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OuroQM

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Mar 4th, 2019
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  1. CORNELIO TURATI
  2. Composure: 1d10, ??, 2d20
  3. Technique: 1d4, 2d8
  4. Strike: Empty
  5.  
  6. Abilities: Unknown
  7.  
  8. >Open Guard: [FLOURISH]Generate a d4 into your Technique Pool. If you have a Stance active, deactivate it and generate a d8 instead. This does not count as breaking your Stance for the purposes of effects.
  9.  
  10. >Fluid Footwork: [STANCE]When you first activate this Stance, you may also select a dice in your Composure Pool of your choice and change it to any value, provided that the value matches a value of dice needed for a Stance in your moveset. You may have any number of Stances active at once. If a special effect would deactivate a Stance while you have multiple up, deactivate one of your choice. Can only be active while you have d12s in your Composure Pool.
  11.  
  12. >Third Eye Staring: [STANCE]If your opponent uses a move in the same category as the move they performed last, add a d4 into your Technique Pool. Can only be active while you have d6s in your Composure Pool.
  13.  
  14. >Hero of Justice: [STANCE]If an opponent uses a Trick, automatically negate it. Can only be active while you have d20s in your Composure Pool.
  15.  
  16. >Blade Against Blade: [STANCE]While this Stance is active, all abilities of either combatant have no effect. Your own dice pools cannot be altered by an opponent save through damage. Can only be active while you have d10s in your Composure Pool.
  17.  
  18. SOFIA
  19. Composure: 6d4, 1d6, 1d8, 1d12
  20. Technique: 5d4
  21. Strike: Empty
  22. Ability: Phlegmatic Flask
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