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- for i,v in pairs(game.Players:GetChildren()) do
- if not v.Character then continue end
- local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
- local vhrp = v.Character.HumanoidRootPart
- if vhrp == hrp then continue end
- if v.Character.Humanoid.Sit == true then continue end
- hrp.CFrame = vhrp.CFrame + (-vhrp.CFrame.lookVector)
- while v.Character.Humanoid.Health > 0 do
- if (v.Character.Humanoid.Health <= 0) then break end
- hrp.CFrame = vhrp.CFrame + (-vhrp.CFrame.lookVector)
- for i =1,10 do
- game:GetService("ReplicatedStorage")["_CS.Events"].MeleeHit:FireServer()
- game:GetService("ReplicatedStorage")["_CS.Events"].MeleeHit:FireServer()
- game:GetService("ReplicatedStorage")["_CS.Events"].MeleeHit:FireServer()
- game:GetService("ReplicatedStorage")["_CS.Events"].MeleeHit:FireServer()
- end
- game:GetService('RunService').RenderStepped:wait()
- end
- end
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