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May 3rd, 2019
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  1. Initialize engine version: 2018.3.8f1 (fc0fe30d6d91)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  6. Vendor:
  7. VRAM: 6036 MB
  8. Driver: 23.21.13.9077
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 0.518 seconds
  11. Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found
  12. <RI> Initializing input.
  13.  
  14. <RI> Input initialized.
  15.  
  16. <RI> Initialized touch support.
  17.  
  18. The referenced script on this Behaviour (Game Object 'Graphics warmup') is missing!
  19.  
  20. (Filename: Line: 294)
  21.  
  22. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  23. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  24. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  25. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  26. UnloadTime: 1.059592 ms
  27. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-000000008C0099F0.dll
  28. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-000000005F4D7F80.dll
  29. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-000000005F9758F0.dll
  30. Searching for compatible XInput library...
  31. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/.\xinput1_4.dll
  32. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/.\xinput1_4.dll
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/xinput1_4.dll
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/xinput1_4.dll
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/xinput1_4.dll
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/.\xinput1_4
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/.\xinput1_4.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/xinput1_4
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/xinput1_4.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/xinput1_4
  41. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/.\libxinput1_4.dll
  42. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/.\libxinput1_4.dll
  43. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libxinput1_4.dll
  44. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libxinput1_4.dll
  45. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libxinput1_4.dll
  46. Found Xinput1_3.dll.
  47. Facepunch.Steamworks Unity: WindowsPlayer
  48. Facepunch.Steamworks Os: Windows
  49. Facepunch.Steamworks Arch: x64
  50. Steam Initialized: Ratra / 76561198260404836
  51.  
  52. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  53.  
  54. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  55.  
  56. (Filename: Line: 540)
  57.  
  58. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  59.  
  60. (Filename: Line: 540)
  61.  
  62. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  63.  
  64. (Filename: Line: 540)
  65.  
  66. 2
  67.  
  68. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  69.  
  70. game version: Beta 0.7.0b
  71.  
  72. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  73.  
  74. Input Mode : Mouse & Keyboard
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  77.  
  78. FakeResolution 2560x1440
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  81.  
  82. ScreenMode MaximizedWindow
  83.  
  84. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  85.  
  86. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  87.  
  88. (Filename: Line: 540)
  89.  
  90. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  91.  
  92. (Filename: Line: 195)
  93.  
  94. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  95.  
  96. (Filename: Line: 195)
  97.  
  98. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  99.  
  100. (Filename: Line: 195)
  101.  
  102. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  103.  
  104. (Filename: Line: 195)
  105.  
  106. The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing!
  107.  
  108. (Filename: Line: 294)
  109.  
  110. The referenced script on this Behaviour (Game Object 'Rock') is missing!
  111.  
  112. (Filename: Line: 294)
  113.  
  114. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  115. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  116.  
  117. (Filename: Line: 2001)
  118.  
  119. The referenced script on this Behaviour (Game Object 'Rock') is missing!
  120.  
  121. (Filename: Line: 294)
  122.  
  123. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  124. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  125.  
  126. (Filename: Line: 2001)
  127.  
  128. The referenced script on this Behaviour (Game Object 'Rock') is missing!
  129.  
  130. (Filename: Line: 294)
  131.  
  132. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  133. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  134.  
  135. (Filename: Line: 2001)
  136.  
  137. The referenced script on this Behaviour (Game Object 'Rock') is missing!
  138.  
  139. (Filename: Line: 294)
  140.  
  141. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  142. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  143.  
  144. (Filename: Line: 2001)
  145.  
  146. Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
  147. FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
  148.  
  149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  150.  
  151. Setting up 2 worker threads for Enlighten.
  152. Thread -> id: 2aec -> priority: 1
  153. Thread -> id: 2df0 -> priority: 1
  154. MaximizedWindow is not currently supported on Windows, setting to FullsceenWindow instead
  155.  
  156. (Filename: Line: 275)
  157.  
  158. Game Log in Success!
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  161.  
  162. UnloadTime: 1.983896 ms
  163.  
  164. Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 240086.
  165. Total: 395.227640 ms (FindLiveObjects: 16.968082 ms CreateObjectMapping: 13.073064 ms MarkObjects: 364.049151 ms DeleteObjects: 1.136410 ms)
  166.  
  167. GameSparks Login Success!
  168.  
  169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  170.  
  171. I have roles: subscriber|alpha_backer|beta_backer
  172.  
  173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  174.  
  175. FakeResolution 640x480
  176.  
  177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  178.  
  179. FakeResolution 720x576
  180.  
  181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  182.  
  183. FakeResolution 640x480
  184.  
  185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  186.  
  187. Failed to create agent because it is not close enough to the NavMesh
  188.  
  189. (Filename: Line: 648)
  190.  
  191. loaded quest 'A Long Detour' at step 'A Long Detour Step EndStep'
  192.  
  193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  194.  
  195. loaded quest 'A10 test quest' at step 'A10 test quest End Step'
  196.  
  197. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  198.  
  199. loaded quest 'Armoury Aid' at step 'Armoury Aid EndStep'
  200.  
  201. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  202.  
  203. loaded quest 'Saving Last Refuge' at step 'Saving Last Refuge End Step'
  204.  
  205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  206.  
  207. loaded quest 'Erza Ledger' at step 'Erza Ledger EndStep'
  208.  
  209. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  210.  
  211. loaded quest 'Artem's Offer' at step 'Artem's Offer EndStepFail'
  212.  
  213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  214.  
  215. loaded quest 'Pannion's Students' at step 'Pannion's Students Complete'
  216.  
  217. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  218.  
  219. loaded quest 'Chapter B The Ruined World' at step 'Chapter B The Ruined World EndStep'
  220.  
  221. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  222.  
  223. loaded quest 'Chapter B The Lesser Refuge' at step 'Chapter B The Lesser Refuge EndStep'
  224.  
  225. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  226.  
  227. loaded quest 'Chapter B The Refuge' at step 'Chapter B The Refuge EndStep'
  228.  
  229. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  230.  
  231. loaded quest 'TheSaneCultist' at step 'TheSaneCultist Complete'
  232.  
  233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  234.  
  235. loaded quest 'The Ruined Temple' at step 'The Ruined Temple End Step'
  236.  
  237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  238.  
  239. loaded quest 'The Immortal Empire' at step 'The Immortal Empire EndStep '
  240.  
  241. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  242.  
  243. loaded quest 'Hidden C10 Time Transition' at step 'Hidden C10 Time Transition Step 1'
  244.  
  245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  246.  
  247. loaded quest 'Crafting Tutorial' at step 'Crafting Tutorial EndStep'
  248.  
  249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  250.  
  251. loaded quest 'A Study in Time' at step 'A Study in Time Step 1'
  252.  
  253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  254.  
  255. loaded quest 'The Admiral's Dreadnought' at step 'The Admiral's Dreadnought EndStep'
  256.  
  257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  258.  
  259. loaded quest 'The Oracle's Aid (ChD)' at step 'The Oracle's Aid (ChD) EndStep'
  260.  
  261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  262.  
  263. loaded quest 'The Desert Waystation (ChD)' at step 'The Desert Waystation (ChD) Step 1'
  264.  
  265. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  266.  
  267. loading scene: Between
  268.  
  269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  270.  
  271. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  272.  
  273. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 253319.
  274. Total: 406.518027 ms (FindLiveObjects: 17.939970 ms CreateObjectMapping: 14.613468 ms MarkObjects: 372.994567 ms DeleteObjects: 0.970022 ms)
  275.  
  276. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  277. UnloadTime: 11.162565 ms
  278. loading scene: Default
  279.  
  280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  281.  
  282.  
  283. Unloading 1036 unused Assets to reduce memory usage. Loaded Objects now: 239089.
  284. Total: 402.705115 ms (FindLiveObjects: 15.994016 ms CreateObjectMapping: 12.957371 ms MarkObjects: 368.287206 ms DeleteObjects: 5.466211 ms)
  285.  
  286. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  287.  
  288. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239089.
  289. Total: 412.219980 ms (FindLiveObjects: 24.926992 ms CreateObjectMapping: 18.770662 ms MarkObjects: 367.924264 ms DeleteObjects: 0.597750 ms)
  290.  
  291. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  292. UnloadTime: 2.005666 ms
  293. loading scene: Between
  294.  
  295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  296.  
  297.  
  298. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 239083.
  299. Total: 393.593001 ms (FindLiveObjects: 15.202510 ms CreateObjectMapping: 12.880553 ms MarkObjects: 364.829461 ms DeleteObjects: 0.680166 ms)
  300.  
  301. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  302.  
  303. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239083.
  304. Total: 397.286799 ms (FindLiveObjects: 15.957318 ms CreateObjectMapping: 13.151748 ms MarkObjects: 367.582471 ms DeleteObjects: 0.594329 ms)
  305.  
  306. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  307. UnloadTime: 1.988561 ms
  308. loading scene: EoT
  309.  
  310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  311.  
  312.  
  313. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 239083.
  314. Total: 396.131107 ms (FindLiveObjects: 16.502508 ms CreateObjectMapping: 12.906988 ms MarkObjects: 366.148741 ms DeleteObjects: 0.572559 ms)
  315.  
  316. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  317.  
  318. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239083.
  319. Total: 394.642019 ms (FindLiveObjects: 15.806481 ms CreateObjectMapping: 13.185648 ms MarkObjects: 365.020417 ms DeleteObjects: 0.629473 ms)
  320.  
  321. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  322.  
  323. (Filename: Line: 195)
  324.  
  325. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  326.  
  327. (Filename: Line: 195)
  328.  
  329. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  330.  
  331. (Filename: Line: 195)
  332.  
  333. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  334.  
  335. (Filename: Line: 195)
  336.  
  337. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  338.  
  339. (Filename: Line: 195)
  340.  
  341. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  342.  
  343. (Filename: Line: 195)
  344.  
  345. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  346.  
  347. (Filename: Line: 195)
  348.  
  349. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  350.  
  351. (Filename: Line: 195)
  352.  
  353. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  354.  
  355. (Filename: Line: 195)
  356.  
  357. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  358.  
  359. (Filename: Line: 195)
  360.  
  361. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  362.  
  363. (Filename: Line: 195)
  364.  
  365. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  366.  
  367. (Filename: Line: 195)
  368.  
  369. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  370.  
  371. (Filename: Line: 195)
  372.  
  373. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  374.  
  375. (Filename: Line: 195)
  376.  
  377. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  378.  
  379. (Filename: Line: 195)
  380.  
  381. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  382.  
  383. (Filename: Line: 195)
  384.  
  385. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  386.  
  387. (Filename: Line: 195)
  388.  
  389. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  390.  
  391. (Filename: Line: 195)
  392.  
  393. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  394.  
  395. (Filename: Line: 195)
  396.  
  397. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  398.  
  399. (Filename: Line: 195)
  400.  
  401. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  402.  
  403. (Filename: Line: 195)
  404.  
  405. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  406.  
  407. (Filename: Line: 195)
  408.  
  409. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  410.  
  411. (Filename: Line: 195)
  412.  
  413. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  414.  
  415. (Filename: Line: 195)
  416.  
  417. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  418.  
  419. (Filename: Line: 195)
  420.  
  421. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  422.  
  423. (Filename: Line: 195)
  424.  
  425. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  426.  
  427. (Filename: Line: 195)
  428.  
  429. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  430.  
  431. (Filename: Line: 195)
  432.  
  433. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  434.  
  435. (Filename: Line: 195)
  436.  
  437. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  438.  
  439. (Filename: Line: 195)
  440.  
  441. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  442.  
  443. (Filename: Line: 195)
  444.  
  445. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  446.  
  447. (Filename: Line: 195)
  448.  
  449. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  450.  
  451. (Filename: Line: 195)
  452.  
  453. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  454.  
  455. (Filename: Line: 195)
  456.  
  457. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  458.  
  459. (Filename: Line: 195)
  460.  
  461. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  462.  
  463. (Filename: Line: 195)
  464.  
  465. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  466.  
  467. (Filename: Line: 195)
  468.  
  469. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  470.  
  471. (Filename: Line: 195)
  472.  
  473. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  474.  
  475. (Filename: Line: 195)
  476.  
  477. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  478.  
  479. (Filename: Line: 195)
  480.  
  481. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  482.  
  483. (Filename: Line: 195)
  484.  
  485. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  486.  
  487. (Filename: Line: 195)
  488.  
  489. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  490.  
  491. (Filename: Line: 195)
  492.  
  493. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  494.  
  495. (Filename: Line: 195)
  496.  
  497. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  498.  
  499. (Filename: Line: 195)
  500.  
  501. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  502.  
  503. (Filename: Line: 195)
  504.  
  505. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  506.  
  507. (Filename: Line: 195)
  508.  
  509. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  510.  
  511. (Filename: Line: 195)
  512.  
  513. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  514.  
  515. (Filename: Line: 195)
  516.  
  517. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  518.  
  519. (Filename: Line: 195)
  520.  
  521. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  522.  
  523. (Filename: Line: 195)
  524.  
  525. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  526.  
  527. (Filename: Line: 195)
  528.  
  529. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  530.  
  531. (Filename: Line: 195)
  532.  
  533. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  534.  
  535. (Filename: Line: 195)
  536.  
  537. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  538.  
  539. (Filename: Line: 195)
  540.  
  541. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  542.  
  543. (Filename: Line: 195)
  544.  
  545. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  546.  
  547. (Filename: Line: 195)
  548.  
  549. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  550.  
  551. (Filename: Line: 195)
  552.  
  553. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  554.  
  555. (Filename: Line: 195)
  556.  
  557. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  558.  
  559. (Filename: Line: 195)
  560.  
  561. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  562.  
  563. (Filename: Line: 195)
  564.  
  565. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  566.  
  567. (Filename: Line: 195)
  568.  
  569. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  570.  
  571. (Filename: Line: 195)
  572.  
  573. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  574.  
  575. (Filename: Line: 195)
  576.  
  577. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  578.  
  579. (Filename: Line: 195)
  580.  
  581. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  582.  
  583. (Filename: Line: 195)
  584.  
  585. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  586.  
  587. (Filename: Line: 195)
  588.  
  589. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  590.  
  591. (Filename: Line: 195)
  592.  
  593. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  594.  
  595. (Filename: Line: 195)
  596.  
  597. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  598.  
  599. (Filename: Line: 195)
  600.  
  601. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  602.  
  603. (Filename: Line: 195)
  604.  
  605. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  606.  
  607. (Filename: Line: 195)
  608.  
  609. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  610.  
  611. (Filename: Line: 195)
  612.  
  613. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  614.  
  615. (Filename: Line: 195)
  616.  
  617. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  618.  
  619. (Filename: Line: 195)
  620.  
  621. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  622.  
  623. (Filename: Line: 195)
  624.  
  625. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  626.  
  627. (Filename: Line: 195)
  628.  
  629. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  630.  
  631. (Filename: Line: 195)
  632.  
  633. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  634.  
  635. (Filename: Line: 195)
  636.  
  637. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  638.  
  639. (Filename: Line: 195)
  640.  
  641. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  642.  
  643. (Filename: Line: 195)
  644.  
  645. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  646.  
  647. (Filename: Line: 195)
  648.  
  649. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  650.  
  651. (Filename: Line: 195)
  652.  
  653. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  654.  
  655. (Filename: Line: 195)
  656.  
  657. The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing!
  658.  
  659. (Filename: Line: 294)
  660.  
  661. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  662. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  663.  
  664. (Filename: Line: 2001)
  665.  
  666. The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing!
  667.  
  668. (Filename: Line: 294)
  669.  
  670. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  671. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  672.  
  673. (Filename: Line: 2001)
  674.  
  675. The referenced script on this Behaviour (Game Object 'SouthFloor') is missing!
  676.  
  677. (Filename: Line: 294)
  678.  
  679. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  680. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  681.  
  682. (Filename: Line: 2001)
  683.  
  684. The referenced script on this Behaviour (Game Object 'CacheFloors') is missing!
  685.  
  686. (Filename: Line: 294)
  687.  
  688. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  689. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  690.  
  691. (Filename: Line: 2001)
  692.  
  693. The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing!
  694.  
  695. (Filename: Line: 294)
  696.  
  697. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  698. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  699.  
  700. (Filename: Line: 2001)
  701.  
  702. The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing!
  703.  
  704. (Filename: Line: 294)
  705.  
  706. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  707. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  708.  
  709. (Filename: Line: 2001)
  710.  
  711. The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing!
  712.  
  713. (Filename: Line: 294)
  714.  
  715. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  716.  
  717. (Filename: Line: 294)
  718.  
  719. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  720. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  721.  
  722. (Filename: Line: 2001)
  723.  
  724. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  725.  
  726. (Filename: Line: 294)
  727.  
  728. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  729. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  730.  
  731. (Filename: Line: 2001)
  732.  
  733. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  734.  
  735. (Filename: Line: 294)
  736.  
  737. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  738. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  739.  
  740. (Filename: Line: 2001)
  741.  
  742. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  743.  
  744. (Filename: Line: 294)
  745.  
  746. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  747. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  748.  
  749. (Filename: Line: 2001)
  750.  
  751. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  752.  
  753. (Filename: Line: 294)
  754.  
  755. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  756. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  757.  
  758. (Filename: Line: 2001)
  759.  
  760. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  761.  
  762. (Filename: Line: 294)
  763.  
  764. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  765. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  766.  
  767. (Filename: Line: 2001)
  768.  
  769. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  770.  
  771. (Filename: Line: 294)
  772.  
  773. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  774. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  775.  
  776. (Filename: Line: 2001)
  777.  
  778. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  779.  
  780. (Filename: Line: 294)
  781.  
  782. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  783. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  784.  
  785. (Filename: Line: 2001)
  786.  
  787. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  788.  
  789. (Filename: Line: 294)
  790.  
  791. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  792. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  793.  
  794. (Filename: Line: 2001)
  795.  
  796. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  797.  
  798. (Filename: Line: 294)
  799.  
  800. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  801. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  802.  
  803. (Filename: Line: 2001)
  804.  
  805. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  806.  
  807. (Filename: Line: 294)
  808.  
  809. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  810. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  811.  
  812. (Filename: Line: 2001)
  813.  
  814. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  815.  
  816. (Filename: Line: 294)
  817.  
  818. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  819. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  820.  
  821. (Filename: Line: 2001)
  822.  
  823. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  824.  
  825. (Filename: Line: 294)
  826.  
  827. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  828. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  829.  
  830. (Filename: Line: 2001)
  831.  
  832. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  833.  
  834. (Filename: Line: 294)
  835.  
  836. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  837. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  838.  
  839. (Filename: Line: 2001)
  840.  
  841. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  842.  
  843. (Filename: Line: 294)
  844.  
  845. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  846. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  847.  
  848. (Filename: Line: 2001)
  849.  
  850. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  851.  
  852. (Filename: Line: 294)
  853.  
  854. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  855. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  856.  
  857. (Filename: Line: 2001)
  858.  
  859. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  860.  
  861. (Filename: Line: 294)
  862.  
  863. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  864. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  865.  
  866. (Filename: Line: 2001)
  867.  
  868. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  869.  
  870. (Filename: Line: 294)
  871.  
  872. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  873. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  874.  
  875. (Filename: Line: 2001)
  876.  
  877. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  878.  
  879. (Filename: Line: 294)
  880.  
  881. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  882. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  883.  
  884. (Filename: Line: 2001)
  885.  
  886. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  887.  
  888. (Filename: Line: 294)
  889.  
  890. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  891. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  892.  
  893. (Filename: Line: 2001)
  894.  
  895. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  896.  
  897. (Filename: Line: 294)
  898.  
  899. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  900. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  901.  
  902. (Filename: Line: 2001)
  903.  
  904. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  905.  
  906. (Filename: Line: 294)
  907.  
  908. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  909. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  910.  
  911. (Filename: Line: 2001)
  912.  
  913. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  914.  
  915. (Filename: Line: 294)
  916.  
  917. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  918. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  919.  
  920. (Filename: Line: 2001)
  921.  
  922. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  923.  
  924. (Filename: Line: 294)
  925.  
  926. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  927. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  928.  
  929. (Filename: Line: 2001)
  930.  
  931. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  932.  
  933. (Filename: Line: 294)
  934.  
  935. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  936. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  937.  
  938. (Filename: Line: 2001)
  939.  
  940. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  941.  
  942. (Filename: Line: 294)
  943.  
  944. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  945. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  946.  
  947. (Filename: Line: 2001)
  948.  
  949. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  950.  
  951. (Filename: Line: 294)
  952.  
  953. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  954. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  955.  
  956. (Filename: Line: 2001)
  957.  
  958. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  959.  
  960. (Filename: Line: 294)
  961.  
  962. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  963. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  964.  
  965. (Filename: Line: 2001)
  966.  
  967. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  968.  
  969. (Filename: Line: 294)
  970.  
  971. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  972. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  973.  
  974. (Filename: Line: 2001)
  975.  
  976. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  977.  
  978. (Filename: Line: 294)
  979.  
  980. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  981. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  982.  
  983. (Filename: Line: 2001)
  984.  
  985. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  986.  
  987. (Filename: Line: 294)
  988.  
  989. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  990. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  991.  
  992. (Filename: Line: 2001)
  993.  
  994. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  995.  
  996. (Filename: Line: 294)
  997.  
  998. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  999. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1000.  
  1001. (Filename: Line: 2001)
  1002.  
  1003. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  1004.  
  1005. (Filename: Line: 294)
  1006.  
  1007. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1008. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1009.  
  1010. (Filename: Line: 2001)
  1011.  
  1012. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  1013.  
  1014. (Filename: Line: 294)
  1015.  
  1016. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1017. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1018.  
  1019. (Filename: Line: 2001)
  1020.  
  1021. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  1022.  
  1023. (Filename: Line: 294)
  1024.  
  1025. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1026. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1027.  
  1028. (Filename: Line: 2001)
  1029.  
  1030. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  1031.  
  1032. (Filename: Line: 294)
  1033.  
  1034. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1035. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1036.  
  1037. (Filename: Line: 2001)
  1038.  
  1039. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  1040.  
  1041. (Filename: Line: 294)
  1042.  
  1043. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1044. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1045.  
  1046. (Filename: Line: 2001)
  1047.  
  1048. The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing!
  1049.  
  1050. (Filename: Line: 294)
  1051.  
  1052. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1053. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1054.  
  1055. (Filename: Line: 2001)
  1056.  
  1057. The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing!
  1058.  
  1059. (Filename: Line: 294)
  1060.  
  1061. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1062. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1063.  
  1064. (Filename: Line: 2001)
  1065.  
  1066. The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing!
  1067.  
  1068. (Filename: Line: 294)
  1069.  
  1070. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1071. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1072.  
  1073. (Filename: Line: 2001)
  1074.  
  1075. The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing!
  1076.  
  1077. (Filename: Line: 294)
  1078.  
  1079. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1080. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1081.  
  1082. (Filename: Line: 2001)
  1083.  
  1084. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1085.  
  1086. (Filename: Line: 294)
  1087.  
  1088. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1089. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1090.  
  1091. (Filename: Line: 2001)
  1092.  
  1093. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1094.  
  1095. (Filename: Line: 294)
  1096.  
  1097. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1098. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1099.  
  1100. (Filename: Line: 2001)
  1101.  
  1102. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1103.  
  1104. (Filename: Line: 294)
  1105.  
  1106. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1107. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1108.  
  1109. (Filename: Line: 2001)
  1110.  
  1111. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1112.  
  1113. (Filename: Line: 294)
  1114.  
  1115. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1116. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1117.  
  1118. (Filename: Line: 2001)
  1119.  
  1120. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1121.  
  1122. (Filename: Line: 294)
  1123.  
  1124. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1125. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1126.  
  1127. (Filename: Line: 2001)
  1128.  
  1129. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1130.  
  1131. (Filename: Line: 294)
  1132.  
  1133. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1134. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1135.  
  1136. (Filename: Line: 2001)
  1137.  
  1138. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1139.  
  1140. (Filename: Line: 294)
  1141.  
  1142. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1143. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1144.  
  1145. (Filename: Line: 2001)
  1146.  
  1147. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1148.  
  1149. (Filename: Line: 294)
  1150.  
  1151. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1152. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1153.  
  1154. (Filename: Line: 2001)
  1155.  
  1156. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1157.  
  1158. (Filename: Line: 294)
  1159.  
  1160. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1161. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1162.  
  1163. (Filename: Line: 2001)
  1164.  
  1165. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1166.  
  1167. (Filename: Line: 294)
  1168.  
  1169. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1170. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1171.  
  1172. (Filename: Line: 2001)
  1173.  
  1174. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1175.  
  1176. (Filename: Line: 294)
  1177.  
  1178. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1179. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1180.  
  1181. (Filename: Line: 2001)
  1182.  
  1183. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1184.  
  1185. (Filename: Line: 294)
  1186.  
  1187. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1188. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1189.  
  1190. (Filename: Line: 2001)
  1191.  
  1192. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1193.  
  1194. (Filename: Line: 294)
  1195.  
  1196. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1197. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1198.  
  1199. (Filename: Line: 2001)
  1200.  
  1201. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1202.  
  1203. (Filename: Line: 294)
  1204.  
  1205. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1206. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1207.  
  1208. (Filename: Line: 2001)
  1209.  
  1210. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1211.  
  1212. (Filename: Line: 294)
  1213.  
  1214. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1215. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1216.  
  1217. (Filename: Line: 2001)
  1218.  
  1219. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1220.  
  1221. (Filename: Line: 294)
  1222.  
  1223. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1224. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1225.  
  1226. (Filename: Line: 2001)
  1227.  
  1228. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1229.  
  1230. (Filename: Line: 294)
  1231.  
  1232. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1233. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1234.  
  1235. (Filename: Line: 2001)
  1236.  
  1237. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1238.  
  1239. (Filename: Line: 294)
  1240.  
  1241. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1242. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1243.  
  1244. (Filename: Line: 2001)
  1245.  
  1246. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1247.  
  1248. (Filename: Line: 294)
  1249.  
  1250. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1251. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1252.  
  1253. (Filename: Line: 2001)
  1254.  
  1255. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1256.  
  1257. (Filename: Line: 294)
  1258.  
  1259. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1260. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1261.  
  1262. (Filename: Line: 2001)
  1263.  
  1264. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1265.  
  1266. (Filename: Line: 294)
  1267.  
  1268. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1269. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1270.  
  1271. (Filename: Line: 2001)
  1272.  
  1273. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1274.  
  1275. (Filename: Line: 294)
  1276.  
  1277. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1278. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1279.  
  1280. (Filename: Line: 2001)
  1281.  
  1282. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1283.  
  1284. (Filename: Line: 294)
  1285.  
  1286. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1287. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1288.  
  1289. (Filename: Line: 2001)
  1290.  
  1291. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1292.  
  1293. (Filename: Line: 294)
  1294.  
  1295. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1296. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1297.  
  1298. (Filename: Line: 2001)
  1299.  
  1300. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1301.  
  1302. (Filename: Line: 294)
  1303.  
  1304. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1305. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1306.  
  1307. (Filename: Line: 2001)
  1308.  
  1309. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1310.  
  1311. (Filename: Line: 294)
  1312.  
  1313. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1314. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1315.  
  1316. (Filename: Line: 2001)
  1317.  
  1318. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1319.  
  1320. (Filename: Line: 294)
  1321.  
  1322. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1323. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1324.  
  1325. (Filename: Line: 2001)
  1326.  
  1327. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1328.  
  1329. (Filename: Line: 294)
  1330.  
  1331. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1332. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1333.  
  1334. (Filename: Line: 2001)
  1335.  
  1336. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1337.  
  1338. (Filename: Line: 294)
  1339.  
  1340. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1341. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1342.  
  1343. (Filename: Line: 2001)
  1344.  
  1345. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1346.  
  1347. (Filename: Line: 294)
  1348.  
  1349. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1350. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1351.  
  1352. (Filename: Line: 2001)
  1353.  
  1354. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1355.  
  1356. (Filename: Line: 294)
  1357.  
  1358. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1359. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1360.  
  1361. (Filename: Line: 2001)
  1362.  
  1363. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1364.  
  1365. (Filename: Line: 294)
  1366.  
  1367. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1368. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1369.  
  1370. (Filename: Line: 2001)
  1371.  
  1372. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1373.  
  1374. (Filename: Line: 294)
  1375.  
  1376. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1377. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1378.  
  1379. (Filename: Line: 2001)
  1380.  
  1381. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1382.  
  1383. (Filename: Line: 294)
  1384.  
  1385. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1386. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1387.  
  1388. (Filename: Line: 2001)
  1389.  
  1390. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1391.  
  1392. (Filename: Line: 294)
  1393.  
  1394. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1395. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1396.  
  1397. (Filename: Line: 2001)
  1398.  
  1399. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1400.  
  1401. (Filename: Line: 294)
  1402.  
  1403. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1404. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1405.  
  1406. (Filename: Line: 2001)
  1407.  
  1408. The referenced script on this Behaviour (Game Object 'Original') is missing!
  1409.  
  1410. (Filename: Line: 294)
  1411.  
  1412. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  1413. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1414.  
  1415. (Filename: Line: 2001)
  1416.  
  1417. Unloading 26 Unused Serialized files (Serialized files now loaded: 0)
  1418. UnloadTime: 2.006600 ms
  1419. Failed to create agent because it is not close enough to the NavMesh
  1420.  
  1421. (Filename: Line: 648)
  1422.  
  1423. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1424.  
  1425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1426.  
  1427. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1428.  
  1429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1430.  
  1431. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1432.  
  1433. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1434.  
  1435. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1436.  
  1437. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1438.  
  1439.  
  1440. Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 277584.
  1441. Total: 420.983458 ms (FindLiveObjects: 19.285063 ms CreateObjectMapping: 15.806792 ms MarkObjects: 385.059977 ms DeleteObjects: 0.831314 ms)
  1442.  
  1443. Failed to connect to the chat server!
  1444.  
  1445. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1446.  
  1447. Failed to connect to the chat server!
  1448.  
  1449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1450.  
  1451. Failed to connect to the chat server!
  1452.  
  1453. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1454.  
  1455. Failed to connect to the chat server!
  1456.  
  1457. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1458.  
  1459. Failed to connect to the chat server!
  1460.  
  1461. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1462.  
  1463. loading scene: Between
  1464.  
  1465. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1466.  
  1467. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1468.  
  1469. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 280878.
  1470. Total: 430.846958 ms (FindLiveObjects: 19.530135 ms CreateObjectMapping: 14.682822 ms MarkObjects: 396.057710 ms DeleteObjects: 0.575980 ms)
  1471.  
  1472. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1473. UnloadTime: 38.096467 ms
  1474. loading scene: Waypoint
  1475.  
  1476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1477.  
  1478.  
  1479. Unloading 618 unused Assets to reduce memory usage. Loaded Objects now: 242221.
  1480. Total: 421.146424 ms (FindLiveObjects: 16.775881 ms CreateObjectMapping: 16.218561 ms MarkObjects: 379.519125 ms DeleteObjects: 8.632234 ms)
  1481.  
  1482. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1483.  
  1484. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242221.
  1485. Total: 411.109383 ms (FindLiveObjects: 16.671384 ms CreateObjectMapping: 14.949664 ms MarkObjects: 378.846423 ms DeleteObjects: 0.640980 ms)
  1486.  
  1487. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1488.  
  1489. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242221.
  1490. Total: 410.003452 ms (FindLiveObjects: 16.411073 ms CreateObjectMapping: 13.667704 ms MarkObjects: 379.383216 ms DeleteObjects: 0.541147 ms)
  1491.  
  1492. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1493. UnloadTime: 2.110164 ms
  1494. loading scene: Between
  1495.  
  1496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1497.  
  1498.  
  1499. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 242204.
  1500. Total: 411.882229 ms (FindLiveObjects: 16.796718 ms CreateObjectMapping: 14.345383 ms MarkObjects: 379.951732 ms DeleteObjects: 0.787463 ms)
  1501.  
  1502. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1503.  
  1504. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242204.
  1505. Total: 410.259098 ms (FindLiveObjects: 16.663297 ms CreateObjectMapping: 13.388112 ms MarkObjects: 379.611804 ms DeleteObjects: 0.594951 ms)
  1506.  
  1507. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1508. UnloadTime: 2.026815 ms
  1509. loading scene: D40
  1510.  
  1511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1512.  
  1513.  
  1514. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 242204.
  1515. Total: 410.038907 ms (FindLiveObjects: 15.736816 ms CreateObjectMapping: 13.070576 ms MarkObjects: 380.654291 ms DeleteObjects: 0.576913 ms)
  1516.  
  1517. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1518.  
  1519. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242204.
  1520. Total: 416.487891 ms (FindLiveObjects: 16.119973 ms CreateObjectMapping: 13.614834 ms MarkObjects: 386.133564 ms DeleteObjects: 0.618898 ms)
  1521.  
  1522. The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing!
  1523.  
  1524. (Filename: Line: 294)
  1525.  
  1526. Unloading 22 Unused Serialized files (Serialized files now loaded: 0)
  1527. Failed to connect to the chat server!
  1528.  
  1529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1530.  
  1531. UnloadTime: 3.374396 ms
  1532.  
  1533. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 249747.
  1534. Total: 414.852009 ms (FindLiveObjects: 16.338920 ms CreateObjectMapping: 13.958182 ms MarkObjects: 383.519884 ms DeleteObjects: 1.034089 ms)
  1535.  
  1536. Failed to connect to the chat server!
  1537.  
  1538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1539.  
  1540. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1541.  
  1542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1543.  
  1544. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1545.  
  1546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1547.  
  1548. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1549.  
  1550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1551.  
  1552. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1553.  
  1554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1555.  
  1556. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1557.  
  1558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1559.  
  1560. loading scene: Between
  1561.  
  1562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1563.  
  1564. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1565.  
  1566. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 250551.
  1567. Total: 419.913603 ms (FindLiveObjects: 17.421526 ms CreateObjectMapping: 15.459089 ms MarkObjects: 386.317056 ms DeleteObjects: 0.715310 ms)
  1568.  
  1569. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1570. UnloadTime: 27.303997 ms
  1571. loading scene: D50
  1572.  
  1573. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1574.  
  1575.  
  1576. Unloading 380 unused Assets to reduce memory usage. Loaded Objects now: 242219.
  1577. Total: 417.424947 ms (FindLiveObjects: 16.089184 ms CreateObjectMapping: 17.485282 ms MarkObjects: 380.447162 ms DeleteObjects: 3.403009 ms)
  1578.  
  1579. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1580.  
  1581. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242219.
  1582. Total: 409.382688 ms (FindLiveObjects: 16.152628 ms CreateObjectMapping: 13.956938 ms MarkObjects: 378.722332 ms DeleteObjects: 0.550478 ms)
  1583.  
  1584. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1585.  
  1586. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242219.
  1587. Total: 412.596295 ms (FindLiveObjects: 15.648491 ms CreateObjectMapping: 13.946053 ms MarkObjects: 382.341178 ms DeleteObjects: 0.659329 ms)
  1588.  
  1589. Failed to connect to the chat server!
  1590.  
  1591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1592.  
  1593. Failed to connect to the chat server!
  1594.  
  1595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1596.  
  1597. The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing!
  1598.  
  1599. (Filename: Line: 294)
  1600.  
  1601. Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
  1602. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  1603. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  1604. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  1605. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  1606. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  1607. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader
  1608. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  1609. UnloadTime: 2.321647 ms
  1610. Particle System is trying to spawn on a mesh with zero surface area
  1611.  
  1612. (Filename: Line: 1682)
  1613.  
  1614. Particle System is trying to spawn on a mesh with zero surface area
  1615.  
  1616. (Filename: Line: 1682)
  1617.  
  1618. Particle System is trying to spawn on a mesh with zero surface area
  1619.  
  1620. (Filename: Line: 1682)
  1621.  
  1622. Particle System is trying to spawn on a mesh with zero surface area
  1623.  
  1624. (Filename: Line: 1682)
  1625.  
  1626. Particle System is trying to spawn on a mesh with zero surface area
  1627.  
  1628. (Filename: Line: 1682)
  1629.  
  1630. Particle System is trying to spawn on a mesh with zero surface area
  1631.  
  1632. (Filename: Line: 1682)
  1633.  
  1634. Particle System is trying to spawn on a mesh with zero surface area
  1635.  
  1636. (Filename: Line: 1682)
  1637.  
  1638. Particle System is trying to spawn on a mesh with zero surface area
  1639.  
  1640. (Filename: Line: 1682)
  1641.  
  1642. Particle System is trying to spawn on a mesh with zero surface area
  1643.  
  1644. (Filename: Line: 1682)
  1645.  
  1646. Particle System is trying to spawn on a mesh with zero surface area
  1647.  
  1648. (Filename: Line: 1682)
  1649.  
  1650. Particle System is trying to spawn on a mesh with zero surface area
  1651.  
  1652. (Filename: Line: 1682)
  1653.  
  1654. Particle System is trying to spawn on a mesh with zero surface area
  1655.  
  1656. (Filename: Line: 1682)
  1657.  
  1658. Particle System is trying to spawn on a mesh with zero surface area
  1659.  
  1660. (Filename: Line: 1682)
  1661.  
  1662. Particle System is trying to spawn on a mesh with zero surface area
  1663.  
  1664. (Filename: Line: 1682)
  1665.  
  1666. Particle System is trying to spawn on a mesh with zero surface area
  1667.  
  1668. (Filename: Line: 1682)
  1669.  
  1670. Particle System is trying to spawn on a mesh with zero surface area
  1671.  
  1672. (Filename: Line: 1682)
  1673.  
  1674. Particle System is trying to spawn on a mesh with zero surface area
  1675.  
  1676. (Filename: Line: 1682)
  1677.  
  1678. Particle System is trying to spawn on a mesh with zero surface area
  1679.  
  1680. (Filename: Line: 1682)
  1681.  
  1682. Particle System is trying to spawn on a mesh with zero surface area
  1683.  
  1684. (Filename: Line: 1682)
  1685.  
  1686. Particle System is trying to spawn on a mesh with zero surface area
  1687.  
  1688. (Filename: Line: 1682)
  1689.  
  1690. Particle System is trying to spawn on a mesh with zero surface area
  1691.  
  1692. (Filename: Line: 1682)
  1693.  
  1694. Particle System is trying to spawn on a mesh with zero surface area
  1695.  
  1696. (Filename: Line: 1682)
  1697.  
  1698. Particle System is trying to spawn on a mesh with zero surface area
  1699.  
  1700. (Filename: Line: 1682)
  1701.  
  1702. Particle System is trying to spawn on a mesh with zero surface area
  1703.  
  1704. (Filename: Line: 1682)
  1705.  
  1706. Particle System is trying to spawn on a mesh with zero surface area
  1707.  
  1708. (Filename: Line: 1682)
  1709.  
  1710. Particle System is trying to spawn on a mesh with zero surface area
  1711.  
  1712. (Filename: Line: 1682)
  1713.  
  1714. Particle System is trying to spawn on a mesh with zero surface area
  1715.  
  1716. (Filename: Line: 1682)
  1717.  
  1718. Particle System is trying to spawn on a mesh with zero surface area
  1719.  
  1720. (Filename: Line: 1682)
  1721.  
  1722. Particle System is trying to spawn on a mesh with zero surface area
  1723.  
  1724. (Filename: Line: 1682)
  1725.  
  1726. Particle System is trying to spawn on a mesh with zero surface area
  1727.  
  1728. (Filename: Line: 1682)
  1729.  
  1730. Particle System is trying to spawn on a mesh with zero surface area
  1731.  
  1732. (Filename: Line: 1682)
  1733.  
  1734. Particle System is trying to spawn on a mesh with zero surface area
  1735.  
  1736. (Filename: Line: 1682)
  1737.  
  1738. Particle System is trying to spawn on a mesh with zero surface area
  1739.  
  1740. (Filename: Line: 1682)
  1741.  
  1742. Particle System is trying to spawn on a mesh with zero surface area
  1743.  
  1744. (Filename: Line: 1682)
  1745.  
  1746. Particle System is trying to spawn on a mesh with zero surface area
  1747.  
  1748. (Filename: Line: 1682)
  1749.  
  1750. Particle System is trying to spawn on a mesh with zero surface area
  1751.  
  1752. (Filename: Line: 1682)
  1753.  
  1754. Particle System is trying to spawn on a mesh with zero surface area
  1755.  
  1756. (Filename: Line: 1682)
  1757.  
  1758. Particle System is trying to spawn on a mesh with zero surface area
  1759.  
  1760. (Filename: Line: 1682)
  1761.  
  1762. Particle System is trying to spawn on a mesh with zero surface area
  1763.  
  1764. (Filename: Line: 1682)
  1765.  
  1766. Particle System is trying to spawn on a mesh with zero surface area
  1767.  
  1768. (Filename: Line: 1682)
  1769.  
  1770. Particle System is trying to spawn on a mesh with zero surface area
  1771.  
  1772. (Filename: Line: 1682)
  1773.  
  1774. Particle System is trying to spawn on a mesh with zero surface area
  1775.  
  1776. (Filename: Line: 1682)
  1777.  
  1778. Particle System is trying to spawn on a mesh with zero surface area
  1779.  
  1780. (Filename: Line: 1682)
  1781.  
  1782. Particle System is trying to spawn on a mesh with zero surface area
  1783.  
  1784. (Filename: Line: 1682)
  1785.  
  1786. Particle System is trying to spawn on a mesh with zero surface area
  1787.  
  1788. (Filename: Line: 1682)
  1789.  
  1790. Particle System is trying to spawn on a mesh with zero surface area
  1791.  
  1792. (Filename: Line: 1682)
  1793.  
  1794. Particle System is trying to spawn on a mesh with zero surface area
  1795.  
  1796. (Filename: Line: 1682)
  1797.  
  1798. Particle System is trying to spawn on a mesh with zero surface area
  1799.  
  1800. (Filename: Line: 1682)
  1801.  
  1802. Particle System is trying to spawn on a mesh with zero surface area
  1803.  
  1804. (Filename: Line: 1682)
  1805.  
  1806. Particle System is trying to spawn on a mesh with zero surface area
  1807.  
  1808. (Filename: Line: 1682)
  1809.  
  1810. Particle System is trying to spawn on a mesh with zero surface area
  1811.  
  1812. (Filename: Line: 1682)
  1813.  
  1814. Particle System is trying to spawn on a mesh with zero surface area
  1815.  
  1816. (Filename: Line: 1682)
  1817.  
  1818. Particle System is trying to spawn on a mesh with zero surface area
  1819.  
  1820. (Filename: Line: 1682)
  1821.  
  1822. Particle System is trying to spawn on a mesh with zero surface area
  1823.  
  1824. (Filename: Line: 1682)
  1825.  
  1826. Particle System is trying to spawn on a mesh with zero surface area
  1827.  
  1828. (Filename: Line: 1682)
  1829.  
  1830. Particle System is trying to spawn on a mesh with zero surface area
  1831.  
  1832. (Filename: Line: 1682)
  1833.  
  1834. Particle System is trying to spawn on a mesh with zero surface area
  1835.  
  1836. (Filename: Line: 1682)
  1837.  
  1838. Particle System is trying to spawn on a mesh with zero surface area
  1839.  
  1840. (Filename: Line: 1682)
  1841.  
  1842. Particle System is trying to spawn on a mesh with zero surface area
  1843.  
  1844. (Filename: Line: 1682)
  1845.  
  1846. Particle System is trying to spawn on a mesh with zero surface area
  1847.  
  1848. (Filename: Line: 1682)
  1849.  
  1850. Particle System is trying to spawn on a mesh with zero surface area
  1851.  
  1852. (Filename: Line: 1682)
  1853.  
  1854. Particle System is trying to spawn on a mesh with zero surface area
  1855.  
  1856. (Filename: Line: 1682)
  1857.  
  1858. Particle System is trying to spawn on a mesh with zero surface area
  1859.  
  1860. (Filename: Line: 1682)
  1861.  
  1862. Particle System is trying to spawn on a mesh with zero surface area
  1863.  
  1864. (Filename: Line: 1682)
  1865.  
  1866. Particle System is trying to spawn on a mesh with zero surface area
  1867.  
  1868. (Filename: Line: 1682)
  1869.  
  1870. Particle System is trying to spawn on a mesh with zero surface area
  1871.  
  1872. (Filename: Line: 1682)
  1873.  
  1874. Particle System is trying to spawn on a mesh with zero surface area
  1875.  
  1876. (Filename: Line: 1682)
  1877.  
  1878. Particle System is trying to spawn on a mesh with zero surface area
  1879.  
  1880. (Filename: Line: 1682)
  1881.  
  1882. Particle System is trying to spawn on a mesh with zero surface area
  1883.  
  1884. (Filename: Line: 1682)
  1885.  
  1886. Particle System is trying to spawn on a mesh with zero surface area
  1887.  
  1888. (Filename: Line: 1682)
  1889.  
  1890. Particle System is trying to spawn on a mesh with zero surface area
  1891.  
  1892. (Filename: Line: 1682)
  1893.  
  1894. Particle System is trying to spawn on a mesh with zero surface area
  1895.  
  1896. (Filename: Line: 1682)
  1897.  
  1898. Particle System is trying to spawn on a mesh with zero surface area
  1899.  
  1900. (Filename: Line: 1682)
  1901.  
  1902. Particle System is trying to spawn on a mesh with zero surface area
  1903.  
  1904. (Filename: Line: 1682)
  1905.  
  1906. Particle System is trying to spawn on a mesh with zero surface area
  1907.  
  1908. (Filename: Line: 1682)
  1909.  
  1910. Particle System is trying to spawn on a mesh with zero surface area
  1911.  
  1912. (Filename: Line: 1682)
  1913.  
  1914. Particle System is trying to spawn on a mesh with zero surface area
  1915.  
  1916. (Filename: Line: 1682)
  1917.  
  1918. Particle System is trying to spawn on a mesh with zero surface area
  1919.  
  1920. (Filename: Line: 1682)
  1921.  
  1922. Particle System is trying to spawn on a mesh with zero surface area
  1923.  
  1924. (Filename: Line: 1682)
  1925.  
  1926. Particle System is trying to spawn on a mesh with zero surface area
  1927.  
  1928. (Filename: Line: 1682)
  1929.  
  1930. Particle System is trying to spawn on a mesh with zero surface area
  1931.  
  1932. (Filename: Line: 1682)
  1933.  
  1934. Particle System is trying to spawn on a mesh with zero surface area
  1935.  
  1936. (Filename: Line: 1682)
RAW Paste Data