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Thrice

Iornian Juggler

Jun 22nd, 2017
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  1. Juggler
  2. [Class] [+Speed]
  3. Prerequisites: Quick Switch, Novice Acrobatics, Novice Guile
  4. Static
  5. Effect: Using Quick Switch costs only 1 AP. Whenever you send a Pokémon into an encounter from a Poké Ball, they receive a +10 bonus to their Initiative during that round.
  6.  
  7. Bounce Shot
  8. [+Speed]
  9. Prerequisites: Juggler
  10. At-Will – Free Action
  11. Trigger: You throw a Poké Ball
  12. Effect: After hitting its mark or landing, your Poké Ball bounces 3 meters in any direction. You may have your Poké Ball trigger captures or releases before or after the bounce.
  13.  
  14. You Deserve A Rest
  15. [+Speed]
  16. Prerequisites: Juggler
  17. Scene x2 - Free Action
  18. Trigger: You recall a Pokémon
  19. Choose One Effect: The recalled Pokémon is cured of one Persistent Status Affliction; or the recalled Pokémon gains Hit Points equal to 1/3rd its Maximum Hit Points. You Deserve A Rest may only be used once per Pokémon per Scene.
  20.  
  21. Round Trip
  22. [+Speed]
  23. Prerequisites: Juggler, Adept Acrobatics or Guile
  24. 1 AP – Free Action
  25. Trigger: Your Pokémon uses a Move.
  26. Effect: You may immediately switch your Pokémon that just performed a Move for another of your Pokémon. This effect lets Pokémon with the Trapped condition switch out.
  27.  
  28. Tag In
  29. [+Speed]
  30. Prerequisites: Round Trip, Expert Acrobatics or Guile
  31. 1 AP - Free Action
  32. Trigger: You recall a Pokémon
  33. Effect: The next Pokémon you send out is treated as if the recalled Pokémon had used Baton Pass on it.
  34.  
  35. Emergency Release
  36. [+Speed]
  37. Prerequisites: Juggler, Expert Acrobatics or Guile
  38. 2 AP – Shift Action, Interrupt
  39. Effect: You may Release a Pokémon as an Interrupt.
  40.  
  41. First Blood
  42. [+Speed]
  43. Prerequisites: Tag In, Master Acrobatics or Guile
  44. Scene – Free Action
  45. Trigger: You release a Pokémon from its Poké Ball
  46. Effect: If you have a Pokémon turn available this round or next, your Pokémon may use a Move as an Interrupt as soon as it is sent out. This consumes your Pokémon turn for the round (or the following round) as normal.
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