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  1. Initialize engine version: 5.4.4p3 (f19cbbe7deef)
  2. Forcing GfxDevice: Direct3D 9
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 9.0c [nvldumdx.dll 31.0.15.3667]
  6. Renderer: NVIDIA GeForce RTX 4070 Ti
  7. Vendor: NVIDIA
  8. VRAM: 12010 MB (via DXGI)
  9. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  10. Begin MonoManager ReloadAssembly
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Ionic.Zlib.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Ionic.Zlib.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\NSpeex.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\NSpeex.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Core.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Core.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
  35. - Completed reload, in 0.662 seconds
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\System.Core.dll (this message is harmless)
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\System.dll (this message is harmless)
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\Boo.Lang.dll (this message is harmless)
  40. OnLevelWasLoaded was found on InGameLog
  41. This message has been deprecated and will be removed in a later version of Unity.
  42. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  43.  
  44. (Filename: Line: 375)
  45.  
  46. WARNING: Shader Unsupported: 'TessEx' - Pass 'FORWARD' has no vertex shader
  47. WARNING: Shader Unsupported: 'TessExOff' - Pass 'FORWARD' has no vertex shader
  48. <RI> Initializing input.
  49.  
  50. <RI> Input initialized.
  51.  
  52. desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0
  53. <RI> Initialized touch support.
  54.  
  55. UnloadTime: 0.607700 ms
  56. WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Pass '' has no vertex shader
  57. WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default shader.
  58. Shader 'Blackwake/Parallax test': fallback shader 'VertexLit' not found
  59. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
  60. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD_DELTA' has no vertex shader
  61. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
  62. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'DEPTH' has no vertex shader
  63. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water Volume _ALPHABLEND_ON _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'DEPTH' has no vertex shader
  64. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water Volume _ALPHABLEND_ON _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Setting to default shader.
  65. WARNING: Shader Unsupported: 'Blackwake/Invisible' - Pass '' has no vertex shader
  66. WARNING: Shader Unsupported: 'Nature/Terrain/Blackwake Terrain' - Pass 'FORWARD' has no vertex shader
  67. WARNING: Shader Unsupported: 'Nature/Terrain/Blackwake Terrain' - Pass 'FORWARD' has no vertex shader
  68. WARNING: Shader Unsupported: 'Nature/Terrain/Blackwake Terrain' - Pass 'META' has no vertex shader
  69. WARNING: Shader Unsupported: 'Nature/Terrain/Blackwake Terrain' - All passes removed
  70. WARNING: Shader Unsupported: 'Blackwake/FortWall' - Pass 'FORWARD' has no vertex shader
  71. WARNING: Shader Unsupported: 'Blackwake/FortWall' - Pass 'FORWARD' has no vertex shader
  72. WARNING: Shader Unsupported: 'Blackwake/FortWall' - Pass 'META' has no vertex shader
  73. WARNING: Shader Unsupported: 'Blackwake/FortWall' - All passes removed
  74. WARNING: Shader Unsupported: 'PlayWay Water/Underwater/Screen-Space Mask' - Pass '' has no vertex shader
  75. WARNING: Shader Unsupported: 'PlayWay Water/Standard Volume' - Pass 'DEPTH' has no vertex shader
  76. WARNING: Shader Unsupported: 'PlayWay Water/Standard Volume' - Setting to default shader.
  77. WARNING: Shader Unsupported: 'PlayWay Water/Depth/Water Depth' - Pass '' has no vertex shader
  78. WARNING: Shader Unsupported: 'Mobile/Ocean' - Pass '' has no vertex shader
  79. WARNING: Shader Unsupported: 'PlayWay Water/Depth/CopyMix' - Pass '' has no vertex shader
  80. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
  81. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD_DELTA' has no vertex shader
  82. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
  83. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'DEPTH' has no vertex shader
  84. WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'FORWARD' has no vertex shader
  85. WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'FORWARD_DELTA' has no vertex shader
  86. WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'SHADOWCASTER' has no vertex shader
  87. WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'DEPTH' has no vertex shader
  88. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  89. UnloadTime: 5.464400 ms
  90. Non platform assembly: data-0000000018DAAC10 (this message is harmless)
  91. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/data-0000000018DAAC10.dll
  92. Non platform assembly: data-0000000019260010 (this message is harmless)
  93. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/data-0000000019260010.dll
  94. Non platform assembly: data-0000000103EC6040 (this message is harmless)
  95. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Blackwake/Blackwake_Data/Mono/data-0000000103EC6040.dll
  96. Rewired: Searching for compatible XInput library...
  97. Rewired: Found Xinput1_3.dll.
  98. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake_Data\Managed\System.Xml.dll (this message is harmless)
  99. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  100. setting 1920x1080
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  103.  
  104. Server version 3.9
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  107.  
  108. 2 args found
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  111.  
  112. ARG 0= C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake.exe
  113.  
  114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  115.  
  116. ARG 1= -force-d3d9
  117.  
  118. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  119.  
  120. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  121. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  122. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  123. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  124. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  125. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  126. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  127. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  128. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  129. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  130. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  131. 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
  132. stored k_EResultOK
  133.  
  134. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  135.  
  136. stored k_EResultOK
  137.  
  138. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  139.  
  140. stored k_EResultOK
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  143.  
  144. stored k_EResultOK
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  147.  
  148. stored k_EResultOK
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  151.  
  152. stored k_EResultOK
  153.  
  154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  155.  
  156. stored k_EResultOK
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  159.  
  160. stored k_EResultOK
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  163.  
  164. stored k_EResultOK
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  167.  
  168. stored k_EResultOK
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  171.  
  172. stored k_EResultOK
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  175.  
  176. stored k_EResultOK
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  179.  
  180. stored k_EResultOK
  181.  
  182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  183.  
  184. stored k_EResultOK
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  187.  
  188. stored k_EResultOK
  189.  
  190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  191.  
  192. stored k_EResultOK
  193.  
  194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  195.  
  196. stored k_EResultOK
  197.  
  198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  199.  
  200. stored k_EResultOK
  201.  
  202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  203.  
  204. stored k_EResultOK
  205.  
  206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  207.  
  208. Failed to connect to master server at 67.225.180.24:23466
  209.  
  210. (Filename: Line: 236)
  211.  
  212.  
  213. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 383553.
  214. Total: 163.389206 ms (FindLiveObjects: 12.175600 ms CreateObjectMapping: 3.474300 ms MarkObjects: 94.807495 ms DeleteObjects: 52.931202 ms)
  215.  
  216. LCDR Harry Houdini.ANZAC|-joinServer:176.9.45.190:52101:ANZAC
  217.  
  218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  219.  
  220. No response from gameserver
  221.  
  222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  223.  
  224. Refresh completed
  225.  
  226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  227.  
  228. 176.9.45.190
  229.  
  230. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  231.  
  232. pinging 2953391550 52201
  233.  
  234. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  235.  
  236. Got ping response 25/54
  237.  
  238. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  239.  
  240. [NetworkHandler] Connecting...
  241.  
  242. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  243.  
  244. Client socket creation successful!
  245.  
  246. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  247.  
  248. Error: WrongConnection Socket: -1
  249.  
  250. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  251.  
  252. Connected to server
  253.  
  254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  255.  
  256. [NetworkHandler] Connected to server
  257.  
  258. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  259.  
  260. [TeamSelect] got handshake from server
  261.  
  262. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  263.  
  264. [GameModeHandler] Initializing match...
  265.  
  266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  267.  
  268. setting mode 1
  269.  
  270. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  271.  
  272. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  273.  
  274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  275.  
  276. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  277.  
  278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  279.  
  280. setting mode 1
  281.  
  282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  283.  
  284. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  285.  
  286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  287.  
  288. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  289.  
  290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  291.  
  292. Building ship gunboat1 for team 0
  293.  
  294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  295.  
  296. Building ship xebec1 for team 1
  297.  
  298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  299.  
  300. Building ship carrack2 for team 2
  301.  
  302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  303.  
  304. Building ship gunboat2 for team 4
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  307.  
  308. Building ship schooner4 for team 6
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  311.  
  312. Player added to list SERVER
  313.  
  314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  315.  
  316. Player added to list KaiserTino
  317.  
  318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  319.  
  320. Player added to list mmmh
  321.  
  322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  323.  
  324. Player added to list Jonathan J. Paulson
  325.  
  326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  327.  
  328. Player added to list ♥Shadowのみく♥
  329.  
  330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  331.  
  332. Player added to list BM. Power Ranger
  333.  
  334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  335.  
  336. Player added to list wardog46
  337.  
  338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  339.  
  340. Player added to list edbop
  341.  
  342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  343.  
  344. Player added to list scholt7
  345.  
  346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  347.  
  348. Player added to list Toji Fushiguro
  349.  
  350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  351.  
  352. Player added to list JIN SAKAI
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  355.  
  356. Player added to list HappyOnion
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  359.  
  360. Player added to list Hidtech Bar
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  363.  
  364. Player added to list ♥
  365.  
  366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  367.  
  368. Player added to list Mortis
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  371.  
  372. Player added to list VenomBG
  373.  
  374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  375.  
  376. Player added to list arbus_underBed
  377.  
  378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  379.  
  380. Player added to list Ammo
  381.  
  382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  383.  
  384. Player added to list Kya_Fu
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  387.  
  388. Player added to list sandwich
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  391.  
  392. Player added to list WaMiPom
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  395.  
  396. Player added to list Saos
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  399.  
  400. Player added to list LCDR Harry Houdini.ANZAC
  401.  
  402. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  403.  
  404. Player added to list isayo033
  405.  
  406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  407.  
  408. Player added to list Aosta Babe
  409.  
  410. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  411.  
  412. Player added to list เบส เอสเปรส
  413.  
  414. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  415.  
  416. Finished getting all lobby players. Requesting information about spawned players...
  417.  
  418. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  419.  
  420. Finished requesting player info. Requesting captains and candidates.
  421.  
  422. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  423.  
  424. Player added to list Lieutenant Violence
  425.  
  426. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  427.  
  428. blocked rpc to uninitialized ship, it will request its state once enabled
  429.  
  430. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  431.  
  432. RPC setAiming call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  433.  
  434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  435.  
  436. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  437. at WeaponHandler.setAiming (Boolean ñèìóêëíìòíè, System.String ïèåæóåóêåóå) [0x00000] in <filename unknown>:0
  438. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  439. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  440. --- End of inner exception stack trace ---
  441. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  442. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  443. at WakeNetObject.íèñêæðæðïäë (Int32 óèïîðððòìæè, System.Object[] íîñîæñïòîóè) [0x00000] in <filename unknown>:0
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  446.  
  447. blocked rpc to uninitialized ship, it will request its state once enabled
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  450.  
  451. blocked rpc to uninitialized ship, it will request its state once enabled
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  454.  
  455. blocked rpc to uninitialized ship, it will request its state once enabled
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  458.  
  459. blocked rpc to uninitialized ship, it will request its state once enabled
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  462.  
  463. blocked rpc to uninitialized ship, it will request its state once enabled
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  466.  
  467. blocked rpc to uninitialized ship, it will request its state once enabled
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  470.  
  471. blocked rpc to uninitialized ship, it will request its state once enabled
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  474.  
  475. blocked rpc to uninitialized ship, it will request its state once enabled
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  478.  
  479. blocked rpc to uninitialized ship, it will request its state once enabled
  480.  
  481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  482.  
  483. blocked rpc to uninitialized ship, it will request its state once enabled
  484.  
  485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  486.  
  487. blocked rpc to uninitialized ship, it will request its state once enabled
  488.  
  489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  490.  
  491. blocked rpc to uninitialized ship, it will request its state once enabled
  492.  
  493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  494.  
  495. blocked rpc to uninitialized ship, it will request its state once enabled
  496.  
  497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  498.  
  499. blocked rpc to uninitialized ship, it will request its state once enabled
  500.  
  501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  502.  
  503. blocked rpc to uninitialized ship, it will request its state once enabled
  504.  
  505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  506.  
  507. blocked rpc to uninitialized ship, it will request its state once enabled
  508.  
  509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  510.  
  511. blocked rpc to uninitialized ship, it will request its state once enabled
  512.  
  513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  514.  
  515. blocked rpc to uninitialized ship, it will request its state once enabled
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  518.  
  519. blocked rpc to uninitialized ship, it will request its state once enabled
  520.  
  521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  522.  
  523. blocked rpc to uninitialized ship, it will request its state once enabled
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  526.  
  527. blocked rpc to uninitialized ship, it will request its state once enabled
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  530.  
  531. blocked rpc to uninitialized ship, it will request its state once enabled
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  534.  
  535. blocked rpc to uninitialized ship, it will request its state once enabled
  536.  
  537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  538.  
  539. blocked rpc to uninitialized ship, it will request its state once enabled
  540.  
  541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  542.  
  543. blocked rpc to uninitialized ship, it will request its state once enabled
  544.  
  545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  546.  
  547. blocked rpc to uninitialized ship, it will request its state once enabled
  548.  
  549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  550.  
  551. blocked rpc to uninitialized ship, it will request its state once enabled
  552.  
  553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  554.  
  555. blocked rpc to uninitialized ship, it will request its state once enabled
  556.  
  557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  558.  
  559. blocked rpc to uninitialized ship, it will request its state once enabled
  560.  
  561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  562.  
  563. blocked rpc to uninitialized ship, it will request its state once enabled
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  566.  
  567. blocked rpc to uninitialized ship, it will request its state once enabled
  568.  
  569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  570.  
  571. blocked rpc to uninitialized ship, it will request its state once enabled
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  574.  
  575. blocked rpc to uninitialized ship, it will request its state once enabled
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  578.  
  579. blocked rpc to uninitialized ship, it will request its state once enabled
  580.  
  581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  582.  
  583. blocked rpc to uninitialized ship, it will request its state once enabled
  584.  
  585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  586.  
  587. blocked rpc to uninitialized ship, it will request its state once enabled
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  590.  
  591. TDM_3v3
  592.  
  593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  594.  
  595. Building ship gunboat for team 0
  596.  
  597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  598.  
  599. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  600.  
  601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  602.  
  603. Enabling ship gunBoatNavy1 for team 0
  604.  
  605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  606.  
  607. Building ship xebec for team 1
  608.  
  609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  610.  
  611. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  612.  
  613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  614.  
  615. Enabling ship xebecNavy2 for team 1
  616.  
  617. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  618.  
  619. Building ship carrack for team 2
  620.  
  621. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  622.  
  623. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  624.  
  625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  626.  
  627. Enabling ship carrackNavy3 for team 2
  628.  
  629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  630.  
  631. Building ship gunboat for team 4
  632.  
  633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  634.  
  635. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  636.  
  637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  638.  
  639. Enabling ship gunBoatPirate5 for team 4
  640.  
  641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  642.  
  643. Building ship schooner for team 6
  644.  
  645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  646.  
  647. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  648.  
  649. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  650.  
  651. Enabling ship schoonerPirate7 for team 6
  652.  
  653. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  654.  
  655. got info for arbus_underBed
  656.  
  657. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  658.  
  659. Got id for arbus_underBed
  660.  
  661. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  662.  
  663. got info for Aosta Babe
  664.  
  665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  666.  
  667. Got id for Aosta Babe
  668.  
  669. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  670.  
  671. got info for WaMiPom
  672.  
  673. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  674.  
  675. Got id for WaMiPom
  676.  
  677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  678.  
  679. got info for isayo033
  680.  
  681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  682.  
  683. Got id for isayo033
  684.  
  685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  686.  
  687. got info for sandwich
  688.  
  689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  690.  
  691. Got id for sandwich
  692.  
  693. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  694.  
  695. got info for ♥
  696.  
  697. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  698.  
  699. Got id for ♥
  700.  
  701. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  702.  
  703. got info for Ammo
  704.  
  705. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  706.  
  707. Got id for Ammo
  708.  
  709. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  710.  
  711. got info for HappyOnion
  712.  
  713. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  714.  
  715. Got id for HappyOnion
  716.  
  717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  718.  
  719. got info for Toji Fushiguro
  720.  
  721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  722.  
  723. Got id for Toji Fushiguro
  724.  
  725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  726.  
  727. got info for JIN SAKAI
  728.  
  729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  730.  
  731. Got id for JIN SAKAI
  732.  
  733. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  734.  
  735. got info for ♥Shadowのみく♥
  736.  
  737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  738.  
  739. Got id for ♥Shadowのみく♥
  740.  
  741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  742.  
  743. got info for เบส เอสเปรส
  744.  
  745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  746.  
  747. Got id for เบส เอสเปรส
  748.  
  749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  750.  
  751. got info for Saos
  752.  
  753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  754.  
  755. Got id for Saos
  756.  
  757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  758.  
  759. got info for mmmh
  760.  
  761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  762.  
  763. Got id for mmmh
  764.  
  765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  766.  
  767. got info for KaiserTino
  768.  
  769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  770.  
  771. Got id for KaiserTino
  772.  
  773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  774.  
  775. got info for BM. Power Ranger
  776.  
  777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  778.  
  779. Got id for BM. Power Ranger
  780.  
  781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  782.  
  783. got info for VenomBG
  784.  
  785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  786.  
  787. Got id for VenomBG
  788.  
  789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  790.  
  791. got info for LCDR Harry Houdini.ANZAC
  792.  
  793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  794.  
  795. Got id for LCDR Harry Houdini.ANZAC
  796.  
  797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  798.  
  799. got info for Mortis
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  802.  
  803. Got id for Mortis
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  806.  
  807. got info for Kya_Fu
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  810.  
  811. Got id for Kya_Fu
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  814.  
  815. got info for edbop
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  818.  
  819. Got id for edbop
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  822.  
  823. got info for Hidtech Bar
  824.  
  825. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  826.  
  827. Got id for Hidtech Bar
  828.  
  829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  830.  
  831. got info for wardog46
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  834.  
  835. Got id for wardog46
  836.  
  837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  838.  
  839. got info for scholt7
  840.  
  841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  842.  
  843. Got id for scholt7
  844.  
  845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  846.  
  847. got info for Jonathan J. Paulson
  848.  
  849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  850.  
  851. Got id for Jonathan J. Paulson
  852.  
  853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  854.  
  855. BoxColliders does not support negative scale or size.
  856. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  857. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider/trigger"
  858.  
  859. (Filename: Line: 0)
  860.  
  861. BoxColliders does not support negative scale or size.
  862. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  863. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider"
  864.  
  865. (Filename: Line: 0)
  866.  
  867. BoxColliders does not support negative scale or size.
  868. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  869. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider (1)/trigger"
  870.  
  871. (Filename: Line: 0)
  872.  
  873. BoxColliders does not support negative scale or size.
  874. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  875. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider (1)"
  876.  
  877. (Filename: Line: 0)
  878.  
  879. BoxColliders does not support negative scale or size.
  880. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  881. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider (2)/trigger"
  882.  
  883. (Filename: Line: 0)
  884.  
  885. BoxColliders does not support negative scale or size.
  886. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  887. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider (2)"
  888.  
  889. (Filename: Line: 0)
  890.  
  891. BoxColliders does not support negative scale or size.
  892. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  893. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider (3)/trigger"
  894.  
  895. (Filename: Line: 0)
  896.  
  897. BoxColliders does not support negative scale or size.
  898. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  899. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider (3)"
  900.  
  901. (Filename: Line: 0)
  902.  
  903. BoxColliders does not support negative scale or size.
  904. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  905. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider (4)/trigger"
  906.  
  907. (Filename: Line: 0)
  908.  
  909. BoxColliders does not support negative scale or size.
  910. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  911. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider (4)"
  912.  
  913. (Filename: Line: 0)
  914.  
  915. BoxColliders does not support negative scale or size.
  916. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  917. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider (5)/trigger"
  918.  
  919. (Filename: Line: 0)
  920.  
  921. BoxColliders does not support negative scale or size.
  922. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  923. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "team7/LOD-MID (Visible side by side)/Hide/antifly colliders/riggingcollider (5)"
  924.  
  925. (Filename: Line: 0)
  926.  
  927. RPC die call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  928.  
  929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  930.  
  931. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  932. at BotPlayer.die (Int32 æðæïçåíòéåð, Vector3 äåòéðññåîòì, Int32 çññíïïíòóêê, System.String óêæóæìïóéñè) [0x00000] in <filename unknown>:0
  933. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  934. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  935. --- End of inner exception stack trace ---
  936. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  937. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  938. at WakeNetObject.íèñêæðæðïäë (Int32 óèïîðððòìæè, System.Object[] íîñîæñïòîóè) [0x00000] in <filename unknown>:0
  939.  
  940. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  941.  
  942. RPC die call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  943.  
  944. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  945.  
  946. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  947. at BotPlayer.die (Int32 æðæïçåíòéåð, Vector3 äåòéðññåîòì, Int32 çññíïïíòóêê, System.String óêæóæìïóéñè) [0x00000] in <filename unknown>:0
  948. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  949. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  950. --- End of inner exception stack trace ---
  951. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  952. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  953. at WakeNetObject.íèñêæðæðïäë (Int32 óèïîðððòìæè, System.Object[] íîñîæñïòîóè) [0x00000] in <filename unknown>:0
  954.  
  955. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  956.  
  957. [TeamSelect] selected team 1
  958.  
  959. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  960.  
  961. SetCannonState RPC of CannonUse argument size does not match what was sent.
  962.  
  963. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  964.  
  965. [TeamSelect] selected team 1
  966.  
  967. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  968.  
  969. [TeamSelect] selected team 1
  970.  
  971. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  972.  
  973. [TeamSelect] selected team 1
  974.  
  975. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  976.  
  977. [TeamSelect] selected team 1
  978.  
  979. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  980.  
  981. SetCannonState RPC of CannonUse argument size does not match what was sent.
  982.  
  983. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  984.  
  985. [TeamSelect] selected team 1
  986.  
  987. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  988.  
  989. SetCannonState RPC of CannonUse argument size does not match what was sent.
  990.  
  991. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  992.  
  993. [TeamSelect] selected team 4
  994.  
  995. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  996.  
  997. Coroutine couldn't be started because the the game object 'gunboat_sails01' is inactive!
  998.  
  999. (Filename: Line: 738)
  1000.  
  1001. Coroutine couldn't be started because the the game object 'gunboat_sails02' is inactive!
  1002.  
  1003. (Filename: Line: 738)
  1004.  
  1005. Coroutine couldn't be started because the the game object 'gunboat_sails03' is inactive!
  1006.  
  1007. (Filename: Line: 738)
  1008.  
  1009. [TeamSelect] player Lieutenant Violence joined team -1
  1010.  
  1011. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1012.  
  1013. Player Lieutenant Violence is now on team -1
  1014.  
  1015. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1016.  
  1017. [TeamSelect] player Lieutenant Violence joined team 4
  1018.  
  1019. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1020.  
  1021. Player Lieutenant Violence is now on team 4
  1022.  
  1023. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1024.  
  1025. FAILED TO FIND PLAYER INFO! game
  1026.  
  1027. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1028.  
  1029. Can not play a disabled audio source
  1030.  
  1031. (Filename: Line: 432)
  1032.  
  1033. Got id for Player(Clone)
  1034.  
  1035. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1036.  
  1037. got info for Lieutenant Violence
  1038.  
  1039. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1040.  
  1041. caching for Lieutenant Violence player name Lieutenant Violence Pirates
  1042.  
  1043. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1044.  
  1045. caching for WaMiPom player name WaMiPom Pirates
  1046.  
  1047. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1048.  
  1049. caching for Hidtech Bar player name Hidtech Bar Pirates
  1050.  
  1051. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1052.  
  1053. caching for BM. Power Ranger player name BM. Power Ranger Pirates
  1054.  
  1055. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1056.  
  1057. caching for KaiserTino player name KaiserTino Pirates
  1058.  
  1059. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1060.  
  1061. SetCannonState RPC of CannonUse argument size does not match what was sent.
  1062.  
  1063. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1064.  
  1065. caching for sandwich player name sandwich Pirates
  1066.  
  1067. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1068.  
  1069. Building ship gunboat for team 4
  1070.  
  1071. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1072.  
  1073. Enabling ship gunBoatPirate5 for team 4
  1074.  
  1075. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1076.  
  1077. caching for isayo033 player name isayo033 Pirates
  1078.  
  1079. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1080.  
  1081. caching for scholt7 player name scholt7 Pirates
  1082.  
  1083. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1084.  
  1085. caching for wardog46 player name wardog46 Pirates
  1086.  
  1087. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1088.  
  1089. caching for mmmh player name mmmh Pirates
  1090.  
  1091. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1092.  
  1093. caching for Jonathan J. Paulson player name Jonathan J. Paulson Pirates
  1094.  
  1095. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1096.  
  1097. caching for edbop player name edbop Pirates
  1098.  
  1099. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1100.  
  1101. caching for VenomBG player name VenomBG Navy
  1102.  
  1103. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1104.  
  1105. caching for ♥Shadowのみく♥ player name ♥Shadowのみく♥ Navy
  1106.  
  1107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1108.  
  1109. caching for HappyOnion player name HappyOnion Pirates
  1110.  
  1111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1112.  
  1113. caching for Ammo player name Ammo Navy
  1114.  
  1115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1116.  
  1117. caching for ♥ player name ♥ Navy
  1118.  
  1119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1120.  
  1121. caching for JIN SAKAI player name JIN SAKAI Navy
  1122.  
  1123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1124.  
  1125. Drink raycast Jonathan J. Paulson
  1126.  
  1127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1128.  
  1129. Drink raycast Jonathan J. Paulson
  1130.  
  1131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1132.  
  1133. Drink raycast edbop
  1134.  
  1135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1136.  
  1137. [TeamSelect] player edbop joined team -1
  1138.  
  1139. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1140.  
  1141. Player edbop is now on team -1
  1142.  
  1143. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1144.  
  1145. [TeamSelect] player edbop joined team 5
  1146.  
  1147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1148.  
  1149. Player edbop is now on team 5
  1150.  
  1151. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1152.  
  1153. Got id for Player(Clone)
  1154.  
  1155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1156.  
  1157. got info for edbop
  1158.  
  1159. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1160.  
  1161. caching for Saos player name Saos Navy
  1162.  
  1163. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1164.  
  1165. caching for Toji Fushiguro player name Toji Fushiguro Navy
  1166.  
  1167. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1168.  
  1169. RPC play3pAudio call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  1170.  
  1171. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1172.  
  1173. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IndexOutOfRangeException: Array index is out of range.
  1174. at CaptainVoiceSet.ëèïèòêêòíîï (UnityEngine.AudioClip[] çíëòðêîïåëå, Int32 ïóäæëòñçéóæ, UnityEngine.AudioSource çèêèëäóïéëç) [0x00000] in <filename unknown>:0
  1175. at PlayerCrewVoice.play3pAudio (Int32 èóéäëòçëîçñ, Int32 ïóäæëòñçéóæ) [0x00000] in <filename unknown>:0
  1176. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  1177. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1178. --- End of inner exception stack trace ---
  1179. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1180. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  1181. at WakeNetObject.íèñêæðæðïäë (Int32 óèïîðððòìæè, System.Object[] íîñîæñïòîóè) [0x00000] in <filename unknown>:0
  1182.  
  1183. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1184.  
  1185. SetCannonState RPC of CannonUse argument size does not match what was sent.
  1186.  
  1187. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1188.  
  1189. SetCannonState RPC of CannonUse argument size does not match what was sent.
  1190.  
  1191. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1192.  
  1193. SetCannonState RPC of CannonUse argument size does not match what was sent.
  1194.  
  1195. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1196.  
  1197. SetCannonState RPC of CannonUse argument size does not match what was sent.
  1198.  
  1199. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1200.  
  1201. The animation state Healing could not be played because it couldn't be found!
  1202. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1203.  
  1204. (Filename: Line: 423)
  1205.  
  1206. The animation state Healing could not be played because it couldn't be found!
  1207. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1208.  
  1209. (Filename: Line: 423)
  1210.  
  1211. The animation state Healing could not be played because it couldn't be found!
  1212. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1213.  
  1214. (Filename: Line: 423)
  1215.  
  1216. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1217.  
  1218. (Filename: Line: 738)
  1219.  
  1220. The animation state Healing could not be played because it couldn't be found!
  1221. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1222.  
  1223. (Filename: Line: 423)
  1224.  
  1225. The animation state Healing could not be played because it couldn't be found!
  1226. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1227.  
  1228. (Filename: Line: 423)
  1229.  
  1230. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1231.  
  1232. (Filename: Line: 738)
  1233.  
  1234. giving acc_kills 3785
  1235.  
  1236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1237.  
  1238. giving acc_head 220
  1239.  
  1240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1241.  
  1242. giving acc_ann 337
  1243.  
  1244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1245.  
  1246. The animation state Healing could not be played because it couldn't be found!
  1247. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1248.  
  1249. (Filename: Line: 423)
  1250.  
  1251. The animation state Healing could not be played because it couldn't be found!
  1252. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1253.  
  1254. (Filename: Line: 423)
  1255.  
  1256. The animation state Healing could not be played because it couldn't be found!
  1257. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1258.  
  1259. (Filename: Line: 423)
  1260.  
  1261. The animation state Healing could not be played because it couldn't be found!
  1262. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1263.  
  1264. (Filename: Line: 423)
  1265.  
  1266. giving acc_kills 3786
  1267.  
  1268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1269.  
  1270. giving acc_capKills 524
  1271.  
  1272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1273.  
  1274. giving acc_ann 338
  1275.  
  1276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1277.  
  1278. The animation state Healing could not be played because it couldn't be found!
  1279. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1280.  
  1281. (Filename: Line: 423)
  1282.  
  1283. The animation state Healing could not be played because it couldn't be found!
  1284. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1285.  
  1286. (Filename: Line: 423)
  1287.  
  1288. The animation state Healing could not be played because it couldn't be found!
  1289. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1290.  
  1291. (Filename: Line: 423)
  1292.  
  1293. The animation state Healing could not be played because it couldn't be found!
  1294. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1295.  
  1296. (Filename: Line: 423)
  1297.  
  1298. The animation state Healing could not be played because it couldn't be found!
  1299. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1300.  
  1301. (Filename: Line: 423)
  1302.  
  1303. The animation state Healing could not be played because it couldn't be found!
  1304. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1305.  
  1306. (Filename: Line: 423)
  1307.  
  1308. The animation state Healing could not be played because it couldn't be found!
  1309. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1310.  
  1311. (Filename: Line: 423)
  1312.  
  1313. The animation state Healing could not be played because it couldn't be found!
  1314. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1315.  
  1316. (Filename: Line: 423)
  1317.  
  1318. The animation state Healing could not be played because it couldn't be found!
  1319. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1320.  
  1321. (Filename: Line: 423)
  1322.  
  1323. The animation state Healing could not be played because it couldn't be found!
  1324. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1325.  
  1326. (Filename: Line: 423)
  1327.  
  1328. The animation state Healing could not be played because it couldn't be found!
  1329. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1330.  
  1331. (Filename: Line: 423)
  1332.  
  1333. The animation state Healing could not be played because it couldn't be found!
  1334. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1335.  
  1336. (Filename: Line: 423)
  1337.  
  1338. The animation state Healing could not be played because it couldn't be found!
  1339. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1340.  
  1341. (Filename: Line: 423)
  1342.  
  1343. The animation state Healing could not be played because it couldn't be found!
  1344. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1345.  
  1346. (Filename: Line: 423)
  1347.  
  1348. The animation state Healing could not be played because it couldn't be found!
  1349. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1350.  
  1351. (Filename: Line: 423)
  1352.  
  1353. FAILED TO FIND PLAYER INFO! game
  1354.  
  1355. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1356.  
  1357. The animation state Healing could not be played because it couldn't be found!
  1358. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1359.  
  1360. (Filename: Line: 423)
  1361.  
  1362. The animation state Healing could not be played because it couldn't be found!
  1363. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1364.  
  1365. (Filename: Line: 423)
  1366.  
  1367. The animation state Healing could not be played because it couldn't be found!
  1368. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1369.  
  1370. (Filename: Line: 423)
  1371.  
  1372. The animation state Healing could not be played because it couldn't be found!
  1373. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1374.  
  1375. (Filename: Line: 423)
  1376.  
  1377. The animation state Healing could not be played because it couldn't be found!
  1378. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1379.  
  1380. (Filename: Line: 423)
  1381.  
  1382. The animation state Healing could not be played because it couldn't be found!
  1383. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1384.  
  1385. (Filename: Line: 423)
  1386.  
  1387. The animation state Healing could not be played because it couldn't be found!
  1388. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1389.  
  1390. (Filename: Line: 423)
  1391.  
  1392. The animation state Healing could not be played because it couldn't be found!
  1393. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1394.  
  1395. (Filename: Line: 423)
  1396.  
  1397. The animation state Healing could not be played because it couldn't be found!
  1398. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1399.  
  1400. (Filename: Line: 423)
  1401.  
  1402. The animation state Healing could not be played because it couldn't be found!
  1403. Please attach an animation clip with the name 'Healing' or call this function only for existing animations.
  1404.  
  1405. (Filename: Line: 423)
  1406.  
  1407. caching for Aosta Babe player name Aosta Babe Navy
  1408.  
  1409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1410.  
  1411. FAILED TO FIND PLAYER INFO! game
  1412.  
  1413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1414.  
  1415. releasing grapple grapple515
  1416.  
  1417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1418.  
  1419. caching for Kya_Fu player name Kya_Fu Navy
  1420.  
  1421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1422.  
  1423. caching for arbus_underBed player name arbus_underBed Navy
  1424.  
  1425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1426.  
  1427. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1428.  
  1429. (Filename: Line: 738)
  1430.  
  1431. caching for Mortis player name Mortis Navy
  1432.  
  1433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1434.  
  1435. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1436.  
  1437. (Filename: Line: 738)
  1438.  
  1439. RPC play3pAudio call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  1440.  
  1441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1442.  
  1443. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IndexOutOfRangeException: Array index is out of range.
  1444. at CaptainVoiceSet.ëèïèòêêòíîï (UnityEngine.AudioClip[] çíëòðêîïåëå, Int32 ïóäæëòñçéóæ, UnityEngine.AudioSource çèêèëäóïéëç) [0x00000] in <filename unknown>:0
  1445. at PlayerCrewVoice.play3pAudio (Int32 èóéäëòçëîçñ, Int32 ïóäæëòñçéóæ) [0x00000] in <filename unknown>:0
  1446. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  1447. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1448. --- End of inner exception stack trace ---
  1449. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1450. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  1451. at WakeNetObject.íèñêæðæðïäë (Int32 óèïîðððòìæè, System.Object[] íîñîæñïòîóè) [0x00000] in <filename unknown>:0
  1452.  
  1453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1454.  
  1455. FAILED TO FIND PLAYER INFO! game
  1456.  
  1457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1458.  
  1459. giving acc_deaths 1689
  1460.  
  1461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1462.  
  1463. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1464.  
  1465. (Filename: Line: 738)
  1466.  
  1467. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1468.  
  1469. (Filename: Line: 738)
  1470.  
  1471. Coroutine couldn't be started because the the game object 'gunboat_sails03' is inactive!
  1472.  
  1473. (Filename: Line: 738)
  1474.  
  1475. Coroutine couldn't be started because the the game object 'gunboat_sails01' is inactive!
  1476.  
  1477. (Filename: Line: 738)
  1478.  
  1479. Coroutine couldn't be started because the the game object 'gunboat_sails02' is inactive!
  1480.  
  1481. (Filename: Line: 738)
  1482.  
  1483. Coroutine couldn't be started because the the game object 'gunboat_sails03' is inactive!
  1484.  
  1485. (Filename: Line: 738)
  1486.  
  1487. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1488.  
  1489. (Filename: Line: 738)
  1490.  
  1491. Building ship gunboat for team 0
  1492.  
  1493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1494.  
  1495. Enabling ship gunBoatNavy1 for team 0
  1496.  
  1497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1498.  
  1499. FAILED TO FIND PLAYER INFO! game
  1500.  
  1501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1502.  
  1503. FAILED TO FIND PLAYER INFO! game
  1504.  
  1505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1506.  
  1507. FAILED TO FIND PLAYER INFO! game
  1508.  
  1509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1510.  
  1511. FAILED TO FIND PLAYER INFO! game
  1512.  
  1513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1514.  
  1515. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1516.  
  1517. (Filename: Line: 738)
  1518.  
  1519. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1520.  
  1521. (Filename: Line: 738)
  1522.  
  1523. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1524.  
  1525. (Filename: Line: 738)
  1526.  
  1527. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1528.  
  1529. (Filename: Line: 738)
  1530.  
  1531. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1532.  
  1533. (Filename: Line: 738)
  1534.  
  1535. Coroutine couldn't be started because the the game object 'healicon' is inactive!
  1536.  
  1537. (Filename: Line: 738)
  1538.  
  1539. giving acc_rep 980
  1540.  
  1541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1542.  
  1543. WakeNet: Type id 224 not recognized
  1544.  
  1545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1546.  
  1547. WakeNet: Type id 225 not recognized
  1548.  
  1549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1550.  
  1551. Packet header not recognized 0 packet before this may be corrupted (type 1)
  1552.  
  1553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1554.  
  1555. RPC setCommand call attempt had null reference, note that RPCs sent early after an object has been enabled late in the scene may sometimes be invoked before Start() has finished on the target object.
  1556.  
  1557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1558.  
  1559. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IndexOutOfRangeException: Array index is out of range.
  1560. at CaptainVoiceSet.ëèïèòêêòíîï (UnityEngine.AudioClip[] çíëòðêîïåëå, Int32 ïóäæëòñçéóæ, UnityEngine.AudioSource çèêèëäóïéëç) [0x00000] in <filename unknown>:0
  1561. at CaptainCommandWheel.setCommand (Int32 íóóïíðóòêêè, Int32 óîèòèðîðçîì, Int32 íäêìòïçìóòä, Int32 óêóêíðåîóêí, åéðñðçîîïêç äíìíëðñïñéè) [0x00000] in <filename unknown>:0
  1562. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  1563. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1564. --- End of inner exception stack trace ---
  1565. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1566. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  1567. at WakeNetObject.íèñêæðæðïäë (Int32 óèïîðððòìæè, System.Object[] íîñîæñïòîóè) [0x00000] in <filename unknown>:0
  1568.  
  1569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1570.  
  1571. FAILED TO FIND PLAYER INFO! game
  1572.  
  1573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1574.  
  1575. giving acc_rep 981
  1576.  
  1577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1578.  
  1579. Warning: Received packet contains message for non-existing channel. Possible hack attack, connection will be closed. Connection {1}, channel {31}
  1580. WakeNet: Type id 224 not recognized
  1581.  
  1582. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1583.  
  1584. Packet header not recognized 225 packet before this may be corrupted (type 1)
  1585.  
  1586. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1587.  
  1588. Error: BadMessage Socket: 1
  1589.  
  1590. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1591.  
  1592. Lost connection to server!
  1593.  
  1594. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1595.  
  1596. Error: WrongConnection Socket: -1
  1597.  
  1598. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1599.  
  1600. Error: WrongConnection Socket: -1
  1601.  
  1602. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1603.  
  1604. Error: WrongConnection Socket: -1
  1605.  
  1606. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1607.  
  1608. Error: WrongConnection Socket: -1
  1609.  
  1610. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1611.  
  1612. Error: WrongConnection Socket: -1
  1613.  
  1614. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1615.  
  1616. Error: WrongConnection Socket: -1
  1617.  
  1618. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1619.  
  1620. Error: WrongConnection Socket: -1
  1621.  
  1622. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1623.  
  1624. Error: WrongConnection Socket: -1
  1625.  
  1626. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1627.  
  1628. Error: WrongConnection Socket: -1
  1629.  
  1630. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1631.  
  1632. Error: WrongConnection Socket: -1
  1633.  
  1634. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1635.  
  1636. Error: WrongConnection Socket: -1
  1637.  
  1638. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1639.  
  1640. Error: WrongConnection Socket: -1
  1641.  
  1642. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1643.  
  1644. Error: WrongConnection Socket: -1
  1645.  
  1646. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1647.  
  1648. Error: WrongConnection Socket: -1
  1649.  
  1650. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1651.  
  1652. Error: WrongConnection Socket: -1
  1653.  
  1654. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1655.  
  1656. Error: WrongConnection Socket: -1
  1657.  
  1658. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1659.  
  1660. Error: WrongConnection Socket: -1
  1661.  
  1662. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1663.  
  1664. Error: WrongConnection Socket: -1
  1665.  
  1666. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1667.  
  1668. Error: WrongConnection Socket: -1
  1669.  
  1670. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1671.  
  1672. Error: WrongConnection Socket: -1
  1673.  
  1674. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1675.  
  1676. Error: WrongConnection Socket: -1
  1677.  
  1678. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1679.  
  1680. Error: WrongConnection Socket: -1
  1681.  
  1682. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1683.  
  1684. Error: WrongConnection Socket: -1
  1685.  
  1686. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1687.  
  1688. Error: WrongConnection Socket: -1
  1689.  
  1690. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1691.  
  1692. Error: WrongConnection Socket: -1
  1693.  
  1694. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1695.  
  1696. Error: WrongConnection Socket: -1
  1697.  
  1698. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1699.  
  1700. Error: WrongConnection Socket: -1
  1701.  
  1702. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1703.  
  1704. Error: WrongConnection Socket: -1
  1705.  
  1706. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1707.  
  1708. Error: WrongConnection Socket: -1
  1709.  
  1710. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1711.  
  1712. Error: WrongConnection Socket: -1
  1713.  
  1714. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1715.  
  1716. Error: WrongConnection Socket: -1
  1717.  
  1718. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1719.  
  1720. Error: WrongConnection Socket: -1
  1721.  
  1722. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1723.  
  1724. Error: WrongConnection Socket: -1
  1725.  
  1726. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1727.  
  1728. Error: WrongConnection Socket: -1
  1729.  
  1730. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1731.  
  1732. Error: WrongConnection Socket: -1
  1733.  
  1734. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1735.  
  1736. Error: WrongConnection Socket: -1
  1737.  
  1738. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1739.  
  1740. Error: WrongConnection Socket: -1
  1741.  
  1742. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1743.  
  1744. Error: WrongConnection Socket: -1
  1745.  
  1746. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1747.  
  1748. Error: WrongConnection Socket: -1
  1749.  
  1750. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1751.  
  1752. Error: WrongConnection Socket: -1
  1753.  
  1754. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1755.  
  1756. Error: WrongConnection Socket: -1
  1757.  
  1758. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1759.  
  1760. Error: WrongConnection Socket: -1
  1761.  
  1762. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1763.  
  1764. Error: WrongConnection Socket: -1
  1765.  
  1766. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1767.  
  1768. Error: WrongConnection Socket: -1
  1769.  
  1770. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1771.  
  1772. Error: WrongConnection Socket: -1
  1773.  
  1774. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1775.  
  1776. Error: WrongConnection Socket: -1
  1777.  
  1778. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1779.  
  1780. Error: WrongConnection Socket: -1
  1781.  
  1782. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1783.  
  1784. Error: WrongConnection Socket: -1
  1785.  
  1786. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1787.  
  1788. Error: WrongConnection Socket: -1
  1789.  
  1790. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1791.  
  1792. Error: WrongConnection Socket: -1
  1793.  
  1794. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1795.  
  1796. Error: WrongConnection Socket: -1
  1797.  
  1798. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1799.  
  1800. Error: WrongConnection Socket: -1
  1801.  
  1802. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1803.  
  1804. Error: WrongConnection Socket: -1
  1805.  
  1806. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1807.  
  1808. Error: WrongConnection Socket: -1
  1809.  
  1810. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1811.  
  1812. Error: WrongConnection Socket: -1
  1813.  
  1814. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1815.  
  1816. Error: WrongConnection Socket: -1
  1817.  
  1818. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1819.  
  1820. Error: WrongConnection Socket: -1
  1821.  
  1822. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1823.  
  1824. Error: WrongConnection Socket: -1
  1825.  
  1826. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1827.  
  1828. Error: WrongConnection Socket: -1
  1829.  
  1830. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1831.  
  1832. Error: WrongConnection Socket: -1
  1833.  
  1834. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1835.  
  1836. Error: WrongConnection Socket: -1
  1837.  
  1838. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1839.  
  1840. Error: WrongConnection Socket: -1
  1841.  
  1842. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1843.  
  1844. Error: WrongConnection Socket: -1
  1845.  
  1846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1847.  
  1848. Error: WrongConnection Socket: -1
  1849.  
  1850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1851.  
  1852. Error: WrongConnection Socket: -1
  1853.  
  1854. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1855.  
  1856. Error: WrongConnection Socket: -1
  1857.  
  1858. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1859.  
  1860. Error: WrongConnection Socket: -1
  1861.  
  1862. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1863.  
  1864. Error: WrongConnection Socket: -1
  1865.  
  1866. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1867.  
  1868. Error: WrongConnection Socket: -1
  1869.  
  1870. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1871.  
  1872. Error: WrongConnection Socket: -1
  1873.  
  1874. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1875.  
  1876. Error: WrongConnection Socket: -1
  1877.  
  1878. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1879.  
  1880. Error: WrongConnection Socket: -1
  1881.  
  1882. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1883.  
  1884. Error: WrongConnection Socket: -1
  1885.  
  1886. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1887.  
  1888. Error: WrongConnection Socket: -1
  1889.  
  1890. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1891.  
  1892. host id {0} has been already deleted
  1893.  
  1894. (Filename: Line: 697)
  1895.  
  1896. Error: WrongHost Socket: -1
  1897.  
  1898. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1899.  
  1900. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1901. NullReferenceException
  1902. at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool)
  1903. at Scaffolding.OnDisable () [0x00000] in <filename unknown>:0
  1904.  
  1905. (Filename: Line: -1)
  1906.  
  1907. NullReferenceException
  1908. at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool)
  1909. at Scaffolding.OnDisable () [0x00000] in <filename unknown>:0
  1910.  
  1911. (Filename: Line: -1)
  1912.  
  1913. NullReferenceException
  1914. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1915. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1916.  
  1917. (Filename: Line: -1)
  1918.  
  1919. NullReferenceException
  1920. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1921. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1922.  
  1923. (Filename: Line: -1)
  1924.  
  1925. NullReferenceException
  1926. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1927. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1928.  
  1929. (Filename: Line: -1)
  1930.  
  1931. NullReferenceException
  1932. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1933. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1934.  
  1935. (Filename: Line: -1)
  1936.  
  1937. NullReferenceException
  1938. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1939. at LookController.OnDestroy () [0x00000] in <filename unknown>:0
  1940.  
  1941. (Filename: Line: -1)
  1942.  
  1943. NullReferenceException
  1944. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1945. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1946.  
  1947. (Filename: Line: -1)
  1948.  
  1949. NullReferenceException
  1950. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1951. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1952.  
  1953. (Filename: Line: -1)
  1954.  
  1955. NullReferenceException
  1956. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1957. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1958.  
  1959. (Filename: Line: -1)
  1960.  
  1961. NullReferenceException
  1962. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1963. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1964.  
  1965. (Filename: Line: -1)
  1966.  
  1967. NullReferenceException
  1968. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1969. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1970.  
  1971. (Filename: Line: -1)
  1972.  
  1973. NullReferenceException
  1974. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1975. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1976.  
  1977. (Filename: Line: -1)
  1978.  
  1979. NullReferenceException
  1980. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1981. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1982.  
  1983. (Filename: Line: -1)
  1984.  
  1985. NullReferenceException
  1986. at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool)
  1987. at Scaffolding.OnDisable () [0x00000] in <filename unknown>:0
  1988.  
  1989. (Filename: Line: -1)
  1990.  
  1991. NullReferenceException
  1992. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1993. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  1994.  
  1995. (Filename: Line: -1)
  1996.  
  1997. NullReferenceException
  1998. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  1999. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  2000.  
  2001. (Filename: Line: -1)
  2002.  
  2003. NullReferenceException
  2004. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  2005. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  2006.  
  2007. (Filename: Line: -1)
  2008.  
  2009. NullReferenceException
  2010. at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  2011. at UIInputListener.OnDestroy () [0x00000] in <filename unknown>:0
  2012.  
  2013. (Filename: Line: -1)
  2014.  
  2015. UnloadTime: 534.219666 ms
  2016.  
  2017. Unloading 4127 unused Assets to reduce memory usage. Loaded Objects now: 48630.
  2018. Total: 354.794708 ms (FindLiveObjects: 1.235000 ms CreateObjectMapping: 1.458800 ms MarkObjects: 16.605099 ms DeleteObjects: 335.495209 ms)
  2019.  
  2020. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
  2021. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD_DELTA' has no vertex shader
  2022. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
  2023. WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'DEPTH' has no vertex shader
  2024. WARNING: Shader Unsupported: 'Blackwake/FortWall' - Pass 'FORWARD' has no vertex shader
  2025. WARNING: Shader Unsupported: 'Blackwake/FortWall' - Pass 'FORWARD' has no vertex shader
  2026. WARNING: Shader Unsupported: 'Blackwake/FortWall' - Pass 'META' has no vertex shader
  2027. WARNING: Shader Unsupported: 'Blackwake/FortWall' - All passes removed
  2028. WARNING: Shader Unsupported: 'Mobile/Ocean' - Pass '' has no vertex shader
  2029. WARNING: Shader Unsupported: 'Blackwake/Invisible' - Pass '' has no vertex shader
  2030. WARNING: Shader Unsupported: 'Nature/Terrain/Blackwake Terrain' - Pass 'FORWARD' has no vertex shader
  2031. WARNING: Shader Unsupported: 'Nature/Terrain/Blackwake Terrain' - Pass 'FORWARD' has no vertex shader
  2032. WARNING: Shader Unsupported: 'Nature/Terrain/Blackwake Terrain' - Pass 'META' has no vertex shader
  2033. WARNING: Shader Unsupported: 'Nature/Terrain/Blackwake Terrain' - All passes removed
  2034. Shader 'Blackwake/Parallax test': fallback shader 'VertexLit' not found
  2035. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  2036. UnloadTime: 2.052800 ms
  2037. setting 1920x1080
  2038.  
  2039. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2040.  
  2041. Server version 3.9
  2042.  
  2043. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2044.  
  2045. 2 args found
  2046.  
  2047. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2048.  
  2049. ARG 0= C:\Program Files (x86)\Steam\steamapps\common\Blackwake\Blackwake.exe
  2050.  
  2051. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2052.  
  2053. ARG 1= -force-d3d9
  2054.  
  2055. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2056.  
  2057. NullReferenceException
  2058. at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2059. at UnityEngine.Component.GetComponent[Image] () [0x00000] in <filename unknown>:0
  2060. at GeneralStats.OnEnable () [0x00000] in <filename unknown>:0
  2061. UnityEngine.GameObject:SetActive(Boolean)
  2062. ëèñìíóêçîóé:îïèìéñëìììñ()
  2063. MainMenu:Start()
  2064.  
  2065. (Filename: Line: -1)
  2066.  
  2067. stored k_EResultOK
  2068.  
  2069. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2070.  
  2071. stored k_EResultOK
  2072.  
  2073. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2074.  
  2075. stored k_EResultOK
  2076.  
  2077. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2078.  
  2079. stored k_EResultOK
  2080.  
  2081. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2082.  
  2083. stored k_EResultOK
  2084.  
  2085. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2086.  
  2087. stored k_EResultOK
  2088.  
  2089. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2090.  
  2091. stored k_EResultOK
  2092.  
  2093. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2094.  
  2095. stored k_EResultOK
  2096.  
  2097. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2098.  
  2099. stored k_EResultOK
  2100.  
  2101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2102.  
  2103. stored k_EResultOK
  2104.  
  2105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2106.  
  2107. stored k_EResultOK
  2108.  
  2109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2110.  
  2111. stored k_EResultOK
  2112.  
  2113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2114.  
  2115. stored k_EResultOK
  2116.  
  2117. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2118.  
  2119. stored k_EResultOK
  2120.  
  2121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2122.  
  2123. stored k_EResultOK
  2124.  
  2125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2126.  
  2127. stored k_EResultOK
  2128.  
  2129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2130.  
  2131. stored k_EResultOK
  2132.  
  2133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2134.  
  2135. stored k_EResultOK
  2136.  
  2137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2138.  
  2139. stored k_EResultOK
  2140.  
  2141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2142.  
  2143.  
  2144. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 384074.
  2145. Total: 173.538300 ms (FindLiveObjects: 16.329802 ms CreateObjectMapping: 6.269600 ms MarkObjects: 106.384399 ms DeleteObjects: 44.553997 ms)
  2146.  
  2147. Setting up 5 worker threads for Enlighten.
  2148. Thread -> id: 74b0 -> priority: 1
  2149. Thread -> id: 1d3c -> priority: 1
  2150. Thread -> id: 7970 -> priority: 1
  2151. Thread -> id: 5640 -> priority: 1
  2152. Thread -> id: 1028 -> priority: 1
  2153.  
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