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- -- STEAL A BRAINROT ULTIMATE SCRIPT
- -- Game: https://www.roblox.com/games/109983668079237/Steal-a-Brainrot
- -- Features: Instant Steal + Anti-Cheat Bypass Teleportation
- local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Consistt/Ui/main/UnLeaked"))()
- library.rank = "developer"
- local Wm = library:Watermark("Steal Brainrot Pro | v" .. library.version .. " | " .. library:GetUsername() .. " | rank: " .. library.rank)
- local FpsWm = Wm:AddWatermark("fps: " .. library.fps)
- coroutine.wrap(function()
- while wait(.75) do
- FpsWm:Text("fps: " .. library.fps)
- end
- end)()
- local Notif = library:InitNotifications()
- for i = 20,0,-1 do
- task.wait(0.05)
- local LoadingXSX = Notif:Notify("Loading Steal Brainrot Script, please wait...", 3, "information")
- end
- library.title = "Brainrot Stealer"
- library:Introduction()
- wait(1)
- local Init = library:Init()
- local Tab1 = Init:NewTab("Steal Features")
- local Section1 = Tab1:NewSection("Main Stealing")
- local RunService = game:GetService("RunService")
- local Players = game:GetService("Players")
- local LocalPlayer = Players.LocalPlayer
- local UserInputService = game:GetService("UserInputService")
- local TweenService = game:GetService("TweenService")
- -- Variables
- local instantStealEnabled = false
- local autoTeleportEnabled = false
- local playerBase = nil
- local originalPosition = nil
- local stealConnections = {}
- local teleportCooldown = false
- -- Find Player Base
- local function findPlayerBase()
- local character = LocalPlayer.Character
- if not character then return nil end
- -- Look for spawn areas or base markers
- local spawns = workspace:FindFirstChild("SpawnLocations")
- if spawns then
- for _, spawn in pairs(spawns:GetChildren()) do
- if spawn:IsA("SpawnLocation") and spawn.Name:find(LocalPlayer.Name) then
- return spawn.Position
- end
- end
- end
- -- Look for plot system
- local plots = workspace:FindFirstChild("Plots")
- if plots then
- for _, plot in pairs(plots:GetChildren()) do
- if plot:IsA("Model") then
- local owner = plot:FindFirstChild("Owner")
- if owner and owner.Value == LocalPlayer.Name then
- return plot:GetPivot().Position
- end
- end
- end
- end
- -- Look for team spawns
- local teamSpawns = workspace:FindFirstChild("TeamSpawns")
- if teamSpawns then
- for _, spawn in pairs(teamSpawns:GetChildren()) do
- if spawn:IsA("SpawnLocation") then
- return spawn.Position
- end
- end
- end
- -- Default to current position if no base found
- return character:GetPivot().Position
- end
- -- Teleport to Base (Anti-Cheat Bypass)
- local function teleportToBase()
- if teleportCooldown then return end
- teleportCooldown = true
- local character = LocalPlayer.Character
- if not character then
- teleportCooldown = false
- return
- end
- -- Store original position
- originalPosition = character:GetPivot().Position
- -- Find base if not already found
- if not playerBase then
- playerBase = findPlayerBase()
- end
- if playerBase then
- -- Quick teleport to base
- character:PivotTo(CFrame.new(playerBase + Vector3.new(0, 5, 0)))
- -- Wait briefly then return
- task.wait(0.1)
- -- Return to original position
- if originalPosition then
- character:PivotTo(CFrame.new(originalPosition))
- end
- Notif:Notify("Anti-cheat bypass teleport completed!", 2, "success")
- else
- Notif:Notify("Could not find base location!", 2, "error")
- end
- -- Reset cooldown
- task.wait(1)
- teleportCooldown = false
- end
- -- Instant Steal Function
- local function performInstantSteal()
- local character = LocalPlayer.Character
- if not character then return end
- -- Look for brainrot items to steal
- local brainrotItems = {}
- -- Method 1: Look for clickable brainrot objects
- for _, obj in pairs(workspace:GetDescendants()) do
- if obj:IsA("Part") or obj:IsA("MeshPart") then
- -- Check for brainrot-related names
- local name = obj.Name:lower()
- if name:find("brainrot") or name:find("brain") or name:find("rot") or
- name:find("steal") or name:find("item") or name:find("pickup") then
- -- Check if it has a ClickDetector
- local clickDetector = obj:FindFirstChild("ClickDetector")
- if clickDetector then
- table.insert(brainrotItems, {obj = obj, detector = clickDetector})
- end
- end
- end
- end
- -- Method 2: Look for ProximityPrompts
- for _, obj in pairs(workspace:GetDescendants()) do
- if obj:IsA("ProximityPrompt") then
- local parent = obj.Parent
- if parent then
- local name = parent.Name:lower()
- if name:find("brainrot") or name:find("brain") or name:find("rot") or
- name:find("steal") or name:find("item") or name:find("pickup") then
- table.insert(brainrotItems, {obj = parent, prompt = obj})
- end
- end
- end
- end
- -- Steal all found items
- local stolenCount = 0
- for _, item in pairs(brainrotItems) do
- pcall(function()
- if item.detector then
- -- Fire click detector
- fireclickdetector(item.detector)
- stolenCount = stolenCount + 1
- elseif item.prompt then
- -- Trigger proximity prompt
- fireproximityprompt(item.prompt)
- stolenCount = stolenCount + 1
- end
- end)
- end
- if stolenCount > 0 then
- Notif:Notify("Instantly stole " .. stolenCount .. " brainrot items!", 3, "success")
- -- Auto teleport if enabled
- if autoTeleportEnabled then
- task.wait(0.2) -- Brief delay
- teleportToBase()
- end
- else
- Notif:Notify("No brainrot items found to steal!", 2, "warning")
- end
- end
- -- Auto Steal Loop
- local autoStealConnection = nil
- local function startAutoSteal()
- if autoStealConnection then return end
- autoStealConnection = RunService.Heartbeat:Connect(function()
- if instantStealEnabled then
- performInstantSteal()
- task.wait(0.5) -- Prevent spam
- end
- end)
- end
- local function stopAutoSteal()
- if autoStealConnection then
- autoStealConnection:Disconnect()
- autoStealConnection = nil
- end
- end
- -- GUI Elements
- Section1:NewToggle("Instant Steal (Auto)", false, function(val)
- instantStealEnabled = val
- if val then
- startAutoSteal()
- Notif:Notify("Instant steal enabled! Auto-stealing brainrot...", 3, "information")
- else
- stopAutoSteal()
- Notif:Notify("Instant steal disabled!", 2, "information")
- end
- end)
- Section1:NewButton("Manual Instant Steal", function()
- performInstantSteal()
- end)
- Section1:NewToggle("Auto Teleport to Base", true, function(val)
- autoTeleportEnabled = val
- if val then
- Notif:Notify("Auto teleport enabled! Will teleport after stealing.", 2, "success")
- else
- Notif:Notify("Auto teleport disabled!", 2, "information")
- end
- end)
- Section1:NewButton("Manual Teleport to Base", function()
- teleportToBase()
- end)
- Section1:NewButton("Set Current Position as Base", function()
- local character = LocalPlayer.Character
- if character then
- playerBase = character:GetPivot().Position
- Notif:Notify("Base position set to current location!", 2, "success")
- end
- end)
- -- Advanced Section
- local Section2 = Tab1:NewSection("Advanced Features")
- -- Speed Boost for Quick Escapes
- local speedBoostEnabled = false
- local speedConnection = nil
- Section2:NewToggle("Speed Boost", false, function(val)
- speedBoostEnabled = val
- local character = LocalPlayer.Character
- if not character then return end
- local humanoid = character:FindFirstChildOfClass("Humanoid")
- if not humanoid then return end
- if val then
- speedConnection = RunService.Heartbeat:Connect(function()
- if speedBoostEnabled and humanoid then
- humanoid.WalkSpeed = 50
- end
- end)
- Notif:Notify("Speed boost enabled!", 2, "success")
- else
- if speedConnection then
- speedConnection:Disconnect()
- speedConnection = nil
- end
- humanoid.WalkSpeed = 16
- Notif:Notify("Speed boost disabled!", 2, "information")
- end
- end)
- -- Jump Power
- local jumpBoostEnabled = false
- Section2:NewToggle("Jump Boost", false, function(val)
- jumpBoostEnabled = val
- local character = LocalPlayer.Character
- if not character then return end
- local humanoid = character:FindFirstChildOfClass("Humanoid")
- if not humanoid then return end
- if val then
- humanoid.JumpPower = 100
- Notif:Notify("Jump boost enabled!", 2, "success")
- else
- humanoid.JumpPower = 50
- Notif:Notify("Jump boost disabled!", 2, "information")
- end
- end)
- -- ESP for Brainrot Items
- local espEnabled = false
- local espConnections = {}
- Section2:NewToggle("Brainrot ESP", false, function(val)
- espEnabled = val
- -- Clear existing ESP
- for _, conn in pairs(espConnections) do
- if conn.disconnect then
- conn:disconnect()
- end
- end
- espConnections = {}
- -- Remove existing ESP objects
- for _, obj in pairs(workspace:GetDescendants()) do
- if obj:IsA("BillboardGui") and obj.Name == "BrainrotESP" then
- obj:Destroy()
- end
- end
- if val then
- -- Create ESP for brainrot items
- local function createESP(obj)
- if not obj or not obj.Parent then return end
- local billboardGui = Instance.new("BillboardGui")
- billboardGui.Name = "BrainrotESP"
- billboardGui.Size = UDim2.new(0, 100, 0, 50)
- billboardGui.StudsOffset = Vector3.new(0, 3, 0)
- billboardGui.Parent = obj
- local frame = Instance.new("Frame")
- frame.Size = UDim2.new(1, 0, 1, 0)
- frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- frame.BackgroundTransparency = 0.5
- frame.BorderSizePixel = 2
- frame.BorderColor3 = Color3.fromRGB(255, 255, 255)
- frame.Parent = billboardGui
- local textLabel = Instance.new("TextLabel")
- textLabel.Size = UDim2.new(1, 0, 1, 0)
- textLabel.BackgroundTransparency = 1
- textLabel.Text = "BRAINROT"
- textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- textLabel.TextScaled = true
- textLabel.Font = Enum.Font.GothamBold
- textLabel.Parent = frame
- end
- -- Find and mark brainrot items
- for _, obj in pairs(workspace:GetDescendants()) do
- if obj:IsA("Part") or obj:IsA("MeshPart") then
- local name = obj.Name:lower()
- if name:find("brainrot") or name:find("brain") or name:find("rot") or
- name:find("steal") or name:find("item") or name:find("pickup") then
- createESP(obj)
- end
- end
- end
- -- Monitor for new items
- local conn = workspace.DescendantAdded:Connect(function(obj)
- if espEnabled and (obj:IsA("Part") or obj:IsA("MeshPart")) then
- local name = obj.Name:lower()
- if name:find("brainrot") or name:find("brain") or name:find("rot") or
- name:find("steal") or name:find("item") or name:find("pickup") then
- task.wait(0.1) -- Wait for object to fully load
- createESP(obj)
- end
- end
- end)
- table.insert(espConnections, conn)
- Notif:Notify("Brainrot ESP enabled!", 2, "success")
- else
- Notif:Notify("Brainrot ESP disabled!", 2, "information")
- end
- end)
- -- Keybinds
- UserInputService.InputBegan:Connect(function(input, gameProcessed)
- if gameProcessed then return end
- if input.KeyCode == Enum.KeyCode.E then
- -- Quick steal
- performInstantSteal()
- elseif input.KeyCode == Enum.KeyCode.Q then
- -- Quick teleport to base
- teleportToBase()
- end
- end)
- -- Initialize
- task.spawn(function()
- task.wait(2)
- playerBase = findPlayerBase()
- if playerBase then
- Notif:Notify("Base location detected automatically!", 3, "success")
- end
- Notif:Notify("Keybinds: E = Instant Steal, Q = Teleport to Base", 5, "information")
- end)
- print("🧠 STEAL A BRAINROT SCRIPT LOADED!")
- print("🔥 Features: Instant Steal + Anti-Cheat Bypass")
- print("⚡ Keybinds: E = Steal, Q = Teleport")
- print("🚀 Ready to steal some brainrot!")
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