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- local env = getsenv(game.Players.LocalPlayer.PlayerGui.GUI.Client)
- while wait() do
- env.ammocount = 420
- env.ammocount2 = 420
- env.ammocount4 = 420
- env.ammocount4 = 420
- env.currentspread = 0
- env.recoil = 0
- env.mode = "automatic"
- env.inducefalldamage = function(...) return nil end
- end
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