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- Mono path[0] = 'C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
- d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor:
- VRAM: 3992 MB
- Driver: 26.21.14.3630
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.220 seconds
- <RI> Initializing input.XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- <RI> Input initialized.<RI> Initialized touch support.UnloadTime: 1.592848 ms
- 2021-11-02T05:44:57 0.035 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-11-02T05:44:57 0.480 INF Localization language: english
- 2021-11-02T05:44:57 0.523 INF Texture quality is set to 0
- 2021-11-02T05:44:57 0.524 INF Precaching...
- 2021-11-02T05:44:57 0.527 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-11-02T05:44:57 0.586 INF [EAC] Not loading, not started from launcher
- 2021-11-02T05:44:58 1.252 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-11-02T05:44:58 1.256 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-11-02T05:44:59 2.031 INF Precaching file: Data/Bundles/terraintextures
- 2021-11-02T05:44:59 2.752 INF Precaching done
- 2021-11-02T05:45:03 6.401 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.811439 ms
- 2021-11-02T05:45:03 6.494 INF [GSM] Disabled...
- 2021-11-02T05:45:03 6.516 INF Awake IsFocused: True
- 2021-11-02T05:45:03 6.517 INF Awake
- 2021-11-02T05:45:03 6.554 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit
- 2021-11-02T05:45:03 6.555 INF System information:
- 2021-11-02T05:45:03 6.555 INF OS: Windows 7 (6.1.0) 64bit
- 2021-11-02T05:45:03 6.556 INF CPU: AMD Phenom(tm) 9550 Quad-Core Processor (cores: 4)
- 2021-11-02T05:45:03 6.556 INF RAM: 8190 MB
- 2021-11-02T05:45:03 6.556 INF GPU: NVIDIA GeForce GTX 970 (3992 MB)
- 2021-11-02T05:45:03 6.557 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
- 2021-11-02T05:45:03 6.557 INF Last played version: Alpha 19.6
- 2021-11-02T05:45:03 6.558 INF Local UTC offset: 1 hours
- 2021-11-02T05:45:03 6.574 INF Command line arguments: C:\Users\Jack Bauer\Desktop\7.Days.to.Die.Alpha.19.6\7.Days.to.Die.Alpha.19.6\7DaysToDie.exe -force-d3d11 -nogs -d3d9 -logfile C:\Users\Jack Bauer\Desktop\7.Days.to.Die.Alpha.19.6\7.Days.to.Die.Alpha.19.6\7DaysToDie_Data\output_log__2021-11-02__05-44-53.txt
- 2021-11-02T05:45:03 6.576 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-11-02T05:45:03 6.578 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libXInputInterface32
- 2021-11-02T05:45:04 7.074 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-11-02T05:45:04 7.120 INF Starting UserProfileManager...
- 2021-11-02T05:45:04 7.355 INF Occlusion: Awake
- 2021-11-02T05:45:04 7.368 INF ApplyAllOptions streaming budget 3592.8 MB
- 2021-11-02T05:45:04 7.370 INF ApplyAllOptions current screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
- 2021-11-02T05:45:04 7.370 INF Texture quality is set to 0
- 2021-11-02T05:45:04 7.371 INF ApplyTextureFilter 0, AF Disable
- 2021-11-02T05:45:04 7.373 INF ApplyTerrainOptions 4
- 2021-11-02T05:45:05 8.010 INF [MODS] No mods folder found
- 2021-11-02T05:45:05 8.035 INF Loading permissions file at 'C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-11-02T05:45:05 8.130 INF Loading permissions file done.
- 2021-11-02T05:45:05 8.296 INF GameSense server not found (no props file), disabling
- 2021-11-02T05:45:05 8.296 INF Awake done in 1779 ms
- Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libc
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4425.
- Total: 63.428061 ms (FindLiveObjects: 0.911787 ms CreateObjectMapping: 0.246942 ms MarkObjects: 62.121536 ms DeleteObjects: 0.146868 ms)
- 2021-11-02T05:45:05 8.531 INF User joined: Saloth
- 2021-11-02T05:45:05 8.788 INF Reloading serveradmin.xml
- 2021-11-02T05:45:05 8.788 INF Loading permissions file at 'C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-11-02T05:45:05 8.789 INF Loading permissions file done.
- 2021-11-02T05:45:05 8.814 INF Updated culture for display texts
- 2021-11-02T05:45:06 9.571 INF UMA Overlay loading took 497 ms
- 2021-11-02T05:45:06 9.576 INF UMA Slot loading took 4 ms
- 2021-11-02T05:45:10 13.253 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2021-11-02T05:45:13 16.244 INF WorldStaticData.Init() needed 6.302s
- 2021-11-02T05:45:23 26.367 INF [Steamworks.NET] Login ok.
- 2021-11-02T05:45:23 26.402 INF AchievementManager: Received stats and achievements from Steam
- 2021-11-02T05:46:00 63.011 INF NET: Starting server protocols
- 2021-11-02T05:46:00 63.046 INF NET: LiteNetLib server started
- 2021-11-02T05:46:00 63.048 INF [Steamworks.NET] NET: Server started
- 2021-11-02T05:46:00 63.049 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T05:46:00 63.050 INF Started thread SteamNetworkingServer
- 2021-11-02T05:46:00 63.052 INF StartGame
- 2021-11-02T05:46:00 63.053 INF NetPackageManager Init
- 2021-11-02T05:46:00 63.164 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 300
- GamePref.BlockDamageAIBM = 300
- GamePref.BlockDamagePlayer = 300
- GamePref.BloodMoonEnemyCount = 64
- GamePref.BloodMoonFrequency = 1
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 12
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.6
- GamePref.GameWorld = Zehayu Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 25
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 5
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 0
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 60
- GamePref.OptionsGfxDynamicMode = 2
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGrassDistance = 0
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 4
- GamePref.OptionsGfxTexFilter = 0
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 5
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 0.2
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198446237825
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Saloth
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 4
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 1
- GamePref.ZombieMoveNight = 2
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-11-02T05:46:00 63.227 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2021-11-02T05:46:01 64.199 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T05:46:01 64.200 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T05:46:01 64.200 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T05:46:42 105.272 INF Block IDs with mapping
- 2021-11-02T05:46:42 105.274 INF BlockIDs from Mapping
- 2021-11-02T05:46:51 114.851 INF Item IDs with mapping
- 2021-11-02T05:46:51 114.852 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2021-11-02T05:47:03 126.105 INF createWorld: Zehayu Territory, My Game, GameModeSurvival
- 2021-11-02T05:47:03 126.107 INF Occlusion: Disabled
- 2021-11-02T05:47:03 126.740 INF Started thread ChunkRegeneration
- 2021-11-02T05:47:03 126.741 INF Started thread ChunkCalc
- 2021-11-02T05:47:06 129.375 INF World.Load: Zehayu Territory
- 2021-11-02T05:47:06 129.393 INF BloodMoon SetDay: day 2, last day 1, freq 1, range 0
- 2021-11-02T05:47:20 143.376 INF ShapeControllers: 64
- 2021-11-02T05:47:33 156.100 INF Started thread GenerateChunks
- 2021-11-02T05:47:37 160.662 INF Calculating world hashes took 4549 ms (world size 72 MiB)
- 2021-11-02T05:47:38 161.080 INF Loading dtm raw file took 4974ms
- 2021-11-02T05:47:38 161.522 INF Biomes image size w= 4096, h = 4096
- 2021-11-02T05:47:39 162.469 INF Loading and creating biomes took 1389ms
- 2021-11-02T05:47:40 163.834 INF Loading and creating shader control textures took 1364ms
- 2021-11-02T05:47:46 169.351 INF Loading and parsing of generator took 5516ms
- 2021-11-02T05:47:46 169.372 INF Started thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
- 2021-11-02T05:47:50 173.515 INF [DECO] read 31472/
- 2021-11-02T05:47:50 173.629 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2021-11-02T05:47:50 173.631 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2021-11-02T05:47:50 173.631 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2021-11-02T05:47:50 173.632 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2021-11-02T05:47:50 173.632 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2021-11-02T05:47:50 173.632 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2021-11-02T05:47:50 173.632 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2021-11-02T05:47:51 174.272 INF AstarManager Init
- 2021-11-02T05:48:14 197.477 INF Finished loading HomeDay.
- 2021-11-02T05:48:14 197.477 INF Casted asset HomeDay as AudioClip.
- 2021-11-02T05:48:14 197.477 INF Finished loading HomeNight.
- 2021-11-02T05:48:14 197.477 INF Casted asset HomeNight as AudioClip.
- 2021-11-02T05:48:14 197.477 INF Finished loading TraderBob.
- 2021-11-02T05:48:14 197.477 INF Casted asset TraderBob as AudioClip.
- 2021-11-02T05:48:14 197.478 INF Finished loading TraderHugh.
- 2021-11-02T05:48:14 197.478 INF Casted asset TraderHugh as AudioClip.
- 2021-11-02T05:48:14 197.478 INF Finished loading TraderJen.
- 2021-11-02T05:48:14 197.478 INF Casted asset TraderJen as AudioClip.
- 2021-11-02T05:48:14 197.478 INF Finished loading TraderJoel.
- 2021-11-02T05:48:14 197.478 INF Casted asset TraderJoel as AudioClip.
- 2021-11-02T05:48:14 197.478 INF Finished loading TraderRekt.
- 2021-11-02T05:48:14 197.478 INF Casted asset TraderRekt as AudioClip.
- 2021-11-02T05:48:24 207.537 INF Weather Packages Created FROM BIOMES
- 2021-11-02T05:48:24 207.539 INF createWorld() done
- 2021-11-02T05:48:24 207.544 INF Loading players.xml
- 2021-11-02T05:48:25 208.014 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
- 2021-11-02T05:48:25 208.171 INF Created player with id=171
- 2021-11-02T05:48:25 208.769 INF Loaded player
- 2021-11-02T05:48:26 209.374 INF VehicleManager C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game/vehicles.dat, loaded 0
- 2021-11-02T05:48:26 209.531 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2021-11-02T05:48:26 209.531 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2021-11-02T05:48:26 209.531 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
- 2021-11-02T05:48:26 209.531 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T05:48:26 209.531 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T05:48:26 209.531 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T05:48:26 209.531 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
- 2021-11-02T05:48:26 209.531 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2021-11-02T05:48:26 209.531 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
- 2021-11-02T05:48:26 209.531 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-11-02T05:48:27 210.326 INF Origin Reposition (0.0, 0.0, 0.0) to (848.0, 32.0, -768.0)
- 2021-11-02T05:48:27 210.437 INF [DECO] written 31472, in 17ms
- 2021-11-02T05:48:27 210.443 INF [DECO] write thread 4ms
- 2021-11-02T05:48:27 210.584 INF OpenSpawnWindow
- 2021-11-02T05:48:27 210.599 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T05:48:27 210.599 INF StartGame done
- 2021-11-02T05:48:27 210.743 INF [Steamworks.NET] GameServer.Init successful
- 2021-11-02T05:48:27 210.750 INF [Steamworks.NET] Making server public
- 2021-11-02T05:48:27 210.752 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=76561198446237825, public IP=*.*.*.*
- 2021-11-02T05:48:27 210.772 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2021-11-02T05:48:27 210.807 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109212291449710721, server SteamID=76561198446237825, server public IP=*.*.*.*, server port=26900
- 2021-11-02T05:48:29 212.840 INF [Steamworks.NET] Lobby entered: 109212291449710721
- 2021-11-02T05:48:32 215.171 INF Respawn almost done
- 2021-11-02T05:48:32 215.185 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 863, 47, -778): localplayer
- 2021-11-02T05:49:00 243.550 INF Time: 3.20m FPS: 43.81 Heap: 1359.8MB Max: 1359.8MB Chunks: 171 CGO: 92 Ply: 1 Zom: 4 Ent: 7 (7) Items: 0 CO: 1 RSS: 6448.2MB
- 2021-11-02T05:49:30 273.619 INF Time: 3.70m FPS: 48.54 Heap: 1387.6MB Max: 1387.6MB Chunks: 182 CGO: 97 Ply: 1 Zom: 4 Ent: 7 (7) Items: 0 CO: 1 RSS: 6683.9MB
- 2021-11-02T05:49:30 273.695 INF [DECO] written 31472, in 14ms
- 2021-11-02T05:49:30 273.697 INF [DECO] write thread 2ms
- 2021-11-02T05:49:54 297.828 INF 251.2542 SleeperVolume 878, 52, -697. Spawning at 879, 52, -697, group 'sleeperHordeStageGS2', class zombieJoe, count 5
- 2021-11-02T05:49:54 297.871 INF 251.2542 SleeperVolume 878, 52, -703. Spawning at 879, 52, -703, group 'sleeperHordeStageGS2', class zombieSkateboarder, count 5
- 2021-11-02T05:49:58 301.429 INF 254.6143 SleeperVolume 882, 52, -700. Spawning at 882, 52, -698, group 'sleeperHordeStageGS2', class zombieNurse, count 7
- 2021-11-02T05:49:59 301.925 INF 254.9974 SleeperVolume 882, 52, -700. Spawning at 888, 52, -697, group 'sleeperHordeStageGS2', class zombieSkateboarder, count 7
- 2021-11-02T05:50:01 304.251 INF Time: 4.20m FPS: 44.75 Heap: 1415.3MB Max: 1415.3MB Chunks: 182 CGO: 102 Ply: 1 Zom: 9 Ent: 13 (16) Items: 1 CO: 1 RSS: 6821.0MB
- 2021-11-02T05:50:30 333.269 INF 286.3423 SleeperVolume 880, 57, -694. Spawning at 881, 57, -693, group 'sleeperHordeStageGS2', class zombieArlene, count 9
- 2021-11-02T05:50:30 333.308 INF 286.3423 SleeperVolume 878, 57, -692. Spawning at 883, 57, -691, group 'sleeperHordeStageGS2', class zombieJoe, count 9
- 2021-11-02T05:50:30 333.389 INF BloodMoon starting for day 2
- 2021-11-02T05:50:30 333.395 INF Party of 1, game stage 2, enemy max 3, bonus every 12
- 2021-11-02T05:50:30 333.395 INF Party members:
- 2021-11-02T05:50:30 333.395 INF Player id 171, gameStage 2
- 2021-11-02T05:50:31 334.224 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T05:50:31 334.268 INF Time: 4.70m FPS: 50.66 Heap: 1447.0MB Max: 1447.0MB Chunks: 182 CGO: 102 Ply: 1 Zom: 11 Ent: 15 (18) Items: 1 CO: 1 RSS: 6852.5MB
- 2021-11-02T05:50:31 334.340 INF [DECO] written 31471, in 14ms
- 2021-11-02T05:50:31 334.343 INF [DECO] write thread 2ms
- 2021-11-02T05:50:36 339.096 INF 292.1684 SleeperVolume 878, 62, -699. Spawning at 883, 62, -696, group 'sleeperHordeStageGS2', class zombieCheerleader, count 11
- 2021-11-02T05:51:01 364.449 INF Time: 5.20m FPS: 39.40 Heap: 1475.8MB Max: 1475.8MB Chunks: 182 CGO: 100 Ply: 1 Zom: 11 Ent: 14 (19) Items: 1 CO: 1 RSS: 6898.2MB
- 2021-11-02T05:51:02 365.726 INF SectionType change from None to Suspense
- 2021-11-02T05:51:02 365.731 INF Played Suspense
- 2021-11-02T05:51:02 365.731 INF Fading in Suspense
- 2021-11-02T05:51:02 365.733 INF Notified SectionSelector that music played
- 2021-11-02T05:51:31 394.449 INF Time: 5.70m FPS: 46.09 Heap: 1402.5MB Max: 1475.8MB Chunks: 182 CGO: 100 Ply: 1 Zom: 10 Ent: 13 (18) Items: 1 CO: 1 RSS: 6925.4MB
- 2021-11-02T05:51:47 410.746 INF Saving 44 of chunks took 79ms
- 2021-11-02T05:51:47 410.748 INF Paused Suspense
- 2021-11-02T05:51:49 412.010 INF Disconnect
- 2021-11-02T05:51:49 412.013 INF Unpaused Suspense
- 2021-11-02T05:51:49 412.021 INF [NET] ServerShutdown
- 2021-11-02T05:51:49 412.022 INF NET: Stopping server protocols
- 2021-11-02T05:51:49 412.033 INF NET: LiteNetLib server stopped
- 2021-11-02T05:51:49 412.036 INF Exited thread SteamNetworkingServer
- 2021-11-02T05:51:49 412.038 INF [Steamworks.NET] NET: Server stopped
- 2021-11-02T05:51:49 412.042 INF SaveAndCleanupWorld
- 2021-11-02T05:51:49 412.138 INF Saving 36 of chunks took 79ms
- 2021-11-02T05:51:49 412.144 INF [Steamworks.NET] Stopping server
- 2021-11-02T05:51:49 412.146 INF [Steamworks.NET] Exiting Lobby
- 2021-11-02T05:51:49 412.819 INF AstarManager Cleanup
- 2021-11-02T05:51:49 412.835 INF World.Unload
- 2021-11-02T05:51:49 412.863 INF Exited thread GenerateChunks
- 2021-11-02T05:51:49 412.882 INF Exited thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
- 2021-11-02T05:51:50 413.009 INF World.Cleanup
- 2021-11-02T05:51:50 413.014 INF Exited thread ChunkRegeneration
- 2021-11-02T05:51:50 413.019 INF Exited thread ChunkCalc
- 2021-11-02T05:51:50 413.031 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T05:51:50 413.096 INF Persistent GamePrefs saved
- 2021-11-02T05:51:50 413.097 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T05:53:19 502.709 INF SetResolution was screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
- 2021-11-02T05:53:19 502.709 INF SetResolution to window 1680 x 1050, fullscreen True
- 2021-11-02T05:53:19 502.714 INF Persistent GamePrefs saved
- 2021-11-02T05:53:19 502.715 INF ApplyAllOptions streaming budget 3592.8 MB
- 2021-11-02T05:53:19 502.715 INF ApplyAllOptions current screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
- 2021-11-02T05:53:19 502.716 INF LoadTextureArraysForQuality quality 0 to 0, reload True
- 2021-11-02T05:53:19 502.716 INF Texture quality is set to 0
- 2021-11-02T05:53:19 502.716 INF SetTextureArraysFilter 0, AF 1
- 2021-11-02T05:53:19 502.716 INF ApplyTextureFilter 0, AF Disable
- 2021-11-02T05:53:19 502.716 INF ApplyTerrainOptions 0
- 2021-11-02T05:54:31 574.285 INF NET: Starting server protocols
- 2021-11-02T05:54:31 574.287 INF NET: LiteNetLib server started
- 2021-11-02T05:54:31 574.287 INF [Steamworks.NET] NET: Server started
- 2021-11-02T05:54:31 574.287 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T05:54:31 574.287 INF Started thread SteamNetworkingServer
- 2021-11-02T05:54:31 574.287 INF StartGame
- 2021-11-02T05:54:31 574.313 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 300
- GamePref.BlockDamageAIBM = 300
- GamePref.BlockDamagePlayer = 300
- GamePref.BloodMoonEnemyCount = 64
- GamePref.BloodMoonFrequency = 1
- GamePref.BloodMoonRange = 1
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 12
- GamePref.DayNightLength = 10
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.6
- GamePref.GameWorld = Zehayu Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 26
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 5
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 0
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 60
- GamePref.OptionsGfxDynamicMode = 2
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGrassDistance = 0
- GamePref.OptionsGfxLODDistance = 0
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 0
- GamePref.OptionsGfxTexFilter = 0
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 0
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198446237825
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Saloth
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP = 0.0.0.0
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 4
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 1
- GamePref.ZombieMoveNight = 2
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 168
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 5
- GameStat.AnimalCount = 1
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 300
- GameStat.BloodMoonDay = 2
- GameStat.BloodMoonEnemyCount = 64
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 12
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 0
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 10
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 0
- GameStat.GameDifficultyBonus = 1.2
- GameStat.GameModeId = 1
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 7
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 3
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.XPMultiplier = 300
- GameStat.ZombieHordeMeter = True
- 2021-11-02T05:54:31 574.358 INF StartAsServer
- 2021-11-02T05:54:31 574.612 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T05:54:31 574.612 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T05:54:31 574.612 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T05:54:35 578.241 INF Block IDs with mapping
- 2021-11-02T05:54:35 578.241 INF BlockIDs from Mapping
- 2021-11-02T05:54:36 579.794 INF Item IDs with mapping
- 2021-11-02T05:54:36 579.795 INF ItemIDs from Mapping
- 2021-11-02T05:54:51 594.700 INF createWorld: Zehayu Territory, My Game, GameModeSurvival
- 2021-11-02T05:54:51 594.700 INF Occlusion: Disabled
- 2021-11-02T05:54:51 594.727 INF Started thread ChunkRegeneration
- 2021-11-02T05:54:51 594.728 INF Started thread ChunkCalc
- 2021-11-02T05:54:52 595.285 INF World.Load: Zehayu Territory
- 2021-11-02T05:54:52 595.318 INF BloodMoon SetDay: day 2, last day 1, freq 1, range 1
- 2021-11-02T05:54:52 595.318 INF BloodMoon SetDay: day 3, last day 1, freq 1, range 1
- 2021-11-02T05:55:02 605.394 INF ShapeControllers: 64
- 2021-11-02T05:55:18 621.236 INF Started thread GenerateChunks
- 2021-11-02T05:55:23 626.208 INF Calculating world hashes took 4967 ms (world size 72 MiB)
- 2021-11-02T05:55:23 626.561 INF Loading dtm raw file took 5323ms
- 2021-11-02T05:55:24 627.022 INF Biomes image size w= 4096, h = 4096
- 2021-11-02T05:55:26 629.201 INF Loading and creating biomes took 2639ms
- 2021-11-02T05:55:28 631.724 INF Loading and creating shader control textures took 2523ms
- 2021-11-02T05:55:37 640.092 INF Loading and parsing of generator took 8273ms
- 2021-11-02T05:55:37 640.112 INF Started thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
- 2021-11-02T05:55:40 643.676 INF [DECO] read 31471/
- 2021-11-02T05:55:41 644.361 INF AstarManager Init
- 2021-11-02T05:55:43 646.138 INF createWorld() done
- 2021-11-02T05:55:43 646.139 INF Loading players.xml
- 2021-11-02T05:55:43 646.447 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
- 2021-11-02T05:55:43 646.447 INF DynamicResolutionAllocRT scale 0.75, Tex 1260x787
- 2021-11-02T05:55:43 646.447 INF DynamicResolutionAllocRT scale 0.62, Tex 1041x651
- 2021-11-02T05:55:43 646.447 INF DynamicResolutionAllocRT scale 0.5, Tex 840x525
- 2021-11-02T05:55:43 646.449 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
- 2021-11-02T05:55:43 646.525 INF Created player with id=171
- 2021-11-02T05:55:43 646.616 INF Loaded player
- 2021-11-02T05:55:45 648.437 INF VehicleManager C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game/vehicles.dat, loaded 0
- 2021-11-02T05:55:45 648.717 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 10, default = 60
- 2021-11-02T05:55:45 648.717 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2021-11-02T05:55:45 648.717 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
- 2021-11-02T05:55:45 648.717 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T05:55:45 648.717 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T05:55:45 648.717 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T05:55:45 648.717 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
- 2021-11-02T05:55:45 648.717 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2021-11-02T05:55:45 648.717 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
- 2021-11-02T05:55:45 648.717 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-11-02T05:55:46 649.252 INF Origin Reposition (0.0, 0.0, 0.0) to (864.0, 64.0, -688.0)
- 2021-11-02T05:55:46 649.291 INF [DECO] written 31471, in 15ms
- 2021-11-02T05:55:46 649.294 INF [DECO] write thread 3ms
- 2021-11-02T05:55:46 649.402 INF OpenSpawnWindow
- 2021-11-02T05:55:46 649.525 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T05:55:46 649.525 INF StartGame done
- 2021-11-02T05:55:46 649.694 INF [Steamworks.NET] GameServer.Init successful
- 2021-11-02T05:55:46 649.694 INF [Steamworks.NET] Making server public
- 2021-11-02T05:55:46 649.694 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=76561198446237825, public IP=*.*.*.*
- 2021-11-02T05:55:46 649.698 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2021-11-02T05:55:46 649.841 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109212291449710721, server SteamID=76561198446237825, server public IP=*.*.*.*, server port=26900
- 2021-11-02T05:55:47 650.289 INF [Steamworks.NET] Lobby entered: 109212291449710721
- 2021-11-02T05:55:52 654.911 INF Respawn almost done
- 2021-11-02T05:55:52 654.913 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 877, 65, -697): localplayer
- 2021-11-02T05:56:02 665.450 INF Time: 9.77m FPS: 15.78 Heap: 2237.8MB Max: 2237.8MB Chunks: 458 CGO: 145 Ply: 1 Zom: 8 Ent: 11 (27) Items: 3 CO: 1 RSS: 6931.7MB
- 2021-11-02T05:56:32 695.450 INF Time: 10.27m FPS: 52.28 Heap: 2382.6MB Max: 2382.6MB Chunks: 458 CGO: 156 Ply: 1 Zom: 8 Ent: 11 (27) Items: 3 CO: 1 RSS: 6966.7MB
- 2021-11-02T05:57:02 725.454 INF Time: 10.77m FPS: 51.46 Heap: 2399.5MB Max: 2399.5MB Chunks: 458 CGO: 156 Ply: 1 Zom: 8 Ent: 11 (27) Items: 3 CO: 1 RSS: 6980.3MB
- 2021-11-02T05:57:32 755.670 INF Time: 11.27m FPS: 43.15 Heap: 2415.7MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 7 Ent: 9 (28) Items: 3 CO: 1 RSS: 6972.7MB
- 2021-11-02T05:57:48 771.109 INF Entity zombieBusinessMan 237 killed
- 2021-11-02T05:57:49 772.004 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T05:58:03 785.873 INF Time: 11.77m FPS: 51.05 Heap: 1918.6MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 6 Ent: 9 (26) Items: 1 CO: 1 RSS: 6982.0MB
- 2021-11-02T05:58:06 789.506 INF AIDirector: Spawning wandering horde
- 2021-11-02T05:58:06 789.542 INF AIDirector: Find target wait 12 hours
- 2021-11-02T05:58:33 815.887 INF Time: 12.27m FPS: 52.42 Heap: 1928.9MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 6 Ent: 8 (26) Items: 1 CO: 1 RSS: 6982.8MB
- 2021-11-02T05:58:45 828.857 INF SectionType change from None to Suspense
- 2021-11-02T05:58:45 828.857 INF Played Suspense
- 2021-11-02T05:58:45 828.857 INF Fading in Suspense
- 2021-11-02T05:58:45 828.857 INF Notified SectionSelector that music played
- 2021-11-02T05:59:03 845.900 INF Time: 12.77m FPS: 52.44 Heap: 2011.5MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 5 Ent: 7 (28) Items: 2 CO: 1 RSS: 6984.3MB
- 2021-11-02T05:59:11 854.815 INF Entity zombieMoe 216 killed
- 2021-11-02T05:59:33 875.901 INF Time: 13.27m FPS: 54.53 Heap: 1969.8MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 4 Ent: 7 (28) Items: 2 CO: 1 RSS: 6970.8MB
- 2021-11-02T05:59:49 892.005 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:00:03 905.904 INF Time: 13.77m FPS: 54.87 Heap: 1922.3MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 4 Ent: 6 (28) Items: 2 CO: 1 RSS: 6969.4MB
- 2021-11-02T06:00:30 933.306 INF SectionType change from Suspense to None
- 2021-11-02T06:00:30 933.399 INF Fading out Suspense
- 2021-11-02T06:00:33 935.915 INF Time: 14.27m FPS: 53.72 Heap: 2053.2MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 4 Ent: 5 (29) Items: 3 CO: 1 RSS: 6937.6MB
- 2021-11-02T06:00:33 936.406 INF Paused Suspense
- 2021-11-02T06:00:33 936.458 INF Notified SectionSelector that music stopped
- 2021-11-02T06:00:50 953.844 INF Entity zombieBoeFeral 238 killed
- 2021-11-02T06:01:04 966.877 INF Time: 14.77m FPS: 54.19 Heap: 2068.0MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 5 Ent: 7 (31) Items: 3 CO: 1 RSS: 6904.8MB
- 2021-11-02T06:01:33 996.406 INF Stopped Suspense
- 2021-11-02T06:01:34 996.881 INF Time: 15.27m FPS: 54.61 Heap: 2090.8MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 5 Ent: 6 (31) Items: 3 CO: 1 RSS: 6909.2MB
- 2021-11-02T06:01:50 1012.975 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:02:04 1026.895 INF Time: 15.77m FPS: 54.82 Heap: 1997.0MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 5 Ent: 6 (31) Items: 3 CO: 1 RSS: 6906.4MB
- 2021-11-02T06:02:12 1035.471 INF Entity zombieBoe 217 killed
- 2021-11-02T06:02:17 1040.442 INF Entity zombieYo 246 killed
- 2021-11-02T06:02:34 1056.899 INF Time: 16.27m FPS: 56.98 Heap: 2008.3MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 3 Ent: 6 (32) Items: 3 CO: 1 RSS: 6906.8MB
- 2021-11-02T06:02:39 1062.460 INF Entity zombieBusinessMan 240 killed
- 2021-11-02T06:02:45 1068.497 INF SectionType change from None to Exploration
- 2021-11-02T06:02:45 1068.497 INF Played Exploration
- 2021-11-02T06:02:45 1068.497 INF Fading in Exploration
- 2021-11-02T06:02:45 1068.497 INF Notified SectionSelector that music played
- 2021-11-02T06:03:04 1086.905 INF Time: 16.77m FPS: 58.31 Heap: 2095.1MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 2 Ent: 4 (33) Items: 3 CO: 1 RSS: 6908.0MB
- 2021-11-02T06:03:16 1098.904 INF AIDirector: Spawning wandering horde
- 2021-11-02T06:03:16 1098.976 INF AIDirector: FindWanderingHordeTargets end y < 0
- 2021-11-02T06:03:16 1098.976 INF AIDirector: Find target wait 1 hours
- 2021-11-02T06:03:34 1116.916 INF Time: 17.27m FPS: 59.10 Heap: 2116.0MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 2 Ent: 3 (33) Items: 3 CO: 1 RSS: 6908.5MB
- 2021-11-02T06:03:41 1124.658 INF AIDirector: Spawning wandering horde
- 2021-11-02T06:03:41 1124.659 INF AIDirector: FindWanderingHordeTargets end y < 0
- 2021-11-02T06:03:41 1124.659 INF AIDirector: Find target wait 1 hours
- 2021-11-02T06:03:50 1132.981 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:04:04 1146.923 INF Time: 17.77m FPS: 59.16 Heap: 2062.3MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 2 Ent: 3 (33) Items: 3 CO: 1 RSS: 6908.9MB
- 2021-11-02T06:04:07 1150.449 INF AIDirector: Spawning wandering horde
- 2021-11-02T06:04:07 1150.462 INF AIDirector: FindWanderingHordeTargets at player '[type=EntityPlayerLocal, name=Saloth, id=171]', dist 58.02813
- 2021-11-02T06:04:07 1150.488 INF Party of 1, game stage 2, enemy max 10, bonus every 12
- 2021-11-02T06:04:07 1150.488 INF Party members:
- 2021-11-02T06:04:07 1150.488 INF Player id 171, gameStage 2
- 2021-11-02T06:04:07 1150.612 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSkateboarder, id=249])
- 2021-11-02T06:04:09 1152.477 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieDarlene, id=250])
- 2021-11-02T06:04:10 1153.823 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieFemaleFat, id=251])
- 2021-11-02T06:04:11 1154.500 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSkateboarder, id=249]' removed from control
- 2021-11-02T06:04:11 1154.585 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieJoe, id=252])
- 2021-11-02T06:04:12 1155.250 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=250]' removed from control
- 2021-11-02T06:04:12 1155.716 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieYo, id=253])
- 2021-11-02T06:04:13 1156.676 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieDarlene, id=254])
- 2021-11-02T06:04:14 1157.699 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieFemaleFat, id=255])
- 2021-11-02T06:04:15 1158.298 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieYo, id=253]' removed from control
- 2021-11-02T06:04:15 1158.734 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSteve, id=256])
- 2021-11-02T06:04:16 1159.734 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieBoe, id=257])
- 2021-11-02T06:04:17 1160.498 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=255]' removed from control
- 2021-11-02T06:04:17 1160.797 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieYo, id=258])
- 2021-11-02T06:04:17 1160.829 INF AIDirectorGameStagePartySpawner: groups done (1)
- 2021-11-02T06:04:34 1177.829 INF Time: 18.27m FPS: 47.87 Heap: 2022.8MB Max: 2415.7MB Chunks: 477 CGO: 165 Ply: 1 Zom: 12 Ent: 13 (43) Items: 3 CO: 6 RSS: 6972.6MB
- 2021-11-02T06:04:50 1193.654 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=254]' removed from control
- 2021-11-02T06:05:04 1207.842 INF Time: 18.77m FPS: 47.11 Heap: 2157.1MB Max: 2415.7MB Chunks: 477 CGO: 166 Ply: 1 Zom: 12 Ent: 13 (43) Items: 3 CO: 6 RSS: 6975.7MB
- 2021-11-02T06:05:29 1232.355 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBoe, id=257]' removed from control
- 2021-11-02T06:05:30 1233.139 INF Entity zombieArlene 239 killed
- 2021-11-02T06:05:31 1234.549 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSteve, id=256]' removed from control
- 2021-11-02T06:05:34 1236.940 INF Stopped Exploration
- 2021-11-02T06:05:34 1236.975 INF Notified SectionSelector that music stopped
- 2021-11-02T06:05:34 1236.983 INF SectionType change from Exploration to None
- 2021-11-02T06:05:35 1237.860 INF Time: 19.27m FPS: 45.53 Heap: 2110.6MB Max: 2415.7MB Chunks: 477 CGO: 166 Ply: 1 Zom: 11 Ent: 13 (43) Items: 3 CO: 8 RSS: 6754.5MB
- 2021-11-02T06:05:47 1249.999 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieJoe, id=252]' removed from control
- 2021-11-02T06:05:51 1253.881 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:05:56 1259.350 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=251]' removed from control
- 2021-11-02T06:06:00 1262.999 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieYo, id=258]' removed from control
- 2021-11-02T06:06:00 1263.062 INF AIDirector: Wandering horde spawner finished
- 2021-11-02T06:06:01 1263.855 INF BloodMoon starting for day 3
- 2021-11-02T06:06:01 1263.855 INF Party of 1, game stage 2, enemy max 3, bonus every 12
- 2021-11-02T06:06:01 1263.855 INF Party members:
- 2021-11-02T06:06:01 1263.855 INF Player id 171, gameStage 2
- 2021-11-02T06:06:03 1266.029 INF Entity zombieDarlene 254 killed
- 2021-11-02T06:06:05 1267.878 INF Time: 19.77m FPS: 47.98 Heap: 2166.9MB Max: 2415.7MB Chunks: 477 CGO: 166 Ply: 1 Zom: 10 Ent: 12 (43) Items: 3 CO: 7 RSS: 6791.9MB
- 2021-11-02T06:06:09 1272.122 INF Entity zombieSkateboarder 249 killed
- 2021-11-02T06:06:26 1289.459 INF AIDirectorGameStagePartySpawner: groups done (1)
- 2021-11-02T06:06:35 1297.878 INF Time: 20.27m FPS: 49.45 Heap: 2049.7MB Max: 2415.7MB Chunks: 477 CGO: 166 Ply: 1 Zom: 9 Ent: 11 (44) Items: 4 CO: 5 RSS: 6792.7MB
- 2021-11-02T06:07:05 1327.897 INF Time: 20.77m FPS: 48.75 Heap: 2061.2MB Max: 2415.7MB Chunks: 477 CGO: 166 Ply: 1 Zom: 9 Ent: 11 (44) Items: 4 CO: 6 RSS: 6792.9MB
- 2021-11-02T06:07:07 1329.968 INF Entity zombieFemaleFat 255 killed
- 2021-11-02T06:07:26 1348.990 INF Saving 89 of chunks took 140ms
- 2021-11-02T06:07:27 1350.555 INF Disconnect
- 2021-11-02T06:07:27 1350.562 INF [NET] ServerShutdown
- 2021-11-02T06:07:27 1350.562 INF NET: Stopping server protocols
- 2021-11-02T06:07:27 1350.576 INF NET: LiteNetLib server stopped
- 2021-11-02T06:07:27 1350.580 INF Exited thread SteamNetworkingServer
- 2021-11-02T06:07:27 1350.580 INF [Steamworks.NET] NET: Server stopped
- 2021-11-02T06:07:27 1350.580 INF SaveAndCleanupWorld
- 2021-11-02T06:07:27 1350.722 INF Saving 63 of chunks took 99ms
- 2021-11-02T06:07:27 1350.723 INF [Steamworks.NET] Stopping server
- 2021-11-02T06:07:27 1350.724 INF [Steamworks.NET] Exiting Lobby
- 2021-11-02T06:07:31 1354.111 INF AstarManager Cleanup
- 2021-11-02T06:07:31 1354.117 INF World.Unload
- 2021-11-02T06:07:31 1354.154 INF Exited thread GenerateChunks
- 2021-11-02T06:07:31 1354.225 INF Exited thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
- 2021-11-02T06:07:31 1354.363 INF World.Cleanup
- 2021-11-02T06:07:31 1354.367 INF Exited thread ChunkRegeneration
- 2021-11-02T06:07:31 1354.373 INF Exited thread ChunkCalc
- 2021-11-02T06:07:31 1354.375 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:07:31 1354.531 INF Persistent GamePrefs saved
- 2021-11-02T06:07:31 1354.532 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T06:20:26 2129.260 INF NET: Starting server protocols
- 2021-11-02T06:20:26 2129.261 INF NET: LiteNetLib server started
- 2021-11-02T06:20:26 2129.261 INF [Steamworks.NET] NET: Server started
- 2021-11-02T06:20:26 2129.262 INF Started thread SteamNetworkingServer
- 2021-11-02T06:20:26 2129.262 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T06:20:26 2129.262 INF StartGame
- 2021-11-02T06:20:26 2129.290 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 300
- GamePref.BlockDamageAIBM = 300
- GamePref.BlockDamagePlayer = 300
- GamePref.BloodMoonEnemyCount = 64
- GamePref.BloodMoonFrequency = 1
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 12
- GamePref.DayNightLength = 10
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 5
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.6
- GamePref.GameWorld = Zehayu Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 27
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 5
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 0
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 60
- GamePref.OptionsGfxDynamicMode = 2
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGrassDistance = 0
- GamePref.OptionsGfxLODDistance = 0
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 0
- GamePref.OptionsGfxTexFilter = 0
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 0
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198446237825
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Saloth
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP = 0.0.0.0
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 4
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 1
- GamePref.ZombieMoveNight = 2
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 168
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 7
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 300
- GameStat.BloodMoonDay = 3
- GameStat.BloodMoonEnemyCount = 64
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 12
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 0
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 8
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 0
- GameStat.GameDifficultyBonus = 1.2
- GameStat.GameModeId = 1
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 7
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 40
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.XPMultiplier = 300
- GameStat.ZombieHordeMeter = True
- 2021-11-02T06:20:26 2129.333 INF StartAsServer
- 2021-11-02T06:20:26 2129.562 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T06:20:26 2129.562 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T06:20:26 2129.562 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T06:20:30 2133.115 INF Block IDs with mapping
- 2021-11-02T06:20:30 2133.115 INF BlockIDs from Mapping
- 2021-11-02T06:20:32 2135.040 INF Item IDs with mapping
- 2021-11-02T06:20:32 2135.041 INF ItemIDs from Mapping
- 2021-11-02T06:20:48 2151.685 INF createWorld: Zehayu Territory, My Game, GameModeSurvival
- 2021-11-02T06:20:48 2151.685 INF Occlusion: Disabled
- 2021-11-02T06:20:49 2151.794 INF Started thread ChunkRegeneration
- 2021-11-02T06:20:49 2151.794 INF Started thread ChunkCalc
- 2021-11-02T06:20:49 2152.057 INF World.Load: Zehayu Territory
- 2021-11-02T06:20:49 2152.060 INF BloodMoon SetDay: day 4, last day 3, freq 1, range 0
- 2021-11-02T06:21:00 2163.126 INF ShapeControllers: 64
- 2021-11-02T06:21:13 2176.568 INF Started thread GenerateChunks
- 2021-11-02T06:21:18 2181.731 INF Calculating world hashes took 5158 ms (world size 72 MiB)
- 2021-11-02T06:21:19 2182.169 INF Loading dtm raw file took 5598ms
- 2021-11-02T06:21:19 2182.703 INF Biomes image size w= 4096, h = 4096
- 2021-11-02T06:21:21 2184.038 INF Loading and creating biomes took 1868ms
- 2021-11-02T06:21:23 2186.651 INF Loading and creating shader control textures took 2613ms
- 2021-11-02T06:21:33 2195.961 INF Loading and parsing of generator took 9309ms
- 2021-11-02T06:21:33 2196.138 INF Started thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
- 2021-11-02T06:21:37 2199.924 INF [DECO] read 31471/
- 2021-11-02T06:21:37 2200.766 INF AstarManager Init
- 2021-11-02T06:21:41 2204.006 INF createWorld() done
- 2021-11-02T06:21:41 2204.006 INF Loading players.xml
- 2021-11-02T06:21:41 2204.407 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
- 2021-11-02T06:21:41 2204.407 INF DynamicResolutionAllocRT scale 0.75, Tex 1260x787
- 2021-11-02T06:21:41 2204.407 INF DynamicResolutionAllocRT scale 0.62, Tex 1041x651
- 2021-11-02T06:21:41 2204.407 INF DynamicResolutionAllocRT scale 0.5, Tex 840x525
- 2021-11-02T06:21:41 2204.409 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
- 2021-11-02T06:21:41 2204.472 INF Created player with id=171
- 2021-11-02T06:21:41 2204.597 INF Loaded player
- 2021-11-02T06:21:42 2205.368 INF VehicleManager C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game/vehicles.dat, loaded 0
- 2021-11-02T06:21:42 2205.472 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 10, default = 60
- 2021-11-02T06:21:42 2205.472 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2021-11-02T06:21:42 2205.472 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
- 2021-11-02T06:21:42 2205.472 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T06:21:42 2205.472 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T06:21:42 2205.472 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T06:21:42 2205.472 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
- 2021-11-02T06:21:42 2205.472 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2021-11-02T06:21:42 2205.472 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
- 2021-11-02T06:21:42 2205.472 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-11-02T06:21:43 2206.005 INF Origin Reposition (0.0, 0.0, 0.0) to (864.0, 64.0, -688.0)
- 2021-11-02T06:21:43 2206.046 INF [DECO] written 31471, in 15ms
- 2021-11-02T06:21:43 2206.050 INF [DECO] write thread 3ms
- 2021-11-02T06:21:43 2206.197 INF OpenSpawnWindow
- 2021-11-02T06:21:43 2206.222 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T06:21:43 2206.222 INF StartGame done
- 2021-11-02T06:21:43 2206.279 INF [Steamworks.NET] GameServer.Init successful
- 2021-11-02T06:21:43 2206.279 INF [Steamworks.NET] Making server public
- 2021-11-02T06:21:43 2206.279 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=76561198446237825, public IP=*.*.*.*
- 2021-11-02T06:21:43 2206.299 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2021-11-02T06:21:43 2206.343 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109212291449710721, server SteamID=76561198446237825, server public IP=*.*.*.*, server port=26900
- 2021-11-02T06:21:44 2206.958 INF [Steamworks.NET] Lobby entered: 109212291449710721
- 2021-11-02T06:21:49 2212.529 INF Respawn almost done
- 2021-11-02T06:21:49 2212.531 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 877, 65, -697): localplayer
- 2021-11-02T06:21:53 2216.112 INF Time: 35.03m FPS: 18.68 Heap: 2802.7MB Max: 2802.7MB Chunks: 579 CGO: 94 Ply: 1 Zom: 2 Ent: 4 (31) Items: 5 CO: 1 RSS: 7178.2MB
- 2021-11-02T06:22:23 2246.104 INF Time: 35.53m FPS: 59.89 Heap: 2848.4MB Max: 2848.4MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (31) Items: 5 CO: 1 RSS: 7349.3MB
- 2021-11-02T06:22:53 2276.106 INF Time: 36.03m FPS: 59.23 Heap: 2860.1MB Max: 2860.1MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (31) Items: 5 CO: 1 RSS: 7355.6MB
- 2021-11-02T06:23:23 2306.117 INF Time: 36.53m FPS: 59.19 Heap: 2872.3MB Max: 2872.3MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (31) Items: 5 CO: 1 RSS: 7356.9MB
- 2021-11-02T06:23:44 2326.983 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:23:49 2332.223 INF SectionType change from None to Suspense
- 2021-11-02T06:23:49 2332.223 INF Played Suspense
- 2021-11-02T06:23:49 2332.223 INF Fading in Suspense
- 2021-11-02T06:23:49 2332.223 INF Notified SectionSelector that music played
- 2021-11-02T06:23:53 2336.126 INF Time: 37.03m FPS: 59.38 Heap: 2900.2MB Max: 2900.2MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (31) Items: 5 CO: 1 RSS: 7361.6MB
- 2021-11-02T06:24:23 2366.142 INF Time: 37.53m FPS: 58.85 Heap: 2570.5MB Max: 2900.2MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (29) Items: 3 CO: 1 RSS: 7364.8MB
- 2021-11-02T06:24:53 2396.159 INF Time: 38.03m FPS: 56.19 Heap: 2485.2MB Max: 2900.2MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (30) Items: 4 CO: 1 RSS: 7386.5MB
- 2021-11-02T06:25:06 2409.618 INF SectionType change from Suspense to None
- 2021-11-02T06:25:06 2409.625 INF Fading out Suspense
- 2021-11-02T06:25:07 2410.554 INF Entity zombieJoe 248 killed
- 2021-11-02T06:25:09 2412.647 INF Paused Suspense
- 2021-11-02T06:25:09 2412.664 INF Notified SectionSelector that music stopped
- 2021-11-02T06:25:23 2426.170 INF Time: 38.53m FPS: 58.55 Heap: 2560.9MB Max: 2900.2MB Chunks: 579 CGO: 166 Ply: 1 Zom: 1 Ent: 5 (31) Items: 4 CO: 1 RSS: 7387.6MB
- 2021-11-02T06:25:45 2447.769 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:25:54 2456.967 INF Time: 39.03m FPS: 60.38 Heap: 2572.8MB Max: 2900.2MB Chunks: 579 CGO: 166 Ply: 1 Zom: 1 Ent: 4 (31) Items: 4 CO: 1 RSS: 7093.8MB
- 2021-11-02T06:26:02 2465.759 INF AIDirector: Spawning wandering horde
- 2021-11-02T06:26:03 2465.776 INF AIDirector: FindWanderingHordeTargets at player '[type=EntityPlayerLocal, name=Saloth, id=171]', dist 40.4369
- 2021-11-02T06:26:03 2465.776 INF Party of 1, game stage 2, enemy max 10, bonus every 12
- 2021-11-02T06:26:03 2465.776 INF Party members:
- 2021-11-02T06:26:03 2465.776 INF Player id 171, gameStage 2
- 2021-11-02T06:26:03 2465.853 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieMoe, id=265])
- 2021-11-02T06:26:04 2466.846 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSkateboarder, id=266])
- 2021-11-02T06:26:05 2467.892 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieJoe, id=267])
- 2021-11-02T06:26:06 2468.910 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieBoe, id=268])
- 2021-11-02T06:26:07 2469.943 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieJoe, id=269])
- 2021-11-02T06:26:08 2470.942 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieBoe, id=270])
- 2021-11-02T06:26:09 2472.014 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieFemaleFat, id=271])
- 2021-11-02T06:26:09 2472.650 INF Stopped Suspense
- 2021-11-02T06:26:10 2473.148 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieDarlene, id=272])
- 2021-11-02T06:26:11 2474.170 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieArlene, id=273])
- 2021-11-02T06:26:12 2475.209 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSkateboarder, id=274])
- 2021-11-02T06:26:12 2475.240 INF AIDirectorGameStagePartySpawner: groups done (1)
- 2021-11-02T06:26:24 2486.971 INF Time: 39.53m FPS: 42.69 Heap: 2646.8MB Max: 2900.2MB Chunks: 589 CGO: 171 Ply: 1 Zom: 11 Ent: 14 (41) Items: 4 CO: 4 RSS: 7048.8MB
- 2021-11-02T06:26:54 2517.285 INF Time: 40.04m FPS: 45.58 Heap: 2664.8MB Max: 2900.2MB Chunks: 589 CGO: 171 Ply: 1 Zom: 11 Ent: 14 (41) Items: 4 CO: 5 RSS: 7050.4MB
- 2021-11-02T06:27:05 2528.140 INF Entity zombieBoe 270 killed
- 2021-11-02T06:27:05 2528.163 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBoe, id=270]' removed from control
- 2021-11-02T06:27:13 2536.226 INF UnloadUnusedAssets 20.32653
- Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 23691 unused Assets to reduce memory usage. Loaded Objects now: 210031.
- Total: 13461.476058 ms (FindLiveObjects: 1558.190843 ms CreateObjectMapping: 108.819597 ms MarkObjects: 6343.314810 ms DeleteObjects: 5451.149417 ms)
- 2021-11-02T06:27:27 2550.510 INF SectionType change from None to Suspense
- 2021-11-02T06:27:27 2550.510 INF Played Suspense
- 2021-11-02T06:27:27 2550.510 INF Fading in Suspense
- 2021-11-02T06:27:27 2550.510 INF Notified SectionSelector that music played
- 2021-11-02T06:27:39 2561.830 INF Time: 40.54m FPS: 44.52 Heap: 2586.3MB Max: 2900.2MB Chunks: 596 CGO: 178 Ply: 1 Zom: 10 Ent: 14 (41) Items: 4 CO: 7 RSS: 6988.8MB
- 2021-11-02T06:27:45 2568.141 INF 2443.947 SleeperVolume 878, 62, -699. Restoring at 883, 62, -696 'zombieCheerleader', count 10
- 2021-11-02T06:27:47 2570.474 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieArlene, id=273]' removed from control
- 2021-11-02T06:27:49 2572.493 INF Entity zombieSkateboarder 266 killed
- 2021-11-02T06:27:49 2572.516 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSkateboarder, id=266]' removed from control
- 2021-11-02T06:27:55 2577.770 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=272]' removed from control
- 2021-11-02T06:27:58 2581.109 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieJoe, id=267]' removed from control
- 2021-11-02T06:28:00 2583.359 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:28:05 2587.911 INF Entity zombieArlene 273 killed
- 2021-11-02T06:28:06 2589.668 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBoe, id=268]' removed from control
- 2021-11-02T06:28:10 2592.800 INF Time: 41.04m FPS: 45.75 Heap: 2731.8MB Max: 2900.2MB Chunks: 596 CGO: 178 Ply: 1 Zom: 9 Ent: 14 (42) Items: 4 CO: 6 RSS: 6994.1MB
- 2021-11-02T06:28:11 2594.158 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSkateboarder, id=274]' removed from control
- 2021-11-02T06:28:11 2594.470 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieJoe, id=269]' removed from control
- 2021-11-02T06:28:25 2608.206 INF SectionType change from Suspense to Exploration
- 2021-11-02T06:28:25 2608.206 INF Fading out Suspense
- 2021-11-02T06:28:25 2608.206 INF Played Exploration
- 2021-11-02T06:28:25 2608.206 INF Fading in Exploration
- 2021-11-02T06:28:28 2611.244 INF Paused Suspense
- 2021-11-02T06:28:40 2622.804 INF Time: 41.54m FPS: 49.22 Heap: 2663.2MB Max: 2900.2MB Chunks: 596 CGO: 184 Ply: 1 Zom: 9 Ent: 12 (42) Items: 4 CO: 5 RSS: 6997.1MB
- 2021-11-02T06:28:40 2623.217 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMoe, id=265]' removed from control
- 2021-11-02T06:29:10 2652.817 INF Time: 42.04m FPS: 49.58 Heap: 2576.8MB Max: 2900.2MB Chunks: 605 CGO: 194 Ply: 1 Zom: 9 Ent: 12 (42) Items: 4 CO: 5 RSS: 7006.6MB
- 2021-11-02T06:29:17 2659.860 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=271]' removed from control
- 2021-11-02T06:29:17 2659.919 INF AIDirector: Wandering horde spawner finished
- 2021-11-02T06:29:28 2671.262 INF Stopped Suspense
- 2021-11-02T06:29:32 2675.246 INF Entity zombieBoe 268 killed
- 2021-11-02T06:29:40 2682.918 INF Time: 42.54m FPS: 49.57 Heap: 2742.8MB Max: 2900.2MB Chunks: 606 CGO: 194 Ply: 1 Zom: 8 Ent: 12 (44) Items: 4 CO: 5 RSS: 7041.7MB
- 2021-11-02T06:30:00 2703.470 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:30:10 2712.919 INF Time: 43.04m FPS: 51.63 Heap: 2684.6MB Max: 2900.2MB Chunks: 606 CGO: 194 Ply: 1 Zom: 8 Ent: 11 (44) Items: 4 CO: 5 RSS: 7041.8MB
- 2021-11-02T06:30:27 2730.429 INF Entity zombieSkateboarder 274 killed
- 2021-11-02T06:30:29 2732.549 INF Entity zombieJoe 267 killed
- 2021-11-02T06:30:30 2733.618 INF SectionType change from Exploration to None
- 2021-11-02T06:30:30 2733.619 INF Fading out Exploration
- 2021-11-02T06:30:33 2736.626 INF Paused Exploration
- 2021-11-02T06:30:33 2736.661 INF Notified SectionSelector that music stopped
- 2021-11-02T06:30:40 2742.926 INF Time: 43.54m FPS: 53.15 Heap: 2568.9MB Max: 2900.2MB Chunks: 606 CGO: 194 Ply: 1 Zom: 6 Ent: 11 (44) Items: 4 CO: 5 RSS: 7022.4MB
- 2021-11-02T06:30:51 2754.165 INF BloodMoon starting for day 4
- 2021-11-02T06:30:51 2754.166 INF Party of 1, game stage 2, enemy max 3, bonus every 12
- 2021-11-02T06:30:51 2754.166 INF Party members:
- 2021-11-02T06:30:51 2754.166 INF Player id 171, gameStage 2
- 2021-11-02T06:30:59 2762.203 INF Entity zombieFemaleFat 271 killed
- 2021-11-02T06:31:04 2767.509 INF Entity zombieDarlene 272 killed
- 2021-11-02T06:31:10 2772.926 INF Time: 44.04m FPS: 51.51 Heap: 2579.4MB Max: 2900.2MB Chunks: 606 CGO: 195 Ply: 1 Zom: 4 Ent: 10 (46) Items: 5 CO: 4 RSS: 7023.4MB
- 2021-11-02T06:31:17 2779.855 INF AIDirectorGameStagePartySpawner: groups done (1)
- 2021-11-02T06:31:33 2796.626 INF Stopped Exploration
- 2021-11-02T06:31:40 2802.938 INF Time: 44.54m FPS: 52.10 Heap: 2644.8MB Max: 2900.2MB Chunks: 606 CGO: 189 Ply: 1 Zom: 4 Ent: 8 (46) Items: 5 CO: 3 RSS: 7076.4MB
- 2021-11-02T06:31:51 2814.092 INF Saving 71 of chunks took 179ms
- 2021-11-02T06:31:52 2815.707 INF Disconnect
- 2021-11-02T06:31:52 2815.713 INF [NET] ServerShutdown
- 2021-11-02T06:31:52 2815.713 INF NET: Stopping server protocols
- 2021-11-02T06:31:52 2815.720 INF NET: LiteNetLib server stopped
- 2021-11-02T06:31:52 2815.720 INF Exited thread SteamNetworkingServer
- 2021-11-02T06:31:52 2815.720 INF [Steamworks.NET] NET: Server stopped
- 2021-11-02T06:31:52 2815.720 INF SaveAndCleanupWorld
- 2021-11-02T06:31:53 2815.846 INF Saving 54 of chunks took 100ms
- 2021-11-02T06:31:53 2815.847 INF [Steamworks.NET] Stopping server
- 2021-11-02T06:31:53 2815.847 INF [Steamworks.NET] Exiting Lobby
- 2021-11-02T06:31:53 2816.627 INF AstarManager Cleanup
- 2021-11-02T06:31:53 2816.629 INF World.Unload
- 2021-11-02T06:31:53 2816.740 INF Exited thread GenerateChunks
- 2021-11-02T06:31:54 2816.812 INF Exited thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
- 2021-11-02T06:31:54 2816.959 INF World.Cleanup
- 2021-11-02T06:31:54 2816.962 INF Exited thread ChunkRegeneration
- 2021-11-02T06:31:54 2816.967 INF Exited thread ChunkCalc
- 2021-11-02T06:31:54 2816.969 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:31:54 2817.057 INF Persistent GamePrefs saved
- 2021-11-02T06:31:54 2817.058 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T06:32:48 2871.415 INF NET: Starting server protocols
- 2021-11-02T06:32:48 2871.417 INF NET: LiteNetLib server started
- 2021-11-02T06:32:48 2871.417 INF [Steamworks.NET] NET: Server started
- 2021-11-02T06:32:48 2871.417 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T06:32:48 2871.417 INF Started thread SteamNetworkingServer
- 2021-11-02T06:32:48 2871.417 INF StartGame
- 2021-11-02T06:32:48 2871.547 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 300
- GamePref.BlockDamageAIBM = 300
- GamePref.BlockDamagePlayer = 300
- GamePref.BloodMoonEnemyCount = 32
- GamePref.BloodMoonFrequency = 1
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 12
- GamePref.DayNightLength = 10
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.6
- GamePref.GameWorld = Zehayu Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 28
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 5
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 0
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 60
- GamePref.OptionsGfxDynamicMode = 2
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGrassDistance = 0
- GamePref.OptionsGfxLODDistance = 0
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 0
- GamePref.OptionsGfxTexFilter = 0
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 0
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198446237825
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Saloth
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP = 0.0.0.0
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 4
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 1
- GamePref.ZombieMoveNight = 2
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 168
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 7
- GameStat.AnimalCount = 2
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 300
- GameStat.BloodMoonDay = 4
- GameStat.BloodMoonEnemyCount = 64
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 12
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 0
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 4
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 5
- GameStat.GameDifficultyBonus = 1.2
- GameStat.GameModeId = 1
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 7
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 40
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.XPMultiplier = 300
- GameStat.ZombieHordeMeter = True
- 2021-11-02T06:32:48 2871.651 INF StartAsServer
- 2021-11-02T06:32:49 2871.912 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T06:32:49 2871.913 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T06:32:49 2871.913 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2021-11-02T06:33:00 2883.467 INF Block IDs with mapping
- 2021-11-02T06:33:00 2883.467 INF BlockIDs from Mapping
- 2021-11-02T06:33:02 2885.308 INF Item IDs with mapping
- 2021-11-02T06:33:02 2885.308 INF ItemIDs from Mapping
- 2021-11-02T06:33:18 2901.550 INF createWorld: Zehayu Territory, My Game, GameModeSurvival
- 2021-11-02T06:33:18 2901.550 INF Occlusion: Disabled
- 2021-11-02T06:33:18 2901.625 INF Started thread ChunkRegeneration
- 2021-11-02T06:33:18 2901.625 INF Started thread ChunkCalc
- 2021-11-02T06:33:19 2902.043 INF World.Load: Zehayu Territory
- 2021-11-02T06:33:19 2902.045 INF BloodMoon SetDay: day 5, last day 4, freq 1, range 0
- 2021-11-02T06:33:19 2902.045 INF BloodMoon SetDay: day 4, last day 3, freq 1, range 0
- 2021-11-02T06:33:30 2913.313 INF ShapeControllers: 64
- 2021-11-02T06:33:46 2928.910 INF Started thread GenerateChunks
- 2021-11-02T06:33:51 2934.062 INF Calculating world hashes took 5145 ms (world size 72 MiB)
- 2021-11-02T06:33:51 2934.461 INF Loading dtm raw file took 5547ms
- 2021-11-02T06:33:52 2934.940 INF Biomes image size w= 4096, h = 4096
- 2021-11-02T06:33:53 2936.624 INF Loading and creating biomes took 2163ms
- 2021-11-02T06:33:55 2938.540 INF Loading and creating shader control textures took 1910ms
- 2021-11-02T06:34:02 2945.457 INF Loading and parsing of generator took 6917ms
- 2021-11-02T06:34:02 2945.675 INF Started thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
- 2021-11-02T06:34:07 2949.763 INF [DECO] read 31471/
- 2021-11-02T06:34:07 2950.599 INF AstarManager Init
- 2021-11-02T06:34:09 2952.236 INF createWorld() done
- 2021-11-02T06:34:09 2952.237 INF Loading players.xml
- 2021-11-02T06:34:10 2952.875 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
- 2021-11-02T06:34:10 2952.875 INF DynamicResolutionAllocRT scale 0.75, Tex 1260x787
- 2021-11-02T06:34:10 2952.875 INF DynamicResolutionAllocRT scale 0.62, Tex 1041x651
- 2021-11-02T06:34:10 2952.875 INF DynamicResolutionAllocRT scale 0.5, Tex 840x525
- 2021-11-02T06:34:10 2952.877 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
- 2021-11-02T06:34:10 2952.922 INF Created player with id=171
- 2021-11-02T06:34:10 2952.938 INF Loaded player
- 2021-11-02T06:34:10 2953.275 INF VehicleManager C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game/vehicles.dat, loaded 0
- 2021-11-02T06:34:10 2953.421 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 10, default = 60
- 2021-11-02T06:34:10 2953.421 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2021-11-02T06:34:10 2953.421 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 32, default = 8
- 2021-11-02T06:34:10 2953.421 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T06:34:10 2953.421 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T06:34:10 2953.421 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100
- 2021-11-02T06:34:10 2953.421 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
- 2021-11-02T06:34:10 2953.421 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2021-11-02T06:34:10 2953.421 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
- 2021-11-02T06:34:10 2953.421 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-11-02T06:34:11 2953.986 INF Origin Reposition (0.0, 0.0, 0.0) to (864.0, 48.0, -704.0)
- 2021-11-02T06:34:11 2954.006 INF BloodMoon starting for day 5
- 2021-11-02T06:34:11 2954.187 INF OpenSpawnWindow
- 2021-11-02T06:34:11 2954.191 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T06:34:11 2954.191 INF StartGame done
- 2021-11-02T06:34:11 2954.259 INF [DECO] written 31471, in 14ms
- 2021-11-02T06:34:11 2954.261 INF [DECO] write thread 2ms
- 2021-11-02T06:34:11 2954.288 INF [Steamworks.NET] GameServer.Init successful
- 2021-11-02T06:34:11 2954.288 INF [Steamworks.NET] Making server public
- 2021-11-02T06:34:11 2954.288 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=76561198446237825, public IP=*.*.*.*
- 2021-11-02T06:34:11 2954.289 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2021-11-02T06:34:11 2954.312 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109212291449710721, server SteamID=76561198446237825, server public IP=*.*.*.*, server port=26900
- 2021-11-02T06:34:12 2954.981 INF [Steamworks.NET] Lobby entered: 109212291449710721
- 2021-11-02T06:34:17 2960.597 INF Respawn almost done
- 2021-11-02T06:34:17 2960.598 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 877, 62, -704): localplayer
- 2021-11-02T06:34:17 2960.652 INF Party of 1, game stage 2, enemy max 3, bonus every 12
- 2021-11-02T06:34:17 2960.652 INF Party members:
- 2021-11-02T06:34:17 2960.652 INF Player id 171, gameStage 2
- 2021-11-02T06:34:18 2960.770 INF 2811.693 SleeperVolume 878, 62, -699. Restoring at 883, 62, -696 'zombieCheerleader', count 1
- 2021-11-02T06:34:31 2973.889 INF Time: 46.99m FPS: 30.14 Heap: 3471.5MB Max: 3471.5MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 6 (39) Items: 4 CO: 1 RSS: 7347.4MB
- 2021-11-02T06:34:43 2986.249 INF AIDirectorGameStagePartySpawner: groups done (1)
- 2021-11-02T06:35:01 3003.900 INF Time: 47.49m FPS: 58.33 Heap: 3543.5MB Max: 3543.5MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 6 (39) Items: 4 CO: 1 RSS: 7387.6MB
- 2021-11-02T06:35:31 3033.912 INF Time: 47.99m FPS: 58.46 Heap: 3549.1MB Max: 3549.1MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 6 (39) Items: 4 CO: 1 RSS: 7387.8MB
- 2021-11-02T06:36:02 3065.215 INF Time: 48.49m FPS: 59.25 Heap: 3558.3MB Max: 3558.3MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7394.1MB
- 2021-11-02T06:36:13 3076.115 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:36:19 3082.036 INF SectionType change from None to Suspense
- 2021-11-02T06:36:19 3082.037 INF Played Suspense
- 2021-11-02T06:36:19 3082.037 INF Fading in Suspense
- 2021-11-02T06:36:19 3082.037 INF Notified SectionSelector that music played
- 2021-11-02T06:36:32 3095.215 INF Time: 48.99m FPS: 57.71 Heap: 3610.2MB Max: 3610.2MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7394.8MB
- 2021-11-02T06:37:02 3125.217 INF Time: 49.49m FPS: 59.58 Heap: 3744.9MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7364.1MB
- 2021-11-02T06:37:32 3155.630 INF Time: 49.99m FPS: 58.40 Heap: 3168.7MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7396.8MB
- 2021-11-02T06:38:01 3184.644 INF SectionType change from Suspense to None
- 2021-11-02T06:38:01 3184.644 INF Fading out Suspense
- 2021-11-02T06:38:02 3185.638 INF Time: 50.49m FPS: 47.72 Heap: 3300.0MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7414.7MB
- 2021-11-02T06:38:04 3187.672 INF Paused Suspense
- 2021-11-02T06:38:04 3187.685 INF Notified SectionSelector that music stopped
- 2021-11-02T06:38:13 3196.533 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:38:22 3205.277 INF Blood moon is over!
- 2021-11-02T06:38:22 3205.278 INF BloodMoon SetDay: day 5, last day 4, freq 1, range 0
- 2021-11-02T06:38:32 3215.646 INF Time: 50.99m FPS: 57.03 Heap: 3318.8MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7410.7MB
- 2021-11-02T06:39:02 3245.652 INF Time: 51.49m FPS: 56.31 Heap: 3330.7MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7415.9MB
- 2021-11-02T06:39:04 3247.690 INF Stopped Suspense
- 2021-11-02T06:39:32 3275.665 INF Time: 51.99m FPS: 58.54 Heap: 3199.1MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7387.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-11-02T06:40:04 3306.996 INF Time: 52.49m FPS: 49.82 Heap: 3196.2MB Max: 3744.9MB Chunks: 291 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7388.8MB
- 2021-11-02T06:40:15 3317.870 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:40:17 3319.733 INF SectionType change from None to Exploration
- 2021-11-02T06:40:17 3319.733 INF Played Exploration
- 2021-11-02T06:40:17 3319.733 INF Fading in Exploration
- 2021-11-02T06:40:17 3319.733 INF Notified SectionSelector that music played
- 2021-11-02T06:40:26 3329.394 INF AIDirector: Spawning wandering horde
- 2021-11-02T06:40:26 3329.395 INF AIDirector: FindWanderingHordeTargets at player '[type=EntityPlayerLocal, name=Saloth, id=171]', dist 54.46235
- 2021-11-02T06:40:26 3329.395 INF Party of 1, game stage 2, enemy max 10, bonus every 12
- 2021-11-02T06:40:26 3329.395 INF Party members:
- 2021-11-02T06:40:26 3329.396 INF Player id 171, gameStage 2
- 2021-11-02T06:40:26 3329.484 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieMoe, id=279])
- 2021-11-02T06:40:27 3330.531 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieArlene, id=280])
- 2021-11-02T06:40:28 3331.569 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieDarlene, id=281])
- 2021-11-02T06:40:29 3332.634 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieJoe, id=282])
- 2021-11-02T06:40:30 3333.434 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieArlene, id=280]' removed from control
- 2021-11-02T06:40:30 3333.629 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieMoe, id=283])
- 2021-11-02T06:40:33 3336.356 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSteve, id=284])
- 2021-11-02T06:40:34 3337.173 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieBoe, id=285])
- 2021-11-02T06:40:35 3338.179 INF Time: 52.99m FPS: 29.77 Heap: 3261.5MB Max: 3744.9MB Chunks: 300 CGO: 190 Ply: 1 Zom: 9 Ent: 12 (46) Items: 4 CO: 3 RSS: 7317.4MB
- 2021-11-02T06:40:35 3338.309 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSkateboarder, id=286])
- 2021-11-02T06:40:37 3340.095 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieYo, id=287])
- 2021-11-02T06:40:37 3340.189 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSteve, id=284]' removed from control
- 2021-11-02T06:40:38 3341.489 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieNurse, id=288])
- 2021-11-02T06:40:38 3341.544 INF AIDirectorGameStagePartySpawner: groups done (1)
- 2021-11-02T06:40:40 3342.750 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSkateboarder, id=286]' removed from control
- 2021-11-02T06:40:40 3343.091 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieYo, id=287]' removed from control
- 2021-11-02T06:40:41 3344.635 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieNurse, id=288]' removed from control
- 2021-11-02T06:41:06 3369.081 INF Time: 53.49m FPS: 43.14 Heap: 3403.2MB Max: 3744.9MB Chunks: 310 CGO: 195 Ply: 1 Zom: 12 Ent: 15 (49) Items: 4 CO: 8 RSS: 7328.8MB
- 2021-11-02T06:41:17 3380.531 INF Entity zombieMoe 279 killed
- 2021-11-02T06:41:17 3380.553 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMoe, id=279]' removed from control
- 2021-11-02T06:41:36 3399.103 INF Time: 53.99m FPS: 45.43 Heap: 3286.7MB Max: 3744.9MB Chunks: 318 CGO: 195 Ply: 1 Zom: 11 Ent: 15 (49) Items: 4 CO: 9 RSS: 7333.3MB
- 2021-11-02T06:41:46 3409.450 INF SectionType change from Exploration to Suspense
- 2021-11-02T06:41:46 3409.451 INF Fading out Exploration
- 2021-11-02T06:41:46 3409.451 INF Played Suspense
- 2021-11-02T06:41:46 3409.451 INF Fading in Suspense
- 2021-11-02T06:41:49 3412.465 INF Paused Exploration
- 2021-11-02T06:42:06 3429.099 INF Time: 54.49m FPS: 45.13 Heap: 3435.7MB Max: 3744.9MB Chunks: 318 CGO: 195 Ply: 1 Zom: 11 Ent: 14 (49) Items: 4 CO: 9 RSS: 7336.6MB
- 2021-11-02T06:42:09 3431.871 INF Entity zombieArlene 280 killed
- 2021-11-02T06:42:17 3439.930 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:42:21 3444.527 INF Entity zombieYo 287 killed
- 2021-11-02T06:42:33 3456.386 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBoe, id=285]' removed from control
- 2021-11-02T06:42:36 3459.112 INF Time: 54.99m FPS: 45.43 Heap: 3310.7MB Max: 3744.9MB Chunks: 318 CGO: 201 Ply: 1 Zom: 9 Ent: 14 (49) Items: 4 CO: 10 RSS: 7337.9MB
- 2021-11-02T06:42:45 3468.347 INF SectionType change from Suspense to Exploration
- 2021-11-02T06:42:45 3468.347 INF Fading out Suspense
- 2021-11-02T06:42:45 3468.347 INF Unpaused Exploration
- 2021-11-02T06:42:45 3468.347 INF Fading in Exploration
- 2021-11-02T06:42:48 3471.365 INF Paused Suspense
- 2021-11-02T06:42:52 3475.101 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMoe, id=283]' removed from control
- 2021-11-02T06:42:53 3475.889 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieJoe, id=282]' removed from control
- 2021-11-02T06:42:56 3479.286 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=281]' removed from control
- 2021-11-02T06:42:56 3479.348 INF AIDirector: Wandering horde spawner finished
- 2021-11-02T06:43:02 3485.185 INF Entity zombieCheerleader 278 killed
- 2021-11-02T06:43:06 3489.669 INF Time: 55.49m FPS: 37.77 Heap: 3208.6MB Max: 3744.9MB Chunks: 345 CGO: 206 Ply: 1 Zom: 8 Ent: 12 (51) Items: 4 CO: 7 RSS: 7343.4MB
- 2021-11-02T06:43:07 3490.168 INF Entity zombieMoe 283 killed
- 2021-11-02T06:43:13 3496.187 INF SectionType change from Exploration to None
- 2021-11-02T06:43:13 3496.187 INF Fading out Exploration
- 2021-11-02T06:43:16 3499.252 INF Paused Exploration
- 2021-11-02T06:43:16 3499.286 INF Notified SectionSelector that music stopped
- 2021-11-02T06:43:33 3516.392 INF BloodMoon starting for day 5
- 2021-11-02T06:43:33 3516.392 INF Party of 1, game stage 2, enemy max 3, bonus every 12
- 2021-11-02T06:43:33 3516.392 INF Party members:
- 2021-11-02T06:43:33 3516.392 INF Player id 171, gameStage 2
- 2021-11-02T06:43:36 3519.670 INF Time: 55.99m FPS: 26.07 Heap: 3369.1MB Max: 3744.9MB Chunks: 345 CGO: 206 Ply: 1 Zom: 7 Ent: 10 (51) Items: 4 CO: 7 RSS: 7344.2MB
- 2021-11-02T06:43:48 3531.402 INF Stopped Suspense
- 2021-11-02T06:43:54 3537.013 INF Entity zombieBoe 285 killed
- 2021-11-02T06:43:54 3537.093 INF Entity zombieNurse 288 killed
- 2021-11-02T06:43:59 3541.883 INF AIDirectorGameStagePartySpawner: groups done (1)
- 2021-11-02T06:44:06 3549.678 INF Time: 56.49m FPS: 52.23 Heap: 3235.0MB Max: 3744.9MB Chunks: 345 CGO: 206 Ply: 1 Zom: 5 Ent: 8 (51) Items: 4 CO: 5 RSS: 7361.2MB
- 2021-11-02T06:44:16 3559.259 INF Stopped Exploration
- 2021-11-02T06:44:17 3559.758 INF Entity zombieSkateboarder 286 killed
- 2021-11-02T06:44:17 3560.583 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:44:36 3579.689 INF Time: 56.99m FPS: 54.99 Heap: 3315.7MB Max: 3744.9MB Chunks: 345 CGO: 203 Ply: 1 Zom: 4 Ent: 7 (51) Items: 4 CO: 4 RSS: 7393.8MB
- 2021-11-02T06:45:06 3609.690 INF Time: 57.49m FPS: 56.65 Heap: 3326.8MB Max: 3744.9MB Chunks: 345 CGO: 203 Ply: 1 Zom: 4 Ent: 7 (51) Items: 4 CO: 4 RSS: 7394.4MB
- 2021-11-02T06:45:10 3613.032 INF Entity zombieSteve 284 killed
- 2021-11-02T06:45:37 3639.704 INF Time: 57.99m FPS: 56.62 Heap: 3337.5MB Max: 3744.9MB Chunks: 345 CGO: 203 Ply: 1 Zom: 3 Ent: 6 (51) Items: 4 CO: 3 RSS: 7394.9MB
- 2021-11-02T06:46:07 3669.710 INF Time: 58.49m FPS: 56.93 Heap: 3348.5MB Max: 3744.9MB Chunks: 345 CGO: 203 Ply: 1 Zom: 3 Ent: 6 (51) Items: 4 CO: 2 RSS: 7395.1MB
- 2021-11-02T06:46:14 3676.795 INF Saving 67 of chunks took 259ms
- 2021-11-02T06:46:15 3677.837 INF Disconnect
- 2021-11-02T06:46:15 3677.844 INF [NET] ServerShutdown
- 2021-11-02T06:46:15 3677.844 INF NET: Stopping server protocols
- 2021-11-02T06:46:15 3677.859 INF NET: LiteNetLib server stopped
- 2021-11-02T06:46:15 3677.862 INF Exited thread SteamNetworkingServer
- 2021-11-02T06:46:15 3677.862 INF [Steamworks.NET] NET: Server stopped
- 2021-11-02T06:46:15 3677.862 INF SaveAndCleanupWorld
- 2021-11-02T06:46:15 3677.995 INF Saving 58 of chunks took 99ms
- 2021-11-02T06:46:15 3677.996 INF [Steamworks.NET] Stopping server
- 2021-11-02T06:46:15 3677.996 INF [Steamworks.NET] Exiting Lobby
- 2021-11-02T06:46:16 3678.869 INF AstarManager Cleanup
- 2021-11-02T06:46:16 3678.871 INF World.Unload
- 2021-11-02T06:46:16 3678.908 INF Exited thread GenerateChunks
- 2021-11-02T06:46:16 3678.992 INF Exited thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
- 2021-11-02T06:46:16 3679.158 INF World.Cleanup
- 2021-11-02T06:46:16 3679.161 INF Exited thread ChunkRegeneration
- 2021-11-02T06:46:16 3679.166 INF Exited thread ChunkCalc
- 2021-11-02T06:46:16 3679.167 INF VehicleManager saving 0 (0 / 0)
- 2021-11-02T06:46:16 3679.348 INF Persistent GamePrefs saved
- 2021-11-02T06:46:16 3679.351 WRN [GSM] GameSparks Not Initialized...
- 2021-11-02T06:46:19 3682.227 INF Preparing quit
- 2021-11-02T06:46:19 3682.233 INF Persistent GamePrefs saved
- 2021-11-02T06:46:19 3682.309 INF Cleanup
- 2021-11-02T06:46:21 3684.359 INF AchievementManager.Cleanup
- 2021-11-02T06:46:23 3686.108 INF Terminating threads
- 2021-11-02T06:46:23 3686.109 INF OnApplicationQuit
- 2021-11-02T06:46:23 3686.110 INF Terminating threads
- 2021-11-02T06:46:23 3686.110 INF OnApplicationQuit
- Setting up 2 worker threads for Enlighten.
- Thread -> id: ff0 -> priority: 1
- Thread -> id: 1320 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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