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Crab rave edit but it's normal

Jun 8th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6.     print("FE Compatibility code V2 by Mokiros")
  7.     local RealPlayer = RealPlayer
  8.     script.Parent = RealPlayer.Character
  9.  
  10.     --Fake event to make stuff like Mouse.KeyDown work
  11.     local Disconnect_Function = function(this)
  12.         this[1].Functions[this[2]] = nil
  13.     end
  14.     local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15.     local FakeEvent_Metatable = {__index={
  16.         Connect = function(this,f)
  17.             local i = tostring(math.random(0,10000))
  18.             while this.Functions[i] do
  19.                 i = tostring(math.random(0,10000))
  20.             end
  21.             this.Functions[i] = f
  22.             return setmetatable({this,i},Disconnect_Metatable)
  23.         end
  24.     }}
  25.     FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26.     local function fakeEvent()
  27.         return setmetatable({Functions={}},FakeEvent_Metatable)
  28.     end
  29.  
  30.     --Creating fake input objects with fake variables
  31.     local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32.     FakeMouse.keyUp = FakeMouse.KeyUp
  33.     FakeMouse.keyDown = FakeMouse.KeyDown
  34.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37.     end}
  38.     --Merged 2 functions into one by checking amount of arguments
  39.     CAS.UnbindAction = CAS.BindAction
  40.  
  41.     --This function will trigger the events that have been :Connect()'ed
  42.     local function TriggerEvent(self,ev,...)
  43.         for _,f in pairs(self[ev].Functions) do
  44.             f(...)
  45.         end
  46.     end
  47.     FakeMouse.TriggerEvent = TriggerEvent
  48.     UIS.TriggerEvent = TriggerEvent
  49.  
  50.     --Client communication
  51.     local Event = Instance.new("RemoteEvent")
  52.     Event.Name = "UserInput_Event"
  53.     Event.OnServerEvent:Connect(function(plr,io)
  54.         if plr~=RealPlayer then return end
  55.         FakeMouse.Target = io.Target
  56.         FakeMouse.Hit = io.Hit
  57.         if not io.isMouse then
  58.             local b = io.UserInputState == Enum.UserInputState.Begin
  59.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60.                 return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61.             end
  62.             if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63.                 return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64.             end
  65.             for _,t in pairs(CAS.Actions) do
  66.                 for _,k in pairs(t.Keys) do
  67.                     if k==io.KeyCode then
  68.                         t.Function(t.Name,io.UserInputState,io)
  69.                     end
  70.                 end
  71.             end
  72.             FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73.             UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74.         end
  75.     end)
  76.     Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77.     local Mouse = owner:GetMouse()
  78.     local UIS = game:GetService("UserInputService")
  79.     local input = function(io,RobloxHandled)
  80.         if RobloxHandled then return end
  81.         --Since InputObject is a client-side instance, we create and pass table instead
  82.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83.     end
  84.     UIS.InputBegan:Connect(input)
  85.     UIS.InputEnded:Connect(input)
  86.     local h,t
  87.     --Give the server mouse data every second frame, but only if the values changed
  88.     --If player is not moving their mouse, client won't fire events
  89.     local HB = game:GetService("RunService").Heartbeat
  90.     while true do
  91.         if h~=Mouse.Hit or t~=Mouse.Target then
  92.             h,t=Mouse.Hit,Mouse.Target
  93.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  94.         end
  95.         --Wait 2 frames
  96.         for i=1,2 do
  97.             HB:Wait()
  98.         end
  99.     end]==],script)
  100.  
  101.     ----Sandboxed game object that allows the usage of client-side methods and services
  102.     --Real game object
  103.     local RealGame = game
  104.  
  105.     --Metatable for fake service
  106.     local FakeService_Metatable = {
  107.         __index = function(self,k)
  108.             local s = rawget(self,"_RealService")
  109.             if s then
  110.                 return typeof(s[k])=="function"
  111.                 and function(_,...)return s[k](s,...)end or s[k]
  112.             end
  113.         end,
  114.         __newindex = function(self,k,v)
  115.             local s = rawget(self,"_RealService")
  116.             if s then s[k]=v end
  117.         end
  118.     }
  119.     local function FakeService(t,RealService)
  120.         t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121.         return setmetatable(t,FakeService_Metatable)
  122.     end
  123.  
  124.     --Fake game object
  125.     local FakeGame = {
  126.         GetService = function(self,s)
  127.             return rawget(self,s) or RealGame:GetService(s)
  128.         end,
  129.         Players = FakeService({
  130.             LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131.         },"Players"),
  132.         UserInputService = FakeService(UIS,"UserInputService"),
  133.         ContextActionService = FakeService(CAS,"ContextActionService"),
  134.         RunService = FakeService({
  135.             _btrs = {},
  136.             RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137.             BindToRenderStep = function(self,name,_,fun)
  138.                 self._btrs[name] = self.Heartbeat:Connect(fun)
  139.             end,
  140.             UnbindFromRenderStep = function(self,name)
  141.                 self._btrs[name]:Disconnect()
  142.             end,
  143.         },"RunService")
  144.     }
  145.     rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146.     FakeGame.service = FakeGame.GetService
  147.     FakeService(FakeGame,game)
  148.     --Changing owner to fake player object to support owner:GetMouse()
  149.     game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151. warn([[Star Glitcher Loaded.
  152. All purpose switcher... -- wat
  153.  
  154. It's not over yet.
  155. The faith is among us.
  156. And yet you still haven't defeated me.
  157. Now is my chance to destroy you.
  158. Then you're out of the world.
  159. With the elemental being struggling to gain power.
  160. This is the result.
  161. Very unstable and powerful.
  162. A insanely chaotic being.
  163. Who haven't ever known that one could hold this power.
  164. It's the one that has been created by an unknown being.
  165. You'll know this name already.
  166. Till now.
  167. The power is inside your body.
  168. You will decide things with this.
  169. And the future changes within the power.
  170. For now, you'll decide your own.
  171. You're one of them who holds this power.
  172. And so on, you would get chaotic to everyone else.
  173. You seem to dont trust everyone else, but one.
  174. That one... you can't know.
  175. It's only your decision.
  176. At yourself.
  177. No mercy, or spare.
  178.  
  179.  
  180. Created by 'NoobyGames12'
  181. Edited by 'danny199990'
  182. more editing by dragonboy111122
  183. ]])
  184. print([[Icons:
  185. ! = New
  186. ? = Spoilers
  187. * = Exclusivity
  188. ]])
  189. warn([[V 3.3.1 (ON PROGRESS) Update Log:
  190.   - Originall themes included
  191. ! - Calamity's "Z" has changed.
  192. ! - Starfall EX added.
  193. ! - Mayhem now has Destruction mode.
  194. ! - Chaos theme has been changed.
  195. ! - Purity's theme has been extended.
  196. ? - Corruption's "Z" will have animation sooner.
  197. ! - Calamity's "X" is added, named Starfall.
  198. * - Catastrophe's "Z" coming soon, same as Calamity's "Z" but more powerful.
  199. ! - Divinity's Shield move fixed, wont break anymore(Hold F)(Made by danny199990).
  200. ! - Equinox's MeteorStrike move(X) added(Made by danny199990).
  201. ! - Divinity's Judgement move(Z) collison issue fixed(Made by danny199990).
  202. ! - Divinity's Judgement move(Z) can now be held as long as you want it to.
  203.  
  204. I'd like if you wouldnt remove my or NoobyGames's credit, thanks alot ;).
  205. ]])
  206. --- its obs smooth af do not touch
  207. ---- Sources and functions might be taken from others
  208. plr = game:GetService("Players").LocalPlayer
  209. char = plr.Character
  210. hum = char.Humanoid
  211. local TwoD = false
  212. local TargetInfo = {nil, nil}
  213. t = char.Torso
  214. h = char.Head
  215. ra = char["Right Arm"]
  216. la = char["Left Arm"]
  217. rl = char["Right Leg"]
  218. ll = char["Left Leg"]
  219. tors = char.Torso
  220. lleg = char["Left Leg"]
  221. root = char.HumanoidRootPart
  222. hed = char.Head
  223. rleg = char["Right Leg"]
  224. rarm = char["Right Arm"]
  225. larm = char["Left Arm"]
  226. radian = math.rad
  227. random = math.random
  228. Vec3 = Vector3.new
  229. Inst = Instance.new
  230. cFrame = CFrame.new
  231. Euler = CFrame.fromEulerAnglesXYZ
  232. vt = Vector3.new
  233. bc = BrickColor.new
  234. br = BrickColor.random
  235. it = Instance.new
  236. cf = CFrame.new
  237. local eff = true
  238. local shielding = false
  239.  
  240. print("This is a edit of the star glitcher 3. um... something and if your using this, just call its called The Half Dark Dragon(a star glitcher edit")
  241.  
  242. local Booleans = {
  243.   CamFollow = true,
  244.   GyroUse = true
  245. }
  246.  
  247. function lerp(object, newCFrame, alpha)
  248.   return object:lerp(newCFrame, alpha)
  249. end
  250.  
  251. local Directer = Inst("BodyGyro", root)
  252. Directer.MaxTorque = Vec3(0, 0, 0)
  253. Directer.P = 600000
  254. local CPart = Inst("Part")
  255. CPart.Anchored = true
  256. CPart.CanCollide = false
  257. CPart.Locked = true
  258. CPart.Transparency = 1
  259.  
  260. local rainbowmode = false
  261. local chaosmode = false
  262.  
  263. kan = Instance.new("Sound",char)
  264. kan.Volume = 1.25
  265. kan.TimePosition = 0
  266. kan.PlaybackSpeed = 1
  267. kan.Pitch = 1
  268. kan.SoundId = "rbxassetid://614032233"
  269. kan.Name = "wrecked"
  270. kan.Looped = true
  271. kan:Play()
  272.  
  273. function newTheme(ID,timepos,pitch,vol)
  274. local kanz = kan
  275. --kanz:Stop()
  276. --kanz.Volume = vol
  277. --kanz.TimePosition = timepos
  278. kanz.PlaybackSpeed = pitch
  279. kanz.Pitch = pitch
  280. kanz.SoundId = ID
  281. kanz.Name = "wrecked"
  282. kanz.Looped = true
  283. kanz.Volume = 0.3
  284. --kanz:Play()
  285. --coroutine.resume(coroutine.create(function()
  286. --wait(0.05)
  287. --end))
  288. end
  289.  
  290. function newThemeCust(ID,timepos,pitch,vol)
  291. local kanz = kan
  292. kanz:Stop()
  293. kanz.Volume = vol
  294. kanz.TimePosition = timepos
  295. kanz.PlaybackSpeed = pitch
  296. kanz.Pitch = pitch
  297. kanz.SoundId = ID
  298. kanz.Name = "wrecked"
  299. kanz.Looped = true
  300. kanz:Play()
  301. coroutine.resume(coroutine.create(function()
  302. wait(0.05)
  303. end))
  304. end
  305.  
  306.  
  307.  
  308. function CameraShake(Times, Power, PlayerTarget)
  309. coroutine.resume(coroutine.create(function()
  310. FV = Instance.new("BoolValue", PlayerTarget)
  311. FV.Name = "CameraShake"
  312. for ShakeNum=1,Times do
  313. swait()
  314. local ef=Power
  315.   if ef>=1 then
  316.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  317.   else
  318.    ef=Power*10
  319.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  320.   end  
  321. end
  322. Humanoid.CameraOffset = Vector3.new(0,0,0)
  323. FV:Destroy()
  324. end))
  325. end
  326.  
  327. function CameraEnshaking(Length,Intensity)
  328. coroutine.resume(coroutine.create(function()
  329.       local intensity = 1*Intensity
  330.       local rotM = 0.01*Intensity
  331. for i = 0, Length, 0.1 do
  332. swait()
  333. intensity = intensity - 0.05*Intensity/Length
  334. rotM = rotM - 0.0005*Intensity/Length
  335.       hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  336.       cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  337. end
  338. Humanoid.CameraOffset = Vec3(0, 0, 0)
  339. end))
  340. end
  341. CamShake=function(Part,Distan,Power,Times)
  342. local de=Part.Position
  343. for i,v in pairs(workspace:children()) do
  344.  if v:IsA("Model") and v:findFirstChild("Humanoid") then
  345. for _,c in pairs(v:children()) do
  346. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  347. local Noob=v.Humanoid
  348. if Noob~=nil then
  349. coroutine.resume(coroutine.create(function()
  350. FV = Instance.new("BoolValue", Noob)
  351. FV.Name = "CameraShake"
  352. for ShakeNum=1,Times do
  353. swait()
  354. local ef=Power
  355.   if ef>=1 then
  356.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  357.   else
  358.    ef=Power*10
  359.    Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  360.   end  
  361. end
  362. Humanoid.CameraOffset = Vector3.new(0,0,0)
  363. FV:Destroy()
  364. end))
  365. CameraShake(Times, Power, Noob)
  366. end
  367. end
  368. end
  369. end
  370. end
  371. end
  372.  
  373. function chatfunc(text,color)
  374. local chat = coroutine.wrap(function()
  375. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  376. Character:FindFirstChild("TalkingBillBoard"):destroy()
  377. end
  378. local naeeym2 = Instance.new("BillboardGui",Character)
  379. naeeym2.Size = UDim2.new(0,100,0,40)
  380. naeeym2.StudsOffset = Vector3.new(0,3,0)
  381. naeeym2.Adornee = Character.Head
  382. naeeym2.Name = "TalkingBillBoard"
  383. local tecks2 = Instance.new("TextLabel",naeeym2)
  384. tecks2.BackgroundTransparency = 1
  385. tecks2.BorderSizePixel = 0
  386. tecks2.Text = ""
  387. tecks2.Font = "SciFi"
  388. tecks2.TextSize = 30
  389. tecks2.TextStrokeTransparency = 0
  390. tecks2.TextColor3 = color
  391. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  392. tecks2.Size = UDim2.new(1,0,0.5,0)
  393. local tecks3 = Instance.new("TextLabel",naeeym2)
  394. tecks3.BackgroundTransparency = 1
  395. tecks3.BorderSizePixel = 0
  396. tecks3.Text = ""
  397. tecks3.Font = "SciFi"
  398. tecks3.TextSize = 30
  399. tecks3.TextStrokeTransparency = 0
  400. tecks3.TextColor3 = Color3.new(0,0,0)
  401. tecks3.TextStrokeColor3 = color
  402. tecks3.Size = UDim2.new(1,0,0.5,0)
  403. coroutine.resume(coroutine.create(function()
  404. while true do
  405. swait(1)
  406. plr.Character.wrecked.Volume = 0.3
  407. if chaosmode == true then
  408. tecks2.TextColor3 = BrickColor.random().Color
  409. tecks3.TextStrokeColor3 = BrickColor.random().Color
  410. end
  411. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  412. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  413. tecks2.Rotation = math.random(-5,5)
  414. tecks3.Rotation = math.random(-5,5)
  415. end
  416. end))
  417. for i = 1,string.len(text),1 do
  418. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  419. tecks2.Text = string.sub(text,1,i)
  420. tecks3.Text = string.sub(text,1,i)
  421. swait(1)
  422. end
  423. wait(1)
  424. local randomrot = math.random(1,2)
  425. if randomrot == 1 then
  426. for i = 1, 50 do
  427. swait()
  428. tecks2.Rotation = tecks2.Rotation - .75
  429. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  430. tecks2.TextTransparency = tecks2.TextTransparency + .04
  431. tecks3.Rotation = tecks2.Rotation + .75
  432. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  433. tecks3.TextTransparency = tecks2.TextTransparency + .04
  434. end
  435. elseif randomrot == 2 then
  436.     for i = 1, 50 do
  437. swait()
  438. tecks2.Rotation = tecks2.Rotation + .75
  439. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  440. tecks2.TextTransparency = tecks2.TextTransparency + .04
  441. tecks3.Rotation = tecks2.Rotation - .75
  442. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  443. tecks3.TextTransparency = tecks2.TextTransparency + .04
  444. end
  445. end
  446. naeeym2:Destroy()
  447. end)
  448. chat()
  449. end
  450.  
  451.  
  452. local Create = LoadLibrary("RbxUtility").Create
  453.  
  454. CFuncs = { 
  455.     ["Part"] = {
  456.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  457.             local Part = Create("Part"){
  458.                 Parent = Parent,
  459.                 Reflectance = Reflectance,
  460.                 Transparency = Transparency,
  461.                 CanCollide = false,
  462.                 Locked = true,
  463.                 BrickColor = BrickColor.new(tostring(BColor)),
  464.                 Name = Name,
  465.                 Size = Size,
  466.                 Material = Material,
  467.             }
  468.             RemoveOutlines(Part)
  469.             return Part
  470.         end;
  471.     };
  472.    
  473.     ["Mesh"] = {
  474.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  475.             local Msh = Create(Mesh){
  476.                 Parent = Part,
  477.                 Offset = OffSet,
  478.                 Scale = Scale,
  479.             }
  480.             if Mesh == "SpecialMesh" then
  481.                 Msh.MeshType = MeshType
  482.                 Msh.MeshId = MeshId
  483.             end
  484.             return Msh
  485.         end;
  486.     };
  487.    
  488.     ["Mesh"] = {
  489.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  490.             local Msh = Create(Mesh){
  491.                 Parent = Part,
  492.                 Offset = OffSet,
  493.                 Scale = Scale,
  494.             }
  495.             if Mesh == "SpecialMesh" then
  496.                 Msh.MeshType = MeshType
  497.                 Msh.MeshId = MeshId
  498.             end
  499.             return Msh
  500.         end;
  501.     };
  502.    
  503.     ["Weld"] = {
  504.         Create = function(Parent, Part0, Part1, C0, C1)
  505.             local Weld = Create("Weld"){
  506.                 Parent = Parent,
  507.                 Part0 = Part0,
  508.                 Part1 = Part1,
  509.                 C0 = C0,
  510.                 C1 = C1,
  511.             }
  512.             return Weld
  513.         end;
  514.     };
  515.  
  516.     ["Sound"] = {
  517.         Create = function(id, par, vol, pit)
  518.             coroutine.resume(coroutine.create(function()
  519.                 local S = Create("Sound"){
  520.                     Volume = vol,
  521.                                         Name = "EffectSoundo",
  522.                     Pitch = pit or 1,
  523.                     SoundId = id,
  524.                     Parent = par or workspace,
  525.                 }
  526.                 wait()
  527.                 S:play()
  528.                 game:GetService("Debris"):AddItem(S, 10)
  529.             end))
  530.         end;
  531.     };
  532.  
  533. ["LongSound"] = {
  534.         Create = function(id, par, vol, pit)
  535.             coroutine.resume(coroutine.create(function()
  536.                 local S = Create("Sound"){
  537.                     Volume = vol,
  538.                     Pitch = pit or 1,
  539.                     SoundId = id,
  540.                     Parent = par or workspace,
  541.                 }
  542.                 wait()
  543.                 S:play()
  544.                 game:GetService("Debris"):AddItem(S, 30)
  545.             end))
  546.         end;
  547.     };
  548.    
  549.     ["ParticleEmitter"] = {
  550.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  551.             local fp = Create("ParticleEmitter"){
  552.                 Parent = Parent,
  553.                 Color = ColorSequence.new(Color1, Color2),
  554.                 LightEmission = LightEmission,
  555.                 Size = Size,
  556.                 Texture = Texture,
  557.                 Transparency = Transparency,
  558.                 ZOffset = ZOffset,
  559.                 Acceleration = Accel,
  560.                 Drag = Drag,
  561.                 LockedToPart = LockedToPart,
  562.                 VelocityInheritance = VelocityInheritance,
  563.                 EmissionDirection = EmissionDirection,
  564.                 Enabled = Enabled,
  565.                 Lifetime = LifeTime,
  566.                 Rate = Rate,
  567.                 Rotation = Rotation,
  568.                 RotSpeed = RotSpeed,
  569.                 Speed = Speed,
  570.                 VelocitySpread = VelocitySpread,
  571.             }
  572.             return fp
  573.         end;
  574.     };
  575.  
  576.     CreateTemplate = {
  577.    
  578.     };
  579. }
  580.  
  581.  
  582.  
  583. New = function(Object, Parent, Name, Data)
  584.     local Object = Instance.new(Object)
  585.     for Index, Value in pairs(Data or {}) do
  586.         Object[Index] = Value
  587.     end
  588.     Object.Parent = Parent
  589.     Object.Name = Name
  590.     return Object
  591. end
  592. local halocolor = BrickColor.new("Pastel light blue")
  593. local halocolor2 = BrickColor.new("Cool yellow")
  594. local starcolor = BrickColor.new("Bright yellow")
  595. local lunacolor = BrickColor.new("Navy blue")
  596. local lunacolor2 = BrickColor.new("Bright blue")
  597. local wepcolor = BrickColor.new("Really black")
  598. local maincolor = BrickColor.new("Really black")
  599. local m = Instance.new("Model",char)
  600. local m2 = Instance.new("Model",char)
  601. local m3 = Instance.new("Model",char)
  602. local mw1 = Instance.new("Model",char)
  603. local mw2 = Instance.new("Model",char)
  604.  
  605. local extrawingmod1 = Instance.new("Model",char)
  606. local extrawingmod2 = Instance.new("Model",char)
  607.  
  608. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  609. local p = Instance.new("Part")
  610. p.TopSurface = 0
  611. p.BottomSurface = 0
  612. p.Parent = parent
  613. p.Size = Vector3.new(0.1,0.1,0.1)
  614. p.Transparency = transparency
  615. p.Reflectance = reflectance
  616. p.CanCollide = false
  617. p.Locked = true
  618. p.BrickColor = brickcolor
  619. p.Material = material
  620. return p
  621. end
  622.  
  623. function CreateMesh(parent,meshtype,x1,y1,z1)
  624. local mesh = Instance.new("SpecialMesh",parent)
  625. mesh.MeshType = meshtype
  626. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  627. return mesh
  628. end
  629.  
  630. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  631. local mesh = Instance.new("SpecialMesh",parent)
  632. mesh.MeshType = "FileMesh"
  633. mesh.MeshId = meshid
  634. mesh.Scale = Vector3.new(x1,y1,z1)
  635. return mesh
  636. end
  637.  
  638.  
  639. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  640. local mesh = Instance.new("SpecialMesh",parent)
  641. mesh.MeshType = "FileMesh"
  642. mesh.MeshId = meshid
  643. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  644. mesh.Scale = Vector3.new(x1,y1,z1)
  645. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  646. return mesh
  647. end
  648.  
  649. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  650. local weld = Instance.new("Weld")
  651. weld.Parent = parent
  652. weld.Part0 = part0
  653. weld.Part1 = part1
  654. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  655. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  656. return weld
  657. end
  658.  
  659.  
  660. --------------
  661. local secondchar = Instance.new("Model",char)
  662. local GhostCol = BrickColor.new("Really red")
  663. local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol)
  664. CreateMesh(sectors,"Brick",2*8,2*8,1*8)
  665. local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  666.  
  667. local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  668. CreateMesh(seclarm,"Brick",1*8,2*8,1*8)
  669. local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  670.  
  671. local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  672. CreateMesh(secrarm,"Brick",1*8,2*8,1*8)
  673. local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  674.  
  675. local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  676. CreateMesh(seclleg,"Brick",1*8,2*8,1*8)
  677. local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  678.  
  679. local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  680. CreateMesh(secrleg,"Brick",1*8,2*8,1*8)
  681. local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  682.  
  683. local seched = CreateParta(secondchar,1,0,"Neon",GhostCol)
  684. CreateMesh(seched,"Brick",1*8,1*8,1*8)
  685. local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  686. --------------
  687. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  688. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  689. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  690. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  691.  
  692. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  693. CreateMesh(handle,"Brick",0,0,0)
  694. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  695. local valuaring = 10
  696. for i = 0, 49 do
  697.     valuaring = valuaring + 10
  698. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  699. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  700. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  701. end
  702.  
  703. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  704. CreateMesh(handle,"Brick",0,0,0)
  705. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  706. local valuaring = 10
  707. for i = 0, 49 do
  708.     valuaring = valuaring + 10
  709. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  710. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  711. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  712. end
  713.  
  714.  
  715. local handle = CreateParta(m,1,1,"Neon",maincolor)
  716. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  717. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  718.  
  719. --- Left wing.
  720.  
  721. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  722. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  723. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  724.  
  725. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  726. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  727. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  728. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  729. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  730. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  731. A0 = Instance.new('Attachment',wed)
  732. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  733. CreateMesh(wed,"Wedge",0.05,0.5,3)
  734. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  735. A1 = Instance.new('Attachment',wed)
  736. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  737. CreateMesh(wed,"Wedge",0.05,3,0.5)
  738. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  739.  
  740. tl1 = Instance.new('Trail',wed)
  741. tl1.Attachment0 = A0
  742. tl1.Attachment1 = A1
  743. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  744. tl1.LightEmission = 1
  745. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  746. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  747. tl1.Lifetime = 0.6
  748.  
  749.  
  750. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  751. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  752. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  753.  
  754. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  755. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  756. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  757. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  758. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  759. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  760. A0 = Instance.new('Attachment',wed)
  761. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  762. CreateMesh(wed,"Wedge",0.05,0.5,3)
  763. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  764. A1 = Instance.new('Attachment',wed)
  765. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  766. CreateMesh(wed,"Wedge",0.05,3,0.5)
  767. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  768.  
  769. tl2 = Instance.new('Trail',wed)
  770. tl2.Attachment0 = A0
  771. tl2.Attachment1 = A1
  772. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  773. tl2.LightEmission = 1
  774. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  775. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  776. tl2.Lifetime = 0.6
  777.  
  778. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  779. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  780. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  781.  
  782. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  783. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  784. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  786. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  787. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  788. A0 = Instance.new('Attachment',wed)
  789. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  790. CreateMesh(wed,"Wedge",0.05,0.5,3)
  791. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  792. A1 = Instance.new('Attachment',wed)
  793. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  794. CreateMesh(wed,"Wedge",0.05,3,0.5)
  795. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  796.  
  797. tl3 = Instance.new('Trail',wed)
  798. tl3.Attachment0 = A0
  799. tl3.Attachment1 = A1
  800. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  801. tl3.LightEmission = 1
  802. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  803. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  804. tl3.Lifetime = 0.6
  805.  
  806. tl1.Enabled = false
  807. tl2.Enabled = false
  808. tl3.Enabled = false
  809. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  810. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  811. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  812.  
  813. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  814. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  815. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  816. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  817. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  818. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  819. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  820. CreateMesh(wed,"Wedge",0.05,0.5,3)
  821. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  822. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  823. CreateMesh(wed,"Wedge",0.05,3,0.5)
  824. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  825.  
  826. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  827. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  828. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  829.  
  830. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  831. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  832. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  833. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  834. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  835. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  837. CreateMesh(wed,"Wedge",0.05,0.5,3)
  838. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  839. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  840. CreateMesh(wed,"Wedge",0.05,3,0.5)
  841. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  842.  
  843. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  844. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  845. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  846.  
  847. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  848. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  849. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  850. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  851. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  852. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  853. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  854. CreateMesh(wed,"Wedge",0.05,0.5,3)
  855. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  856. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  857. CreateMesh(wed,"Wedge",0.05,3,0.5)
  858. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  859.  
  860. -- Right wing.
  861.  
  862. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  863. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  864. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  865.  
  866. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  867. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  868. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  869. A0 = Instance.new('Attachment',wed)
  870. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  871. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  872. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  873. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  874. CreateMesh(wed,"Wedge",0.05,0.5,3)
  875. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  876. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  877. CreateMesh(wed,"Wedge",0.05,3,0.5)
  878. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  879. A1 = Instance.new('Attachment',wed)
  880.  
  881. tr1 = Instance.new('Trail',wed)
  882. tr1.Attachment0 = A0
  883. tr1.Attachment1 = A1
  884. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  885. tr1.LightEmission = 1
  886. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  887. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  888. tr1.Lifetime = 0.6
  889.  
  890. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  891. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  892. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  893.  
  894. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  895. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  896. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  897. A0 = Instance.new('Attachment',wed)
  898. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  899. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  900. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  901. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  902. CreateMesh(wed,"Wedge",0.05,0.5,3)
  903. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  904. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  905. CreateMesh(wed,"Wedge",0.05,3,0.5)
  906. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  907. A1 = Instance.new('Attachment',wed)
  908.  
  909. tr2 = Instance.new('Trail',wed)
  910. tr2.Attachment0 = A0
  911. tr2.Attachment1 = A1
  912. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  913. tr2.LightEmission = 1
  914. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  915. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  916. tr2.Lifetime = 0.6
  917.  
  918. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  919. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  920. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921.  
  922. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  923. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  924. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  925. A0 = Instance.new('Attachment',wed)
  926. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  927. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  928. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  930. CreateMesh(wed,"Wedge",0.05,0.5,3)
  931. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  933. CreateMesh(wed,"Wedge",0.05,3,0.5)
  934. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  935. A1 = Instance.new('Attachment',wed)
  936.  
  937. tr3 = Instance.new('Trail',wed)
  938. tr3.Attachment0 = A0
  939. tr3.Attachment1 = A1
  940. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  941. tr3.LightEmission = 1
  942. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  943. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  944. tr3.Lifetime = 0.6
  945.  
  946.  
  947. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  948. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  949. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  950.  
  951. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  952. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  953. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  954. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  955. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  956. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  957. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  958. CreateMesh(wed,"Wedge",0.05,0.5,3)
  959. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  960. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  961. CreateMesh(wed,"Wedge",0.05,3,0.5)
  962. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  963.  
  964. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  965. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  966. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  967.  
  968. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  969. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  970. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  971. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  972. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  973. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  974. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  975. CreateMesh(wed,"Wedge",0.05,0.5,3)
  976. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  977. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  978. CreateMesh(wed,"Wedge",0.05,3,0.5)
  979. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  980.  
  981. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  982. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  983. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  984.  
  985. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  986. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  987. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  988. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  989. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  990. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  991. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  992. CreateMesh(wed,"Wedge",0.05,0.5,3)
  993. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  994. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  995. CreateMesh(wed,"Wedge",0.05,3,0.5)
  996. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  997.  
  998. ---- HERES THE RING
  999.  
  1000.  
  1001. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1002. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1003. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1004. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1005. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1006. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1007. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1008. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1009. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1010.  
  1011.  
  1012. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1013. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1014. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1015.  
  1016. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1017. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1018. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1019.  
  1020.  
  1021.  
  1022. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1023. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1024. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1025.  
  1026. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1027. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1028. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1029.  
  1030. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1031. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1032. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1033.  
  1034. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1035. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1036. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1037. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1038. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1039. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1040.  
  1041. --- second ring
  1042.  
  1043. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1044. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1045. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1046. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1047. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1048. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1049. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1050. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1051. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1052.  
  1053. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1054. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1055. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1056.  
  1057. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1058. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1059. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1060.  
  1061.  
  1062.  
  1063. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1064. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1065. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1066.  
  1067. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1068. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1069. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1070.  
  1071. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1072. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1073. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1074.  
  1075. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1076. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1077. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1079. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1080. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1081.  
  1082.  
  1083.  
  1084. for i, v in pairs(m:GetChildren()) do
  1085. if v:IsA("Part") then
  1086. v.BrickColor = BrickColor.new("Really black")
  1087. v.Material = "Glass"
  1088. end
  1089. end
  1090. for i, v in pairs(m2:GetChildren()) do
  1091. if v:IsA("Part") then
  1092. v.BrickColor = BrickColor.new("Crimson")
  1093. v.Material = "Granite"
  1094. end
  1095. end
  1096. for i, v in pairs(m3:GetChildren()) do
  1097. if v:IsA("Part") then
  1098. v.BrickColor = BrickColor.new("Really red")
  1099. v.Material = "Neon"
  1100. end
  1101. end
  1102. for i, v in pairs(mw2:GetChildren()) do
  1103. if v:IsA("Part") then
  1104. v.BrickColor = BrickColor.new("Really red")
  1105. v.Material = "Neon"
  1106. end
  1107. end
  1108. for i, v in pairs(mw1:GetChildren()) do
  1109. if v:IsA("Part") then
  1110. v.Transparency = 1
  1111. v.BrickColor = BrickColor.new("Really red")
  1112. v.Material = "Neon"
  1113. end
  1114. end
  1115. for i, v in pairs(extrawingmod1:GetChildren()) do
  1116. if v:IsA("Part") then
  1117. v.Transparency = 1
  1118. v.BrickColor = BrickColor.new("White")
  1119. v.Material = "Neon"
  1120. end
  1121. end
  1122. for i, v in pairs(extrawingmod2:GetChildren()) do
  1123. if v:IsA("Part") then
  1124. v.Transparency = 1
  1125. v.BrickColor = BrickColor.new("White")
  1126. v.Material = "Neon"
  1127. end
  1128. end
  1129. local MAINRUINCOLOR = BrickColor.new("Really red")
  1130. ------
  1131.  
  1132.  
  1133. function RemoveOutlines(part)
  1134.   part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1135. end
  1136. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1137.   local Part = Create("Part")({
  1138.     Parent = Parent,
  1139.     Reflectance = Reflectance,
  1140.     Transparency = Transparency,
  1141.     CanCollide = false,
  1142.     Locked = true,
  1143.     BrickColor = BrickColor.new(tostring(BColor)),
  1144.     Name = Name,
  1145.     Size = Size,
  1146.     Material = Material
  1147.   })
  1148.   Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1149.   RemoveOutlines(Part)
  1150.   return Part
  1151. end
  1152. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1153.   local Msh = Create(Mesh)({
  1154.     Parent = Part,
  1155.     Offset = OffSet,
  1156.     Scale = Scale
  1157.   })
  1158.   if Mesh == "SpecialMesh" then
  1159.     Msh.MeshType = MeshType
  1160.     Msh.MeshId = MeshId
  1161.   end
  1162.   return Msh
  1163. end
  1164. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1165.   local Weld = Create("Weld")({
  1166.     Parent = Parent,
  1167.     Part0 = Part0,
  1168.     Part1 = Part1,
  1169.     C0 = C0,
  1170.     C1 = C1
  1171.   })
  1172.   return Weld
  1173. end
  1174.  
  1175. Player=game:GetService("Players").LocalPlayer
  1176. Character=Player.Character
  1177. PlayerGui=Player.PlayerGui
  1178. Backpack=Player.Backpack
  1179. Torso=Character.Torso
  1180. Head=Character.Head
  1181. Humanoid=Character.Humanoid
  1182. m=Instance.new('Model',Character)
  1183. LeftArm=Character["Left Arm"]
  1184. LeftLeg=Character["Left Leg"]
  1185. RightArm=Character["Right Arm"]
  1186. RightLeg=Character["Right Leg"]
  1187. LS=Torso["Left Shoulder"]
  1188. LH=Torso["Left Hip"]
  1189. RS=Torso["Right Shoulder"]
  1190. RH=Torso["Right Hip"]
  1191. Face = Head.face
  1192. Neck=Torso.Neck
  1193. it=Instance.new
  1194. attacktype=1
  1195. vt=Vector3.new
  1196. cf=CFrame.new
  1197. euler=CFrame.fromEulerAnglesXYZ
  1198. angles=CFrame.Angles
  1199. cloaked=false
  1200. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1201. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1202. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1203. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1204. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1205. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1206. RootPart=Character.HumanoidRootPart
  1207. RootJoint=RootPart.RootJoint
  1208. RootCF=euler(-1.57,0,3.14)
  1209. attack = false
  1210. attackdebounce = false
  1211. deb=false
  1212. equipped=true
  1213. hand=false
  1214. MMouse=nil
  1215. combo=0
  1216. mana=0
  1217. trispeed=.2
  1218. attackmode='none'
  1219. local idle=0
  1220. local Anim="Idle"
  1221. local Effects={}
  1222. local gun=false
  1223. local shoot=false
  1224. local sine = 0
  1225. local change = 1
  1226. player=nil
  1227.  
  1228.  
  1229. local toggleTag = true
  1230. local txt = Instance.new("BillboardGui", Head)
  1231. txt.Adornee = nil
  1232. txt.Name = "NameDetect"
  1233. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1234. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1235. local text = Instance.new("TextLabel", txt)
  1236. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1237. text.FontSize = "Size8"
  1238. text.TextScaled = true
  1239. text.TextTransparency = 0
  1240. text.BackgroundTransparency = 1
  1241. text.TextTransparency = 0
  1242. text.TextStrokeTransparency = 0
  1243. text.Font = "Fantasy"
  1244. text.TextStrokeColor3 = Color3.new(1,0,0)
  1245. text.TextColor3 = Color3.new(0,0,0)
  1246. text.Text = "Mayhem"
  1247.  
  1248. function RecolorTextAndRename(name,col1,col2)
  1249. text.TextStrokeColor3 = col2
  1250. text.TextColor3 = col1
  1251. text.Text = name
  1252. end
  1253. mouse=Player:GetMouse()
  1254. --save shoulders
  1255. RSH, LSH=nil, nil
  1256. --welds
  1257. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1258. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1259. LH=Torso["Left Hip"]
  1260. RH=Torso["Right Hip"]
  1261. TorsoColor=Torso.BrickColor
  1262. function NoOutline(Part)
  1263. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1264. end
  1265. player=Player
  1266. ch=Character
  1267. RSH=ch.Torso["Right Shoulder"]
  1268. LSH=ch.Torso["Left Shoulder"]
  1269. --
  1270. RSH.Parent=nil
  1271. LSH.Parent=nil
  1272. --
  1273. RW.Name="Right Shoulder"
  1274. RW.Part0=ch.Torso
  1275. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1276. RW.C1=cf(0, 0.5, 0)
  1277. RW.Part1=ch["Right Arm"]
  1278. RW.Parent=ch.Torso
  1279. --
  1280. LW.Name="Left Shoulder"
  1281. LW.Part0=ch.Torso
  1282. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1283. LW.C1=cf(0, 0.5, 0)
  1284. LW.Part1=ch["Left Arm"]
  1285. LW.Parent=ch.Torso
  1286.  
  1287. local Stats=Instance.new("BoolValue")
  1288. Stats.Name="Stats"
  1289. Stats.Parent=Character
  1290. local Atk=Instance.new("NumberValue")
  1291. Atk.Name="Damage"
  1292. Atk.Parent=Stats
  1293. Atk.Value=1
  1294. local Def=Instance.new("NumberValue")
  1295. Def.Name="Defense"
  1296. Def.Parent=Stats
  1297. Def.Value=1
  1298. local Speed=Instance.new("NumberValue")
  1299. Speed.Name="Speed"
  1300. Speed.Parent=Stats
  1301. Speed.Value=1
  1302. local Mvmt=Instance.new("NumberValue")
  1303. Mvmt.Name="Movement"
  1304. Mvmt.Parent=Stats
  1305. Mvmt.Value=1
  1306.  
  1307. local donum=0
  1308.  
  1309.  
  1310. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1311. local fp=it("Part")
  1312. fp.formFactor=formfactor
  1313. fp.Parent=parent
  1314. fp.Reflectance=reflectance
  1315. fp.Transparency=transparency
  1316. fp.CanCollide=false
  1317. fp.Locked=true
  1318. fp.BrickColor=brickcolor
  1319. fp.Name=name
  1320. fp.Size=size
  1321. fp.Position=Torso.Position
  1322. NoOutline(fp)
  1323. fp.Material="SmoothPlastic"
  1324. fp:BreakJoints()
  1325. return fp
  1326. end
  1327.  
  1328. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1329. local mesh=it(Mesh)
  1330. mesh.Parent=part
  1331. if Mesh=="SpecialMesh" then
  1332. mesh.MeshType=meshtype
  1333. if meshid~="nil" then
  1334. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1335. end
  1336. end
  1337. mesh.Offset=offset
  1338. mesh.Scale=scale
  1339. return mesh
  1340. end
  1341.  
  1342. function weld(parent,part0,part1,c0)
  1343. local weld=it("Weld")
  1344. weld.Parent=parent
  1345. weld.Part0=part0
  1346. weld.Part1=part1
  1347. weld.C0=c0
  1348. return weld
  1349. end
  1350.  
  1351. local Color1=Torso.BrickColor
  1352.  
  1353. local bodvel=Instance.new("BodyVelocity")
  1354. local bg=Instance.new("BodyGyro")
  1355.  
  1356. function swait(num)
  1357. if num==0 or num==nil then
  1358. game:service'RunService'.Stepped:wait(0)
  1359. else
  1360. for i=0,num do
  1361. game:service'RunService'.Stepped:wait(0)
  1362. end
  1363. end
  1364. end
  1365.  
  1366. -------- RAINBOW LEAVE IT TO ME
  1367. local r = 255
  1368. local g = 0
  1369. local b = 0
  1370. coroutine.resume(coroutine.create(function()
  1371. while wait() do
  1372.     for i = 0, 254/5 do
  1373.         swait()
  1374.         g = g + 5
  1375.     end
  1376.     for i = 0, 254/5 do
  1377.         swait()
  1378.         r = r - 5
  1379.     end
  1380.     for i = 0, 254/5 do
  1381.         swait()
  1382.         b = b + 5
  1383.     end
  1384.     for i = 0, 254/5 do
  1385.         swait()
  1386.         g = g - 5
  1387.     end
  1388.     for i = 0, 254/5 do
  1389.         swait()
  1390.         r = r + 5
  1391.     end
  1392.     for i = 0, 254/5 do
  1393.         swait()
  1394.         b = b - 5
  1395.     end
  1396. end
  1397. end))
  1398.  
  1399.  
  1400. so = function(id,par,vol,pit)
  1401. coroutine.resume(coroutine.create(function()
  1402. local sou = Instance.new("Sound",par or workspace)
  1403. sou.Volume=vol
  1404. sou.Pitch=pit or 1
  1405. sou.SoundId=id
  1406. swait()
  1407. sou:play()
  1408. game:GetService("Debris"):AddItem(sou,6)
  1409. end))
  1410. end
  1411.  
  1412. function clerp(a,b,t)
  1413. local qa = {QuaternionFromCFrame(a)}
  1414. local qb = {QuaternionFromCFrame(b)}
  1415. local ax, ay, az = a.x, a.y, a.z
  1416. local bx, by, bz = b.x, b.y, b.z
  1417. local _t = 1-t
  1418. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1419. end
  1420.  
  1421. function QuaternionFromCFrame(cf)
  1422. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1423. local trace = m00 + m11 + m22
  1424. if trace > 0 then
  1425. local s = math.sqrt(1 + trace)
  1426. local recip = 0.5/s
  1427. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1428. else
  1429. local i = 0
  1430. if m11 > m00 then
  1431. i = 1
  1432. end
  1433. if m22 > (i == 0 and m00 or m11) then
  1434. i = 2
  1435. end
  1436. if i == 0 then
  1437. local s = math.sqrt(m00-m11-m22+1)
  1438. local recip = 0.5/s
  1439. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1440. elseif i == 1 then
  1441. local s = math.sqrt(m11-m22-m00+1)
  1442. local recip = 0.5/s
  1443. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1444. elseif i == 2 then
  1445. local s = math.sqrt(m22-m00-m11+1)
  1446. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1447. end
  1448. end
  1449. end
  1450.  
  1451. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1452. local xs, ys, zs = x + x, y + y, z + z
  1453. local wx, wy, wz = w*xs, w*ys, w*zs
  1454. local xx = x*xs
  1455. local xy = x*ys
  1456. local xz = x*zs
  1457. local yy = y*ys
  1458. local yz = y*zs
  1459. local zz = z*zs
  1460. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1461. end
  1462.  
  1463. function QuaternionSlerp(a, b, t)
  1464. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1465. local startInterp, finishInterp;
  1466. if cosTheta >= 0.0001 then
  1467. if (1 - cosTheta) > 0.0001 then
  1468. local theta = math.acos(cosTheta)
  1469. local invSinTheta = 1/math.sin(theta)
  1470. startInterp = math.sin((1-t)*theta)*invSinTheta
  1471. finishInterp = math.sin(t*theta)*invSinTheta  
  1472. else
  1473. startInterp = 1-t
  1474. finishInterp = t
  1475. end
  1476. else
  1477. if (1+cosTheta) > 0.0001 then
  1478. local theta = math.acos(-cosTheta)
  1479. local invSinTheta = 1/math.sin(theta)
  1480. startInterp = math.sin((t-1)*theta)*invSinTheta
  1481. finishInterp = math.sin(t*theta)*invSinTheta
  1482. else
  1483. startInterp = t-1
  1484. finishInterp = t
  1485. end
  1486. end
  1487. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1488. end
  1489.  
  1490. local function CFrameFromTopBack(at, top, back)
  1491. local right = top:Cross(back)
  1492. return CFrame.new(at.x, at.y, at.z,
  1493. right.x, top.x, back.x,
  1494. right.y, top.y, back.y,
  1495. right.z, top.z, back.z)
  1496. end
  1497.  
  1498. function Triangle(a, b, c)
  1499. local edg1 = (c-a):Dot((b-a).unit)
  1500. local edg2 = (a-b):Dot((c-b).unit)
  1501. local edg3 = (b-c):Dot((a-c).unit)
  1502. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1503. a, b, c = a, b, c
  1504. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1505. a, b, c = b, c, a
  1506. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1507. a, b, c = c, a, b
  1508. else
  1509. assert(false, "unreachable")
  1510. end
  1511.  
  1512. local len1 = (c-a):Dot((b-a).unit)
  1513. local len2 = (b-a).magnitude - len1
  1514. local width = (a + (b-a).unit*len1 - c).magnitude
  1515.  
  1516. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1517.  
  1518. local list = {}
  1519.  
  1520. if len1 > 0.01 then
  1521. local w1 = Instance.new('WedgePart', m)
  1522. game:GetService("Debris"):AddItem(w1,5)
  1523. w1.Material = "SmoothPlastic"
  1524. w1.FormFactor = 'Custom'
  1525. w1.BrickColor = BrickColor.new("Really red")
  1526. w1.Transparency = 0
  1527. w1.Reflectance = 0
  1528. w1.Material = "SmoothPlastic"
  1529. w1.CanCollide = false
  1530. local l1 = Instance.new("PointLight",w1)
  1531. l1.Color = Color3.new(170,0,0)
  1532. NoOutline(w1)
  1533. local sz = Vector3.new(0.2, width, len1)
  1534. w1.Size = sz
  1535. local sp = Instance.new("SpecialMesh",w1)
  1536. sp.MeshType = "Wedge"
  1537. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1538. w1:BreakJoints()
  1539. w1.Anchored = true
  1540. w1.Parent = workspace
  1541. w1.Transparency = 0.7
  1542. table.insert(Effects,{w1,"Disappear",.01})
  1543. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1544. table.insert(list,w1)
  1545. end
  1546.  
  1547. if len2 > 0.01 then
  1548. local w2 = Instance.new('WedgePart', m)
  1549. game:GetService("Debris"):AddItem(w2,5)
  1550. w2.Material = "SmoothPlastic"
  1551. w2.FormFactor = 'Custom'
  1552. w2.BrickColor = BrickColor.new("Really red")
  1553. w2.Transparency = 0
  1554. w2.Reflectance = 0
  1555. w2.Material = "SmoothPlastic"
  1556. w2.CanCollide = false
  1557. local l2 = Instance.new("PointLight",w2)
  1558. l2.Color = Color3.new(170,0,0)
  1559. NoOutline(w2)
  1560. local sz = Vector3.new(0.2, width, len2)
  1561. w2.Size = sz
  1562. local sp = Instance.new("SpecialMesh",w2)
  1563. sp.MeshType = "Wedge"
  1564. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1565. w2:BreakJoints()
  1566. w2.Anchored = true
  1567. w2.Parent = workspace
  1568. w2.Transparency = 0.7
  1569. table.insert(Effects,{w2,"Disappear",.01})
  1570. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1571. table.insert(list,w2)
  1572. end
  1573. return unpack(list)
  1574. end
  1575.  
  1576.  
  1577. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1578.   if hit.Parent == nil then
  1579.     return
  1580.   end
  1581.   local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1582.   for _, v in pairs(hit.Parent:children()) do
  1583.     if v:IsA("Humanoid") then
  1584.       h = v
  1585.     end
  1586.   end
  1587.   if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1588.     if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1589.       return
  1590.     end
  1591.     local c = Create("ObjectValue")({
  1592.       Name = "creator",
  1593.       Value = game:service("Players").LocalPlayer,
  1594.       Parent = h
  1595.     })
  1596.     game:GetService("Debris"):AddItem(c, 0.5)
  1597.     if HitSound ~= nil and HitPitch ~= nil then
  1598.       CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1599.     end
  1600.     local Damage = math.random(minim, maxim)
  1601.     local blocked = false
  1602.     local block = hit.Parent:findFirstChild("Block")
  1603.     if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1604.       blocked = true
  1605.       block.Value = block.Value - 1
  1606.       print(block.Value)
  1607.     end
  1608.     if blocked == false then
  1609.       HitHealth = h.Health
  1610.       h.Health = h.Health - Damage
  1611.       if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1612.         print("gained kill")
  1613.       end
  1614.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1615.     else
  1616.       h.Health = h.Health - Damage / 2
  1617.       ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1618.     end
  1619.     if Type == "Knockdown" then
  1620.       local hum = hit.Parent.Humanoid
  1621.       hum.PlatformStand = true
  1622.       coroutine.resume(coroutine.create(function(HHumanoid)
  1623.         swait(1)
  1624.         HHumanoid.PlatformStand = false
  1625.       end), hum)
  1626.       local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1627.       local bodvol = Create("BodyVelocity")({
  1628.         velocity = angle * knockback,
  1629.         P = 5000,
  1630.         maxForce = Vector3.new(8000, 8000, 8000),
  1631.         Parent = hit
  1632.       })
  1633.       local rl = Create("BodyAngularVelocity")({
  1634.         P = 3000,
  1635.         maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1636.         angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1637.         Parent = hit
  1638.       })
  1639.       game:GetService("Debris"):AddItem(bodvol, 0.5)
  1640.       game:GetService("Debris"):AddItem(rl, 0.5)
  1641.     elseif Type == "Normal" then
  1642.       local vp = Create("BodyVelocity")({
  1643.         P = 500,
  1644.         maxForce = Vector3.new(math.huge, 0, math.huge),
  1645.         velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1646.       })
  1647.       if knockback > 0 then
  1648.         vp.Parent = hit.Parent.Head
  1649.       end
  1650.       game:GetService("Debris"):AddItem(vp, 0.5)
  1651.     elseif Type == "Up" then
  1652.       local bodyVelocity = Create("BodyVelocity")({
  1653.         velocity = Vector3.new(0, 20, 0),
  1654.         P = 5000,
  1655.         maxForce = Vector3.new(8000, 8000, 8000),
  1656.         Parent = hit
  1657.       })
  1658.       game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1659.       local bodyVelocity = Create("BodyVelocity")({
  1660.         velocity = Vector3.new(0, 20, 0),
  1661.         P = 5000,
  1662.         maxForce = Vector3.new(8000, 8000, 8000),
  1663.         Parent = hit
  1664.       })
  1665.       game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1666.     elseif Type == "Leech" then
  1667.       local hum = hit.Parent.Humanoid
  1668.       if hum ~= nil then
  1669.         for i = 0, 2 do
  1670.           Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1671.         end
  1672.         Humanoid.Health = Humanoid.Health + 10
  1673.       end
  1674.     elseif Type == "UpKnock" then
  1675.       local hum = hit.Parent.Humanoid
  1676.       hum.PlatformStand = true
  1677.       if hum ~= nil then
  1678.         hitr = true
  1679.       end
  1680.       coroutine.resume(coroutine.create(function(HHumanoid)
  1681.         swait(5)
  1682.         HHumanoid.PlatformStand = false
  1683.         hitr = false
  1684.       end), hum)
  1685.       local bodyVelocity = Create("BodyVelocity")({
  1686.         velocity = Vector3.new(0, 20, 0),
  1687.         P = 5000,
  1688.         maxForce = Vector3.new(8000, 8000, 8000),
  1689.         Parent = hit
  1690.       })
  1691.       game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1692.       local bodyVelocity = Create("BodyVelocity")({
  1693.         velocity = Vector3.new(0, 20, 0),
  1694.         P = 5000,
  1695.         maxForce = Vector3.new(8000, 8000, 8000),
  1696.         Parent = hit
  1697.       })
  1698.       game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1699.     elseif Type == "Snare" then
  1700.       local bp = Create("BodyPosition")({
  1701.         P = 2000,
  1702.         D = 100,
  1703.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1704.         position = hit.Parent.Torso.Position,
  1705.         Parent = hit.Parent.Torso
  1706.       })
  1707.       game:GetService("Debris"):AddItem(bp, 1)
  1708.     elseif Type == "Slashnare" then
  1709.       Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1710.       for i = 1, math.random(4, 5) do
  1711.         Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1712.       end
  1713.       local bp = Create("BodyPosition")({
  1714.         P = 2000,
  1715.         D = 100,
  1716.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1717.         position = hit.Parent.Torso.Position,
  1718.         Parent = hit.Parent.Torso
  1719.       })
  1720.       game:GetService("Debris"):AddItem(bp, 1)
  1721.     elseif Type == "Spike" then
  1722.       CreateBigIceSword(hit.Parent.Torso.CFrame)
  1723.       local bp = Create("BodyPosition")({
  1724.         P = 2000,
  1725.         D = 100,
  1726.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1727.         position = hit.Parent.Torso.Position,
  1728.         Parent = hit.Parent.Torso
  1729.       })
  1730.       game:GetService("Debris"):AddItem(bp, 1)
  1731.     elseif Type == "Freeze" then
  1732.       local BodPos = Create("BodyPosition")({
  1733.         P = 50000,
  1734.         D = 1000,
  1735.         maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1736.         position = hit.Parent.Torso.Position,
  1737.         Parent = hit.Parent.Torso
  1738.       })
  1739.       local BodGy = Create("BodyGyro")({
  1740.         maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1741.         P = 20000,
  1742.         Parent = hit.Parent.Torso,
  1743.         cframe = hit.Parent.Torso.CFrame
  1744.       })
  1745.       hit.Parent.Torso.Anchored = true
  1746.       coroutine.resume(coroutine.create(function(Part)
  1747.         swait(1.5)
  1748.         Part.Anchored = false
  1749.       end), hit.Parent.Torso)
  1750.       game:GetService("Debris"):AddItem(BodPos, 3)
  1751.       game:GetService("Debris"):AddItem(BodGy, 3)
  1752.     end
  1753.     local debounce = Create("BoolValue")({
  1754.       Name = "DebounceHit",
  1755.       Parent = hit.Parent,
  1756.       Value = true
  1757.     })
  1758.     game:GetService("Debris"):AddItem(debounce, Delay)
  1759.     c = Instance.new("ObjectValue")
  1760.     c.Name = "creator"
  1761.     c.Value = Player
  1762.     c.Parent = h
  1763.     game:GetService("Debris"):AddItem(c, 0.5)
  1764.   end
  1765. end
  1766. function ShowDamage(Pos, Text, Time, Color)
  1767.   local Rate = 0.03333333333333333
  1768.   local Pos = Pos or Vector3.new(0, 0, 0)
  1769.   local Text = Text or ""
  1770.   local Time = Time or 2
  1771.   local Color = Color or Color3.new(1, 0, 1)
  1772.   local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1773.   EffectPart.Anchored = true
  1774.   local BillboardGui = Create("BillboardGui")({
  1775.     Size = UDim2.new(3, 0, 3, 0),
  1776.     Adornee = EffectPart,
  1777.     Parent = EffectPart
  1778.   })
  1779.   local TextLabel = Create("TextLabel")({
  1780.     BackgroundTransparency = 1,
  1781.     Size = UDim2.new(1, 0, 1, 0),
  1782.     Text = Text,
  1783.     TextColor3 = Color,
  1784.     TextScaled = true,
  1785.     Font = Enum.Font.ArialBold,
  1786.     Parent = BillboardGui
  1787.   })
  1788.   game.Debris:AddItem(EffectPart, Time + 0.1)
  1789.   EffectPart.Parent = game:GetService("Workspace")
  1790.   delay(0, function()
  1791.     local Frames = Time / Rate
  1792.     for Frame = 1, Frames do
  1793.       wait(Rate)
  1794.       local Percent = Frame / Frames
  1795.       EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1796.       TextLabel.TextTransparency = Percent
  1797.     end
  1798.     if EffectPart and EffectPart.Parent then
  1799.       EffectPart:Destroy()
  1800.     end
  1801.   end)
  1802. end
  1803. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1804.   for _, c in pairs(workspace:children()) do
  1805.     local hum = c:findFirstChildOfClass("Humanoid")
  1806.     if hum ~= nil then
  1807.       local head = c:findFirstChild("Head")
  1808.       if head ~= nil then
  1809.         local targ = head.Position - Part.Position
  1810.         local mag = targ.magnitude
  1811.         if magni >= mag and c.Name ~= Player.Name then
  1812.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1813.         end
  1814.       end
  1815.     end
  1816.   end
  1817. end
  1818.  
  1819. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1820.   for _, c in pairs(workspace:children()) do
  1821.     local hum = c:findFirstChild("Humanoid")
  1822.     if hum ~= nil then
  1823.       local head = c:findFirstChild("Torso")
  1824.       if head ~= nil then
  1825.         local targ = head.Position - Part.Position
  1826.         local mag = targ.magnitude
  1827.         if magni >= mag and c.Name ~= Player.Name then
  1828.     MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1829.           Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1830.         end
  1831.       end
  1832.     end
  1833.   end
  1834. end
  1835.  
  1836. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1837. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1838. end
  1839.  
  1840. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1841. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1842. prt.Anchored=true
  1843. prt.CFrame=cframe
  1844. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1845. --http://www.roblox.com/asset/?id=4770560
  1846. game:GetService("Debris"):AddItem(prt,2)
  1847. CF=prt.CFrame
  1848. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1849. for i=0,1,0.2 do
  1850. wait()
  1851. Part.CFrame=CF*cf(0,0,-0.4)
  1852. end
  1853. for i=0,1,delay do
  1854. wait()
  1855. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1856. Mesh.Scale=Mesh.Scale
  1857. end
  1858. for i=0,1,0.1 do
  1859. wait()
  1860. Part.Transparency=i
  1861. end
  1862. Part.Parent=nil
  1863. end),prt,msh,CF)
  1864. end
  1865.  
  1866. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1867. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1868. prt.Anchored=true
  1869. prt.Material = "Neon"
  1870. prt.CFrame=cframe
  1871. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1872. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1873. game:GetService("Debris"):AddItem(prt,5)
  1874. coroutine.resume(coroutine.create(function(Part,Mesh)
  1875. for i=0,1,delay do
  1876. swait()
  1877. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1878. Part.Transparency=i
  1879. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1880. end
  1881. Part.Parent=nil
  1882. end),prt,msh)
  1883. end
  1884.  
  1885. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1886. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1887. prt.Anchored=true
  1888. prt.Material = "Neon"
  1889. prt.CFrame=cframe
  1890. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1891. game:GetService("Debris"):AddItem(prt,5)
  1892. coroutine.resume(coroutine.create(function(Part,Mesh)
  1893.     local rtype = rottype
  1894. for i=0,1,delay do
  1895. swait()
  1896. if rtype == 1 then
  1897. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1898. elseif rtype == 2 then
  1899. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1900. end
  1901. Part.Transparency=i
  1902. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1903. end
  1904. Part.Parent=nil
  1905. end),prt,msh)
  1906. end
  1907.  
  1908. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1909. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1910. prt.Anchored=true
  1911. prt.CFrame=cframe
  1912. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1913. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1914. game:GetService("Debris"):AddItem(prt,5)
  1915. coroutine.resume(coroutine.create(function(Part,Mesh)
  1916. for i=0,1,delay do
  1917. wait()
  1918. Part.Transparency=i
  1919. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1920. end
  1921. Part.Parent=nil
  1922. end),prt,msh)
  1923. end
  1924.  
  1925. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1926. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1927. prt.Anchored=true
  1928. prt.Material = "Neon"
  1929. prt.CFrame=cframe
  1930. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1931. game:GetService("Debris"):AddItem(prt,5)
  1932. coroutine.resume(coroutine.create(function(Part,Mesh)
  1933.     local rtype = rottype
  1934. for i=0,1,delay do
  1935. swait()
  1936. if rtype == 1 then
  1937. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1938. elseif rtype == 2 then
  1939. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1940. end
  1941. Part.Transparency=i
  1942. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1943. end
  1944. Part.Parent=nil
  1945. end),prt,msh)
  1946. end
  1947.  
  1948. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1949. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1950. prt.Anchored=true
  1951. prt.Material = "Neon"
  1952. prt.CFrame=cframe
  1953. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1954. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1955. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1956. game:GetService("Debris"):AddItem(prt,5)
  1957. coroutine.resume(coroutine.create(function(Part,Mesh)
  1958.     local rtype = rottype
  1959. for i=0,1,delay do
  1960. swait()
  1961. if rtype == 1 then
  1962. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1963. elseif rtype == 2 then
  1964. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1965. end
  1966. dec.Transparency=i
  1967. dec2.Transparency=i
  1968. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1969. end
  1970. Part.Parent=nil
  1971. end),prt,msh)
  1972. end
  1973.  
  1974. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1975. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1976. prt.Anchored=true
  1977. prt.Material = "Neon"
  1978. prt.CFrame=cframe
  1979. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1980. game:GetService("Debris"):AddItem(prt,5)
  1981. coroutine.resume(coroutine.create(function(Part,Mesh)
  1982.     local rtype = rottype
  1983. for i=0,1,delay do
  1984. swait()
  1985. if rtype == 1 then
  1986. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1987. elseif rtype == 2 then
  1988. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1989. end
  1990. prt.Transparency=i
  1991. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1992. end
  1993. Part.Parent=nil
  1994. end),prt,msh)
  1995. end
  1996.  
  1997. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1998. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1999. prt.Anchored=true
  2000. prt.Material = "Neon"
  2001. prt.CFrame=cframe
  2002. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2003. game:GetService("Debris"):AddItem(prt,5)
  2004. coroutine.resume(coroutine.create(function(Part,Mesh)
  2005.     local rtype = rottype
  2006. for i=0,1,delay do
  2007. swait()
  2008. if rtype == 1 then
  2009. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2010. elseif rtype == 2 then
  2011. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2012. end
  2013. prt.Transparency=i
  2014. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2015. end
  2016. Part.Parent=nil
  2017. end),prt,msh)
  2018. end
  2019.  
  2020. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2021. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2022. prt.Anchored=true
  2023. prt.Material = "Neon"
  2024. prt.CFrame=cframe
  2025. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2026. game:GetService("Debris"):AddItem(prt,5)
  2027. coroutine.resume(coroutine.create(function(Part,Mesh)
  2028.     local rtype = rottype
  2029. for i=0,1,delay do
  2030. swait()
  2031. if rtype == 1 then
  2032. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2033. elseif rtype == 2 then
  2034. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2035. end
  2036. prt.Transparency=i
  2037. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2038. end
  2039. Part.Parent=nil
  2040. end),prt,msh)
  2041. end
  2042.  
  2043. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2044. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2045. prt.Anchored=true
  2046. prt.Material = "Neon"
  2047. prt.CFrame=cframe
  2048. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2049. game:GetService("Debris"):AddItem(prt,5)
  2050. coroutine.resume(coroutine.create(function(Part,Mesh)
  2051.     local rtype = rottype
  2052. for i=0,1,delay do
  2053. swait()
  2054. if rtype == 1 then
  2055. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2056. elseif rtype == 2 then
  2057. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2058. end
  2059. prt.Transparency=i
  2060. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2061. end
  2062. Part.Parent=nil
  2063. end),prt,msh)
  2064. end
  2065.  
  2066. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2067. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2068. prt.Anchored=false
  2069. prt.CFrame=cframe
  2070. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2071. local wld=weld(prt,prt,Parent,cframe)
  2072. game:GetService("Debris"):AddItem(prt,5)
  2073. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2074. for i=0,1,delay do
  2075. wait()
  2076. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2077. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2078. Part.Transparency=i
  2079. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2080. end
  2081. Part.Parent=nil
  2082. end),prt,msh,wld)
  2083. end
  2084.  
  2085. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2086. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2087. prt.Anchored=false
  2088. prt.CFrame=cframe
  2089. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2090. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2091. game:GetService("Debris"):AddItem(prt,5)
  2092. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2093. for i=0,1,delay do
  2094. wait()
  2095. Weld.C0=euler(i*20,0,0)
  2096. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2097. Part.Transparency=i
  2098. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2099. end
  2100. Part.Parent=nil
  2101. end),prt,msh,wld)
  2102. end
  2103.  
  2104. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2105. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2106. prt.Anchored=true
  2107. prt.CFrame=cframe
  2108. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2109. game:GetService("Debris"):AddItem(prt,2)
  2110. coroutine.resume(coroutine.create(function(Part,Mesh)
  2111. for i=0,1,delay do
  2112. wait()
  2113. Part.CFrame=Part.CFrame
  2114. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2115. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2116. prt2.Anchored=true
  2117. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2118. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2119. game:GetService("Debris"):AddItem(prt2,2)
  2120. coroutine.resume(coroutine.create(function(Part,Mesh)
  2121. for i=0,1,0.1 do
  2122. wait()
  2123. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2124. end
  2125. Part.Parent=nil
  2126. end),prt2,msh2)
  2127. end
  2128. for i=0,1,delay*2 do
  2129. wait()
  2130. Part.CFrame=Part.CFrame
  2131. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2132. end
  2133. Part.Parent=nil
  2134. end),prt,msh)
  2135. end
  2136.  
  2137. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2138. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2139. prt.Anchored=true
  2140. prt.CFrame=cframe
  2141. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2142. game:GetService("Debris"):AddItem(prt,2)
  2143. coroutine.resume(coroutine.create(function(Part,Mesh)
  2144. for i=0,1,delay do
  2145. wait()
  2146. Part.CFrame=Part.CFrame
  2147. Part.Transparency=i
  2148. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2149. end
  2150. Part.Parent=nil
  2151. end),prt,msh)
  2152. end
  2153.  
  2154. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2155. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2156. prt.Anchored=true
  2157. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2158. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2159. game:GetService("Debris"):AddItem(prt,2)
  2160. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2161. CF=Part.CFrame
  2162. Numbb=0
  2163. randnumb=math.random()/10
  2164. rand1=math.random()/10
  2165. for i=0,1,rand1 do
  2166. wait()
  2167. CF=CF*cf(0,math.random()/2,0)
  2168. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2169. Part.CFrame=CF*euler(Numbb,0,0)
  2170. Part.Transparency=i
  2171. Numbb=Numbb+randnumb
  2172. end
  2173. Part.Parent=nil
  2174. end),prt,CF,Numbb,randnumb)
  2175. end
  2176.  
  2177. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2178. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2179. prt.Anchored=true
  2180. prt.CFrame=cframe
  2181. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2182. game:GetService("Debris"):AddItem(prt,5)
  2183. coroutine.resume(coroutine.create(function(Part,Mesh)
  2184. for i=0,1,delay do
  2185. wait()
  2186. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2187. Part.Transparency=i
  2188. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2189. end
  2190. Part.Parent=nil
  2191. end),prt,msh)
  2192. end
  2193.  
  2194. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2195. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2196. prt.Anchored=true
  2197. prt.CFrame=cframe
  2198. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2199. game:GetService("Debris"):AddItem(prt,2)
  2200. coroutine.resume(coroutine.create(function(Part,Mesh)
  2201. for i=0,1,delay do
  2202. wait()
  2203. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2204. Part.Transparency=i
  2205. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2206. end
  2207. Part.Parent=nil
  2208. end),prt,msh)
  2209. end
  2210.  
  2211. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2212. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2213. prt.Anchored=true
  2214. prt.CFrame=cframe*cf(x,y,z)
  2215. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2216. game:GetService("Debris"):AddItem(prt,5)
  2217. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2218. local num=math.random()
  2219. local num2=math.random(-3,2)+math.random()
  2220. local numm=0
  2221. for i=0,1,delay*2 do
  2222. swait()
  2223. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2224. Part.Transparency=i
  2225. numm=numm+0.01
  2226. end
  2227. Part.Parent=nil
  2228. Mesh.Parent=nil
  2229. end),prt,msh,x,y,z)
  2230. end
  2231.  
  2232. function dmgstart(dmg,what)
  2233.     hitcon = what.Touched:connect(function(hit)
  2234.         local hum = hit.Parent:FindFirstChild("Humanoid")
  2235.         if hum and not hum:IsDescendantOf(Character) then
  2236.             hum:TakeDamage(dmg)
  2237.         end
  2238.     end)
  2239. end
  2240.  
  2241. function dmgstop()
  2242.     hitcon:disconnect()
  2243. end
  2244.  
  2245. function Cloak()
  2246. Face.Parent=nil
  2247. cloaked=true
  2248.         for _,v in pairs(Torso.Parent:children()) do
  2249.                 if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2250.                 coroutine.resume(coroutine.create(function()
  2251.                 for i=0,1,0.2 do
  2252.                 wait()
  2253.                 v.Transparency=i
  2254.                 end
  2255.                 v.Transparency=1
  2256.                 end))
  2257.                 end
  2258.                 if v.className=="Hat" then
  2259.                 hatp=v.Handle
  2260.                 coroutine.resume(coroutine.create(function(derp)
  2261.                 for i=0,1,0.2 do
  2262.                 wait()
  2263.                 derp.Transparency=i
  2264.                 end
  2265.                 derp.Transparency=1
  2266.                 end),hatp)
  2267.                 end
  2268.         end
  2269.         for _,v in pairs(m:children()) do
  2270.                 if v.className=="Part" then
  2271.                 coroutine.resume(coroutine.create(function()
  2272.                 for i=0,1,0.2 do
  2273.                 wait()
  2274.                 v.Transparency=i
  2275.                 end
  2276.                 v.Transparency=1
  2277.                 end))
  2278.                 end
  2279.         end
  2280. end
  2281.  
  2282. function UnCloak()
  2283. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2284. Face.Parent=Head
  2285. cloaked=false
  2286.         for _,v in pairs(Torso.Parent:children()) do
  2287.                 if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2288.                 coroutine.resume(coroutine.create(function()
  2289.                 for i=0,1,0.1 do
  2290.                 wait()
  2291.                 v.Transparency=v.Transparency-0.1
  2292.                 end
  2293.                 v.Transparency=0
  2294.                 end))
  2295.                 end
  2296.                 if v.className=="Hat" then
  2297.                 hatp=v.Handle
  2298.                 coroutine.resume(coroutine.create(function(derp)
  2299.                 for i=0,1,0.1 do
  2300.                 wait()
  2301.                 derp.Transparency=derp.Transparency-0.1
  2302.                 end
  2303.                 derp.Transparency=0
  2304.                 end),hatp)
  2305.                 end
  2306.         end
  2307.         for _,v in pairs(m:children()) do
  2308.                 if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2309.                 coroutine.resume(coroutine.create(function()
  2310.                 for i=0,1,0.1 do
  2311.                 wait()
  2312.                 v.Transparency=v.Transparency-0.1
  2313.                 end
  2314.                 v.Transparency=0
  2315.                 end))
  2316.                 v.Transparency=0
  2317.                 end
  2318.         end
  2319. end
  2320.  
  2321. local origcolor = BrickColor.new("Pastel light blue")
  2322. ---- This section of explosions.
  2323. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2324.     local expart = Instance.new("Part",char)
  2325.     local expart2 = Instance.new("Part",char)
  2326.     local rin = Instance.new("Part",char)
  2327.     local rin2 = Instance.new("Part",char)
  2328.     local partMesh = Instance.new("SpecialMesh",expart)
  2329.     partMesh.MeshType = "Sphere"
  2330.     local partMesh2 = Instance.new("SpecialMesh",expart2)
  2331.     partMesh2.MeshType = "Sphere"
  2332.     local partMesh3 = Instance.new("SpecialMesh",rin)
  2333.     partMesh3.MeshType = "Brick"
  2334.     local partMesh4 = Instance.new("SpecialMesh",rin2)
  2335.     partMesh4.MeshType = "Brick"
  2336.     CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2337.     partMesh.Scale = vt(rad,rad,rad)
  2338.     expart.Size = vt(1,1,1)
  2339.     expart.Transparency = 0
  2340.     expart.Anchored = true
  2341.     expart.Material = "Neon"
  2342.     expart.BrickColor = bc("White")
  2343.     expart.CFrame = par.CFrame
  2344.     partMesh2.Scale = vt(rad,rad,rad)
  2345.     expart2.Size = vt(1.15,1.15,1.15)
  2346.     expart2.Transparency = 0.5
  2347.     expart2.Anchored = true
  2348.     expart2.Material = "Neon"
  2349.     expart2.BrickColor = par.BrickColor
  2350.     expart2.CFrame = par.CFrame
  2351.     rin.Size = vt(1.15,1.15,1.15)
  2352.     rin.Transparency = 1
  2353.     rin.Anchored = true
  2354.     rin.Material = "Neon"
  2355.     rin.BrickColor = par.BrickColor
  2356.     rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2357.     rin2.Size = vt(1.15,1.15,1.15)
  2358.     rin2.Transparency = 1
  2359.     rin2.Anchored = true
  2360.     rin2.Material = "Neon"
  2361.     rin2.BrickColor = par.BrickColor
  2362.     rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2363.     partMesh3.Scale = vt(0,1,0)
  2364.     partMesh4.Scale = vt(0,1,0)
  2365. local dec2 = Instance.new("Decal", rin)
  2366. dec2.Face = "Top"
  2367. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2368. dec2.Parent = rin
  2369. local dec2b = dec2:Clone()
  2370. dec2b.Face = "Bottom"
  2371. dec2b.Parent = rin
  2372.  
  2373. local dec2a = Instance.new("Decal", rin2)
  2374. dec2a.Face = "Top"
  2375. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2376. dec2a.Parent = rin2
  2377. local dec2ab = dec2a:Clone()
  2378. dec2ab.Face = "Bottom"
  2379. dec2ab.Parent = rin2
  2380. expart.CanCollide = false
  2381. expart2.CanCollide = false
  2382. rin.CanCollide = false
  2383. rin2.CanCollide = false
  2384. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2385.         local value = 1*rad/6.5
  2386.     for i = 0, 199 do
  2387.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2388.         expart.CFrame = expart.CFrame
  2389.                 partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2390.         expart2.CFrame = expart.CFrame
  2391.                 value = value - 0.035*rad/30
  2392.                 if value < 7.5 then
  2393.     partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2394.         rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2395.     partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2396.         rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2397.         end
  2398.                 if value < 0 then
  2399. dec2.Transparency = dec2.Transparency + 0.025
  2400. dec2a.Transparency = dec2a.Transparency + 0.025
  2401. dec2b.Transparency = dec2b.Transparency + 0.025
  2402. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2403.         expart.Transparency = expart.Transparency + 0.025
  2404.         expart2.Transparency = expart2.Transparency + 0.025
  2405.         rin.Transparency = rin.Transparency + 0.025
  2406.         rin2.Transparency = rin2.Transparency + 0.025
  2407.                 end
  2408.         swait()
  2409.     end
  2410. game:GetService("Debris"):AddItem(expart, 1)
  2411. game:GetService("Debris"):AddItem(expart2, 1)
  2412. game:GetService("Debris"):AddItem(rin, 1)
  2413. game:GetService("Debris"):AddItem(rin2, 1)
  2414. end
  2415.  
  2416. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2417.     local expart = Instance.new("Part",char)
  2418.     local expart2 = Instance.new("Part",char)
  2419.     local partMesh = Instance.new("SpecialMesh",expart)
  2420.     partMesh.MeshType = "Sphere"
  2421.     local partMesh2 = Instance.new("SpecialMesh",expart2)
  2422.     partMesh2.MeshType = "Sphere"
  2423.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2424.     partMesh.Scale = vt(rad,rad,rad)
  2425.     expart.Size = vt(1,1,1)
  2426.     expart.Transparency = 0
  2427.     expart.Anchored = true
  2428.     expart.Material = "Neon"
  2429.     expart.BrickColor = bc("White")
  2430.     expart.CFrame = par.CFrame
  2431.     partMesh2.Scale = vt(rad,rad,rad)
  2432.     expart2.Size = vt(1.15,1.15,1.15)
  2433.     expart2.Transparency = 0.5
  2434.     expart2.Anchored = true
  2435.     expart2.Material = "Neon"
  2436.     expart2.BrickColor = par.BrickColor
  2437.     expart2.CFrame = par.CFrame
  2438. expart.CanCollide = false
  2439. expart2.CanCollide = false
  2440. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2441.         local value = 1*rad/6.5
  2442.     for i = 0, 75 do
  2443.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2444.         expart.CFrame = expart.CFrame
  2445.                 partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2446.         expart2.CFrame = expart.CFrame
  2447.                 value = value - 0.035*rad/5
  2448.                 if value < 0 then
  2449. value = 0
  2450.         expart.Transparency = expart.Transparency + 0.05
  2451.         expart2.Transparency = expart2.Transparency + 0.05
  2452.                 end
  2453.         swait()
  2454.     end
  2455. game:GetService("Debris"):AddItem(expart, 1)
  2456. game:GetService("Debris"):AddItem(expart2, 1)
  2457. end
  2458.  
  2459. function AreaDanger(rad,par,mindam,maxdam)
  2460.     local expart = Instance.new("Part",char)
  2461.     local partMesh = Instance.new("SpecialMesh",expart)
  2462.     CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2463.     partMesh.MeshType = "Sphere"
  2464.     partMesh.Scale = vt(rad,rad,rad)
  2465.     expart.Size = vt(1,1,1)
  2466.     expart.Transparency = 0.5
  2467.     expart.Anchored = true
  2468.     expart.Material = "Neon"
  2469.     expart.CanCollide = false
  2470.     expart.BrickColor = par.BrickColor
  2471.     expart.CFrame = par.CFrame
  2472.         local value = 1*rad/5
  2473. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2474.     for i = 0, 14 do
  2475.         wait()
  2476.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2477.         expart.CFrame = expart.CFrame
  2478.                 value = value - 0.035*rad
  2479.                 if value < 0 then
  2480.     value = 0
  2481. end
  2482.     end
  2483.     wait(0.25)
  2484. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2485. wait(0.5)
  2486. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2487. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2488. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2489. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2490. for i = 0, 14 do
  2491.         wait()
  2492.                 partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2493.         expart.CFrame = expart.CFrame
  2494.                 value = value - 0.035*rad/2
  2495. end
  2496. expart.Transparency = 1
  2497. game:GetService("Debris"):AddItem(expart, 5)
  2498. end
  2499.  
  2500. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2501.         CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2502.     CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2503.     CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2504.     CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2505.             MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2506.             MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2507.     for i = 0, 24 do
  2508.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2509.     end
  2510.     for i = 0, 24 do
  2511.     local expart = Instance.new("Part",char)
  2512.     expart.Transparency = 1
  2513.     expart.Anchored = true
  2514.     expart.CanCollide = false
  2515.     expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2516. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2517. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2518. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2519. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2520. for i = 0, 9 do
  2521.         MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2522.     end
  2523. game:GetService("Debris"):AddItem(expart, 2)
  2524. wait(0.1)
  2525.     end
  2526. end
  2527.  
  2528. function EXterPlosion(par)
  2529.         CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2530.     CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2531.     CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2532.     CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2533.             MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2534.             MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2535.             MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2536.     for i = 0, 24 do
  2537.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2538.     end
  2539.     for i = 0, 24 do
  2540.         MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2541.     end
  2542. end
  2543. ----
  2544.  
  2545.  
  2546. function ring(type,pos,scale,value)
  2547. local type = type
  2548. local rng = Instance.new("Part", char)
  2549.         rng.Anchored = true
  2550.         rng.BrickColor = origcolor
  2551.         rng.CanCollide = false
  2552.         rng.FormFactor = 3
  2553.         rng.Name = "Ring"
  2554.         rng.Size = Vector3.new(1, 1, 1)
  2555.         rng.Transparency = 0
  2556.         rng.TopSurface = 0
  2557.         rng.BottomSurface = 0
  2558.         rng.CFrame = pos
  2559.         local rngm = Instance.new("SpecialMesh", rng)
  2560.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2561. rngm.Scale = scale
  2562. local scaler2 = 1
  2563. if type == "Add" then
  2564. scaler2 = 1*value
  2565. elseif type == "Divide" then
  2566. scaler2 = 1/value
  2567. end
  2568. coroutine.resume(coroutine.create(function()
  2569. for i = 0,10,0.1 do
  2570. swait()
  2571. if type == "Add" then
  2572. scaler2 = scaler2 - 0.01*value
  2573. elseif type == "Divide" then
  2574. scaler2 = scaler2 - 0.01/value
  2575. end
  2576. rng.Transparency = rng.Transparency + 0.01
  2577. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2578. end
  2579. rng:Destroy()
  2580. end))
  2581. end
  2582.  
  2583.  
  2584. function wave(type,pos,scale,value)
  2585. local type = type
  2586. local rng = Instance.new("Part", char)
  2587.         rng.Anchored = true
  2588.         rng.BrickColor = origcolor
  2589.         rng.CanCollide = false
  2590.         rng.FormFactor = 3
  2591.         rng.Name = "Ring"
  2592.         rng.Size = Vector3.new(1, 1, 1)
  2593.         rng.Transparency = 0
  2594.         rng.TopSurface = 0
  2595.         rng.BottomSurface = 0
  2596.         rng.CFrame = pos
  2597.         local rngm = Instance.new("SpecialMesh", rng)
  2598.         rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2599. rngm.Scale = scale
  2600. local scaler2 = 1
  2601. if type == "Add" then
  2602. scaler2 = 1*value
  2603. elseif type == "Divide" then
  2604. scaler2 = 1/value
  2605. end
  2606. coroutine.resume(coroutine.create(function()
  2607. for i = 0,10,0.1 do
  2608. swait()
  2609. if type == "Add" then
  2610. scaler2 = scaler2 - 0.01*value
  2611. elseif type == "Divide" then
  2612. scaler2 = scaler2 - 0.01/value
  2613. end
  2614. rng.Transparency = rng.Transparency + 0.01
  2615. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2616. end
  2617. rng:Destroy()
  2618. end))
  2619. end
  2620.  
  2621. function wind(type,pos,scale,value,speed)
  2622. local type = type
  2623. local rng = Instance.new("Part", char)
  2624.         rng.Anchored = true
  2625.         rng.BrickColor = origcolor
  2626.         rng.CanCollide = false
  2627.         rng.FormFactor = 3
  2628.         rng.Name = "Ring"
  2629.         rng.Size = Vector3.new(1, 1, 1)
  2630.         rng.Transparency = 0
  2631.         rng.TopSurface = 0
  2632.         rng.BottomSurface = 0
  2633.         rng.CFrame = pos
  2634.         local rngm = Instance.new("SpecialMesh", rng)
  2635.         rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2636. rngm.Scale = scale
  2637. local scaler2 = 1
  2638. if type == "Add" then
  2639. scaler2 = 1*value
  2640. elseif type == "Divide" then
  2641. scaler2 = 1/value
  2642. end
  2643. coroutine.resume(coroutine.create(function()
  2644. for i = 0,10,0.1 do
  2645. swait()
  2646. if type == "Add" then
  2647. scaler2 = scaler2 - 0.01*value
  2648. elseif type == "Divide" then
  2649. scaler2 = scaler2 - 0.01/value
  2650. end
  2651. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2652. rng.Transparency = rng.Transparency + 0.01
  2653. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2654. end
  2655. rng:Destroy()
  2656. end))
  2657. end
  2658.  
  2659. function groundwind(type,pos,scale,value,speed)
  2660. local type = type
  2661. local rng = Instance.new("Part", char)
  2662.         rng.Anchored = true
  2663.         rng.BrickColor = origcolor
  2664.         rng.CanCollide = false
  2665.         rng.FormFactor = 3
  2666.         rng.Name = "Ring"
  2667.         rng.Size = Vector3.new(1, 1, 1)
  2668.         rng.Transparency = 0
  2669.         rng.TopSurface = 0
  2670.         rng.BottomSurface = 0
  2671.         rng.CFrame = pos
  2672.         local rngm = Instance.new("SpecialMesh", rng)
  2673.         rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2674. rngm.Scale = scale
  2675. local scaler2 = 1
  2676. if type == "Add" then
  2677. scaler2 = 1*value
  2678. elseif type == "Divide" then
  2679. scaler2 = 1/value
  2680. end
  2681. coroutine.resume(coroutine.create(function()
  2682. for i = 0,10,0.1 do
  2683. swait()
  2684. if type == "Add" then
  2685. scaler2 = scaler2 - 0.01*value
  2686. elseif type == "Divide" then
  2687. scaler2 = scaler2 - 0.01/value
  2688. end
  2689. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2690. rng.Transparency = rng.Transparency + 0.01
  2691. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2692. end
  2693. rng:Destroy()
  2694. end))
  2695. end
  2696.  
  2697. function CameraManager()
  2698.   if TwoD and not CamInterrupt then
  2699.     if Humanoid.Health > 0 then
  2700.       Camera.CameraSubject = Humanoid
  2701.       Camera.CameraType = "Scriptable"
  2702.       Humanoid.AutoRotate = false
  2703.       if Booleans.GyroUse then
  2704.         Directer.MaxTorque = Vec3(0, huge, 0)
  2705.       else
  2706.         Directer.MaxTorque = Vec3(0, 0, 0)
  2707.       end
  2708.       if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2709.         if Booleans.CamFollow then
  2710.           CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2711.           Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2712.         else
  2713.           CPart.Position = RootPart.Position
  2714.         end
  2715.       else
  2716.         local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2717.         CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2718.       end
  2719.       Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2720.     else
  2721.       Camera.CameraSubject = Humanoid
  2722.       Camera.CameraType = "Custom"
  2723.       Controller.Disabled = false
  2724.     end
  2725.   end
  2726. end
  2727.  
  2728. function sphere(bonuspeed,type,pos,scale,value,color)
  2729. local type = type
  2730. local rng = Instance.new("Part", char)
  2731.         rng.Anchored = true
  2732.         rng.BrickColor = color
  2733.         rng.CanCollide = false
  2734.         rng.FormFactor = 3
  2735.         rng.Name = "Ring"
  2736.         rng.Material = "Neon"
  2737.         rng.Size = Vector3.new(1, 1, 1)
  2738.         rng.Transparency = 0
  2739.         rng.TopSurface = 0
  2740.         rng.BottomSurface = 0
  2741.         rng.CFrame = pos
  2742.         local rngm = Instance.new("SpecialMesh", rng)
  2743.         rngm.MeshType = "Sphere"
  2744. rngm.Scale = scale
  2745. if rainbowmode == true then
  2746. rng.Color = Color3.new(r/255,g/255,b/255)
  2747. end
  2748. local scaler2 = 1
  2749. if type == "Add" then
  2750. scaler2 = 1*value
  2751. elseif type == "Divide" then
  2752. scaler2 = 1/value
  2753. end
  2754. coroutine.resume(coroutine.create(function()
  2755. for i = 0,10/bonuspeed,0.1 do
  2756. swait()
  2757. if rainbowmode == true then
  2758. rng.Color = Color3.new(r/255,g/255,b/255)
  2759. end
  2760. if type == "Add" then
  2761. scaler2 = scaler2 - 0.01*value/bonuspeed
  2762. elseif type == "Divide" then
  2763. scaler2 = scaler2 - 0.01/value*bonuspeed
  2764. end
  2765. if chaosmode == true then
  2766. rng.BrickColor = BrickColor.random()
  2767. end
  2768. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2769. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2770. end
  2771. rng:Destroy()
  2772. end))
  2773. end
  2774.  
  2775. function spherew(bonuspeed,type,pos,scale,value,color)
  2776. local type = type
  2777. local rng = Instance.new("Part", workspace)
  2778.         rng.Anchored = true
  2779.         rng.BrickColor = color
  2780.         rng.CanCollide = false
  2781.         rng.FormFactor = 3
  2782.         rng.Name = "Ring"
  2783.         rng.Material = "Neon"
  2784.         rng.Size = Vector3.new(1, 1, 1)
  2785.         rng.Transparency = 0
  2786.         rng.TopSurface = 0
  2787.         rng.BottomSurface = 0
  2788.         rng.CFrame = pos
  2789.         local rngm = Instance.new("SpecialMesh", rng)
  2790.         rngm.MeshType = "Sphere"
  2791. rngm.Scale = scale
  2792. if rainbowmode == true then
  2793. rng.Color = Color3.new(r/255,g/255,b/255)
  2794. end
  2795. local scaler2 = 1
  2796. if type == "Add" then
  2797. scaler2 = 1*value
  2798. elseif type == "Divide" then
  2799. scaler2 = 1/value
  2800. end
  2801. coroutine.resume(coroutine.create(function()
  2802. for i = 0,10/bonuspeed,0.1 do
  2803. swait()
  2804. if rainbowmode == true then
  2805. rng.Color = Color3.new(r/255,g/255,b/255)
  2806. end
  2807. if type == "Add" then
  2808. scaler2 = scaler2 - 0.01*value/bonuspeed
  2809. elseif type == "Divide" then
  2810. scaler2 = scaler2 - 0.01/value*bonuspeed
  2811. end
  2812. if chaosmode == true then
  2813. rng.BrickColor = BrickColor.random()
  2814. end
  2815. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2816. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2817. end
  2818. rng:Destroy()
  2819. end))
  2820. end
  2821.  
  2822. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2823. local type = type
  2824. local rng = Instance.new("Part", char)
  2825.         rng.Anchored = true
  2826.         rng.BrickColor = color
  2827.         rng.CanCollide = false
  2828.         rng.FormFactor = 3
  2829.         rng.Name = "Ring"
  2830.         rng.Material = "Neon"
  2831.         rng.Size = Vector3.new(1, 1, 1)
  2832.         rng.Transparency = 0
  2833.         rng.TopSurface = 0
  2834.         rng.BottomSurface = 0
  2835.         rng.CFrame = pos
  2836. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2837.         local rngm = Instance.new("SpecialMesh", rng)
  2838.         rngm.MeshType = "Brick"
  2839. rngm.Scale = vt(x1,y1,z1)
  2840. if rainbowmode == true then
  2841. rng.Color = Color3.new(r/255,g/255,b/255)
  2842. end
  2843. local scaler2 = 1
  2844. local speeder = FastSpeed/10
  2845. if type == "Add" then
  2846. scaler2 = 1*value
  2847. elseif type == "Divide" then
  2848. scaler2 = 1/value
  2849. end
  2850. coroutine.resume(coroutine.create(function()
  2851. for i = 0,10/bonuspeed,0.1 do
  2852. swait()
  2853. if rainbowmode == true then
  2854. rng.Color = Color3.new(r/255,g/255,b/255)
  2855. end
  2856. if type == "Add" then
  2857. scaler2 = scaler2 - 0.01*value/bonuspeed
  2858. elseif type == "Divide" then
  2859. scaler2 = scaler2 - 0.01/value*bonuspeed
  2860. end
  2861. if chaosmode == true then
  2862. rng.BrickColor = BrickColor.random()
  2863. end
  2864. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2865. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2866. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2867. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2868. end
  2869. rng:Destroy()
  2870. end))
  2871. end
  2872.  
  2873. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2874. local type = type
  2875. local rng = Instance.new("Part", char)
  2876.         rng.Anchored = true
  2877.         rng.BrickColor = color
  2878.         rng.CanCollide = false
  2879.         rng.FormFactor = 3
  2880.         rng.Name = "Ring"
  2881.         rng.Material = "Neon"
  2882.         rng.Size = Vector3.new(1, 1, 1)
  2883.         rng.Transparency = 0
  2884.         rng.TopSurface = 0
  2885.         rng.BottomSurface = 0
  2886.         rng.CFrame = pos
  2887. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2888.         local rngm = Instance.new("SpecialMesh", rng)
  2889.         rngm.MeshType = "Brick"
  2890. rngm.Scale = vt(x1,y1,z1)
  2891. if rainbowmode == true then
  2892. rng.Color = Color3.new(r/255,g/255,b/255)
  2893. end
  2894. local scaler2 = 0
  2895. local speeder = FastSpeed/10
  2896. if type == "Add" then
  2897. scaler2 = 1*value
  2898. elseif type == "Divide" then
  2899. scaler2 = 1/value
  2900. end
  2901. coroutine.resume(coroutine.create(function()
  2902. for i = 0,10/bonuspeed,0.1 do
  2903. swait()
  2904. if rainbowmode == true then
  2905. rng.Color = Color3.new(r/255,g/255,b/255)
  2906. end
  2907. if type == "Add" then
  2908. scaler2 = scaler2 - 0.01*value/bonuspeed
  2909. elseif type == "Divide" then
  2910. scaler2 = scaler2 - 0.01/value*bonuspeed
  2911. end
  2912. if chaosmode == true then
  2913. rng.BrickColor = BrickColor.random()
  2914. end
  2915. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2916. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2917. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2918. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2919. end
  2920. rng:Destroy()
  2921. end))
  2922. end
  2923.  
  2924. function sphereMKw(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2925. local type = type
  2926. local rng = Instance.new("Part", workspace)
  2927.         rng.Anchored = true
  2928.         rng.BrickColor = color
  2929.         rng.CanCollide = false
  2930.         rng.FormFactor = 3
  2931.         rng.Name = "Ring"
  2932.         rng.Material = "Neon"
  2933.         rng.Size = Vector3.new(1, 1, 1)
  2934.         rng.Transparency = 0
  2935.         rng.TopSurface = 0
  2936.         rng.BottomSurface = 0
  2937.         rng.CFrame = pos
  2938. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2939.         local rngm = Instance.new("SpecialMesh", rng)
  2940.         rngm.MeshType = "Sphere"
  2941. rngm.Scale = vt(x1,y1,z1)
  2942. if rainbowmode == true then
  2943. rng.Color = Color3.new(r/255,g/255,b/255)
  2944. end
  2945. local scaler2 = 1
  2946. local speeder = FastSpeed
  2947. if type == "Add" then
  2948. scaler2 = 1*value
  2949. elseif type == "Divide" then
  2950. scaler2 = 1/value
  2951. end
  2952. coroutine.resume(coroutine.create(function()
  2953. for i = 0,10/bonuspeed,0.1 do
  2954. swait()
  2955. if rainbowmode == true then
  2956. rng.Color = Color3.new(r/255,g/255,b/255)
  2957. end
  2958. if type == "Add" then
  2959. scaler2 = scaler2 - 0.01*value/bonuspeed
  2960. elseif type == "Divide" then
  2961. scaler2 = scaler2 - 0.01/value*bonuspeed
  2962. end
  2963. if chaosmode == true then
  2964. rng.BrickColor = BrickColor.random()
  2965. end
  2966. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2967. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2968. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2969. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2970. end
  2971. rng:Destroy()
  2972. end))
  2973. end
  2974. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2975. local type = type
  2976. local rng = Instance.new("Part", char)
  2977.         rng.Anchored = true
  2978.         rng.BrickColor = color
  2979.         rng.CanCollide = false
  2980.         rng.FormFactor = 3
  2981.         rng.Name = "Ring"
  2982.         rng.Material = "Neon"
  2983.         rng.Size = Vector3.new(1, 1, 1)
  2984.         rng.Transparency = 0
  2985.         rng.TopSurface = 0
  2986.         rng.BottomSurface = 0
  2987.         rng.CFrame = pos
  2988. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2989.         local rngm = Instance.new("SpecialMesh", rng)
  2990.         rngm.MeshType = "Sphere"
  2991. rngm.Scale = vt(x1,y1,z1)
  2992. if rainbowmode == true then
  2993. rng.Color = Color3.new(r/255,g/255,b/255)
  2994. end
  2995. local scaler2 = 1
  2996. local speeder = FastSpeed
  2997. if type == "Add" then
  2998. scaler2 = 1*value
  2999. elseif type == "Divide" then
  3000. scaler2 = 1/value
  3001. end
  3002. coroutine.resume(coroutine.create(function()
  3003. for i = 0,10/bonuspeed,0.1 do
  3004. swait()
  3005. if rainbowmode == true then
  3006. rng.Color = Color3.new(r/255,g/255,b/255)
  3007. end
  3008. if type == "Add" then
  3009. scaler2 = scaler2 - 0.01*value/bonuspeed
  3010. elseif type == "Divide" then
  3011. scaler2 = scaler2 - 0.01/value*bonuspeed
  3012. end
  3013. if chaosmode == true then
  3014. rng.BrickColor = BrickColor.random()
  3015. end
  3016. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3017. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3018. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3019. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3020. end
  3021. rng:Destroy()
  3022. end))
  3023. end
  3024.  
  3025.  
  3026. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3027. local type = type
  3028. local rng = Instance.new("Part", char)
  3029.         rng.Anchored = true
  3030.         rng.BrickColor = color
  3031.         rng.CanCollide = false
  3032.         rng.FormFactor = 3
  3033.         rng.Name = "Ring"
  3034.         rng.Material = "Neon"
  3035.         rng.Size = Vector3.new(1, 1, 1)
  3036.         rng.Transparency = 1
  3037.         rng.TopSurface = 0
  3038.         rng.BottomSurface = 0
  3039.         rng.CFrame = pos
  3040. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3041.         local rngm = Instance.new("SpecialMesh", rng)
  3042.         rngm.MeshType = "Sphere"
  3043. rngm.Scale = vt(x1,y1,z1)
  3044. if rainbowmode == true then
  3045. rng.Color = Color3.new(r/255,g/255,b/255)
  3046. end
  3047. local scaler2 = 1
  3048. local speeder = FastSpeed
  3049. if type == "Add" then
  3050. scaler2 = 1*value
  3051. elseif type == "Divide" then
  3052. scaler2 = 1/value
  3053. end
  3054. coroutine.resume(coroutine.create(function()
  3055. for i = 0,10/bonuspeed,0.1 do
  3056. swait()
  3057. if rainbowmode == true then
  3058. rng.Color = Color3.new(r/255,g/255,b/255)
  3059. end
  3060. if type == "Add" then
  3061. scaler2 = scaler2 - 0.01*value/bonuspeed
  3062. elseif type == "Divide" then
  3063. scaler2 = scaler2 - 0.01/value*bonuspeed
  3064. end
  3065. if chaosmode == true then
  3066. rng.BrickColor = BrickColor.random()
  3067. end
  3068. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3069. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3070. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3071. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3072. end
  3073. rng:Destroy()
  3074. end))
  3075. end
  3076.  
  3077. function dmg(dude)
  3078. if dude.Name ~= Character then
  3079. local bgf = Instance.new("BodyGyro",dude.Head)
  3080. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3081. local val = Instance.new("BoolValue",dude)
  3082. val.Name = "IsHit"
  3083. local ds = coroutine.wrap(function()
  3084. dude:WaitForChild("Head"):BreakJoints()
  3085. wait(0.5)
  3086. targetted = nil
  3087. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3088. coroutine.resume(coroutine.create(function()
  3089. for i, v in pairs(dude:GetChildren()) do
  3090. if v:IsA("Accessory") then
  3091. v:Destroy()
  3092. end
  3093. if v:IsA("Humanoid") then
  3094. v:Destroy()
  3095. end
  3096. if v:IsA("CharacterMesh") then
  3097. v:Destroy()
  3098. end
  3099. if v:IsA("Model") then
  3100. v:Destroy()
  3101. end
  3102. if v:IsA("Part") or v:IsA("MeshPart") then
  3103. for x, o in pairs(v:GetChildren()) do
  3104. if o:IsA("Decal") then
  3105. o:Destroy()
  3106. end
  3107. end
  3108. coroutine.resume(coroutine.create(function()
  3109. v.Material = "Neon"
  3110. v.CanCollide = false
  3111. local bld = Instance.new("ParticleEmitter",v)
  3112. bld.LightEmission = 1
  3113. bld.Texture = "rbxassetid://284205403"
  3114. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3115. bld.Rate = 50
  3116. bld.Lifetime = NumberRange.new(1)
  3117. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3118. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3119. bld.Speed = NumberRange.new(0,0)
  3120. bld.VelocitySpread = 50000
  3121. bld.Rotation = NumberRange.new(-500,500)
  3122. bld.RotSpeed = NumberRange.new(-500,500)
  3123.         local sbs = Instance.new("BodyPosition", v)
  3124.         sbs.P = 3000
  3125.         sbs.D = 1000
  3126.         sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3127.         sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3128. v.Color = Color3.new(1,1,1)
  3129. coroutine.resume(coroutine.create(function()
  3130. for i = 0, 49 do
  3131. swait(1)
  3132. v.Transparency = v.Transparency + 0.02
  3133. end
  3134. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3135. bld.Speed = NumberRange.new(1,5)
  3136. bld.Acceleration = vt(0,10,0)
  3137. wait(0.5)
  3138. bld.Enabled = false
  3139. wait(3)
  3140. v:Destroy()
  3141. dude:Destroy()
  3142. end))
  3143. end))
  3144. end
  3145. end
  3146. end))
  3147. end)
  3148. ds()
  3149. end
  3150. end
  3151.  
  3152.  
  3153. function FindNearestHead(Position, Distance, SinglePlayer)
  3154.     if SinglePlayer then
  3155.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3156.     end
  3157.     local List = {}
  3158.     for i, v in pairs(workspace:GetChildren()) do
  3159.         if v:IsA("Model") then
  3160.             if v:findFirstChild("Head") then
  3161.                 if v ~= Character then
  3162.                     if (v.Head.Position - Position).magnitude <= Distance then
  3163.                         table.insert(List, v)
  3164.                     end
  3165.                 end
  3166.             end
  3167.         end
  3168.     end
  3169.     return List
  3170. end
  3171.  
  3172. function FaceMouse()
  3173.   Cam = workspace.CurrentCamera
  3174.   return {
  3175.     CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3176.     Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3177.   }
  3178. end
  3179.  
  3180. function FaceMouse2()
  3181.   Cam = workspace.CurrentCamera
  3182.   return {
  3183.     CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3184.     Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3185.   }
  3186. end
  3187.  
  3188. local ModeOfGlitch = 1
  3189. -- Functions are ready.
  3190. local storehumanoidWS = 16
  3191.  
  3192. function Blink()
  3193. for i = 0, 14 do
  3194. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3195. end
  3196. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3197. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3198. CameraEnshaking(2,10)
  3199. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3200. if v:FindFirstChild('Head') then
  3201. end
  3202. end
  3203. for i = 0, 14 do
  3204. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3205. end
  3206. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3207. end
  3208.  
  3209. function ExtinctiveHeartbreak()
  3210. local targetted = nil
  3211. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3212. targetted = mouse.Target.Parent
  3213. end
  3214. if targetted ~= nil then
  3215. attack = true
  3216. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3217. for i = 0, 9 do
  3218. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3219. end
  3220. for i = 0, 24 do
  3221. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3222. end
  3223. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3224. local originalpos = root.CFrame
  3225. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3226. for i = 0, 9 do
  3227. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3228. end
  3229. for i = 0, 24 do
  3230. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3231. end
  3232. hum.WalkSpeed = 0
  3233. targetted.Head.Anchored = true
  3234. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3235. for i = 0,2,0.1 do
  3236. swait()
  3237. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3238. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3239. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3240. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3241. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3242. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3243. end
  3244. coroutine.resume(coroutine.create(function()
  3245. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3246. bld.LightEmission = 0.1
  3247. bld.Texture = "rbxassetid://284205403"
  3248. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3249. bld.Rate = 500
  3250. bld.Lifetime = NumberRange.new(1)
  3251. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3252. bld.Acceleration = vt(0,-25,0)
  3253. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3254. bld.Speed = NumberRange.new(10,50)
  3255. bld.EmissionDirection = "Front"
  3256. bld.VelocitySpread = 25
  3257. bld.Rotation = NumberRange.new(-500,500)
  3258. bld.RotSpeed = NumberRange.new(-500,500)
  3259. end))
  3260. coroutine.resume(coroutine.create(function()
  3261. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3262. bld.LightEmission = 0.1
  3263. bld.Texture = "rbxassetid://284205403"
  3264. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3265. bld.Rate = 500
  3266. bld.Lifetime = NumberRange.new(1)
  3267. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3268. bld.Acceleration = vt(0,-25,0)
  3269. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3270. bld.Speed = NumberRange.new(10,50)
  3271. bld.EmissionDirection = "Front"
  3272. bld.VelocitySpread = 25
  3273. bld.Rotation = NumberRange.new(-500,500)
  3274. bld.RotSpeed = NumberRange.new(-500,500)
  3275. end))
  3276. CameraEnshaking(5,5)
  3277. game:GetService("Debris"):AddItem(bld,3)
  3278. dmg(targetted)
  3279. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3280. for i = 0,1,0.1 do
  3281. swait()
  3282. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3283. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3284. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3285. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3286. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3287. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3288. end
  3289. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3290. for i = 0, 9 do
  3291. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3292. end
  3293. for i = 0, 24 do
  3294. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3295. end
  3296. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3297. root.CFrame = originalpos
  3298. for i = 0, 9 do
  3299. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3300. end
  3301. for i = 0, 24 do
  3302. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3303. end
  3304. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3305. bld.Enabled = false
  3306. attack = false
  3307. hum.WalkSpeed = storehumanoidWS
  3308. end
  3309. end
  3310. function MeteorStrike()
  3311.     attack = true
  3312.     for i = 0, 2, 0.1 do
  3313. swait()
  3314. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3315. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3316. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3317. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3318. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3319. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3320.     end
  3321. CFuncs["Sound"].Create("rbxassetid://136007472", root, 1,2)
  3322. for i=1,20 do
  3323. sphereMKCharge(5,-0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3324. swait()
  3325. end
  3326. swait(30)
  3327. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3328. for i =1,20 do
  3329. sphereMKw(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0)
  3330. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3331. end
  3332. for i = 0,2,0.1 do
  3333. swait()
  3334. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  3335. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  3336. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,30 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  3337. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  3338. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  3339. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  3340. end
  3341. for i =1,20 do
  3342. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3343. end
  3344. text.TextTransparency = 1
  3345. text.TextStrokeTransparency = 1
  3346. tr2.Enabled = false
  3347. tr1.Enabled = false
  3348. tr3.Enabled = false
  3349. tl1.Enabled = false
  3350. tl2.Enabled = false
  3351. tl3.Enabled = false
  3352. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3353. eff = false
  3354. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3355.                             local invtab = {}
  3356.                             local function search(targ)
  3357.                                 if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3358.                                     table.insert(invtab,targ)
  3359.                                     end
  3360.                                 for i,v in pairs(targ:GetChildren()) do
  3361.                                     search(v)
  3362.                                 end
  3363.                             end
  3364.                             search(plr.Character)
  3365.                             local frm = 0
  3366.                             local frmcon
  3367.                             frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3368.                                 if frm < 10 then
  3369.                                     for i,v in pairs(invtab) do
  3370.                                         if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture")  then
  3371.                                             v.Transparency = v.Transparency + 0.1
  3372.                                         end
  3373.                                     end
  3374.                                     frm = frm + 1
  3375.                                 else
  3376.                                     frmcon:disconnect()
  3377.                                 end
  3378.                             end)
  3379. swait(200)
  3380. text.TextTransparency = 0
  3381. text.TextStrokeTransparency = 0
  3382. tr2.Enabled = false
  3383. tr1.Enabled = false
  3384. tr3.Enabled = false
  3385. tl1.Enabled = false
  3386. tl2.Enabled = false
  3387. tl3.Enabled = false
  3388. eff = true
  3389. for i =1,20 do
  3390. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3391. end
  3392. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3393. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3394.                             local invtab = {}
  3395.                             local function search(targ)
  3396.                                 if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3397.                                     table.insert(invtab,targ)
  3398.                                     end
  3399.                                 for i,v in pairs(targ:GetChildren()) do
  3400.                                     search(v)
  3401.                                 end
  3402.                             end
  3403.                             search(plr.Character)
  3404.                             local frm = 0
  3405.                             local frmcon
  3406.                             frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3407.                                 if frm < 10 then
  3408.                                     for i,v in pairs(invtab) do
  3409.                                         if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture")  then
  3410.                                             v.Transparency = v.Transparency - 0.1
  3411.                                         end
  3412.                                     end
  3413.                                     frm = frm + 1
  3414.                                 else
  3415.                                     frmcon:disconnect()
  3416.                                 end
  3417.                             end)
  3418. swait(5)
  3419. for i = 0, 2, 0.1 do
  3420. swait()
  3421. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3422. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3423. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3424. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3425. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3426. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3427. end
  3428. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3429. CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
  3430. MagniDamage(root, 30, 65,90, 0, "Normal")
  3431. for i =1,20 do
  3432. sphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3433. end
  3434. sphere(1,"Add",Torso.CFrame,vt(1,1,1),1,MAINRUINCOLOR)
  3435. for i =1,20 do
  3436. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3437. end
  3438. swait(20)
  3439. attack = false
  3440. tr2.Enabled = true
  3441. tr1.Enabled = true
  3442. tr3.Enabled = true
  3443. tl1.Enabled = true
  3444. tl2.Enabled = true
  3445. tl3.Enabled = true
  3446. end
  3447. function FinalCalam()
  3448. attack = true
  3449.  
  3450. local orb = Instance.new("Part", char)
  3451.         orb.Anchored = true
  3452.         orb.BrickColor = MAINRUINCOLOR
  3453.         orb.CanCollide = false
  3454.         orb.FormFactor = 3
  3455.         orb.Name = "Ring"
  3456.         orb.Material = "Neon"
  3457.         orb.Size = Vector3.new(1, 1, 1)
  3458.         orb.Transparency = 0
  3459.         orb.TopSurface = 0
  3460.         orb.BottomSurface = 0
  3461.         local orbm = Instance.new("SpecialMesh", orb)
  3462.         orbm.MeshType = "Sphere"
  3463. orbm.Name = "SizeMesh"
  3464. orbm.Scale = vt(0,0,0)
  3465. local scaled = 0.1
  3466. local posid = 0
  3467. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3468. for i = 0, 5, 0.1 do
  3469. swait()
  3470. scaled = scaled - 0.001
  3471. posid = posid - scaled
  3472. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3473. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3474. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3475. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  3476. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 10))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3477. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3478. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3479. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3480. end
  3481. swait(60)
  3482. for i =1,3 do
  3483.     swait(30)
  3484.     CFuncs["Sound"].Create("rbxassetid://847061203", orb, 1,0.9)
  3485.     sphere(5,"Add",orb.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3486. end
  3487. swait(30)
  3488. for i = 0, 2, 0.1 do
  3489. swait()
  3490. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3491. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3492. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3493. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3494. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3495. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3496. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3497. end
  3498. swait(60)
  3499.     CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3500.     CFuncs["Sound"].Create("rbxassetid://151304356", workspace, 5,1)
  3501.     sphere(0.2,"Add",orb.CFrame,vt(10,10,10),5,MAINRUINCOLOR)
  3502.     sphere(0.5,"Add",orb.CFrame,vt(1,1,1),5,MAINRUINCOLOR)
  3503.     for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3504.     if v:FindFirstChild('Head') then
  3505.     dmg(v)
  3506.     end
  3507.     end
  3508.     for i = 1,20 do
  3509.     sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,MAINRUINCOLOR,0)
  3510.     for i = 0, 10 do
  3511.         PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,MAINRUINCOLOR,0)
  3512.     end
  3513. end
  3514. orb:Remove()
  3515. attack = false
  3516. end
  3517. function PureBomb()
  3518. attack = true
  3519.  
  3520. local orb = Instance.new("Part", char)
  3521.         orb.Anchored = true
  3522.         orb.BrickColor = BrickColor.new("Toothpaste")
  3523.         orb.CanCollide = false
  3524.         orb.FormFactor = 3
  3525.         orb.Name = "Ring"
  3526.         orb.Material = "Neon"
  3527.         orb.Size = Vector3.new(1, 1, 1)
  3528.         orb.Transparency = 0
  3529.         orb.TopSurface = 0
  3530.         orb.BottomSurface = 0
  3531.         local orbm = Instance.new("SpecialMesh", orb)
  3532.         orbm.MeshType = "Sphere"
  3533. orbm.Name = "SizeMesh"
  3534. orbm.Scale = vt(0,0,0)
  3535. local scaled = 0.1
  3536. local posid = 0
  3537. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3538. for i = 0, 5, 0.1 do
  3539. swait()
  3540. scaled = scaled - 0.001
  3541. posid = posid - scaled
  3542. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3543. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3544. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3545. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3546. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3547. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3548. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3549. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3550. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3551. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3552. end
  3553. for i = 0, 2, 0.1 do
  3554. swait()
  3555. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3556. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3557. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3558. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3559. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3560. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3561. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3562. end
  3563. coroutine.resume(coroutine.create(function()
  3564. orb.Anchored = false
  3565. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3566.     local a = Instance.new("Part",workspace)
  3567.     a.Name = "Direction"   
  3568.     a.Anchored = true
  3569.     a.BrickColor = bc("Bright red")
  3570. a.Material = "Neon"
  3571. a.Transparency = 1
  3572.     a.CanCollide = false
  3573.     local ray = Ray.new(
  3574.         orb.CFrame.p,                           -- origin
  3575.         (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3576.     )
  3577.     local ignore = orb
  3578.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3579.     a.BottomSurface = 10
  3580.     a.TopSurface = 10
  3581.     local distance = (orb.CFrame.p - position).magnitude
  3582.     a.Size = Vector3.new(0.1, 0.1, 0.1)
  3583.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3584. orb.CFrame = a.CFrame
  3585. a:Destroy()
  3586. local bv = Instance.new("BodyVelocity")
  3587. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3588. bv.velocity = orb.CFrame.lookVector*125
  3589. bv.Parent = orb
  3590. local hitted = false
  3591. game:GetService("Debris"):AddItem(orb, 15)
  3592. wait()
  3593. local hit =orb.Touched:connect(function(hit)
  3594.     if hitted == false then
  3595.     hitted = true
  3596. CameraEnshaking(10,2.5)
  3597.     MagniDamage(orb, 65, 65,90, 0, "Normal")
  3598. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3599. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3600. for i = 0, 49 do
  3601. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3602. end
  3603. for i = 0, 9 do
  3604. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3605. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3606. end
  3607. orb.Anchored = true
  3608. orb.Transparency = 1
  3609. wait(8)
  3610. orb:Destroy()
  3611. end
  3612. end)
  3613. end))
  3614. for i = 0, 1, 0.1 do
  3615. swait()
  3616. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3617. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3618. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3619. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3620. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3621. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3622. end
  3623. attack = false
  3624. end
  3625.  
  3626. function ChaosGroundStrike()
  3627. attack = true
  3628. for i = 0, 2, 0.1 do
  3629. swait()
  3630. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3631. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3632. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3633. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3634. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3635. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3636. end
  3637. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3638. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3639. CameraEnshaking(4,12)
  3640. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3641. if v:FindFirstChild('Head') then
  3642. dmg(v)
  3643. end
  3644. end
  3645. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3646. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3647. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3648. for i = 0, 2, 0.1 do
  3649. swait()
  3650. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3651. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3652. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3653. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3654. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3655. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3656. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3657. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3658. end
  3659. attack = false
  3660. end
  3661.  
  3662. function Starfall()
  3663. attack = true
  3664. hum.WalkSpeed = 0
  3665. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3666. for i = 0, 5, 0.1 do
  3667. swait()
  3668. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3669. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3670. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3671. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3672. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3673. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3674. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3675. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3676. end
  3677. local Overed = false
  3678. CameraEnshaking(2,20)
  3679. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3680. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3681. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3682. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3683. local orb = Instance.new("Part", char)
  3684.         orb.Anchored = true
  3685.         orb.BrickColor = BrickColor.new("Toothpaste")
  3686.         orb.CanCollide = false
  3687.         orb.FormFactor = 3
  3688.         orb.Name = "Remenant"
  3689.         orb.Material = "Neon"
  3690. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3691.         orb.Size = Vector3.new(1, 1, 1)
  3692.         orb.Transparency = 1
  3693.         orb.TopSurface = 0
  3694.         orb.BottomSurface = 0
  3695. hum.WalkSpeed = storehumanoidWS
  3696. coroutine.resume(coroutine.create(function()
  3697. for i = 0, 9 do
  3698. swait(10)
  3699.                  local lb = Instance.new("Part")
  3700.     lb.Color = MAINRUINCOLOR.Color
  3701.      lb.CanCollide = false
  3702. lb.Material = "Neon"
  3703.      lb.Anchored = true
  3704. lb.TopSurface = 0
  3705.         lb.BottomSurface = 0
  3706.      lb.Transparency = 0
  3707.      lb.Size = vt(1,1,1)
  3708.      lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3709. lb.Anchored = false
  3710.   lb.Parent = char
  3711. local thingery = Instance.new("SpecialMesh",lb)
  3712.      thingery.MeshType = "Sphere"
  3713. thingery.Scale = vt(20,20,20)
  3714. game:GetService("Debris"):AddItem(lb, 10)
  3715.   local bv = Instance.new("BodyVelocity")
  3716.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3717.   bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3718.   bv.Parent = lb
  3719. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3720. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3721. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3722. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3723. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3724. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3725. local hitted = false
  3726. coroutine.resume(coroutine.create(function()
  3727. while true do
  3728. swait(1)
  3729. if lb.Parent ~= nil and hitted == false then
  3730. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3731. elseif lb.Parent == nil then
  3732. break
  3733. end
  3734. end
  3735. end))
  3736.  
  3737. game:GetService("Debris"):AddItem(a, 0.1)
  3738.  
  3739. coroutine.resume(coroutine.create(function()
  3740. swait(1)
  3741. lb.Touched:connect(function(hit)
  3742. if hitted == false then
  3743. hitted = true
  3744. lb.Transparency = 1
  3745. lb.Anchored = true
  3746. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3747. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3748. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3749. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3750. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3751. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3752. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3753. CameraEnshaking(1,5)
  3754. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3755. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3756. for i = 0, 9 do
  3757. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3758. end
  3759. for i = 0, 49 do
  3760. swait()
  3761. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3762. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3763. end
  3764. end
  3765. end)
  3766. end))
  3767. end
  3768. Overed = true
  3769. orb:Destroy()
  3770. end))
  3771.  
  3772. attack = false
  3773. end
  3774.  
  3775. function StarfallEX()
  3776. attack = true
  3777. hum.WalkSpeed = 0
  3778. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3779. for i = 0, 5, 0.1 do
  3780. swait()
  3781. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3782. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3783. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3784. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3785. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3786. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3787. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3788. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3789. end
  3790. local Overed = false
  3791. CameraEnshaking(2,20)
  3792. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3793. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3794. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3795. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3796. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3797. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3798. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3799. local orb = Instance.new("Part", char)
  3800.         orb.Anchored = true
  3801.         orb.BrickColor = BrickColor.new("Toothpaste")
  3802.         orb.CanCollide = false
  3803.         orb.FormFactor = 3
  3804.         orb.Name = "Remenant"
  3805.         orb.Material = "Neon"
  3806. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3807.         orb.Size = Vector3.new(1, 1, 1)
  3808.         orb.Transparency = 1
  3809.         orb.TopSurface = 0
  3810.         orb.BottomSurface = 0
  3811. hum.WalkSpeed = storehumanoidWS
  3812. coroutine.resume(coroutine.create(function()
  3813. for i = 0, 9 do
  3814. swait(10)
  3815.                  local lb = Instance.new("Part")
  3816.     lb.Color = MAINRUINCOLOR.Color
  3817.      lb.CanCollide = false
  3818. lb.Material = "Neon"
  3819.      lb.Anchored = true
  3820. lb.TopSurface = 0
  3821.         lb.BottomSurface = 0
  3822.      lb.Transparency = 0
  3823.      lb.Size = vt(1,1,1)
  3824.      lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3825. lb.Anchored = false
  3826.   lb.Parent = char
  3827. local thingery = Instance.new("SpecialMesh",lb)
  3828.      thingery.MeshType = "Sphere"
  3829. thingery.Scale = vt(20,20,20)
  3830. game:GetService("Debris"):AddItem(lb, 10)
  3831.   local bv = Instance.new("BodyVelocity")
  3832.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3833.   bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3834.   bv.Parent = lb
  3835. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3836. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3837. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3838. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3839. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3840. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3841. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3842. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3843. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3844. local hitted = false
  3845. coroutine.resume(coroutine.create(function()
  3846. while true do
  3847. swait(1)
  3848. if lb.Parent ~= nil and hitted == false then
  3849. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3850. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3851. elseif lb.Parent == nil then
  3852. break
  3853. end
  3854. end
  3855. end))
  3856.  
  3857. game:GetService("Debris"):AddItem(a, 0.1)
  3858.  
  3859. coroutine.resume(coroutine.create(function()
  3860. swait(1)
  3861. lb.Touched:connect(function(hit)
  3862. if hitted == false then
  3863. hitted = true
  3864. lb.Transparency = 1
  3865. lb.Anchored = true
  3866. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3867. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3868. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3869. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3870. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3871. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3872. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3873. CameraEnshaking(10,5)
  3874. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3875. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3876. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3877. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3878. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3879. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3880. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3881. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3882. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3883. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3884. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3885. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3886. for i = 0, 9 do
  3887. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3888. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3889. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3890. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3891. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3892. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3893. end
  3894. for i = 0, 49 do
  3895. swait()
  3896. MagniDamage(lb, 30, 30, 60, 0, "Normal")
  3897. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3898. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3899. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3900. end
  3901. end
  3902. end)
  3903. end))
  3904. end
  3905. Overed = true
  3906. orb:Destroy()
  3907. end))
  3908.  
  3909. attack = false
  3910. end
  3911.  
  3912. function StarDivision()
  3913. attack = true
  3914. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3915. for i = 0, 2, 0.1 do
  3916. swait()
  3917. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3918. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3919. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3920. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3921. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3922. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3923. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3924. end
  3925. local orb = Instance.new("Part", char)
  3926.         orb.BrickColor = MAINRUINCOLOR
  3927.         orb.CanCollide = false
  3928.         orb.FormFactor = 3
  3929.         orb.Name = "Ring"
  3930.         orb.Material = "Neon"
  3931.         orb.Size = Vector3.new(1, 1, 1)
  3932.         orb.Transparency = 0
  3933.         orb.TopSurface = 0
  3934.         orb.BottomSurface = 0
  3935.         local orbm = Instance.new("SpecialMesh", orb)
  3936.         orbm.MeshType = "Sphere"
  3937. orbm.Name = "SizeMesh"
  3938. orbm.Scale = vt(2,2,2)
  3939. local a = Instance.new("Part",workspace)
  3940.     a.Name = "Direction"   
  3941.     a.Anchored = true
  3942.     a.BrickColor = bc("Bright red")
  3943. a.Material = "Neon"
  3944. a.Transparency = 1
  3945.     a.CanCollide = false
  3946.     local ray = Ray.new(
  3947.         sorb.CFrame.p,                           -- origin
  3948.         (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3949.     )
  3950.     local ignore = sorb
  3951.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3952.     a.BottomSurface = 10
  3953.     a.TopSurface = 10
  3954.     local distance = (sorb.CFrame.p - position).magnitude
  3955.     a.Size = Vector3.new(0.1, 0.1, 0.1)
  3956.     a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3957. orb.CFrame = a.CFrame
  3958. a:Destroy()
  3959. local bv = Instance.new("BodyVelocity")
  3960. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3961. bv.velocity = orb.CFrame.lookVector*100
  3962. bv.Parent = orb
  3963. local hitted = false
  3964. game:GetService("Debris"):AddItem(orb, 10)
  3965. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3966. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3967. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3968. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3969. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3970. coroutine.resume(coroutine.create(function()
  3971. while true do
  3972. swait(1)
  3973. if orb.Parent ~= nil and hitted == false then
  3974. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3975. elseif orb.Parent == nil then
  3976. break
  3977. end
  3978. end
  3979. end))
  3980. coroutine.resume(coroutine.create(function()
  3981. swait(1)
  3982. orb.Touched:connect(function(hit)
  3983. if hitted == false then
  3984. hitted = true
  3985. game:GetService("Debris"):AddItem(orb, 5)
  3986. orb.Transparency = 1
  3987. orb.Anchored = true
  3988. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3989. elocacenter.Anchored = true
  3990. elocacenter.CFrame = orb.CFrame
  3991. elocacenter.Orientation = vt(0,0,0)
  3992. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3993. eloca1.Anchored = true
  3994. eloca1.CFrame = elocacenter.CFrame
  3995. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3996. eloca2.Anchored = true
  3997. eloca2.CFrame = elocacenter.CFrame
  3998. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3999. eloca3.Anchored = true
  4000. eloca3.CFrame = elocacenter.CFrame
  4001. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4002. eloca4.Anchored = true
  4003. eloca4.CFrame = elocacenter.CFrame
  4004. local lookavec = 0
  4005. local speeds = 0
  4006. CameraEnshaking(1,1)
  4007. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4008. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4009. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4010. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4011. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4012. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4013. for i = 0, 99 do
  4014. swait()
  4015. lookavec = lookavec + 1
  4016. speeds = speeds + 0.1
  4017. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4018. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4019. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4020.  
  4021. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4022. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4023.  
  4024. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4025. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4026.  
  4027. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4028. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4029. end
  4030.  
  4031. for i = 0, 149 do
  4032. swait()
  4033. speeds = speeds + 0.1
  4034. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4035. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4036. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4037.  
  4038. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4039. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4040.  
  4041. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4042. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4043.  
  4044. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4045. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4046. end
  4047. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  4048. if v:FindFirstChild('Head') then
  4049. dmg(v)
  4050. end
  4051. end
  4052. CameraEnshaking(7,30)
  4053. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  4054. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  4055. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  4056. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  4057. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4058. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  4059. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  4060. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4061. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4062. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4063. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4064. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4065. for i = 0, 24 do
  4066. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4067. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4068. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4069. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4070. end
  4071. coroutine.resume(coroutine.create(function()
  4072. for i = 0, 499 do
  4073. swait(1)
  4074. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  4075. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  4076. end
  4077. elocacenter:Destroy()
  4078. eloca1:Destroy()
  4079. eloca2:Destroy()
  4080. eloca3:Destroy()
  4081. eloca4:Destroy()
  4082. end))
  4083. end
  4084. end)
  4085. end))
  4086. attack = false
  4087. end
  4088.  
  4089.  
  4090. function UniversalCollapse()
  4091. attack = true
  4092. local speedearn = 0
  4093. hum.WalkSpeed = 0
  4094. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  4095. for i = 0, 10, 0.1 do
  4096. swait()
  4097. speedearn = speedearn + 0.1
  4098. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4099. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4100. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4101. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4102. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4103. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4104. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4105. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4106. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4107. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4108. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4109. end
  4110. CameraEnshaking(5,45)
  4111. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4112. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  4113. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4114. if v:FindFirstChild('Head') then
  4115. dmg(v)
  4116. end
  4117. end
  4118. hum.WalkSpeed = storehumanoidWS
  4119. attack = false
  4120. end
  4121. function ChaosBegone()
  4122. attack = true
  4123. local speedearn = 0
  4124. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  4125. for i = 0, 10, 0.1 do
  4126. swait()
  4127. speedearn = speedearn + 0.1
  4128. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4129. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4130. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4131. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4132. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4133. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4134. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4135. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4136. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4137. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4138. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4139. end
  4140. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  4141. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  4142. CameraEnshaking(5,25)
  4143. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4144. if v:FindFirstChild('Head') then
  4145. dmg(v)
  4146. end
  4147. end
  4148. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4149. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4150. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4151. for i = 0, 3, 0.1 do
  4152. swait()
  4153. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4154. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4155. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4156. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4157. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4158. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4159. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4160. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4161. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4162. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4163. end
  4164. attack = false
  4165. end
  4166.  
  4167. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4168. local orb = Instance.new("Part", char)
  4169.         orb.Anchored = true
  4170.         orb.BrickColor = color
  4171.         orb.CanCollide = false
  4172.         orb.FormFactor = 3
  4173.         orb.Name = "Ring"
  4174.         orb.Material = "Neon"
  4175.         orb.Size = Vector3.new(1, 1, 1)
  4176.         orb.Transparency = 0
  4177.         orb.TopSurface = 0
  4178.         orb.BottomSurface = 0
  4179.         local orbm = Instance.new("SpecialMesh", orb)
  4180.         orbm.MeshType = "Sphere"
  4181. orb.CFrame = positted
  4182. orbm.Name = "SizeMesh"
  4183. orbm.Scale = vt(1,1,1)
  4184. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4185. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4186. --[[for i = 0, 2 do
  4187. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4188. end]]--
  4189. coroutine.resume(coroutine.create(function()
  4190. wait(timer)
  4191. CameraEnshaking(3,ShakePower)
  4192. orb.Transparency = 1
  4193. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4194. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4195. --[[for i = 0, 4 do
  4196. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4197. end]]--
  4198. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4199. wait(3)
  4200. orb:Destroy()
  4201. end))
  4202. end
  4203.  
  4204. function orb_spawn(positted,timer)
  4205. local randomcol = math.random(1,2)
  4206. local orb = Instance.new("Part", char)
  4207.         orb.Anchored = true
  4208. if randomcol == 1 then
  4209.         orb.BrickColor = BrickColor.new("White")
  4210. elseif randomcol == 2 then
  4211. orb.BrickColor = BrickColor.new("Really black")
  4212. end
  4213.         orb.CanCollide = false
  4214.         orb.FormFactor = 3
  4215.         orb.Name = "Ring"
  4216.         orb.Material = "Neon"
  4217.         orb.Size = Vector3.new(1, 1, 1)
  4218.         orb.Transparency = 0
  4219.         orb.TopSurface = 0
  4220.         orb.BottomSurface = 0
  4221.         local orbm = Instance.new("SpecialMesh", orb)
  4222.         orbm.MeshType = "Sphere"
  4223. orb.CFrame = positted
  4224. orbm.Name = "SizeMesh"
  4225. orbm.Scale = vt(1,1,1)
  4226. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4227. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4228. for i = 0, 2 do
  4229. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4230. end
  4231. coroutine.resume(coroutine.create(function()
  4232. wait(timer)
  4233. CameraEnshaking(3,2)
  4234. orb.Transparency = 1
  4235. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4236. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4237. for i = 0, 4 do
  4238. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4239. end
  4240. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4241. wait(3)
  4242. orb:Destroy()
  4243. end))
  4244. end
  4245.  
  4246. function scattercorrupt()
  4247. attack = true
  4248. local rot = 0
  4249. local randomrotations = math.random(1,2)
  4250. local lookv = 2.5
  4251. local power = 5
  4252. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4253. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4254. for i = 0, 9 do
  4255. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4256. end
  4257.     CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4258.     CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4259.     CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4260. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4261. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4262. local hite = Instance.new("Part", char)
  4263.         hite.Anchored = true
  4264.         hite.CanCollide = false
  4265.         hite.FormFactor = 3
  4266.         hite.Name = "Ring"
  4267.         hite.Material = "Neon"
  4268.         hite.Size = Vector3.new(1, 1, 1)
  4269.         hite.Transparency = 1
  4270.         hite.TopSurface = 0
  4271.         hite.BottomSurface = 0
  4272. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4273. local rem = Instance.new("Part", char)
  4274.         rem.Anchored = true
  4275.         rem.CanCollide = false
  4276.         rem.FormFactor = 3
  4277.         rem.Name = "Ring"
  4278.         rem.Material = "Neon"
  4279.         rem.Size = Vector3.new(1, 1, 1)
  4280.         rem.Transparency = 1
  4281.         rem.TopSurface = 0
  4282.         rem.BottomSurface = 0
  4283. rem.CFrame = hite.CFrame
  4284. local rem2 = rem:Clone()
  4285. rem2.Parent = char
  4286. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4287. local rem3 = rem:Clone()
  4288. rem3.Parent = char
  4289. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4290. local rem4 = rem:Clone()
  4291. rem4.Parent = char
  4292. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4293. hite:Destroy()
  4294. coroutine.resume(coroutine.create(function()
  4295. for i = 0, 24 do
  4296. swait(1)
  4297. if randomrotations == 1 then
  4298. rot = rot + 1
  4299. elseif randomrotations == 2 then
  4300. rot = rot - 1
  4301. end
  4302. power = power + 0.5
  4303. lookv = lookv + 7.5
  4304. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4305. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4306. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4307. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4308. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4309. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4310. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4311. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4312. end
  4313. end))
  4314. attack = false
  4315. end
  4316. function yinyangi()
  4317. attack = true
  4318. for i = 0, 2, 0.1 do
  4319. swait()
  4320. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4321. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4322. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4323. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4324. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4325. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4326. end
  4327. local bv = Instance.new("BodyVelocity")
  4328. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4329. bv.velocity = root.CFrame.lookVector*175
  4330. bv.Parent = root
  4331. for Rotations = 0, 9 do
  4332. for i = 0, 1, 0.5 do
  4333. swait()
  4334. bv.velocity = root.CFrame.lookVector*175
  4335. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4336. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4337. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4338. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4339. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4340. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4341. end
  4342. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4343. for i = 0, 1, 0.5 do
  4344. swait()
  4345. bv.velocity = root.CFrame.lookVector*175
  4346. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4347. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4348. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4349. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4350. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4351. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4352. end
  4353. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4354. for i = 0, 1, 0.5 do
  4355. swait()
  4356. bv.velocity = root.CFrame.lookVector*175
  4357. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4358. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4359. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4360. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4361. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4362. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4363. end
  4364. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4365. for i = 0, 1, 0.5 do
  4366. swait()
  4367. bv.velocity = root.CFrame.lookVector*175
  4368. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4369. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4370. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4371. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4372. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4373. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4374. end
  4375. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4376. end
  4377. bv:Destroy()
  4378. attack = false
  4379. end
  4380.  
  4381. function Wip()
  4382. attack = true
  4383.  
  4384. local rngb = Instance.new("Part", char)
  4385.         rngb.Anchored = true
  4386.         rngb.BrickColor = origcolor
  4387.         rngb.CanCollide = false
  4388.         rngb.FormFactor = 3
  4389.         rngb.Name = "Ring"
  4390.         rngb.Material = "Neon"
  4391.         rngb.Size = Vector3.new(1, 0.05, 1)
  4392.         rngb.Transparency = 1
  4393.         rngb.TopSurface = 0
  4394.         rngb.BottomSurface = 0
  4395.         local rngmb = Instance.new("SpecialMesh", rngb)
  4396.         rngmb.MeshType = "Brick"
  4397. rngmb.Name = "SizeMesh"
  4398. rngmb.Scale = vt(0,1,0)
  4399.  
  4400. local orb = rngb:Clone()
  4401. orb.Parent = char
  4402. orb.Transparency = 0
  4403. orb.BrickColor = BrickColor.new("White")
  4404. orb.Size = vt(1,1,1)
  4405. local orbmish = orb.SizeMesh
  4406. orbmish.Scale = vt(0,0,0)
  4407. orbmish.MeshType = "Sphere"
  4408.  
  4409. local orbe = rngb:Clone()
  4410. orbe.Parent = char
  4411. orbe.Transparency = 0.5
  4412. orbe.BrickColor = BrickColor.new("New Yeller")
  4413. orbe.Size = vt(1,1,1)
  4414. local orbmish2 = orbe.SizeMesh
  4415. orbmish2.Scale = vt(0,0,0)
  4416. orbmish2.MeshType = "Sphere"
  4417. orbe.Color = Color3.new(r/255,g/255,b/255)
  4418.  
  4419. rngb:Destroy()
  4420. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4421. local scaled = 1
  4422. for i = 0,5,0.1 do
  4423. swait()
  4424. scaled = scaled - 0.02
  4425. if rainbowmode == true then
  4426. orbe.Color = Color3.new(r/255,g/255,b/255)
  4427. end
  4428. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4429. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4430. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4431. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4432. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4433.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4434. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4435. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4436. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4437. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4438. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4439. RootPart.CFrame = FaceMouse()[1]
  4440. end]]--
  4441. for i = 0,5,0.1 do
  4442. swait()
  4443. if rainbowmode == true then
  4444. orbe.Color = Color3.new(r/255,g/255,b/255)
  4445. end
  4446. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4447. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4448.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4449. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4450. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4451. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4452. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4453. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4454. RootPart.CFrame = FaceMouse()[1]
  4455. end
  4456. orbe.Transparency = 1
  4457. orb.Transparency = 1
  4458. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4459. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4460. local a = Instance.new("Part",Character)
  4461.     a.Name = "Direction"   
  4462.     a.Anchored = true
  4463.     a.BrickColor = bc("White")
  4464. a.Material = "Neon"
  4465. a.Transparency = 0
  4466. a.Shape = "Cylinder"
  4467.     a.CanCollide = false
  4468. local a2 = Instance.new("Part",Character)
  4469.     a2.Name = "Direction"  
  4470.     a2.Anchored = true
  4471.     a2.BrickColor = bc("New Yeller")
  4472. a2.Color = Color3.new(r/255,g/255,b/255)
  4473. a2.Material = "Neon"
  4474. a2.Transparency = 0.5
  4475. a2.Shape = "Cylinder"
  4476.     a2.CanCollide = false
  4477. local ba = Instance.new("Part",Character)
  4478.     ba.Name = "HitDirect"  
  4479.     ba.Anchored = true
  4480.     ba.BrickColor = bc("Cool yellow")
  4481. ba.Material = "Neon"
  4482. ba.Transparency = 1
  4483.     ba.CanCollide = false
  4484.     local ray = Ray.new(
  4485.         orb.CFrame.p,                           -- origin
  4486.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4487.     )
  4488.     local ignore = Character
  4489.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4490.     a.BottomSurface = 10
  4491.     a.TopSurface = 10
  4492.     a2.BottomSurface = 10
  4493.     a2.TopSurface = 10
  4494.     local distance = (orb.CFrame.p - position).magnitude
  4495.     a.Size = Vector3.new(distance, 1, 1)
  4496.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4497.     a2.Size = Vector3.new(distance, 1, 1)
  4498.     a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4499. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4500. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4501. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4502. game:GetService("Debris"):AddItem(a, 20)
  4503. game:GetService("Debris"):AddItem(a2, 20)
  4504. game:GetService("Debris"):AddItem(ba, 20)
  4505. local msh = Instance.new("SpecialMesh",a)
  4506. msh.MeshType = "Cylinder"
  4507. msh.Scale = vt(1,5*5,5*5)
  4508. local msh2 = Instance.new("SpecialMesh",a2)
  4509. msh2.MeshType = "Cylinder"
  4510. msh2.Scale = vt(1,6*5,6*5)
  4511.  
  4512. for i = 0,10,0.1 do
  4513. swait()
  4514. CameraEnshaking(1,5)
  4515. a2.Color = Color3.new(r/255,g/255,b/255)
  4516. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4517. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4518. ray = Ray.new(
  4519.         orb.CFrame.p,                           -- origin
  4520.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4521.     )
  4522. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4523. distance = (orb.CFrame.p - position).magnitude
  4524. if typrot == 1 then
  4525. rotation = rotation + 2.5
  4526. elseif typrot == 2 then
  4527. rotation = rotation - 2.5
  4528. end
  4529. RootPart.CFrame = FaceMouse()[1]
  4530. a.Size = Vector3.new(distance, 1, 1)
  4531. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4532. a2.Size = Vector3.new(distance, 1, 1)
  4533. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4534. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4535. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4536. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4537. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4538. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4539. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4540. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4541. MagniDamage(ba, 30, 500,60000, 0, "Normal")
  4542. end
  4543. a:Destroy()
  4544. a2:Destroy()
  4545. ba:Destroy()
  4546. orb:Destroy()
  4547. orbe:Destroy()
  4548. attack = false
  4549. end
  4550. function HolyBarrier()
  4551.     attack = true
  4552.     shielding = true
  4553.     for i = 0, 2, 0.1 do
  4554.         swait()
  4555.         RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4556.         LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4557.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  4558.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.4)
  4559.         RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(-230),math.rad(-40)),.1)
  4560.         LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(120),math.rad(230),math.rad(40)),.1)
  4561.     end
  4562.     CFuncs["Sound"].Create("rbxassetid://240429289", root, 7, 1)
  4563.     stash = Instance.new("Model",workspace)
  4564.     local barrier = Instance.new("Part",stash)
  4565.     barrier.Anchored = true
  4566.     barrier.CanCollide = false
  4567.     barrier.Size = Vector3.new(20,20,20)
  4568.     barrier.CFrame = root.CFrame
  4569.     barrier.Transparency = 0.6
  4570.     barrier.BrickColor = MAINRUINCOLOR
  4571.     barrier.Material = Enum.Material.Neon
  4572.     barrier.Shape = Enum.PartType.Ball
  4573.     barrier.CFrame = root.CFrame
  4574.     sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4575.     Torso.Anchored = true
  4576.     for i=1,50 do
  4577.         local p = Instance.new("Part",stash)
  4578.         p.Anchored = true
  4579.         p.Transparency = 1
  4580.         p.Size = Vector3.new(11,11,11)
  4581.         p.CFrame = root.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360))
  4582.     end
  4583.     repeat
  4584.         swait(5)
  4585.         sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("White"),0)
  4586.     until shielding == false
  4587.     stash:Remove()
  4588.     Torso.Anchored = false
  4589.     shielding = false
  4590.     sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4591.     attack = false
  4592. end
  4593. function Judgement()
  4594.     attack = true
  4595.     judgement = true
  4596.     hum.WalkSpeed = 0
  4597.     local p = Instance.new("Part",root)
  4598.     p.Anchored = true
  4599.     p.CanCollide = false
  4600.     p.BrickColor = MAINRUINCOLOR
  4601.     p.Material = Enum.Material.Neon
  4602.     p.Size = Vector3.new(1,1,1)
  4603.     p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4604.     p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4605.     local m = Instance.new("SpecialMesh",p)
  4606.     m.MeshType = "Cylinder"
  4607.     m.Scale = Vector3.new(2000,2,2)
  4608.     local targ = Instance.new("Part",root)
  4609.     targ.Anchored = true
  4610.     targ.Transparency = 1
  4611.     targ.CanCollide = false
  4612.     targ.Size = Vector3.new(1,1,1)
  4613.     targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4614.     local s = Instance.new("Sound",targ)
  4615.     s.SoundId = "https://roblox.com/asset/?id=115327352"
  4616.     s.Looped = true
  4617.     s.Pitch = 1.2
  4618.     s.Volume = 3
  4619.     spawn(function()
  4620.         swait(15)
  4621.         s:Play()
  4622.     end)
  4623.     CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  4624.     for i = 1,15 do
  4625.         targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4626.         RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  4627.         Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  4628.         RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  4629.         LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  4630.         RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  4631.         LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  4632.         sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  4633.         sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  4634.         m.Scale = m.Scale+Vector3.new(0,1,1)
  4635.         p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4636.         p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4637.         swait()
  4638.     end
  4639.     sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  4640.     repeat
  4641.         targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4642.         sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  4643.         sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  4644.         p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4645.         p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4646.         MagniDamage(targ, 25, 5, 8, 0, "Normal")
  4647.         swait()
  4648.         until judgement == false
  4649.     for i =1,15 do
  4650.     m.Scale = m.Scale-Vector3.new(1,1,1)
  4651.     p.Transparency = i / 15
  4652.     s.Pitch = s.Pitch - 0.4
  4653.     swait()
  4654.     end
  4655.     p:Destroy()
  4656.     hum.WalkSpeed = storehumanoidWS
  4657.     attack = false
  4658. end
  4659.  
  4660. function UniversalSpark()
  4661. attack = true
  4662.  
  4663. local rngb = Instance.new("Part", char)
  4664.         rngb.Anchored = true
  4665.         rngb.BrickColor = origcolor
  4666.         rngb.CanCollide = false
  4667.         rngb.FormFactor = 3
  4668.         rngb.Name = "Ring"
  4669.         rngb.Material = "Neon"
  4670.         rngb.Size = Vector3.new(1, 0.05, 1)
  4671.         rngb.Transparency = 1
  4672.         rngb.TopSurface = 0
  4673.         rngb.BottomSurface = 0
  4674.         local rngmb = Instance.new("SpecialMesh", rngb)
  4675.         rngmb.MeshType = "Brick"
  4676. rngmb.Name = "SizeMesh"
  4677. rngmb.Scale = vt(0,1,0)
  4678.  
  4679. local orb = rngb:Clone()
  4680. orb.Parent = char
  4681. orb.Transparency = 0
  4682. orb.BrickColor = BrickColor.new("White")
  4683. orb.Size = vt(1,1,1)
  4684. local orbmish = orb.SizeMesh
  4685. orbmish.Scale = vt(0,0,0)
  4686. orbmish.MeshType = "Sphere"
  4687.  
  4688. local orbe = rngb:Clone()
  4689. orbe.Parent = char
  4690. orbe.Transparency = 0.5
  4691. orbe.BrickColor = BrickColor.new("New Yeller")
  4692. orbe.Size = vt(1,1,1)
  4693. local orbmish2 = orbe.SizeMesh
  4694. orbmish2.Scale = vt(0,0,0)
  4695. orbmish2.MeshType = "Sphere"
  4696. orbe.Color = Color3.new(r/255,g/255,b/255)
  4697.  
  4698. rngb:Destroy()
  4699. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4700. local scaled = 1
  4701. for i = 0,5,0.1 do
  4702. swait()
  4703. scaled = scaled - 0.02
  4704. if rainbowmode == true then
  4705. orbe.Color = Color3.new(r/255,g/255,b/255)
  4706. end
  4707. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4708. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4709. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4710. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4711. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4712.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4713. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4714. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4715. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4716. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4717. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4718. RootPart.CFrame = FaceMouse()[1]
  4719. end]]--
  4720. for i = 0,5,0.1 do
  4721. swait()
  4722. if rainbowmode == true then
  4723. orbe.Color = Color3.new(r/255,g/255,b/255)
  4724. end
  4725. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4726. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4727.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4728. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4729. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4730. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4731. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4732. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4733. RootPart.CFrame = FaceMouse()[1]
  4734. end
  4735. orbe.Transparency = 1
  4736. orb.Transparency = 1
  4737. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4738. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4739. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4740. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4741.  
  4742. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4743. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4744. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4745. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4746. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4747. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4748. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4749. local xd= Instance.new("Sound",char)
  4750. xd.SoundId = "rbxassetid://445796828"
  4751. xd.Pitch = 0.75
  4752. xd.Looped = true
  4753. xd.Volume = 1.25
  4754. xd:Play()
  4755. local a = Instance.new("Part",Character)
  4756.     a.Name = "Direction"   
  4757.     a.Anchored = true
  4758.     a.BrickColor = bc("Alder")
  4759. a.Color = MAINRUINCOLOR.Color
  4760. a.Material = "Neon"
  4761. a.Transparency = 0.5
  4762. a.Shape = "Cylinder"
  4763.     a.CanCollide = false
  4764. local a2 = Instance.new("Part",Character)
  4765.     a2.Name = "Direction"  
  4766.     a2.Anchored = true
  4767.     a2.BrickColor = bc("New Yeller")
  4768. a2.Color = MAINRUINCOLOR.Color
  4769. a2.Material = "Neon"
  4770. a2.Transparency = 0.5
  4771. a2.Shape = "Cylinder"
  4772.     a2.CanCollide = false
  4773. local ba = Instance.new("Part",Character)
  4774.     ba.Name = "HitDirect"  
  4775.     ba.Anchored = true
  4776.     ba.BrickColor = bc("Cool yellow")
  4777. ba.Material = "Neon"
  4778. ba.Transparency = 1
  4779.     ba.CanCollide = false
  4780.     local ray = Ray.new(
  4781.         orb.CFrame.p,                           -- origin
  4782.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4783.     )
  4784.     local ignore = Character
  4785.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4786.     a.BottomSurface = 10
  4787.     a.TopSurface = 10
  4788.     a2.BottomSurface = 10
  4789.     a2.TopSurface = 10
  4790.     local distance = (orb.CFrame.p - position).magnitude
  4791.     a.Size = Vector3.new(distance, 1, 1)
  4792.     a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4793.     a2.Size = Vector3.new(distance, 1, 1)
  4794.     a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4795. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4796. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4797. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4798. game:GetService("Debris"):AddItem(a, 60)
  4799. game:GetService("Debris"):AddItem(a2, 60)
  4800. game:GetService("Debris"):AddItem(ba, 60)
  4801. local outerscale = 0
  4802. local msh = Instance.new("SpecialMesh",a)
  4803. msh.MeshType = "Cylinder"
  4804. msh.Scale = vt(1,0,0)
  4805. local msh2 = Instance.new("SpecialMesh",a2)
  4806. msh2.MeshType = "Cylinder"
  4807. msh2.Scale = vt(1,0,0)
  4808. for i = 0,2,0.1 do
  4809. swait()
  4810. CameraEnshaking(1,1)
  4811. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4812. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4813. outerscale = outerscale - 0.015
  4814. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4815. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4816. ray = Ray.new(
  4817.         orb.CFrame.p,                           -- origin
  4818.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4819.     )
  4820. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4821. distance = (orb.CFrame.p - position).magnitude
  4822. if typrot == 1 then
  4823. rotation = rotation + 2.5
  4824. elseif typrot == 2 then
  4825. rotation = rotation - 2.5
  4826. end
  4827. RootPart.CFrame = FaceMouse()[1]
  4828. a.Size = Vector3.new(distance, 1, 1)
  4829. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4830. a2.Size = Vector3.new(distance, 1, 1)
  4831. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4832. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4833. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4834. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4835. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4836. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4837. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4838. end
  4839. for z = 0, 2 do
  4840. for i = 0,4,0.1 do
  4841. swait()
  4842. CameraEnshaking(1,1)
  4843. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4844. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4845. outerscale = outerscale + 0.015
  4846. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4847. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4848. ray = Ray.new(
  4849.         orb.CFrame.p,                           -- origin
  4850.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4851.     )
  4852. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4853. distance = (orb.CFrame.p - position).magnitude
  4854. if typrot == 1 then
  4855. rotation = rotation + 2.5
  4856. elseif typrot == 2 then
  4857. rotation = rotation - 2.5
  4858. end
  4859. RootPart.CFrame = FaceMouse()[1]
  4860. a.Size = Vector3.new(distance, 1, 1)
  4861. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4862. a2.Size = Vector3.new(distance, 1, 1)
  4863. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4864. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4865. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4866. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4867. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4868. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4869. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4870. end
  4871. for i = 0,4,0.1 do
  4872. swait()
  4873. CameraEnshaking(1,1)
  4874. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4875. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4876. outerscale = outerscale - 0.015
  4877. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4878. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4879. ray = Ray.new(
  4880.         orb.CFrame.p,                           -- origin
  4881.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4882.     )
  4883. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4884. distance = (orb.CFrame.p - position).magnitude
  4885. if typrot == 1 then
  4886. rotation = rotation + 2.5
  4887. elseif typrot == 2 then
  4888. rotation = rotation - 2.5
  4889. end
  4890. RootPart.CFrame = FaceMouse()[1]
  4891. a.Size = Vector3.new(distance, 1, 1)
  4892. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4893. a2.Size = Vector3.new(distance, 1, 1)
  4894. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4895. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4896. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4897. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4898. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4899. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4900. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4901. end
  4902. end
  4903. for i = 0,4,0.1 do
  4904. swait()
  4905. CameraEnshaking(1,1)
  4906. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4907. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4908. xd.Volume = xd.Volume - 0.025
  4909. a.Transparency = a.Transparency + 0.025
  4910. a2.Transparency = a2.Transparency + 0.025
  4911. outerscale = outerscale - 0.015
  4912. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4913. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4914. ray = Ray.new(
  4915.         orb.CFrame.p,                           -- origin
  4916.         (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4917.     )
  4918. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4919. distance = (orb.CFrame.p - position).magnitude
  4920. if typrot == 1 then
  4921. rotation = rotation + 2.5
  4922. elseif typrot == 2 then
  4923. rotation = rotation - 2.5
  4924. end
  4925. RootPart.CFrame = FaceMouse()[1]
  4926. a.Size = Vector3.new(distance, 1, 1)
  4927. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4928. a2.Size = Vector3.new(distance, 1, 1)
  4929. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4930. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4931. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4932. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4933. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4934. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4935. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4936. end
  4937. xd:Destroy()
  4938. a:Destroy()
  4939. a2:Destroy()
  4940. ba:Destroy()
  4941. orb:Destroy()
  4942. orbe:Destroy()
  4943. attack = false
  4944. end
  4945.  
  4946.  
  4947. function resetmode()
  4948. rainbowmode = false
  4949. chaosmode = false
  4950. tl1.Enabled = false
  4951. tl2.Enabled = false
  4952. tl3.Enabled = false
  4953.                ModeOfGlitch = 1
  4954. storehumanoidWS = 16
  4955. coroutine.resume(coroutine.create(function()
  4956. attack = true
  4957. hum.WalkSpeed = 0
  4958. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4959. for i = 0,4,0.1 do
  4960. swait()
  4961. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4962. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4963. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4964. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.5)
  4965. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.5)
  4966. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.5)
  4967. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.5)
  4968. end
  4969. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  4970. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4971. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  4972. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  4973. RecolorTextAndRename("Mayhem",Color3.new(0,0,0),Color3.new(1,0,0))
  4974. CameraEnshaking(5,2.5)
  4975. MAINRUINCOLOR = BrickColor.new("Really red")
  4976. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4977. for i = 0, 49 do
  4978. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  4979. end
  4980. for i = 0,3,0.1 do
  4981. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  4982. end
  4983. for i, v in pairs(mw2:GetChildren()) do
  4984. if v:IsA("Part") then
  4985. v.BrickColor = BrickColor.new("Really red")
  4986. v.Material = "Neon"
  4987. end
  4988. end
  4989. for i, v in pairs(mw1:GetChildren()) do
  4990. if v:IsA("Part") then
  4991. v.Transparency = 1
  4992. v.BrickColor = BrickColor.new("Really red")
  4993. v.Material = "Neon"
  4994. end
  4995. end
  4996. for i, v in pairs(m:GetChildren()) do
  4997. if v:IsA("Part") then
  4998. v.BrickColor = BrickColor.new("Really black")
  4999. v.Material = "Glass"
  5000. end
  5001. end
  5002. for i, v in pairs(m2:GetChildren()) do
  5003. if v:IsA("Part") then
  5004. v.BrickColor = BrickColor.new("Crimson")
  5005. v.Material = "Granite"
  5006. end
  5007. end
  5008. for i, v in pairs(m3:GetChildren()) do
  5009. if v:IsA("Part") then
  5010. v.BrickColor = BrickColor.new("Really red")
  5011. v.Material = "Neon"
  5012. end
  5013. end
  5014. for i, v in pairs(extrawingmod1:GetChildren()) do
  5015. if v:IsA("Part") then
  5016. v.Transparency = 1
  5017. v.BrickColor = BrickColor.new("White")
  5018. v.Material = "Neon"
  5019. end
  5020. end
  5021. for i, v in pairs(extrawingmod2:GetChildren()) do
  5022. if v:IsA("Part") then
  5023. v.Transparency = 1
  5024. v.BrickColor = BrickColor.new("White")
  5025. v.Material = "Neon"
  5026. end
  5027. end
  5028. for i = 0,2,0.1 do
  5029. swait()
  5030. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  5031. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  5032. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  5033. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  5034. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  5035. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  5036. end
  5037. hum.WalkSpeed = storehumanoidWS
  5038. attack = false
  5039. end))
  5040. newTheme("rbxassetid://614032233",48.6,1,0.3)
  5041. end
  5042.  
  5043. function attackone()
  5044.     attack = true
  5045.     for i = 0,1,0.1 do
  5046.         swait()
  5047.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  5048.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  5049.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  5050.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  5051. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  5052. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  5053.     end
  5054.     CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  5055.  
  5056. local hitb = Instance.new("Part", char)
  5057.         hitb.Anchored = true
  5058.         hitb.CanCollide = false
  5059.         hitb.FormFactor = 3
  5060.         hitb.Name = "Ring"
  5061.         hitb.Material = "Neon"
  5062.         hitb.Size = Vector3.new(1, 1, 1)
  5063.         hitb.Transparency = 1
  5064.         hitb.TopSurface = 0
  5065.         hitb.BottomSurface = 0
  5066. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  5067. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  5068. hitb:Destroy()
  5069.     for i = 0,1,0.1 do
  5070.         swait()
  5071.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  5072.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  5073.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  5074.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  5075. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  5076. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  5077.     end
  5078.  
  5079.     attack = false
  5080. end
  5081.  
  5082. function attacktwo()
  5083.     attack = true
  5084.     for i = 0,1,0.1 do
  5085.         swait()
  5086.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  5087.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  5088.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  5089.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  5090. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  5091. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  5092.     end
  5093.     CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  5094. local hitb = Instance.new("Part", char)
  5095.         hitb.Anchored = true
  5096.         hitb.CanCollide = false
  5097.         hitb.FormFactor = 3
  5098.         hitb.Name = "Ring"
  5099.         hitb.Material = "Neon"
  5100.         hitb.Size = Vector3.new(1, 1, 1)
  5101.         hitb.Transparency = 1
  5102.         hitb.TopSurface = 0
  5103.         hitb.BottomSurface = 0
  5104. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  5105. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  5106. hitb:Destroy()
  5107.     for i = 0,1,0.1 do
  5108.         swait()
  5109.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  5110.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  5111.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  5112.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  5113. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  5114. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  5115.     end
  5116.     attack = false
  5117. end
  5118.  
  5119. function attackthree()
  5120.     attack = true
  5121.     for i = 0,1,0.1 do
  5122.         swait()
  5123.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  5124. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  5125. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  5126. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5127. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  5128. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  5129.     end
  5130. local distlook = 5
  5131. for i = 0, 4 do
  5132. swait(2)
  5133. CameraEnshaking(2,3)
  5134. local hite = Instance.new("Part", char)
  5135.         hite.Anchored = true
  5136.         hite.CanCollide = false
  5137.         hite.FormFactor = 3
  5138.         hite.Name = "Ring"
  5139.         hite.Material = "Neon"
  5140.         hite.Size = Vector3.new(1, 1, 1)
  5141.         hite.Transparency = 1
  5142.         hite.TopSurface = 0
  5143.         hite.BottomSurface = 0
  5144. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  5145. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  5146. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  5147. MagniDamage(hite, 10, 15,35, 0, "Normal")
  5148. for i = 0, 2 do
  5149. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5150. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5151. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5152. end
  5153. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  5154. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  5155. game:GetService("Debris"):AddItem(hite, 5)
  5156. distlook = distlook + 10
  5157. end
  5158.     attack = false
  5159. end
  5160.  
  5161. local ActiveGia = false
  5162. function THEHELLITSTHATBIG()
  5163. ActiveGia = true
  5164. attack = true
  5165. hum.WalkSpeed = 0
  5166.     for i = 0,2,0.1 do
  5167.         swait()
  5168.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5169. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5170. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5171. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5172. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5173. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5174.     end
  5175. for i = 0,1,0.1 do
  5176. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5177. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  5178. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  5179. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5180. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5181. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  5182. end
  5183. CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1)
  5184. secrleg.Transparency = 0.5
  5185. seclleg.Transparency = 0.5
  5186. secrarm.Transparency = 0.5
  5187. seclarm.Transparency = 0.5
  5188. seched.Transparency = 0.5
  5189. sectors.Transparency = 0.5
  5190. for i = 0,25,0.1 do
  5191. swait()
  5192. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5193. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5194. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  5195. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  5196. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5197. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5198. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5199. end
  5200. --[[secrleg.Transparency = 1
  5201. seclleg.Transparency = 1
  5202. secrarm.Transparency = 1
  5203. seclarm.Transparency = 1
  5204. seched.Transparency = 1
  5205. sectors.Transparency = 1]]--
  5206. torsweld.Part0 = root
  5207. hum.WalkSpeed = storehumanoidWS
  5208. attack = false
  5209. end
  5210.  
  5211. function removelol()
  5212. ActiveGia = false
  5213. attack = true
  5214. hum.WalkSpeed = 0
  5215.     for i = 0,2,0.1 do
  5216.         swait()
  5217.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5218. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5219. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5220. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5221. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5222. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5223.     end
  5224. CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1)
  5225. for i = 0,25,0.1 do
  5226. swait()
  5227. secrleg.Transparency = secrleg.Transparency + 0.00225
  5228. seclleg.Transparency = secrleg.Transparency
  5229. secrarm.Transparency = secrleg.Transparency
  5230. seclarm.Transparency = secrleg.Transparency
  5231. seched.Transparency = secrleg.Transparency
  5232. sectors.Transparency = secrleg.Transparency
  5233. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5234. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5235. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  5236. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  5237. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5238. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5239. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5240. end
  5241. CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1)
  5242. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5243. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5244. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5245. secrleg.Transparency = 1
  5246. seclleg.Transparency = 1
  5247. secrarm.Transparency = 1
  5248. seclarm.Transparency = 1
  5249. seched.Transparency = 1
  5250. sectors.Transparency = 1
  5251. torsweld.Part0 = root
  5252. hum.WalkSpeed = storehumanoidWS
  5253. attack = false
  5254. end
  5255.  
  5256. function FinalCalamity()
  5257. end
  5258.  
  5259. local attacktype = 1
  5260. mouse.Button1Down:connect(function()
  5261.   if attack == false and attacktype == 1 then
  5262.     attacktype = 2
  5263.     attackone()
  5264.   elseif attack == false and attacktype == 2 then
  5265.     attacktype = 3
  5266.     attacktwo()
  5267.   elseif attack == false and attacktype == 3 then
  5268.     attacktype = 1
  5269.     attackthree()
  5270.   elseif attack == false and attacktype == 4 then
  5271.     attacktype = 1
  5272.     --attackfour()
  5273.   end
  5274. end)
  5275. mouse.KeyDown:connect(function(k)
  5276.         if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5277.                ModeOfGlitch = 2
  5278. storehumanoidWS = 16
  5279. hum.WalkSpeed = 16
  5280. rainbowmode = false
  5281. chaosmode = false
  5282. tl1.Enabled = false
  5283. tl2.Enabled = false
  5284. tl3.Enabled = false
  5285. RecolorTextAndRename("Relaxed",Color3.new(1,1,1),Color3.new(0,1,1))
  5286. newTheme("rbxassetid://1539245059",0,1,0.3)
  5287. MAINRUINCOLOR = BrickColor.new("Institutional white")
  5288. for i, v in pairs(mw2:GetChildren()) do
  5289. if v:IsA("Part") then
  5290. v.BrickColor = MAINRUINCOLOR
  5291. v.Material = "Neon"
  5292. end
  5293. end
  5294. for i, v in pairs(mw1:GetChildren()) do
  5295. if v:IsA("Part") then
  5296. v.Transparency = 1
  5297. v.BrickColor = MAINRUINCOLOR
  5298. v.Material = "Neon"
  5299. end
  5300. end
  5301. for i, v in pairs(m:GetChildren()) do
  5302. if v:IsA("Part") then
  5303. v.BrickColor = BrickColor.new("White")
  5304. v.Material = "Ice"
  5305. end
  5306. end
  5307. for i, v in pairs(m2:GetChildren()) do
  5308. if v:IsA("Part") then
  5309. v.BrickColor = BrickColor.new("Pastel light blue")
  5310. v.Material = "Glass"
  5311. end
  5312. end
  5313. for i, v in pairs(m3:GetChildren()) do
  5314. if v:IsA("Part") then
  5315. v.BrickColor = BrickColor.new("Toothpaste")
  5316. v.Material = "Neon"
  5317. end
  5318. end
  5319. for i, v in pairs(extrawingmod1:GetChildren()) do
  5320. if v:IsA("Part") then
  5321. v.Transparency = 1
  5322. v.BrickColor = BrickColor.new("White")
  5323. v.Material = "Neon"
  5324. end
  5325. end
  5326. for i, v in pairs(extrawingmod2:GetChildren()) do
  5327. if v:IsA("Part") then
  5328. v.Transparency = 1
  5329. v.BrickColor = BrickColor.new("White")
  5330. v.Material = "Neon"
  5331. end
  5332. end
  5333. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5334. resetmode()
  5335. end
  5336. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5337.                ModeOfGlitch = 3
  5338. storehumanoidWS = 16
  5339. hum.WalkSpeed = 16
  5340. rainbowmode = false
  5341. chaosmode = false
  5342. tl1.Enabled = false
  5343. tl2.Enabled = false
  5344. tl3.Enabled = false
  5345. RecolorTextAndRename("Leaked Darkness",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5346. newTheme("rbxassetid://1283869370",58.15,0.98,1.25)
  5347. MAINRUINCOLOR = BrickColor.new("Royal purple")
  5348. for i, v in pairs(mw2:GetChildren()) do
  5349. if v:IsA("Part") then
  5350. v.BrickColor = MAINRUINCOLOR
  5351. v.Material = "Neon"
  5352. end
  5353. end
  5354. for i, v in pairs(mw1:GetChildren()) do
  5355. if v:IsA("Part") then
  5356. v.Transparency = 1
  5357. v.BrickColor = MAINRUINCOLOR
  5358. v.Material = "Neon"
  5359. end
  5360. end
  5361. for i, v in pairs(m:GetChildren()) do
  5362. if v:IsA("Part") then
  5363. v.BrickColor = BrickColor.new("Black")
  5364. v.Material = "Ice"
  5365. end
  5366. end
  5367. for i, v in pairs(m2:GetChildren()) do
  5368. if v:IsA("Part") then
  5369. v.BrickColor = BrickColor.new("Dark indigo")
  5370. v.Material = "Glass"
  5371. end
  5372. end
  5373. for i, v in pairs(m3:GetChildren()) do
  5374. if v:IsA("Part") then
  5375. v.BrickColor = BrickColor.new("Royal purple")
  5376. v.Material = "Neon"
  5377. end
  5378. end
  5379. for i, v in pairs(extrawingmod1:GetChildren()) do
  5380. if v:IsA("Part") then
  5381. v.Transparency = 1
  5382. v.BrickColor = BrickColor.new("White")
  5383. v.Material = "Neon"
  5384. end
  5385. end
  5386. for i, v in pairs(extrawingmod2:GetChildren()) do
  5387. if v:IsA("Part") then
  5388. v.Transparency = 1
  5389. v.BrickColor = BrickColor.new("White")
  5390. v.Material = "Neon"
  5391. end
  5392. end
  5393. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5394. resetmode()
  5395. end
  5396. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5397.                ModeOfGlitch = 4
  5398. storehumanoidWS = 16
  5399. hum.WalkSpeed = 16
  5400. rainbowmode = false
  5401. chaosmode = true
  5402. tl1.Enabled = true
  5403. tl2.Enabled = true
  5404. tl3.Enabled = true
  5405. RecolorTextAndRename("YOLOOOOOOOOOOOOO",Color3.new(0,0,0),BrickColor.random().Color)
  5406. newTheme("rbxassetid://151514610",0,1,1)
  5407. MAINRUINCOLOR = BrickColor.new("Black")
  5408. for i, v in pairs(mw2:GetChildren()) do
  5409. if v:IsA("Part") then
  5410. v.BrickColor = MAINRUINCOLOR
  5411. v.Material = "Neon"
  5412. end
  5413. end
  5414. for i, v in pairs(mw1:GetChildren()) do
  5415. if v:IsA("Part") then
  5416. v.Transparency = 0.75
  5417. v.BrickColor = BrickColor.random()
  5418. v.Material = "Neon"
  5419. end
  5420. end
  5421. for i, v in pairs(m:GetChildren()) do
  5422. if v:IsA("Part") then
  5423. v.BrickColor = BrickColor.new("Black")
  5424. v.Material = "Neon"
  5425. end
  5426. end
  5427. for i, v in pairs(m2:GetChildren()) do
  5428. if v:IsA("Part") then
  5429. v.BrickColor = BrickColor.random()
  5430. v.Material = "Neon"
  5431. end
  5432. end
  5433. for i, v in pairs(m3:GetChildren()) do
  5434. if v:IsA("Part") then
  5435. v.BrickColor = BrickColor.new("Black")
  5436. v.Material = "Neon"
  5437. end
  5438. end
  5439. for i, v in pairs(extrawingmod1:GetChildren()) do
  5440. if v:IsA("Part") then
  5441. v.Transparency = 1
  5442. v.BrickColor = BrickColor.new("White")
  5443. v.Material = "Neon"
  5444. end
  5445. end
  5446. for i, v in pairs(extrawingmod2:GetChildren()) do
  5447. if v:IsA("Part") then
  5448. v.Transparency = 1
  5449. v.BrickColor = BrickColor.new("White")
  5450. v.Material = "Neon"
  5451. end
  5452. end
  5453. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  5454. resetmode()
  5455. end
  5456. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  5457.                ModeOfGlitch = 5
  5458. storehumanoidWS = 16
  5459. hum.WalkSpeed = 16
  5460. rainbowmode = false
  5461. chaosmode = false
  5462. tl1.Enabled = true
  5463. tl2.Enabled = true
  5464. tl3.Enabled = true
  5465. RecolorTextAndRename("Darkness",Color3.new(0,0,0),Color3.new(0,0,0))
  5466. newTheme("rbxassetid://1346716047",0,1.02,1)
  5467. MAINRUINCOLOR = BrickColor.new("Black")
  5468. for i, v in pairs(mw2:GetChildren()) do
  5469. if v:IsA("Part") then
  5470. v.BrickColor = MAINRUINCOLOR
  5471. v.Material = "Neon"
  5472. end
  5473. end
  5474. for i, v in pairs(mw1:GetChildren()) do
  5475. if v:IsA("Part") then
  5476. v.Transparency = 0
  5477. v.BrickColor = MAINRUINCOLOR
  5478. v.Material = "Neon"
  5479. end
  5480. end
  5481. for i, v in pairs(m:GetChildren()) do
  5482. if v:IsA("Part") then
  5483. v.BrickColor = BrickColor.new("Cool yellow")
  5484. v.Material = "Ice"
  5485. end
  5486. end
  5487. for i, v in pairs(m2:GetChildren()) do
  5488. if v:IsA("Part") then
  5489. v.BrickColor = BrickColor.new("Bright yellow")
  5490. v.Material = "Ice"
  5491. end
  5492. end
  5493. for i, v in pairs(m3:GetChildren()) do
  5494. if v:IsA("Part") then
  5495. v.BrickColor = BrickColor.new("Bright yellow")
  5496. v.Material = "Neon"
  5497. end
  5498. end
  5499. for i, v in pairs(extrawingmod1:GetChildren()) do
  5500. if v:IsA("Part") then
  5501. v.Transparency = 1
  5502. v.BrickColor = BrickColor.new("White")
  5503. v.Material = "Neon"
  5504. end
  5505. end
  5506. for i, v in pairs(extrawingmod2:GetChildren()) do
  5507. if v:IsA("Part") then
  5508. v.Transparency = 1
  5509. v.BrickColor = BrickColor.new("White")
  5510. v.Material = "Neon"
  5511. end
  5512. end
  5513. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  5514. resetmode()
  5515. end
  5516. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  5517.                ModeOfGlitch = 6
  5518. storehumanoidWS = 75
  5519. hum.WalkSpeed = 75
  5520. rainbowmode = false
  5521. chaosmode = false
  5522. tl1.Enabled = true
  5523. tl2.Enabled = true
  5524. tl3.Enabled = true
  5525. RecolorTextAndRename("Sanic Speed",Color3.new(0,0,0),Color3.new(0,0,10))
  5526. newTheme("rbxassetid://665751753",0,1,1)
  5527. MAINRUINCOLOR = BrickColor.new("Navy blue")
  5528. for i, v in pairs(mw2:GetChildren()) do
  5529. if v:IsA("Part") then
  5530. v.BrickColor = MAINRUINCOLOR
  5531. v.Material = "Neon"
  5532. end
  5533. end
  5534. for i, v in pairs(mw1:GetChildren()) do
  5535. if v:IsA("Part") then
  5536. v.Transparency = 0
  5537. v.BrickColor = MAINRUINCOLOR
  5538. v.Material = "Neon"
  5539. end
  5540. end
  5541. for i, v in pairs(m:GetChildren()) do
  5542. if v:IsA("Part") then
  5543. v.BrickColor = BrickColor.new("White")
  5544. v.Material = "Ice"
  5545. end
  5546. end
  5547. for i, v in pairs(m2:GetChildren()) do
  5548. if v:IsA("Part") then
  5549. v.BrickColor = BrickColor.new("Really black")
  5550. v.Material = "Ice"
  5551. end
  5552. end
  5553. for i, v in pairs(m3:GetChildren()) do
  5554. if v:IsA("Part") then
  5555. v.BrickColor = BrickColor.new("White")
  5556. v.Material = "Neon"
  5557. end
  5558. end
  5559. for i, v in pairs(extrawingmod1:GetChildren()) do
  5560. if v:IsA("Part") then
  5561. v.Transparency = 1
  5562. v.BrickColor = BrickColor.new("White")
  5563. v.Material = "Neon"
  5564. end
  5565. end
  5566. for i, v in pairs(extrawingmod2:GetChildren()) do
  5567. if v:IsA("Part") then
  5568. v.Transparency = 1
  5569. v.BrickColor = BrickColor.new("White")
  5570. v.Material = "Neon"
  5571. end
  5572. end
  5573. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  5574. resetmode()
  5575. end
  5576. if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then
  5577.                ModeOfGlitch = 6127843
  5578. storehumanoidWS = 50
  5579. hum.WalkSpeed = 50
  5580. rainbowmode = true
  5581. chaosmode = false
  5582. tl1.Enabled = true
  5583. tl2.Enabled = true
  5584. tl3.Enabled = true
  5585. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  5586. newTheme("rbxassetid://625296256",0,1,1)
  5587. MAINRUINCOLOR = BrickColor.new("White")
  5588. for i, v in pairs(mw2:GetChildren()) do
  5589. if v:IsA("Part") then
  5590. v.BrickColor = MAINRUINCOLOR
  5591. v.Material = "Neon"
  5592. end
  5593. end
  5594. for i, v in pairs(mw1:GetChildren()) do
  5595. if v:IsA("Part") then
  5596. v.Transparency = 0
  5597. v.BrickColor = MAINRUINCOLOR
  5598. v.Material = "Neon"
  5599. end
  5600. end
  5601. for i, v in pairs(m:GetChildren()) do
  5602. if v:IsA("Part") then
  5603. v.BrickColor = BrickColor.new("White")
  5604. v.Material = "Neon"
  5605. end
  5606. end
  5607. for i, v in pairs(m2:GetChildren()) do
  5608. if v:IsA("Part") then
  5609. v.BrickColor = BrickColor.new("White")
  5610. v.Material = "Neon"
  5611. end
  5612. end
  5613. for i, v in pairs(m3:GetChildren()) do
  5614. if v:IsA("Part") then
  5615. v.BrickColor = BrickColor.new("White")
  5616. v.Material = "Neon"
  5617. end
  5618. end
  5619. for i, v in pairs(extrawingmod1:GetChildren()) do
  5620. if v:IsA("Part") then
  5621. v.Transparency = 1
  5622. v.BrickColor = BrickColor.new("White")
  5623. v.Material = "Neon"
  5624. end
  5625. end
  5626. for i, v in pairs(extrawingmod2:GetChildren()) do
  5627. if v:IsA("Part") then
  5628. v.Transparency = 1
  5629. v.BrickColor = BrickColor.new("White")
  5630. v.Material = "Neon"
  5631. end
  5632. end
  5633. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  5634. resetmode()
  5635. end
  5636. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  5637.                ModeOfGlitch = 1000000
  5638. storehumanoidWS = 100
  5639. hum.WalkSpeed = 100
  5640. rainbowmode = false
  5641. chaosmode = false
  5642. tl1.Enabled = true
  5643. tl2.Enabled = true
  5644. tl3.Enabled = true
  5645. RecolorTextAndRename("This Half Dark Dragon Is Angery",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  5646. newTheme("rbxassetid://1143442117",0,1,1)
  5647. MAINRUINCOLOR = BrickColor.new("Black")
  5648. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5649. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5650. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5651. for i, v in pairs(mw2:GetChildren()) do
  5652. if v:IsA("Part") then
  5653. v.BrickColor = MAINRUINCOLOR
  5654. v.Material = "Neon"
  5655. end
  5656. end
  5657. for i, v in pairs(mw1:GetChildren()) do
  5658. if v:IsA("Part") then
  5659. v.Transparency = 0
  5660. v.BrickColor = MAINRUINCOLOR
  5661. v.Material = "Neon"
  5662. end
  5663. end
  5664. for i, v in pairs(m:GetChildren()) do
  5665. if v:IsA("Part") then
  5666. v.Color = Color3.new(0.5,0,1)
  5667. v.Material = "Neon"
  5668. end
  5669. end
  5670. for i, v in pairs(m2:GetChildren()) do
  5671. if v:IsA("Part") then
  5672. v.Color = Color3.new(0.25,0,1)
  5673. v.Material = "Neon"
  5674. end
  5675. end
  5676. for i, v in pairs(m3:GetChildren()) do
  5677. if v:IsA("Part") then
  5678. v.Color = Color3.new(0.45,0,1)
  5679. v.Material = "Neon"
  5680. end
  5681. end
  5682. for i, v in pairs(extrawingmod1:GetChildren()) do
  5683. if v:IsA("Part") then
  5684. v.Transparency = 0.75
  5685. v.Color = Color3.new(0.25,0,1)
  5686. v.Material = "Neon"
  5687. end
  5688. end
  5689. for i, v in pairs(extrawingmod2:GetChildren()) do
  5690. if v:IsA("Part") then
  5691. v.Transparency = 0.75
  5692. v.Color = Color3.new(0.5,0,1)
  5693. v.Material = "Neon"
  5694. end
  5695. end
  5696. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  5697. resetmode()
  5698. end
  5699. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 then
  5700. newThemeCust("rbxassetid://625296256",0,1,1)
  5701. attack = true
  5702. hum.WalkSpeed = 0
  5703. MAINRUINCOLOR = BrickColor.new("Really black")
  5704. for i = 0, 24, 0.1 do
  5705. swait()
  5706. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5707. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5708. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5709. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5710. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5711. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5712. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5713. end
  5714. CameraEnshaking(1,1)
  5715. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5716. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5717. wait(0.55)
  5718. CameraEnshaking(1,2)
  5719. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5720. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5721. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5722. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5723. wait(0.55)
  5724. CameraEnshaking(1,3)
  5725. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5726. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5727. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5728. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5729. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5730. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5731. wait(0.55)
  5732. CameraEnshaking(10,5)
  5733. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5734. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5735. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5736. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5737. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5738. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5739. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5740. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5741. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5742. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5743. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5744. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5745. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5746. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5747. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5748. for i = 0, 49 do
  5749. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5750. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5751. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5752. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5753. end
  5754. ModeOfGlitch = 12345678987654321
  5755. storehumanoidWS = 200
  5756. hum.WalkSpeed = 200
  5757. rainbowmode = false
  5758. chaosmode = false
  5759. tl1.Enabled = true
  5760. tl2.Enabled = true
  5761. tl3.Enabled = true
  5762. RecolorTextAndRename("The OP Half Dark Dragon",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  5763. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5764. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5765. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5766. for i, v in pairs(mw2:GetChildren()) do
  5767. if v:IsA("Part") then
  5768. v.BrickColor = MAINRUINCOLOR
  5769. v.Material = "Neon"
  5770. end
  5771. end
  5772. for i, v in pairs(mw1:GetChildren()) do
  5773. if v:IsA("Part") then
  5774. v.Transparency = 0
  5775. v.BrickColor = MAINRUINCOLOR
  5776. v.Material = "Neon"
  5777. end
  5778. end
  5779. for i, v in pairs(m:GetChildren()) do
  5780. if v:IsA("Part") then
  5781. v.Color = Color3.new(0.5,0,1)
  5782. v.Material = "Neon"
  5783. end
  5784. end
  5785. for i, v in pairs(m2:GetChildren()) do
  5786. if v:IsA("Part") then
  5787. v.Color = Color3.new(0.5,0,1)
  5788. v.Material = "Neon"
  5789. end
  5790. end
  5791. for i, v in pairs(m3:GetChildren()) do
  5792. if v:IsA("Part") then
  5793. v.Color = Color3.new(0.5,0,1)
  5794. v.Material = "Neon"
  5795. end
  5796. end
  5797. for i, v in pairs(extrawingmod1:GetChildren()) do
  5798. if v:IsA("Part") then
  5799. v.Transparency = 0
  5800. v.Color = Color3.new(0.5,0,1)
  5801. v.Material = "Neon"
  5802. end
  5803. end
  5804. for i, v in pairs(extrawingmod2:GetChildren()) do
  5805. if v:IsA("Part") then
  5806. v.Transparency = 0
  5807. v.Color = Color3.new(0.5,0,1)
  5808. v.Material = "Neon"
  5809. end
  5810. attack = false
  5811. end
  5812. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  5813. resetmode()
  5814. end
  5815. if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 666 then
  5816. newThemeCust("rbxassetid://723652641",0,1,1)
  5817. attack = true
  5818. hum.WalkSpeed = 0
  5819. MAINRUINCOLOR = BrickColor.new("Crimson")
  5820. for i = 0, 24, 0.1 do
  5821. swait()
  5822. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5823. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5824. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5825. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5826. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5827. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5828. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5829. end
  5830. CameraEnshaking(1,1)
  5831. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5832. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5833. wait(0.55)
  5834. CameraEnshaking(1,2)
  5835. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5836. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5837. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5838. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5839. wait(0.55)
  5840. CameraEnshaking(1,3)
  5841. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5842. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5843. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5844. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5845. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5846. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5847. wait(0.55)
  5848. CameraEnshaking(10,5)
  5849. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5850. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5851. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5852. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5853. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5854. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5855. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5856. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5857. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5858. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5859. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5860. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5861. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5862. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5863. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5864. for i = 0, 49 do
  5865. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5866. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5867. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5868. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5869. end
  5870. ModeOfGlitch = 666
  5871. storehumanoidWS = 16
  5872. hum.WalkSpeed = 16
  5873. rainbowmode = false
  5874. chaosmode = false
  5875. tl1.Enabled = true
  5876. tl2.Enabled = true
  5877. tl3.Enabled = true
  5878. RecolorTextAndRename("BEGON",Color3.new(1,0,0),Color3.new(0.75,0,0))
  5879. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5880. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5881. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5882. for i, v in pairs(mw2:GetChildren()) do
  5883. if v:IsA("Part") then
  5884. v.BrickColor = MAINRUINCOLOR
  5885. v.Material = "Neon"
  5886. end
  5887. end
  5888. for i, v in pairs(mw1:GetChildren()) do
  5889. if v:IsA("Part") then
  5890. v.Transparency = 0
  5891. v.BrickColor = MAINRUINCOLOR
  5892. v.Material = "Neon"
  5893. end
  5894. end
  5895. for i, v in pairs(m:GetChildren()) do
  5896. if v:IsA("Part") then
  5897. v.Color = Color3.new(1,0,0)
  5898. v.Material = "Neon"
  5899. end
  5900. end
  5901. for i, v in pairs(m2:GetChildren()) do
  5902. if v:IsA("Part") then
  5903. v.Color = Color3.new(1,0,0)
  5904. v.Material = "Neon"
  5905. end
  5906. end
  5907. for i, v in pairs(m3:GetChildren()) do
  5908. if v:IsA("Part") then
  5909. v.Color = Color3.new(1,0,0)
  5910. v.Material = "Neon"
  5911. end
  5912. end
  5913. for i, v in pairs(extrawingmod1:GetChildren()) do
  5914. if v:IsA("Part") then
  5915. v.Transparency = 0
  5916. v.Color = Color3.new(1,0,0)
  5917. v.Material = "Neon"
  5918. end
  5919. end
  5920. for i, v in pairs(extrawingmod2:GetChildren()) do
  5921. if v:IsA("Part") then
  5922. v.Transparency = 0
  5923. v.Color = Color3.new(1,0,0)
  5924. v.Material = "Neon"
  5925. end
  5926. attack = false
  5927. end
  5928. elseif k == "b" and attack == false and ModeOfGlitch == 666 then
  5929. resetmode()
  5930. end
  5931. if k == "l" and toggleTag == false then
  5932. toggleTag = true
  5933. text.TextTransparency = 0
  5934. text.TextStrokeTransparency = 0
  5935. elseif k == "l" and toggleTag == true then
  5936. toggleTag = false
  5937. text.TextTransparency = 1
  5938. text.TextStrokeTransparency = 1
  5939. end
  5940. if k == "z" and attack == false and ModeOfGlitch == 1 then
  5941. ExtinctiveHeartbreak()
  5942. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  5943. PureBomb()
  5944. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  5945. scattercorrupt()
  5946. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  5947. ChaosGroundStrike()
  5948. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  5949. Judgement()
  5950. elseif k == "f" and attack == false and ModeOfGlitch == 5 then
  5951. HolyBarrier()
  5952. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  5953. Starfall()
  5954. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  5955. yinyangi()
  5956. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  5957. MeteorStrike()
  5958. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  5959. Wip()
  5960. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  5961. StarfallEX()
  5962. elseif k == "c" and attack == false and ModeOfGlitch == 12345678987654321 then
  5963. FinalCalam()
  5964. end
  5965. if k == "n" and attack == false then
  5966. Blink()
  5967. elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then
  5968. StarDivision()
  5969. end
  5970. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  5971. UniversalCollapse()
  5972. end
  5973. if k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed < 200 then
  5974. hum.WalkSpeed = 16 + 184
  5975. elseif k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed == 200 then
  5976. hum.WalkSpeed = 200 - 184
  5977. end
  5978. if k == "x" and attack == false and ModeOfGlitch == 12345678987654321 then
  5979. UniversalSpark()
  5980. end
  5981. if k == "z" and attack == false and ModeOfGlitch == 666 then
  5982. StarDivision()
  5983. end
  5984. if k == "x" and attack == false and ModeOfGlitch == 666 then
  5985. Starfall()
  5986. end
  5987. if k == "m" and attack == false and ModeOfGlitch == 4 then
  5988. ChaosBegone()
  5989. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then
  5990. THEHELLITSTHATBIG()
  5991. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then
  5992. removelol()
  5993. end
  5994. end)
  5995. mouse.KeyUp:connect(function(k)
  5996.     if k == "f" and ModeOfGlitch == 5 then
  5997.     shielding = false
  5998.     end
  5999.     if k == "z" and ModeOfGlitch == 5 then
  6000.         judgement = false
  6001.     end
  6002. end)
  6003. coroutine.resume(coroutine.create(function()
  6004. while true do
  6005. swait(2)
  6006. if rainbowmode == true or ModeOfGlitch == 6 then
  6007. if eff == true then
  6008. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6009. end
  6010. end
  6011. end
  6012. end))
  6013. coroutine.resume(coroutine.create(function()
  6014. while true do
  6015. swait(2)
  6016. if shielding == true then
  6017. end
  6018. end
  6019. end))
  6020.  
  6021.  
  6022. coroutine.resume(coroutine.create(function()
  6023. while true do
  6024. if ModeOfGlitch == 1000000 then
  6025. swait(0.5)
  6026. end
  6027. swait()
  6028. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6029. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6030. end
  6031. if ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6032. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6033. end
  6034. end
  6035. end))
  6036.  
  6037.  
  6038. coroutine.resume(coroutine.create(function()
  6039. while true do
  6040. swait(2)
  6041. if chaosmode == true then
  6042. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6043. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6044. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6045. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  6046. for i, v in pairs(mw1:GetChildren()) do
  6047. if v:IsA("Part") then
  6048. v.Transparency = 0.75
  6049. v.BrickColor = BrickColor.random()
  6050. v.Material = "Neon"
  6051. end
  6052. end
  6053. for i, v in pairs(m2:GetChildren()) do
  6054. if v:IsA("Part") then
  6055. v.BrickColor = BrickColor.random()
  6056. v.Material = "Neon"
  6057. end
  6058. end
  6059. for i, v in pairs(secondchar:GetChildren()) do
  6060. if v:IsA("Part") then
  6061. v.BrickColor = BrickColor.random()
  6062. v.Material = "Neon"
  6063. end
  6064. end
  6065. end
  6066. end
  6067. end))
  6068. Humanoid.Name = "STARGLITCHER"
  6069. Humanoid.MaxHealth = math.huge
  6070. Humanoid.Health = math.huge
  6071. Instance.new("ForceField",char).Visible = false
  6072. Humanoid.Animator.Parent = nil
  6073. idleanim=.4
  6074. while true do
  6075. if rainbowmode == false then
  6076. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6077. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6078. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6079. for i, v in pairs(secondchar:GetChildren()) do
  6080. if v:IsA("Part") then
  6081. v.BrickColor = MAINRUINCOLOR
  6082. v.Material = "Neon"
  6083. end
  6084. end
  6085. if chaosmode == false then
  6086. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6087. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6088. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6089. for i, v in pairs(secondchar:GetChildren()) do
  6090. if v:IsA("Part") then
  6091. v.BrickColor = MAINRUINCOLOR
  6092. v.Material = "Neon"
  6093. end
  6094. end
  6095. end
  6096. end
  6097. if rainbowmode == true then
  6098. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6099. MAINRUINCOLOR = BrickColor.new("White")
  6100. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6101. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6102. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6103. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6104. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6105. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6106. for i, v in pairs(m:GetChildren()) do
  6107. if v:IsA("Part") then
  6108. v.Color = Color3.new(r/255,g/255,b/255)
  6109. end
  6110. end
  6111. for i, v in pairs(m2:GetChildren()) do
  6112. if v:IsA("Part") then
  6113. v.Color = Color3.new(r/255,g/255,b/255)
  6114. end
  6115. end
  6116. for i, v in pairs(secondchar:GetChildren()) do
  6117. if v:IsA("Part") then
  6118. v.Color = Color3.new(r/255,g/255,b/255)
  6119. v.Material = "Neon"
  6120. end
  6121. end
  6122. for i, v in pairs(m3:GetChildren()) do
  6123. if v:IsA("Part") then
  6124. v.Color = Color3.new(r/255,g/255,b/255)
  6125. end
  6126. end
  6127. for i, v in pairs(mw1:GetChildren()) do
  6128. if v:IsA("Part") then
  6129. v.Color = Color3.new(r/255,g/255,b/255)
  6130. v.Material = "Neon"
  6131. end
  6132. end
  6133. for i, v in pairs(mw2:GetChildren()) do
  6134. if v:IsA("Part") then
  6135. v.Color = Color3.new(r/255,g/255,b/255)
  6136. v.Material = "Neon"
  6137. end
  6138. end
  6139. end
  6140. CameraManager()
  6141. swait()
  6142. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6143. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6144. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6145. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6146. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6147. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6148.  
  6149. if attack == false and ActiveGia == false then
  6150. torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6151. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  6152. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  6153. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6154. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6155. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  6156. elseif attack == false and ActiveGia == true then
  6157. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6158. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  6159. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6160. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6161. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6162. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6163. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6164. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6165. torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025)
  6166. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6167. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6168. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025)
  6169. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6170. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025)
  6171. end
  6172. end
  6173.  
  6174. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6175. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6176. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6177. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6178. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6179. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6180.   sine = sine + change
  6181. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6182. local velderp=RootPart.Velocity.y
  6183. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6184. if equipped==true or equipped==false then
  6185. if attack==false then
  6186. idle=idle+1
  6187. else
  6188. idle=0
  6189. end
  6190. if idle>=500 then
  6191. if attack==false then
  6192. --Sheath()
  6193. end
  6194. end
  6195. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6196. Anim="Jump"
  6197. if attack==false then
  6198. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6199. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6200. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6201. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6202. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6203. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6204. end
  6205. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6206. Anim="Fall"
  6207. if attack==false then
  6208. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6209. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6210. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6211. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6212. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6213. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6214. end
  6215. elseif torvel<1 and hitfloor~=nil then
  6216. Anim="Idle"
  6217. if attack==false then
  6218. if ModeOfGlitch == 1 then
  6219. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6220. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6221. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6222. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6223. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6224. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6225.  
  6226. elseif ModeOfGlitch == 666 then
  6227. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6228. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6229. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6230. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6231. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6232. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6233.  
  6234. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6235. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6236. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6237. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6238. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6239. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6240. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6241.  
  6242. elseif ModeOfGlitch == 3 then
  6243. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6244. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6245. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6246. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6247. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6248. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(20),math.rad(-20)),.1)
  6249.  
  6250. elseif ModeOfGlitch == 4 then
  6251. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6252. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6253. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6254. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6255. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6256. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6257.  
  6258. elseif ModeOfGlitch == 5 then
  6259. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6260. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6261. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6262. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6263. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6264. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6265.  
  6266. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then
  6267. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6268. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6269. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6270. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6271. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6272. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6273.  
  6274. elseif ModeOfGlitch == 12345678987654321 then
  6275. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6276. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6277. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6278. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6279. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6280. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6281. end
  6282. end
  6283. elseif torvel>2 and torvel<50 and hitfloor~=nil then
  6284. Anim="Walk"
  6285. if attack==false then
  6286. if ModeOfGlitch == 1 then
  6287. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6288. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6289. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6290. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 5 * math.cos(sine / 0.325)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6291. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6292. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6293.  
  6294. elseif ModeOfGlitch == 4 or ModeOfGlitch == 666 then
  6295. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1)
  6296. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1)
  6297. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6298. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6299. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6300. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6301.  
  6302. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 or ModeOfGlitch ~= 666 then
  6303. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6304. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6305. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6306. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6307. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6308. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6309. end
  6310. end
  6311. elseif torvel>=22 and hitfloor~=nil then
  6312. Anim="Run"
  6313. if attack==false then
  6314. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6315. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6316. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6317. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6318. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6319. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 155 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6320. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 155 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6321. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6322. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6323. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6324. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6325. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6326. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6327. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6328. end
  6329. end
  6330. end
  6331. end
  6332. end
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