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- Log uploaded on Thursday, January 17, 2019, 12:35:03 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- 战斗训练: KriilMod_CD(1.0.0.0)
- GeneticRim-ChineseSimplified: (no assemblies)
- RimGate - Jaffa, Kree! 6.0.0: (no assemblies)
- RimEffect - Asari of the Rims: (no assemblies)
- Halo - Weapons [1.0]: HaloWeapons(1.0.0.0)
- MiningCo. MMS: MiningCo. MMS(1.0.0.0)
- Giddy-up! Battle Mounts[ov:1.0.2]: (no assemblies)
- WeaponStats: WeaponsTab(1.0.6894.30066)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.11.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Tilled Soil: (no assemblies)
- ModSwitch: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ModSwitch(1.7.1.223)
- ED-Laser Drill: ED-LaserDrill(1.0.0.0)
- RIMkea: (no assemblies)
- VGP More Veggies: ModFinder(1.0.0.0)
- VGP Garden Resources: (no assemblies)
- VGP Garden Fabrics: ModFinder(1.0.0.0)
- Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Garden Drinks: Drinks(1.0.0.0)
- VGP Garden Gourmet: ModFinder(1.0.0.0)
- Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
- Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.3.491)
- Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
- Star Wars - Fully Functional Lightsabers: 0Harmony(1.0.9.1)
- Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
- Rimsenal - Federation: (no assemblies)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- Rimsenal: (no assemblies)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- Glitter Tech: (no assemblies)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- Misc. Training: TrainingFacility(1.0.0.0)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Increased Stack: (no assemblies)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- Zabrak Race: (no assemblies)
- Active Harmony patches:
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- ArmorUtility.ApplyArmor: (no patches)
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix
- FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MassUtility.Capacity: post: DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- ModsConfig.Save: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_Save.Postfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
- Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+VersionIterationLoop.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+ExpandScrollViewHeight.Transpiler
- Page_ModsConfig.PostClose: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Transpiler
- Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
- Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
- Pawn.GetGizmos: post: DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix, AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: post: AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
- Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main; 1.2.0.1: UnlimitedHugs.HugsLib, io.github.ratysz.madskills, DoctorVanGogh.ModSwitch, com.rimworld.modcheck, Fluffy.ResearchTree, HugsLib.AvoidFriendlyFire, HugsLib.Hospitality, com.github.rimworld.mod.AnimalRangeAttack, com.geneticrim, HugsLib.GiddyUpCore; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, com.ghxx.rimworld.techadvancing
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2096 rev473
- Translation data for language Simplified Chinese has 125 errors. Generate translation report for more info.
- Setting up 2 worker threads for Enlighten.
- Thread -> id: cb0 -> priority: 1
- Thread -> id: 30bc -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.14.1170]
- Renderer: NVIDIA GeForce GTX 1060 6GB
- Vendor: NVIDIA
- VRAM: 6052 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2096 rev473
- ReflectionTypeLoadException getting types in assembly KriilMod_CD: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly Battlemounts: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'BattleMounts.Jobs.JobDriver_Mounted_BattleMount' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<MakeNewToils>d__5' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly SWSaber: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'CompActivatableEffect.CompActivatableEffect' from assembly 'CompActivatableEffect, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompSlotLoadable.CompSlotLoadable' from assembly 'CompSlotLoadable, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompDeflector.CompDeflector' from assembly 'CompDeflector, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompSlotLoadable.CompProperties_SlotLoadable' from assembly 'CompSlotLoadable, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompActivatableEffect.CompProperties_ActivatableEffect' from assembly 'CompActivatableEffect, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'SWSaber, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'SWSaber, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.1
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [RuntimeGC] Mod settings loaded.
- ModSwitch 1.7.1.223 - initialized patches...
- Could not find a type named KriilMod_CD.JobDriver_TrainCombat
- Could not find a type named KriilMod_CD.Designator_TrainCombat
- Could not find a type named KriilMod_CD.RoomRoleWorker_CombatTrainingRoom
- Could not find a type named KriilMod_CD.Building_CombatDummy
- Could not find a type named KriilMod_CD.WorkGiver_TrainCombat
- Could not find a type named BattleMounts.Jobs.JobDriver_Mount_BattleMount
- Could not find a type named BattleMounts.Jobs.JobDriver_Mounted_BattleMount
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_KyloActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_KyloHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_KyloDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Knowledge data was missing key BM_Mounting. Adding it...
- Knowledge data was missing key BM_Enemy_Mounting. Adding it...
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key GUC_Animal_Handling. Adding it...
- Knowledge data was missing key BM_Mounting. Adding it...
- Knowledge data was missing key BM_Enemy_Mounting. Adding it...
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key GUC_Animal_Handling. Adding it...
- [MadSkills]: restored behavior of Great Memory trait.
- DesignationCategoryDefOrders could not instantiate special designator from class .
- Exception:
- System.ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DesignationCategoryDef.ResolveDesignators () [0x00000] in <filename unknown>:0
- Translation data for language Simplified Chinese has 365 errors. Generate translation report for more info.
- Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for AlienRace.HarmonyPatches ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at AlienRace.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- [ModMetaDataCleaner] Removed 51 Metadata and cleaned 92 PreviewImage.
- Removed: More Vanilla Turrets [B18], More Furniture [B18], EdB Prepare Carefully [中文版] B18, 官方中文补丁(繁/简), Predator Hunt Alert, Deep Ore Identifier, Quarry, Cut blighted plants, [KV] Refugee Stats - B18, Glowstone, Stack Merger, RimBank, RimSilo, While You're Up [b18], Children, Forsakens [WIP], Polarisbloc - Mechenemy, Polarisbloc - Security Force (rebuilt), Polarisbloc - Core LAB (rebuilt), Project RimFactory, Androids, Additional Joy Objects, High Tech Laboratory Facilities, Fire Extinguisher [B18], [B18] Removable Mt.Rock Roof Patche, More Vanilla Turrets [B18], More Furniture [B18], EdB Prepare Carefully [中文版] B18, 官方中文补丁(繁/简), Predator Hunt Alert, Deep Ore Identifier, Quarry, Cut blighted plants, [KV] Refugee Stats - B18, Glowstone, Stack Merger, RimBank, RimSilo, While You're Up [b18], Children, Forsakens [WIP], Polarisbloc - Mechenemy, Polarisbloc - Security Force (rebuilt), Polarisbloc - Core LAB (rebuilt), Project RimFactory, Androids, Additional Joy Objects, High Tech Laboratory Facilities, Fire Extinguisher [B18], [B18] Removable Mt.Rock Roof Patche, VGP Garden Gourmet
- Cleaned: ModSwitch, ED-Laser Drill, RIMkea, VGP More Veggies, VGP Garden Resources, VGP Garden Fabrics, Tech Advancing, VGP Garden Medicine, VGP Garden Drinks, VGP Garden Gourmet, Industrial Rollers, Genetic Rim, Research Tree, Avoid Friendly Fire, Star Wars - Fully Functional Lightsabers, Giddy-up! Core, Rimsenal - Federation, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Security pack, Rimsenal - Feral, [sd] advanced powergeneration, Rimsenal, VGP Vegetable Garden, Stack XXL, Glitter Tech, Humanoid Alien Races 2.0, Misc. Training, JecsTools, Increased Stack, QualityBuilder, Tilled Soil, HugsLib, EdB Prepare Carefully, Hospitality, RuntimeGC, Zabrak Race, Mad Skills, Expanded Prosthetics and Organ Engineering, Giddy-up! Battle Mounts, MiningCo. MMS, WeaponStats, Halo - Weapons [1.0], RimEffect - Asari of the Rims, RimGate - Jaffa, Kree! 6.0.0, GeneticRim-ChineseSimplified, ModSwitch, ED-Laser Drill, RIMkea, VGP More Veggies, VGP Garden Resources, VGP Garden Fabrics, Tech Advancing, VGP Garden Medicine, VGP Garden Drinks, VGP Garden Gourmet, Industrial Rollers, Genetic Rim, Research Tree, Avoid Friendly Fire, Star Wars - Fully Functional Lightsabers, Giddy-up! Core, Rimsenal - Federation, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Security pack, Rimsenal - Feral, [sd] advanced powergeneration, Rimsenal, VGP Vegetable Garden, Stack XXL, Glitter Tech, Humanoid Alien Races 2.0, Misc. Training, JecsTools, Increased Stack, QualityBuilder, Tilled Soil, HugsLib, EdB Prepare Carefully, Hospitality, RuntimeGC, Zabrak Race, Mad Skills, Expanded Prosthetics and Organ Engineering, Giddy-up! Battle Mounts, MiningCo. MMS, WeaponStats, Halo - Weapons [1.0], RimEffect - Asari of the Rims, RimGate - Jaffa, Kree! 6.0.0, GeneticRim-ChineseSimplified, 战斗训练, Core
- [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 256 DefInjectionPackages.
- Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing Hospitality, AvoidFriendlyFire, GiddyUpCore, StackXXL
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, ambTable
- [StackXXL] Loaded
- Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- Error in WorldGenStep: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- There was an exception thrown by the PawnGenerator during generating a starting pawn. Trying one more time...
- Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- Exception from asynchronous event: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- Error in WorldGenStep: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- There was an exception thrown by the PawnGenerator during generating a starting pawn. Trying one more time...
- Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- Exception from asynchronous event: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
- at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
- at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
- at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
- at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
- at Verse.ThingWithComps.PostMake () <0x00034>
- at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1730 -> priority: 1
- Thread -> id: 2f5c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.14.1170]
- Renderer: NVIDIA GeForce GTX 1060 6GB
- Vendor: NVIDIA
- VRAM: 6052 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2096 rev473
- ReflectionTypeLoadException getting types in assembly Battlemounts: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'BattleMounts.Jobs.JobDriver_Mounted_BattleMount' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<MakeNewToils>d__5' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly SWSaber: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'CompActivatableEffect.CompActivatableEffect' from assembly 'CompActivatableEffect, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompSlotLoadable.CompSlotLoadable' from assembly 'CompSlotLoadable, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompDeflector.CompDeflector' from assembly 'CompDeflector, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompSlotLoadable.CompProperties_SlotLoadable' from assembly 'CompSlotLoadable, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'CompActivatableEffect.CompProperties_ActivatableEffect' from assembly 'CompActivatableEffect, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'SWSaber, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'SWSaber, Version=1.17.0.3, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.1
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [RuntimeGC] Mod settings loaded.
- ModSwitch 1.7.1.223 - initialized patches...
- Could not find a type named BattleMounts.Jobs.JobDriver_Mount_BattleMount
- Could not find a type named BattleMounts.Jobs.JobDriver_Mounted_BattleMount
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/CurActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/CurDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_KyloActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_KyloHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_KyloDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/KyloActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/KyloDeactivate</uiIconPathDeactivate><activateSound>PJ_KyloActivate</activateSound><sustainerSound>PJ_KyloHum</sustainerSound><deactivateSound>PJ_KyloDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/KyloBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/DoublesaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ObiActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/ObiDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/EleActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/EleDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/LightsaberBlade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/AhsokaHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/InquisHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/DubActivate</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DubDeactivate</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/JGuard_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Quigon_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Sabine_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Yoda_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/Mace_blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- Could not find type named SWSaber.CompProperties_LightsaberActivatableEffect from node <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find a type named SWSaber.CompLightsaberActivatableEffect
- XML error: <altitudeLayer>MoteOverhead</altitudeLayer> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <ActivateLabel>Activate</ActivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <DeactivateLabel>Deactivate</DeactivateLabel> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <activateSound>PJ_LightsaberActivate</activateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <sustainerSound>PJ_LightsaberHum</sustainerSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <deactivateSound>PJ_LightsaberDeactivate</deactivateSound> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <gizmosOnEquip>true</gizmosOnEquip> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- XML error: <graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_LightsaberActivatableEffect"><compClass>SWSaber.CompLightsaberActivatableEffect</compClass><altitudeLayer>MoteOverhead</altitudeLayer><ActivateLabel>Activate</ActivateLabel><uiIconPathActivate>UI/Lightsaber/ActivateSaber</uiIconPathActivate><DeactivateLabel>Deactivate</DeactivateLabel><uiIconPathDeactivate>UI/Lightsaber/DeactivateSaber</uiIconPathDeactivate><activateSound>PJ_LightsaberActivate</activateSound><sustainerSound>PJ_LightsaberHum</sustainerSound><deactivateSound>PJ_LightsaberDeactivate</deactivateSound><gizmosOnEquip>true</gizmosOnEquip><graphicData><texPath>Weapons/PikeHilt_Blade</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData></li>
- Could not find type named SWSaber.CompProperties_CrystalSlotLoadable from node <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompCrystalSlotLoadable
- XML error: <slots><li>PJ_KyberCrystalSlot</li></slots> doesn't correspond to any field in type CompProperties. Context: <li Class="SWSaber.CompProperties_CrystalSlotLoadable"><compClass>SWSaber.CompCrystalSlotLoadable</compClass><slots><li>PJ_KyberCrystalSlot</li></slots></li>
- Could not find a type named SWSaber.CompLightsaberDeflection
- [MadSkills]: restored behavior of Great Memory trait.
- Translation data for language Simplified Chinese has 365 errors. Generate translation report for more info.
- Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for AlienRace.HarmonyPatches ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at AlienRace.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- [ModMetaDataCleaner] Removed 51 Metadata and cleaned 92 PreviewImage.
- Removed: More Vanilla Turrets [B18], More Furniture [B18], EdB Prepare Carefully [中文版] B18, 官方中文补丁(繁/简), Predator Hunt Alert, Deep Ore Identifier, Quarry, Cut blighted plants, [KV] Refugee Stats - B18, Glowstone, Stack Merger, RimBank, RimSilo, While You're Up [b18], Children, Forsakens [WIP], Polarisbloc - Mechenemy, Polarisbloc - Security Force (rebuilt), Polarisbloc - Core LAB (rebuilt), Project RimFactory, Androids, Additional Joy Objects, High Tech Laboratory Facilities, Fire Extinguisher [B18], [B18] Removable Mt.Rock Roof Patche, More Vanilla Turrets [B18], More Furniture [B18], EdB Prepare Carefully [中文版] B18, 官方中文补丁(繁/简), Predator Hunt Alert, Deep Ore Identifier, Quarry, Cut blighted plants, [KV] Refugee Stats - B18, Glowstone, Stack Merger, RimBank, RimSilo, While You're Up [b18], Children, Forsakens [WIP], Polarisbloc - Mechenemy, Polarisbloc - Security Force (rebuilt), Polarisbloc - Core LAB (rebuilt), Project RimFactory, Androids, Additional Joy Objects, High Tech Laboratory Facilities, Fire Extinguisher [B18], [B18] Removable Mt.Rock Roof Patche, VGP Garden Gourmet
- Cleaned: ModSwitch, ED-Laser Drill, RIMkea, VGP More Veggies, VGP Garden Resources, VGP Garden Fabrics, Tech Advancing, VGP Garden Medicine, VGP Garden Drinks, VGP Garden Gourmet, Industrial Rollers, Genetic Rim, Research Tree, Avoid Friendly Fire, Star Wars - Fully Functional Lightsabers, Giddy-up! Core, Rimsenal - Federation, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Security pack, Rimsenal - Feral, [sd] advanced powergeneration, Rimsenal, VGP Vegetable Garden, Stack XXL, Glitter Tech, Humanoid Alien Races 2.0, Misc. Training, JecsTools, Increased Stack, QualityBuilder, Tilled Soil, HugsLib, EdB Prepare Carefully, Hospitality, RuntimeGC, Zabrak Race, Mad Skills, Expanded Prosthetics and Organ Engineering, Giddy-up! Battle Mounts, MiningCo. MMS, WeaponStats, Halo - Weapons [1.0], RimEffect - Asari of the Rims, RimGate - Jaffa, Kree! 6.0.0, GeneticRim-ChineseSimplified, ModSwitch, ED-Laser Drill, RIMkea, VGP More Veggies, VGP Garden Resources, VGP Garden Fabrics, Tech Advancing, VGP Garden Medicine, VGP Garden Drinks, VGP Garden Gourmet, Industrial Rollers, Genetic Rim, Research Tree, Avoid Friendly Fire, Star Wars - Fully Functional Lightsabers, Giddy-up! Core, Rimsenal - Federation, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Security pack, Rimsenal - Feral, [sd] advanced powergeneration, Rimsenal, VGP Vegetable Garden, Stack XXL, Glitter Tech, Humanoid Alien Races 2.0, Misc. Training, JecsTools, Increased Stack, QualityBuilder, Tilled Soil, HugsLib, EdB Prepare Carefully, Hospitality, RuntimeGC, Zabrak Race, Mad Skills, Expanded Prosthetics and Organ Engineering, Giddy-up! Battle Mounts, MiningCo. MMS, WeaponStats, Halo - Weapons [1.0], RimEffect - Asari of the Rims, RimGate - Jaffa, Kree! 6.0.0, GeneticRim-ChineseSimplified, 战斗训练, Core
- [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 258 DefInjectionPackages.
- Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing CombatTraining, Hospitality, AvoidFriendlyFire, GiddyUpCore, StackXXL
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, ambTable
- [StackXXL] Loaded
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