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Engine.ini

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Mar 27th, 2017
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  1. [Core.System]
  2. Paths=../../../Engine/Content
  3. Paths=%GAMEDIR%Content
  4. Paths=../../../Engine/Plugins/OceanPlugin/Content
  5. Paths=../../../Engine/Plugins/Mutable/Content
  6. Paths=../../../Engine/Plugins/Runtime/Coherent/CoherentUIGTPlugin/Content
  7. Paths=../../../Engine/Plugins/RoadEditor/Content
  8. Paths=../../../Engine/Plugins/2D/Paper2D/Content
  9. Paths=../../../Engine/Plugins/Wwise/Content
  10.  
  11. [/script/engine.engine]
  12. MinDesiredFrameRate=60
  13. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=144))
  14. MaxPixelShaderAdditiveComplexityCount=128
  15. MaxES2PixelShaderAdditiveComplexityCount=45
  16. TimeBetweenPurgingPendingKillObjects=30
  17.  
  18. [/script/engine.renderersettings]
  19. r.SeparateTranslucency=False
  20. r.CustomDepth=1
  21. r.DefaultFeature.Bloom=False
  22. r.DefaultFeature.AmbientOcclusion=False
  23. r.DefaultFeature.AmbientOcclusionStaticFraction=False
  24. r.DefaultFeature.MotionBlur=False
  25. r.DefaultFeature.AntiAliasing=0
  26. r.ViewDistanceScale=1
  27. r.ShadowQuality=0
  28. r.Shadow.CSM.MaxCascades=1
  29. r.Shadow.MaxResolution=256
  30. r.Shadow.RadiusThreshold=0.1
  31. r.Shadow.DistanceScale=0.1
  32. r.Shadow.CSM.TransitionScale=0
  33. r.DistanceFieldShadowing=0
  34. r.DistanceFieldAO=0
  35. r.DepthOfFieldQuality=0
  36. r.RenderTargetPoolMin=300
  37. r.LensFlareQuality=0
  38. r.SceneColorFringeQuality=0
  39. r.EyeAdaptationQuality=0
  40. r.FastBlurThreshold=0
  41. r.Upscale.Quality=1
  42. r.TonemapperQuality=0
  43. r.RefractionQuality=0
  44. r.SSR.Quality=0
  45. r.SceneColorFormat=3
  46. r.TranslucencyVolumeBlur=0
  47. r.MaterialQualityLevel=0
  48. r.SSS.Scale=0
  49. r.SSS.SampleSet=0
  50. r.EmitterSpawnRateScale=0.75'
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