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nellshini

Dunmer Witchhunter

Jan 24th, 2017
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  1. /*       Tanasa Salandas - DUNMER WITCHHUNTER      *\
  2. \*    For use with Vanilla - 49 Perks at Lvl 50    */
  3.  
  4. [DUNMER]
  5.     Ancestor's Wrath : Once per day for 60 seconds, opponents that get too close take 8 points per second of fire damage.
  6.     Resist Fire : Your Dunmer blood gives you 50% resistance to fire.
  7.  
  8. [WITCHHUNTER]
  9.     Swift on foot and clever with spells, they use distance as their ally. Slower adversaries are fodder for their arrows.
  10.    
  11. [ATRONACH STONE]
  12.     50 extra Points of Magicka, 50% Absorb spells, -50% Magicka regen.
  13.    
  14.  
  15. [ALCHEMY] 8 Points
  16. # Poison your enemies.
  17. Alchemist 1 (0)
  18. Physician (20)
  19. Alchemist 2 (20)
  20. Poisoner (30)
  21. Alchemist 3 (40)
  22. Concentrated Poison (60)
  23. Alchemist 4 (60)
  24. Alchemist 5 (80)
  25.    
  26. [ALTERATION] 5 Points
  27. # Boost magic resistances.
  28. Novice Alteration (0)
  29. Apprentice Alteration (20)
  30. Magic Resistance 1 (30)
  31. Magic Resistance 2 (50)
  32. Magic Resistance 3 (70)
  33.  
  34. [ARCHERY] 12 Points
  35. # Your main source of damage.
  36. Overdraw 1 (0)
  37. Overdraw 2 (20)
  38. Eagle Eye (25)
  39. Critical Shot 1 (30)
  40. Overdraw 3 (40)
  41. Steady Hand 1 (40)
  42. Power Shot (50)
  43. Hunter's Discipline (50)
  44. Ranger (60)
  45. Overdraw 4 (60)
  46. Quick Shot (70)
  47. Overdraw 5 (80)
  48.  
  49. [CONJURATION] 5 Points
  50. # Minimum required for conjuring Ash Guardians.
  51. Novice Conjuration (0)
  52. Summoner 1 (30)
  53. Apprentice Conjuration (25)
  54. Adept Conjuration (50)
  55. Expert Conjuration (75)
  56.  
  57. [DESTRUCTION] 7 Points
  58. # An emphasis on Fire is plenty of fun.
  59. Novice Destruction (0)
  60. Apprentice Destruction (25)
  61. Augmented Flames 1 (30)
  62. Rune Master (40)
  63. Adept Destruction (50)
  64. Intense Flames (50)
  65. Augmented Flames 2 (60)
  66.  
  67. [ENCHANTING] 2 Points
  68. # You should probably enchant Fire on your bows.
  69. Enchanter 1 (0)
  70. Fire Enchanter (30)
  71.  
  72. [LIGHT ARMOR] 7 Points
  73. # Keep yourself protected and your stamina topped off.
  74. Agile Defender 1 (0)
  75. Agile Defender 2 (20)
  76. Custom Fit (30)
  77. Agile Defender 3 (40)
  78. Unhindered (50)
  79. Wind Walker (60)
  80. Deft Movement (100)
  81.  
  82. [SNEAK] 3 Points
  83. # Arrows from the shadows are lethal.
  84. Stealth 1 (0)
  85. Backstab (30)
  86. Deadly Aim (40)
  87.  
  88.  
  89.  
  90. /* POST LEVEL 50 BUILD OPTIONS *\
  91. \* 31 Additional Perk Options  */
  92.  
  93. [ALCHEMY] 2 Points
  94. # Perfect your poisons.
  95. Snakeblood (80)
  96. Purity (100)
  97.  
  98. [ALTERATION] 3 Points
  99. # Spell absorption on top of everything else.
  100. Adept Alteration (50)
  101. Expert Alteration (75)
  102. Atronach (100)
  103.  
  104. [ARCHERY] 4 Points
  105. # Even more damage!
  106. Critical Shot 2 (60)
  107. Steady Hand 2 (60)
  108. Critical Shot 3 (90)
  109. Bullseye (100)
  110.  
  111. [CONJURATION] 5 Points
  112. # Why not add a Flame Thrall or two?
  113. Atromancy (40)
  114. Summoner 2 (70)
  115. Elemental Potency (80)
  116. Master Conjuration (100)
  117. Twin Souls (100)
  118.  
  119. [DESTRUCTION] 2 Points
  120. # Incinerate, Wall of Flames, and Firestorm are now viable.
  121. Expert Destruction (75)
  122. Master Destruction (100)
  123.  
  124. [ENCHANTING] 4 Points
  125. # Strengthen enchantments to their limit.
  126. Enchanter 2 (20)
  127. Enchanter 3 (40)
  128. Enchanter 4 (60)
  129. Enchanter 5 (80)
  130.  
  131. [LIGHT ARMOR] 3 Points
  132. # With this, armor cap is within grasp.
  133. Agile Defender 4 (60)
  134. Matching Set (70)
  135. Agile Defender 5 (80)
  136.  
  137. [SMITHING] 6 Points
  138. # Now you can smith and improve your own gear.
  139. Steel Smithing (0)
  140. Elven Smithing (30)
  141. Advanced Armors (50)
  142. Arcane Blacksmith (60)
  143. Glass Smithing (70)
  144. Dragon Smithing (100)
  145.  
  146. [SNEAK]
  147. # No longer worry about setting off pressure plates.
  148. Muffled Movement (30)
  149. Light Foot (40)
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