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dynabook AZ - 0xdroidbench

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Aug 28th, 2010
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  1. ============================================================
  2. Linpack
  3. ------------------------------------------------------------
  4. Mflops/s :7.981526905407162
  5. Norm Res :1.7100673392687894E14
  6. Precision:2.220446049250313E-16
  7. ============================================================
  8. Scimark2
  9. ------------------------------------------------------------
  10. Composite:
  11. 8.422407911601084
  12. Fast Fourier Transform:
  13. 4.842530393203426
  14. Jacobi Successive Over-relaxation:
  15. 14.35797341312241
  16. Monte Carlo integration:
  17. 1.971934313986193
  18. Sparse matrix multiply:
  19. 8.839015394101152
  20. dense LU matrix factorization:
  21. 12.100586043592237
  22. ============================================================
  23. Draw Canvas
  24. ------------------------------------------------------------
  25. Round 0 fps = 60.27727
  26. Round 1 fps = 60.14435
  27. Round 2 fps = 60.386475
  28. Average: fps = 60.0
  29. ============================================================
  30. Draw Circle
  31. ------------------------------------------------------------
  32. Round 0: fps = 59.323708
  33. Round 1: fps = 58.07201
  34. Round 2: fps = 59.21832
  35. Average: fps = 58.666668
  36. ============================================================
  37. OpenGL Cube
  38. ------------------------------------------------------------
  39. Round 0: fps = 59.22767
  40. Round 1: fps = 59.22767
  41. Round 2: fps = 58.89282
  42. Average: fps = 58.666668
  43. ============================================================
  44. OpenGL Blending
  45. ------------------------------------------------------------
  46. Round 0: fps = 64.292145
  47. Round 1: fps = 64.345924
  48. Average: fps = 64.31903
  49. ============================================================
  50. OpenGL Fog
  51. ------------------------------------------------------------
  52. Round 0: fps = 63.963158
  53. Round 1: fps = 64.143684
  54. Average: fps = 64.05342
  55. ============================================================
  56. Flying Teapot
  57. ------------------------------------------------------------
  58. Round 0: fps = 60.60239
  59. Round 1: fps = 60.587704
  60. Average: fps = 60.595047
  61. ============================================================
  62. Garbage Collection
  63. ------------------------------------------------------------
  64. Stretching memory:
  65. binary tree of depth 16
  66. *Total memory:4136928 bytes
  67. *Free memory:1249688 bytes
  68.  
  69. Creating:
  70. long-lived binary tree of depth 14
  71. long-lived array of 125000 doubles
  72. *Total memory:8527840 bytes
  73. *Free memory:3837064 bytes
  74.  
  75. Create 37448 trees of depth 2
  76. - Top down: 629msecs
  77. - Bottom up: 628msecs
  78. Create 8456 trees of depth 4
  79. - Top down: 618msecs
  80. - Bottom up: 628msecs
  81. Create 2064 trees of depth 6
  82. - Top down: 629msecs
  83. - Bottom up: 624msecs
  84. Create 512 trees of depth 8
  85. - Top down: 625msecs
  86. - Bottom up: 625msecs
  87. *Total memory:8527840 bytes
  88. *Free memory:3486416 bytes
  89.  
  90. Completed in 5670ms.
  91. ============================================================
  92. LibMicro
  93. ------------------------------------------------------------
  94.  
  95. ============================================================
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