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- Child:
- LW to Double Magic:
- Same as before
- Double Magic to DC:
- start at 0x4f61
- 2 ess right to 0x4151
- 1 turn right to 0x0150
- DC to Shadow:
- Same as before
- Shadow to Jabu:
- start at 0x520e (bottom right corner target skull)
- 3 ess right to 0x3cf6
- 1 ess down sideroll to 0x025e
- Need to time this
- Jabu to DC:
- start at 0xc000
- 1 ess left to 0xc708
- 1 ess down sideroll to 0x01a0
- DC to Shadow:
- Same as before
- Shadow to Fire:
- Same as before
- Fire to Jabu:
- Same as before
- Jabu to DC (boss door):
- Same as before
- DC to Water:
- Same as before
- Water to DC (boss door):
- Same as before
- DC to Shadow:
- Same as before
- Shadow to Spirit:
- Same as before
- Spirit to Shadow:
- Same as before
- Shadow to BOTW:
- start at 0xc000
- 1 ess left to 0xc708
- 1 ess down sideroll to 0x01a0
- 1 ess left to 0x08a8
- (same speed)
- BOTW to Deku:
- Same as before
- Deku to LW:
- Same as before
- LW to ZR:
- Same as before
- Forest to LW:
- start at 0x843e (left tree root)
- 4 ess right to 0x681e
- 1 sword spin shield cancel to 0x5b51
- 1 ess up to 0x5b56
- Slower ! but Link isn't tilted if you don't like it
- LW to Spirit:
- Same as before
- Spirit to Suns:
- Same as before
- DC to Spirit:
- start at 0x0000
- 1 ess left to 0x0708
- 1 ess up to 0x0702
- 1 ess left to 0x0e0a
- 1 ess up to 0x0e03
- 1 ess right to 0x06fb
- (same speed, Link is tilted)
- Spirit to Ranch:
- start at 0xd554 (up right wall after warp, very lenient)
- 1 turn 180 to 0x5556
- 2 ess left to 0x6366
- Fire to DC:
- Same as before
- DC to Spirit:
- Same as before
- Spirit to Colossus:
- Same as before
- Spirit to Spirit:
- start at 0xd5a7 (left pillar)
- 7 ess left to 0x06df
- Same speed
- Spirit to Fire:
- Same as before
- Fire to Spirit:
- start at 0xe000
- 2 sword spin shield cancel to 0xc666
- 1 turn left to 0x0663
- Spirit to GV:
- start at 0x1554 (wall next to the other door)
- 1 ess down sideroll to 0xdabc
- 1 turn 180 to 0x5ab8
- make sure to not hit the beyblade but with optimal movements, this should not happen
- you can set FW then do the equips of GV to put away sword with boomerang
- GV to FW:
- start at 0xdeb0
- 18 ess right to 0x6020
- 1 ess up to 0x6028
- 5 ess right to 0x3d00
- Saves an equip (ocarina over hammer), I think you still have to dupe over milk
- Also you can play sun song witch ocarina
- Forest to Spirit:
- start at 0x94f0 (central pillar)
- 2 ess right to 0x86e0
- 1 turn 180 to 0x06e3
- Spirit to Shadow Trial:
- start at 0x221d
- 2 ess left to 0x302d
- 1 ess up to 0x302c
- 5 ess right to 0x0d04
- Shadow Trial to Water:
- start at 0xeaab (initial angle after GG)
- 1 turn left to 0x2aac
- 3 ess left to 0x3fc4
- 1 ess down sideroll to 0x052c
- initial setup, very similar to current one, Link is slightly tilted
- Water to Forest:
- Same as before
- Forest to DC:
- Same as before
- DC to Grotto:
- Same as before
- Grotto to CMG:
- start at 0x5921 (under skulltula)
- 2 ess right to 0x4b11
- 1 ess down sideroll to 0x1079
- don't equip sling, kill skull with bomb and sidehop + void on skull
- OR equip bombs + slingshot over boomerang after bow and use slingshot instead of bomb to kill the skull
- ZD to LW:
- Same as before
- Adult:
- LW to Barinade:
- Same as before
- Deku To Volvagia:
- Same as before
- Deku to Spirit:
- start at 0x37f3 (rightwall when you enter)
- 1 turn right to 0xf7fe
- 2 ess left to 0x060e
- same speed ? hard to tell
- Spirit to LW:
- start at 0x8000
- 1 biggoron slash shield cancel to 0x9219
- 1 sidehop sideroll right to 0x7541
- 1 ess up to 0x754d
- 2 biggoron quickspin shield cancel to 0x5b05
- Theatre to GTG:
- Same as before
- GTG to IC:
- Same as before
- IC to Spirit:
- start at 0x6dfa
- 2 ess left to 0x7c0a
- 1 ess down sideroll to 0x4172
- 1 backflip sideroll to 0x06da
- Spirit to DMT:
- start at 0xbe7d (hit by a bomb at angle 0x8000)
- 1 ess down sideroll to 0x83e5
- 1 turn right to 0x43e2
- 4 ess left to 0x6002
- I recommend to 3 or 4 rolls to get closer to the pit after the turn right
- Grotto to DMT
- Same as before
- DMT to GF:
- Same as before
- GF to Wasteland:
- start at 0x8000
- 1 ess down sideroll to 0x4568
- 1 ess left to 0x4c70
- 1 biggoron slash shield cancel to 0x5e89
- 1 ess up to 0x5e87
- Same speed ? depends of the HESS too I guess
- if you don't do the ess up at the end, this will work but Link is tilted, it doesn't seem viable at all though.
- Wasteland to Dampé:
- Same as before
- Dampé to Web Grotto:
- start at 0x0000
- 1 ess right to 0xf8f8
- 1 ess up to 0xf8ff
- 1 turn left to 0x3910
- 1 biggoron slash shield cancel to 0x4b29
- 1 biggoron quickspin shield cancel to 0x3e05
- Web Grotto to DMT:
- Same as before
- DMT to Scrub Grotto:
- Same as before
- Scrub Grotto to Ranch:
- start at 0x33c5 (right wall to the scrub)
- 1 bgs slash shield cancel to 0x45de
- 1 ess left to 0x4ce6
- Zfg's setup
- Ranch to Colossus:
- Same as Before
- NL to Spirit:
- start at 0x4000
- 2 ess left to 0x4e10
- 1 ess down sideroll to 0x1378
- 1 biggoron quickspin shield cancel to 0x0654
- Spirit to DMT:
- Same as before :c
- DMT to PG:
- Same as before
- PG to ZF:
- start at 0x4000
- 3 ess right to 0x2ae8
- 1 biggoron slash shield cancel to 0x3d01
- 1 sidehop sideroll left to 0x59d9
- Best I found so far is after the fight:
- -2 sidehops right
- -turn and backwalk to HC
- -backflip
- -Do the setup but start with the sidehop sideroll left (then 3 ess so you can pull bgs while you turn)
- It doesn't put you on the edge of the warp though but close enough. This warp is hard to figure out :/
- Of course you can also yolo it and get 0x4000 from one of the wall.
- ZF to ZD:
- Same as before
- ZD to ZR:
- Same as before
- ZR to GV:
- Same as before
- GV to lab:
- Same as before
- Lake to Meadow:
- Same af before
- Meadow to Mask shop:
- start at 0x8000
- 15 ess right to 0x1688
- 1 sidehop sideroll left to 0x3360
- You can start from the ladder and find your own visual cues with the 15 ess
- I recommend to Down A, ess turns, sidehop sideroll and quickly sidehop left again to maintain velocity through the pit.
- Big Poe to Water:
- Same as before
- Water to Kokiri Forest:
- start at 0x4000
- 3 ess left to 0x5518
- I recommend to backflip like before then shield turn right and then ess up
- Kokiri Forest to Deku:
- Hardest warp in the game
- Deku to BOTW:
- Same as before
- BOTW to Barinade:
- Same as before
- Barinade to KD:
- start at 0x0000
- 1 biggoron slash shield cancel to 0x1219
- 1 ess right to 0x0b11
- 1 ess up to 0x0b13
- 1 ess left to 0x121b
- Deku to Morpha
- Same as before
- Morpha to Spirit:
- Same as before
- Spirit to DF:
- Same as before
- Ganon's Castle to Spirit:
- start at 0x10f0 (wall left of arch)
- 1 sidehop sideroll right to 0xf418
- 1 bgs slash shield cancel to 0x0631
- Zfg's setup
- Spirit to Twinrova:
- Same as before
- Twinrova to ToT:
- Same ad before
- ToT to Bongo:
- Same as before
- Bongo to Spirit:
- Same as before
- Spirit to Bowling:
- Same as before
- Windmil to Spirit:
- Same as before
- Spirit to Castle Grotto:
- Same as before
- Castle Grotto to Ganon:
- Same as before
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