naf456

Gameplay3D Stacktrace 090913

Sep 9th, 2013
62
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.75 KB | None | 0 0
  1. I/GAMEPLAY3D( 1888): Can't' Find Class!
  2. F/libc ( 1888): Fatal signal 11 (SIGSEGV) at 0x0000002c (code=1), thread 1901 (ommunity.combat)
  3. I/DEBUG ( 106): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
  4. I/DEBUG ( 106): Build fingerprint: 'OUYA/ouya_1_1/ouya_1_1:4.1.2/JZO54L-OUYA/459:user/test-keys'
  5. I/DEBUG ( 106): pid: 1888, tid: 1901, name: ommunity.combat >>> org.community.combat <<<
  6. I/DEBUG ( 106): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0000002c
  7. I/DEBUG ( 106): r0 00000000 r1 00000000 r2 6611cc38 r3 407e5c98
  8. I/DEBUG ( 106): r4 00000000 r5 6850f1fe r6 6850f213 r7 6611cc38
  9. I/DEBUG ( 106): r8 6834f851 r9 00100000 sl 651cc880 fp 00000001
  10. I/DEBUG ( 106): ip 40080f80 sp 686aee08 lr 4078c8c9 pc 4078c8c8 cpsr 60000030
  11. I/DEBUG ( 106): d0 3f7aaaab3f800000 d1 3ff0000043480000
  12. I/DEBUG ( 106): d2 0000000000000000 d3 000000300000002f
  13. I/DEBUG ( 106): d4 0000000000000000 d5 0000000000000000
  14. I/DEBUG ( 106): d6 00b30ff000000000 d7 000000a03f4ccccd
  15. I/DEBUG ( 106): d8 0000000000000000 d9 0000000000000000
  16. I/DEBUG ( 106): d10 0000000000000000 d11 0000000000000000
  17. I/DEBUG ( 106): d12 0000000000000000 d13 0000000000000000
  18. I/DEBUG ( 106): d14 0000000000000000 d15 0000000000000000
  19. I/DEBUG ( 106): d16 0000000b0000000a d17 0000000000000000
  20. I/DEBUG ( 106): d18 0000000000000000 d19 00bc800000b98000
  21. I/DEBUG ( 106): d20 00b6802e00b3802d d21 00bc802f00b9802f
  22. I/DEBUG ( 106): d22 0707070703030303 d23 0000002f0000002e
  23. I/DEBUG ( 106): d24 0000000000000000 d25 0000000000000000
  24. I/DEBUG ( 106): d26 0000002f0000002f d27 0000002f0000002f
  25. I/DEBUG ( 106): d28 0001000000010000 d29 0001000000010000
  26. I/DEBUG ( 106): d30 0003000000030000 d31 0003000000030000
  27. I/DEBUG ( 106): scr 20000010
  28. I/DEBUG ( 106):
  29. I/DEBUG ( 106): backtrace:
  30. I/DEBUG ( 106): #00 pc 0004c8c8 /system/lib/libdvm.so
  31. I/DEBUG ( 106): #01 pc 000f1f41 /data/data/org.community.combat/lib/libCOMBAT.so (_JNIEnv::GetMethodID(_jclass*, char const*, char const*)+8)
  32. I/DEBUG ( 106): #02 pc 000f2b75 /data/data/org.community.combat/lib/libCOMBAT.so (gameplay::enterOuterspace()+224)
  33. I/DEBUG ( 106): #03 pc 000f33f1 /data/data/org.community.combat/lib/libCOMBAT.so (gameplay::Platform::enterMessagePump()+456)
  34. I/DEBUG ( 106): #04 pc 000db561 /data/data/org.community.combat/lib/libCOMBAT.so (android_main+28)
  35. I/DEBUG ( 106): #05 pc 000db8c7 /data/data/org.community.combat/lib/libCOMBAT.so
  36. I/DEBUG ( 106): #06 pc 00012dd0 /system/lib/libc.so (__thread_entry+48)
  37. I/DEBUG ( 106): #07 pc 00012528 /system/lib/libc.so (pthread_create+172)
Advertisement
Add Comment
Please, Sign In to add comment