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- // Action script...
- // [Initial MovieClip Action of sprite 1668]
- #initclip 10
- class com.clubpenguin.games.fire.Constants
- {
- function Constants()
- {
- } // End of the function
- static var VERSION_NUMBER = "1.1.0";
- static var PLAYERS_MIN = 2;
- static var PLAYERS_MAX = 4;
- static var GAME_INITIALIZE = "fgi";
- static var GAME_MIN_PLAYERS = 2;
- static var GAME_MAX_PLAYERS = 4;
- static var GAME_MAX_CARDS_PER_HAND = 5;
- static var GAME_MAX_INIT_TIMEOUT = 60000;
- static var GAME_MIN_HACKER_TIMEOUT = 3000;
- static var GAME_MAX_HACKER_TIMEOUT = 6000;
- static var STATE_PRESTART = 0;
- static var STATE_INIT_PORTRAITS = 1;
- static var STATE_INIT_ASSETS = 2;
- static var STATE_INIT_DONE = 3;
- static var STATE_GAME_STARTED = 4;
- static var STATE_SPINNER_RISE = 10;
- static var STATE_SPINNER_WAITING = 11;
- static var STATE_SPINNER_ANIMATE = 12;
- static var STATE_CHOOSE_MOVE = 13;
- static var STATE_WAITING_FOR_MOVE_DATA = 14;
- static var STATE_JUMP_ANIMATE = 15;
- static var STATE_JUMP_ANIMATE_DONE = 16;
- static var STATE_CHOOSE_TRUMP = 20;
- static var STATE_CHOOSE_OPPONENT = 21;
- static var STATE_BATTLE_WAIT_FOR_START = 22;
- static var STATE_BATTLE_CHOOSE_CARD = 23;
- static var STATE_BATTLE_RESOLVE = 24;
- static var STATE_BATTLE_ANIMATE = 25;
- static var STATE_BATTLE_AFTERMATH = 26;
- static var STATE_BATTLE_AFTERMATH_SYNC = 27;
- static var STATE_BATTLE_AFTERMATH_WAITING = 28;
- static var STATE_TIMEOUT = 36;
- static var STATE_NEW_TURN = 37;
- static var STATE_ABORT_GAME = 38;
- static var STATE_GAME_OVER = 39;
- static var STATE_GAME_OVER_PROCESSING = 40;
- static var STATE_SPECTATE_OR_LEAVE = 41;
- static var STATE_AWARD_INTRO_WAITING = 50;
- static var STATE_AWARD_INTRO_COMPLETE = 51;
- static var STATE_BUG_OR_HACKER = 99;
- static var CURRENT_PHASE_BOARD = 200;
- static var CURRENT_PHASE_BATTLE = 201;
- static var FUDGE = 0;
- static var BOARD_TIMEOUT_VALUE = 20000 + com.clubpenguin.games.fire.Constants.FUDGE;
- static var BATTLE_TIMEOUT_VALUE = 20000 + com.clubpenguin.games.fire.Constants.FUDGE;
- static var STATE_DISCONNECTED = 0;
- static var STATE_ATTEMPT_TO_JOIN = 1;
- static var STATE_QUEUEING = 2;
- static var STATE_IN_GAME = 3;
- static var PENGUIN_COLOURS = [null, 13158, 36864, 16724889, 3355443, 13369344, 16737792, 16763904, 6684825, 10053120, 16737894, 26112, 39372, 9102082, 173975];
- static var SENSEI_COLOUR_INDEX = -1;
- static var SENSEI_COLOUR = 9674916;
- static var HIGHLIGHT_COLOUR_ON = [16776960, 65280, 16711935, 65535];
- static var HIGHLIGHT_COLOUR_OFF = [16750080, 32512, 8323199, 32639];
- static var BOARD_MOVE_UNCHOSEN = -1;
- static var BOARD_MAX_PLAYERS_PER_SPACE = 4;
- static var CHOOSE_BOARD_ID_MESSAGE = "cb";
- static var UPDATE_BOARD_ID_MESSAGE = "ub";
- static var CHOOSE_OPPONENT_MESSAGE = "co";
- static var CHOOSE_TRUMP_MESSAGE = "ct";
- static var CHOOSE_CARD_MESSAGE = "cc";
- static var START_BATTLE_MESSAGE = "sb";
- static var RESOLVE_BATTLE_MESSAGE = "rb";
- static var START_NEXT_TURN_MESSAGE = "nt";
- static var BATTLE_TYPE_TRUMP = "bt";
- static var BATTLE_TYPE_ENERGY = "be";
- static var BATTLE_STATE_UNDECIDED = 0;
- static var BATTLE_STATE_LOSE = 1;
- static var BATTLE_STATE_TIE = 2;
- static var BATTLE_STATE_WIN_SYMBOL = 3;
- static var BATTLE_STATE_WIN_ENERGY = 4;
- static var SYMBOL_FIRE = "f";
- static var SYMBOL_SNOW = "s";
- static var SYMBOL_WATER = "w";
- static var SYMBOL_NONE = "n";
- static var BOARD_VALID_TRUMP = [com.clubpenguin.games.fire.Constants.SYMBOL_NONE, com.clubpenguin.games.fire.Constants.SYMBOL_SNOW, com.clubpenguin.games.fire.Constants.SYMBOL_WATER, com.clubpenguin.games.fire.Constants.SYMBOL_FIRE, com.clubpenguin.games.fire.Constants.SYMBOL_NONE, com.clubpenguin.games.fire.Constants.SYMBOL_SNOW, com.clubpenguin.games.fire.Constants.SYMBOL_FIRE, com.clubpenguin.games.fire.Constants.SYMBOL_WATER, com.clubpenguin.games.fire.Constants.SYMBOL_NONE, com.clubpenguin.games.fire.Constants.SYMBOL_SNOW, com.clubpenguin.games.fire.Constants.SYMBOL_WATER, com.clubpenguin.games.fire.Constants.SYMBOL_FIRE, com.clubpenguin.games.fire.Constants.SYMBOL_NONE, com.clubpenguin.games.fire.Constants.SYMBOL_WATER, com.clubpenguin.games.fire.Constants.SYMBOL_SNOW, com.clubpenguin.games.fire.Constants.SYMBOL_FIRE];
- static var BUBBLE_AMOUNT = 25;
- static var BUBBLE_MAX_TIME = 96;
- static var BUBBLE_MAX_STEP = 24;
- static var FIREPOP_AMOUNT = 15;
- static var FIREPOP_MAX_TIME = 480;
- static var FIREPOP_MAX_STEP = 3;
- static var MESSAGE_GET_GAME = "gz";
- static var MESSAGE_JOIN_GAME = "jz";
- static var MESSAGE_LEAVE_GAME = "lz";
- static var MESSAGE_PLAYER_ACTION = "zm";
- static var MESSAGE_GET_GAME_AGAIN = "zr";
- static var MESSAGE_START_GAME = "sz";
- static var MESSAGE_UPDATE_PLAYERLIST = "uz";
- static var MESSAGE_ABORT_GAME = "cz";
- static var MESSAGE_GAME_OVER = "zo";
- static var MESSAGE_ERROR = "ez";
- static var MESSAGE_PLAYER_ABORT = com.clubpenguin.games.fire.Constants.MESSAGE_ABORT_GAME;
- static var MESSAGE_PLAYER_KILLED = com.clubpenguin.games.fire.Constants.MESSAGE_LEAVE_GAME;
- static var MESSAGE_GET_WADDLE_LIST = "gw";
- static var MESSAGE_JOIN_WADDLE = "jw";
- static var MESSAGE_LEAVE_WADDLE = "lw";
- static var MESSAGE_START_WADDLE = "sw";
- static var MESSAGE_UPDATE_WADDLE = "uw";
- static var MESSAGE_TIMEOUT_BOARD = "tb";
- static var MESSAGE_TIMEOUT_BATTLE = "tc";
- static var EARNED_NEW_RANK = "nr";
- static var FIRE_DEBUG_INFO = "fd";
- static var MAX_BOARD_SPACES = 16;
- static var FIRE_RANK = [0, 1, 2, 3, 4, 5];
- static var FIRE_SCORE = [0, 125, 375, 875, 1625, 1825];
- static var MAX_PATH_RANK = 5;
- static var FIRE_PRACTICE_WIN = [[null], [null], [null, 5, 0], [null, 5, 0, 0], [null, 5, 0, 0, 0]];
- static var FIRE_COMPETITION_WIN = [[null], [null], [null, 15, 5], [null, 20, 10, 5], [null, 25, 15, 10, 5]];
- static var FIRE_AWARD_ITEM = [-777, 6025, 4120, 2013, 1086, -777];
- static var FIRE_RANK_PLAYER_QUIT = 1313;
- static var MODE_PRACTICE = 1;
- static var MODE_COMPETITION = 2;
- static var MODE_SENSEI = 3;
- static var BATTLE_START_X = 190;
- static var INFO_CLICK_SPINNER = "is";
- static var INFO_CLICK_CARD = "ic";
- static var INFO_READY_SYNC = "ir";
- static var EXIT_ALL_QUIT = 8000;
- static var GAME_LOADING = 8001;
- } // End of Class
- #endinitclip
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