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Cyberpunk2077 Components Cyberware

Dec 24th, 2020
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  1. if (ImGui::TreeNode("Components")) {
  2. if (ImGui::Button("CommonMaterial1")) {
  3. std::string doublequote = "\"";
  4. std::string power = "Game.AddToInventory(" + doublequote;
  5. std::string ofdark = "Items.CommonMaterial1" + doublequote;
  6. std::string ofdarkside = power + ofdark;
  7. std::string powerof = ofdarkside + ", 1)";
  8. char* commandline = new char[powerof.length() + 1];
  9. strcpy(commandline, powerof.c_str());
  10. Scripting::Get().ExecuteLua(commandline);
  11. std::memset(commandline, 0, sizeof(commandline));
  12. }
  13. if (ImGui::Button("UncommonMaterial1")) {
  14. std::string doublequote = "\"";
  15. std::string power = "Game.AddToInventory(" + doublequote;
  16. std::string ofdark = "Items.UncommonMaterial1" + doublequote;
  17. std::string ofdarkside = power + ofdark;
  18. std::string powerof = ofdarkside + ", 1)";
  19. char* commandline = new char[powerof.length() + 1];
  20. strcpy(commandline, powerof.c_str());
  21. Scripting::Get().ExecuteLua(commandline);
  22. std::memset(commandline, 0, sizeof(commandline));
  23. }
  24. if (ImGui::Button("EpicMaterial1")) {
  25. std::string doublequote = "\"";
  26. std::string power = "Game.AddToInventory(" + doublequote;
  27. std::string ofdark = "Items.EpicMaterial1" + doublequote;
  28. std::string ofdarkside = power + ofdark;
  29. std::string powerof = ofdarkside + ", 1)";
  30. char* commandline = new char[powerof.length() + 1];
  31. strcpy(commandline, powerof.c_str());
  32. Scripting::Get().ExecuteLua(commandline);
  33. std::memset(commandline, 0, sizeof(commandline));
  34. }
  35. if (ImGui::Button("LegendaryMaterial1")) {
  36. std::string doublequote = "\"";
  37. std::string power = "Game.AddToInventory(" + doublequote;
  38. std::string ofdark = "Items.LegendaryMaterial1" + doublequote;
  39. std::string ofdarkside = power + ofdark;
  40. std::string powerof = ofdarkside + ", 1)";
  41. char* commandline = new char[powerof.length() + 1];
  42. strcpy(commandline, powerof.c_str());
  43. Scripting::Get().ExecuteLua(commandline);
  44. std::memset(commandline, 0, sizeof(commandline));
  45. }
  46. if (ImGui::Button("LegendaryMaterial2")) {
  47. std::string doublequote = "\"";
  48. std::string power = "Game.AddToInventory(" + doublequote;
  49. std::string ofdark = "Items.LegendaryMaterial2" + doublequote;
  50. std::string ofdarkside = power + ofdark;
  51. std::string powerof = ofdarkside + ", 1)";
  52. char* commandline = new char[powerof.length() + 1];
  53. strcpy(commandline, powerof.c_str());
  54. Scripting::Get().ExecuteLua(commandline);
  55. std::memset(commandline, 0, sizeof(commandline));
  56. }
  57. if (ImGui::Button("QuickHackCommonMaterial1")) {
  58. std::string doublequote = "\"";
  59. std::string power = "Game.AddToInventory(" + doublequote;
  60. std::string ofdark = "Items.QuickHackCommonMaterial1" + doublequote;
  61. std::string ofdarkside = power + ofdark;
  62. std::string powerof = ofdarkside + ", 1)";
  63. char* commandline = new char[powerof.length() + 1];
  64. strcpy(commandline, powerof.c_str());
  65. Scripting::Get().ExecuteLua(commandline);
  66. std::memset(commandline, 0, sizeof(commandline));
  67. }
  68. if (ImGui::Button("QuickHackEpicMaterial1")) {
  69. std::string doublequote = "\"";
  70. std::string power = "Game.AddToInventory(" + doublequote;
  71. std::string ofdark = "Items.QuickHackEpicMaterial1" + doublequote;
  72. std::string ofdarkside = power + ofdark;
  73. std::string powerof = ofdarkside + ", 1)";
  74. char* commandline = new char[powerof.length() + 1];
  75. strcpy(commandline, powerof.c_str());
  76. Scripting::Get().ExecuteLua(commandline);
  77. std::memset(commandline, 0, sizeof(commandline));
  78. }
  79. if (ImGui::Button("QuickHackLegendaryMaterial1")) {
  80. std::string doublequote = "\"";
  81. std::string power = "Game.AddToInventory(" + doublequote;
  82. std::string ofdark = "Items.QuickHackLegendaryMaterial1" + doublequote;
  83. std::string ofdarkside = power + ofdark;
  84. std::string powerof = ofdarkside + ", 1)";
  85. char* commandline = new char[powerof.length() + 1];
  86. strcpy(commandline, powerof.c_str());
  87. Scripting::Get().ExecuteLua(commandline);
  88. std::memset(commandline, 0, sizeof(commandline));
  89. }
  90. if (ImGui::Button("QuickHackRareMaterial1")) {
  91. std::string doublequote = "\"";
  92. std::string power = "Game.AddToInventory(" + doublequote;
  93. std::string ofdark = "Items.QuickHackRareMaterial1" + doublequote;
  94. std::string ofdarkside = power + ofdark;
  95. std::string powerof = ofdarkside + ", 1)";
  96. char* commandline = new char[powerof.length() + 1];
  97. strcpy(commandline, powerof.c_str());
  98. Scripting::Get().ExecuteLua(commandline);
  99. std::memset(commandline, 0, sizeof(commandline));
  100. }
  101. if (ImGui::Button("QuickHackUncommonMaterial1")) {
  102. std::string doublequote = "\"";
  103. std::string power = "Game.AddToInventory(" + doublequote;
  104. std::string ofdark = "Items.QuickHackUncommonMaterial1" + doublequote;
  105. std::string ofdarkside = power + ofdark;
  106. std::string powerof = ofdarkside + ", 1)";
  107. char* commandline = new char[powerof.length() + 1];
  108. strcpy(commandline, powerof.c_str());
  109. Scripting::Get().ExecuteLua(commandline);
  110. std::memset(commandline, 0, sizeof(commandline));
  111. }
  112. ImGui::TreePop();
  113. }
  114. if (ImGui::TreeNode("Cyberware")) {
  115. if (ImGui::Button("AnimalsStrongArmsBattery1")) {
  116. std::string doublequote = "\"";
  117. std::string power = "Game.AddToInventory(" + doublequote;
  118. std::string ofdark = "Items.AnimalsStrongArmsBattery1" + doublequote;
  119. std::string ofdarkside = power + ofdark;
  120. std::string powerof = ofdarkside + ", 1)";
  121. char* commandline = new char[powerof.length() + 1];
  122. strcpy(commandline, powerof.c_str());
  123. Scripting::Get().ExecuteLua(commandline);
  124. std::memset(commandline, 0, sizeof(commandline));
  125. }
  126. if (ImGui::Button("AnimalsStrongArmsKnuckles1")) {
  127. std::string doublequote = "\"";
  128. std::string power = "Game.AddToInventory(" + doublequote;
  129. std::string ofdark = "Items.AnimalsStrongArmsKnuckles1" + doublequote;
  130. std::string ofdarkside = power + ofdark;
  131. std::string powerof = ofdarkside + ", 1)";
  132. char* commandline = new char[powerof.length() + 1];
  133. strcpy(commandline, powerof.c_str());
  134. Scripting::Get().ExecuteLua(commandline);
  135. std::memset(commandline, 0, sizeof(commandline));
  136. }
  137. if (ImGui::Button("ArasakaEpicMKIII")) {
  138. std::string doublequote = "\"";
  139. std::string power = "Game.AddToInventory(" + doublequote;
  140. std::string ofdark = "Items.ArasakaEpicMKIII" + doublequote;
  141. std::string ofdarkside = power + ofdark;
  142. std::string powerof = ofdarkside + ", 1)";
  143. char* commandline = new char[powerof.length() + 1];
  144. strcpy(commandline, powerof.c_str());
  145. Scripting::Get().ExecuteLua(commandline);
  146. std::memset(commandline, 0, sizeof(commandline));
  147. }
  148. if (ImGui::Button("ArasakaLegendaryMKIV")) {
  149. std::string doublequote = "\"";
  150. std::string power = "Game.AddToInventory(" + doublequote;
  151. std::string ofdark = "Items.ArasakaLegendaryMKIV" + doublequote;
  152. std::string ofdarkside = power + ofdark;
  153. std::string powerof = ofdarkside + ", 1)";
  154. char* commandline = new char[powerof.length() + 1];
  155. strcpy(commandline, powerof.c_str());
  156. Scripting::Get().ExecuteLua(commandline);
  157. std::memset(commandline, 0, sizeof(commandline));
  158. }
  159. if (ImGui::Button("BioConductorsEpic")) {
  160. std::string doublequote = "\"";
  161. std::string power = "Game.AddToInventory(" + doublequote;
  162. std::string ofdark = "Items.BioConductorsEpic" + doublequote;
  163. std::string ofdarkside = power + ofdark;
  164. std::string powerof = ofdarkside + ", 1)";
  165. char* commandline = new char[powerof.length() + 1];
  166. strcpy(commandline, powerof.c_str());
  167. Scripting::Get().ExecuteLua(commandline);
  168. std::memset(commandline, 0, sizeof(commandline));
  169. }
  170. if (ImGui::Button("BioConductorsLegendary")) {
  171. std::string doublequote = "\"";
  172. std::string power = "Game.AddToInventory(" + doublequote;
  173. std::string ofdark = "Items.BioConductorsLegendary" + doublequote;
  174. std::string ofdarkside = power + ofdark;
  175. std::string powerof = ofdarkside + ", 1)";
  176. char* commandline = new char[powerof.length() + 1];
  177. strcpy(commandline, powerof.c_str());
  178. Scripting::Get().ExecuteLua(commandline);
  179. std::memset(commandline, 0, sizeof(commandline));
  180. }
  181. if (ImGui::Button("BioConductorsRare")) {
  182. std::string doublequote = "\"";
  183. std::string power = "Game.AddToInventory(" + doublequote;
  184. std::string ofdark = "Items.BioConductorsRare" + doublequote;
  185. std::string ofdarkside = power + ofdark;
  186. std::string powerof = ofdarkside + ", 1)";
  187. char* commandline = new char[powerof.length() + 1];
  188. strcpy(commandline, powerof.c_str());
  189. Scripting::Get().ExecuteLua(commandline);
  190. std::memset(commandline, 0, sizeof(commandline));
  191. }
  192. if (ImGui::Button("BioDyneRareMKII")) {
  193. std::string doublequote = "\"";
  194. std::string power = "Game.AddToInventory(" + doublequote;
  195. std::string ofdark = "Items.BioDyneRareMKII" + doublequote;
  196. std::string ofdarkside = power + ofdark;
  197. std::string powerof = ofdarkside + ", 1)";
  198. char* commandline = new char[powerof.length() + 1];
  199. strcpy(commandline, powerof.c_str());
  200. Scripting::Get().ExecuteLua(commandline);
  201. std::memset(commandline, 0, sizeof(commandline));
  202. }
  203. if (ImGui::Button("BioDyneUncommonMKI")) {
  204. std::string doublequote = "\"";
  205. std::string power = "Game.AddToInventory(" + doublequote;
  206. std::string ofdark = "Items.BioDyneUncommonMKI" + doublequote;
  207. std::string ofdarkside = power + ofdark;
  208. std::string powerof = ofdarkside + ", 1)";
  209. char* commandline = new char[powerof.length() + 1];
  210. strcpy(commandline, powerof.c_str());
  211. Scripting::Get().ExecuteLua(commandline);
  212. std::memset(commandline, 0, sizeof(commandline));
  213. }
  214. if (ImGui::Button("BiotechEpicMKIII")) {
  215. std::string doublequote = "\"";
  216. std::string power = "Game.AddToInventory(" + doublequote;
  217. std::string ofdark = "Items.BiotechEpicMKIII" + doublequote;
  218. std::string ofdarkside = power + ofdark;
  219. std::string powerof = ofdarkside + ", 1)";
  220. char* commandline = new char[powerof.length() + 1];
  221. strcpy(commandline, powerof.c_str());
  222. Scripting::Get().ExecuteLua(commandline);
  223. std::memset(commandline, 0, sizeof(commandline));
  224. }
  225. if (ImGui::Button("BiotechRareMKII")) {
  226. std::string doublequote = "\"";
  227. std::string power = "Game.AddToInventory(" + doublequote;
  228. std::string ofdark = "Items.BiotechRareMKII" + doublequote;
  229. std::string ofdarkside = power + ofdark;
  230. std::string powerof = ofdarkside + ", 1)";
  231. char* commandline = new char[powerof.length() + 1];
  232. strcpy(commandline, powerof.c_str());
  233. Scripting::Get().ExecuteLua(commandline);
  234. std::memset(commandline, 0, sizeof(commandline));
  235. }
  236. if (ImGui::Button("BiotechUncommonMKI")) {
  237. std::string doublequote = "\"";
  238. std::string power = "Game.AddToInventory(" + doublequote;
  239. std::string ofdark = "Items.BiotechUncommonMKI" + doublequote;
  240. std::string ofdarkside = power + ofdark;
  241. std::string powerof = ofdarkside + ", 1)";
  242. char* commandline = new char[powerof.length() + 1];
  243. strcpy(commandline, powerof.c_str());
  244. Scripting::Get().ExecuteLua(commandline);
  245. std::memset(commandline, 0, sizeof(commandline));
  246. }
  247. if (ImGui::Button("BloodPumpCommon")) {
  248. std::string doublequote = "\"";
  249. std::string power = "Game.AddToInventory(" + doublequote;
  250. std::string ofdark = "Items.BloodPumpCommon" + doublequote;
  251. std::string ofdarkside = power + ofdark;
  252. std::string powerof = ofdarkside + ", 1)";
  253. char* commandline = new char[powerof.length() + 1];
  254. strcpy(commandline, powerof.c_str());
  255. Scripting::Get().ExecuteLua(commandline);
  256. std::memset(commandline, 0, sizeof(commandline));
  257. }
  258. if (ImGui::Button("BloodPumpEpic")) {
  259. std::string doublequote = "\"";
  260. std::string power = "Game.AddToInventory(" + doublequote;
  261. std::string ofdark = "Items.BloodPumpEpic" + doublequote;
  262. std::string ofdarkside = power + ofdark;
  263. std::string powerof = ofdarkside + ", 1)";
  264. char* commandline = new char[powerof.length() + 1];
  265. strcpy(commandline, powerof.c_str());
  266. Scripting::Get().ExecuteLua(commandline);
  267. std::memset(commandline, 0, sizeof(commandline));
  268. }
  269. if (ImGui::Button("BloodPumpRare")) {
  270. std::string doublequote = "\"";
  271. std::string power = "Game.AddToInventory(" + doublequote;
  272. std::string ofdark = "Items.BloodPumpRare" + doublequote;
  273. std::string ofdarkside = power + ofdark;
  274. std::string powerof = ofdarkside + ", 1)";
  275. char* commandline = new char[powerof.length() + 1];
  276. strcpy(commandline, powerof.c_str());
  277. Scripting::Get().ExecuteLua(commandline);
  278. std::memset(commandline, 0, sizeof(commandline));
  279. }
  280. if (ImGui::Button("BloodPumpUncommon")) {
  281. std::string doublequote = "\"";
  282. std::string power = "Game.AddToInventory(" + doublequote;
  283. std::string ofdark = "Items.BloodPumpUncommon" + doublequote;
  284. std::string ofdarkside = power + ofdark;
  285. std::string powerof = ofdarkside + ", 1)";
  286. char* commandline = new char[powerof.length() + 1];
  287. strcpy(commandline, powerof.c_str());
  288. Scripting::Get().ExecuteLua(commandline);
  289. std::memset(commandline, 0, sizeof(commandline));
  290. }
  291. if (ImGui::Button("BonesMcCoy70V0")) {
  292. std::string doublequote = "\"";
  293. std::string power = "Game.AddToInventory(" + doublequote;
  294. std::string ofdark = "Items.BonesMcCoy70V0" + doublequote;
  295. std::string ofdarkside = power + ofdark;
  296. std::string powerof = ofdarkside + ", 1)";
  297. char* commandline = new char[powerof.length() + 1];
  298. strcpy(commandline, powerof.c_str());
  299. Scripting::Get().ExecuteLua(commandline);
  300. std::memset(commandline, 0, sizeof(commandline));
  301. }
  302. if (ImGui::Button("BonesMcCoy70V1")) {
  303. std::string doublequote = "\"";
  304. std::string power = "Game.AddToInventory(" + doublequote;
  305. std::string ofdark = "Items.BonesMcCoy70V1" + doublequote;
  306. std::string ofdarkside = power + ofdark;
  307. std::string powerof = ofdarkside + ", 1)";
  308. char* commandline = new char[powerof.length() + 1];
  309. strcpy(commandline, powerof.c_str());
  310. Scripting::Get().ExecuteLua(commandline);
  311. std::memset(commandline, 0, sizeof(commandline));
  312. }
  313. if (ImGui::Button("BonesMcCoy70V2")) {
  314. std::string doublequote = "\"";
  315. std::string power = "Game.AddToInventory(" + doublequote;
  316. std::string ofdark = "Items.BonesMcCoy70V2" + doublequote;
  317. std::string ofdarkside = power + ofdark;
  318. std::string powerof = ofdarkside + ", 1)";
  319. char* commandline = new char[powerof.length() + 1];
  320. strcpy(commandline, powerof.c_str());
  321. Scripting::Get().ExecuteLua(commandline);
  322. std::memset(commandline, 0, sizeof(commandline));
  323. }
  324. if (ImGui::Button("BoostedTendonsRare")) {
  325. std::string doublequote = "\"";
  326. std::string power = "Game.AddToInventory(" + doublequote;
  327. std::string ofdark = "Items.BoostedTendonsRare" + doublequote;
  328. std::string ofdarkside = power + ofdark;
  329. std::string powerof = ofdarkside + ", 1)";
  330. char* commandline = new char[powerof.length() + 1];
  331. strcpy(commandline, powerof.c_str());
  332. Scripting::Get().ExecuteLua(commandline);
  333. std::memset(commandline, 0, sizeof(commandline));
  334. }
  335. if (ImGui::Button("BrainCapacityBoosterEpic")) {
  336. std::string doublequote = "\"";
  337. std::string power = "Game.AddToInventory(" + doublequote;
  338. std::string ofdark = "Items.BrainCapacityBoosterEpic" + doublequote;
  339. std::string ofdarkside = power + ofdark;
  340. std::string powerof = ofdarkside + ", 1)";
  341. char* commandline = new char[powerof.length() + 1];
  342. strcpy(commandline, powerof.c_str());
  343. Scripting::Get().ExecuteLua(commandline);
  344. std::memset(commandline, 0, sizeof(commandline));
  345. }
  346. if (ImGui::Button("BrainCapacityBoosterLegendary")) {
  347. std::string doublequote = "\"";
  348. std::string power = "Game.AddToInventory(" + doublequote;
  349. std::string ofdark = "Items.BrainCapacityBoosterLegendary" + doublequote;
  350. std::string ofdarkside = power + ofdark;
  351. std::string powerof = ofdarkside + ", 1)";
  352. char* commandline = new char[powerof.length() + 1];
  353. strcpy(commandline, powerof.c_str());
  354. Scripting::Get().ExecuteLua(commandline);
  355. std::memset(commandline, 0, sizeof(commandline));
  356. }
  357. if (ImGui::Button("BrainCapacityBoosterRare")) {
  358. std::string doublequote = "\"";
  359. std::string power = "Game.AddToInventory(" + doublequote;
  360. std::string ofdark = "Items.BrainCapacityBoosterRare" + doublequote;
  361. std::string ofdarkside = power + ofdark;
  362. std::string powerof = ofdarkside + ", 1)";
  363. char* commandline = new char[powerof.length() + 1];
  364. strcpy(commandline, powerof.c_str());
  365. Scripting::Get().ExecuteLua(commandline);
  366. std::memset(commandline, 0, sizeof(commandline));
  367. }
  368. if (ImGui::Button("CarryCapacityBooster")) {
  369. std::string doublequote = "\"";
  370. std::string power = "Game.AddToInventory(" + doublequote;
  371. std::string ofdark = "Items.CarryCapacityBooster" + doublequote;
  372. std::string ofdarkside = power + ofdark;
  373. std::string powerof = ofdarkside + ", 1)";
  374. char* commandline = new char[powerof.length() + 1];
  375. strcpy(commandline, powerof.c_str());
  376. Scripting::Get().ExecuteLua(commandline);
  377. std::memset(commandline, 0, sizeof(commandline));
  378. }
  379. if (ImGui::Button("ChemicalDamageCable")) {
  380. std::string doublequote = "\"";
  381. std::string power = "Game.AddToInventory(" + doublequote;
  382. std::string ofdark = "Items.ChemicalDamageCable" + doublequote;
  383. std::string ofdarkside = power + ofdark;
  384. std::string powerof = ofdarkside + ", 1)";
  385. char* commandline = new char[powerof.length() + 1];
  386. strcpy(commandline, powerof.c_str());
  387. Scripting::Get().ExecuteLua(commandline);
  388. std::memset(commandline, 0, sizeof(commandline));
  389. }
  390. if (ImGui::Button("ChemicalDamageEdge")) {
  391. std::string doublequote = "\"";
  392. std::string power = "Game.AddToInventory(" + doublequote;
  393. std::string ofdark = "Items.ChemicalDamageEdge" + doublequote;
  394. std::string ofdarkside = power + ofdark;
  395. std::string powerof = ofdarkside + ", 1)";
  396. char* commandline = new char[powerof.length() + 1];
  397. strcpy(commandline, powerof.c_str());
  398. Scripting::Get().ExecuteLua(commandline);
  399. std::memset(commandline, 0, sizeof(commandline));
  400. }
  401. if (ImGui::Button("ChemicalDamageKnuckles")) {
  402. std::string doublequote = "\"";
  403. std::string power = "Game.AddToInventory(" + doublequote;
  404. std::string ofdark = "Items.ChemicalDamageKnuckles" + doublequote;
  405. std::string ofdarkside = power + ofdark;
  406. std::string powerof = ofdarkside + ", 1)";
  407. char* commandline = new char[powerof.length() + 1];
  408. strcpy(commandline, powerof.c_str());
  409. Scripting::Get().ExecuteLua(commandline);
  410. std::memset(commandline, 0, sizeof(commandline));
  411. }
  412. if (ImGui::Button("ChemicalDamageRound")) {
  413. std::string doublequote = "\"";
  414. std::string power = "Game.AddToInventory(" + doublequote;
  415. std::string ofdark = "Items.ChemicalDamageRound" + doublequote;
  416. std::string ofdarkside = power + ofdark;
  417. std::string powerof = ofdarkside + ", 1)";
  418. char* commandline = new char[powerof.length() + 1];
  419. strcpy(commandline, powerof.c_str());
  420. Scripting::Get().ExecuteLua(commandline);
  421. std::memset(commandline, 0, sizeof(commandline));
  422. }
  423. if (ImGui::Button("CyberdeckSplinter")) {
  424. std::string doublequote = "\"";
  425. std::string power = "Game.AddToInventory(" + doublequote;
  426. std::string ofdark = "Items.CyberdeckSplinter" + doublequote;
  427. std::string ofdarkside = power + ofdark;
  428. std::string powerof = ofdarkside + ", 1)";
  429. char* commandline = new char[powerof.length() + 1];
  430. strcpy(commandline, powerof.c_str());
  431. Scripting::Get().ExecuteLua(commandline);
  432. std::memset(commandline, 0, sizeof(commandline));
  433. }
  434. if (ImGui::Button("CyberRotorsCommon")) {
  435. std::string doublequote = "\"";
  436. std::string power = "Game.AddToInventory(" + doublequote;
  437. std::string ofdark = "Items.CyberRotorsCommon" + doublequote;
  438. std::string ofdarkside = power + ofdark;
  439. std::string powerof = ofdarkside + ", 1)";
  440. char* commandline = new char[powerof.length() + 1];
  441. strcpy(commandline, powerof.c_str());
  442. Scripting::Get().ExecuteLua(commandline);
  443. std::memset(commandline, 0, sizeof(commandline));
  444. }
  445. if (ImGui::Button("CyberRotorsEpic")) {
  446. std::string doublequote = "\"";
  447. std::string power = "Game.AddToInventory(" + doublequote;
  448. std::string ofdark = "Items.CyberRotorsEpic" + doublequote;
  449. std::string ofdarkside = power + ofdark;
  450. std::string powerof = ofdarkside + ", 1)";
  451. char* commandline = new char[powerof.length() + 1];
  452. strcpy(commandline, powerof.c_str());
  453. Scripting::Get().ExecuteLua(commandline);
  454. std::memset(commandline, 0, sizeof(commandline));
  455. }
  456. if (ImGui::Button("CyberRotorsLegendary")) {
  457. std::string doublequote = "\"";
  458. std::string power = "Game.AddToInventory(" + doublequote;
  459. std::string ofdark = "Items.CyberRotorsLegendary" + doublequote;
  460. std::string ofdarkside = power + ofdark;
  461. std::string powerof = ofdarkside + ", 1)";
  462. char* commandline = new char[powerof.length() + 1];
  463. strcpy(commandline, powerof.c_str());
  464. Scripting::Get().ExecuteLua(commandline);
  465. std::memset(commandline, 0, sizeof(commandline));
  466. }
  467. if (ImGui::Button("CyberRotorsRare")) {
  468. std::string doublequote = "\"";
  469. std::string power = "Game.AddToInventory(" + doublequote;
  470. std::string ofdark = "Items.CyberRotorsRare" + doublequote;
  471. std::string ofdarkside = power + ofdark;
  472. std::string powerof = ofdarkside + ", 1)";
  473. char* commandline = new char[powerof.length() + 1];
  474. strcpy(commandline, powerof.c_str());
  475. Scripting::Get().ExecuteLua(commandline);
  476. std::memset(commandline, 0, sizeof(commandline));
  477. }
  478. if (ImGui::Button("CyberRotorsUncommon")) {
  479. std::string doublequote = "\"";
  480. std::string power = "Game.AddToInventory(" + doublequote;
  481. std::string ofdark = "Items.CyberRotorsUncommon" + doublequote;
  482. std::string ofdarkside = power + ofdark;
  483. std::string powerof = ofdarkside + ", 1)";
  484. char* commandline = new char[powerof.length() + 1];
  485. strcpy(commandline, powerof.c_str());
  486. Scripting::Get().ExecuteLua(commandline);
  487. std::memset(commandline, 0, sizeof(commandline));
  488. }
  489. if (ImGui::Button("DenseMarrowEpic")) {
  490. std::string doublequote = "\"";
  491. std::string power = "Game.AddToInventory(" + doublequote;
  492. std::string ofdark = "Items.DenseMarrowEpic" + doublequote;
  493. std::string ofdarkside = power + ofdark;
  494. std::string powerof = ofdarkside + ", 1)";
  495. char* commandline = new char[powerof.length() + 1];
  496. strcpy(commandline, powerof.c_str());
  497. Scripting::Get().ExecuteLua(commandline);
  498. std::memset(commandline, 0, sizeof(commandline));
  499. }
  500. if (ImGui::Button("DenseMarrowRare")) {
  501. std::string doublequote = "\"";
  502. std::string power = "Game.AddToInventory(" + doublequote;
  503. std::string ofdark = "Items.DenseMarrowRare" + doublequote;
  504. std::string ofdarkside = power + ofdark;
  505. std::string powerof = ofdarkside + ", 1)";
  506. char* commandline = new char[powerof.length() + 1];
  507. strcpy(commandline, powerof.c_str());
  508. Scripting::Get().ExecuteLua(commandline);
  509. std::memset(commandline, 0, sizeof(commandline));
  510. }
  511. if (ImGui::Button("DenseMarrowUncommon")) {
  512. std::string doublequote = "\"";
  513. std::string power = "Game.AddToInventory(" + doublequote;
  514. std::string ofdark = "Items.DenseMarrowUncommon" + doublequote;
  515. std::string ofdarkside = power + ofdark;
  516. std::string powerof = ofdarkside + ", 1)";
  517. char* commandline = new char[powerof.length() + 1];
  518. strcpy(commandline, powerof.c_str());
  519. Scripting::Get().ExecuteLua(commandline);
  520. std::memset(commandline, 0, sizeof(commandline));
  521. }
  522. if (ImGui::Button("DischargeConnectorEpic")) {
  523. std::string doublequote = "\"";
  524. std::string power = "Game.AddToInventory(" + doublequote;
  525. std::string ofdark = "Items.DischargeConnectorEpic" + doublequote;
  526. std::string ofdarkside = power + ofdark;
  527. std::string powerof = ofdarkside + ", 1)";
  528. char* commandline = new char[powerof.length() + 1];
  529. strcpy(commandline, powerof.c_str());
  530. Scripting::Get().ExecuteLua(commandline);
  531. std::memset(commandline, 0, sizeof(commandline));
  532. }
  533. if (ImGui::Button("DischargeConnectorLegendary")) {
  534. std::string doublequote = "\"";
  535. std::string power = "Game.AddToInventory(" + doublequote;
  536. std::string ofdark = "Items.DischargeConnectorLegendary" + doublequote;
  537. std::string ofdarkside = power + ofdark;
  538. std::string powerof = ofdarkside + ", 1)";
  539. char* commandline = new char[powerof.length() + 1];
  540. strcpy(commandline, powerof.c_str());
  541. Scripting::Get().ExecuteLua(commandline);
  542. std::memset(commandline, 0, sizeof(commandline));
  543. }
  544. if (ImGui::Button("DischargeConnectorRare")) {
  545. std::string doublequote = "\"";
  546. std::string power = "Game.AddToInventory(" + doublequote;
  547. std::string ofdark = "Items.DischargeConnectorRare" + doublequote;
  548. std::string ofdarkside = power + ofdark;
  549. std::string powerof = ofdarkside + ", 1)";
  550. char* commandline = new char[powerof.length() + 1];
  551. strcpy(commandline, powerof.c_str());
  552. Scripting::Get().ExecuteLua(commandline);
  553. std::memset(commandline, 0, sizeof(commandline));
  554. }
  555. if (ImGui::Button("ElectricDamageCable")) {
  556. std::string doublequote = "\"";
  557. std::string power = "Game.AddToInventory(" + doublequote;
  558. std::string ofdark = "Items.ElectricDamageCable" + doublequote;
  559. std::string ofdarkside = power + ofdark;
  560. std::string powerof = ofdarkside + ", 1)";
  561. char* commandline = new char[powerof.length() + 1];
  562. strcpy(commandline, powerof.c_str());
  563. Scripting::Get().ExecuteLua(commandline);
  564. std::memset(commandline, 0, sizeof(commandline));
  565. }
  566. if (ImGui::Button("ElectricDamageEdge")) {
  567. std::string doublequote = "\"";
  568. std::string power = "Game.AddToInventory(" + doublequote;
  569. std::string ofdark = "Items.ElectricDamageEdge" + doublequote;
  570. std::string ofdarkside = power + ofdark;
  571. std::string powerof = ofdarkside + ", 1)";
  572. char* commandline = new char[powerof.length() + 1];
  573. strcpy(commandline, powerof.c_str());
  574. Scripting::Get().ExecuteLua(commandline);
  575. std::memset(commandline, 0, sizeof(commandline));
  576. }
  577. if (ImGui::Button("ElectricDamageKnuckles")) {
  578. std::string doublequote = "\"";
  579. std::string power = "Game.AddToInventory(" + doublequote;
  580. std::string ofdark = "Items.ElectricDamageKnuckles" + doublequote;
  581. std::string ofdarkside = power + ofdark;
  582. std::string powerof = ofdarkside + ", 1)";
  583. char* commandline = new char[powerof.length() + 1];
  584. strcpy(commandline, powerof.c_str());
  585. Scripting::Get().ExecuteLua(commandline);
  586. std::memset(commandline, 0, sizeof(commandline));
  587. }
  588. if (ImGui::Button("ElectricDamageRound")) {
  589. std::string doublequote = "\"";
  590. std::string power = "Game.AddToInventory(" + doublequote;
  591. std::string ofdark = "Items.ElectricDamageRound" + doublequote;
  592. std::string ofdarkside = power + ofdark;
  593. std::string powerof = ofdarkside + ", 1)";
  594. char* commandline = new char[powerof.length() + 1];
  595. strcpy(commandline, powerof.c_str());
  596. Scripting::Get().ExecuteLua(commandline);
  597. std::memset(commandline, 0, sizeof(commandline));
  598. }
  599. if (ImGui::Button("ElectroshockMechanismCommon")) {
  600. std::string doublequote = "\"";
  601. std::string power = "Game.AddToInventory(" + doublequote;
  602. std::string ofdark = "Items.ElectroshockMechanismCommon" + doublequote;
  603. std::string ofdarkside = power + ofdark;
  604. std::string powerof = ofdarkside + ", 1)";
  605. char* commandline = new char[powerof.length() + 1];
  606. strcpy(commandline, powerof.c_str());
  607. Scripting::Get().ExecuteLua(commandline);
  608. std::memset(commandline, 0, sizeof(commandline));
  609. }
  610. if (ImGui::Button("ElectroshockMechanismEpic")) {
  611. std::string doublequote = "\"";
  612. std::string power = "Game.AddToInventory(" + doublequote;
  613. std::string ofdark = "Items.ElectroshockMechanismEpic" + doublequote;
  614. std::string ofdarkside = power + ofdark;
  615. std::string powerof = ofdarkside + ", 1)";
  616. char* commandline = new char[powerof.length() + 1];
  617. strcpy(commandline, powerof.c_str());
  618. Scripting::Get().ExecuteLua(commandline);
  619. std::memset(commandline, 0, sizeof(commandline));
  620. }
  621. if (ImGui::Button("ElectroshockMechanismLegendary")) {
  622. std::string doublequote = "\"";
  623. std::string power = "Game.AddToInventory(" + doublequote;
  624. std::string ofdark = "Items.ElectroshockMechanismLegendary" + doublequote;
  625. std::string ofdarkside = power + ofdark;
  626. std::string powerof = ofdarkside + ", 1)";
  627. char* commandline = new char[powerof.length() + 1];
  628. strcpy(commandline, powerof.c_str());
  629. Scripting::Get().ExecuteLua(commandline);
  630. std::memset(commandline, 0, sizeof(commandline));
  631. }
  632. if (ImGui::Button("ElectroshockMechanismUncommon")) {
  633. std::string doublequote = "\"";
  634. std::string power = "Game.AddToInventory(" + doublequote;
  635. std::string ofdark = "Items.ElectroshockMechanismUncommon" + doublequote;
  636. std::string ofdarkside = power + ofdark;
  637. std::string powerof = ofdarkside + ", 1)";
  638. char* commandline = new char[powerof.length() + 1];
  639. strcpy(commandline, powerof.c_str());
  640. Scripting::Get().ExecuteLua(commandline);
  641. std::memset(commandline, 0, sizeof(commandline));
  642. }
  643. if (ImGui::Button("EndoskeletonCommon")) {
  644. std::string doublequote = "\"";
  645. std::string power = "Game.AddToInventory(" + doublequote;
  646. std::string ofdark = "Items.EndoskeletonCommon" + doublequote;
  647. std::string ofdarkside = power + ofdark;
  648. std::string powerof = ofdarkside + ", 1)";
  649. char* commandline = new char[powerof.length() + 1];
  650. strcpy(commandline, powerof.c_str());
  651. Scripting::Get().ExecuteLua(commandline);
  652. std::memset(commandline, 0, sizeof(commandline));
  653. }
  654. if (ImGui::Button("EndoskeletonEpic")) {
  655. std::string doublequote = "\"";
  656. std::string power = "Game.AddToInventory(" + doublequote;
  657. std::string ofdark = "Items.EndoskeletonEpic" + doublequote;
  658. std::string ofdarkside = power + ofdark;
  659. std::string powerof = ofdarkside + ", 1)";
  660. char* commandline = new char[powerof.length() + 1];
  661. strcpy(commandline, powerof.c_str());
  662. Scripting::Get().ExecuteLua(commandline);
  663. std::memset(commandline, 0, sizeof(commandline));
  664. }
  665. if (ImGui::Button("EndoskeletonLegendary")) {
  666. std::string doublequote = "\"";
  667. std::string power = "Game.AddToInventory(" + doublequote;
  668. std::string ofdark = "Items.EndoskeletonLegendary" + doublequote;
  669. std::string ofdarkside = power + ofdark;
  670. std::string powerof = ofdarkside + ", 1)";
  671. char* commandline = new char[powerof.length() + 1];
  672. strcpy(commandline, powerof.c_str());
  673. Scripting::Get().ExecuteLua(commandline);
  674. std::memset(commandline, 0, sizeof(commandline));
  675. }
  676. if (ImGui::Button("EndoskeletonRare")) {
  677. std::string doublequote = "\"";
  678. std::string power = "Game.AddToInventory(" + doublequote;
  679. std::string ofdark = "Items.EndoskeletonRare" + doublequote;
  680. std::string ofdarkside = power + ofdark;
  681. std::string powerof = ofdarkside + ", 1)";
  682. char* commandline = new char[powerof.length() + 1];
  683. strcpy(commandline, powerof.c_str());
  684. Scripting::Get().ExecuteLua(commandline);
  685. std::memset(commandline, 0, sizeof(commandline));
  686. }
  687. if (ImGui::Button("EndoskeletonUncommon")) {
  688. std::string doublequote = "\"";
  689. std::string power = "Game.AddToInventory(" + doublequote;
  690. std::string ofdark = "Items.EndoskeletonUncommon" + doublequote;
  691. std::string ofdarkside = power + ofdark;
  692. std::string powerof = ofdarkside + ", 1)";
  693. char* commandline = new char[powerof.length() + 1];
  694. strcpy(commandline, powerof.c_str());
  695. Scripting::Get().ExecuteLua(commandline);
  696. std::memset(commandline, 0, sizeof(commandline));
  697. }
  698. if (ImGui::Button("EnhancedBloodVesselsCommon")) {
  699. std::string doublequote = "\"";
  700. std::string power = "Game.AddToInventory(" + doublequote;
  701. std::string ofdark = "Items.EnhancedBloodVesselsCommon" + doublequote;
  702. std::string ofdarkside = power + ofdark;
  703. std::string powerof = ofdarkside + ", 1)";
  704. char* commandline = new char[powerof.length() + 1];
  705. strcpy(commandline, powerof.c_str());
  706. Scripting::Get().ExecuteLua(commandline);
  707. std::memset(commandline, 0, sizeof(commandline));
  708. }
  709. if (ImGui::Button("EnhancedBloodVesselsEpic")) {
  710. std::string doublequote = "\"";
  711. std::string power = "Game.AddToInventory(" + doublequote;
  712. std::string ofdark = "Items.EnhancedBloodVesselsEpic" + doublequote;
  713. std::string ofdarkside = power + ofdark;
  714. std::string powerof = ofdarkside + ", 1)";
  715. char* commandline = new char[powerof.length() + 1];
  716. strcpy(commandline, powerof.c_str());
  717. Scripting::Get().ExecuteLua(commandline);
  718. std::memset(commandline, 0, sizeof(commandline));
  719. }
  720. if (ImGui::Button("EnhancedBloodVesselsLegendary")) {
  721. std::string doublequote = "\"";
  722. std::string power = "Game.AddToInventory(" + doublequote;
  723. std::string ofdark = "Items.EnhancedBloodVesselsLegendary" + doublequote;
  724. std::string ofdarkside = power + ofdark;
  725. std::string powerof = ofdarkside + ", 1)";
  726. char* commandline = new char[powerof.length() + 1];
  727. strcpy(commandline, powerof.c_str());
  728. Scripting::Get().ExecuteLua(commandline);
  729. std::memset(commandline, 0, sizeof(commandline));
  730. }
  731. if (ImGui::Button("EnhancedBloodVesselsRare")) {
  732. std::string doublequote = "\"";
  733. std::string power = "Game.AddToInventory(" + doublequote;
  734. std::string ofdark = "Items.EnhancedBloodVesselsRare" + doublequote;
  735. std::string ofdarkside = power + ofdark;
  736. std::string powerof = ofdarkside + ", 1)";
  737. char* commandline = new char[powerof.length() + 1];
  738. strcpy(commandline, powerof.c_str());
  739. Scripting::Get().ExecuteLua(commandline);
  740. std::memset(commandline, 0, sizeof(commandline));
  741. }
  742. if (ImGui::Button("EnhancedBloodVesselsUncommon")) {
  743. std::string doublequote = "\"";
  744. std::string power = "Game.AddToInventory(" + doublequote;
  745. std::string ofdark = "Items.EnhancedBloodVesselsUncommon" + doublequote;
  746. std::string ofdarkside = power + ofdark;
  747. std::string powerof = ofdarkside + ", 1)";
  748. char* commandline = new char[powerof.length() + 1];
  749. strcpy(commandline, powerof.c_str());
  750. Scripting::Get().ExecuteLua(commandline);
  751. std::memset(commandline, 0, sizeof(commandline));
  752. }
  753. if (ImGui::Button("EnhancedTissueCommon")) {
  754. std::string doublequote = "\"";
  755. std::string power = "Game.AddToInventory(" + doublequote;
  756. std::string ofdark = "Items.EnhancedTissueCommon" + doublequote;
  757. std::string ofdarkside = power + ofdark;
  758. std::string powerof = ofdarkside + ", 1)";
  759. char* commandline = new char[powerof.length() + 1];
  760. strcpy(commandline, powerof.c_str());
  761. Scripting::Get().ExecuteLua(commandline);
  762. std::memset(commandline, 0, sizeof(commandline));
  763. }
  764. if (ImGui::Button("EnhancedTissueEpic")) {
  765. std::string doublequote = "\"";
  766. std::string power = "Game.AddToInventory(" + doublequote;
  767. std::string ofdark = "Items.EnhancedTissueEpic" + doublequote;
  768. std::string ofdarkside = power + ofdark;
  769. std::string powerof = ofdarkside + ", 1)";
  770. char* commandline = new char[powerof.length() + 1];
  771. strcpy(commandline, powerof.c_str());
  772. Scripting::Get().ExecuteLua(commandline);
  773. std::memset(commandline, 0, sizeof(commandline));
  774. }
  775. if (ImGui::Button("EnhancedTissueLegendary")) {
  776. std::string doublequote = "\"";
  777. std::string power = "Game.AddToInventory(" + doublequote;
  778. std::string ofdark = "Items.EnhancedTissueLegendary" + doublequote;
  779. std::string ofdarkside = power + ofdark;
  780. std::string powerof = ofdarkside + ", 1)";
  781. char* commandline = new char[powerof.length() + 1];
  782. strcpy(commandline, powerof.c_str());
  783. Scripting::Get().ExecuteLua(commandline);
  784. std::memset(commandline, 0, sizeof(commandline));
  785. }
  786. if (ImGui::Button("EnhancedTissueRare")) {
  787. std::string doublequote = "\"";
  788. std::string power = "Game.AddToInventory(" + doublequote;
  789. std::string ofdark = "Items.EnhancedTissueRare" + doublequote;
  790. std::string ofdarkside = power + ofdark;
  791. std::string powerof = ofdarkside + ", 1)";
  792. char* commandline = new char[powerof.length() + 1];
  793. strcpy(commandline, powerof.c_str());
  794. Scripting::Get().ExecuteLua(commandline);
  795. std::memset(commandline, 0, sizeof(commandline));
  796. }
  797. if (ImGui::Button("EnhancedTissueUncommon")) {
  798. std::string doublequote = "\"";
  799. std::string power = "Game.AddToInventory(" + doublequote;
  800. std::string ofdark = "Items.EnhancedTissueUncommon" + doublequote;
  801. std::string ofdarkside = power + ofdark;
  802. std::string powerof = ofdarkside + ", 1)";
  803. char* commandline = new char[powerof.length() + 1];
  804. strcpy(commandline, powerof.c_str());
  805. Scripting::Get().ExecuteLua(commandline);
  806. std::memset(commandline, 0, sizeof(commandline));
  807. }
  808. if (ImGui::Button("ExplosiveDamageRound")) {
  809. std::string doublequote = "\"";
  810. std::string power = "Game.AddToInventory(" + doublequote;
  811. std::string ofdark = "Items.ExplosiveDamageRound" + doublequote;
  812. std::string ofdarkside = power + ofdark;
  813. std::string powerof = ofdarkside + ", 1)";
  814. char* commandline = new char[powerof.length() + 1];
  815. strcpy(commandline, powerof.c_str());
  816. Scripting::Get().ExecuteLua(commandline);
  817. std::memset(commandline, 0, sizeof(commandline));
  818. }
  819. if (ImGui::Button("FastAccessMemoryCommon")) {
  820. std::string doublequote = "\"";
  821. std::string power = "Game.AddToInventory(" + doublequote;
  822. std::string ofdark = "Items.FastAccessMemoryCommon" + doublequote;
  823. std::string ofdarkside = power + ofdark;
  824. std::string powerof = ofdarkside + ", 1)";
  825. char* commandline = new char[powerof.length() + 1];
  826. strcpy(commandline, powerof.c_str());
  827. Scripting::Get().ExecuteLua(commandline);
  828. std::memset(commandline, 0, sizeof(commandline));
  829. }
  830. if (ImGui::Button("FastAccessMemoryRare")) {
  831. std::string doublequote = "\"";
  832. std::string power = "Game.AddToInventory(" + doublequote;
  833. std::string ofdark = "Items.FastAccessMemoryRare" + doublequote;
  834. std::string ofdarkside = power + ofdark;
  835. std::string powerof = ofdarkside + ", 1)";
  836. char* commandline = new char[powerof.length() + 1];
  837. strcpy(commandline, powerof.c_str());
  838. Scripting::Get().ExecuteLua(commandline);
  839. std::memset(commandline, 0, sizeof(commandline));
  840. }
  841. if (ImGui::Button("FastAccessMemoryUncommon")) {
  842. std::string doublequote = "\"";
  843. std::string power = "Game.AddToInventory(" + doublequote;
  844. std::string ofdark = "Items.FastAccessMemoryUncommon" + doublequote;
  845. std::string ofdarkside = power + ofdark;
  846. std::string powerof = ofdarkside + ", 1)";
  847. char* commandline = new char[powerof.length() + 1];
  848. strcpy(commandline, powerof.c_str());
  849. Scripting::Get().ExecuteLua(commandline);
  850. std::memset(commandline, 0, sizeof(commandline));
  851. }
  852. if (ImGui::Button("FastRotor")) {
  853. std::string doublequote = "\"";
  854. std::string power = "Game.AddToInventory(" + doublequote;
  855. std::string ofdark = "Items.FastRotor" + doublequote;
  856. std::string ofdarkside = power + ofdark;
  857. std::string powerof = ofdarkside + ", 1)";
  858. char* commandline = new char[powerof.length() + 1];
  859. strcpy(commandline, powerof.c_str());
  860. Scripting::Get().ExecuteLua(commandline);
  861. std::memset(commandline, 0, sizeof(commandline));
  862. }
  863. if (ImGui::Button("FuyutsuiCommonMKI")) {
  864. std::string doublequote = "\"";
  865. std::string power = "Game.AddToInventory(" + doublequote;
  866. std::string ofdark = "Items.FuyutsuiCommonMKI" + doublequote;
  867. std::string ofdarkside = power + ofdark;
  868. std::string powerof = ofdarkside + ", 1)";
  869. char* commandline = new char[powerof.length() + 1];
  870. strcpy(commandline, powerof.c_str());
  871. Scripting::Get().ExecuteLua(commandline);
  872. std::memset(commandline, 0, sizeof(commandline));
  873. }
  874. if (ImGui::Button("FuyutsuiTinkererLegendaryMKIII")) {
  875. std::string doublequote = "\"";
  876. std::string power = "Game.AddToInventory(" + doublequote;
  877. std::string ofdark = "Items.FuyutsuiTinkererLegendaryMKIII" + doublequote;
  878. std::string ofdarkside = power + ofdark;
  879. std::string powerof = ofdarkside + ", 1)";
  880. char* commandline = new char[powerof.length() + 1];
  881. strcpy(commandline, powerof.c_str());
  882. Scripting::Get().ExecuteLua(commandline);
  883. std::memset(commandline, 0, sizeof(commandline));
  884. }
  885. if (ImGui::Button("GroundingPlating")) {
  886. std::string doublequote = "\"";
  887. std::string power = "Game.AddToInventory(" + doublequote;
  888. std::string ofdark = "Items.GroundingPlating" + doublequote;
  889. std::string ofdarkside = power + ofdark;
  890. std::string powerof = ofdarkside + ", 1)";
  891. char* commandline = new char[powerof.length() + 1];
  892. strcpy(commandline, powerof.c_str());
  893. Scripting::Get().ExecuteLua(commandline);
  894. std::memset(commandline, 0, sizeof(commandline));
  895. }
  896. if (ImGui::Button("HealOnKillCommon")) {
  897. std::string doublequote = "\"";
  898. std::string power = "Game.AddToInventory(" + doublequote;
  899. std::string ofdark = "Items.HealOnKillCommon" + doublequote;
  900. std::string ofdarkside = power + ofdark;
  901. std::string powerof = ofdarkside + ", 1)";
  902. char* commandline = new char[powerof.length() + 1];
  903. strcpy(commandline, powerof.c_str());
  904. Scripting::Get().ExecuteLua(commandline);
  905. std::memset(commandline, 0, sizeof(commandline));
  906. }
  907. if (ImGui::Button("HealOnKillEpic")) {
  908. std::string doublequote = "\"";
  909. std::string power = "Game.AddToInventory(" + doublequote;
  910. std::string ofdark = "Items.HealOnKillEpic" + doublequote;
  911. std::string ofdarkside = power + ofdark;
  912. std::string powerof = ofdarkside + ", 1)";
  913. char* commandline = new char[powerof.length() + 1];
  914. strcpy(commandline, powerof.c_str());
  915. Scripting::Get().ExecuteLua(commandline);
  916. std::memset(commandline, 0, sizeof(commandline));
  917. }
  918. if (ImGui::Button("HealOnKillLegendary")) {
  919. std::string doublequote = "\"";
  920. std::string power = "Game.AddToInventory(" + doublequote;
  921. std::string ofdark = "Items.HealOnKillLegendary" + doublequote;
  922. std::string ofdarkside = power + ofdark;
  923. std::string powerof = ofdarkside + ", 1)";
  924. char* commandline = new char[powerof.length() + 1];
  925. strcpy(commandline, powerof.c_str());
  926. Scripting::Get().ExecuteLua(commandline);
  927. std::memset(commandline, 0, sizeof(commandline));
  928. }
  929. if (ImGui::Button("HealOnKillUncommon")) {
  930. std::string doublequote = "\"";
  931. std::string power = "Game.AddToInventory(" + doublequote;
  932. std::string ofdark = "Items.HealOnKillUncommon" + doublequote;
  933. std::string ofdarkside = power + ofdark;
  934. std::string powerof = ofdarkside + ", 1)";
  935. char* commandline = new char[powerof.length() + 1];
  936. strcpy(commandline, powerof.c_str());
  937. Scripting::Get().ExecuteLua(commandline);
  938. std::memset(commandline, 0, sizeof(commandline));
  939. }
  940. if (ImGui::Button("HealthMonitorCommon")) {
  941. std::string doublequote = "\"";
  942. std::string power = "Game.AddToInventory(" + doublequote;
  943. std::string ofdark = "Items.HealthMonitorCommon" + doublequote;
  944. std::string ofdarkside = power + ofdark;
  945. std::string powerof = ofdarkside + ", 1)";
  946. char* commandline = new char[powerof.length() + 1];
  947. strcpy(commandline, powerof.c_str());
  948. Scripting::Get().ExecuteLua(commandline);
  949. std::memset(commandline, 0, sizeof(commandline));
  950. }
  951. if (ImGui::Button("HealthMonitorEpic")) {
  952. std::string doublequote = "\"";
  953. std::string power = "Game.AddToInventory(" + doublequote;
  954. std::string ofdark = "Items.HealthMonitorEpic" + doublequote;
  955. std::string ofdarkside = power + ofdark;
  956. std::string powerof = ofdarkside + ", 1)";
  957. char* commandline = new char[powerof.length() + 1];
  958. strcpy(commandline, powerof.c_str());
  959. Scripting::Get().ExecuteLua(commandline);
  960. std::memset(commandline, 0, sizeof(commandline));
  961. }
  962. if (ImGui::Button("HealthMonitorLegendary")) {
  963. std::string doublequote = "\"";
  964. std::string power = "Game.AddToInventory(" + doublequote;
  965. std::string ofdark = "Items.HealthMonitorLegendary" + doublequote;
  966. std::string ofdarkside = power + ofdark;
  967. std::string powerof = ofdarkside + ", 1)";
  968. char* commandline = new char[powerof.length() + 1];
  969. strcpy(commandline, powerof.c_str());
  970. Scripting::Get().ExecuteLua(commandline);
  971. std::memset(commandline, 0, sizeof(commandline));
  972. }
  973. if (ImGui::Button("HealthMonitorRare")) {
  974. std::string doublequote = "\"";
  975. std::string power = "Game.AddToInventory(" + doublequote;
  976. std::string ofdark = "Items.HealthMonitorRare" + doublequote;
  977. std::string ofdarkside = power + ofdark;
  978. std::string powerof = ofdarkside + ", 1)";
  979. char* commandline = new char[powerof.length() + 1];
  980. strcpy(commandline, powerof.c_str());
  981. Scripting::Get().ExecuteLua(commandline);
  982. std::memset(commandline, 0, sizeof(commandline));
  983. }
  984. if (ImGui::Button("HealthMonitorUncommon")) {
  985. std::string doublequote = "\"";
  986. std::string power = "Game.AddToInventory(" + doublequote;
  987. std::string ofdark = "Items.HealthMonitorUncommon" + doublequote;
  988. std::string ofdarkside = power + ofdark;
  989. std::string powerof = ofdarkside + ", 1)";
  990. char* commandline = new char[powerof.length() + 1];
  991. strcpy(commandline, powerof.c_str());
  992. Scripting::Get().ExecuteLua(commandline);
  993. std::memset(commandline, 0, sizeof(commandline));
  994. }
  995. if (ImGui::Button("HeatUsingBooster")) {
  996. std::string doublequote = "\"";
  997. std::string power = "Game.AddToInventory(" + doublequote;
  998. std::string ofdark = "Items.HeatUsingBooster" + doublequote;
  999. std::string ofdarkside = power + ofdark;
  1000. std::string powerof = ofdarkside + ", 1)";
  1001. char* commandline = new char[powerof.length() + 1];
  1002. strcpy(commandline, powerof.c_str());
  1003. Scripting::Get().ExecuteLua(commandline);
  1004. std::memset(commandline, 0, sizeof(commandline));
  1005. }
  1006. if (ImGui::Button("HighChargedBattery")) {
  1007. std::string doublequote = "\"";
  1008. std::string power = "Game.AddToInventory(" + doublequote;
  1009. std::string ofdark = "Items.HighChargedBattery" + doublequote;
  1010. std::string ofdarkside = power + ofdark;
  1011. std::string powerof = ofdarkside + ", 1)";
  1012. char* commandline = new char[powerof.length() + 1];
  1013. strcpy(commandline, powerof.c_str());
  1014. Scripting::Get().ExecuteLua(commandline);
  1015. std::memset(commandline, 0, sizeof(commandline));
  1016. }
  1017. if (ImGui::Button("HighChargedWiresBattery")) {
  1018. std::string doublequote = "\"";
  1019. std::string power = "Game.AddToInventory(" + doublequote;
  1020. std::string ofdark = "Items.HighChargedWiresBattery" + doublequote;
  1021. std::string ofdarkside = power + ofdark;
  1022. std::string powerof = ofdarkside + ", 1)";
  1023. char* commandline = new char[powerof.length() + 1];
  1024. strcpy(commandline, powerof.c_str());
  1025. Scripting::Get().ExecuteLua(commandline);
  1026. std::memset(commandline, 0, sizeof(commandline));
  1027. }
  1028. if (ImGui::Button("ImprovedPerceptionCommon")) {
  1029. std::string doublequote = "\"";
  1030. std::string power = "Game.AddToInventory(" + doublequote;
  1031. std::string ofdark = "Items.ImprovedPerceptionCommon" + doublequote;
  1032. std::string ofdarkside = power + ofdark;
  1033. std::string powerof = ofdarkside + ", 1)";
  1034. char* commandline = new char[powerof.length() + 1];
  1035. strcpy(commandline, powerof.c_str());
  1036. Scripting::Get().ExecuteLua(commandline);
  1037. std::memset(commandline, 0, sizeof(commandline));
  1038. }
  1039. if (ImGui::Button("ImprovedPerceptionEpic")) {
  1040. std::string doublequote = "\"";
  1041. std::string power = "Game.AddToInventory(" + doublequote;
  1042. std::string ofdark = "Items.ImprovedPerceptionEpic" + doublequote;
  1043. std::string ofdarkside = power + ofdark;
  1044. std::string powerof = ofdarkside + ", 1)";
  1045. char* commandline = new char[powerof.length() + 1];
  1046. strcpy(commandline, powerof.c_str());
  1047. Scripting::Get().ExecuteLua(commandline);
  1048. std::memset(commandline, 0, sizeof(commandline));
  1049. }
  1050. if (ImGui::Button("ImprovedPerceptionLegendary")) {
  1051. std::string doublequote = "\"";
  1052. std::string power = "Game.AddToInventory(" + doublequote;
  1053. std::string ofdark = "Items.ImprovedPerceptionLegendary" + doublequote;
  1054. std::string ofdarkside = power + ofdark;
  1055. std::string powerof = ofdarkside + ", 1)";
  1056. char* commandline = new char[powerof.length() + 1];
  1057. strcpy(commandline, powerof.c_str());
  1058. Scripting::Get().ExecuteLua(commandline);
  1059. std::memset(commandline, 0, sizeof(commandline));
  1060. }
  1061. if (ImGui::Button("ImprovedPerceptionUncommon")) {
  1062. std::string doublequote = "\"";
  1063. std::string power = "Game.AddToInventory(" + doublequote;
  1064. std::string ofdark = "Items.ImprovedPerceptionUncommon" + doublequote;
  1065. std::string ofdarkside = power + ofdark;
  1066. std::string powerof = ofdarkside + ", 1)";
  1067. char* commandline = new char[powerof.length() + 1];
  1068. strcpy(commandline, powerof.c_str());
  1069. Scripting::Get().ExecuteLua(commandline);
  1070. std::memset(commandline, 0, sizeof(commandline));
  1071. }
  1072. if (ImGui::Button("ImprovedReactionEpic")) {
  1073. std::string doublequote = "\"";
  1074. std::string power = "Game.AddToInventory(" + doublequote;
  1075. std::string ofdark = "Items.ImprovedReactionEpic" + doublequote;
  1076. std::string ofdarkside = power + ofdark;
  1077. std::string powerof = ofdarkside + ", 1)";
  1078. char* commandline = new char[powerof.length() + 1];
  1079. strcpy(commandline, powerof.c_str());
  1080. Scripting::Get().ExecuteLua(commandline);
  1081. std::memset(commandline, 0, sizeof(commandline));
  1082. }
  1083. if (ImGui::Button("ImprovedReactionRare")) {
  1084. std::string doublequote = "\"";
  1085. std::string power = "Game.AddToInventory(" + doublequote;
  1086. std::string ofdark = "Items.ImprovedReactionRare" + doublequote;
  1087. std::string ofdarkside = power + ofdark;
  1088. std::string powerof = ofdarkside + ", 1)";
  1089. char* commandline = new char[powerof.length() + 1];
  1090. strcpy(commandline, powerof.c_str());
  1091. Scripting::Get().ExecuteLua(commandline);
  1092. std::memset(commandline, 0, sizeof(commandline));
  1093. }
  1094. if (ImGui::Button("ImprovedReactionUncommon")) {
  1095. std::string doublequote = "\"";
  1096. std::string power = "Game.AddToInventory(" + doublequote;
  1097. std::string ofdark = "Items.ImprovedReactionUncommon" + doublequote;
  1098. std::string ofdarkside = power + ofdark;
  1099. std::string powerof = ofdarkside + ", 1)";
  1100. char* commandline = new char[powerof.length() + 1];
  1101. strcpy(commandline, powerof.c_str());
  1102. Scripting::Get().ExecuteLua(commandline);
  1103. std::memset(commandline, 0, sizeof(commandline));
  1104. }
  1105. if (ImGui::Button("IronLungsCommon")) {
  1106. std::string doublequote = "\"";
  1107. std::string power = "Game.AddToInventory(" + doublequote;
  1108. std::string ofdark = "Items.IronLungsCommon" + doublequote;
  1109. std::string ofdarkside = power + ofdark;
  1110. std::string powerof = ofdarkside + ", 1)";
  1111. char* commandline = new char[powerof.length() + 1];
  1112. strcpy(commandline, powerof.c_str());
  1113. Scripting::Get().ExecuteLua(commandline);
  1114. std::memset(commandline, 0, sizeof(commandline));
  1115. }
  1116. if (ImGui::Button("IronLungsEpic")) {
  1117. std::string doublequote = "\"";
  1118. std::string power = "Game.AddToInventory(" + doublequote;
  1119. std::string ofdark = "Items.IronLungsEpic" + doublequote;
  1120. std::string ofdarkside = power + ofdark;
  1121. std::string powerof = ofdarkside + ", 1)";
  1122. char* commandline = new char[powerof.length() + 1];
  1123. strcpy(commandline, powerof.c_str());
  1124. Scripting::Get().ExecuteLua(commandline);
  1125. std::memset(commandline, 0, sizeof(commandline));
  1126. }
  1127. if (ImGui::Button("IronLungsLegendary")) {
  1128. std::string doublequote = "\"";
  1129. std::string power = "Game.AddToInventory(" + doublequote;
  1130. std::string ofdark = "Items.IronLungsLegendary" + doublequote;
  1131. std::string ofdarkside = power + ofdark;
  1132. std::string powerof = ofdarkside + ", 1)";
  1133. char* commandline = new char[powerof.length() + 1];
  1134. strcpy(commandline, powerof.c_str());
  1135. Scripting::Get().ExecuteLua(commandline);
  1136. std::memset(commandline, 0, sizeof(commandline));
  1137. }
  1138. if (ImGui::Button("IronLungsRare")) {
  1139. std::string doublequote = "\"";
  1140. std::string power = "Game.AddToInventory(" + doublequote;
  1141. std::string ofdark = "Items.IronLungsRare" + doublequote;
  1142. std::string ofdarkside = power + ofdark;
  1143. std::string powerof = ofdarkside + ", 1)";
  1144. char* commandline = new char[powerof.length() + 1];
  1145. strcpy(commandline, powerof.c_str());
  1146. Scripting::Get().ExecuteLua(commandline);
  1147. std::memset(commandline, 0, sizeof(commandline));
  1148. }
  1149. if (ImGui::Button("IronLungsUncommon")) {
  1150. std::string doublequote = "\"";
  1151. std::string power = "Game.AddToInventory(" + doublequote;
  1152. std::string ofdark = "Items.IronLungsUncommon" + doublequote;
  1153. std::string ofdarkside = power + ofdark;
  1154. std::string powerof = ofdarkside + ", 1)";
  1155. char* commandline = new char[powerof.length() + 1];
  1156. strcpy(commandline, powerof.c_str());
  1157. Scripting::Get().ExecuteLua(commandline);
  1158. std::memset(commandline, 0, sizeof(commandline));
  1159. }
  1160. if (ImGui::Button("KerenzikovCommon")) {
  1161. std::string doublequote = "\"";
  1162. std::string power = "Game.AddToInventory(" + doublequote;
  1163. std::string ofdark = "Items.KerenzikovCommon" + doublequote;
  1164. std::string ofdarkside = power + ofdark;
  1165. std::string powerof = ofdarkside + ", 1)";
  1166. char* commandline = new char[powerof.length() + 1];
  1167. strcpy(commandline, powerof.c_str());
  1168. Scripting::Get().ExecuteLua(commandline);
  1169. std::memset(commandline, 0, sizeof(commandline));
  1170. }
  1171. if (ImGui::Button("KerenzikovEpic")) {
  1172. std::string doublequote = "\"";
  1173. std::string power = "Game.AddToInventory(" + doublequote;
  1174. std::string ofdark = "Items.KerenzikovEpic" + doublequote;
  1175. std::string ofdarkside = power + ofdark;
  1176. std::string powerof = ofdarkside + ", 1)";
  1177. char* commandline = new char[powerof.length() + 1];
  1178. strcpy(commandline, powerof.c_str());
  1179. Scripting::Get().ExecuteLua(commandline);
  1180. std::memset(commandline, 0, sizeof(commandline));
  1181. }
  1182. if (ImGui::Button("KerenzikovLegendary")) {
  1183. std::string doublequote = "\"";
  1184. std::string power = "Game.AddToInventory(" + doublequote;
  1185. std::string ofdark = "Items.KerenzikovLegendary" + doublequote;
  1186. std::string ofdarkside = power + ofdark;
  1187. std::string powerof = ofdarkside + ", 1)";
  1188. char* commandline = new char[powerof.length() + 1];
  1189. strcpy(commandline, powerof.c_str());
  1190. Scripting::Get().ExecuteLua(commandline);
  1191. std::memset(commandline, 0, sizeof(commandline));
  1192. }
  1193. if (ImGui::Button("KerenzikovRare")) {
  1194. std::string doublequote = "\"";
  1195. std::string power = "Game.AddToInventory(" + doublequote;
  1196. std::string ofdark = "Items.KerenzikovRare" + doublequote;
  1197. std::string ofdarkside = power + ofdark;
  1198. std::string powerof = ofdarkside + ", 1)";
  1199. char* commandline = new char[powerof.length() + 1];
  1200. strcpy(commandline, powerof.c_str());
  1201. Scripting::Get().ExecuteLua(commandline);
  1202. std::memset(commandline, 0, sizeof(commandline));
  1203. }
  1204. if (ImGui::Button("KerenzikovUncommon")) {
  1205. std::string doublequote = "\"";
  1206. std::string power = "Game.AddToInventory(" + doublequote;
  1207. std::string ofdark = "Items.KerenzikovUncommon" + doublequote;
  1208. std::string ofdarkside = power + ofdark;
  1209. std::string powerof = ofdarkside + ", 1)";
  1210. char* commandline = new char[powerof.length() + 1];
  1211. strcpy(commandline, powerof.c_str());
  1212. Scripting::Get().ExecuteLua(commandline);
  1213. std::memset(commandline, 0, sizeof(commandline));
  1214. }
  1215. if (ImGui::Button("KiroshiOpticsEpic")) {
  1216. std::string doublequote = "\"";
  1217. std::string power = "Game.AddToInventory(" + doublequote;
  1218. std::string ofdark = "Items.KiroshiOpticsEpic" + doublequote;
  1219. std::string ofdarkside = power + ofdark;
  1220. std::string powerof = ofdarkside + ", 1)";
  1221. char* commandline = new char[powerof.length() + 1];
  1222. strcpy(commandline, powerof.c_str());
  1223. Scripting::Get().ExecuteLua(commandline);
  1224. std::memset(commandline, 0, sizeof(commandline));
  1225. }
  1226. if (ImGui::Button("KiroshiOpticsRare")) {
  1227. std::string doublequote = "\"";
  1228. std::string power = "Game.AddToInventory(" + doublequote;
  1229. std::string ofdark = "Items.KiroshiOpticsRare" + doublequote;
  1230. std::string ofdarkside = power + ofdark;
  1231. std::string powerof = ofdarkside + ", 1)";
  1232. char* commandline = new char[powerof.length() + 1];
  1233. strcpy(commandline, powerof.c_str());
  1234. Scripting::Get().ExecuteLua(commandline);
  1235. std::memset(commandline, 0, sizeof(commandline));
  1236. }
  1237. if (ImGui::Button("LimbicSystemEnhancementCommon")) {
  1238. std::string doublequote = "\"";
  1239. std::string power = "Game.AddToInventory(" + doublequote;
  1240. std::string ofdark = "Items.LimbicSystemEnhancementCommon" + doublequote;
  1241. std::string ofdarkside = power + ofdark;
  1242. std::string powerof = ofdarkside + ", 1)";
  1243. char* commandline = new char[powerof.length() + 1];
  1244. strcpy(commandline, powerof.c_str());
  1245. Scripting::Get().ExecuteLua(commandline);
  1246. std::memset(commandline, 0, sizeof(commandline));
  1247. }
  1248. if (ImGui::Button("LimbicSystemEnhancementLegendary")) {
  1249. std::string doublequote = "\"";
  1250. std::string power = "Game.AddToInventory(" + doublequote;
  1251. std::string ofdark = "Items.LimbicSystemEnhancementLegendary" + doublequote;
  1252. std::string ofdarkside = power + ofdark;
  1253. std::string powerof = ofdarkside + ", 1)";
  1254. char* commandline = new char[powerof.length() + 1];
  1255. strcpy(commandline, powerof.c_str());
  1256. Scripting::Get().ExecuteLua(commandline);
  1257. std::memset(commandline, 0, sizeof(commandline));
  1258. }
  1259. if (ImGui::Button("LimbicSystemEnhancementRare")) {
  1260. std::string doublequote = "\"";
  1261. std::string power = "Game.AddToInventory(" + doublequote;
  1262. std::string ofdark = "Items.LimbicSystemEnhancementRare" + doublequote;
  1263. std::string ofdarkside = power + ofdark;
  1264. std::string powerof = ofdarkside + ", 1)";
  1265. char* commandline = new char[powerof.length() + 1];
  1266. strcpy(commandline, powerof.c_str());
  1267. Scripting::Get().ExecuteLua(commandline);
  1268. std::memset(commandline, 0, sizeof(commandline));
  1269. }
  1270. if (ImGui::Button("LowChargedBattery")) {
  1271. std::string doublequote = "\"";
  1272. std::string power = "Game.AddToInventory(" + doublequote;
  1273. std::string ofdark = "Items.LowChargedBattery" + doublequote;
  1274. std::string ofdarkside = power + ofdark;
  1275. std::string powerof = ofdarkside + ", 1)";
  1276. char* commandline = new char[powerof.length() + 1];
  1277. strcpy(commandline, powerof.c_str());
  1278. Scripting::Get().ExecuteLua(commandline);
  1279. std::memset(commandline, 0, sizeof(commandline));
  1280. }
  1281. if (ImGui::Button("LowChargedWiresBattery")) {
  1282. std::string doublequote = "\"";
  1283. std::string power = "Game.AddToInventory(" + doublequote;
  1284. std::string ofdark = "Items.LowChargedWiresBattery" + doublequote;
  1285. std::string ofdarkside = power + ofdark;
  1286. std::string powerof = ofdarkside + ", 1)";
  1287. char* commandline = new char[powerof.length() + 1];
  1288. strcpy(commandline, powerof.c_str());
  1289. Scripting::Get().ExecuteLua(commandline);
  1290. std::memset(commandline, 0, sizeof(commandline));
  1291. }
  1292. if (ImGui::Button("MantisBladesEpic")) {
  1293. std::string doublequote = "\"";
  1294. std::string power = "Game.AddToInventory(" + doublequote;
  1295. std::string ofdark = "Items.MantisBladesEpic" + doublequote;
  1296. std::string ofdarkside = power + ofdark;
  1297. std::string powerof = ofdarkside + ", 1)";
  1298. char* commandline = new char[powerof.length() + 1];
  1299. strcpy(commandline, powerof.c_str());
  1300. Scripting::Get().ExecuteLua(commandline);
  1301. std::memset(commandline, 0, sizeof(commandline));
  1302. }
  1303. if (ImGui::Button("MantisBladesLegendary")) {
  1304. std::string doublequote = "\"";
  1305. std::string power = "Game.AddToInventory(" + doublequote;
  1306. std::string ofdark = "Items.MantisBladesLegendary" + doublequote;
  1307. std::string ofdarkside = power + ofdark;
  1308. std::string powerof = ofdarkside + ", 1)";
  1309. char* commandline = new char[powerof.length() + 1];
  1310. strcpy(commandline, powerof.c_str());
  1311. Scripting::Get().ExecuteLua(commandline);
  1312. std::memset(commandline, 0, sizeof(commandline));
  1313. }
  1314. if (ImGui::Button("MediumChargedBattery")) {
  1315. std::string doublequote = "\"";
  1316. std::string power = "Game.AddToInventory(" + doublequote;
  1317. std::string ofdark = "Items.MediumChargedBattery" + doublequote;
  1318. std::string ofdarkside = power + ofdark;
  1319. std::string powerof = ofdarkside + ", 1)";
  1320. char* commandline = new char[powerof.length() + 1];
  1321. strcpy(commandline, powerof.c_str());
  1322. Scripting::Get().ExecuteLua(commandline);
  1323. std::memset(commandline, 0, sizeof(commandline));
  1324. }
  1325. if (ImGui::Button("MediumChargedWiresBattery")) {
  1326. std::string doublequote = "\"";
  1327. std::string power = "Game.AddToInventory(" + doublequote;
  1328. std::string ofdark = "Items.MediumChargedWiresBattery" + doublequote;
  1329. std::string ofdarkside = power + ofdark;
  1330. std::string powerof = ofdarkside + ", 1)";
  1331. char* commandline = new char[powerof.length() + 1];
  1332. strcpy(commandline, powerof.c_str());
  1333. Scripting::Get().ExecuteLua(commandline);
  1334. std::memset(commandline, 0, sizeof(commandline));
  1335. }
  1336. if (ImGui::Button("MemoryBoostCommon")) {
  1337. std::string doublequote = "\"";
  1338. std::string power = "Game.AddToInventory(" + doublequote;
  1339. std::string ofdark = "Items.MemoryBoostCommon" + doublequote;
  1340. std::string ofdarkside = power + ofdark;
  1341. std::string powerof = ofdarkside + ", 1)";
  1342. char* commandline = new char[powerof.length() + 1];
  1343. strcpy(commandline, powerof.c_str());
  1344. Scripting::Get().ExecuteLua(commandline);
  1345. std::memset(commandline, 0, sizeof(commandline));
  1346. }
  1347. if (ImGui::Button("MemoryBoostEpic")) {
  1348. std::string doublequote = "\"";
  1349. std::string power = "Game.AddToInventory(" + doublequote;
  1350. std::string ofdark = "Items.MemoryBoostEpic" + doublequote;
  1351. std::string ofdarkside = power + ofdark;
  1352. std::string powerof = ofdarkside + ", 1)";
  1353. char* commandline = new char[powerof.length() + 1];
  1354. strcpy(commandline, powerof.c_str());
  1355. Scripting::Get().ExecuteLua(commandline);
  1356. std::memset(commandline, 0, sizeof(commandline));
  1357. }
  1358. if (ImGui::Button("MemoryBoostRare")) {
  1359. std::string doublequote = "\"";
  1360. std::string power = "Game.AddToInventory(" + doublequote;
  1361. std::string ofdark = "Items.MemoryBoostRare" + doublequote;
  1362. std::string ofdarkside = power + ofdark;
  1363. std::string powerof = ofdarkside + ", 1)";
  1364. char* commandline = new char[powerof.length() + 1];
  1365. strcpy(commandline, powerof.c_str());
  1366. Scripting::Get().ExecuteLua(commandline);
  1367. std::memset(commandline, 0, sizeof(commandline));
  1368. }
  1369. if (ImGui::Button("MemoryBoostUncommon")) {
  1370. std::string doublequote = "\"";
  1371. std::string power = "Game.AddToInventory(" + doublequote;
  1372. std::string ofdark = "Items.MemoryBoostUncommon" + doublequote;
  1373. std::string ofdarkside = power + ofdark;
  1374. std::string powerof = ofdarkside + ", 1)";
  1375. char* commandline = new char[powerof.length() + 1];
  1376. strcpy(commandline, powerof.c_str());
  1377. Scripting::Get().ExecuteLua(commandline);
  1378. std::memset(commandline, 0, sizeof(commandline));
  1379. }
  1380. if (ImGui::Button("MemoryReplenishmentEpic")) {
  1381. std::string doublequote = "\"";
  1382. std::string power = "Game.AddToInventory(" + doublequote;
  1383. std::string ofdark = "Items.MemoryReplenishmentEpic" + doublequote;
  1384. std::string ofdarkside = power + ofdark;
  1385. std::string powerof = ofdarkside + ", 1)";
  1386. char* commandline = new char[powerof.length() + 1];
  1387. strcpy(commandline, powerof.c_str());
  1388. Scripting::Get().ExecuteLua(commandline);
  1389. std::memset(commandline, 0, sizeof(commandline));
  1390. }
  1391. if (ImGui::Button("MemoryReplenishmentLegendary")) {
  1392. std::string doublequote = "\"";
  1393. std::string power = "Game.AddToInventory(" + doublequote;
  1394. std::string ofdark = "Items.MemoryReplenishmentLegendary" + doublequote;
  1395. std::string ofdarkside = power + ofdark;
  1396. std::string powerof = ofdarkside + ", 1)";
  1397. char* commandline = new char[powerof.length() + 1];
  1398. strcpy(commandline, powerof.c_str());
  1399. Scripting::Get().ExecuteLua(commandline);
  1400. std::memset(commandline, 0, sizeof(commandline));
  1401. }
  1402. if (ImGui::Button("MetalCoveredSkin")) {
  1403. std::string doublequote = "\"";
  1404. std::string power = "Game.AddToInventory(" + doublequote;
  1405. std::string ofdark = "Items.MetalCoveredSkin" + doublequote;
  1406. std::string ofdarkside = power + ofdark;
  1407. std::string powerof = ofdarkside + ", 1)";
  1408. char* commandline = new char[powerof.length() + 1];
  1409. strcpy(commandline, powerof.c_str());
  1410. Scripting::Get().ExecuteLua(commandline);
  1411. std::memset(commandline, 0, sizeof(commandline));
  1412. }
  1413. if (ImGui::Button("MetalPlating")) {
  1414. std::string doublequote = "\"";
  1415. std::string power = "Game.AddToInventory(" + doublequote;
  1416. std::string ofdark = "Items.MetalPlating" + doublequote;
  1417. std::string ofdarkside = power + ofdark;
  1418. std::string powerof = ofdarkside + ", 1)";
  1419. char* commandline = new char[powerof.length() + 1];
  1420. strcpy(commandline, powerof.c_str());
  1421. Scripting::Get().ExecuteLua(commandline);
  1422. std::memset(commandline, 0, sizeof(commandline));
  1423. }
  1424. if (ImGui::Button("MicroGeneratorCommon")) {
  1425. std::string doublequote = "\"";
  1426. std::string power = "Game.AddToInventory(" + doublequote;
  1427. std::string ofdark = "Items.MicroGeneratorCommon" + doublequote;
  1428. std::string ofdarkside = power + ofdark;
  1429. std::string powerof = ofdarkside + ", 1)";
  1430. char* commandline = new char[powerof.length() + 1];
  1431. strcpy(commandline, powerof.c_str());
  1432. Scripting::Get().ExecuteLua(commandline);
  1433. std::memset(commandline, 0, sizeof(commandline));
  1434. }
  1435. if (ImGui::Button("MicroGeneratorEpic")) {
  1436. std::string doublequote = "\"";
  1437. std::string power = "Game.AddToInventory(" + doublequote;
  1438. std::string ofdark = "Items.MicroGeneratorEpic" + doublequote;
  1439. std::string ofdarkside = power + ofdark;
  1440. std::string powerof = ofdarkside + ", 1)";
  1441. char* commandline = new char[powerof.length() + 1];
  1442. strcpy(commandline, powerof.c_str());
  1443. Scripting::Get().ExecuteLua(commandline);
  1444. std::memset(commandline, 0, sizeof(commandline));
  1445. }
  1446. if (ImGui::Button("MicroGeneratorLegendary")) {
  1447. std::string doublequote = "\"";
  1448. std::string power = "Game.AddToInventory(" + doublequote;
  1449. std::string ofdark = "Items.MicroGeneratorLegendary" + doublequote;
  1450. std::string ofdarkside = power + ofdark;
  1451. std::string powerof = ofdarkside + ", 1)";
  1452. char* commandline = new char[powerof.length() + 1];
  1453. strcpy(commandline, powerof.c_str());
  1454. Scripting::Get().ExecuteLua(commandline);
  1455. std::memset(commandline, 0, sizeof(commandline));
  1456. }
  1457. if (ImGui::Button("MicroGeneratorRare")) {
  1458. std::string doublequote = "\"";
  1459. std::string power = "Game.AddToInventory(" + doublequote;
  1460. std::string ofdark = "Items.MicroGeneratorRare" + doublequote;
  1461. std::string ofdarkside = power + ofdark;
  1462. std::string powerof = ofdarkside + ", 1)";
  1463. char* commandline = new char[powerof.length() + 1];
  1464. strcpy(commandline, powerof.c_str());
  1465. Scripting::Get().ExecuteLua(commandline);
  1466. std::memset(commandline, 0, sizeof(commandline));
  1467. }
  1468. if (ImGui::Button("MicroGeneratorUncommon")) {
  1469. std::string doublequote = "\"";
  1470. std::string power = "Game.AddToInventory(" + doublequote;
  1471. std::string ofdark = "Items.MicroGeneratorUncommon" + doublequote;
  1472. std::string ofdarkside = power + ofdark;
  1473. std::string powerof = ofdarkside + ", 1)";
  1474. char* commandline = new char[powerof.length() + 1];
  1475. strcpy(commandline, powerof.c_str());
  1476. Scripting::Get().ExecuteLua(commandline);
  1477. std::memset(commandline, 0, sizeof(commandline));
  1478. }
  1479. if (ImGui::Button("MicroVibrationsGeneratorEpic")) {
  1480. std::string doublequote = "\"";
  1481. std::string power = "Game.AddToInventory(" + doublequote;
  1482. std::string ofdark = "Items.MicroVibrationsGeneratorEpic" + doublequote;
  1483. std::string ofdarkside = power + ofdark;
  1484. std::string powerof = ofdarkside + ", 1)";
  1485. char* commandline = new char[powerof.length() + 1];
  1486. strcpy(commandline, powerof.c_str());
  1487. Scripting::Get().ExecuteLua(commandline);
  1488. std::memset(commandline, 0, sizeof(commandline));
  1489. }
  1490. if (ImGui::Button("MicroVibrationsGeneratorRare")) {
  1491. std::string doublequote = "\"";
  1492. std::string power = "Game.AddToInventory(" + doublequote;
  1493. std::string ofdark = "Items.MicroVibrationsGeneratorRare" + doublequote;
  1494. std::string ofdarkside = power + ofdark;
  1495. std::string powerof = ofdarkside + ", 1)";
  1496. char* commandline = new char[powerof.length() + 1];
  1497. strcpy(commandline, powerof.c_str());
  1498. Scripting::Get().ExecuteLua(commandline);
  1499. std::memset(commandline, 0, sizeof(commandline));
  1500. }
  1501. if (ImGui::Button("MicroVibrationsGeneratorUncommon")) {
  1502. std::string doublequote = "\"";
  1503. std::string power = "Game.AddToInventory(" + doublequote;
  1504. std::string ofdark = "Items.MicroVibrationsGeneratorUncommon" + doublequote;
  1505. std::string ofdarkside = power + ofdark;
  1506. std::string powerof = ofdarkside + ", 1)";
  1507. char* commandline = new char[powerof.length() + 1];
  1508. strcpy(commandline, powerof.c_str());
  1509. Scripting::Get().ExecuteLua(commandline);
  1510. std::memset(commandline, 0, sizeof(commandline));
  1511. }
  1512. if (ImGui::Button("MilitechParaline")) {
  1513. std::string doublequote = "\"";
  1514. std::string power = "Game.AddToInventory(" + doublequote;
  1515. std::string ofdark = "Items.MilitechParaline" + doublequote;
  1516. std::string ofdarkside = power + ofdark;
  1517. std::string powerof = ofdarkside + ", 1)";
  1518. char* commandline = new char[powerof.length() + 1];
  1519. strcpy(commandline, powerof.c_str());
  1520. Scripting::Get().ExecuteLua(commandline);
  1521. std::memset(commandline, 0, sizeof(commandline));
  1522. }
  1523. if (ImGui::Button("MilitechProjectileLauncherRound1")) {
  1524. std::string doublequote = "\"";
  1525. std::string power = "Game.AddToInventory(" + doublequote;
  1526. std::string ofdark = "Items.MilitechProjectileLauncherRound1" + doublequote;
  1527. std::string ofdarkside = power + ofdark;
  1528. std::string powerof = ofdarkside + ", 1)";
  1529. char* commandline = new char[powerof.length() + 1];
  1530. strcpy(commandline, powerof.c_str());
  1531. Scripting::Get().ExecuteLua(commandline);
  1532. std::memset(commandline, 0, sizeof(commandline));
  1533. }
  1534. if (ImGui::Button("NanoWiresLegendary")) {
  1535. std::string doublequote = "\"";
  1536. std::string power = "Game.AddToInventory(" + doublequote;
  1537. std::string ofdark = "Items.NanoWiresLegendary" + doublequote;
  1538. std::string ofdarkside = power + ofdark;
  1539. std::string powerof = ofdarkside + ", 1)";
  1540. char* commandline = new char[powerof.length() + 1];
  1541. strcpy(commandline, powerof.c_str());
  1542. Scripting::Get().ExecuteLua(commandline);
  1543. std::memset(commandline, 0, sizeof(commandline));
  1544. }
  1545. if (ImGui::Button("NeoFiberCommon")) {
  1546. std::string doublequote = "\"";
  1547. std::string power = "Game.AddToInventory(" + doublequote;
  1548. std::string ofdark = "Items.NeoFiberCommon" + doublequote;
  1549. std::string ofdarkside = power + ofdark;
  1550. std::string powerof = ofdarkside + ", 1)";
  1551. char* commandline = new char[powerof.length() + 1];
  1552. strcpy(commandline, powerof.c_str());
  1553. Scripting::Get().ExecuteLua(commandline);
  1554. std::memset(commandline, 0, sizeof(commandline));
  1555. }
  1556. if (ImGui::Button("NeoFiberEpic")) {
  1557. std::string doublequote = "\"";
  1558. std::string power = "Game.AddToInventory(" + doublequote;
  1559. std::string ofdark = "Items.NeoFiberEpic" + doublequote;
  1560. std::string ofdarkside = power + ofdark;
  1561. std::string powerof = ofdarkside + ", 1)";
  1562. char* commandline = new char[powerof.length() + 1];
  1563. strcpy(commandline, powerof.c_str());
  1564. Scripting::Get().ExecuteLua(commandline);
  1565. std::memset(commandline, 0, sizeof(commandline));
  1566. }
  1567. if (ImGui::Button("NeoFiberLegendary")) {
  1568. std::string doublequote = "\"";
  1569. std::string power = "Game.AddToInventory(" + doublequote;
  1570. std::string ofdark = "Items.NeoFiberLegendary" + doublequote;
  1571. std::string ofdarkside = power + ofdark;
  1572. std::string powerof = ofdarkside + ", 1)";
  1573. char* commandline = new char[powerof.length() + 1];
  1574. strcpy(commandline, powerof.c_str());
  1575. Scripting::Get().ExecuteLua(commandline);
  1576. std::memset(commandline, 0, sizeof(commandline));
  1577. }
  1578. if (ImGui::Button("NeoFiberRare")) {
  1579. std::string doublequote = "\"";
  1580. std::string power = "Game.AddToInventory(" + doublequote;
  1581. std::string ofdark = "Items.NeoFiberRare" + doublequote;
  1582. std::string ofdarkside = power + ofdark;
  1583. std::string powerof = ofdarkside + ", 1)";
  1584. char* commandline = new char[powerof.length() + 1];
  1585. strcpy(commandline, powerof.c_str());
  1586. Scripting::Get().ExecuteLua(commandline);
  1587. std::memset(commandline, 0, sizeof(commandline));
  1588. }
  1589. if (ImGui::Button("NeoFiberUncommon")) {
  1590. std::string doublequote = "\"";
  1591. std::string power = "Game.AddToInventory(" + doublequote;
  1592. std::string ofdark = "Items.NeoFiberUncommon" + doublequote;
  1593. std::string ofdarkside = power + ofdark;
  1594. std::string powerof = ofdarkside + ", 1)";
  1595. char* commandline = new char[powerof.length() + 1];
  1596. strcpy(commandline, powerof.c_str());
  1597. Scripting::Get().ExecuteLua(commandline);
  1598. std::memset(commandline, 0, sizeof(commandline));
  1599. }
  1600. if (ImGui::Button("NeoplasticPlating")) {
  1601. std::string doublequote = "\"";
  1602. std::string power = "Game.AddToInventory(" + doublequote;
  1603. std::string ofdark = "Items.NeoplasticPlating" + doublequote;
  1604. std::string ofdarkside = power + ofdark;
  1605. std::string powerof = ofdarkside + ", 1)";
  1606. char* commandline = new char[powerof.length() + 1];
  1607. strcpy(commandline, powerof.c_str());
  1608. Scripting::Get().ExecuteLua(commandline);
  1609. std::memset(commandline, 0, sizeof(commandline));
  1610. }
  1611. if (ImGui::Button("NervousSystemDischarge")) {
  1612. std::string doublequote = "\"";
  1613. std::string power = "Game.AddToInventory(" + doublequote;
  1614. std::string ofdark = "Items.NervousSystemDischarge" + doublequote;
  1615. std::string ofdarkside = power + ofdark;
  1616. std::string powerof = ofdarkside + ", 1)";
  1617. char* commandline = new char[powerof.length() + 1];
  1618. strcpy(commandline, powerof.c_str());
  1619. Scripting::Get().ExecuteLua(commandline);
  1620. std::memset(commandline, 0, sizeof(commandline));
  1621. }
  1622. if (ImGui::Button("NetwatchNetdriverLegendaryMKV")) {
  1623. std::string doublequote = "\"";
  1624. std::string power = "Game.AddToInventory(" + doublequote;
  1625. std::string ofdark = "Items.NetwatchNetdriverLegendaryMKV" + doublequote;
  1626. std::string ofdarkside = power + ofdark;
  1627. std::string powerof = ofdarkside + ", 1)";
  1628. char* commandline = new char[powerof.length() + 1];
  1629. strcpy(commandline, powerof.c_str());
  1630. Scripting::Get().ExecuteLua(commandline);
  1631. std::memset(commandline, 0, sizeof(commandline));
  1632. }
  1633. if (ImGui::Button("OpticalCamoEpic")) {
  1634. std::string doublequote = "\"";
  1635. std::string power = "Game.AddToInventory(" + doublequote;
  1636. std::string ofdark = "Items.OpticalCamoEpic" + doublequote;
  1637. std::string ofdarkside = power + ofdark;
  1638. std::string powerof = ofdarkside + ", 1)";
  1639. char* commandline = new char[powerof.length() + 1];
  1640. strcpy(commandline, powerof.c_str());
  1641. Scripting::Get().ExecuteLua(commandline);
  1642. std::memset(commandline, 0, sizeof(commandline));
  1643. }
  1644. if (ImGui::Button("OpticalCamoLegendary")) {
  1645. std::string doublequote = "\"";
  1646. std::string power = "Game.AddToInventory(" + doublequote;
  1647. std::string ofdark = "Items.OpticalCamoLegendary" + doublequote;
  1648. std::string ofdarkside = power + ofdark;
  1649. std::string powerof = ofdarkside + ", 1)";
  1650. char* commandline = new char[powerof.length() + 1];
  1651. strcpy(commandline, powerof.c_str());
  1652. Scripting::Get().ExecuteLua(commandline);
  1653. std::memset(commandline, 0, sizeof(commandline));
  1654. }
  1655. if (ImGui::Button("OpticalCamoRare")) {
  1656. std::string doublequote = "\"";
  1657. std::string power = "Game.AddToInventory(" + doublequote;
  1658. std::string ofdark = "Items.OpticalCamoRare" + doublequote;
  1659. std::string ofdarkside = power + ofdark;
  1660. std::string powerof = ofdarkside + ", 1)";
  1661. char* commandline = new char[powerof.length() + 1];
  1662. strcpy(commandline, powerof.c_str());
  1663. Scripting::Get().ExecuteLua(commandline);
  1664. std::memset(commandline, 0, sizeof(commandline));
  1665. }
  1666. if (ImGui::Button("PhysicalDamageCable")) {
  1667. std::string doublequote = "\"";
  1668. std::string power = "Game.AddToInventory(" + doublequote;
  1669. std::string ofdark = "Items.PhysicalDamageCable" + doublequote;
  1670. std::string ofdarkside = power + ofdark;
  1671. std::string powerof = ofdarkside + ", 1)";
  1672. char* commandline = new char[powerof.length() + 1];
  1673. strcpy(commandline, powerof.c_str());
  1674. Scripting::Get().ExecuteLua(commandline);
  1675. std::memset(commandline, 0, sizeof(commandline));
  1676. }
  1677. if (ImGui::Button("PhysicalDamageEdge")) {
  1678. std::string doublequote = "\"";
  1679. std::string power = "Game.AddToInventory(" + doublequote;
  1680. std::string ofdark = "Items.PhysicalDamageEdge" + doublequote;
  1681. std::string ofdarkside = power + ofdark;
  1682. std::string powerof = ofdarkside + ", 1)";
  1683. char* commandline = new char[powerof.length() + 1];
  1684. strcpy(commandline, powerof.c_str());
  1685. Scripting::Get().ExecuteLua(commandline);
  1686. std::memset(commandline, 0, sizeof(commandline));
  1687. }
  1688. if (ImGui::Button("PhysicalDamageKnuckles")) {
  1689. std::string doublequote = "\"";
  1690. std::string power = "Game.AddToInventory(" + doublequote;
  1691. std::string ofdark = "Items.PhysicalDamageKnuckles" + doublequote;
  1692. std::string ofdarkside = power + ofdark;
  1693. std::string powerof = ofdarkside + ", 1)";
  1694. char* commandline = new char[powerof.length() + 1];
  1695. strcpy(commandline, powerof.c_str());
  1696. Scripting::Get().ExecuteLua(commandline);
  1697. std::memset(commandline, 0, sizeof(commandline));
  1698. }
  1699. if (ImGui::Button("PowerGripLegendary")) {
  1700. std::string doublequote = "\"";
  1701. std::string power = "Game.AddToInventory(" + doublequote;
  1702. std::string ofdark = "Items.PowerGripLegendary" + doublequote;
  1703. std::string ofdarkside = power + ofdark;
  1704. std::string powerof = ofdarkside + ", 1)";
  1705. char* commandline = new char[powerof.length() + 1];
  1706. strcpy(commandline, powerof.c_str());
  1707. Scripting::Get().ExecuteLua(commandline);
  1708. std::memset(commandline, 0, sizeof(commandline));
  1709. }
  1710. if (ImGui::Button("ProjectileLauncher")) {
  1711. std::string doublequote = "\"";
  1712. std::string power = "Game.AddToInventory(" + doublequote;
  1713. std::string ofdark = "Items.ProjectileLauncher" + doublequote;
  1714. std::string ofdarkside = power + ofdark;
  1715. std::string powerof = ofdarkside + ", 1)";
  1716. char* commandline = new char[powerof.length() + 1];
  1717. strcpy(commandline, powerof.c_str());
  1718. Scripting::Get().ExecuteLua(commandline);
  1719. std::memset(commandline, 0, sizeof(commandline));
  1720. }
  1721. if (ImGui::Button("ProjectileLauncherEpic")) {
  1722. std::string doublequote = "\"";
  1723. std::string power = "Game.AddToInventory(" + doublequote;
  1724. std::string ofdark = "Items.ProjectileLauncherEpic" + doublequote;
  1725. std::string ofdarkside = power + ofdark;
  1726. std::string powerof = ofdarkside + ", 1)";
  1727. char* commandline = new char[powerof.length() + 1];
  1728. strcpy(commandline, powerof.c_str());
  1729. Scripting::Get().ExecuteLua(commandline);
  1730. std::memset(commandline, 0, sizeof(commandline));
  1731. }
  1732. if (ImGui::Button("ProjectileLauncherLegendary")) {
  1733. std::string doublequote = "\"";
  1734. std::string power = "Game.AddToInventory(" + doublequote;
  1735. std::string ofdark = "Items.ProjectileLauncherLegendary" + doublequote;
  1736. std::string ofdarkside = power + ofdark;
  1737. std::string powerof = ofdarkside + ", 1)";
  1738. char* commandline = new char[powerof.length() + 1];
  1739. strcpy(commandline, powerof.c_str());
  1740. Scripting::Get().ExecuteLua(commandline);
  1741. std::memset(commandline, 0, sizeof(commandline));
  1742. }
  1743. if (ImGui::Button("RavenEpicMKIII")) {
  1744. std::string doublequote = "\"";
  1745. std::string power = "Game.AddToInventory(" + doublequote;
  1746. std::string ofdark = "Items.RavenEpicMKIII" + doublequote;
  1747. std::string ofdarkside = power + ofdark;
  1748. std::string powerof = ofdarkside + ", 1)";
  1749. char* commandline = new char[powerof.length() + 1];
  1750. strcpy(commandline, powerof.c_str());
  1751. Scripting::Get().ExecuteLua(commandline);
  1752. std::memset(commandline, 0, sizeof(commandline));
  1753. }
  1754. if (ImGui::Button("RavenLegendaryMKIV")) {
  1755. std::string doublequote = "\"";
  1756. std::string power = "Game.AddToInventory(" + doublequote;
  1757. std::string ofdark = "Items.RavenLegendaryMKIV" + doublequote;
  1758. std::string ofdarkside = power + ofdark;
  1759. std::string powerof = ofdarkside + ", 1)";
  1760. char* commandline = new char[powerof.length() + 1];
  1761. strcpy(commandline, powerof.c_str());
  1762. Scripting::Get().ExecuteLua(commandline);
  1763. std::memset(commandline, 0, sizeof(commandline));
  1764. }
  1765. if (ImGui::Button("ReflexRecorderCommon")) {
  1766. std::string doublequote = "\"";
  1767. std::string power = "Game.AddToInventory(" + doublequote;
  1768. std::string ofdark = "Items.ReflexRecorderCommon" + doublequote;
  1769. std::string ofdarkside = power + ofdark;
  1770. std::string powerof = ofdarkside + ", 1)";
  1771. char* commandline = new char[powerof.length() + 1];
  1772. strcpy(commandline, powerof.c_str());
  1773. Scripting::Get().ExecuteLua(commandline);
  1774. std::memset(commandline, 0, sizeof(commandline));
  1775. }
  1776. if (ImGui::Button("ReflexRecorderLegendary")) {
  1777. std::string doublequote = "\"";
  1778. std::string power = "Game.AddToInventory(" + doublequote;
  1779. std::string ofdark = "Items.ReflexRecorderLegendary" + doublequote;
  1780. std::string ofdarkside = power + ofdark;
  1781. std::string powerof = ofdarkside + ", 1)";
  1782. char* commandline = new char[powerof.length() + 1];
  1783. strcpy(commandline, powerof.c_str());
  1784. Scripting::Get().ExecuteLua(commandline);
  1785. std::memset(commandline, 0, sizeof(commandline));
  1786. }
  1787. if (ImGui::Button("ReflexRecorderRare")) {
  1788. std::string doublequote = "\"";
  1789. std::string power = "Game.AddToInventory(" + doublequote;
  1790. std::string ofdark = "Items.ReflexRecorderRare" + doublequote;
  1791. std::string ofdarkside = power + ofdark;
  1792. std::string powerof = ofdarkside + ", 1)";
  1793. char* commandline = new char[powerof.length() + 1];
  1794. strcpy(commandline, powerof.c_str());
  1795. Scripting::Get().ExecuteLua(commandline);
  1796. std::memset(commandline, 0, sizeof(commandline));
  1797. }
  1798. if (ImGui::Button("ReflexRecorderUncommon")) {
  1799. std::string doublequote = "\"";
  1800. std::string power = "Game.AddToInventory(" + doublequote;
  1801. std::string ofdark = "Items.ReflexRecorderUncommon" + doublequote;
  1802. std::string ofdarkside = power + ofdark;
  1803. std::string powerof = ofdarkside + ", 1)";
  1804. char* commandline = new char[powerof.length() + 1];
  1805. strcpy(commandline, powerof.c_str());
  1806. Scripting::Get().ExecuteLua(commandline);
  1807. std::memset(commandline, 0, sizeof(commandline));
  1808. }
  1809. if (ImGui::Button("ReinforcedMusclesEpic")) {
  1810. std::string doublequote = "\"";
  1811. std::string power = "Game.AddToInventory(" + doublequote;
  1812. std::string ofdark = "Items.ReinforcedMusclesEpic" + doublequote;
  1813. std::string ofdarkside = power + ofdark;
  1814. std::string powerof = ofdarkside + ", 1)";
  1815. char* commandline = new char[powerof.length() + 1];
  1816. strcpy(commandline, powerof.c_str());
  1817. Scripting::Get().ExecuteLua(commandline);
  1818. std::memset(commandline, 0, sizeof(commandline));
  1819. }
  1820. if (ImGui::Button("ReinforcedMusclesRare")) {
  1821. std::string doublequote = "\"";
  1822. std::string power = "Game.AddToInventory(" + doublequote;
  1823. std::string ofdark = "Items.ReinforcedMusclesRare" + doublequote;
  1824. std::string ofdarkside = power + ofdark;
  1825. std::string powerof = ofdarkside + ", 1)";
  1826. char* commandline = new char[powerof.length() + 1];
  1827. strcpy(commandline, powerof.c_str());
  1828. Scripting::Get().ExecuteLua(commandline);
  1829. std::memset(commandline, 0, sizeof(commandline));
  1830. }
  1831. if (ImGui::Button("ResistancesBoosterCommon")) {
  1832. std::string doublequote = "\"";
  1833. std::string power = "Game.AddToInventory(" + doublequote;
  1834. std::string ofdark = "Items.ResistancesBoosterCommon" + doublequote;
  1835. std::string ofdarkside = power + ofdark;
  1836. std::string powerof = ofdarkside + ", 1)";
  1837. char* commandline = new char[powerof.length() + 1];
  1838. strcpy(commandline, powerof.c_str());
  1839. Scripting::Get().ExecuteLua(commandline);
  1840. std::memset(commandline, 0, sizeof(commandline));
  1841. }
  1842. if (ImGui::Button("ResistancesBoosterEpic")) {
  1843. std::string doublequote = "\"";
  1844. std::string power = "Game.AddToInventory(" + doublequote;
  1845. std::string ofdark = "Items.ResistancesBoosterEpic" + doublequote;
  1846. std::string ofdarkside = power + ofdark;
  1847. std::string powerof = ofdarkside + ", 1)";
  1848. char* commandline = new char[powerof.length() + 1];
  1849. strcpy(commandline, powerof.c_str());
  1850. Scripting::Get().ExecuteLua(commandline);
  1851. std::memset(commandline, 0, sizeof(commandline));
  1852. }
  1853. if (ImGui::Button("ResistancesBoosterLegendary")) {
  1854. std::string doublequote = "\"";
  1855. std::string power = "Game.AddToInventory(" + doublequote;
  1856. std::string ofdark = "Items.ResistancesBoosterLegendary" + doublequote;
  1857. std::string ofdarkside = power + ofdark;
  1858. std::string powerof = ofdarkside + ", 1)";
  1859. char* commandline = new char[powerof.length() + 1];
  1860. strcpy(commandline, powerof.c_str());
  1861. Scripting::Get().ExecuteLua(commandline);
  1862. std::memset(commandline, 0, sizeof(commandline));
  1863. }
  1864. if (ImGui::Button("ResistancesBoosterUncommon")) {
  1865. std::string doublequote = "\"";
  1866. std::string power = "Game.AddToInventory(" + doublequote;
  1867. std::string ofdark = "Items.ResistancesBoosterUncommon" + doublequote;
  1868. std::string ofdarkside = power + ofdark;
  1869. std::string powerof = ofdarkside + ", 1)";
  1870. char* commandline = new char[powerof.length() + 1];
  1871. strcpy(commandline, powerof.c_str());
  1872. Scripting::Get().ExecuteLua(commandline);
  1873. std::memset(commandline, 0, sizeof(commandline));
  1874. }
  1875. if (ImGui::Button("ReverseMetabolicEnhancer")) {
  1876. std::string doublequote = "\"";
  1877. std::string power = "Game.AddToInventory(" + doublequote;
  1878. std::string ofdark = "Items.ReverseMetabolicEnhancer" + doublequote;
  1879. std::string ofdarkside = power + ofdark;
  1880. std::string powerof = ofdarkside + ", 1)";
  1881. char* commandline = new char[powerof.length() + 1];
  1882. strcpy(commandline, powerof.c_str());
  1883. Scripting::Get().ExecuteLua(commandline);
  1884. std::memset(commandline, 0, sizeof(commandline));
  1885. }
  1886. if (ImGui::Button("ReversePowerInductor")) {
  1887. std::string doublequote = "\"";
  1888. std::string power = "Game.AddToInventory(" + doublequote;
  1889. std::string ofdark = "Items.ReversePowerInductor" + doublequote;
  1890. std::string ofdarkside = power + ofdark;
  1891. std::string powerof = ofdarkside + ", 1)";
  1892. char* commandline = new char[powerof.length() + 1];
  1893. strcpy(commandline, powerof.c_str());
  1894. Scripting::Get().ExecuteLua(commandline);
  1895. std::memset(commandline, 0, sizeof(commandline));
  1896. }
  1897. if (ImGui::Button("RoboticCoreCommon")) {
  1898. std::string doublequote = "\"";
  1899. std::string power = "Game.AddToInventory(" + doublequote;
  1900. std::string ofdark = "Items.RoboticCoreCommon" + doublequote;
  1901. std::string ofdarkside = power + ofdark;
  1902. std::string powerof = ofdarkside + ", 1)";
  1903. char* commandline = new char[powerof.length() + 1];
  1904. strcpy(commandline, powerof.c_str());
  1905. Scripting::Get().ExecuteLua(commandline);
  1906. std::memset(commandline, 0, sizeof(commandline));
  1907. }
  1908. if (ImGui::Button("RoboticCoreEpic")) {
  1909. std::string doublequote = "\"";
  1910. std::string power = "Game.AddToInventory(" + doublequote;
  1911. std::string ofdark = "Items.RoboticCoreEpic" + doublequote;
  1912. std::string ofdarkside = power + ofdark;
  1913. std::string powerof = ofdarkside + ", 1)";
  1914. char* commandline = new char[powerof.length() + 1];
  1915. strcpy(commandline, powerof.c_str());
  1916. Scripting::Get().ExecuteLua(commandline);
  1917. std::memset(commandline, 0, sizeof(commandline));
  1918. }
  1919. if (ImGui::Button("RoboticCoreLegendary")) {
  1920. std::string doublequote = "\"";
  1921. std::string power = "Game.AddToInventory(" + doublequote;
  1922. std::string ofdark = "Items.RoboticCoreLegendary" + doublequote;
  1923. std::string ofdarkside = power + ofdark;
  1924. std::string powerof = ofdarkside + ", 1)";
  1925. char* commandline = new char[powerof.length() + 1];
  1926. strcpy(commandline, powerof.c_str());
  1927. Scripting::Get().ExecuteLua(commandline);
  1928. std::memset(commandline, 0, sizeof(commandline));
  1929. }
  1930. if (ImGui::Button("RoboticCoreRare")) {
  1931. std::string doublequote = "\"";
  1932. std::string power = "Game.AddToInventory(" + doublequote;
  1933. std::string ofdark = "Items.RoboticCoreRare" + doublequote;
  1934. std::string ofdarkside = power + ofdark;
  1935. std::string powerof = ofdarkside + ", 1)";
  1936. char* commandline = new char[powerof.length() + 1];
  1937. strcpy(commandline, powerof.c_str());
  1938. Scripting::Get().ExecuteLua(commandline);
  1939. std::memset(commandline, 0, sizeof(commandline));
  1940. }
  1941. if (ImGui::Button("RoboticCoreUncommon")) {
  1942. std::string doublequote = "\"";
  1943. std::string power = "Game.AddToInventory(" + doublequote;
  1944. std::string ofdark = "Items.RoboticCoreUncommon" + doublequote;
  1945. std::string ofdarkside = power + ofdark;
  1946. std::string powerof = ofdarkside + ", 1)";
  1947. char* commandline = new char[powerof.length() + 1];
  1948. strcpy(commandline, powerof.c_str());
  1949. Scripting::Get().ExecuteLua(commandline);
  1950. std::memset(commandline, 0, sizeof(commandline));
  1951. }
  1952. if (ImGui::Button("SandevistanC1MK1")) {
  1953. std::string doublequote = "\"";
  1954. std::string power = "Game.AddToInventory(" + doublequote;
  1955. std::string ofdark = "Items.SandevistanC1MK1" + doublequote;
  1956. std::string ofdarkside = power + ofdark;
  1957. std::string powerof = ofdarkside + ", 1)";
  1958. char* commandline = new char[powerof.length() + 1];
  1959. strcpy(commandline, powerof.c_str());
  1960. Scripting::Get().ExecuteLua(commandline);
  1961. std::memset(commandline, 0, sizeof(commandline));
  1962. }
  1963. if (ImGui::Button("SandevistanC1MK2")) {
  1964. std::string doublequote = "\"";
  1965. std::string power = "Game.AddToInventory(" + doublequote;
  1966. std::string ofdark = "Items.SandevistanC1MK2" + doublequote;
  1967. std::string ofdarkside = power + ofdark;
  1968. std::string powerof = ofdarkside + ", 1)";
  1969. char* commandline = new char[powerof.length() + 1];
  1970. strcpy(commandline, powerof.c_str());
  1971. Scripting::Get().ExecuteLua(commandline);
  1972. std::memset(commandline, 0, sizeof(commandline));
  1973. }
  1974. if (ImGui::Button("SandevistanC1MK3")) {
  1975. std::string doublequote = "\"";
  1976. std::string power = "Game.AddToInventory(" + doublequote;
  1977. std::string ofdark = "Items.SandevistanC1MK3" + doublequote;
  1978. std::string ofdarkside = power + ofdark;
  1979. std::string powerof = ofdarkside + ", 1)";
  1980. char* commandline = new char[powerof.length() + 1];
  1981. strcpy(commandline, powerof.c_str());
  1982. Scripting::Get().ExecuteLua(commandline);
  1983. std::memset(commandline, 0, sizeof(commandline));
  1984. }
  1985. if (ImGui::Button("SandevistanC2MK1")) {
  1986. std::string doublequote = "\"";
  1987. std::string power = "Game.AddToInventory(" + doublequote;
  1988. std::string ofdark = "Items.SandevistanC2MK1" + doublequote;
  1989. std::string ofdarkside = power + ofdark;
  1990. std::string powerof = ofdarkside + ", 1)";
  1991. char* commandline = new char[powerof.length() + 1];
  1992. strcpy(commandline, powerof.c_str());
  1993. Scripting::Get().ExecuteLua(commandline);
  1994. std::memset(commandline, 0, sizeof(commandline));
  1995. }
  1996. if (ImGui::Button("SandevistanC2MK2")) {
  1997. std::string doublequote = "\"";
  1998. std::string power = "Game.AddToInventory(" + doublequote;
  1999. std::string ofdark = "Items.SandevistanC2MK2" + doublequote;
  2000. std::string ofdarkside = power + ofdark;
  2001. std::string powerof = ofdarkside + ", 1)";
  2002. char* commandline = new char[powerof.length() + 1];
  2003. strcpy(commandline, powerof.c_str());
  2004. Scripting::Get().ExecuteLua(commandline);
  2005. std::memset(commandline, 0, sizeof(commandline));
  2006. }
  2007. if (ImGui::Button("SandevistanC2MK3")) {
  2008. std::string doublequote = "\"";
  2009. std::string power = "Game.AddToInventory(" + doublequote;
  2010. std::string ofdark = "Items.SandevistanC2MK3" + doublequote;
  2011. std::string ofdarkside = power + ofdark;
  2012. std::string powerof = ofdarkside + ", 1)";
  2013. char* commandline = new char[powerof.length() + 1];
  2014. strcpy(commandline, powerof.c_str());
  2015. Scripting::Get().ExecuteLua(commandline);
  2016. std::memset(commandline, 0, sizeof(commandline));
  2017. }
  2018. if (ImGui::Button("SandevistanC2MK4")) {
  2019. std::string doublequote = "\"";
  2020. std::string power = "Game.AddToInventory(" + doublequote;
  2021. std::string ofdark = "Items.SandevistanC2MK4" + doublequote;
  2022. std::string ofdarkside = power + ofdark;
  2023. std::string powerof = ofdarkside + ", 1)";
  2024. char* commandline = new char[powerof.length() + 1];
  2025. strcpy(commandline, powerof.c_str());
  2026. Scripting::Get().ExecuteLua(commandline);
  2027. std::memset(commandline, 0, sizeof(commandline));
  2028. }
  2029. if (ImGui::Button("SandevistanC3MK4")) {
  2030. std::string doublequote = "\"";
  2031. std::string power = "Game.AddToInventory(" + doublequote;
  2032. std::string ofdark = "Items.SandevistanC3MK4" + doublequote;
  2033. std::string ofdarkside = power + ofdark;
  2034. std::string powerof = ofdarkside + ", 1)";
  2035. char* commandline = new char[powerof.length() + 1];
  2036. strcpy(commandline, powerof.c_str());
  2037. Scripting::Get().ExecuteLua(commandline);
  2038. std::memset(commandline, 0, sizeof(commandline));
  2039. }
  2040. if (ImGui::Button("SandevistanC3MK5")) {
  2041. std::string doublequote = "\"";
  2042. std::string power = "Game.AddToInventory(" + doublequote;
  2043. std::string ofdark = "Items.SandevistanC3MK5" + doublequote;
  2044. std::string ofdarkside = power + ofdark;
  2045. std::string powerof = ofdarkside + ", 1)";
  2046. char* commandline = new char[powerof.length() + 1];
  2047. strcpy(commandline, powerof.c_str());
  2048. Scripting::Get().ExecuteLua(commandline);
  2049. std::memset(commandline, 0, sizeof(commandline));
  2050. }
  2051. if (ImGui::Button("SandevistanC4MK5")) {
  2052. std::string doublequote = "\"";
  2053. std::string power = "Game.AddToInventory(" + doublequote;
  2054. std::string ofdark = "Items.SandevistanC4MK5" + doublequote;
  2055. std::string ofdarkside = power + ofdark;
  2056. std::string powerof = ofdarkside + ", 1)";
  2057. char* commandline = new char[powerof.length() + 1];
  2058. strcpy(commandline, powerof.c_str());
  2059. Scripting::Get().ExecuteLua(commandline);
  2060. std::memset(commandline, 0, sizeof(commandline));
  2061. }
  2062. if (ImGui::Button("SeachoRareMKII")) {
  2063. std::string doublequote = "\"";
  2064. std::string power = "Game.AddToInventory(" + doublequote;
  2065. std::string ofdark = "Items.SeachoRareMKII" + doublequote;
  2066. std::string ofdarkside = power + ofdark;
  2067. std::string powerof = ofdarkside + ", 1)";
  2068. char* commandline = new char[powerof.length() + 1];
  2069. strcpy(commandline, powerof.c_str());
  2070. Scripting::Get().ExecuteLua(commandline);
  2071. std::memset(commandline, 0, sizeof(commandline));
  2072. }
  2073. if (ImGui::Button("SeachoUncommonMKI")) {
  2074. std::string doublequote = "\"";
  2075. std::string power = "Game.AddToInventory(" + doublequote;
  2076. std::string ofdark = "Items.SeachoUncommonMKI" + doublequote;
  2077. std::string ofdarkside = power + ofdark;
  2078. std::string powerof = ofdarkside + ", 1)";
  2079. char* commandline = new char[powerof.length() + 1];
  2080. strcpy(commandline, powerof.c_str());
  2081. Scripting::Get().ExecuteLua(commandline);
  2082. std::memset(commandline, 0, sizeof(commandline));
  2083. }
  2084. if (ImGui::Button("SecondHeart")) {
  2085. std::string doublequote = "\"";
  2086. std::string power = "Game.AddToInventory(" + doublequote;
  2087. std::string ofdark = "Items.SecondHeart" + doublequote;
  2088. std::string ofdarkside = power + ofdark;
  2089. std::string powerof = ofdarkside + ", 1)";
  2090. char* commandline = new char[powerof.length() + 1];
  2091. strcpy(commandline, powerof.c_str());
  2092. Scripting::Get().ExecuteLua(commandline);
  2093. std::memset(commandline, 0, sizeof(commandline));
  2094. }
  2095. if (ImGui::Button("SlowRotor")) {
  2096. std::string doublequote = "\"";
  2097. std::string power = "Game.AddToInventory(" + doublequote;
  2098. std::string ofdark = "Items.SlowRotor" + doublequote;
  2099. std::string ofdarkside = power + ofdark;
  2100. std::string powerof = ofdarkside + ", 1)";
  2101. char* commandline = new char[powerof.length() + 1];
  2102. strcpy(commandline, powerof.c_str());
  2103. Scripting::Get().ExecuteLua(commandline);
  2104. std::memset(commandline, 0, sizeof(commandline));
  2105. }
  2106. if (ImGui::Button("SmartLinkLegendary")) {
  2107. std::string doublequote = "\"";
  2108. std::string power = "Game.AddToInventory(" + doublequote;
  2109. std::string ofdark = "Items.SmartLinkLegendary" + doublequote;
  2110. std::string ofdarkside = power + ofdark;
  2111. std::string powerof = ofdarkside + ", 1)";
  2112. char* commandline = new char[powerof.length() + 1];
  2113. strcpy(commandline, powerof.c_str());
  2114. Scripting::Get().ExecuteLua(commandline);
  2115. std::memset(commandline, 0, sizeof(commandline));
  2116. }
  2117. if (ImGui::Button("StaminaRegenBoosterCommon")) {
  2118. std::string doublequote = "\"";
  2119. std::string power = "Game.AddToInventory(" + doublequote;
  2120. std::string ofdark = "Items.StaminaRegenBoosterCommon" + doublequote;
  2121. std::string ofdarkside = power + ofdark;
  2122. std::string powerof = ofdarkside + ", 1)";
  2123. char* commandline = new char[powerof.length() + 1];
  2124. strcpy(commandline, powerof.c_str());
  2125. Scripting::Get().ExecuteLua(commandline);
  2126. std::memset(commandline, 0, sizeof(commandline));
  2127. }
  2128. if (ImGui::Button("StaminaRegenBoosterEpic")) {
  2129. std::string doublequote = "\"";
  2130. std::string power = "Game.AddToInventory(" + doublequote;
  2131. std::string ofdark = "Items.StaminaRegenBoosterEpic" + doublequote;
  2132. std::string ofdarkside = power + ofdark;
  2133. std::string powerof = ofdarkside + ", 1)";
  2134. char* commandline = new char[powerof.length() + 1];
  2135. strcpy(commandline, powerof.c_str());
  2136. Scripting::Get().ExecuteLua(commandline);
  2137. std::memset(commandline, 0, sizeof(commandline));
  2138. }
  2139. if (ImGui::Button("StaminaRegenBoosterLegendary")) {
  2140. std::string doublequote = "\"";
  2141. std::string power = "Game.AddToInventory(" + doublequote;
  2142. std::string ofdark = "Items.StaminaRegenBoosterLegendary" + doublequote;
  2143. std::string ofdarkside = power + ofdark;
  2144. std::string powerof = ofdarkside + ", 1)";
  2145. char* commandline = new char[powerof.length() + 1];
  2146. strcpy(commandline, powerof.c_str());
  2147. Scripting::Get().ExecuteLua(commandline);
  2148. std::memset(commandline, 0, sizeof(commandline));
  2149. }
  2150. if (ImGui::Button("StaminaRegenBoosterRare")) {
  2151. std::string doublequote = "\"";
  2152. std::string power = "Game.AddToInventory(" + doublequote;
  2153. std::string ofdark = "Items.StaminaRegenBoosterRare" + doublequote;
  2154. std::string ofdarkside = power + ofdark;
  2155. std::string powerof = ofdarkside + ", 1)";
  2156. char* commandline = new char[powerof.length() + 1];
  2157. strcpy(commandline, powerof.c_str());
  2158. Scripting::Get().ExecuteLua(commandline);
  2159. std::memset(commandline, 0, sizeof(commandline));
  2160. }
  2161. if (ImGui::Button("StaminaRegenBoosterUncommon")) {
  2162. std::string doublequote = "\"";
  2163. std::string power = "Game.AddToInventory(" + doublequote;
  2164. std::string ofdark = "Items.StaminaRegenBoosterUncommon" + doublequote;
  2165. std::string ofdarkside = power + ofdark;
  2166. std::string powerof = ofdarkside + ", 1)";
  2167. char* commandline = new char[powerof.length() + 1];
  2168. strcpy(commandline, powerof.c_str());
  2169. Scripting::Get().ExecuteLua(commandline);
  2170. std::memset(commandline, 0, sizeof(commandline));
  2171. }
  2172. if (ImGui::Button("StephensonEpicMKIII")) {
  2173. std::string doublequote = "\"";
  2174. std::string power = "Game.AddToInventory(" + doublequote;
  2175. std::string ofdark = "Items.StephensonEpicMKIII" + doublequote;
  2176. std::string ofdarkside = power + ofdark;
  2177. std::string powerof = ofdarkside + ", 1)";
  2178. char* commandline = new char[powerof.length() + 1];
  2179. strcpy(commandline, powerof.c_str());
  2180. Scripting::Get().ExecuteLua(commandline);
  2181. std::memset(commandline, 0, sizeof(commandline));
  2182. }
  2183. if (ImGui::Button("StephensonLegendaryMKIV")) {
  2184. std::string doublequote = "\"";
  2185. std::string power = "Game.AddToInventory(" + doublequote;
  2186. std::string ofdark = "Items.StephensonLegendaryMKIV" + doublequote;
  2187. std::string ofdarkside = power + ofdark;
  2188. std::string powerof = ofdarkside + ", 1)";
  2189. char* commandline = new char[powerof.length() + 1];
  2190. strcpy(commandline, powerof.c_str());
  2191. Scripting::Get().ExecuteLua(commandline);
  2192. std::memset(commandline, 0, sizeof(commandline));
  2193. }
  2194. if (ImGui::Button("StephensonRareMKII")) {
  2195. std::string doublequote = "\"";
  2196. std::string power = "Game.AddToInventory(" + doublequote;
  2197. std::string ofdark = "Items.StephensonRareMKII" + doublequote;
  2198. std::string ofdarkside = power + ofdark;
  2199. std::string powerof = ofdarkside + ", 1)";
  2200. char* commandline = new char[powerof.length() + 1];
  2201. strcpy(commandline, powerof.c_str());
  2202. Scripting::Get().ExecuteLua(commandline);
  2203. std::memset(commandline, 0, sizeof(commandline));
  2204. }
  2205. if (ImGui::Button("StrongArmsEpic")) {
  2206. std::string doublequote = "\"";
  2207. std::string power = "Game.AddToInventory(" + doublequote;
  2208. std::string ofdark = "Items.StrongArmsEpic" + doublequote;
  2209. std::string ofdarkside = power + ofdark;
  2210. std::string powerof = ofdarkside + ", 1)";
  2211. char* commandline = new char[powerof.length() + 1];
  2212. strcpy(commandline, powerof.c_str());
  2213. Scripting::Get().ExecuteLua(commandline);
  2214. std::memset(commandline, 0, sizeof(commandline));
  2215. }
  2216. if (ImGui::Button("StrongArmsLegendary")) {
  2217. std::string doublequote = "\"";
  2218. std::string power = "Game.AddToInventory(" + doublequote;
  2219. std::string ofdark = "Items.StrongArmsLegendary" + doublequote;
  2220. std::string ofdarkside = power + ofdark;
  2221. std::string powerof = ofdarkside + ", 1)";
  2222. char* commandline = new char[powerof.length() + 1];
  2223. strcpy(commandline, powerof.c_str());
  2224. Scripting::Get().ExecuteLua(commandline);
  2225. std::memset(commandline, 0, sizeof(commandline));
  2226. }
  2227. if (ImGui::Button("SubdermalArmorCommon")) {
  2228. std::string doublequote = "\"";
  2229. std::string power = "Game.AddToInventory(" + doublequote;
  2230. std::string ofdark = "Items.SubdermalArmorCommon" + doublequote;
  2231. std::string ofdarkside = power + ofdark;
  2232. std::string powerof = ofdarkside + ", 1)";
  2233. char* commandline = new char[powerof.length() + 1];
  2234. strcpy(commandline, powerof.c_str());
  2235. Scripting::Get().ExecuteLua(commandline);
  2236. std::memset(commandline, 0, sizeof(commandline));
  2237. }
  2238. if (ImGui::Button("SubdermalArmorEpic")) {
  2239. std::string doublequote = "\"";
  2240. std::string power = "Game.AddToInventory(" + doublequote;
  2241. std::string ofdark = "Items.SubdermalArmorEpic" + doublequote;
  2242. std::string ofdarkside = power + ofdark;
  2243. std::string powerof = ofdarkside + ", 1)";
  2244. char* commandline = new char[powerof.length() + 1];
  2245. strcpy(commandline, powerof.c_str());
  2246. Scripting::Get().ExecuteLua(commandline);
  2247. std::memset(commandline, 0, sizeof(commandline));
  2248. }
  2249. if (ImGui::Button("SubdermalArmorLegendary")) {
  2250. std::string doublequote = "\"";
  2251. std::string power = "Game.AddToInventory(" + doublequote;
  2252. std::string ofdark = "Items.SubdermalArmorLegendary" + doublequote;
  2253. std::string ofdarkside = power + ofdark;
  2254. std::string powerof = ofdarkside + ", 1)";
  2255. char* commandline = new char[powerof.length() + 1];
  2256. strcpy(commandline, powerof.c_str());
  2257. Scripting::Get().ExecuteLua(commandline);
  2258. std::memset(commandline, 0, sizeof(commandline));
  2259. }
  2260. if (ImGui::Button("SubdermalArmorRare")) {
  2261. std::string doublequote = "\"";
  2262. std::string power = "Game.AddToInventory(" + doublequote;
  2263. std::string ofdark = "Items.SubdermalArmorRare" + doublequote;
  2264. std::string ofdarkside = power + ofdark;
  2265. std::string powerof = ofdarkside + ", 1)";
  2266. char* commandline = new char[powerof.length() + 1];
  2267. strcpy(commandline, powerof.c_str());
  2268. Scripting::Get().ExecuteLua(commandline);
  2269. std::memset(commandline, 0, sizeof(commandline));
  2270. }
  2271. if (ImGui::Button("SubdermalArmorUncommon")) {
  2272. std::string doublequote = "\"";
  2273. std::string power = "Game.AddToInventory(" + doublequote;
  2274. std::string ofdark = "Items.SubdermalArmorUncommon" + doublequote;
  2275. std::string ofdarkside = power + ofdark;
  2276. std::string powerof = ofdarkside + ", 1)";
  2277. char* commandline = new char[powerof.length() + 1];
  2278. strcpy(commandline, powerof.c_str());
  2279. Scripting::Get().ExecuteLua(commandline);
  2280. std::memset(commandline, 0, sizeof(commandline));
  2281. }
  2282. if (ImGui::Button("SynapticAcceleratorCommon")) {
  2283. std::string doublequote = "\"";
  2284. std::string power = "Game.AddToInventory(" + doublequote;
  2285. std::string ofdark = "Items.SynapticAcceleratorCommon" + doublequote;
  2286. std::string ofdarkside = power + ofdark;
  2287. std::string powerof = ofdarkside + ", 1)";
  2288. char* commandline = new char[powerof.length() + 1];
  2289. strcpy(commandline, powerof.c_str());
  2290. Scripting::Get().ExecuteLua(commandline);
  2291. std::memset(commandline, 0, sizeof(commandline));
  2292. }
  2293. if (ImGui::Button("SynapticAcceleratorEpic")) {
  2294. std::string doublequote = "\"";
  2295. std::string power = "Game.AddToInventory(" + doublequote;
  2296. std::string ofdark = "Items.SynapticAcceleratorEpic" + doublequote;
  2297. std::string ofdarkside = power + ofdark;
  2298. std::string powerof = ofdarkside + ", 1)";
  2299. char* commandline = new char[powerof.length() + 1];
  2300. strcpy(commandline, powerof.c_str());
  2301. Scripting::Get().ExecuteLua(commandline);
  2302. std::memset(commandline, 0, sizeof(commandline));
  2303. }
  2304. if (ImGui::Button("SynapticAcceleratorLegendary")) {
  2305. std::string doublequote = "\"";
  2306. std::string power = "Game.AddToInventory(" + doublequote;
  2307. std::string ofdark = "Items.SynapticAcceleratorLegendary" + doublequote;
  2308. std::string ofdarkside = power + ofdark;
  2309. std::string powerof = ofdarkside + ", 1)";
  2310. char* commandline = new char[powerof.length() + 1];
  2311. strcpy(commandline, powerof.c_str());
  2312. Scripting::Get().ExecuteLua(commandline);
  2313. std::memset(commandline, 0, sizeof(commandline));
  2314. }
  2315. if (ImGui::Button("SynapticAcceleratorRare")) {
  2316. std::string doublequote = "\"";
  2317. std::string power = "Game.AddToInventory(" + doublequote;
  2318. std::string ofdark = "Items.SynapticAcceleratorRare" + doublequote;
  2319. std::string ofdarkside = power + ofdark;
  2320. std::string powerof = ofdarkside + ", 1)";
  2321. char* commandline = new char[powerof.length() + 1];
  2322. strcpy(commandline, powerof.c_str());
  2323. Scripting::Get().ExecuteLua(commandline);
  2324. std::memset(commandline, 0, sizeof(commandline));
  2325. }
  2326. if (ImGui::Button("SynapticAcceleratorUncommon")) {
  2327. std::string doublequote = "\"";
  2328. std::string power = "Game.AddToInventory(" + doublequote;
  2329. std::string ofdark = "Items.SynapticAcceleratorUncommon" + doublequote;
  2330. std::string ofdarkside = power + ofdark;
  2331. std::string powerof = ofdarkside + ", 1)";
  2332. char* commandline = new char[powerof.length() + 1];
  2333. strcpy(commandline, powerof.c_str());
  2334. Scripting::Get().ExecuteLua(commandline);
  2335. std::memset(commandline, 0, sizeof(commandline));
  2336. }
  2337. if (ImGui::Button("TetratronicEpicMKIII")) {
  2338. std::string doublequote = "\"";
  2339. std::string power = "Game.AddToInventory(" + doublequote;
  2340. std::string ofdark = "Items.TetratronicEpicMKIII" + doublequote;
  2341. std::string ofdarkside = power + ofdark;
  2342. std::string powerof = ofdarkside + ", 1)";
  2343. char* commandline = new char[powerof.length() + 1];
  2344. strcpy(commandline, powerof.c_str());
  2345. Scripting::Get().ExecuteLua(commandline);
  2346. std::memset(commandline, 0, sizeof(commandline));
  2347. }
  2348. if (ImGui::Button("TetratronicRareMKII")) {
  2349. std::string doublequote = "\"";
  2350. std::string power = "Game.AddToInventory(" + doublequote;
  2351. std::string ofdark = "Items.TetratronicRareMKII" + doublequote;
  2352. std::string ofdarkside = power + ofdark;
  2353. std::string powerof = ofdarkside + ", 1)";
  2354. char* commandline = new char[powerof.length() + 1];
  2355. strcpy(commandline, powerof.c_str());
  2356. Scripting::Get().ExecuteLua(commandline);
  2357. std::memset(commandline, 0, sizeof(commandline));
  2358. }
  2359. if (ImGui::Button("TetratronicRipplerLegendaryMKIV")) {
  2360. std::string doublequote = "\"";
  2361. std::string power = "Game.AddToInventory(" + doublequote;
  2362. std::string ofdark = "Items.TetratronicRipplerLegendaryMKIV" + doublequote;
  2363. std::string ofdarkside = power + ofdark;
  2364. std::string powerof = ofdarkside + ", 1)";
  2365. char* commandline = new char[powerof.length() + 1];
  2366. strcpy(commandline, powerof.c_str());
  2367. Scripting::Get().ExecuteLua(commandline);
  2368. std::memset(commandline, 0, sizeof(commandline));
  2369. }
  2370. if (ImGui::Button("TetratronicUncommonMKI")) {
  2371. std::string doublequote = "\"";
  2372. std::string power = "Game.AddToInventory(" + doublequote;
  2373. std::string ofdark = "Items.TetratronicUncommonMKI" + doublequote;
  2374. std::string ofdarkside = power + ofdark;
  2375. std::string powerof = ofdarkside + ", 1)";
  2376. char* commandline = new char[powerof.length() + 1];
  2377. strcpy(commandline, powerof.c_str());
  2378. Scripting::Get().ExecuteLua(commandline);
  2379. std::memset(commandline, 0, sizeof(commandline));
  2380. }
  2381. if (ImGui::Button("ThermalDamageCable")) {
  2382. std::string doublequote = "\"";
  2383. std::string power = "Game.AddToInventory(" + doublequote;
  2384. std::string ofdark = "Items.ThermalDamageCable" + doublequote;
  2385. std::string ofdarkside = power + ofdark;
  2386. std::string powerof = ofdarkside + ", 1)";
  2387. char* commandline = new char[powerof.length() + 1];
  2388. strcpy(commandline, powerof.c_str());
  2389. Scripting::Get().ExecuteLua(commandline);
  2390. std::memset(commandline, 0, sizeof(commandline));
  2391. }
  2392. if (ImGui::Button("ThermalDamageEdge")) {
  2393. std::string doublequote = "\"";
  2394. std::string power = "Game.AddToInventory(" + doublequote;
  2395. std::string ofdark = "Items.ThermalDamageEdge" + doublequote;
  2396. std::string ofdarkside = power + ofdark;
  2397. std::string powerof = ofdarkside + ", 1)";
  2398. char* commandline = new char[powerof.length() + 1];
  2399. strcpy(commandline, powerof.c_str());
  2400. Scripting::Get().ExecuteLua(commandline);
  2401. std::memset(commandline, 0, sizeof(commandline));
  2402. }
  2403. if (ImGui::Button("ThermalDamageKnuckles")) {
  2404. std::string doublequote = "\"";
  2405. std::string power = "Game.AddToInventory(" + doublequote;
  2406. std::string ofdark = "Items.ThermalDamageKnuckles" + doublequote;
  2407. std::string ofdarkside = power + ofdark;
  2408. std::string powerof = ofdarkside + ", 1)";
  2409. char* commandline = new char[powerof.length() + 1];
  2410. strcpy(commandline, powerof.c_str());
  2411. Scripting::Get().ExecuteLua(commandline);
  2412. std::memset(commandline, 0, sizeof(commandline));
  2413. }
  2414. if (ImGui::Button("ThermalDamageRound")) {
  2415. std::string doublequote = "\"";
  2416. std::string power = "Game.AddToInventory(" + doublequote;
  2417. std::string ofdark = "Items.ThermalDamageRound" + doublequote;
  2418. std::string ofdarkside = power + ofdark;
  2419. std::string powerof = ofdarkside + ", 1)";
  2420. char* commandline = new char[powerof.length() + 1];
  2421. strcpy(commandline, powerof.c_str());
  2422. Scripting::Get().ExecuteLua(commandline);
  2423. std::memset(commandline, 0, sizeof(commandline));
  2424. }
  2425. if (ImGui::Button("TitaniumInfusedBonesCommon")) {
  2426. std::string doublequote = "\"";
  2427. std::string power = "Game.AddToInventory(" + doublequote;
  2428. std::string ofdark = "Items.TitaniumInfusedBonesCommon" + doublequote;
  2429. std::string ofdarkside = power + ofdark;
  2430. std::string powerof = ofdarkside + ", 1)";
  2431. char* commandline = new char[powerof.length() + 1];
  2432. strcpy(commandline, powerof.c_str());
  2433. Scripting::Get().ExecuteLua(commandline);
  2434. std::memset(commandline, 0, sizeof(commandline));
  2435. }
  2436. if (ImGui::Button("TitaniumInfusedBonesRare")) {
  2437. std::string doublequote = "\"";
  2438. std::string power = "Game.AddToInventory(" + doublequote;
  2439. std::string ofdark = "Items.TitaniumInfusedBonesRare" + doublequote;
  2440. std::string ofdarkside = power + ofdark;
  2441. std::string powerof = ofdarkside + ", 1)";
  2442. char* commandline = new char[powerof.length() + 1];
  2443. strcpy(commandline, powerof.c_str());
  2444. Scripting::Get().ExecuteLua(commandline);
  2445. std::memset(commandline, 0, sizeof(commandline));
  2446. }
  2447. if (ImGui::Button("TitaniumInfusedBonesUncommon")) {
  2448. std::string doublequote = "\"";
  2449. std::string power = "Game.AddToInventory(" + doublequote;
  2450. std::string ofdark = "Items.TitaniumInfusedBonesUncommon" + doublequote;
  2451. std::string ofdarkside = power + ofdark;
  2452. std::string powerof = ofdarkside + ", 1)";
  2453. char* commandline = new char[powerof.length() + 1];
  2454. strcpy(commandline, powerof.c_str());
  2455. Scripting::Get().ExecuteLua(commandline);
  2456. std::memset(commandline, 0, sizeof(commandline));
  2457. }
  2458. if (ImGui::Button("TitaniumPlating")) {
  2459. std::string doublequote = "\"";
  2460. std::string power = "Game.AddToInventory(" + doublequote;
  2461. std::string ofdark = "Items.TitaniumPlating" + doublequote;
  2462. std::string ofdarkside = power + ofdark;
  2463. std::string powerof = ofdarkside + ", 1)";
  2464. char* commandline = new char[powerof.length() + 1];
  2465. strcpy(commandline, powerof.c_str());
  2466. Scripting::Get().ExecuteLua(commandline);
  2467. std::memset(commandline, 0, sizeof(commandline));
  2468. }
  2469. if (ImGui::Button("TranquilizerRound")) {
  2470. std::string doublequote = "\"";
  2471. std::string power = "Game.AddToInventory(" + doublequote;
  2472. std::string ofdark = "Items.TranquilizerRound" + doublequote;
  2473. std::string ofdarkside = power + ofdark;
  2474. std::string powerof = ofdarkside + ", 1)";
  2475. char* commandline = new char[powerof.length() + 1];
  2476. strcpy(commandline, powerof.c_str());
  2477. Scripting::Get().ExecuteLua(commandline);
  2478. std::memset(commandline, 0, sizeof(commandline));
  2479. }
  2480. if (ImGui::Button("TygerClawsMantisBladesRotor1")) {
  2481. std::string doublequote = "\"";
  2482. std::string power = "Game.AddToInventory(" + doublequote;
  2483. std::string ofdark = "Items.TygerClawsMantisBladesRotor1" + doublequote;
  2484. std::string ofdarkside = power + ofdark;
  2485. std::string powerof = ofdarkside + ", 1)";
  2486. char* commandline = new char[powerof.length() + 1];
  2487. strcpy(commandline, powerof.c_str());
  2488. Scripting::Get().ExecuteLua(commandline);
  2489. std::memset(commandline, 0, sizeof(commandline));
  2490. }
  2491. if (ImGui::Button("TygerClawsStrongArmsBattery1")) {
  2492. std::string doublequote = "\"";
  2493. std::string power = "Game.AddToInventory(" + doublequote;
  2494. std::string ofdark = "Items.TygerClawsStrongArmsBattery1" + doublequote;
  2495. std::string ofdarkside = power + ofdark;
  2496. std::string powerof = ofdarkside + ", 1)";
  2497. char* commandline = new char[powerof.length() + 1];
  2498. strcpy(commandline, powerof.c_str());
  2499. Scripting::Get().ExecuteLua(commandline);
  2500. std::memset(commandline, 0, sizeof(commandline));
  2501. }
  2502. if (ImGui::Button("TyrosineInjector")) {
  2503. std::string doublequote = "\"";
  2504. std::string power = "Game.AddToInventory(" + doublequote;
  2505. std::string ofdark = "Items.TyrosineInjector" + doublequote;
  2506. std::string ofdarkside = power + ofdark;
  2507. std::string powerof = ofdarkside + ", 1)";
  2508. char* commandline = new char[powerof.length() + 1];
  2509. strcpy(commandline, powerof.c_str());
  2510. Scripting::Get().ExecuteLua(commandline);
  2511. std::memset(commandline, 0, sizeof(commandline));
  2512. }
  2513. ImGui::TreePop();
  2514. }
  2515. if (ImGui::TreeNode("Drink")) {
  2516. if (ImGui::Button("GoodQualityDrink1")) {
  2517. std::string doublequote = "\"";
  2518. std::string power = "Game.AddToInventory(" + doublequote;
  2519. std::string ofdark = "Items.GoodQualityDrink1" + doublequote;
  2520. std::string ofdarkside = power + ofdark;
  2521. std::string powerof = ofdarkside + ", 1)";
  2522. char* commandline = new char[powerof.length() + 1];
  2523. strcpy(commandline, powerof.c_str());
  2524. Scripting::Get().ExecuteLua(commandline);
  2525. std::memset(commandline, 0, sizeof(commandline));
  2526. }
  2527. if (ImGui::Button("GoodQualityDrink10")) {
  2528. std::string doublequote = "\"";
  2529. std::string power = "Game.AddToInventory(" + doublequote;
  2530. std::string ofdark = "Items.GoodQualityDrink10" + doublequote;
  2531. std::string ofdarkside = power + ofdark;
  2532. std::string powerof = ofdarkside + ", 1)";
  2533. char* commandline = new char[powerof.length() + 1];
  2534. strcpy(commandline, powerof.c_str());
  2535. Scripting::Get().ExecuteLua(commandline);
  2536. std::memset(commandline, 0, sizeof(commandline));
  2537. }
  2538. if (ImGui::Button("GoodQualityDrink11")) {
  2539. std::string doublequote = "\"";
  2540. std::string power = "Game.AddToInventory(" + doublequote;
  2541. std::string ofdark = "Items.GoodQualityDrink11" + doublequote;
  2542. std::string ofdarkside = power + ofdark;
  2543. std::string powerof = ofdarkside + ", 1)";
  2544. char* commandline = new char[powerof.length() + 1];
  2545. strcpy(commandline, powerof.c_str());
  2546. Scripting::Get().ExecuteLua(commandline);
  2547. std::memset(commandline, 0, sizeof(commandline));
  2548. }
  2549. if (ImGui::Button("GoodQualityDrink2")) {
  2550. std::string doublequote = "\"";
  2551. std::string power = "Game.AddToInventory(" + doublequote;
  2552. std::string ofdark = "Items.GoodQualityDrink2" + doublequote;
  2553. std::string ofdarkside = power + ofdark;
  2554. std::string powerof = ofdarkside + ", 1)";
  2555. char* commandline = new char[powerof.length() + 1];
  2556. strcpy(commandline, powerof.c_str());
  2557. Scripting::Get().ExecuteLua(commandline);
  2558. std::memset(commandline, 0, sizeof(commandline));
  2559. }
  2560. if (ImGui::Button("GoodQualityDrink3")) {
  2561. std::string doublequote = "\"";
  2562. std::string power = "Game.AddToInventory(" + doublequote;
  2563. std::string ofdark = "Items.GoodQualityDrink3" + doublequote;
  2564. std::string ofdarkside = power + ofdark;
  2565. std::string powerof = ofdarkside + ", 1)";
  2566. char* commandline = new char[powerof.length() + 1];
  2567. strcpy(commandline, powerof.c_str());
  2568. Scripting::Get().ExecuteLua(commandline);
  2569. std::memset(commandline, 0, sizeof(commandline));
  2570. }
  2571. if (ImGui::Button("GoodQualityDrink4")) {
  2572. std::string doublequote = "\"";
  2573. std::string power = "Game.AddToInventory(" + doublequote;
  2574. std::string ofdark = "Items.GoodQualityDrink4" + doublequote;
  2575. std::string ofdarkside = power + ofdark;
  2576. std::string powerof = ofdarkside + ", 1)";
  2577. char* commandline = new char[powerof.length() + 1];
  2578. strcpy(commandline, powerof.c_str());
  2579. Scripting::Get().ExecuteLua(commandline);
  2580. std::memset(commandline, 0, sizeof(commandline));
  2581. }
  2582. if (ImGui::Button("GoodQualityDrink5")) {
  2583. std::string doublequote = "\"";
  2584. std::string power = "Game.AddToInventory(" + doublequote;
  2585. std::string ofdark = "Items.GoodQualityDrink5" + doublequote;
  2586. std::string ofdarkside = power + ofdark;
  2587. std::string powerof = ofdarkside + ", 1)";
  2588. char* commandline = new char[powerof.length() + 1];
  2589. strcpy(commandline, powerof.c_str());
  2590. Scripting::Get().ExecuteLua(commandline);
  2591. std::memset(commandline, 0, sizeof(commandline));
  2592. }
  2593. if (ImGui::Button("GoodQualityDrink6")) {
  2594. std::string doublequote = "\"";
  2595. std::string power = "Game.AddToInventory(" + doublequote;
  2596. std::string ofdark = "Items.GoodQualityDrink6" + doublequote;
  2597. std::string ofdarkside = power + ofdark;
  2598. std::string powerof = ofdarkside + ", 1)";
  2599. char* commandline = new char[powerof.length() + 1];
  2600. strcpy(commandline, powerof.c_str());
  2601. Scripting::Get().ExecuteLua(commandline);
  2602. std::memset(commandline, 0, sizeof(commandline));
  2603. }
  2604. if (ImGui::Button("GoodQualityDrink7")) {
  2605. std::string doublequote = "\"";
  2606. std::string power = "Game.AddToInventory(" + doublequote;
  2607. std::string ofdark = "Items.GoodQualityDrink7" + doublequote;
  2608. std::string ofdarkside = power + ofdark;
  2609. std::string powerof = ofdarkside + ", 1)";
  2610. char* commandline = new char[powerof.length() + 1];
  2611. strcpy(commandline, powerof.c_str());
  2612. Scripting::Get().ExecuteLua(commandline);
  2613. std::memset(commandline, 0, sizeof(commandline));
  2614. }
  2615. if (ImGui::Button("GoodQualityDrink8")) {
  2616. std::string doublequote = "\"";
  2617. std::string power = "Game.AddToInventory(" + doublequote;
  2618. std::string ofdark = "Items.GoodQualityDrink8" + doublequote;
  2619. std::string ofdarkside = power + ofdark;
  2620. std::string powerof = ofdarkside + ", 1)";
  2621. char* commandline = new char[powerof.length() + 1];
  2622. strcpy(commandline, powerof.c_str());
  2623. Scripting::Get().ExecuteLua(commandline);
  2624. std::memset(commandline, 0, sizeof(commandline));
  2625. }
  2626. if (ImGui::Button("GoodQualityDrink9")) {
  2627. std::string doublequote = "\"";
  2628. std::string power = "Game.AddToInventory(" + doublequote;
  2629. std::string ofdark = "Items.GoodQualityDrink9" + doublequote;
  2630. std::string ofdarkside = power + ofdark;
  2631. std::string powerof = ofdarkside + ", 1)";
  2632. char* commandline = new char[powerof.length() + 1];
  2633. strcpy(commandline, powerof.c_str());
  2634. Scripting::Get().ExecuteLua(commandline);
  2635. std::memset(commandline, 0, sizeof(commandline));
  2636. }
  2637. if (ImGui::Button("LowQualityDrink1")) {
  2638. std::string doublequote = "\"";
  2639. std::string power = "Game.AddToInventory(" + doublequote;
  2640. std::string ofdark = "Items.LowQualityDrink1" + doublequote;
  2641. std::string ofdarkside = power + ofdark;
  2642. std::string powerof = ofdarkside + ", 1)";
  2643. char* commandline = new char[powerof.length() + 1];
  2644. strcpy(commandline, powerof.c_str());
  2645. Scripting::Get().ExecuteLua(commandline);
  2646. std::memset(commandline, 0, sizeof(commandline));
  2647. }
  2648. if (ImGui::Button("LowQualityDrink10")) {
  2649. std::string doublequote = "\"";
  2650. std::string power = "Game.AddToInventory(" + doublequote;
  2651. std::string ofdark = "Items.LowQualityDrink10" + doublequote;
  2652. std::string ofdarkside = power + ofdark;
  2653. std::string powerof = ofdarkside + ", 1)";
  2654. char* commandline = new char[powerof.length() + 1];
  2655. strcpy(commandline, powerof.c_str());
  2656. Scripting::Get().ExecuteLua(commandline);
  2657. std::memset(commandline, 0, sizeof(commandline));
  2658. }
  2659. if (ImGui::Button("LowQualityDrink11")) {
  2660. std::string doublequote = "\"";
  2661. std::string power = "Game.AddToInventory(" + doublequote;
  2662. std::string ofdark = "Items.LowQualityDrink11" + doublequote;
  2663. std::string ofdarkside = power + ofdark;
  2664. std::string powerof = ofdarkside + ", 1)";
  2665. char* commandline = new char[powerof.length() + 1];
  2666. strcpy(commandline, powerof.c_str());
  2667. Scripting::Get().ExecuteLua(commandline);
  2668. std::memset(commandline, 0, sizeof(commandline));
  2669. }
  2670. if (ImGui::Button("LowQualityDrink12")) {
  2671. std::string doublequote = "\"";
  2672. std::string power = "Game.AddToInventory(" + doublequote;
  2673. std::string ofdark = "Items.LowQualityDrink12" + doublequote;
  2674. std::string ofdarkside = power + ofdark;
  2675. std::string powerof = ofdarkside + ", 1)";
  2676. char* commandline = new char[powerof.length() + 1];
  2677. strcpy(commandline, powerof.c_str());
  2678. Scripting::Get().ExecuteLua(commandline);
  2679. std::memset(commandline, 0, sizeof(commandline));
  2680. }
  2681. if (ImGui::Button("LowQualityDrink13")) {
  2682. std::string doublequote = "\"";
  2683. std::string power = "Game.AddToInventory(" + doublequote;
  2684. std::string ofdark = "Items.LowQualityDrink13" + doublequote;
  2685. std::string ofdarkside = power + ofdark;
  2686. std::string powerof = ofdarkside + ", 1)";
  2687. char* commandline = new char[powerof.length() + 1];
  2688. strcpy(commandline, powerof.c_str());
  2689. Scripting::Get().ExecuteLua(commandline);
  2690. std::memset(commandline, 0, sizeof(commandline));
  2691. }
  2692. if (ImGui::Button("LowQualityDrink2")) {
  2693. std::string doublequote = "\"";
  2694. std::string power = "Game.AddToInventory(" + doublequote;
  2695. std::string ofdark = "Items.LowQualityDrink2" + doublequote;
  2696. std::string ofdarkside = power + ofdark;
  2697. std::string powerof = ofdarkside + ", 1)";
  2698. char* commandline = new char[powerof.length() + 1];
  2699. strcpy(commandline, powerof.c_str());
  2700. Scripting::Get().ExecuteLua(commandline);
  2701. std::memset(commandline, 0, sizeof(commandline));
  2702. }
  2703. if (ImGui::Button("LowQualityDrink3")) {
  2704. std::string doublequote = "\"";
  2705. std::string power = "Game.AddToInventory(" + doublequote;
  2706. std::string ofdark = "Items.LowQualityDrink3" + doublequote;
  2707. std::string ofdarkside = power + ofdark;
  2708. std::string powerof = ofdarkside + ", 1)";
  2709. char* commandline = new char[powerof.length() + 1];
  2710. strcpy(commandline, powerof.c_str());
  2711. Scripting::Get().ExecuteLua(commandline);
  2712. std::memset(commandline, 0, sizeof(commandline));
  2713. }
  2714. if (ImGui::Button("LowQualityDrink4")) {
  2715. std::string doublequote = "\"";
  2716. std::string power = "Game.AddToInventory(" + doublequote;
  2717. std::string ofdark = "Items.LowQualityDrink4" + doublequote;
  2718. std::string ofdarkside = power + ofdark;
  2719. std::string powerof = ofdarkside + ", 1)";
  2720. char* commandline = new char[powerof.length() + 1];
  2721. strcpy(commandline, powerof.c_str());
  2722. Scripting::Get().ExecuteLua(commandline);
  2723. std::memset(commandline, 0, sizeof(commandline));
  2724. }
  2725. if (ImGui::Button("LowQualityDrink5")) {
  2726. std::string doublequote = "\"";
  2727. std::string power = "Game.AddToInventory(" + doublequote;
  2728. std::string ofdark = "Items.LowQualityDrink5" + doublequote;
  2729. std::string ofdarkside = power + ofdark;
  2730. std::string powerof = ofdarkside + ", 1)";
  2731. char* commandline = new char[powerof.length() + 1];
  2732. strcpy(commandline, powerof.c_str());
  2733. Scripting::Get().ExecuteLua(commandline);
  2734. std::memset(commandline, 0, sizeof(commandline));
  2735. }
  2736. if (ImGui::Button("LowQualityDrink6")) {
  2737. std::string doublequote = "\"";
  2738. std::string power = "Game.AddToInventory(" + doublequote;
  2739. std::string ofdark = "Items.LowQualityDrink6" + doublequote;
  2740. std::string ofdarkside = power + ofdark;
  2741. std::string powerof = ofdarkside + ", 1)";
  2742. char* commandline = new char[powerof.length() + 1];
  2743. strcpy(commandline, powerof.c_str());
  2744. Scripting::Get().ExecuteLua(commandline);
  2745. std::memset(commandline, 0, sizeof(commandline));
  2746. }
  2747. if (ImGui::Button("LowQualityDrink7")) {
  2748. std::string doublequote = "\"";
  2749. std::string power = "Game.AddToInventory(" + doublequote;
  2750. std::string ofdark = "Items.LowQualityDrink7" + doublequote;
  2751. std::string ofdarkside = power + ofdark;
  2752. std::string powerof = ofdarkside + ", 1)";
  2753. char* commandline = new char[powerof.length() + 1];
  2754. strcpy(commandline, powerof.c_str());
  2755. Scripting::Get().ExecuteLua(commandline);
  2756. std::memset(commandline, 0, sizeof(commandline));
  2757. }
  2758. if (ImGui::Button("LowQualityDrink8")) {
  2759. std::string doublequote = "\"";
  2760. std::string power = "Game.AddToInventory(" + doublequote;
  2761. std::string ofdark = "Items.LowQualityDrink8" + doublequote;
  2762. std::string ofdarkside = power + ofdark;
  2763. std::string powerof = ofdarkside + ", 1)";
  2764. char* commandline = new char[powerof.length() + 1];
  2765. strcpy(commandline, powerof.c_str());
  2766. Scripting::Get().ExecuteLua(commandline);
  2767. std::memset(commandline, 0, sizeof(commandline));
  2768. }
  2769. if (ImGui::Button("LowQualityDrink9")) {
  2770. std::string doublequote = "\"";
  2771. std::string power = "Game.AddToInventory(" + doublequote;
  2772. std::string ofdark = "Items.LowQualityDrink9" + doublequote;
  2773. std::string ofdarkside = power + ofdark;
  2774. std::string powerof = ofdarkside + ", 1)";
  2775. char* commandline = new char[powerof.length() + 1];
  2776. strcpy(commandline, powerof.c_str());
  2777. Scripting::Get().ExecuteLua(commandline);
  2778. std::memset(commandline, 0, sizeof(commandline));
  2779. }
  2780. if (ImGui::Button("MediumQualityDrink1")) {
  2781. std::string doublequote = "\"";
  2782. std::string power = "Game.AddToInventory(" + doublequote;
  2783. std::string ofdark = "Items.MediumQualityDrink1" + doublequote;
  2784. std::string ofdarkside = power + ofdark;
  2785. std::string powerof = ofdarkside + ", 1)";
  2786. char* commandline = new char[powerof.length() + 1];
  2787. strcpy(commandline, powerof.c_str());
  2788. Scripting::Get().ExecuteLua(commandline);
  2789. std::memset(commandline, 0, sizeof(commandline));
  2790. }
  2791. if (ImGui::Button("MediumQualityDrink10")) {
  2792. std::string doublequote = "\"";
  2793. std::string power = "Game.AddToInventory(" + doublequote;
  2794. std::string ofdark = "Items.MediumQualityDrink10" + doublequote;
  2795. std::string ofdarkside = power + ofdark;
  2796. std::string powerof = ofdarkside + ", 1)";
  2797. char* commandline = new char[powerof.length() + 1];
  2798. strcpy(commandline, powerof.c_str());
  2799. Scripting::Get().ExecuteLua(commandline);
  2800. std::memset(commandline, 0, sizeof(commandline));
  2801. }
  2802. if (ImGui::Button("MediumQualityDrink11")) {
  2803. std::string doublequote = "\"";
  2804. std::string power = "Game.AddToInventory(" + doublequote;
  2805. std::string ofdark = "Items.MediumQualityDrink11" + doublequote;
  2806. std::string ofdarkside = power + ofdark;
  2807. std::string powerof = ofdarkside + ", 1)";
  2808. char* commandline = new char[powerof.length() + 1];
  2809. strcpy(commandline, powerof.c_str());
  2810. Scripting::Get().ExecuteLua(commandline);
  2811. std::memset(commandline, 0, sizeof(commandline));
  2812. }
  2813. if (ImGui::Button("MediumQualityDrink12")) {
  2814. std::string doublequote = "\"";
  2815. std::string power = "Game.AddToInventory(" + doublequote;
  2816. std::string ofdark = "Items.MediumQualityDrink12" + doublequote;
  2817. std::string ofdarkside = power + ofdark;
  2818. std::string powerof = ofdarkside + ", 1)";
  2819. char* commandline = new char[powerof.length() + 1];
  2820. strcpy(commandline, powerof.c_str());
  2821. Scripting::Get().ExecuteLua(commandline);
  2822. std::memset(commandline, 0, sizeof(commandline));
  2823. }
  2824. if (ImGui::Button("MediumQualityDrink13")) {
  2825. std::string doublequote = "\"";
  2826. std::string power = "Game.AddToInventory(" + doublequote;
  2827. std::string ofdark = "Items.MediumQualityDrink13" + doublequote;
  2828. std::string ofdarkside = power + ofdark;
  2829. std::string powerof = ofdarkside + ", 1)";
  2830. char* commandline = new char[powerof.length() + 1];
  2831. strcpy(commandline, powerof.c_str());
  2832. Scripting::Get().ExecuteLua(commandline);
  2833. std::memset(commandline, 0, sizeof(commandline));
  2834. }
  2835. if (ImGui::Button("MediumQualityDrink14")) {
  2836. std::string doublequote = "\"";
  2837. std::string power = "Game.AddToInventory(" + doublequote;
  2838. std::string ofdark = "Items.MediumQualityDrink14" + doublequote;
  2839. std::string ofdarkside = power + ofdark;
  2840. std::string powerof = ofdarkside + ", 1)";
  2841. char* commandline = new char[powerof.length() + 1];
  2842. strcpy(commandline, powerof.c_str());
  2843. Scripting::Get().ExecuteLua(commandline);
  2844. std::memset(commandline, 0, sizeof(commandline));
  2845. }
  2846. if (ImGui::Button("MediumQualityDrink2")) {
  2847. std::string doublequote = "\"";
  2848. std::string power = "Game.AddToInventory(" + doublequote;
  2849. std::string ofdark = "Items.MediumQualityDrink2" + doublequote;
  2850. std::string ofdarkside = power + ofdark;
  2851. std::string powerof = ofdarkside + ", 1)";
  2852. char* commandline = new char[powerof.length() + 1];
  2853. strcpy(commandline, powerof.c_str());
  2854. Scripting::Get().ExecuteLua(commandline);
  2855. std::memset(commandline, 0, sizeof(commandline));
  2856. }
  2857. if (ImGui::Button("MediumQualityDrink3")) {
  2858. std::string doublequote = "\"";
  2859. std::string power = "Game.AddToInventory(" + doublequote;
  2860. std::string ofdark = "Items.MediumQualityDrink3" + doublequote;
  2861. std::string ofdarkside = power + ofdark;
  2862. std::string powerof = ofdarkside + ", 1)";
  2863. char* commandline = new char[powerof.length() + 1];
  2864. strcpy(commandline, powerof.c_str());
  2865. Scripting::Get().ExecuteLua(commandline);
  2866. std::memset(commandline, 0, sizeof(commandline));
  2867. }
  2868. if (ImGui::Button("MediumQualityDrink4")) {
  2869. std::string doublequote = "\"";
  2870. std::string power = "Game.AddToInventory(" + doublequote;
  2871. std::string ofdark = "Items.MediumQualityDrink4" + doublequote;
  2872. std::string ofdarkside = power + ofdark;
  2873. std::string powerof = ofdarkside + ", 1)";
  2874. char* commandline = new char[powerof.length() + 1];
  2875. strcpy(commandline, powerof.c_str());
  2876. Scripting::Get().ExecuteLua(commandline);
  2877. std::memset(commandline, 0, sizeof(commandline));
  2878. }
  2879. if (ImGui::Button("MediumQualityDrink5")) {
  2880. std::string doublequote = "\"";
  2881. std::string power = "Game.AddToInventory(" + doublequote;
  2882. std::string ofdark = "Items.MediumQualityDrink5" + doublequote;
  2883. std::string ofdarkside = power + ofdark;
  2884. std::string powerof = ofdarkside + ", 1)";
  2885. char* commandline = new char[powerof.length() + 1];
  2886. strcpy(commandline, powerof.c_str());
  2887. Scripting::Get().ExecuteLua(commandline);
  2888. std::memset(commandline, 0, sizeof(commandline));
  2889. }
  2890. if (ImGui::Button("MediumQualityDrink6")) {
  2891. std::string doublequote = "\"";
  2892. std::string power = "Game.AddToInventory(" + doublequote;
  2893. std::string ofdark = "Items.MediumQualityDrink6" + doublequote;
  2894. std::string ofdarkside = power + ofdark;
  2895. std::string powerof = ofdarkside + ", 1)";
  2896. char* commandline = new char[powerof.length() + 1];
  2897. strcpy(commandline, powerof.c_str());
  2898. Scripting::Get().ExecuteLua(commandline);
  2899. std::memset(commandline, 0, sizeof(commandline));
  2900. }
  2901. if (ImGui::Button("MediumQualityDrink7")) {
  2902. std::string doublequote = "\"";
  2903. std::string power = "Game.AddToInventory(" + doublequote;
  2904. std::string ofdark = "Items.MediumQualityDrink7" + doublequote;
  2905. std::string ofdarkside = power + ofdark;
  2906. std::string powerof = ofdarkside + ", 1)";
  2907. char* commandline = new char[powerof.length() + 1];
  2908. strcpy(commandline, powerof.c_str());
  2909. Scripting::Get().ExecuteLua(commandline);
  2910. std::memset(commandline, 0, sizeof(commandline));
  2911. }
  2912. if (ImGui::Button("MediumQualityDrink8")) {
  2913. std::string doublequote = "\"";
  2914. std::string power = "Game.AddToInventory(" + doublequote;
  2915. std::string ofdark = "Items.MediumQualityDrink8" + doublequote;
  2916. std::string ofdarkside = power + ofdark;
  2917. std::string powerof = ofdarkside + ", 1)";
  2918. char* commandline = new char[powerof.length() + 1];
  2919. strcpy(commandline, powerof.c_str());
  2920. Scripting::Get().ExecuteLua(commandline);
  2921. std::memset(commandline, 0, sizeof(commandline));
  2922. }
  2923. if (ImGui::Button("MediumQualityDrink9")) {
  2924. std::string doublequote = "\"";
  2925. std::string power = "Game.AddToInventory(" + doublequote;
  2926. std::string ofdark = "Items.MediumQualityDrink9" + doublequote;
  2927. std::string ofdarkside = power + ofdark;
  2928. std::string powerof = ofdarkside + ", 1)";
  2929. char* commandline = new char[powerof.length() + 1];
  2930. strcpy(commandline, powerof.c_str());
  2931. Scripting::Get().ExecuteLua(commandline);
  2932. std::memset(commandline, 0, sizeof(commandline));
  2933. }
  2934. if (ImGui::Button("NomadsDrink1")) {
  2935. std::string doublequote = "\"";
  2936. std::string power = "Game.AddToInventory(" + doublequote;
  2937. std::string ofdark = "Items.NomadsDrink1" + doublequote;
  2938. std::string ofdarkside = power + ofdark;
  2939. std::string powerof = ofdarkside + ", 1)";
  2940. char* commandline = new char[powerof.length() + 1];
  2941. strcpy(commandline, powerof.c_str());
  2942. Scripting::Get().ExecuteLua(commandline);
  2943. std::memset(commandline, 0, sizeof(commandline));
  2944. }
  2945. if (ImGui::Button("NomadsDrink2")) {
  2946. std::string doublequote = "\"";
  2947. std::string power = "Game.AddToInventory(" + doublequote;
  2948. std::string ofdark = "Items.NomadsDrink2" + doublequote;
  2949. std::string ofdarkside = power + ofdark;
  2950. std::string powerof = ofdarkside + ", 1)";
  2951. char* commandline = new char[powerof.length() + 1];
  2952. strcpy(commandline, powerof.c_str());
  2953. Scripting::Get().ExecuteLua(commandline);
  2954. std::memset(commandline, 0, sizeof(commandline));
  2955. }
  2956. ImGui::TreePop();
  2957. }
  2958. if (ImGui::TreeNode("Food")) {
  2959. if (ImGui::Button("GoodQualityFood1")) {
  2960. std::string doublequote = "\"";
  2961. std::string power = "Game.AddToInventory(" + doublequote;
  2962. std::string ofdark = "Items.GoodQualityFood1" + doublequote;
  2963. std::string ofdarkside = power + ofdark;
  2964. std::string powerof = ofdarkside + ", 1)";
  2965. char* commandline = new char[powerof.length() + 1];
  2966. strcpy(commandline, powerof.c_str());
  2967. Scripting::Get().ExecuteLua(commandline);
  2968. std::memset(commandline, 0, sizeof(commandline));
  2969. }
  2970. if (ImGui::Button("GoodQualityFood10")) {
  2971. std::string doublequote = "\"";
  2972. std::string power = "Game.AddToInventory(" + doublequote;
  2973. std::string ofdark = "Items.GoodQualityFood10" + doublequote;
  2974. std::string ofdarkside = power + ofdark;
  2975. std::string powerof = ofdarkside + ", 1)";
  2976. char* commandline = new char[powerof.length() + 1];
  2977. strcpy(commandline, powerof.c_str());
  2978. Scripting::Get().ExecuteLua(commandline);
  2979. std::memset(commandline, 0, sizeof(commandline));
  2980. }
  2981. if (ImGui::Button("GoodQualityFood11")) {
  2982. std::string doublequote = "\"";
  2983. std::string power = "Game.AddToInventory(" + doublequote;
  2984. std::string ofdark = "Items.GoodQualityFood11" + doublequote;
  2985. std::string ofdarkside = power + ofdark;
  2986. std::string powerof = ofdarkside + ", 1)";
  2987. char* commandline = new char[powerof.length() + 1];
  2988. strcpy(commandline, powerof.c_str());
  2989. Scripting::Get().ExecuteLua(commandline);
  2990. std::memset(commandline, 0, sizeof(commandline));
  2991. }
  2992. if (ImGui::Button("GoodQualityFood12")) {
  2993. std::string doublequote = "\"";
  2994. std::string power = "Game.AddToInventory(" + doublequote;
  2995. std::string ofdark = "Items.GoodQualityFood12" + doublequote;
  2996. std::string ofdarkside = power + ofdark;
  2997. std::string powerof = ofdarkside + ", 1)";
  2998. char* commandline = new char[powerof.length() + 1];
  2999. strcpy(commandline, powerof.c_str());
  3000. Scripting::Get().ExecuteLua(commandline);
  3001. std::memset(commandline, 0, sizeof(commandline));
  3002. }
  3003. if (ImGui::Button("GoodQualityFood13")) {
  3004. std::string doublequote = "\"";
  3005. std::string power = "Game.AddToInventory(" + doublequote;
  3006. std::string ofdark = "Items.GoodQualityFood13" + doublequote;
  3007. std::string ofdarkside = power + ofdark;
  3008. std::string powerof = ofdarkside + ", 1)";
  3009. char* commandline = new char[powerof.length() + 1];
  3010. strcpy(commandline, powerof.c_str());
  3011. Scripting::Get().ExecuteLua(commandline);
  3012. std::memset(commandline, 0, sizeof(commandline));
  3013. }
  3014. if (ImGui::Button("GoodQualityFood2")) {
  3015. std::string doublequote = "\"";
  3016. std::string power = "Game.AddToInventory(" + doublequote;
  3017. std::string ofdark = "Items.GoodQualityFood2" + doublequote;
  3018. std::string ofdarkside = power + ofdark;
  3019. std::string powerof = ofdarkside + ", 1)";
  3020. char* commandline = new char[powerof.length() + 1];
  3021. strcpy(commandline, powerof.c_str());
  3022. Scripting::Get().ExecuteLua(commandline);
  3023. std::memset(commandline, 0, sizeof(commandline));
  3024. }
  3025. if (ImGui::Button("GoodQualityFood3")) {
  3026. std::string doublequote = "\"";
  3027. std::string power = "Game.AddToInventory(" + doublequote;
  3028. std::string ofdark = "Items.GoodQualityFood3" + doublequote;
  3029. std::string ofdarkside = power + ofdark;
  3030. std::string powerof = ofdarkside + ", 1)";
  3031. char* commandline = new char[powerof.length() + 1];
  3032. strcpy(commandline, powerof.c_str());
  3033. Scripting::Get().ExecuteLua(commandline);
  3034. std::memset(commandline, 0, sizeof(commandline));
  3035. }
  3036. if (ImGui::Button("GoodQualityFood4")) {
  3037. std::string doublequote = "\"";
  3038. std::string power = "Game.AddToInventory(" + doublequote;
  3039. std::string ofdark = "Items.GoodQualityFood4" + doublequote;
  3040. std::string ofdarkside = power + ofdark;
  3041. std::string powerof = ofdarkside + ", 1)";
  3042. char* commandline = new char[powerof.length() + 1];
  3043. strcpy(commandline, powerof.c_str());
  3044. Scripting::Get().ExecuteLua(commandline);
  3045. std::memset(commandline, 0, sizeof(commandline));
  3046. }
  3047. if (ImGui::Button("GoodQualityFood5")) {
  3048. std::string doublequote = "\"";
  3049. std::string power = "Game.AddToInventory(" + doublequote;
  3050. std::string ofdark = "Items.GoodQualityFood5" + doublequote;
  3051. std::string ofdarkside = power + ofdark;
  3052. std::string powerof = ofdarkside + ", 1)";
  3053. char* commandline = new char[powerof.length() + 1];
  3054. strcpy(commandline, powerof.c_str());
  3055. Scripting::Get().ExecuteLua(commandline);
  3056. std::memset(commandline, 0, sizeof(commandline));
  3057. }
  3058. if (ImGui::Button("GoodQualityFood6")) {
  3059. std::string doublequote = "\"";
  3060. std::string power = "Game.AddToInventory(" + doublequote;
  3061. std::string ofdark = "Items.GoodQualityFood6" + doublequote;
  3062. std::string ofdarkside = power + ofdark;
  3063. std::string powerof = ofdarkside + ", 1)";
  3064. char* commandline = new char[powerof.length() + 1];
  3065. strcpy(commandline, powerof.c_str());
  3066. Scripting::Get().ExecuteLua(commandline);
  3067. std::memset(commandline, 0, sizeof(commandline));
  3068. }
  3069. if (ImGui::Button("GoodQualityFood7")) {
  3070. std::string doublequote = "\"";
  3071. std::string power = "Game.AddToInventory(" + doublequote;
  3072. std::string ofdark = "Items.GoodQualityFood7" + doublequote;
  3073. std::string ofdarkside = power + ofdark;
  3074. std::string powerof = ofdarkside + ", 1)";
  3075. char* commandline = new char[powerof.length() + 1];
  3076. strcpy(commandline, powerof.c_str());
  3077. Scripting::Get().ExecuteLua(commandline);
  3078. std::memset(commandline, 0, sizeof(commandline));
  3079. }
  3080. if (ImGui::Button("GoodQualityFood8")) {
  3081. std::string doublequote = "\"";
  3082. std::string power = "Game.AddToInventory(" + doublequote;
  3083. std::string ofdark = "Items.GoodQualityFood8" + doublequote;
  3084. std::string ofdarkside = power + ofdark;
  3085. std::string powerof = ofdarkside + ", 1)";
  3086. char* commandline = new char[powerof.length() + 1];
  3087. strcpy(commandline, powerof.c_str());
  3088. Scripting::Get().ExecuteLua(commandline);
  3089. std::memset(commandline, 0, sizeof(commandline));
  3090. }
  3091. if (ImGui::Button("GoodQualityFood9")) {
  3092. std::string doublequote = "\"";
  3093. std::string power = "Game.AddToInventory(" + doublequote;
  3094. std::string ofdark = "Items.GoodQualityFood9" + doublequote;
  3095. std::string ofdarkside = power + ofdark;
  3096. std::string powerof = ofdarkside + ", 1)";
  3097. char* commandline = new char[powerof.length() + 1];
  3098. strcpy(commandline, powerof.c_str());
  3099. Scripting::Get().ExecuteLua(commandline);
  3100. std::memset(commandline, 0, sizeof(commandline));
  3101. }
  3102. if (ImGui::Button("LowQualityFood1")) {
  3103. std::string doublequote = "\"";
  3104. std::string power = "Game.AddToInventory(" + doublequote;
  3105. std::string ofdark = "Items.LowQualityFood1" + doublequote;
  3106. std::string ofdarkside = power + ofdark;
  3107. std::string powerof = ofdarkside + ", 1)";
  3108. char* commandline = new char[powerof.length() + 1];
  3109. strcpy(commandline, powerof.c_str());
  3110. Scripting::Get().ExecuteLua(commandline);
  3111. std::memset(commandline, 0, sizeof(commandline));
  3112. }
  3113. if (ImGui::Button("LowQualityFood10")) {
  3114. std::string doublequote = "\"";
  3115. std::string power = "Game.AddToInventory(" + doublequote;
  3116. std::string ofdark = "Items.LowQualityFood10" + doublequote;
  3117. std::string ofdarkside = power + ofdark;
  3118. std::string powerof = ofdarkside + ", 1)";
  3119. char* commandline = new char[powerof.length() + 1];
  3120. strcpy(commandline, powerof.c_str());
  3121. Scripting::Get().ExecuteLua(commandline);
  3122. std::memset(commandline, 0, sizeof(commandline));
  3123. }
  3124. if (ImGui::Button("LowQualityFood11")) {
  3125. std::string doublequote = "\"";
  3126. std::string power = "Game.AddToInventory(" + doublequote;
  3127. std::string ofdark = "Items.LowQualityFood11" + doublequote;
  3128. std::string ofdarkside = power + ofdark;
  3129. std::string powerof = ofdarkside + ", 1)";
  3130. char* commandline = new char[powerof.length() + 1];
  3131. strcpy(commandline, powerof.c_str());
  3132. Scripting::Get().ExecuteLua(commandline);
  3133. std::memset(commandline, 0, sizeof(commandline));
  3134. }
  3135. if (ImGui::Button("LowQualityFood12")) {
  3136. std::string doublequote = "\"";
  3137. std::string power = "Game.AddToInventory(" + doublequote;
  3138. std::string ofdark = "Items.LowQualityFood12" + doublequote;
  3139. std::string ofdarkside = power + ofdark;
  3140. std::string powerof = ofdarkside + ", 1)";
  3141. char* commandline = new char[powerof.length() + 1];
  3142. strcpy(commandline, powerof.c_str());
  3143. Scripting::Get().ExecuteLua(commandline);
  3144. std::memset(commandline, 0, sizeof(commandline));
  3145. }
  3146. if (ImGui::Button("LowQualityFood13")) {
  3147. std::string doublequote = "\"";
  3148. std::string power = "Game.AddToInventory(" + doublequote;
  3149. std::string ofdark = "Items.LowQualityFood13" + doublequote;
  3150. std::string ofdarkside = power + ofdark;
  3151. std::string powerof = ofdarkside + ", 1)";
  3152. char* commandline = new char[powerof.length() + 1];
  3153. strcpy(commandline, powerof.c_str());
  3154. Scripting::Get().ExecuteLua(commandline);
  3155. std::memset(commandline, 0, sizeof(commandline));
  3156. }
  3157. if (ImGui::Button("LowQualityFood14")) {
  3158. std::string doublequote = "\"";
  3159. std::string power = "Game.AddToInventory(" + doublequote;
  3160. std::string ofdark = "Items.LowQualityFood14" + doublequote;
  3161. std::string ofdarkside = power + ofdark;
  3162. std::string powerof = ofdarkside + ", 1)";
  3163. char* commandline = new char[powerof.length() + 1];
  3164. strcpy(commandline, powerof.c_str());
  3165. Scripting::Get().ExecuteLua(commandline);
  3166. std::memset(commandline, 0, sizeof(commandline));
  3167. }
  3168. if (ImGui::Button("LowQualityFood15")) {
  3169. std::string doublequote = "\"";
  3170. std::string power = "Game.AddToInventory(" + doublequote;
  3171. std::string ofdark = "Items.LowQualityFood15" + doublequote;
  3172. std::string ofdarkside = power + ofdark;
  3173. std::string powerof = ofdarkside + ", 1)";
  3174. char* commandline = new char[powerof.length() + 1];
  3175. strcpy(commandline, powerof.c_str());
  3176. Scripting::Get().ExecuteLua(commandline);
  3177. std::memset(commandline, 0, sizeof(commandline));
  3178. }
  3179. if (ImGui::Button("LowQualityFood16")) {
  3180. std::string doublequote = "\"";
  3181. std::string power = "Game.AddToInventory(" + doublequote;
  3182. std::string ofdark = "Items.LowQualityFood16" + doublequote;
  3183. std::string ofdarkside = power + ofdark;
  3184. std::string powerof = ofdarkside + ", 1)";
  3185. char* commandline = new char[powerof.length() + 1];
  3186. strcpy(commandline, powerof.c_str());
  3187. Scripting::Get().ExecuteLua(commandline);
  3188. std::memset(commandline, 0, sizeof(commandline));
  3189. }
  3190. if (ImGui::Button("LowQualityFood17")) {
  3191. std::string doublequote = "\"";
  3192. std::string power = "Game.AddToInventory(" + doublequote;
  3193. std::string ofdark = "Items.LowQualityFood17" + doublequote;
  3194. std::string ofdarkside = power + ofdark;
  3195. std::string powerof = ofdarkside + ", 1)";
  3196. char* commandline = new char[powerof.length() + 1];
  3197. strcpy(commandline, powerof.c_str());
  3198. Scripting::Get().ExecuteLua(commandline);
  3199. std::memset(commandline, 0, sizeof(commandline));
  3200. }
  3201. if (ImGui::Button("LowQualityFood18")) {
  3202. std::string doublequote = "\"";
  3203. std::string power = "Game.AddToInventory(" + doublequote;
  3204. std::string ofdark = "Items.LowQualityFood18" + doublequote;
  3205. std::string ofdarkside = power + ofdark;
  3206. std::string powerof = ofdarkside + ", 1)";
  3207. char* commandline = new char[powerof.length() + 1];
  3208. strcpy(commandline, powerof.c_str());
  3209. Scripting::Get().ExecuteLua(commandline);
  3210. std::memset(commandline, 0, sizeof(commandline));
  3211. }
  3212. if (ImGui::Button("LowQualityFood19")) {
  3213. std::string doublequote = "\"";
  3214. std::string power = "Game.AddToInventory(" + doublequote;
  3215. std::string ofdark = "Items.LowQualityFood19" + doublequote;
  3216. std::string ofdarkside = power + ofdark;
  3217. std::string powerof = ofdarkside + ", 1)";
  3218. char* commandline = new char[powerof.length() + 1];
  3219. strcpy(commandline, powerof.c_str());
  3220. Scripting::Get().ExecuteLua(commandline);
  3221. std::memset(commandline, 0, sizeof(commandline));
  3222. }
  3223. if (ImGui::Button("LowQualityFood20")) {
  3224. std::string doublequote = "\"";
  3225. std::string power = "Game.AddToInventory(" + doublequote;
  3226. std::string ofdark = "Items.LowQualityFood20" + doublequote;
  3227. std::string ofdarkside = power + ofdark;
  3228. std::string powerof = ofdarkside + ", 1)";
  3229. char* commandline = new char[powerof.length() + 1];
  3230. strcpy(commandline, powerof.c_str());
  3231. Scripting::Get().ExecuteLua(commandline);
  3232. std::memset(commandline, 0, sizeof(commandline));
  3233. }
  3234. if (ImGui::Button("LowQualityFood21")) {
  3235. std::string doublequote = "\"";
  3236. std::string power = "Game.AddToInventory(" + doublequote;
  3237. std::string ofdark = "Items.LowQualityFood21" + doublequote;
  3238. std::string ofdarkside = power + ofdark;
  3239. std::string powerof = ofdarkside + ", 1)";
  3240. char* commandline = new char[powerof.length() + 1];
  3241. strcpy(commandline, powerof.c_str());
  3242. Scripting::Get().ExecuteLua(commandline);
  3243. std::memset(commandline, 0, sizeof(commandline));
  3244. }
  3245. if (ImGui::Button("LowQualityFood22")) {
  3246. std::string doublequote = "\"";
  3247. std::string power = "Game.AddToInventory(" + doublequote;
  3248. std::string ofdark = "Items.LowQualityFood22" + doublequote;
  3249. std::string ofdarkside = power + ofdark;
  3250. std::string powerof = ofdarkside + ", 1)";
  3251. char* commandline = new char[powerof.length() + 1];
  3252. strcpy(commandline, powerof.c_str());
  3253. Scripting::Get().ExecuteLua(commandline);
  3254. std::memset(commandline, 0, sizeof(commandline));
  3255. }
  3256. if (ImGui::Button("LowQualityFood23")) {
  3257. std::string doublequote = "\"";
  3258. std::string power = "Game.AddToInventory(" + doublequote;
  3259. std::string ofdark = "Items.LowQualityFood23" + doublequote;
  3260. std::string ofdarkside = power + ofdark;
  3261. std::string powerof = ofdarkside + ", 1)";
  3262. char* commandline = new char[powerof.length() + 1];
  3263. strcpy(commandline, powerof.c_str());
  3264. Scripting::Get().ExecuteLua(commandline);
  3265. std::memset(commandline, 0, sizeof(commandline));
  3266. }
  3267. if (ImGui::Button("LowQualityFood24")) {
  3268. std::string doublequote = "\"";
  3269. std::string power = "Game.AddToInventory(" + doublequote;
  3270. std::string ofdark = "Items.LowQualityFood24" + doublequote;
  3271. std::string ofdarkside = power + ofdark;
  3272. std::string powerof = ofdarkside + ", 1)";
  3273. char* commandline = new char[powerof.length() + 1];
  3274. strcpy(commandline, powerof.c_str());
  3275. Scripting::Get().ExecuteLua(commandline);
  3276. std::memset(commandline, 0, sizeof(commandline));
  3277. }
  3278. if (ImGui::Button("LowQualityFood25")) {
  3279. std::string doublequote = "\"";
  3280. std::string power = "Game.AddToInventory(" + doublequote;
  3281. std::string ofdark = "Items.LowQualityFood25" + doublequote;
  3282. std::string ofdarkside = power + ofdark;
  3283. std::string powerof = ofdarkside + ", 1)";
  3284. char* commandline = new char[powerof.length() + 1];
  3285. strcpy(commandline, powerof.c_str());
  3286. Scripting::Get().ExecuteLua(commandline);
  3287. std::memset(commandline, 0, sizeof(commandline));
  3288. }
  3289. if (ImGui::Button("LowQualityFood26")) {
  3290. std::string doublequote = "\"";
  3291. std::string power = "Game.AddToInventory(" + doublequote;
  3292. std::string ofdark = "Items.LowQualityFood26" + doublequote;
  3293. std::string ofdarkside = power + ofdark;
  3294. std::string powerof = ofdarkside + ", 1)";
  3295. char* commandline = new char[powerof.length() + 1];
  3296. strcpy(commandline, powerof.c_str());
  3297. Scripting::Get().ExecuteLua(commandline);
  3298. std::memset(commandline, 0, sizeof(commandline));
  3299. }
  3300. if (ImGui::Button("LowQualityFood27")) {
  3301. std::string doublequote = "\"";
  3302. std::string power = "Game.AddToInventory(" + doublequote;
  3303. std::string ofdark = "Items.LowQualityFood27" + doublequote;
  3304. std::string ofdarkside = power + ofdark;
  3305. std::string powerof = ofdarkside + ", 1)";
  3306. char* commandline = new char[powerof.length() + 1];
  3307. strcpy(commandline, powerof.c_str());
  3308. Scripting::Get().ExecuteLua(commandline);
  3309. std::memset(commandline, 0, sizeof(commandline));
  3310. }
  3311. if (ImGui::Button("LowQualityFood28")) {
  3312. std::string doublequote = "\"";
  3313. std::string power = "Game.AddToInventory(" + doublequote;
  3314. std::string ofdark = "Items.LowQualityFood28" + doublequote;
  3315. std::string ofdarkside = power + ofdark;
  3316. std::string powerof = ofdarkside + ", 1)";
  3317. char* commandline = new char[powerof.length() + 1];
  3318. strcpy(commandline, powerof.c_str());
  3319. Scripting::Get().ExecuteLua(commandline);
  3320. std::memset(commandline, 0, sizeof(commandline));
  3321. }
  3322. if (ImGui::Button("LowQualityFood3")) {
  3323. std::string doublequote = "\"";
  3324. std::string power = "Game.AddToInventory(" + doublequote;
  3325. std::string ofdark = "Items.LowQualityFood3" + doublequote;
  3326. std::string ofdarkside = power + ofdark;
  3327. std::string powerof = ofdarkside + ", 1)";
  3328. char* commandline = new char[powerof.length() + 1];
  3329. strcpy(commandline, powerof.c_str());
  3330. Scripting::Get().ExecuteLua(commandline);
  3331. std::memset(commandline, 0, sizeof(commandline));
  3332. }
  3333. if (ImGui::Button("LowQualityFood5")) {
  3334. std::string doublequote = "\"";
  3335. std::string power = "Game.AddToInventory(" + doublequote;
  3336. std::string ofdark = "Items.LowQualityFood5" + doublequote;
  3337. std::string ofdarkside = power + ofdark;
  3338. std::string powerof = ofdarkside + ", 1)";
  3339. char* commandline = new char[powerof.length() + 1];
  3340. strcpy(commandline, powerof.c_str());
  3341. Scripting::Get().ExecuteLua(commandline);
  3342. std::memset(commandline, 0, sizeof(commandline));
  3343. }
  3344. if (ImGui::Button("LowQualityFood6")) {
  3345. std::string doublequote = "\"";
  3346. std::string power = "Game.AddToInventory(" + doublequote;
  3347. std::string ofdark = "Items.LowQualityFood6" + doublequote;
  3348. std::string ofdarkside = power + ofdark;
  3349. std::string powerof = ofdarkside + ", 1)";
  3350. char* commandline = new char[powerof.length() + 1];
  3351. strcpy(commandline, powerof.c_str());
  3352. Scripting::Get().ExecuteLua(commandline);
  3353. std::memset(commandline, 0, sizeof(commandline));
  3354. }
  3355. if (ImGui::Button("LowQualityFood7")) {
  3356. std::string doublequote = "\"";
  3357. std::string power = "Game.AddToInventory(" + doublequote;
  3358. std::string ofdark = "Items.LowQualityFood7" + doublequote;
  3359. std::string ofdarkside = power + ofdark;
  3360. std::string powerof = ofdarkside + ", 1)";
  3361. char* commandline = new char[powerof.length() + 1];
  3362. strcpy(commandline, powerof.c_str());
  3363. Scripting::Get().ExecuteLua(commandline);
  3364. std::memset(commandline, 0, sizeof(commandline));
  3365. }
  3366. if (ImGui::Button("LowQualityFood8")) {
  3367. std::string doublequote = "\"";
  3368. std::string power = "Game.AddToInventory(" + doublequote;
  3369. std::string ofdark = "Items.LowQualityFood8" + doublequote;
  3370. std::string ofdarkside = power + ofdark;
  3371. std::string powerof = ofdarkside + ", 1)";
  3372. char* commandline = new char[powerof.length() + 1];
  3373. strcpy(commandline, powerof.c_str());
  3374. Scripting::Get().ExecuteLua(commandline);
  3375. std::memset(commandline, 0, sizeof(commandline));
  3376. }
  3377. if (ImGui::Button("LowQualityFood9")) {
  3378. std::string doublequote = "\"";
  3379. std::string power = "Game.AddToInventory(" + doublequote;
  3380. std::string ofdark = "Items.LowQualityFood9" + doublequote;
  3381. std::string ofdarkside = power + ofdark;
  3382. std::string powerof = ofdarkside + ", 1)";
  3383. char* commandline = new char[powerof.length() + 1];
  3384. strcpy(commandline, powerof.c_str());
  3385. Scripting::Get().ExecuteLua(commandline);
  3386. std::memset(commandline, 0, sizeof(commandline));
  3387. }
  3388. if (ImGui::Button("MediumQualityFood1")) {
  3389. std::string doublequote = "\"";
  3390. std::string power = "Game.AddToInventory(" + doublequote;
  3391. std::string ofdark = "Items.MediumQualityFood1" + doublequote;
  3392. std::string ofdarkside = power + ofdark;
  3393. std::string powerof = ofdarkside + ", 1)";
  3394. char* commandline = new char[powerof.length() + 1];
  3395. strcpy(commandline, powerof.c_str());
  3396. Scripting::Get().ExecuteLua(commandline);
  3397. std::memset(commandline, 0, sizeof(commandline));
  3398. }
  3399. if (ImGui::Button("MediumQualityFood10")) {
  3400. std::string doublequote = "\"";
  3401. std::string power = "Game.AddToInventory(" + doublequote;
  3402. std::string ofdark = "Items.MediumQualityFood10" + doublequote;
  3403. std::string ofdarkside = power + ofdark;
  3404. std::string powerof = ofdarkside + ", 1)";
  3405. char* commandline = new char[powerof.length() + 1];
  3406. strcpy(commandline, powerof.c_str());
  3407. Scripting::Get().ExecuteLua(commandline);
  3408. std::memset(commandline, 0, sizeof(commandline));
  3409. }
  3410. if (ImGui::Button("MediumQualityFood11")) {
  3411. std::string doublequote = "\"";
  3412. std::string power = "Game.AddToInventory(" + doublequote;
  3413. std::string ofdark = "Items.MediumQualityFood11" + doublequote;
  3414. std::string ofdarkside = power + ofdark;
  3415. std::string powerof = ofdarkside + ", 1)";
  3416. char* commandline = new char[powerof.length() + 1];
  3417. strcpy(commandline, powerof.c_str());
  3418. Scripting::Get().ExecuteLua(commandline);
  3419. std::memset(commandline, 0, sizeof(commandline));
  3420. }
  3421. if (ImGui::Button("MediumQualityFood12")) {
  3422. std::string doublequote = "\"";
  3423. std::string power = "Game.AddToInventory(" + doublequote;
  3424. std::string ofdark = "Items.MediumQualityFood12" + doublequote;
  3425. std::string ofdarkside = power + ofdark;
  3426. std::string powerof = ofdarkside + ", 1)";
  3427. char* commandline = new char[powerof.length() + 1];
  3428. strcpy(commandline, powerof.c_str());
  3429. Scripting::Get().ExecuteLua(commandline);
  3430. std::memset(commandline, 0, sizeof(commandline));
  3431. }
  3432. if (ImGui::Button("MediumQualityFood13")) {
  3433. std::string doublequote = "\"";
  3434. std::string power = "Game.AddToInventory(" + doublequote;
  3435. std::string ofdark = "Items.MediumQualityFood13" + doublequote;
  3436. std::string ofdarkside = power + ofdark;
  3437. std::string powerof = ofdarkside + ", 1)";
  3438. char* commandline = new char[powerof.length() + 1];
  3439. strcpy(commandline, powerof.c_str());
  3440. Scripting::Get().ExecuteLua(commandline);
  3441. std::memset(commandline, 0, sizeof(commandline));
  3442. }
  3443. if (ImGui::Button("MediumQualityFood14")) {
  3444. std::string doublequote = "\"";
  3445. std::string power = "Game.AddToInventory(" + doublequote;
  3446. std::string ofdark = "Items.MediumQualityFood14" + doublequote;
  3447. std::string ofdarkside = power + ofdark;
  3448. std::string powerof = ofdarkside + ", 1)";
  3449. char* commandline = new char[powerof.length() + 1];
  3450. strcpy(commandline, powerof.c_str());
  3451. Scripting::Get().ExecuteLua(commandline);
  3452. std::memset(commandline, 0, sizeof(commandline));
  3453. }
  3454. if (ImGui::Button("MediumQualityFood15")) {
  3455. std::string doublequote = "\"";
  3456. std::string power = "Game.AddToInventory(" + doublequote;
  3457. std::string ofdark = "Items.MediumQualityFood15" + doublequote;
  3458. std::string ofdarkside = power + ofdark;
  3459. std::string powerof = ofdarkside + ", 1)";
  3460. char* commandline = new char[powerof.length() + 1];
  3461. strcpy(commandline, powerof.c_str());
  3462. Scripting::Get().ExecuteLua(commandline);
  3463. std::memset(commandline, 0, sizeof(commandline));
  3464. }
  3465. if (ImGui::Button("MediumQualityFood16")) {
  3466. std::string doublequote = "\"";
  3467. std::string power = "Game.AddToInventory(" + doublequote;
  3468. std::string ofdark = "Items.MediumQualityFood16" + doublequote;
  3469. std::string ofdarkside = power + ofdark;
  3470. std::string powerof = ofdarkside + ", 1)";
  3471. char* commandline = new char[powerof.length() + 1];
  3472. strcpy(commandline, powerof.c_str());
  3473. Scripting::Get().ExecuteLua(commandline);
  3474. std::memset(commandline, 0, sizeof(commandline));
  3475. }
  3476. if (ImGui::Button("MediumQualityFood17")) {
  3477. std::string doublequote = "\"";
  3478. std::string power = "Game.AddToInventory(" + doublequote;
  3479. std::string ofdark = "Items.MediumQualityFood17" + doublequote;
  3480. std::string ofdarkside = power + ofdark;
  3481. std::string powerof = ofdarkside + ", 1)";
  3482. char* commandline = new char[powerof.length() + 1];
  3483. strcpy(commandline, powerof.c_str());
  3484. Scripting::Get().ExecuteLua(commandline);
  3485. std::memset(commandline, 0, sizeof(commandline));
  3486. }
  3487. if (ImGui::Button("MediumQualityFood18")) {
  3488. std::string doublequote = "\"";
  3489. std::string power = "Game.AddToInventory(" + doublequote;
  3490. std::string ofdark = "Items.MediumQualityFood18" + doublequote;
  3491. std::string ofdarkside = power + ofdark;
  3492. std::string powerof = ofdarkside + ", 1)";
  3493. char* commandline = new char[powerof.length() + 1];
  3494. strcpy(commandline, powerof.c_str());
  3495. Scripting::Get().ExecuteLua(commandline);
  3496. std::memset(commandline, 0, sizeof(commandline));
  3497. }
  3498. if (ImGui::Button("MediumQualityFood19")) {
  3499. std::string doublequote = "\"";
  3500. std::string power = "Game.AddToInventory(" + doublequote;
  3501. std::string ofdark = "Items.MediumQualityFood19" + doublequote;
  3502. std::string ofdarkside = power + ofdark;
  3503. std::string powerof = ofdarkside + ", 1)";
  3504. char* commandline = new char[powerof.length() + 1];
  3505. strcpy(commandline, powerof.c_str());
  3506. Scripting::Get().ExecuteLua(commandline);
  3507. std::memset(commandline, 0, sizeof(commandline));
  3508. }
  3509. if (ImGui::Button("MediumQualityFood2")) {
  3510. std::string doublequote = "\"";
  3511. std::string power = "Game.AddToInventory(" + doublequote;
  3512. std::string ofdark = "Items.MediumQualityFood2" + doublequote;
  3513. std::string ofdarkside = power + ofdark;
  3514. std::string powerof = ofdarkside + ", 1)";
  3515. char* commandline = new char[powerof.length() + 1];
  3516. strcpy(commandline, powerof.c_str());
  3517. Scripting::Get().ExecuteLua(commandline);
  3518. std::memset(commandline, 0, sizeof(commandline));
  3519. }
  3520. if (ImGui::Button("MediumQualityFood20")) {
  3521. std::string doublequote = "\"";
  3522. std::string power = "Game.AddToInventory(" + doublequote;
  3523. std::string ofdark = "Items.MediumQualityFood20" + doublequote;
  3524. std::string ofdarkside = power + ofdark;
  3525. std::string powerof = ofdarkside + ", 1)";
  3526. char* commandline = new char[powerof.length() + 1];
  3527. strcpy(commandline, powerof.c_str());
  3528. Scripting::Get().ExecuteLua(commandline);
  3529. std::memset(commandline, 0, sizeof(commandline));
  3530. }
  3531. if (ImGui::Button("MediumQualityFood3")) {
  3532. std::string doublequote = "\"";
  3533. std::string power = "Game.AddToInventory(" + doublequote;
  3534. std::string ofdark = "Items.MediumQualityFood3" + doublequote;
  3535. std::string ofdarkside = power + ofdark;
  3536. std::string powerof = ofdarkside + ", 1)";
  3537. char* commandline = new char[powerof.length() + 1];
  3538. strcpy(commandline, powerof.c_str());
  3539. Scripting::Get().ExecuteLua(commandline);
  3540. std::memset(commandline, 0, sizeof(commandline));
  3541. }
  3542. if (ImGui::Button("MediumQualityFood4")) {
  3543. std::string doublequote = "\"";
  3544. std::string power = "Game.AddToInventory(" + doublequote;
  3545. std::string ofdark = "Items.MediumQualityFood4" + doublequote;
  3546. std::string ofdarkside = power + ofdark;
  3547. std::string powerof = ofdarkside + ", 1)";
  3548. char* commandline = new char[powerof.length() + 1];
  3549. strcpy(commandline, powerof.c_str());
  3550. Scripting::Get().ExecuteLua(commandline);
  3551. std::memset(commandline, 0, sizeof(commandline));
  3552. }
  3553. if (ImGui::Button("MediumQualityFood5")) {
  3554. std::string doublequote = "\"";
  3555. std::string power = "Game.AddToInventory(" + doublequote;
  3556. std::string ofdark = "Items.MediumQualityFood5" + doublequote;
  3557. std::string ofdarkside = power + ofdark;
  3558. std::string powerof = ofdarkside + ", 1)";
  3559. char* commandline = new char[powerof.length() + 1];
  3560. strcpy(commandline, powerof.c_str());
  3561. Scripting::Get().ExecuteLua(commandline);
  3562. std::memset(commandline, 0, sizeof(commandline));
  3563. }
  3564. if (ImGui::Button("MediumQualityFood6")) {
  3565. std::string doublequote = "\"";
  3566. std::string power = "Game.AddToInventory(" + doublequote;
  3567. std::string ofdark = "Items.MediumQualityFood6" + doublequote;
  3568. std::string ofdarkside = power + ofdark;
  3569. std::string powerof = ofdarkside + ", 1)";
  3570. char* commandline = new char[powerof.length() + 1];
  3571. strcpy(commandline, powerof.c_str());
  3572. Scripting::Get().ExecuteLua(commandline);
  3573. std::memset(commandline, 0, sizeof(commandline));
  3574. }
  3575. if (ImGui::Button("MediumQualityFood7")) {
  3576. std::string doublequote = "\"";
  3577. std::string power = "Game.AddToInventory(" + doublequote;
  3578. std::string ofdark = "Items.MediumQualityFood7" + doublequote;
  3579. std::string ofdarkside = power + ofdark;
  3580. std::string powerof = ofdarkside + ", 1)";
  3581. char* commandline = new char[powerof.length() + 1];
  3582. strcpy(commandline, powerof.c_str());
  3583. Scripting::Get().ExecuteLua(commandline);
  3584. std::memset(commandline, 0, sizeof(commandline));
  3585. }
  3586. if (ImGui::Button("MediumQualityFood8")) {
  3587. std::string doublequote = "\"";
  3588. std::string power = "Game.AddToInventory(" + doublequote;
  3589. std::string ofdark = "Items.MediumQualityFood8" + doublequote;
  3590. std::string ofdarkside = power + ofdark;
  3591. std::string powerof = ofdarkside + ", 1)";
  3592. char* commandline = new char[powerof.length() + 1];
  3593. strcpy(commandline, powerof.c_str());
  3594. Scripting::Get().ExecuteLua(commandline);
  3595. std::memset(commandline, 0, sizeof(commandline));
  3596. }
  3597. if (ImGui::Button("MediumQualityFood9")) {
  3598. std::string doublequote = "\"";
  3599. std::string power = "Game.AddToInventory(" + doublequote;
  3600. std::string ofdark = "Items.MediumQualityFood9" + doublequote;
  3601. std::string ofdarkside = power + ofdark;
  3602. std::string powerof = ofdarkside + ", 1)";
  3603. char* commandline = new char[powerof.length() + 1];
  3604. strcpy(commandline, powerof.c_str());
  3605. Scripting::Get().ExecuteLua(commandline);
  3606. std::memset(commandline, 0, sizeof(commandline));
  3607. }
  3608. if (ImGui::Button("NomadsFood1")) {
  3609. std::string doublequote = "\"";
  3610. std::string power = "Game.AddToInventory(" + doublequote;
  3611. std::string ofdark = "Items.NomadsFood1" + doublequote;
  3612. std::string ofdarkside = power + ofdark;
  3613. std::string powerof = ofdarkside + ", 1)";
  3614. char* commandline = new char[powerof.length() + 1];
  3615. strcpy(commandline, powerof.c_str());
  3616. Scripting::Get().ExecuteLua(commandline);
  3617. std::memset(commandline, 0, sizeof(commandline));
  3618. }
  3619. if (ImGui::Button("NomadsFood2")) {
  3620. std::string doublequote = "\"";
  3621. std::string power = "Game.AddToInventory(" + doublequote;
  3622. std::string ofdark = "Items.NomadsFood2" + doublequote;
  3623. std::string ofdarkside = power + ofdark;
  3624. std::string powerof = ofdarkside + ", 1)";
  3625. char* commandline = new char[powerof.length() + 1];
  3626. strcpy(commandline, powerof.c_str());
  3627. Scripting::Get().ExecuteLua(commandline);
  3628. std::memset(commandline, 0, sizeof(commandline));
  3629. }
  3630. ImGui::TreePop();
  3631. }
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