkyrimSE.exe 0x7FF6CDBB0000 -//- count: (1)
  192.  
  193.  
  194.  
  195. ################################################################################
  196. Solutions
  197. ################################################################################
  198.  
  199. SkyrimSE.exe: count: (156)
  200. This file on its own is not the cause, however, we'll do further parsing...
  201.  
  202. Could not find any known issues related to SkyrimSE.exe.
  203. SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
  204. --------------------------------------------------------------------------------
  205.  
  206. NiNode: count: (170)
  207. Ninodes are related to skeletons. It could be a wrong loadorder for skeleton based mods.
  208. If you use HDT/SMP, make sure to load it like: Body (CBBE or BH/UNP) -> FNIS/Nemesis -> DAR -> HDT -> XP32
  209. Also make sure that you've chosen the HDT/SMP variant of xpmsse.
  210. If you find a mod name in the following list, try disabling it and rerun FNIS or Nemesis.
  211. --------------------------------------------------------------------------------
  212. [RSP+2A00] 0x198E53DF740 (NiNode*) count: (1)
  213.  
  214. --------------------------------------------------------------------------------
  215.  
  216. tbbmalloc.dll: count: (4)
  217. Threading Building Blocks Memory Allocator
  218. This is either part of:
  219. - the CreationKit Fixes: https://www.nexusmods.com/skyrimspecialedition/mods/20061
  220. - the Engine Fixes (part 2): https://www.nexusmods.com/skyrimspecialedition/mods/17230
  221. I do recommend to use Engine Fixes (pick 'part 1' according to your SKSE)
  222.  
  223. This message is shown without a check:
  224. Make sure to disable: SrtCrashFix64.dll (Animation Limit Crash fix SSE) as this is handled by the Engines Fixes, which is recommended to use!
  225. Either way, make sure to have the 'latest' version variant for your Skyrim edition.
  226. However, this probably is not the cause, but the causing mod relies on excessive memory handling.
  227. First and foremost, try to close any other application and background processes that might be running that you do not need.
  228. Like, but not limited to, game launchers, web browsers with 20 open tabs, Spotify, even Discord.
  229. Also, you might want to consider using lower texture mods, aka, use a 2k instead of a 4k texture mod, or just a 1k texture.
  230.  
  231. If the above did not help, you could try apply these config tweaks to: __Skyrim.ini___
  232. Make sure to comment out (#) any existing variants of these, so you can go back if they dont help or make things worse.
  233.  
  234. This is most applicable if you're using 4-8 GB ram or less, you game addicted freak! ;) (said the guy who was playing WoW raids at 3 fps).
  235.  
  236. ==================================
  237.  
  238. [Display]
  239. iTintTextureResolution=2048
  240.  
  241. [General]
  242. ClearInvalidRegistrations=1
  243.  
  244. [Memory]
  245. DefaultHeapInitialAllocMB=768
  246. ScrapHeapSizeMB=256
  247.  
  248. ==================================
  249.  
  250. Last but not least, increasing your pagefile is a good and simple way to avoid this.
  251. Best practice: pagefile-size > RAM
  252. Example: 24 GB > 16 GB RAM
  253.  
  254. Please read / follow:
  255. 1. In the Taskbar Search, type “Advanced System“. ...
  256. 2. In System Properties, click Advanced tab.
  257. 3. In Performance section click Settings button.
  258. 4. Performance Options will open. ...
  259. 5. Here, under Virtual memory, select Change.
  260. 6. Uncheck Automatically manage paging file size for all drives.
  261. 7. Select a Drive that hardly use (as in not often)
  262. 8. Set manual size
  263. 9. Set value to ~ 150% of your RAM (as shown in example)
  264. 10. Confirm with "OK".
  265.  
  266. If you want to read more about (allthough, not related to sharepoint server):
  267. https://learn.microsoft.com/en-us/sharepoint/technical-reference/the-paging-file-size-should-exceed-the-amount-of-physical-ram-in-the-system
  268.  
  269. --------------------------------------------------------------------------------
  270.  
  271. XPMSE: count: (12)
  272. This _might_ shows a probable issue with animations.
  273. Please check mods that add animations.
  274.  
  275. ExtraData[0] Name: "XPMSE" -//- count: (11)
  276. [20] XPMSE.esp -//- count: (1)
  277.  
  278.  
  279. ################################################################################
  280. Success Statistic: (this has been detected/handled, does not mean it's the cause)
  281. ################################################################################
  282. Issues Found: 4
  283. Issues Solved: 4
  284.  
  285. ################################################################################
  286. DEBUG State:
  287. ################################################################################
  288. Culprit list content: (just a list)
  289. SkyrimSE.exe, NiNode, tbbmalloc.dll, XPMSE,
  290.  
  291. ################################################################################
  292. Random 'Fallback' Checks
  293. ################################################################################
  294.  
  295. How to read these results?
  296. - They are simple keywords that may appear when you have a lot of issues.
  297. - They do NOT have to mean anything.
  298. - Only if the "regular" results / solutions do not help, they might provide an indication to the reason for this crash.
  299.  
  300.  
  301. File: "RaceMenu.esp" -//- count: (7)
  302. File: "Furniture\Clutter\BlacksmithSharpeningWheelAnimating.nif" -//- count: (41)
  303. File: "Skyrim.esm" -//- count: (150)
  304. File: "Landscape\Trees\TreeAspen05.nif" -//- count: (20)
  305. File: "Clutter\Signage\Inns\SignVilemyrInn01.nif" -//- count: (3)
  306. File: "Effects\Ambient\FXGlowFillRoundDim.nif" -//- count: (7)
  307. File: "Landscape\Plants\FallForestShrub02.nif" -//- count: (1)
  308. File: "Landscape\Trees\TreeAspenLog01.nif" -//- count: (1)
  309. File: "Clutter\Bones\BloodyLeg.nif" -//- count: (1)
  310.  
  311.  
  312. Name: "CME Spine [Spn0]" -//- count: (4)
  313. RTTIName: "NiNode" -//- count: (153)
  314. Full Name: "Ivarstead Guard" -//- count: (68)
  315. Name: "Ivarstead Guard" -//- count: (204)
  316. Name: "NPC Spine [Spn0]" -//- count: (8)
  317. Name: "CME UBody [UBody]" -//- count: (11)
  318. Name: "CME Body [Body]" -//- count: (10)
  319. Name: "NPC COM [COM ]" -//- count: (13)
  320. Name: "NPC Root [Root]" -//- count: (15)
  321. RTTIName: "BSFlattenedBoneTree" -//- count: (11)
  322. Name: "NPC" -//- count: (11)
  323. ExtraData[1] Name: "rigVersion" -//- count: (11)
  324. ExtraData[2] Name: "rigPerspective" -//- count: (11)
  325. ExtraData[3] Name: "species" -//- count: (11)
  326. Name: "skeleton.nif" -//- count: (11)
  327. RTTIName: "BSFadeNode" -//- count: (23)
  328. ExtraData[0] Name: "BSBoneLOD" -//- count: (11)
  329. ExtraData[1] Name: "BOM" -//- count: (11)
  330. ExtraData[2] Name: "BBX" -//- count: (11)
  331. ExtraData[3] Name: "BSX" -//- count: (11)
  332. ExtraData[4] Name: "SkeletonID" -//- count: (11)
  333. RTTIName: "BSMultiBoundNode" -//- count: (40)
  334. Name: "ObjectLODRoot" -//- count: (28)
  335. Name: "shadow scene node" -//- count: (39)
  336. RTTIName: "ShadowSceneNode" -//- count: (39)
  337. Name: "WorldRoot Node" -//- count: (40)
  338. RTTIName: "SceneGraph" -//- count: (40)
  339. Name: "Handle:0" -//- count: (4)
  340. RTTIName: "BSTriShape" -//- count: (7)
  341. Full Name: "Grindstone" -//- count: (41)
  342. Name: "Grindstone" -//- count: (123)
  343. Name: "handle" -//- count: (5)
  344. Name: "HandleRot" -//- count: (4)
  345. Name: "Pole" -//- count: (8)
  346. Name: "PoleRot" -//- count: (6)
  347. Name: "BlacksmithSharpeningWheel01Body" -//- count: (6)
  348. Name: "BlacksmithSharpeningWheel01" -//- count: (6)
  349. Name: "BlacksmithSharpeningWheelAnimating" -//- count: (6)
  350. ExtraData[0] Name: "FRN" -//- count: (6)
  351. ExtraData[1] Name: "BGED" -//- count: (6)
  352. ExtraData[2] Name: "BSX" -//- count: (6)
  353. Name: "BucketRot" -//- count: (2)
  354. Full Name: "" -//- count: (33)
  355. Name: "TreeAspen05" -//- count: (7)
  356. RTTIName: "NiSwitchNode" -//- count: (6)
  357. Name: "FadeNode Anim" -//- count: (3)
  358. Name: "TreeAspen05.nif" -//- count: (5)
  359. RTTIName: "BSTreeNode" -//- count: (4)
  360. ExtraData[0] Name: "BSX" -//- count: (11)
  361. Name: "RailLean_Behavior" -//- count: (1)
  362. Name: "Furniture_BehaviorGraph" -//- count: (2)
  363. Animation Name: "Animations\LayLoop.HKX" -//- count: (4)
  364. Skeleton Name: "NPC Root [Root]" -//- count: (4)
  365. Name: "LayLoop" -//- count: (4)
  366. Name: "IdleLayLoop_MG" -//- count: (1)
  367. Name: "objsnow" -//- count: (4)
  368. RTTIName: "BSSubIndexTriShape" -//- count: (2)
  369. Name: "obj" -//- count: (2)
  370. Name: "LandLOD" -//- count: (2)
  371. Name: "LODRoot" -//- count: (3)
  372. RTTIName: "BSClearZNode" -//- count: (3)
  373. Name: "IdleLay_MG" -//- count: (1)
  374. Name: "RootBehavior" -//- count: (1)
  375. Name: "SignBanneredMare14:27" -//- count: (2)
  376. Name: "SignBanneredMare14" -//- count: (1)
  377. Name: "SignVilemyrInn01" -//- count: (1)
  378. Name: "DynamicNode" -//- count: (1)
  379. RTTIName: "NiBillboardNode" -//- count: (6)
  380. Name: "Sky" -//- count: (11)
  381. Name: "GlowMesh03:0" -//- count: (2)
  382. Name: "GlowMesh03" -//- count: (5)
  383. Name: "FXGlowFillRoundDim" -//- count: (3)
  384. Name: "Goat" -//- count: (5)
  385. Name: "QuadrupedBehavior.hkb" -//- count: (1)
  386. Project Name: "GoatProject" -//- count: (3)
  387. Name: "FallForestShrub02" -//- count: (2)
  388. RTTIName: "BSLeafAnimNode" -//- count: (1)
  389. Name: "WaterLOD" -//- count: (2)
  390. Name: "TreeAspenLog01" -//- count: (2)
  391. Name: "BloodyLeg" -//- count: (2)
  392. Name: "GoatBehavior.hkb" -//- count: (2)
  393. Name: "WorldRoot Camera" -//- count: (2)
  394. RTTIName: "NiCamera" -//- count: (1)
  395. Name: "WorldRoot CameraNode" -//- count: (1)
  396.  
  397.  
  398. EditorID: "RaceMenu" -//- count: (7)
  399. FormID: 0x19000800 -//- count: (7)
  400. FormID: 0xFF000DBC -//- count: (136)
  401. FormID: 0x0006E9C2 -//- count: (82)
  402. FormID: 0x0007614B -//- count: (40)
  403. ID: 0x00000429 -//- count: (1)
  404. ID: 0x0000028F -//- count: (2)
  405. ID: 0x000000C8 -//- count: (4)
  406. ID: 0x000000B0 -//- count: (1)
  407. ID: 0x0000003A -//- count: (1)
  408. ID: 0x00000026 -//- count: (1)
  409. FormID: 0x0010EAC7 -//- count: (6)
  410. FormID: 0x000E1FB4 -//- count: (14)
  411. FormID: 0x00081F39 -//- count: (2)
  412. FormID: 0xFF000DAA -//- count: (4)
  413. ID: 0x00000010 -//- count: (1)
  414. FormID: 0x000AAE90 -//- count: (2)
  415. FormID: 0x00070E3E -//- count: (2)
  416. FormID: 0x0003E69E -//- count: (2)
  417. ID: 0x0000FFFF -//- count: (2)
  418.  
  419.  
  420. [ C] ccBGSSSE025-AdvDSGS.esm -//- count: (1)
  421.  
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