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- local Players = game:GetService("Players")
- local Workspace = game:GetService("Workspace")
- local Teams = game:GetService("Teams")
- local UserInputService = game:GetService("UserInputService")
- local TeleportService = game:GetService("TeleportService")
- local VirtualInputManager = game:GetService("VirtualInputManager")
- local Player = Players.LocalPlayer
- local Food_Level = Workspace:WaitForChild("FoodSupplies"):WaitForChild("TownSupply"):WaitForChild("FoodLevel")
- local Teams_Table = {}
- for _, Team in next, Teams:GetChildren() do
- table.insert(Teams_Table, Team.Name)
- end
- table.sort(Teams_Table)
- local KavoUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/FlamingOmar/NightStar.Kavo/main/KavoUi.lua"))()
- local Window = KavoUI.CreateLib("GRG UPDATED", "Serpent")
- -- Tabs
- local Aura = Window:NewTab("MAIN")
- local AuraSection = Aura:NewSection("MAIN")
- -- Toggles
- AuraSection:NewToggle("RICE AURA", "JUST LIKE KILLAURA", function(state)
- if state then
- -- Rice Farming
- while true do
- local Kart = Workspace:WaitForChild("Karts"):FindFirstChild(Player.Name)
- local Sickle = GetTool("Sickle")
- if Kart then
- local RightSickle = Kart:FindFirstChild("RightSickle")
- local LeftSickle = Kart:FindFirstChild("LeftSickle")
- if RightSickle and LeftSickle then
- local Rice_To_Cut = GetHarvestable(RightSickle, "Rice")
- if Rice_To_Cut then
- Touch(RightSickle, Rice_To_Cut)
- Touch(LeftSickle, Rice_To_Cut)
- end
- end
- elseif Sickle then
- local Rice_To_Cut = GetHarvestable(Sickle.Handle, "Rice")
- if Rice_To_Cut then
- Sickle:Activate()
- Touch(Sickle.Handle, Rice_To_Cut)
- Touch(Sickle.Handle, Rice_To_Cut)
- end
- end
- task.wait()
- end
- end
- end)
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