Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- on join:
- if {resetsetstruff.%player's uuiD%} is not set:
- set {resetsetstruff.%player's uuid} to "wow"
- add player to {serverplayers::*}
- command /reset [<text>]:
- permission: Reset.sk
- trigger:
- if arg-1 is set:
- if arg-1 is not "all":
- set {acc::%arg-1%} to 0
- set {autoclicker::%arg-1%} to 1
- set {upgrade::%arg-1%} to 1
- set {click::%arg-1%} to 1
- set {shoppres::%arg-1%} to 1
- set {skulls::%arg-1%} to 0
- set {prestige::%arg-1%} to 1
- send "&aSuccess: &7You just reset all of %arg-1%'s stats."
- else:
- loop {serverplayers::*}:
- set {_player} to loop-value parsed as offline player
- set {acc::%{_player}%} to 0
- set {autoclicker::%{_player}%} to 1
- set {upgrade::%{_player}%} to 1
- set {click::%{_player}%} to 1
- set {shoppres::%{_player}%} to 1
- set {skulls::%{_player}%} to 0
- set {prestige::%{_player}%} to 1
- send "&aSuccess: &7You just reset the stats of all players."
- if arg-1 is not set:
- send "&cError: &7/Reset <player | all>"
Add Comment
Please, Sign In to add comment