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Nov 2nd, 2021
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  1. Mono path[0] = 'C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
  8. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  9. Direct3D:
  10. Version: Direct3D 11.0 [level 11.0]
  11. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  12. Vendor:
  13. VRAM: 3992 MB
  14. Driver: 26.21.14.3630
  15. Begin MonoManager ReloadAssembly
  16. - Completed reload, in 0.220 seconds
  17. <RI> Initializing input.XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  18. <RI> Input initialized.<RI> Initialized touch support.UnloadTime: 1.592848 ms
  19. 2021-11-02T05:44:57 0.035 INF [Steamworks.NET] SteamAPI_Init() ok
  20. 2021-11-02T05:44:57 0.480 INF Localization language: english
  21. 2021-11-02T05:44:57 0.523 INF Texture quality is set to 0
  22. 2021-11-02T05:44:57 0.524 INF Precaching...
  23. 2021-11-02T05:44:57 0.527 INF Precaching file: 7DaysToDie_Data/resources.assets
  24. 2021-11-02T05:44:57 0.586 INF [EAC] Not loading, not started from launcher
  25. 2021-11-02T05:44:58 1.252 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  26. 2021-11-02T05:44:58 1.256 INF Precaching file: Data/Bundles/blocktextureatlases
  27. 2021-11-02T05:44:59 2.031 INF Precaching file: Data/Bundles/terraintextures
  28. 2021-11-02T05:44:59 2.752 INF Precaching done
  29. 2021-11-02T05:45:03 6.401 INF Loading main scene
  30. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  31. UnloadTime: 4.811439 ms
  32. 2021-11-02T05:45:03 6.494 INF [GSM] Disabled...
  33. 2021-11-02T05:45:03 6.516 INF Awake IsFocused: True
  34. 2021-11-02T05:45:03 6.517 INF Awake
  35. 2021-11-02T05:45:03 6.554 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit
  36. 2021-11-02T05:45:03 6.555 INF System information:
  37. 2021-11-02T05:45:03 6.555 INF OS: Windows 7 (6.1.0) 64bit
  38. 2021-11-02T05:45:03 6.556 INF CPU: AMD Phenom(tm) 9550 Quad-Core Processor (cores: 4)
  39. 2021-11-02T05:45:03 6.556 INF RAM: 8190 MB
  40. 2021-11-02T05:45:03 6.556 INF GPU: NVIDIA GeForce GTX 970 (3992 MB)
  41. 2021-11-02T05:45:03 6.557 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
  42. 2021-11-02T05:45:03 6.557 INF Last played version: Alpha 19.6
  43. 2021-11-02T05:45:03 6.558 INF Local UTC offset: 1 hours
  44. 2021-11-02T05:45:03 6.574 INF Command line arguments: C:\Users\Jack Bauer\Desktop\7.Days.to.Die.Alpha.19.6\7.Days.to.Die.Alpha.19.6\7DaysToDie.exe -force-d3d11 -nogs -d3d9 -logfile C:\Users\Jack Bauer\Desktop\7.Days.to.Die.Alpha.19.6\7.Days.to.Die.Alpha.19.6\7DaysToDie_Data\output_log__2021-11-02__05-44-53.txt
  45. 2021-11-02T05:45:03 6.576 INF Not running in Big Picture Mode, no on-screen keyboard available
  46. 2021-11-02T05:45:03 6.578 INF Starting PlayerInputManager...
  47. Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/XInputInterface32
  48. Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/XInputInterface32.dll
  49. Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/XInputInterface32
  50. Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libXInputInterface32
  51. Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libXInputInterface32.dll
  52. Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libXInputInterface32
  53. 2021-11-02T05:45:04 7.074 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  54. 2021-11-02T05:45:04 7.120 INF Starting UserProfileManager...
  55. 2021-11-02T05:45:04 7.355 INF Occlusion: Awake
  56. 2021-11-02T05:45:04 7.368 INF ApplyAllOptions streaming budget 3592.8 MB
  57. 2021-11-02T05:45:04 7.370 INF ApplyAllOptions current screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
  58. 2021-11-02T05:45:04 7.370 INF Texture quality is set to 0
  59. 2021-11-02T05:45:04 7.371 INF ApplyTextureFilter 0, AF Disable
  60. 2021-11-02T05:45:04 7.373 INF ApplyTerrainOptions 4
  61. 2021-11-02T05:45:05 8.010 INF [MODS] No mods folder found
  62. 2021-11-02T05:45:05 8.035 INF Loading permissions file at 'C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  63. 2021-11-02T05:45:05 8.130 INF Loading permissions file done.
  64. 2021-11-02T05:45:05 8.296 INF GameSense server not found (no props file), disabling
  65. 2021-11-02T05:45:05 8.296 INF Awake done in 1779 ms
  66. Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libc
  67. Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libc.dll
  68. Fallback handler could not load library C:/Users/Jack Bauer/Desktop/7.Days.to.Die.Alpha.19.6/7.Days.to.Die.Alpha.19.6/7DaysToDie_Data/Mono/libc
  69.  
  70. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4425.
  71. Total: 63.428061 ms (FindLiveObjects: 0.911787 ms CreateObjectMapping: 0.246942 ms MarkObjects: 62.121536 ms DeleteObjects: 0.146868 ms)
  72.  
  73. 2021-11-02T05:45:05 8.531 INF User joined: Saloth
  74. 2021-11-02T05:45:05 8.788 INF Reloading serveradmin.xml
  75. 2021-11-02T05:45:05 8.788 INF Loading permissions file at 'C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  76. 2021-11-02T05:45:05 8.789 INF Loading permissions file done.
  77. 2021-11-02T05:45:05 8.814 INF Updated culture for display texts
  78. 2021-11-02T05:45:06 9.571 INF UMA Overlay loading took 497 ms
  79. 2021-11-02T05:45:06 9.576 INF UMA Slot loading took 4 ms
  80. 2021-11-02T05:45:10 13.253 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  81. 2021-11-02T05:45:13 16.244 INF WorldStaticData.Init() needed 6.302s
  82. 2021-11-02T05:45:23 26.367 INF [Steamworks.NET] Login ok.
  83. 2021-11-02T05:45:23 26.402 INF AchievementManager: Received stats and achievements from Steam
  84. 2021-11-02T05:46:00 63.011 INF NET: Starting server protocols
  85. 2021-11-02T05:46:00 63.046 INF NET: LiteNetLib server started
  86. 2021-11-02T05:46:00 63.048 INF [Steamworks.NET] NET: Server started
  87. 2021-11-02T05:46:00 63.049 WRN [GSM] GameSparks Not Initialized...
  88. 2021-11-02T05:46:00 63.050 INF Started thread SteamNetworkingServer
  89. 2021-11-02T05:46:00 63.052 INF StartGame
  90. 2021-11-02T05:46:00 63.053 INF NetPackageManager Init
  91. 2021-11-02T05:46:00 63.164 INF Persistent GamePrefs saved
  92. GamePref.AdminFileName = serveradmin.xml
  93. GamePref.AirDropFrequency = 168
  94. GamePref.AirDropMarker = False
  95. GamePref.AutopilotMode = 0
  96. GamePref.BedrollDeadZoneSize = 15
  97. GamePref.BedrollExpiryTime = 45
  98. GamePref.BlockDamageAI = 300
  99. GamePref.BlockDamageAIBM = 300
  100. GamePref.BlockDamagePlayer = 300
  101. GamePref.BloodMoonEnemyCount = 64
  102. GamePref.BloodMoonFrequency = 1
  103. GamePref.BloodMoonRange = 0
  104. GamePref.BloodMoonWarning = 8
  105. GamePref.BuildCreate = False
  106. GamePref.ConnectToServerIP = 127.0.0.1
  107. GamePref.ConnectToServerPort = 26900
  108. GamePref.ControlPanelEnabled = False
  109. GamePref.ControlPanelPort = 8080
  110. GamePref.CraftTimer =
  111. GamePref.CreateLevelDim = 8
  112. GamePref.CreateLevelName = My Level
  113. GamePref.CreativeMenuEnabled = False
  114. GamePref.DayCount = 3
  115. GamePref.DayLightLength = 12
  116. GamePref.DayNightLength = 120
  117. GamePref.DebugMenuEnabled = False
  118. GamePref.DebugMenuShowTasks = False
  119. GamePref.DebugStopEnemiesMoving = False
  120. GamePref.DropOnDeath = 0
  121. GamePref.DropOnQuit = 0
  122. GamePref.DynamicSpawner =
  123. GamePref.EACEnabled = False
  124. GamePref.EnemyDifficulty = 0
  125. GamePref.EnemySpawnMode = True
  126. GamePref.FavoriteServersList =
  127. GamePref.FragLimit = 20
  128. GamePref.GameDifficulty = 0
  129. GamePref.GameGuidClient =
  130. GamePref.GameMode = GameModeSurvival
  131. GamePref.GameName = My Game
  132. GamePref.GameNameClient = My Game
  133. GamePref.GameVersion = Alpha 19.6
  134. GamePref.GameWorld = Zehayu Territory
  135. GamePref.HideCommandExecutionLog = 0
  136. GamePref.JoiningOptions = True
  137. GamePref.LandClaimCount = 1
  138. GamePref.LandClaimDeadZone = 30
  139. GamePref.LandClaimDecayMode = 0
  140. GamePref.LandClaimExpiryTime = 7
  141. GamePref.LandClaimOfflineDelay = 0
  142. GamePref.LandClaimOfflineDurabilityModifier = 4
  143. GamePref.LandClaimOnlineDurabilityModifier = 4
  144. GamePref.LandClaimSize = 41
  145. GamePref.LastGameResetRevision = 13
  146. GamePref.LastLoadedPrefab =
  147. GamePref.LastLoadedPrefabSize =
  148. GamePref.LastLoadingTipRead = 25
  149. GamePref.LootAbundance = 200
  150. GamePref.LootRespawnDays = -1
  151. GamePref.LootTimer =
  152. GamePref.MatchLength = 10
  153. GamePref.MaxSpawnedAnimals = 50
  154. GamePref.MaxSpawnedZombies = 64
  155. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  156. GamePref.NoGraphicsMode = False
  157. GamePref.OptionsAllowController = True
  158. GamePref.OptionsAmbientVolumeLevel = 1
  159. GamePref.OptionsAudioOcclusion = False
  160. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  161. GamePref.OptionsControllerVibration = True
  162. GamePref.OptionsControlsResetRevision = 5
  163. GamePref.OptionsDisableChunkLODs = False
  164. GamePref.OptionsDynamicMusicDailyTime = 0.45
  165. GamePref.OptionsDynamicMusicEnabled = True
  166. GamePref.OptionsForegroundGlobalOpacity = 1
  167. GamePref.OptionsGfxAA = 0
  168. GamePref.OptionsGfxBloom = False
  169. GamePref.OptionsGfxBrightness = 0.5
  170. GamePref.OptionsGfxDOF = False
  171. GamePref.OptionsGfxDynamicMinFPS = 60
  172. GamePref.OptionsGfxDynamicMode = 2
  173. GamePref.OptionsGfxDynamicScale = 1
  174. GamePref.OptionsGfxFOV = 85
  175. GamePref.OptionsGfxGrassDistance = 0
  176. GamePref.OptionsGfxLODDistance = 0.5
  177. GamePref.OptionsGfxMotionBlur = 0
  178. GamePref.OptionsGfxObjQuality = 2
  179. GamePref.OptionsGfxOcclusion = False
  180. GamePref.OptionsGfxQualityPreset = 5
  181. GamePref.OptionsGfxReflectQuality = 0
  182. GamePref.OptionsGfxReflectShadows = False
  183. GamePref.OptionsGfxResetRevision = 1
  184. GamePref.OptionsGfxResolution = 0
  185. GamePref.OptionsGfxShadowDistance = 0
  186. GamePref.OptionsGfxSSAO = False
  187. GamePref.OptionsGfxSSReflections = 0
  188. GamePref.OptionsGfxStreamMipmaps = True
  189. GamePref.OptionsGfxSunShafts = False
  190. GamePref.OptionsGfxTerrainQuality = 4
  191. GamePref.OptionsGfxTexFilter = 0
  192. GamePref.OptionsGfxTexQuality = 0
  193. GamePref.OptionsGfxTreeDistance = 4
  194. GamePref.OptionsGfxUMATexQuality = 1
  195. GamePref.OptionsGfxViewDistance = 5
  196. GamePref.OptionsGfxVsync = 0
  197. GamePref.OptionsGfxWaterPtlLimiter = 0.2
  198. GamePref.OptionsGfxWaterQuality = 1
  199. GamePref.OptionsHudOpacity = 1
  200. GamePref.OptionsHudSize = 1
  201. GamePref.OptionsInterfaceSensitivity = 0.75
  202. GamePref.OptionsInvertMouse = False
  203. GamePref.OptionsJournalPopup = True
  204. GamePref.OptionsMenuMusicVolumeLevel = 0
  205. GamePref.OptionsMicVolumeLevel = 0.75
  206. GamePref.OptionsMouseSensitivity = 0.5
  207. GamePref.OptionsMusicVolumeLevel = 0.6
  208. GamePref.OptionsOverallAudioVolumeLevel = 1
  209. GamePref.OptionsPlayChanceFrequency = 3
  210. GamePref.OptionsPlayChanceProbability = 0.983
  211. GamePref.OptionsPlayerModel = playerMale
  212. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  213. GamePref.OptionsPOICulling = 1
  214. GamePref.OptionsScreenBoundsValue = 1
  215. GamePref.OptionsShowCompass = True
  216. GamePref.OptionsShowCrosshair = True
  217. GamePref.OptionsStabSpawnBlocksOnGround = True
  218. GamePref.OptionsTempCelsius = True
  219. GamePref.OptionsUiFpsScaling = 1
  220. GamePref.OptionsVoiceChatEnabled = True
  221. GamePref.OptionsVoiceVolumeLevel = 0.75
  222. GamePref.OptionsZoomMouseSensitivity = 0.5
  223. GamePref.PartySharedKillRange = 100
  224. GamePref.PersistentPlayerProfiles = True
  225. GamePref.PlayerAutologin = False
  226. GamePref.PlayerId = 76561198446237825
  227. GamePref.PlayerKillingMode = 2
  228. GamePref.PlayerName = Saloth
  229. GamePref.PlayerSafeZoneHours = 7
  230. GamePref.PlayerSafeZoneLevel = 5
  231. GamePref.PlayerToken =
  232. GamePref.RebuildMap = False
  233. GamePref.SaveGameFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves
  234. GamePref.SelectionContextMode = 0
  235. GamePref.SelectionOperationMode = 0
  236. GamePref.ServerAdminSlots = 0
  237. GamePref.ServerAdminSlotsPermission = 0
  238. GamePref.ServerDescription =
  239. GamePref.ServerDisabledNetworkProtocols =
  240. GamePref.ServerIP =
  241. GamePref.ServerIsPublic = True
  242. GamePref.ServerLoginConfirmationText =
  243. GamePref.ServerMaxAllowedViewDistance = 12
  244. GamePref.ServerMaxPlayerCount = 8
  245. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  246. GamePref.ServerName = Default Server
  247. GamePref.ServerPort = 26900
  248. GamePref.ServerReservedSlots = 0
  249. GamePref.ServerReservedSlotsPermission = 100
  250. GamePref.ServerVisibility = 2
  251. GamePref.ServerWebsiteURL =
  252. GamePref.ShowFriendPlayerOnMap = True
  253. GamePref.TelnetEnabled = False
  254. GamePref.TelnetFailedLoginLimit = 10
  255. GamePref.TelnetFailedLoginsBlocktime = 10
  256. GamePref.TelnetPort = 25003
  257. GamePref.TerminalWindowEnabled = True
  258. GamePref.TwitchBloodMoonAllowed = True
  259. GamePref.TwitchServerPermission = 90
  260. GamePref.UNUSED_OptionsBloom =
  261. GamePref.UNUSED_OptionsDeferredLighting =
  262. GamePref.UNUSED_OptionsDOF =
  263. GamePref.UNUSED_OptionsFieldOfViewNew =
  264. GamePref.UNUSED_OptionsGamma =
  265. GamePref.UNUSED_OptionsImageEffects =
  266. GamePref.UNUSED_OptionsMotionBlur =
  267. GamePref.UNUSED_OptionsObjectBlur =
  268. GamePref.UNUSED_OptionsReflectionBounces =
  269. GamePref.UNUSED_OptionsReflectionCullList =
  270. GamePref.UNUSED_OptionsReflectionFarClip =
  271. GamePref.UNUSED_OptionsReflectionRefreshMode =
  272. GamePref.UNUSED_OptionsReflectionShadowDistance =
  273. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  274. GamePref.UNUSED_OptionsSSAO =
  275. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  276. GamePref.UNUSED_OptionsSunShafts =
  277. GamePref.UserDataFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie
  278. GamePref.WorldGenSeed =
  279. GamePref.WorldGenSize = 8192
  280. GamePref.XPMultiplier = 300
  281. GamePref.ZombieBMMove = 4
  282. GamePref.ZombieFeralMove = 3
  283. GamePref.ZombieMove = 1
  284. GamePref.ZombieMoveNight = 2
  285. GamePref.ZombiePlayers = True
  286. GameStat.AirDropFrequency = 0
  287. GameStat.AirDropMarker = False
  288. GameStat.AllowedViewDistance = 12
  289. GameStat.AnimalCount = 0
  290. GameStat.AutoParty = False
  291. GameStat.BedrollExpiryTime = 45
  292. GameStat.BlockDamagePlayer = 100
  293. GameStat.BloodMoonDay = 0
  294. GameStat.BloodMoonEnemyCount = 8
  295. GameStat.BloodMoonWarning = 8
  296. GameStat.ChunkStabilityEnabled = True
  297. GameStat.CraftTimer =
  298. GameStat.CurrentRoundIx = 0
  299. GameStat.DayLightLength = 18
  300. GameStat.DayLimitActive = False
  301. GameStat.DayLimitThisRound = 0
  302. GameStat.DropOnDeath = 1
  303. GameStat.DropOnQuit = 0
  304. GameStat.EnemyCount = 0
  305. GameStat.EnemyDifficulty = Normal
  306. GameStat.EnemySpawnMode = True
  307. GameStat.FragLimitActive = False
  308. GameStat.FragLimitThisRound = 0
  309. GameStat.GameDifficulty = 2
  310. GameStat.GameDifficultyBonus = 1
  311. GameStat.GameModeId = 0
  312. GameStat.GameState = 0
  313. GameStat.GlobalMessageToShow =
  314. GameStat.IsCreativeMenuEnabled = False
  315. GameStat.IsFlyingEnabled = False
  316. GameStat.IsPlayerCollisionEnabled = True
  317. GameStat.IsPlayerDamageEnabled = True
  318. GameStat.IsResetMapOnRestart = False
  319. GameStat.IsSaveSupplyCrates = True
  320. GameStat.IsSpawnEnemies = True
  321. GameStat.IsSpawnNearOtherPlayer = False
  322. GameStat.IsTeleportEnabled = False
  323. GameStat.IsVersionCheckDone = True
  324. GameStat.LandClaimCount = 1
  325. GameStat.LandClaimDeadZone = 30
  326. GameStat.LandClaimDecayMode = 0
  327. GameStat.LandClaimExpiryTime = 3
  328. GameStat.LandClaimOfflineDelay = 0
  329. GameStat.LandClaimOfflineDurabilityModifier = 32
  330. GameStat.LandClaimOnlineDurabilityModifier = 32
  331. GameStat.LandClaimSize = 41
  332. GameStat.LoadScene =
  333. GameStat.LootTimer =
  334. GameStat.OptionsPOICulling = 0
  335. GameStat.PartySharedKillRange = 100
  336. GameStat.PlayerKillingMode = KillStrangersOnly
  337. GameStat.ScoreDiedMultiplier = -5
  338. GameStat.ScorePlayerKillMultiplier = 1
  339. GameStat.ScoreZombieKillMultiplier = 1
  340. GameStat.ShowAllPlayersOnMap = False
  341. GameStat.ShowFriendPlayerOnMap = True
  342. GameStat.ShowSpawnWindow = False
  343. GameStat.ShowWindow =
  344. GameStat.ShowZombieCounter = False
  345. GameStat.TimeLimitActive = False
  346. GameStat.TimeLimitThisRound = 0
  347. GameStat.TimeOfDayIncPerSec = 20
  348. GameStat.TwitchBloodMoonAllowed = True
  349. GameStat.XPMultiplier = 100
  350. GameStat.ZombieHordeMeter = False
  351. 2021-11-02T05:46:00 63.227 INF StartAsServer
  352. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  353. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  354. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  355. 2021-11-02T05:46:01 64.199 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  356. 2021-11-02T05:46:01 64.200 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  357. 2021-11-02T05:46:01 64.200 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  358. 2021-11-02T05:46:42 105.272 INF Block IDs with mapping
  359. 2021-11-02T05:46:42 105.274 INF BlockIDs from Mapping
  360. 2021-11-02T05:46:51 114.851 INF Item IDs with mapping
  361. 2021-11-02T05:46:51 114.852 INF ItemIDs from Mapping
  362. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  363. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  364. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  365. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  366. 2021-11-02T05:47:03 126.105 INF createWorld: Zehayu Territory, My Game, GameModeSurvival
  367. 2021-11-02T05:47:03 126.107 INF Occlusion: Disabled
  368. 2021-11-02T05:47:03 126.740 INF Started thread ChunkRegeneration
  369. 2021-11-02T05:47:03 126.741 INF Started thread ChunkCalc
  370. 2021-11-02T05:47:06 129.375 INF World.Load: Zehayu Territory
  371. 2021-11-02T05:47:06 129.393 INF BloodMoon SetDay: day 2, last day 1, freq 1, range 0
  372. 2021-11-02T05:47:20 143.376 INF ShapeControllers: 64
  373. 2021-11-02T05:47:33 156.100 INF Started thread GenerateChunks
  374. 2021-11-02T05:47:37 160.662 INF Calculating world hashes took 4549 ms (world size 72 MiB)
  375. 2021-11-02T05:47:38 161.080 INF Loading dtm raw file took 4974ms
  376. 2021-11-02T05:47:38 161.522 INF Biomes image size w= 4096, h = 4096
  377. 2021-11-02T05:47:39 162.469 INF Loading and creating biomes took 1389ms
  378. 2021-11-02T05:47:40 163.834 INF Loading and creating shader control textures took 1364ms
  379. 2021-11-02T05:47:46 169.351 INF Loading and parsing of generator took 5516ms
  380. 2021-11-02T05:47:46 169.372 INF Started thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
  381. 2021-11-02T05:47:50 173.515 INF [DECO] read 31472/
  382. 2021-11-02T05:47:50 173.629 INF Loading asset at #Sounds/Music?HomeDay.wav...
  383. 2021-11-02T05:47:50 173.631 INF Loading asset at #Sounds/Music?HomeNight.wav...
  384. 2021-11-02T05:47:50 173.631 INF Loading asset at #Sounds/Music?TraderBob.wav...
  385. 2021-11-02T05:47:50 173.632 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  386. 2021-11-02T05:47:50 173.632 INF Loading asset at #Sounds/Music?TraderJen.wav...
  387. 2021-11-02T05:47:50 173.632 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  388. 2021-11-02T05:47:50 173.632 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  389. 2021-11-02T05:47:51 174.272 INF AstarManager Init
  390. 2021-11-02T05:48:14 197.477 INF Finished loading HomeDay.
  391. 2021-11-02T05:48:14 197.477 INF Casted asset HomeDay as AudioClip.
  392. 2021-11-02T05:48:14 197.477 INF Finished loading HomeNight.
  393. 2021-11-02T05:48:14 197.477 INF Casted asset HomeNight as AudioClip.
  394. 2021-11-02T05:48:14 197.477 INF Finished loading TraderBob.
  395. 2021-11-02T05:48:14 197.477 INF Casted asset TraderBob as AudioClip.
  396. 2021-11-02T05:48:14 197.478 INF Finished loading TraderHugh.
  397. 2021-11-02T05:48:14 197.478 INF Casted asset TraderHugh as AudioClip.
  398. 2021-11-02T05:48:14 197.478 INF Finished loading TraderJen.
  399. 2021-11-02T05:48:14 197.478 INF Casted asset TraderJen as AudioClip.
  400. 2021-11-02T05:48:14 197.478 INF Finished loading TraderJoel.
  401. 2021-11-02T05:48:14 197.478 INF Casted asset TraderJoel as AudioClip.
  402. 2021-11-02T05:48:14 197.478 INF Finished loading TraderRekt.
  403. 2021-11-02T05:48:14 197.478 INF Casted asset TraderRekt as AudioClip.
  404. 2021-11-02T05:48:24 207.537 INF Weather Packages Created FROM BIOMES
  405. 2021-11-02T05:48:24 207.539 INF createWorld() done
  406. 2021-11-02T05:48:24 207.544 INF Loading players.xml
  407. 2021-11-02T05:48:25 208.014 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
  408. 2021-11-02T05:48:25 208.171 INF Created player with id=171
  409. 2021-11-02T05:48:25 208.769 INF Loaded player
  410. 2021-11-02T05:48:26 209.374 INF VehicleManager C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game/vehicles.dat, loaded 0
  411. 2021-11-02T05:48:26 209.531 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  412. 2021-11-02T05:48:26 209.531 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  413. 2021-11-02T05:48:26 209.531 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
  414. 2021-11-02T05:48:26 209.531 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
  415. 2021-11-02T05:48:26 209.531 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 300, default = 100
  416. 2021-11-02T05:48:26 209.531 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100
  417. 2021-11-02T05:48:26 209.531 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
  418. 2021-11-02T05:48:26 209.531 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  419. 2021-11-02T05:48:26 209.531 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
  420. 2021-11-02T05:48:26 209.531 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  421. Calling Animator.GotoState on Synchronize layer
  422.  
  423. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  424.  
  425. 2021-11-02T05:48:27 210.326 INF Origin Reposition (0.0, 0.0, 0.0) to (848.0, 32.0, -768.0)
  426. 2021-11-02T05:48:27 210.437 INF [DECO] written 31472, in 17ms
  427. 2021-11-02T05:48:27 210.443 INF [DECO] write thread 4ms
  428. 2021-11-02T05:48:27 210.584 INF OpenSpawnWindow
  429. 2021-11-02T05:48:27 210.599 WRN [GSM] GameSparks Not Initialized...
  430. 2021-11-02T05:48:27 210.599 INF StartGame done
  431. 2021-11-02T05:48:27 210.743 INF [Steamworks.NET] GameServer.Init successful
  432. 2021-11-02T05:48:27 210.750 INF [Steamworks.NET] Making server public
  433. 2021-11-02T05:48:27 210.752 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=76561198446237825, public IP=*.*.*.*
  434. 2021-11-02T05:48:27 210.772 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  435. 2021-11-02T05:48:27 210.807 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109212291449710721, server SteamID=76561198446237825, server public IP=*.*.*.*, server port=26900
  436. 2021-11-02T05:48:29 212.840 INF [Steamworks.NET] Lobby entered: 109212291449710721
  437. 2021-11-02T05:48:32 215.171 INF Respawn almost done
  438. 2021-11-02T05:48:32 215.185 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 863, 47, -778): localplayer
  439. 2021-11-02T05:49:00 243.550 INF Time: 3.20m FPS: 43.81 Heap: 1359.8MB Max: 1359.8MB Chunks: 171 CGO: 92 Ply: 1 Zom: 4 Ent: 7 (7) Items: 0 CO: 1 RSS: 6448.2MB
  440. 2021-11-02T05:49:30 273.619 INF Time: 3.70m FPS: 48.54 Heap: 1387.6MB Max: 1387.6MB Chunks: 182 CGO: 97 Ply: 1 Zom: 4 Ent: 7 (7) Items: 0 CO: 1 RSS: 6683.9MB
  441. 2021-11-02T05:49:30 273.695 INF [DECO] written 31472, in 14ms
  442. 2021-11-02T05:49:30 273.697 INF [DECO] write thread 2ms
  443. 2021-11-02T05:49:54 297.828 INF 251.2542 SleeperVolume 878, 52, -697. Spawning at 879, 52, -697, group 'sleeperHordeStageGS2', class zombieJoe, count 5
  444. 2021-11-02T05:49:54 297.871 INF 251.2542 SleeperVolume 878, 52, -703. Spawning at 879, 52, -703, group 'sleeperHordeStageGS2', class zombieSkateboarder, count 5
  445. 2021-11-02T05:49:58 301.429 INF 254.6143 SleeperVolume 882, 52, -700. Spawning at 882, 52, -698, group 'sleeperHordeStageGS2', class zombieNurse, count 7
  446. 2021-11-02T05:49:59 301.925 INF 254.9974 SleeperVolume 882, 52, -700. Spawning at 888, 52, -697, group 'sleeperHordeStageGS2', class zombieSkateboarder, count 7
  447. 2021-11-02T05:50:01 304.251 INF Time: 4.20m FPS: 44.75 Heap: 1415.3MB Max: 1415.3MB Chunks: 182 CGO: 102 Ply: 1 Zom: 9 Ent: 13 (16) Items: 1 CO: 1 RSS: 6821.0MB
  448. 2021-11-02T05:50:30 333.269 INF 286.3423 SleeperVolume 880, 57, -694. Spawning at 881, 57, -693, group 'sleeperHordeStageGS2', class zombieArlene, count 9
  449. 2021-11-02T05:50:30 333.308 INF 286.3423 SleeperVolume 878, 57, -692. Spawning at 883, 57, -691, group 'sleeperHordeStageGS2', class zombieJoe, count 9
  450. 2021-11-02T05:50:30 333.389 INF BloodMoon starting for day 2
  451. 2021-11-02T05:50:30 333.395 INF Party of 1, game stage 2, enemy max 3, bonus every 12
  452. 2021-11-02T05:50:30 333.395 INF Party members:
  453. 2021-11-02T05:50:30 333.395 INF Player id 171, gameStage 2
  454. 2021-11-02T05:50:31 334.224 INF VehicleManager saving 0 (0 / 0)
  455. 2021-11-02T05:50:31 334.268 INF Time: 4.70m FPS: 50.66 Heap: 1447.0MB Max: 1447.0MB Chunks: 182 CGO: 102 Ply: 1 Zom: 11 Ent: 15 (18) Items: 1 CO: 1 RSS: 6852.5MB
  456. 2021-11-02T05:50:31 334.340 INF [DECO] written 31471, in 14ms
  457. 2021-11-02T05:50:31 334.343 INF [DECO] write thread 2ms
  458. 2021-11-02T05:50:36 339.096 INF 292.1684 SleeperVolume 878, 62, -699. Spawning at 883, 62, -696, group 'sleeperHordeStageGS2', class zombieCheerleader, count 11
  459. 2021-11-02T05:51:01 364.449 INF Time: 5.20m FPS: 39.40 Heap: 1475.8MB Max: 1475.8MB Chunks: 182 CGO: 100 Ply: 1 Zom: 11 Ent: 14 (19) Items: 1 CO: 1 RSS: 6898.2MB
  460. 2021-11-02T05:51:02 365.726 INF SectionType change from None to Suspense
  461. 2021-11-02T05:51:02 365.731 INF Played Suspense
  462. 2021-11-02T05:51:02 365.731 INF Fading in Suspense
  463. 2021-11-02T05:51:02 365.733 INF Notified SectionSelector that music played
  464. 2021-11-02T05:51:31 394.449 INF Time: 5.70m FPS: 46.09 Heap: 1402.5MB Max: 1475.8MB Chunks: 182 CGO: 100 Ply: 1 Zom: 10 Ent: 13 (18) Items: 1 CO: 1 RSS: 6925.4MB
  465. 2021-11-02T05:51:47 410.746 INF Saving 44 of chunks took 79ms
  466. 2021-11-02T05:51:47 410.748 INF Paused Suspense
  467. 2021-11-02T05:51:49 412.010 INF Disconnect
  468. 2021-11-02T05:51:49 412.013 INF Unpaused Suspense
  469. 2021-11-02T05:51:49 412.021 INF [NET] ServerShutdown
  470. 2021-11-02T05:51:49 412.022 INF NET: Stopping server protocols
  471. 2021-11-02T05:51:49 412.033 INF NET: LiteNetLib server stopped
  472. 2021-11-02T05:51:49 412.036 INF Exited thread SteamNetworkingServer
  473. 2021-11-02T05:51:49 412.038 INF [Steamworks.NET] NET: Server stopped
  474. 2021-11-02T05:51:49 412.042 INF SaveAndCleanupWorld
  475. 2021-11-02T05:51:49 412.138 INF Saving 36 of chunks took 79ms
  476. 2021-11-02T05:51:49 412.144 INF [Steamworks.NET] Stopping server
  477. 2021-11-02T05:51:49 412.146 INF [Steamworks.NET] Exiting Lobby
  478. 2021-11-02T05:51:49 412.819 INF AstarManager Cleanup
  479. 2021-11-02T05:51:49 412.835 INF World.Unload
  480. 2021-11-02T05:51:49 412.863 INF Exited thread GenerateChunks
  481. 2021-11-02T05:51:49 412.882 INF Exited thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
  482. 2021-11-02T05:51:50 413.009 INF World.Cleanup
  483. 2021-11-02T05:51:50 413.014 INF Exited thread ChunkRegeneration
  484. 2021-11-02T05:51:50 413.019 INF Exited thread ChunkCalc
  485. 2021-11-02T05:51:50 413.031 INF VehicleManager saving 0 (0 / 0)
  486. 2021-11-02T05:51:50 413.096 INF Persistent GamePrefs saved
  487. 2021-11-02T05:51:50 413.097 WRN [GSM] GameSparks Not Initialized...
  488. 2021-11-02T05:53:19 502.709 INF SetResolution was screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
  489. 2021-11-02T05:53:19 502.709 INF SetResolution to window 1680 x 1050, fullscreen True
  490. 2021-11-02T05:53:19 502.714 INF Persistent GamePrefs saved
  491. 2021-11-02T05:53:19 502.715 INF ApplyAllOptions streaming budget 3592.8 MB
  492. 2021-11-02T05:53:19 502.715 INF ApplyAllOptions current screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
  493. 2021-11-02T05:53:19 502.716 INF LoadTextureArraysForQuality quality 0 to 0, reload True
  494. 2021-11-02T05:53:19 502.716 INF Texture quality is set to 0
  495. 2021-11-02T05:53:19 502.716 INF SetTextureArraysFilter 0, AF 1
  496. 2021-11-02T05:53:19 502.716 INF ApplyTextureFilter 0, AF Disable
  497. 2021-11-02T05:53:19 502.716 INF ApplyTerrainOptions 0
  498. 2021-11-02T05:54:31 574.285 INF NET: Starting server protocols
  499. 2021-11-02T05:54:31 574.287 INF NET: LiteNetLib server started
  500. 2021-11-02T05:54:31 574.287 INF [Steamworks.NET] NET: Server started
  501. 2021-11-02T05:54:31 574.287 WRN [GSM] GameSparks Not Initialized...
  502. 2021-11-02T05:54:31 574.287 INF Started thread SteamNetworkingServer
  503. 2021-11-02T05:54:31 574.287 INF StartGame
  504. 2021-11-02T05:54:31 574.313 INF Persistent GamePrefs saved
  505. GamePref.AdminFileName = serveradmin.xml
  506. GamePref.AirDropFrequency = 168
  507. GamePref.AirDropMarker = False
  508. GamePref.AutopilotMode = 0
  509. GamePref.BedrollDeadZoneSize = 15
  510. GamePref.BedrollExpiryTime = 45
  511. GamePref.BlockDamageAI = 300
  512. GamePref.BlockDamageAIBM = 300
  513. GamePref.BlockDamagePlayer = 300
  514. GamePref.BloodMoonEnemyCount = 64
  515. GamePref.BloodMoonFrequency = 1
  516. GamePref.BloodMoonRange = 1
  517. GamePref.BloodMoonWarning = 8
  518. GamePref.BuildCreate = False
  519. GamePref.ConnectToServerIP = 127.0.0.1
  520. GamePref.ConnectToServerPort = 26900
  521. GamePref.ControlPanelEnabled = False
  522. GamePref.ControlPanelPort = 8080
  523. GamePref.CraftTimer =
  524. GamePref.CreateLevelDim = 8
  525. GamePref.CreateLevelName = My Level
  526. GamePref.CreativeMenuEnabled = False
  527. GamePref.DayCount = 3
  528. GamePref.DayLightLength = 12
  529. GamePref.DayNightLength = 10
  530. GamePref.DebugMenuEnabled = False
  531. GamePref.DebugMenuShowTasks = False
  532. GamePref.DebugStopEnemiesMoving = False
  533. GamePref.DropOnDeath = 0
  534. GamePref.DropOnQuit = 0
  535. GamePref.DynamicSpawner =
  536. GamePref.EACEnabled = False
  537. GamePref.EnemyDifficulty = 0
  538. GamePref.EnemySpawnMode = True
  539. GamePref.FavoriteServersList =
  540. GamePref.FragLimit = 20
  541. GamePref.GameDifficulty = 0
  542. GamePref.GameGuidClient =
  543. GamePref.GameMode = GameModeSurvival
  544. GamePref.GameName = My Game
  545. GamePref.GameNameClient = My Game
  546. GamePref.GameVersion = Alpha 19.6
  547. GamePref.GameWorld = Zehayu Territory
  548. GamePref.HideCommandExecutionLog = 0
  549. GamePref.JoiningOptions = True
  550. GamePref.LandClaimCount = 1
  551. GamePref.LandClaimDeadZone = 30
  552. GamePref.LandClaimDecayMode = 0
  553. GamePref.LandClaimExpiryTime = 7
  554. GamePref.LandClaimOfflineDelay = 0
  555. GamePref.LandClaimOfflineDurabilityModifier = 4
  556. GamePref.LandClaimOnlineDurabilityModifier = 4
  557. GamePref.LandClaimSize = 41
  558. GamePref.LastGameResetRevision = 13
  559. GamePref.LastLoadedPrefab =
  560. GamePref.LastLoadedPrefabSize =
  561. GamePref.LastLoadingTipRead = 26
  562. GamePref.LootAbundance = 200
  563. GamePref.LootRespawnDays = -1
  564. GamePref.LootTimer =
  565. GamePref.MatchLength = 10
  566. GamePref.MaxSpawnedAnimals = 50
  567. GamePref.MaxSpawnedZombies = 64
  568. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  569. GamePref.NoGraphicsMode = False
  570. GamePref.OptionsAllowController = True
  571. GamePref.OptionsAmbientVolumeLevel = 1
  572. GamePref.OptionsAudioOcclusion = False
  573. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  574. GamePref.OptionsControllerVibration = True
  575. GamePref.OptionsControlsResetRevision = 5
  576. GamePref.OptionsDisableChunkLODs = False
  577. GamePref.OptionsDynamicMusicDailyTime = 0.45
  578. GamePref.OptionsDynamicMusicEnabled = True
  579. GamePref.OptionsForegroundGlobalOpacity = 1
  580. GamePref.OptionsGfxAA = 0
  581. GamePref.OptionsGfxBloom = False
  582. GamePref.OptionsGfxBrightness = 0.5
  583. GamePref.OptionsGfxDOF = False
  584. GamePref.OptionsGfxDynamicMinFPS = 60
  585. GamePref.OptionsGfxDynamicMode = 2
  586. GamePref.OptionsGfxDynamicScale = 1
  587. GamePref.OptionsGfxFOV = 85
  588. GamePref.OptionsGfxGrassDistance = 0
  589. GamePref.OptionsGfxLODDistance = 0
  590. GamePref.OptionsGfxMotionBlur = 0
  591. GamePref.OptionsGfxObjQuality = 2
  592. GamePref.OptionsGfxOcclusion = False
  593. GamePref.OptionsGfxQualityPreset = 5
  594. GamePref.OptionsGfxReflectQuality = 0
  595. GamePref.OptionsGfxReflectShadows = False
  596. GamePref.OptionsGfxResetRevision = 1
  597. GamePref.OptionsGfxResolution = 0
  598. GamePref.OptionsGfxShadowDistance = 0
  599. GamePref.OptionsGfxSSAO = False
  600. GamePref.OptionsGfxSSReflections = 0
  601. GamePref.OptionsGfxStreamMipmaps = True
  602. GamePref.OptionsGfxSunShafts = False
  603. GamePref.OptionsGfxTerrainQuality = 0
  604. GamePref.OptionsGfxTexFilter = 0
  605. GamePref.OptionsGfxTexQuality = 0
  606. GamePref.OptionsGfxTreeDistance = 4
  607. GamePref.OptionsGfxUMATexQuality = 1
  608. GamePref.OptionsGfxViewDistance = 7
  609. GamePref.OptionsGfxVsync = 0
  610. GamePref.OptionsGfxWaterPtlLimiter = 0
  611. GamePref.OptionsGfxWaterQuality = 1
  612. GamePref.OptionsHudOpacity = 1
  613. GamePref.OptionsHudSize = 1
  614. GamePref.OptionsInterfaceSensitivity = 0.75
  615. GamePref.OptionsInvertMouse = False
  616. GamePref.OptionsJournalPopup = True
  617. GamePref.OptionsMenuMusicVolumeLevel = 0
  618. GamePref.OptionsMicVolumeLevel = 0.75
  619. GamePref.OptionsMouseSensitivity = 0.5
  620. GamePref.OptionsMusicVolumeLevel = 0.6
  621. GamePref.OptionsOverallAudioVolumeLevel = 1
  622. GamePref.OptionsPlayChanceFrequency = 3
  623. GamePref.OptionsPlayChanceProbability = 0.983
  624. GamePref.OptionsPlayerModel = playerMale
  625. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  626. GamePref.OptionsPOICulling = 1
  627. GamePref.OptionsScreenBoundsValue = 1
  628. GamePref.OptionsShowCompass = True
  629. GamePref.OptionsShowCrosshair = True
  630. GamePref.OptionsStabSpawnBlocksOnGround = True
  631. GamePref.OptionsTempCelsius = True
  632. GamePref.OptionsUiFpsScaling = 1
  633. GamePref.OptionsVoiceChatEnabled = True
  634. GamePref.OptionsVoiceVolumeLevel = 0.75
  635. GamePref.OptionsZoomMouseSensitivity = 0.5
  636. GamePref.PartySharedKillRange = 100
  637. GamePref.PersistentPlayerProfiles = True
  638. GamePref.PlayerAutologin = False
  639. GamePref.PlayerId = 76561198446237825
  640. GamePref.PlayerKillingMode = 2
  641. GamePref.PlayerName = Saloth
  642. GamePref.PlayerSafeZoneHours = 7
  643. GamePref.PlayerSafeZoneLevel = 5
  644. GamePref.PlayerToken =
  645. GamePref.RebuildMap = False
  646. GamePref.SaveGameFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves
  647. GamePref.SelectionContextMode = 0
  648. GamePref.SelectionOperationMode = 0
  649. GamePref.ServerAdminSlots = 0
  650. GamePref.ServerAdminSlotsPermission = 0
  651. GamePref.ServerDescription =
  652. GamePref.ServerDisabledNetworkProtocols =
  653. GamePref.ServerIP = 0.0.0.0
  654. GamePref.ServerIsPublic = True
  655. GamePref.ServerLoginConfirmationText =
  656. GamePref.ServerMaxAllowedViewDistance = 12
  657. GamePref.ServerMaxPlayerCount = 8
  658. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  659. GamePref.ServerName = Default Server
  660. GamePref.ServerPort = 26900
  661. GamePref.ServerReservedSlots = 0
  662. GamePref.ServerReservedSlotsPermission = 100
  663. GamePref.ServerVisibility = 2
  664. GamePref.ServerWebsiteURL =
  665. GamePref.ShowFriendPlayerOnMap = True
  666. GamePref.TelnetEnabled = False
  667. GamePref.TelnetFailedLoginLimit = 10
  668. GamePref.TelnetFailedLoginsBlocktime = 10
  669. GamePref.TelnetPort = 25003
  670. GamePref.TerminalWindowEnabled = True
  671. GamePref.TwitchBloodMoonAllowed = True
  672. GamePref.TwitchServerPermission = 90
  673. GamePref.UNUSED_OptionsBloom =
  674. GamePref.UNUSED_OptionsDeferredLighting =
  675. GamePref.UNUSED_OptionsDOF =
  676. GamePref.UNUSED_OptionsFieldOfViewNew =
  677. GamePref.UNUSED_OptionsGamma =
  678. GamePref.UNUSED_OptionsImageEffects =
  679. GamePref.UNUSED_OptionsMotionBlur =
  680. GamePref.UNUSED_OptionsObjectBlur =
  681. GamePref.UNUSED_OptionsReflectionBounces =
  682. GamePref.UNUSED_OptionsReflectionCullList =
  683. GamePref.UNUSED_OptionsReflectionFarClip =
  684. GamePref.UNUSED_OptionsReflectionRefreshMode =
  685. GamePref.UNUSED_OptionsReflectionShadowDistance =
  686. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  687. GamePref.UNUSED_OptionsSSAO =
  688. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  689. GamePref.UNUSED_OptionsSunShafts =
  690. GamePref.UserDataFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie
  691. GamePref.WorldGenSeed =
  692. GamePref.WorldGenSize = 8192
  693. GamePref.XPMultiplier = 300
  694. GamePref.ZombieBMMove = 4
  695. GamePref.ZombieFeralMove = 3
  696. GamePref.ZombieMove = 1
  697. GamePref.ZombieMoveNight = 2
  698. GamePref.ZombiePlayers = True
  699. GameStat.AirDropFrequency = 168
  700. GameStat.AirDropMarker = False
  701. GameStat.AllowedViewDistance = 5
  702. GameStat.AnimalCount = 1
  703. GameStat.AutoParty = False
  704. GameStat.BedrollExpiryTime = 45
  705. GameStat.BlockDamagePlayer = 300
  706. GameStat.BloodMoonDay = 2
  707. GameStat.BloodMoonEnemyCount = 64
  708. GameStat.BloodMoonWarning = 8
  709. GameStat.ChunkStabilityEnabled = True
  710. GameStat.CraftTimer =
  711. GameStat.CurrentRoundIx = 0
  712. GameStat.DayLightLength = 12
  713. GameStat.DayLimitActive = False
  714. GameStat.DayLimitThisRound = 0
  715. GameStat.DropOnDeath = 0
  716. GameStat.DropOnQuit = 0
  717. GameStat.EnemyCount = 10
  718. GameStat.EnemyDifficulty = 0
  719. GameStat.EnemySpawnMode = True
  720. GameStat.FragLimitActive = False
  721. GameStat.FragLimitThisRound = 0
  722. GameStat.GameDifficulty = 0
  723. GameStat.GameDifficultyBonus = 1.2
  724. GameStat.GameModeId = 1
  725. GameStat.GameState = 0
  726. GameStat.GlobalMessageToShow =
  727. GameStat.IsCreativeMenuEnabled = False
  728. GameStat.IsFlyingEnabled = False
  729. GameStat.IsPlayerCollisionEnabled = True
  730. GameStat.IsPlayerDamageEnabled = True
  731. GameStat.IsResetMapOnRestart = False
  732. GameStat.IsSaveSupplyCrates = True
  733. GameStat.IsSpawnEnemies = True
  734. GameStat.IsSpawnNearOtherPlayer = False
  735. GameStat.IsTeleportEnabled = False
  736. GameStat.IsVersionCheckDone = True
  737. GameStat.LandClaimCount = 1
  738. GameStat.LandClaimDeadZone = 30
  739. GameStat.LandClaimDecayMode = 0
  740. GameStat.LandClaimExpiryTime = 7
  741. GameStat.LandClaimOfflineDelay = 0
  742. GameStat.LandClaimOfflineDurabilityModifier = 4
  743. GameStat.LandClaimOnlineDurabilityModifier = 4
  744. GameStat.LandClaimSize = 41
  745. GameStat.LoadScene =
  746. GameStat.LootTimer =
  747. GameStat.OptionsPOICulling = 1
  748. GameStat.PartySharedKillRange = 100
  749. GameStat.PlayerKillingMode = 2
  750. GameStat.ScoreDiedMultiplier = -5
  751. GameStat.ScorePlayerKillMultiplier = 0
  752. GameStat.ScoreZombieKillMultiplier = 1
  753. GameStat.ShowAllPlayersOnMap = False
  754. GameStat.ShowFriendPlayerOnMap = True
  755. GameStat.ShowSpawnWindow = False
  756. GameStat.ShowWindow =
  757. GameStat.ShowZombieCounter = False
  758. GameStat.TimeLimitActive = False
  759. GameStat.TimeLimitThisRound = 0
  760. GameStat.TimeOfDayIncPerSec = 3
  761. GameStat.TwitchBloodMoonAllowed = True
  762. GameStat.XPMultiplier = 300
  763. GameStat.ZombieHordeMeter = True
  764. 2021-11-02T05:54:31 574.358 INF StartAsServer
  765. 2021-11-02T05:54:31 574.612 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  766. 2021-11-02T05:54:31 574.612 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  767. 2021-11-02T05:54:31 574.612 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  768. 2021-11-02T05:54:35 578.241 INF Block IDs with mapping
  769. 2021-11-02T05:54:35 578.241 INF BlockIDs from Mapping
  770. 2021-11-02T05:54:36 579.794 INF Item IDs with mapping
  771. 2021-11-02T05:54:36 579.795 INF ItemIDs from Mapping
  772. 2021-11-02T05:54:51 594.700 INF createWorld: Zehayu Territory, My Game, GameModeSurvival
  773. 2021-11-02T05:54:51 594.700 INF Occlusion: Disabled
  774. 2021-11-02T05:54:51 594.727 INF Started thread ChunkRegeneration
  775. 2021-11-02T05:54:51 594.728 INF Started thread ChunkCalc
  776. 2021-11-02T05:54:52 595.285 INF World.Load: Zehayu Territory
  777. 2021-11-02T05:54:52 595.318 INF BloodMoon SetDay: day 2, last day 1, freq 1, range 1
  778. 2021-11-02T05:54:52 595.318 INF BloodMoon SetDay: day 3, last day 1, freq 1, range 1
  779. 2021-11-02T05:55:02 605.394 INF ShapeControllers: 64
  780. 2021-11-02T05:55:18 621.236 INF Started thread GenerateChunks
  781. 2021-11-02T05:55:23 626.208 INF Calculating world hashes took 4967 ms (world size 72 MiB)
  782. 2021-11-02T05:55:23 626.561 INF Loading dtm raw file took 5323ms
  783. 2021-11-02T05:55:24 627.022 INF Biomes image size w= 4096, h = 4096
  784. 2021-11-02T05:55:26 629.201 INF Loading and creating biomes took 2639ms
  785. 2021-11-02T05:55:28 631.724 INF Loading and creating shader control textures took 2523ms
  786. 2021-11-02T05:55:37 640.092 INF Loading and parsing of generator took 8273ms
  787. 2021-11-02T05:55:37 640.112 INF Started thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
  788. 2021-11-02T05:55:40 643.676 INF [DECO] read 31471/
  789. 2021-11-02T05:55:41 644.361 INF AstarManager Init
  790. 2021-11-02T05:55:43 646.138 INF createWorld() done
  791. 2021-11-02T05:55:43 646.139 INF Loading players.xml
  792. 2021-11-02T05:55:43 646.447 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
  793. 2021-11-02T05:55:43 646.447 INF DynamicResolutionAllocRT scale 0.75, Tex 1260x787
  794. 2021-11-02T05:55:43 646.447 INF DynamicResolutionAllocRT scale 0.62, Tex 1041x651
  795. 2021-11-02T05:55:43 646.447 INF DynamicResolutionAllocRT scale 0.5, Tex 840x525
  796. 2021-11-02T05:55:43 646.449 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
  797. 2021-11-02T05:55:43 646.525 INF Created player with id=171
  798. 2021-11-02T05:55:43 646.616 INF Loaded player
  799. 2021-11-02T05:55:45 648.437 INF VehicleManager C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game/vehicles.dat, loaded 0
  800. 2021-11-02T05:55:45 648.717 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 10, default = 60
  801. 2021-11-02T05:55:45 648.717 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  802. 2021-11-02T05:55:45 648.717 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
  803. 2021-11-02T05:55:45 648.717 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
  804. 2021-11-02T05:55:45 648.717 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 300, default = 100
  805. 2021-11-02T05:55:45 648.717 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100
  806. 2021-11-02T05:55:45 648.717 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
  807. 2021-11-02T05:55:45 648.717 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  808. 2021-11-02T05:55:45 648.717 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
  809. 2021-11-02T05:55:45 648.717 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  810. Calling Animator.GotoState on Synchronize layer
  811.  
  812. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  813.  
  814. 2021-11-02T05:55:46 649.252 INF Origin Reposition (0.0, 0.0, 0.0) to (864.0, 64.0, -688.0)
  815. 2021-11-02T05:55:46 649.291 INF [DECO] written 31471, in 15ms
  816. 2021-11-02T05:55:46 649.294 INF [DECO] write thread 3ms
  817. 2021-11-02T05:55:46 649.402 INF OpenSpawnWindow
  818. 2021-11-02T05:55:46 649.525 WRN [GSM] GameSparks Not Initialized...
  819. 2021-11-02T05:55:46 649.525 INF StartGame done
  820. 2021-11-02T05:55:46 649.694 INF [Steamworks.NET] GameServer.Init successful
  821. 2021-11-02T05:55:46 649.694 INF [Steamworks.NET] Making server public
  822. 2021-11-02T05:55:46 649.694 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=76561198446237825, public IP=*.*.*.*
  823. 2021-11-02T05:55:46 649.698 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  824. 2021-11-02T05:55:46 649.841 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109212291449710721, server SteamID=76561198446237825, server public IP=*.*.*.*, server port=26900
  825. 2021-11-02T05:55:47 650.289 INF [Steamworks.NET] Lobby entered: 109212291449710721
  826. 2021-11-02T05:55:52 654.911 INF Respawn almost done
  827. 2021-11-02T05:55:52 654.913 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 877, 65, -697): localplayer
  828. 2021-11-02T05:56:02 665.450 INF Time: 9.77m FPS: 15.78 Heap: 2237.8MB Max: 2237.8MB Chunks: 458 CGO: 145 Ply: 1 Zom: 8 Ent: 11 (27) Items: 3 CO: 1 RSS: 6931.7MB
  829. 2021-11-02T05:56:32 695.450 INF Time: 10.27m FPS: 52.28 Heap: 2382.6MB Max: 2382.6MB Chunks: 458 CGO: 156 Ply: 1 Zom: 8 Ent: 11 (27) Items: 3 CO: 1 RSS: 6966.7MB
  830. 2021-11-02T05:57:02 725.454 INF Time: 10.77m FPS: 51.46 Heap: 2399.5MB Max: 2399.5MB Chunks: 458 CGO: 156 Ply: 1 Zom: 8 Ent: 11 (27) Items: 3 CO: 1 RSS: 6980.3MB
  831. 2021-11-02T05:57:32 755.670 INF Time: 11.27m FPS: 43.15 Heap: 2415.7MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 7 Ent: 9 (28) Items: 3 CO: 1 RSS: 6972.7MB
  832. 2021-11-02T05:57:48 771.109 INF Entity zombieBusinessMan 237 killed
  833. 2021-11-02T05:57:49 772.004 INF VehicleManager saving 0 (0 / 0)
  834. 2021-11-02T05:58:03 785.873 INF Time: 11.77m FPS: 51.05 Heap: 1918.6MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 6 Ent: 9 (26) Items: 1 CO: 1 RSS: 6982.0MB
  835. 2021-11-02T05:58:06 789.506 INF AIDirector: Spawning wandering horde
  836. 2021-11-02T05:58:06 789.542 INF AIDirector: Find target wait 12 hours
  837. 2021-11-02T05:58:33 815.887 INF Time: 12.27m FPS: 52.42 Heap: 1928.9MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 6 Ent: 8 (26) Items: 1 CO: 1 RSS: 6982.8MB
  838. 2021-11-02T05:58:45 828.857 INF SectionType change from None to Suspense
  839. 2021-11-02T05:58:45 828.857 INF Played Suspense
  840. 2021-11-02T05:58:45 828.857 INF Fading in Suspense
  841. 2021-11-02T05:58:45 828.857 INF Notified SectionSelector that music played
  842. 2021-11-02T05:59:03 845.900 INF Time: 12.77m FPS: 52.44 Heap: 2011.5MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 5 Ent: 7 (28) Items: 2 CO: 1 RSS: 6984.3MB
  843. 2021-11-02T05:59:11 854.815 INF Entity zombieMoe 216 killed
  844. 2021-11-02T05:59:33 875.901 INF Time: 13.27m FPS: 54.53 Heap: 1969.8MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 4 Ent: 7 (28) Items: 2 CO: 1 RSS: 6970.8MB
  845. 2021-11-02T05:59:49 892.005 INF VehicleManager saving 0 (0 / 0)
  846. 2021-11-02T06:00:03 905.904 INF Time: 13.77m FPS: 54.87 Heap: 1922.3MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 4 Ent: 6 (28) Items: 2 CO: 1 RSS: 6969.4MB
  847. 2021-11-02T06:00:30 933.306 INF SectionType change from Suspense to None
  848. 2021-11-02T06:00:30 933.399 INF Fading out Suspense
  849. 2021-11-02T06:00:33 935.915 INF Time: 14.27m FPS: 53.72 Heap: 2053.2MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 4 Ent: 5 (29) Items: 3 CO: 1 RSS: 6937.6MB
  850. 2021-11-02T06:00:33 936.406 INF Paused Suspense
  851. 2021-11-02T06:00:33 936.458 INF Notified SectionSelector that music stopped
  852. 2021-11-02T06:00:50 953.844 INF Entity zombieBoeFeral 238 killed
  853. 2021-11-02T06:01:04 966.877 INF Time: 14.77m FPS: 54.19 Heap: 2068.0MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 5 Ent: 7 (31) Items: 3 CO: 1 RSS: 6904.8MB
  854. 2021-11-02T06:01:33 996.406 INF Stopped Suspense
  855. 2021-11-02T06:01:34 996.881 INF Time: 15.27m FPS: 54.61 Heap: 2090.8MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 5 Ent: 6 (31) Items: 3 CO: 1 RSS: 6909.2MB
  856. 2021-11-02T06:01:50 1012.975 INF VehicleManager saving 0 (0 / 0)
  857. 2021-11-02T06:02:04 1026.895 INF Time: 15.77m FPS: 54.82 Heap: 1997.0MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 5 Ent: 6 (31) Items: 3 CO: 1 RSS: 6906.4MB
  858. 2021-11-02T06:02:12 1035.471 INF Entity zombieBoe 217 killed
  859. 2021-11-02T06:02:17 1040.442 INF Entity zombieYo 246 killed
  860. 2021-11-02T06:02:34 1056.899 INF Time: 16.27m FPS: 56.98 Heap: 2008.3MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 3 Ent: 6 (32) Items: 3 CO: 1 RSS: 6906.8MB
  861. 2021-11-02T06:02:39 1062.460 INF Entity zombieBusinessMan 240 killed
  862. 2021-11-02T06:02:45 1068.497 INF SectionType change from None to Exploration
  863. 2021-11-02T06:02:45 1068.497 INF Played Exploration
  864. 2021-11-02T06:02:45 1068.497 INF Fading in Exploration
  865. 2021-11-02T06:02:45 1068.497 INF Notified SectionSelector that music played
  866. 2021-11-02T06:03:04 1086.905 INF Time: 16.77m FPS: 58.31 Heap: 2095.1MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 2 Ent: 4 (33) Items: 3 CO: 1 RSS: 6908.0MB
  867. 2021-11-02T06:03:16 1098.904 INF AIDirector: Spawning wandering horde
  868. 2021-11-02T06:03:16 1098.976 INF AIDirector: FindWanderingHordeTargets end y < 0
  869. 2021-11-02T06:03:16 1098.976 INF AIDirector: Find target wait 1 hours
  870. 2021-11-02T06:03:34 1116.916 INF Time: 17.27m FPS: 59.10 Heap: 2116.0MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 2 Ent: 3 (33) Items: 3 CO: 1 RSS: 6908.5MB
  871. 2021-11-02T06:03:41 1124.658 INF AIDirector: Spawning wandering horde
  872. 2021-11-02T06:03:41 1124.659 INF AIDirector: FindWanderingHordeTargets end y < 0
  873. 2021-11-02T06:03:41 1124.659 INF AIDirector: Find target wait 1 hours
  874. 2021-11-02T06:03:50 1132.981 INF VehicleManager saving 0 (0 / 0)
  875. 2021-11-02T06:04:04 1146.923 INF Time: 17.77m FPS: 59.16 Heap: 2062.3MB Max: 2415.7MB Chunks: 458 CGO: 156 Ply: 1 Zom: 2 Ent: 3 (33) Items: 3 CO: 1 RSS: 6908.9MB
  876. 2021-11-02T06:04:07 1150.449 INF AIDirector: Spawning wandering horde
  877. 2021-11-02T06:04:07 1150.462 INF AIDirector: FindWanderingHordeTargets at player '[type=EntityPlayerLocal, name=Saloth, id=171]', dist 58.02813
  878. 2021-11-02T06:04:07 1150.488 INF Party of 1, game stage 2, enemy max 10, bonus every 12
  879. 2021-11-02T06:04:07 1150.488 INF Party members:
  880. 2021-11-02T06:04:07 1150.488 INF Player id 171, gameStage 2
  881. 2021-11-02T06:04:07 1150.612 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSkateboarder, id=249])
  882. 2021-11-02T06:04:09 1152.477 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieDarlene, id=250])
  883. 2021-11-02T06:04:10 1153.823 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieFemaleFat, id=251])
  884. 2021-11-02T06:04:11 1154.500 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSkateboarder, id=249]' removed from control
  885. 2021-11-02T06:04:11 1154.585 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieJoe, id=252])
  886. 2021-11-02T06:04:12 1155.250 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=250]' removed from control
  887. 2021-11-02T06:04:12 1155.716 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieYo, id=253])
  888. 2021-11-02T06:04:13 1156.676 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieDarlene, id=254])
  889. 2021-11-02T06:04:14 1157.699 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieFemaleFat, id=255])
  890. 2021-11-02T06:04:15 1158.298 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieYo, id=253]' removed from control
  891. 2021-11-02T06:04:15 1158.734 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSteve, id=256])
  892. 2021-11-02T06:04:16 1159.734 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieBoe, id=257])
  893. 2021-11-02T06:04:17 1160.498 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=255]' removed from control
  894. 2021-11-02T06:04:17 1160.797 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieYo, id=258])
  895. 2021-11-02T06:04:17 1160.829 INF AIDirectorGameStagePartySpawner: groups done (1)
  896. 2021-11-02T06:04:34 1177.829 INF Time: 18.27m FPS: 47.87 Heap: 2022.8MB Max: 2415.7MB Chunks: 477 CGO: 165 Ply: 1 Zom: 12 Ent: 13 (43) Items: 3 CO: 6 RSS: 6972.6MB
  897. 2021-11-02T06:04:50 1193.654 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=254]' removed from control
  898. 2021-11-02T06:05:04 1207.842 INF Time: 18.77m FPS: 47.11 Heap: 2157.1MB Max: 2415.7MB Chunks: 477 CGO: 166 Ply: 1 Zom: 12 Ent: 13 (43) Items: 3 CO: 6 RSS: 6975.7MB
  899. 2021-11-02T06:05:29 1232.355 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBoe, id=257]' removed from control
  900. 2021-11-02T06:05:30 1233.139 INF Entity zombieArlene 239 killed
  901. 2021-11-02T06:05:31 1234.549 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSteve, id=256]' removed from control
  902. 2021-11-02T06:05:34 1236.940 INF Stopped Exploration
  903. 2021-11-02T06:05:34 1236.975 INF Notified SectionSelector that music stopped
  904. 2021-11-02T06:05:34 1236.983 INF SectionType change from Exploration to None
  905. 2021-11-02T06:05:35 1237.860 INF Time: 19.27m FPS: 45.53 Heap: 2110.6MB Max: 2415.7MB Chunks: 477 CGO: 166 Ply: 1 Zom: 11 Ent: 13 (43) Items: 3 CO: 8 RSS: 6754.5MB
  906. 2021-11-02T06:05:47 1249.999 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieJoe, id=252]' removed from control
  907. 2021-11-02T06:05:51 1253.881 INF VehicleManager saving 0 (0 / 0)
  908. 2021-11-02T06:05:56 1259.350 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=251]' removed from control
  909. 2021-11-02T06:06:00 1262.999 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieYo, id=258]' removed from control
  910. 2021-11-02T06:06:00 1263.062 INF AIDirector: Wandering horde spawner finished
  911. 2021-11-02T06:06:01 1263.855 INF BloodMoon starting for day 3
  912. 2021-11-02T06:06:01 1263.855 INF Party of 1, game stage 2, enemy max 3, bonus every 12
  913. 2021-11-02T06:06:01 1263.855 INF Party members:
  914. 2021-11-02T06:06:01 1263.855 INF Player id 171, gameStage 2
  915. 2021-11-02T06:06:03 1266.029 INF Entity zombieDarlene 254 killed
  916. 2021-11-02T06:06:05 1267.878 INF Time: 19.77m FPS: 47.98 Heap: 2166.9MB Max: 2415.7MB Chunks: 477 CGO: 166 Ply: 1 Zom: 10 Ent: 12 (43) Items: 3 CO: 7 RSS: 6791.9MB
  917. 2021-11-02T06:06:09 1272.122 INF Entity zombieSkateboarder 249 killed
  918. 2021-11-02T06:06:26 1289.459 INF AIDirectorGameStagePartySpawner: groups done (1)
  919. 2021-11-02T06:06:35 1297.878 INF Time: 20.27m FPS: 49.45 Heap: 2049.7MB Max: 2415.7MB Chunks: 477 CGO: 166 Ply: 1 Zom: 9 Ent: 11 (44) Items: 4 CO: 5 RSS: 6792.7MB
  920. 2021-11-02T06:07:05 1327.897 INF Time: 20.77m FPS: 48.75 Heap: 2061.2MB Max: 2415.7MB Chunks: 477 CGO: 166 Ply: 1 Zom: 9 Ent: 11 (44) Items: 4 CO: 6 RSS: 6792.9MB
  921. 2021-11-02T06:07:07 1329.968 INF Entity zombieFemaleFat 255 killed
  922. 2021-11-02T06:07:26 1348.990 INF Saving 89 of chunks took 140ms
  923. 2021-11-02T06:07:27 1350.555 INF Disconnect
  924. 2021-11-02T06:07:27 1350.562 INF [NET] ServerShutdown
  925. 2021-11-02T06:07:27 1350.562 INF NET: Stopping server protocols
  926. 2021-11-02T06:07:27 1350.576 INF NET: LiteNetLib server stopped
  927. 2021-11-02T06:07:27 1350.580 INF Exited thread SteamNetworkingServer
  928. 2021-11-02T06:07:27 1350.580 INF [Steamworks.NET] NET: Server stopped
  929. 2021-11-02T06:07:27 1350.580 INF SaveAndCleanupWorld
  930. 2021-11-02T06:07:27 1350.722 INF Saving 63 of chunks took 99ms
  931. 2021-11-02T06:07:27 1350.723 INF [Steamworks.NET] Stopping server
  932. 2021-11-02T06:07:27 1350.724 INF [Steamworks.NET] Exiting Lobby
  933. 2021-11-02T06:07:31 1354.111 INF AstarManager Cleanup
  934. 2021-11-02T06:07:31 1354.117 INF World.Unload
  935. 2021-11-02T06:07:31 1354.154 INF Exited thread GenerateChunks
  936. 2021-11-02T06:07:31 1354.225 INF Exited thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
  937. 2021-11-02T06:07:31 1354.363 INF World.Cleanup
  938. 2021-11-02T06:07:31 1354.367 INF Exited thread ChunkRegeneration
  939. 2021-11-02T06:07:31 1354.373 INF Exited thread ChunkCalc
  940. 2021-11-02T06:07:31 1354.375 INF VehicleManager saving 0 (0 / 0)
  941. 2021-11-02T06:07:31 1354.531 INF Persistent GamePrefs saved
  942. 2021-11-02T06:07:31 1354.532 WRN [GSM] GameSparks Not Initialized...
  943. 2021-11-02T06:20:26 2129.260 INF NET: Starting server protocols
  944. 2021-11-02T06:20:26 2129.261 INF NET: LiteNetLib server started
  945. 2021-11-02T06:20:26 2129.261 INF [Steamworks.NET] NET: Server started
  946. 2021-11-02T06:20:26 2129.262 INF Started thread SteamNetworkingServer
  947. 2021-11-02T06:20:26 2129.262 WRN [GSM] GameSparks Not Initialized...
  948. 2021-11-02T06:20:26 2129.262 INF StartGame
  949. 2021-11-02T06:20:26 2129.290 INF Persistent GamePrefs saved
  950. GamePref.AdminFileName = serveradmin.xml
  951. GamePref.AirDropFrequency = 168
  952. GamePref.AirDropMarker = False
  953. GamePref.AutopilotMode = 0
  954. GamePref.BedrollDeadZoneSize = 15
  955. GamePref.BedrollExpiryTime = 45
  956. GamePref.BlockDamageAI = 300
  957. GamePref.BlockDamageAIBM = 300
  958. GamePref.BlockDamagePlayer = 300
  959. GamePref.BloodMoonEnemyCount = 64
  960. GamePref.BloodMoonFrequency = 1
  961. GamePref.BloodMoonRange = 0
  962. GamePref.BloodMoonWarning = 8
  963. GamePref.BuildCreate = False
  964. GamePref.ConnectToServerIP = 127.0.0.1
  965. GamePref.ConnectToServerPort = 26900
  966. GamePref.ControlPanelEnabled = False
  967. GamePref.ControlPanelPort = 8080
  968. GamePref.CraftTimer =
  969. GamePref.CreateLevelDim = 8
  970. GamePref.CreateLevelName = My Level
  971. GamePref.CreativeMenuEnabled = False
  972. GamePref.DayCount = 3
  973. GamePref.DayLightLength = 12
  974. GamePref.DayNightLength = 10
  975. GamePref.DebugMenuEnabled = False
  976. GamePref.DebugMenuShowTasks = False
  977. GamePref.DebugStopEnemiesMoving = False
  978. GamePref.DropOnDeath = 0
  979. GamePref.DropOnQuit = 0
  980. GamePref.DynamicSpawner =
  981. GamePref.EACEnabled = False
  982. GamePref.EnemyDifficulty = 0
  983. GamePref.EnemySpawnMode = True
  984. GamePref.FavoriteServersList =
  985. GamePref.FragLimit = 20
  986. GamePref.GameDifficulty = 5
  987. GamePref.GameGuidClient =
  988. GamePref.GameMode = GameModeSurvival
  989. GamePref.GameName = My Game
  990. GamePref.GameNameClient = My Game
  991. GamePref.GameVersion = Alpha 19.6
  992. GamePref.GameWorld = Zehayu Territory
  993. GamePref.HideCommandExecutionLog = 0
  994. GamePref.JoiningOptions = True
  995. GamePref.LandClaimCount = 1
  996. GamePref.LandClaimDeadZone = 30
  997. GamePref.LandClaimDecayMode = 0
  998. GamePref.LandClaimExpiryTime = 7
  999. GamePref.LandClaimOfflineDelay = 0
  1000. GamePref.LandClaimOfflineDurabilityModifier = 4
  1001. GamePref.LandClaimOnlineDurabilityModifier = 4
  1002. GamePref.LandClaimSize = 41
  1003. GamePref.LastGameResetRevision = 13
  1004. GamePref.LastLoadedPrefab =
  1005. GamePref.LastLoadedPrefabSize =
  1006. GamePref.LastLoadingTipRead = 27
  1007. GamePref.LootAbundance = 200
  1008. GamePref.LootRespawnDays = -1
  1009. GamePref.LootTimer =
  1010. GamePref.MatchLength = 10
  1011. GamePref.MaxSpawnedAnimals = 50
  1012. GamePref.MaxSpawnedZombies = 64
  1013. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  1014. GamePref.NoGraphicsMode = False
  1015. GamePref.OptionsAllowController = True
  1016. GamePref.OptionsAmbientVolumeLevel = 1
  1017. GamePref.OptionsAudioOcclusion = False
  1018. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  1019. GamePref.OptionsControllerVibration = True
  1020. GamePref.OptionsControlsResetRevision = 5
  1021. GamePref.OptionsDisableChunkLODs = False
  1022. GamePref.OptionsDynamicMusicDailyTime = 0.45
  1023. GamePref.OptionsDynamicMusicEnabled = True
  1024. GamePref.OptionsForegroundGlobalOpacity = 1
  1025. GamePref.OptionsGfxAA = 0
  1026. GamePref.OptionsGfxBloom = False
  1027. GamePref.OptionsGfxBrightness = 0.5
  1028. GamePref.OptionsGfxDOF = False
  1029. GamePref.OptionsGfxDynamicMinFPS = 60
  1030. GamePref.OptionsGfxDynamicMode = 2
  1031. GamePref.OptionsGfxDynamicScale = 1
  1032. GamePref.OptionsGfxFOV = 85
  1033. GamePref.OptionsGfxGrassDistance = 0
  1034. GamePref.OptionsGfxLODDistance = 0
  1035. GamePref.OptionsGfxMotionBlur = 0
  1036. GamePref.OptionsGfxObjQuality = 2
  1037. GamePref.OptionsGfxOcclusion = False
  1038. GamePref.OptionsGfxQualityPreset = 5
  1039. GamePref.OptionsGfxReflectQuality = 0
  1040. GamePref.OptionsGfxReflectShadows = False
  1041. GamePref.OptionsGfxResetRevision = 1
  1042. GamePref.OptionsGfxResolution = 0
  1043. GamePref.OptionsGfxShadowDistance = 0
  1044. GamePref.OptionsGfxSSAO = False
  1045. GamePref.OptionsGfxSSReflections = 0
  1046. GamePref.OptionsGfxStreamMipmaps = True
  1047. GamePref.OptionsGfxSunShafts = False
  1048. GamePref.OptionsGfxTerrainQuality = 0
  1049. GamePref.OptionsGfxTexFilter = 0
  1050. GamePref.OptionsGfxTexQuality = 0
  1051. GamePref.OptionsGfxTreeDistance = 4
  1052. GamePref.OptionsGfxUMATexQuality = 1
  1053. GamePref.OptionsGfxViewDistance = 7
  1054. GamePref.OptionsGfxVsync = 0
  1055. GamePref.OptionsGfxWaterPtlLimiter = 0
  1056. GamePref.OptionsGfxWaterQuality = 1
  1057. GamePref.OptionsHudOpacity = 1
  1058. GamePref.OptionsHudSize = 1
  1059. GamePref.OptionsInterfaceSensitivity = 0.75
  1060. GamePref.OptionsInvertMouse = False
  1061. GamePref.OptionsJournalPopup = True
  1062. GamePref.OptionsMenuMusicVolumeLevel = 0
  1063. GamePref.OptionsMicVolumeLevel = 0.75
  1064. GamePref.OptionsMouseSensitivity = 0.5
  1065. GamePref.OptionsMusicVolumeLevel = 0.6
  1066. GamePref.OptionsOverallAudioVolumeLevel = 1
  1067. GamePref.OptionsPlayChanceFrequency = 3
  1068. GamePref.OptionsPlayChanceProbability = 0.983
  1069. GamePref.OptionsPlayerModel = playerMale
  1070. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  1071. GamePref.OptionsPOICulling = 1
  1072. GamePref.OptionsScreenBoundsValue = 1
  1073. GamePref.OptionsShowCompass = True
  1074. GamePref.OptionsShowCrosshair = True
  1075. GamePref.OptionsStabSpawnBlocksOnGround = True
  1076. GamePref.OptionsTempCelsius = True
  1077. GamePref.OptionsUiFpsScaling = 1
  1078. GamePref.OptionsVoiceChatEnabled = True
  1079. GamePref.OptionsVoiceVolumeLevel = 0.75
  1080. GamePref.OptionsZoomMouseSensitivity = 0.5
  1081. GamePref.PartySharedKillRange = 100
  1082. GamePref.PersistentPlayerProfiles = True
  1083. GamePref.PlayerAutologin = False
  1084. GamePref.PlayerId = 76561198446237825
  1085. GamePref.PlayerKillingMode = 2
  1086. GamePref.PlayerName = Saloth
  1087. GamePref.PlayerSafeZoneHours = 7
  1088. GamePref.PlayerSafeZoneLevel = 5
  1089. GamePref.PlayerToken =
  1090. GamePref.RebuildMap = False
  1091. GamePref.SaveGameFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves
  1092. GamePref.SelectionContextMode = 0
  1093. GamePref.SelectionOperationMode = 0
  1094. GamePref.ServerAdminSlots = 0
  1095. GamePref.ServerAdminSlotsPermission = 0
  1096. GamePref.ServerDescription =
  1097. GamePref.ServerDisabledNetworkProtocols =
  1098. GamePref.ServerIP = 0.0.0.0
  1099. GamePref.ServerIsPublic = True
  1100. GamePref.ServerLoginConfirmationText =
  1101. GamePref.ServerMaxAllowedViewDistance = 12
  1102. GamePref.ServerMaxPlayerCount = 8
  1103. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  1104. GamePref.ServerName = Default Server
  1105. GamePref.ServerPort = 26900
  1106. GamePref.ServerReservedSlots = 0
  1107. GamePref.ServerReservedSlotsPermission = 100
  1108. GamePref.ServerVisibility = 2
  1109. GamePref.ServerWebsiteURL =
  1110. GamePref.ShowFriendPlayerOnMap = True
  1111. GamePref.TelnetEnabled = False
  1112. GamePref.TelnetFailedLoginLimit = 10
  1113. GamePref.TelnetFailedLoginsBlocktime = 10
  1114. GamePref.TelnetPort = 25003
  1115. GamePref.TerminalWindowEnabled = True
  1116. GamePref.TwitchBloodMoonAllowed = True
  1117. GamePref.TwitchServerPermission = 90
  1118. GamePref.UNUSED_OptionsBloom =
  1119. GamePref.UNUSED_OptionsDeferredLighting =
  1120. GamePref.UNUSED_OptionsDOF =
  1121. GamePref.UNUSED_OptionsFieldOfViewNew =
  1122. GamePref.UNUSED_OptionsGamma =
  1123. GamePref.UNUSED_OptionsImageEffects =
  1124. GamePref.UNUSED_OptionsMotionBlur =
  1125. GamePref.UNUSED_OptionsObjectBlur =
  1126. GamePref.UNUSED_OptionsReflectionBounces =
  1127. GamePref.UNUSED_OptionsReflectionCullList =
  1128. GamePref.UNUSED_OptionsReflectionFarClip =
  1129. GamePref.UNUSED_OptionsReflectionRefreshMode =
  1130. GamePref.UNUSED_OptionsReflectionShadowDistance =
  1131. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  1132. GamePref.UNUSED_OptionsSSAO =
  1133. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  1134. GamePref.UNUSED_OptionsSunShafts =
  1135. GamePref.UserDataFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie
  1136. GamePref.WorldGenSeed =
  1137. GamePref.WorldGenSize = 8192
  1138. GamePref.XPMultiplier = 300
  1139. GamePref.ZombieBMMove = 4
  1140. GamePref.ZombieFeralMove = 3
  1141. GamePref.ZombieMove = 1
  1142. GamePref.ZombieMoveNight = 2
  1143. GamePref.ZombiePlayers = True
  1144. GameStat.AirDropFrequency = 168
  1145. GameStat.AirDropMarker = False
  1146. GameStat.AllowedViewDistance = 7
  1147. GameStat.AnimalCount = 0
  1148. GameStat.AutoParty = False
  1149. GameStat.BedrollExpiryTime = 45
  1150. GameStat.BlockDamagePlayer = 300
  1151. GameStat.BloodMoonDay = 3
  1152. GameStat.BloodMoonEnemyCount = 64
  1153. GameStat.BloodMoonWarning = 8
  1154. GameStat.ChunkStabilityEnabled = True
  1155. GameStat.CraftTimer =
  1156. GameStat.CurrentRoundIx = 0
  1157. GameStat.DayLightLength = 12
  1158. GameStat.DayLimitActive = False
  1159. GameStat.DayLimitThisRound = 0
  1160. GameStat.DropOnDeath = 0
  1161. GameStat.DropOnQuit = 0
  1162. GameStat.EnemyCount = 8
  1163. GameStat.EnemyDifficulty = 0
  1164. GameStat.EnemySpawnMode = True
  1165. GameStat.FragLimitActive = False
  1166. GameStat.FragLimitThisRound = 0
  1167. GameStat.GameDifficulty = 0
  1168. GameStat.GameDifficultyBonus = 1.2
  1169. GameStat.GameModeId = 1
  1170. GameStat.GameState = 0
  1171. GameStat.GlobalMessageToShow =
  1172. GameStat.IsCreativeMenuEnabled = False
  1173. GameStat.IsFlyingEnabled = False
  1174. GameStat.IsPlayerCollisionEnabled = True
  1175. GameStat.IsPlayerDamageEnabled = True
  1176. GameStat.IsResetMapOnRestart = False
  1177. GameStat.IsSaveSupplyCrates = True
  1178. GameStat.IsSpawnEnemies = True
  1179. GameStat.IsSpawnNearOtherPlayer = False
  1180. GameStat.IsTeleportEnabled = False
  1181. GameStat.IsVersionCheckDone = True
  1182. GameStat.LandClaimCount = 1
  1183. GameStat.LandClaimDeadZone = 30
  1184. GameStat.LandClaimDecayMode = 0
  1185. GameStat.LandClaimExpiryTime = 7
  1186. GameStat.LandClaimOfflineDelay = 0
  1187. GameStat.LandClaimOfflineDurabilityModifier = 4
  1188. GameStat.LandClaimOnlineDurabilityModifier = 4
  1189. GameStat.LandClaimSize = 41
  1190. GameStat.LoadScene =
  1191. GameStat.LootTimer =
  1192. GameStat.OptionsPOICulling = 1
  1193. GameStat.PartySharedKillRange = 100
  1194. GameStat.PlayerKillingMode = 2
  1195. GameStat.ScoreDiedMultiplier = -5
  1196. GameStat.ScorePlayerKillMultiplier = 0
  1197. GameStat.ScoreZombieKillMultiplier = 1
  1198. GameStat.ShowAllPlayersOnMap = False
  1199. GameStat.ShowFriendPlayerOnMap = True
  1200. GameStat.ShowSpawnWindow = False
  1201. GameStat.ShowWindow =
  1202. GameStat.ShowZombieCounter = False
  1203. GameStat.TimeLimitActive = False
  1204. GameStat.TimeLimitThisRound = 0
  1205. GameStat.TimeOfDayIncPerSec = 40
  1206. GameStat.TwitchBloodMoonAllowed = True
  1207. GameStat.XPMultiplier = 300
  1208. GameStat.ZombieHordeMeter = True
  1209. 2021-11-02T06:20:26 2129.333 INF StartAsServer
  1210. 2021-11-02T06:20:26 2129.562 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  1211. 2021-11-02T06:20:26 2129.562 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  1212. 2021-11-02T06:20:26 2129.562 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  1213. 2021-11-02T06:20:30 2133.115 INF Block IDs with mapping
  1214. 2021-11-02T06:20:30 2133.115 INF BlockIDs from Mapping
  1215. 2021-11-02T06:20:32 2135.040 INF Item IDs with mapping
  1216. 2021-11-02T06:20:32 2135.041 INF ItemIDs from Mapping
  1217. 2021-11-02T06:20:48 2151.685 INF createWorld: Zehayu Territory, My Game, GameModeSurvival
  1218. 2021-11-02T06:20:48 2151.685 INF Occlusion: Disabled
  1219. 2021-11-02T06:20:49 2151.794 INF Started thread ChunkRegeneration
  1220. 2021-11-02T06:20:49 2151.794 INF Started thread ChunkCalc
  1221. 2021-11-02T06:20:49 2152.057 INF World.Load: Zehayu Territory
  1222. 2021-11-02T06:20:49 2152.060 INF BloodMoon SetDay: day 4, last day 3, freq 1, range 0
  1223. 2021-11-02T06:21:00 2163.126 INF ShapeControllers: 64
  1224. 2021-11-02T06:21:13 2176.568 INF Started thread GenerateChunks
  1225. 2021-11-02T06:21:18 2181.731 INF Calculating world hashes took 5158 ms (world size 72 MiB)
  1226. 2021-11-02T06:21:19 2182.169 INF Loading dtm raw file took 5598ms
  1227. 2021-11-02T06:21:19 2182.703 INF Biomes image size w= 4096, h = 4096
  1228. 2021-11-02T06:21:21 2184.038 INF Loading and creating biomes took 1868ms
  1229. 2021-11-02T06:21:23 2186.651 INF Loading and creating shader control textures took 2613ms
  1230. 2021-11-02T06:21:33 2195.961 INF Loading and parsing of generator took 9309ms
  1231. 2021-11-02T06:21:33 2196.138 INF Started thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
  1232. 2021-11-02T06:21:37 2199.924 INF [DECO] read 31471/
  1233. 2021-11-02T06:21:37 2200.766 INF AstarManager Init
  1234. 2021-11-02T06:21:41 2204.006 INF createWorld() done
  1235. 2021-11-02T06:21:41 2204.006 INF Loading players.xml
  1236. 2021-11-02T06:21:41 2204.407 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
  1237. 2021-11-02T06:21:41 2204.407 INF DynamicResolutionAllocRT scale 0.75, Tex 1260x787
  1238. 2021-11-02T06:21:41 2204.407 INF DynamicResolutionAllocRT scale 0.62, Tex 1041x651
  1239. 2021-11-02T06:21:41 2204.407 INF DynamicResolutionAllocRT scale 0.5, Tex 840x525
  1240. 2021-11-02T06:21:41 2204.409 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
  1241. 2021-11-02T06:21:41 2204.472 INF Created player with id=171
  1242. 2021-11-02T06:21:41 2204.597 INF Loaded player
  1243. 2021-11-02T06:21:42 2205.368 INF VehicleManager C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game/vehicles.dat, loaded 0
  1244. 2021-11-02T06:21:42 2205.472 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 10, default = 60
  1245. 2021-11-02T06:21:42 2205.472 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  1246. 2021-11-02T06:21:42 2205.472 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
  1247. 2021-11-02T06:21:42 2205.472 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
  1248. 2021-11-02T06:21:42 2205.472 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 300, default = 100
  1249. 2021-11-02T06:21:42 2205.472 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100
  1250. 2021-11-02T06:21:42 2205.472 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
  1251. 2021-11-02T06:21:42 2205.472 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  1252. 2021-11-02T06:21:42 2205.472 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
  1253. 2021-11-02T06:21:42 2205.472 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  1254. Calling Animator.GotoState on Synchronize layer
  1255.  
  1256. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1257.  
  1258. 2021-11-02T06:21:43 2206.005 INF Origin Reposition (0.0, 0.0, 0.0) to (864.0, 64.0, -688.0)
  1259. 2021-11-02T06:21:43 2206.046 INF [DECO] written 31471, in 15ms
  1260. 2021-11-02T06:21:43 2206.050 INF [DECO] write thread 3ms
  1261. 2021-11-02T06:21:43 2206.197 INF OpenSpawnWindow
  1262. 2021-11-02T06:21:43 2206.222 WRN [GSM] GameSparks Not Initialized...
  1263. 2021-11-02T06:21:43 2206.222 INF StartGame done
  1264. 2021-11-02T06:21:43 2206.279 INF [Steamworks.NET] GameServer.Init successful
  1265. 2021-11-02T06:21:43 2206.279 INF [Steamworks.NET] Making server public
  1266. 2021-11-02T06:21:43 2206.279 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=76561198446237825, public IP=*.*.*.*
  1267. 2021-11-02T06:21:43 2206.299 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  1268. 2021-11-02T06:21:43 2206.343 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109212291449710721, server SteamID=76561198446237825, server public IP=*.*.*.*, server port=26900
  1269. 2021-11-02T06:21:44 2206.958 INF [Steamworks.NET] Lobby entered: 109212291449710721
  1270. 2021-11-02T06:21:49 2212.529 INF Respawn almost done
  1271. 2021-11-02T06:21:49 2212.531 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 877, 65, -697): localplayer
  1272. 2021-11-02T06:21:53 2216.112 INF Time: 35.03m FPS: 18.68 Heap: 2802.7MB Max: 2802.7MB Chunks: 579 CGO: 94 Ply: 1 Zom: 2 Ent: 4 (31) Items: 5 CO: 1 RSS: 7178.2MB
  1273. 2021-11-02T06:22:23 2246.104 INF Time: 35.53m FPS: 59.89 Heap: 2848.4MB Max: 2848.4MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (31) Items: 5 CO: 1 RSS: 7349.3MB
  1274. 2021-11-02T06:22:53 2276.106 INF Time: 36.03m FPS: 59.23 Heap: 2860.1MB Max: 2860.1MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (31) Items: 5 CO: 1 RSS: 7355.6MB
  1275. 2021-11-02T06:23:23 2306.117 INF Time: 36.53m FPS: 59.19 Heap: 2872.3MB Max: 2872.3MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (31) Items: 5 CO: 1 RSS: 7356.9MB
  1276. 2021-11-02T06:23:44 2326.983 INF VehicleManager saving 0 (0 / 0)
  1277. 2021-11-02T06:23:49 2332.223 INF SectionType change from None to Suspense
  1278. 2021-11-02T06:23:49 2332.223 INF Played Suspense
  1279. 2021-11-02T06:23:49 2332.223 INF Fading in Suspense
  1280. 2021-11-02T06:23:49 2332.223 INF Notified SectionSelector that music played
  1281. 2021-11-02T06:23:53 2336.126 INF Time: 37.03m FPS: 59.38 Heap: 2900.2MB Max: 2900.2MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (31) Items: 5 CO: 1 RSS: 7361.6MB
  1282. 2021-11-02T06:24:23 2366.142 INF Time: 37.53m FPS: 58.85 Heap: 2570.5MB Max: 2900.2MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (29) Items: 3 CO: 1 RSS: 7364.8MB
  1283. 2021-11-02T06:24:53 2396.159 INF Time: 38.03m FPS: 56.19 Heap: 2485.2MB Max: 2900.2MB Chunks: 579 CGO: 166 Ply: 1 Zom: 2 Ent: 4 (30) Items: 4 CO: 1 RSS: 7386.5MB
  1284. 2021-11-02T06:25:06 2409.618 INF SectionType change from Suspense to None
  1285. 2021-11-02T06:25:06 2409.625 INF Fading out Suspense
  1286. 2021-11-02T06:25:07 2410.554 INF Entity zombieJoe 248 killed
  1287. 2021-11-02T06:25:09 2412.647 INF Paused Suspense
  1288. 2021-11-02T06:25:09 2412.664 INF Notified SectionSelector that music stopped
  1289. 2021-11-02T06:25:23 2426.170 INF Time: 38.53m FPS: 58.55 Heap: 2560.9MB Max: 2900.2MB Chunks: 579 CGO: 166 Ply: 1 Zom: 1 Ent: 5 (31) Items: 4 CO: 1 RSS: 7387.6MB
  1290. 2021-11-02T06:25:45 2447.769 INF VehicleManager saving 0 (0 / 0)
  1291. 2021-11-02T06:25:54 2456.967 INF Time: 39.03m FPS: 60.38 Heap: 2572.8MB Max: 2900.2MB Chunks: 579 CGO: 166 Ply: 1 Zom: 1 Ent: 4 (31) Items: 4 CO: 1 RSS: 7093.8MB
  1292. 2021-11-02T06:26:02 2465.759 INF AIDirector: Spawning wandering horde
  1293. 2021-11-02T06:26:03 2465.776 INF AIDirector: FindWanderingHordeTargets at player '[type=EntityPlayerLocal, name=Saloth, id=171]', dist 40.4369
  1294. 2021-11-02T06:26:03 2465.776 INF Party of 1, game stage 2, enemy max 10, bonus every 12
  1295. 2021-11-02T06:26:03 2465.776 INF Party members:
  1296. 2021-11-02T06:26:03 2465.776 INF Player id 171, gameStage 2
  1297. 2021-11-02T06:26:03 2465.853 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieMoe, id=265])
  1298. 2021-11-02T06:26:04 2466.846 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSkateboarder, id=266])
  1299. 2021-11-02T06:26:05 2467.892 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieJoe, id=267])
  1300. 2021-11-02T06:26:06 2468.910 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieBoe, id=268])
  1301. 2021-11-02T06:26:07 2469.943 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieJoe, id=269])
  1302. 2021-11-02T06:26:08 2470.942 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieBoe, id=270])
  1303. 2021-11-02T06:26:09 2472.014 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieFemaleFat, id=271])
  1304. 2021-11-02T06:26:09 2472.650 INF Stopped Suspense
  1305. 2021-11-02T06:26:10 2473.148 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieDarlene, id=272])
  1306. 2021-11-02T06:26:11 2474.170 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieArlene, id=273])
  1307. 2021-11-02T06:26:12 2475.209 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSkateboarder, id=274])
  1308. 2021-11-02T06:26:12 2475.240 INF AIDirectorGameStagePartySpawner: groups done (1)
  1309. 2021-11-02T06:26:24 2486.971 INF Time: 39.53m FPS: 42.69 Heap: 2646.8MB Max: 2900.2MB Chunks: 589 CGO: 171 Ply: 1 Zom: 11 Ent: 14 (41) Items: 4 CO: 4 RSS: 7048.8MB
  1310. 2021-11-02T06:26:54 2517.285 INF Time: 40.04m FPS: 45.58 Heap: 2664.8MB Max: 2900.2MB Chunks: 589 CGO: 171 Ply: 1 Zom: 11 Ent: 14 (41) Items: 4 CO: 5 RSS: 7050.4MB
  1311. 2021-11-02T06:27:05 2528.140 INF Entity zombieBoe 270 killed
  1312. 2021-11-02T06:27:05 2528.163 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBoe, id=270]' removed from control
  1313. 2021-11-02T06:27:13 2536.226 INF UnloadUnusedAssets 20.32653
  1314. Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
  1315.  
  1316. Unloading 23691 unused Assets to reduce memory usage. Loaded Objects now: 210031.
  1317. Total: 13461.476058 ms (FindLiveObjects: 1558.190843 ms CreateObjectMapping: 108.819597 ms MarkObjects: 6343.314810 ms DeleteObjects: 5451.149417 ms)
  1318.  
  1319. 2021-11-02T06:27:27 2550.510 INF SectionType change from None to Suspense
  1320. 2021-11-02T06:27:27 2550.510 INF Played Suspense
  1321. 2021-11-02T06:27:27 2550.510 INF Fading in Suspense
  1322. 2021-11-02T06:27:27 2550.510 INF Notified SectionSelector that music played
  1323. 2021-11-02T06:27:39 2561.830 INF Time: 40.54m FPS: 44.52 Heap: 2586.3MB Max: 2900.2MB Chunks: 596 CGO: 178 Ply: 1 Zom: 10 Ent: 14 (41) Items: 4 CO: 7 RSS: 6988.8MB
  1324. 2021-11-02T06:27:45 2568.141 INF 2443.947 SleeperVolume 878, 62, -699. Restoring at 883, 62, -696 'zombieCheerleader', count 10
  1325. 2021-11-02T06:27:47 2570.474 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieArlene, id=273]' removed from control
  1326. 2021-11-02T06:27:49 2572.493 INF Entity zombieSkateboarder 266 killed
  1327. 2021-11-02T06:27:49 2572.516 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSkateboarder, id=266]' removed from control
  1328. 2021-11-02T06:27:55 2577.770 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=272]' removed from control
  1329. 2021-11-02T06:27:58 2581.109 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieJoe, id=267]' removed from control
  1330. 2021-11-02T06:28:00 2583.359 INF VehicleManager saving 0 (0 / 0)
  1331. 2021-11-02T06:28:05 2587.911 INF Entity zombieArlene 273 killed
  1332. 2021-11-02T06:28:06 2589.668 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBoe, id=268]' removed from control
  1333. 2021-11-02T06:28:10 2592.800 INF Time: 41.04m FPS: 45.75 Heap: 2731.8MB Max: 2900.2MB Chunks: 596 CGO: 178 Ply: 1 Zom: 9 Ent: 14 (42) Items: 4 CO: 6 RSS: 6994.1MB
  1334. 2021-11-02T06:28:11 2594.158 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSkateboarder, id=274]' removed from control
  1335. 2021-11-02T06:28:11 2594.470 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieJoe, id=269]' removed from control
  1336. 2021-11-02T06:28:25 2608.206 INF SectionType change from Suspense to Exploration
  1337. 2021-11-02T06:28:25 2608.206 INF Fading out Suspense
  1338. 2021-11-02T06:28:25 2608.206 INF Played Exploration
  1339. 2021-11-02T06:28:25 2608.206 INF Fading in Exploration
  1340. 2021-11-02T06:28:28 2611.244 INF Paused Suspense
  1341. 2021-11-02T06:28:40 2622.804 INF Time: 41.54m FPS: 49.22 Heap: 2663.2MB Max: 2900.2MB Chunks: 596 CGO: 184 Ply: 1 Zom: 9 Ent: 12 (42) Items: 4 CO: 5 RSS: 6997.1MB
  1342. 2021-11-02T06:28:40 2623.217 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMoe, id=265]' removed from control
  1343. 2021-11-02T06:29:10 2652.817 INF Time: 42.04m FPS: 49.58 Heap: 2576.8MB Max: 2900.2MB Chunks: 605 CGO: 194 Ply: 1 Zom: 9 Ent: 12 (42) Items: 4 CO: 5 RSS: 7006.6MB
  1344. 2021-11-02T06:29:17 2659.860 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFat, id=271]' removed from control
  1345. 2021-11-02T06:29:17 2659.919 INF AIDirector: Wandering horde spawner finished
  1346. 2021-11-02T06:29:28 2671.262 INF Stopped Suspense
  1347. 2021-11-02T06:29:32 2675.246 INF Entity zombieBoe 268 killed
  1348. 2021-11-02T06:29:40 2682.918 INF Time: 42.54m FPS: 49.57 Heap: 2742.8MB Max: 2900.2MB Chunks: 606 CGO: 194 Ply: 1 Zom: 8 Ent: 12 (44) Items: 4 CO: 5 RSS: 7041.7MB
  1349. 2021-11-02T06:30:00 2703.470 INF VehicleManager saving 0 (0 / 0)
  1350. 2021-11-02T06:30:10 2712.919 INF Time: 43.04m FPS: 51.63 Heap: 2684.6MB Max: 2900.2MB Chunks: 606 CGO: 194 Ply: 1 Zom: 8 Ent: 11 (44) Items: 4 CO: 5 RSS: 7041.8MB
  1351. 2021-11-02T06:30:27 2730.429 INF Entity zombieSkateboarder 274 killed
  1352. 2021-11-02T06:30:29 2732.549 INF Entity zombieJoe 267 killed
  1353. 2021-11-02T06:30:30 2733.618 INF SectionType change from Exploration to None
  1354. 2021-11-02T06:30:30 2733.619 INF Fading out Exploration
  1355. 2021-11-02T06:30:33 2736.626 INF Paused Exploration
  1356. 2021-11-02T06:30:33 2736.661 INF Notified SectionSelector that music stopped
  1357. 2021-11-02T06:30:40 2742.926 INF Time: 43.54m FPS: 53.15 Heap: 2568.9MB Max: 2900.2MB Chunks: 606 CGO: 194 Ply: 1 Zom: 6 Ent: 11 (44) Items: 4 CO: 5 RSS: 7022.4MB
  1358. 2021-11-02T06:30:51 2754.165 INF BloodMoon starting for day 4
  1359. 2021-11-02T06:30:51 2754.166 INF Party of 1, game stage 2, enemy max 3, bonus every 12
  1360. 2021-11-02T06:30:51 2754.166 INF Party members:
  1361. 2021-11-02T06:30:51 2754.166 INF Player id 171, gameStage 2
  1362. 2021-11-02T06:30:59 2762.203 INF Entity zombieFemaleFat 271 killed
  1363. 2021-11-02T06:31:04 2767.509 INF Entity zombieDarlene 272 killed
  1364. 2021-11-02T06:31:10 2772.926 INF Time: 44.04m FPS: 51.51 Heap: 2579.4MB Max: 2900.2MB Chunks: 606 CGO: 195 Ply: 1 Zom: 4 Ent: 10 (46) Items: 5 CO: 4 RSS: 7023.4MB
  1365. 2021-11-02T06:31:17 2779.855 INF AIDirectorGameStagePartySpawner: groups done (1)
  1366. 2021-11-02T06:31:33 2796.626 INF Stopped Exploration
  1367. 2021-11-02T06:31:40 2802.938 INF Time: 44.54m FPS: 52.10 Heap: 2644.8MB Max: 2900.2MB Chunks: 606 CGO: 189 Ply: 1 Zom: 4 Ent: 8 (46) Items: 5 CO: 3 RSS: 7076.4MB
  1368. 2021-11-02T06:31:51 2814.092 INF Saving 71 of chunks took 179ms
  1369. 2021-11-02T06:31:52 2815.707 INF Disconnect
  1370. 2021-11-02T06:31:52 2815.713 INF [NET] ServerShutdown
  1371. 2021-11-02T06:31:52 2815.713 INF NET: Stopping server protocols
  1372. 2021-11-02T06:31:52 2815.720 INF NET: LiteNetLib server stopped
  1373. 2021-11-02T06:31:52 2815.720 INF Exited thread SteamNetworkingServer
  1374. 2021-11-02T06:31:52 2815.720 INF [Steamworks.NET] NET: Server stopped
  1375. 2021-11-02T06:31:52 2815.720 INF SaveAndCleanupWorld
  1376. 2021-11-02T06:31:53 2815.846 INF Saving 54 of chunks took 100ms
  1377. 2021-11-02T06:31:53 2815.847 INF [Steamworks.NET] Stopping server
  1378. 2021-11-02T06:31:53 2815.847 INF [Steamworks.NET] Exiting Lobby
  1379. 2021-11-02T06:31:53 2816.627 INF AstarManager Cleanup
  1380. 2021-11-02T06:31:53 2816.629 INF World.Unload
  1381. 2021-11-02T06:31:53 2816.740 INF Exited thread GenerateChunks
  1382. 2021-11-02T06:31:54 2816.812 INF Exited thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
  1383. 2021-11-02T06:31:54 2816.959 INF World.Cleanup
  1384. 2021-11-02T06:31:54 2816.962 INF Exited thread ChunkRegeneration
  1385. 2021-11-02T06:31:54 2816.967 INF Exited thread ChunkCalc
  1386. 2021-11-02T06:31:54 2816.969 INF VehicleManager saving 0 (0 / 0)
  1387. 2021-11-02T06:31:54 2817.057 INF Persistent GamePrefs saved
  1388. 2021-11-02T06:31:54 2817.058 WRN [GSM] GameSparks Not Initialized...
  1389. 2021-11-02T06:32:48 2871.415 INF NET: Starting server protocols
  1390. 2021-11-02T06:32:48 2871.417 INF NET: LiteNetLib server started
  1391. 2021-11-02T06:32:48 2871.417 INF [Steamworks.NET] NET: Server started
  1392. 2021-11-02T06:32:48 2871.417 WRN [GSM] GameSparks Not Initialized...
  1393. 2021-11-02T06:32:48 2871.417 INF Started thread SteamNetworkingServer
  1394. 2021-11-02T06:32:48 2871.417 INF StartGame
  1395. 2021-11-02T06:32:48 2871.547 INF Persistent GamePrefs saved
  1396. GamePref.AdminFileName = serveradmin.xml
  1397. GamePref.AirDropFrequency = 168
  1398. GamePref.AirDropMarker = False
  1399. GamePref.AutopilotMode = 0
  1400. GamePref.BedrollDeadZoneSize = 15
  1401. GamePref.BedrollExpiryTime = 45
  1402. GamePref.BlockDamageAI = 300
  1403. GamePref.BlockDamageAIBM = 300
  1404. GamePref.BlockDamagePlayer = 300
  1405. GamePref.BloodMoonEnemyCount = 32
  1406. GamePref.BloodMoonFrequency = 1
  1407. GamePref.BloodMoonRange = 0
  1408. GamePref.BloodMoonWarning = 8
  1409. GamePref.BuildCreate = False
  1410. GamePref.ConnectToServerIP = 127.0.0.1
  1411. GamePref.ConnectToServerPort = 26900
  1412. GamePref.ControlPanelEnabled = False
  1413. GamePref.ControlPanelPort = 8080
  1414. GamePref.CraftTimer =
  1415. GamePref.CreateLevelDim = 8
  1416. GamePref.CreateLevelName = My Level
  1417. GamePref.CreativeMenuEnabled = False
  1418. GamePref.DayCount = 3
  1419. GamePref.DayLightLength = 12
  1420. GamePref.DayNightLength = 10
  1421. GamePref.DebugMenuEnabled = False
  1422. GamePref.DebugMenuShowTasks = False
  1423. GamePref.DebugStopEnemiesMoving = False
  1424. GamePref.DropOnDeath = 0
  1425. GamePref.DropOnQuit = 0
  1426. GamePref.DynamicSpawner =
  1427. GamePref.EACEnabled = False
  1428. GamePref.EnemyDifficulty = 0
  1429. GamePref.EnemySpawnMode = True
  1430. GamePref.FavoriteServersList =
  1431. GamePref.FragLimit = 20
  1432. GamePref.GameDifficulty = 0
  1433. GamePref.GameGuidClient =
  1434. GamePref.GameMode = GameModeSurvival
  1435. GamePref.GameName = My Game
  1436. GamePref.GameNameClient = My Game
  1437. GamePref.GameVersion = Alpha 19.6
  1438. GamePref.GameWorld = Zehayu Territory
  1439. GamePref.HideCommandExecutionLog = 0
  1440. GamePref.JoiningOptions = True
  1441. GamePref.LandClaimCount = 1
  1442. GamePref.LandClaimDeadZone = 30
  1443. GamePref.LandClaimDecayMode = 0
  1444. GamePref.LandClaimExpiryTime = 7
  1445. GamePref.LandClaimOfflineDelay = 0
  1446. GamePref.LandClaimOfflineDurabilityModifier = 4
  1447. GamePref.LandClaimOnlineDurabilityModifier = 4
  1448. GamePref.LandClaimSize = 41
  1449. GamePref.LastGameResetRevision = 13
  1450. GamePref.LastLoadedPrefab =
  1451. GamePref.LastLoadedPrefabSize =
  1452. GamePref.LastLoadingTipRead = 28
  1453. GamePref.LootAbundance = 200
  1454. GamePref.LootRespawnDays = -1
  1455. GamePref.LootTimer =
  1456. GamePref.MatchLength = 10
  1457. GamePref.MaxSpawnedAnimals = 50
  1458. GamePref.MaxSpawnedZombies = 64
  1459. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  1460. GamePref.NoGraphicsMode = False
  1461. GamePref.OptionsAllowController = True
  1462. GamePref.OptionsAmbientVolumeLevel = 1
  1463. GamePref.OptionsAudioOcclusion = False
  1464. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  1465. GamePref.OptionsControllerVibration = True
  1466. GamePref.OptionsControlsResetRevision = 5
  1467. GamePref.OptionsDisableChunkLODs = False
  1468. GamePref.OptionsDynamicMusicDailyTime = 0.45
  1469. GamePref.OptionsDynamicMusicEnabled = True
  1470. GamePref.OptionsForegroundGlobalOpacity = 1
  1471. GamePref.OptionsGfxAA = 0
  1472. GamePref.OptionsGfxBloom = False
  1473. GamePref.OptionsGfxBrightness = 0.5
  1474. GamePref.OptionsGfxDOF = False
  1475. GamePref.OptionsGfxDynamicMinFPS = 60
  1476. GamePref.OptionsGfxDynamicMode = 2
  1477. GamePref.OptionsGfxDynamicScale = 1
  1478. GamePref.OptionsGfxFOV = 85
  1479. GamePref.OptionsGfxGrassDistance = 0
  1480. GamePref.OptionsGfxLODDistance = 0
  1481. GamePref.OptionsGfxMotionBlur = 0
  1482. GamePref.OptionsGfxObjQuality = 2
  1483. GamePref.OptionsGfxOcclusion = False
  1484. GamePref.OptionsGfxQualityPreset = 5
  1485. GamePref.OptionsGfxReflectQuality = 0
  1486. GamePref.OptionsGfxReflectShadows = False
  1487. GamePref.OptionsGfxResetRevision = 1
  1488. GamePref.OptionsGfxResolution = 0
  1489. GamePref.OptionsGfxShadowDistance = 0
  1490. GamePref.OptionsGfxSSAO = False
  1491. GamePref.OptionsGfxSSReflections = 0
  1492. GamePref.OptionsGfxStreamMipmaps = True
  1493. GamePref.OptionsGfxSunShafts = False
  1494. GamePref.OptionsGfxTerrainQuality = 0
  1495. GamePref.OptionsGfxTexFilter = 0
  1496. GamePref.OptionsGfxTexQuality = 0
  1497. GamePref.OptionsGfxTreeDistance = 4
  1498. GamePref.OptionsGfxUMATexQuality = 1
  1499. GamePref.OptionsGfxViewDistance = 7
  1500. GamePref.OptionsGfxVsync = 0
  1501. GamePref.OptionsGfxWaterPtlLimiter = 0
  1502. GamePref.OptionsGfxWaterQuality = 1
  1503. GamePref.OptionsHudOpacity = 1
  1504. GamePref.OptionsHudSize = 1
  1505. GamePref.OptionsInterfaceSensitivity = 0.75
  1506. GamePref.OptionsInvertMouse = False
  1507. GamePref.OptionsJournalPopup = True
  1508. GamePref.OptionsMenuMusicVolumeLevel = 0
  1509. GamePref.OptionsMicVolumeLevel = 0.75
  1510. GamePref.OptionsMouseSensitivity = 0.5
  1511. GamePref.OptionsMusicVolumeLevel = 0.6
  1512. GamePref.OptionsOverallAudioVolumeLevel = 1
  1513. GamePref.OptionsPlayChanceFrequency = 3
  1514. GamePref.OptionsPlayChanceProbability = 0.983
  1515. GamePref.OptionsPlayerModel = playerMale
  1516. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  1517. GamePref.OptionsPOICulling = 1
  1518. GamePref.OptionsScreenBoundsValue = 1
  1519. GamePref.OptionsShowCompass = True
  1520. GamePref.OptionsShowCrosshair = True
  1521. GamePref.OptionsStabSpawnBlocksOnGround = True
  1522. GamePref.OptionsTempCelsius = True
  1523. GamePref.OptionsUiFpsScaling = 1
  1524. GamePref.OptionsVoiceChatEnabled = True
  1525. GamePref.OptionsVoiceVolumeLevel = 0.75
  1526. GamePref.OptionsZoomMouseSensitivity = 0.5
  1527. GamePref.PartySharedKillRange = 100
  1528. GamePref.PersistentPlayerProfiles = True
  1529. GamePref.PlayerAutologin = False
  1530. GamePref.PlayerId = 76561198446237825
  1531. GamePref.PlayerKillingMode = 2
  1532. GamePref.PlayerName = Saloth
  1533. GamePref.PlayerSafeZoneHours = 7
  1534. GamePref.PlayerSafeZoneLevel = 5
  1535. GamePref.PlayerToken =
  1536. GamePref.RebuildMap = False
  1537. GamePref.SaveGameFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves
  1538. GamePref.SelectionContextMode = 0
  1539. GamePref.SelectionOperationMode = 0
  1540. GamePref.ServerAdminSlots = 0
  1541. GamePref.ServerAdminSlotsPermission = 0
  1542. GamePref.ServerDescription =
  1543. GamePref.ServerDisabledNetworkProtocols =
  1544. GamePref.ServerIP = 0.0.0.0
  1545. GamePref.ServerIsPublic = True
  1546. GamePref.ServerLoginConfirmationText =
  1547. GamePref.ServerMaxAllowedViewDistance = 12
  1548. GamePref.ServerMaxPlayerCount = 8
  1549. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  1550. GamePref.ServerName = Default Server
  1551. GamePref.ServerPort = 26900
  1552. GamePref.ServerReservedSlots = 0
  1553. GamePref.ServerReservedSlotsPermission = 100
  1554. GamePref.ServerVisibility = 2
  1555. GamePref.ServerWebsiteURL =
  1556. GamePref.ShowFriendPlayerOnMap = True
  1557. GamePref.TelnetEnabled = False
  1558. GamePref.TelnetFailedLoginLimit = 10
  1559. GamePref.TelnetFailedLoginsBlocktime = 10
  1560. GamePref.TelnetPort = 25003
  1561. GamePref.TerminalWindowEnabled = True
  1562. GamePref.TwitchBloodMoonAllowed = True
  1563. GamePref.TwitchServerPermission = 90
  1564. GamePref.UNUSED_OptionsBloom =
  1565. GamePref.UNUSED_OptionsDeferredLighting =
  1566. GamePref.UNUSED_OptionsDOF =
  1567. GamePref.UNUSED_OptionsFieldOfViewNew =
  1568. GamePref.UNUSED_OptionsGamma =
  1569. GamePref.UNUSED_OptionsImageEffects =
  1570. GamePref.UNUSED_OptionsMotionBlur =
  1571. GamePref.UNUSED_OptionsObjectBlur =
  1572. GamePref.UNUSED_OptionsReflectionBounces =
  1573. GamePref.UNUSED_OptionsReflectionCullList =
  1574. GamePref.UNUSED_OptionsReflectionFarClip =
  1575. GamePref.UNUSED_OptionsReflectionRefreshMode =
  1576. GamePref.UNUSED_OptionsReflectionShadowDistance =
  1577. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  1578. GamePref.UNUSED_OptionsSSAO =
  1579. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  1580. GamePref.UNUSED_OptionsSunShafts =
  1581. GamePref.UserDataFolder = C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie
  1582. GamePref.WorldGenSeed =
  1583. GamePref.WorldGenSize = 8192
  1584. GamePref.XPMultiplier = 300
  1585. GamePref.ZombieBMMove = 4
  1586. GamePref.ZombieFeralMove = 3
  1587. GamePref.ZombieMove = 1
  1588. GamePref.ZombieMoveNight = 2
  1589. GamePref.ZombiePlayers = True
  1590. GameStat.AirDropFrequency = 168
  1591. GameStat.AirDropMarker = False
  1592. GameStat.AllowedViewDistance = 7
  1593. GameStat.AnimalCount = 2
  1594. GameStat.AutoParty = False
  1595. GameStat.BedrollExpiryTime = 45
  1596. GameStat.BlockDamagePlayer = 300
  1597. GameStat.BloodMoonDay = 4
  1598. GameStat.BloodMoonEnemyCount = 64
  1599. GameStat.BloodMoonWarning = 8
  1600. GameStat.ChunkStabilityEnabled = True
  1601. GameStat.CraftTimer =
  1602. GameStat.CurrentRoundIx = 0
  1603. GameStat.DayLightLength = 12
  1604. GameStat.DayLimitActive = False
  1605. GameStat.DayLimitThisRound = 0
  1606. GameStat.DropOnDeath = 0
  1607. GameStat.DropOnQuit = 0
  1608. GameStat.EnemyCount = 4
  1609. GameStat.EnemyDifficulty = 0
  1610. GameStat.EnemySpawnMode = True
  1611. GameStat.FragLimitActive = False
  1612. GameStat.FragLimitThisRound = 0
  1613. GameStat.GameDifficulty = 5
  1614. GameStat.GameDifficultyBonus = 1.2
  1615. GameStat.GameModeId = 1
  1616. GameStat.GameState = 0
  1617. GameStat.GlobalMessageToShow =
  1618. GameStat.IsCreativeMenuEnabled = False
  1619. GameStat.IsFlyingEnabled = False
  1620. GameStat.IsPlayerCollisionEnabled = True
  1621. GameStat.IsPlayerDamageEnabled = True
  1622. GameStat.IsResetMapOnRestart = False
  1623. GameStat.IsSaveSupplyCrates = True
  1624. GameStat.IsSpawnEnemies = True
  1625. GameStat.IsSpawnNearOtherPlayer = False
  1626. GameStat.IsTeleportEnabled = False
  1627. GameStat.IsVersionCheckDone = True
  1628. GameStat.LandClaimCount = 1
  1629. GameStat.LandClaimDeadZone = 30
  1630. GameStat.LandClaimDecayMode = 0
  1631. GameStat.LandClaimExpiryTime = 7
  1632. GameStat.LandClaimOfflineDelay = 0
  1633. GameStat.LandClaimOfflineDurabilityModifier = 4
  1634. GameStat.LandClaimOnlineDurabilityModifier = 4
  1635. GameStat.LandClaimSize = 41
  1636. GameStat.LoadScene =
  1637. GameStat.LootTimer =
  1638. GameStat.OptionsPOICulling = 1
  1639. GameStat.PartySharedKillRange = 100
  1640. GameStat.PlayerKillingMode = 2
  1641. GameStat.ScoreDiedMultiplier = -5
  1642. GameStat.ScorePlayerKillMultiplier = 0
  1643. GameStat.ScoreZombieKillMultiplier = 1
  1644. GameStat.ShowAllPlayersOnMap = False
  1645. GameStat.ShowFriendPlayerOnMap = True
  1646. GameStat.ShowSpawnWindow = False
  1647. GameStat.ShowWindow =
  1648. GameStat.ShowZombieCounter = False
  1649. GameStat.TimeLimitActive = False
  1650. GameStat.TimeLimitThisRound = 0
  1651. GameStat.TimeOfDayIncPerSec = 40
  1652. GameStat.TwitchBloodMoonAllowed = True
  1653. GameStat.XPMultiplier = 300
  1654. GameStat.ZombieHordeMeter = True
  1655. 2021-11-02T06:32:48 2871.651 INF StartAsServer
  1656. 2021-11-02T06:32:49 2871.912 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  1657. 2021-11-02T06:32:49 2871.913 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  1658. 2021-11-02T06:32:49 2871.913 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  1659. 2021-11-02T06:33:00 2883.467 INF Block IDs with mapping
  1660. 2021-11-02T06:33:00 2883.467 INF BlockIDs from Mapping
  1661. 2021-11-02T06:33:02 2885.308 INF Item IDs with mapping
  1662. 2021-11-02T06:33:02 2885.308 INF ItemIDs from Mapping
  1663. 2021-11-02T06:33:18 2901.550 INF createWorld: Zehayu Territory, My Game, GameModeSurvival
  1664. 2021-11-02T06:33:18 2901.550 INF Occlusion: Disabled
  1665. 2021-11-02T06:33:18 2901.625 INF Started thread ChunkRegeneration
  1666. 2021-11-02T06:33:18 2901.625 INF Started thread ChunkCalc
  1667. 2021-11-02T06:33:19 2902.043 INF World.Load: Zehayu Territory
  1668. 2021-11-02T06:33:19 2902.045 INF BloodMoon SetDay: day 5, last day 4, freq 1, range 0
  1669. 2021-11-02T06:33:19 2902.045 INF BloodMoon SetDay: day 4, last day 3, freq 1, range 0
  1670. 2021-11-02T06:33:30 2913.313 INF ShapeControllers: 64
  1671. 2021-11-02T06:33:46 2928.910 INF Started thread GenerateChunks
  1672. 2021-11-02T06:33:51 2934.062 INF Calculating world hashes took 5145 ms (world size 72 MiB)
  1673. 2021-11-02T06:33:51 2934.461 INF Loading dtm raw file took 5547ms
  1674. 2021-11-02T06:33:52 2934.940 INF Biomes image size w= 4096, h = 4096
  1675. 2021-11-02T06:33:53 2936.624 INF Loading and creating biomes took 2163ms
  1676. 2021-11-02T06:33:55 2938.540 INF Loading and creating shader control textures took 1910ms
  1677. 2021-11-02T06:34:02 2945.457 INF Loading and parsing of generator took 6917ms
  1678. 2021-11-02T06:34:02 2945.675 INF Started thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
  1679. 2021-11-02T06:34:07 2949.763 INF [DECO] read 31471/
  1680. 2021-11-02T06:34:07 2950.599 INF AstarManager Init
  1681. 2021-11-02T06:34:09 2952.236 INF createWorld() done
  1682. 2021-11-02T06:34:09 2952.237 INF Loading players.xml
  1683. 2021-11-02T06:34:10 2952.875 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
  1684. 2021-11-02T06:34:10 2952.875 INF DynamicResolutionAllocRT scale 0.75, Tex 1260x787
  1685. 2021-11-02T06:34:10 2952.875 INF DynamicResolutionAllocRT scale 0.62, Tex 1041x651
  1686. 2021-11-02T06:34:10 2952.875 INF DynamicResolutionAllocRT scale 0.5, Tex 840x525
  1687. 2021-11-02T06:34:10 2952.877 INF DynamicResolutionAllocRT scale 1, Tex 1680x1050
  1688. 2021-11-02T06:34:10 2952.922 INF Created player with id=171
  1689. 2021-11-02T06:34:10 2952.938 INF Loaded player
  1690. 2021-11-02T06:34:10 2953.275 INF VehicleManager C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game/vehicles.dat, loaded 0
  1691. 2021-11-02T06:34:10 2953.421 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 10, default = 60
  1692. 2021-11-02T06:34:10 2953.421 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  1693. 2021-11-02T06:34:10 2953.421 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 32, default = 8
  1694. 2021-11-02T06:34:10 2953.421 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
  1695. 2021-11-02T06:34:10 2953.421 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 300, default = 100
  1696. 2021-11-02T06:34:10 2953.421 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 300, default = 100
  1697. 2021-11-02T06:34:10 2953.421 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
  1698. 2021-11-02T06:34:10 2953.421 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  1699. 2021-11-02T06:34:10 2953.421 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
  1700. 2021-11-02T06:34:10 2953.421 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  1701. Calling Animator.GotoState on Synchronize layer
  1702.  
  1703. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1704.  
  1705. 2021-11-02T06:34:11 2953.986 INF Origin Reposition (0.0, 0.0, 0.0) to (864.0, 48.0, -704.0)
  1706. 2021-11-02T06:34:11 2954.006 INF BloodMoon starting for day 5
  1707. 2021-11-02T06:34:11 2954.187 INF OpenSpawnWindow
  1708. 2021-11-02T06:34:11 2954.191 WRN [GSM] GameSparks Not Initialized...
  1709. 2021-11-02T06:34:11 2954.191 INF StartGame done
  1710. 2021-11-02T06:34:11 2954.259 INF [DECO] written 31471, in 14ms
  1711. 2021-11-02T06:34:11 2954.261 INF [DECO] write thread 2ms
  1712. 2021-11-02T06:34:11 2954.288 INF [Steamworks.NET] GameServer.Init successful
  1713. 2021-11-02T06:34:11 2954.288 INF [Steamworks.NET] Making server public
  1714. 2021-11-02T06:34:11 2954.288 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=76561198446237825, public IP=*.*.*.*
  1715. 2021-11-02T06:34:11 2954.289 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  1716. 2021-11-02T06:34:11 2954.312 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109212291449710721, server SteamID=76561198446237825, server public IP=*.*.*.*, server port=26900
  1717. 2021-11-02T06:34:12 2954.981 INF [Steamworks.NET] Lobby entered: 109212291449710721
  1718. 2021-11-02T06:34:17 2960.597 INF Respawn almost done
  1719. 2021-11-02T06:34:17 2960.598 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 877, 62, -704): localplayer
  1720. 2021-11-02T06:34:17 2960.652 INF Party of 1, game stage 2, enemy max 3, bonus every 12
  1721. 2021-11-02T06:34:17 2960.652 INF Party members:
  1722. 2021-11-02T06:34:17 2960.652 INF Player id 171, gameStage 2
  1723. 2021-11-02T06:34:18 2960.770 INF 2811.693 SleeperVolume 878, 62, -699. Restoring at 883, 62, -696 'zombieCheerleader', count 1
  1724. 2021-11-02T06:34:31 2973.889 INF Time: 46.99m FPS: 30.14 Heap: 3471.5MB Max: 3471.5MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 6 (39) Items: 4 CO: 1 RSS: 7347.4MB
  1725. 2021-11-02T06:34:43 2986.249 INF AIDirectorGameStagePartySpawner: groups done (1)
  1726. 2021-11-02T06:35:01 3003.900 INF Time: 47.49m FPS: 58.33 Heap: 3543.5MB Max: 3543.5MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 6 (39) Items: 4 CO: 1 RSS: 7387.6MB
  1727. 2021-11-02T06:35:31 3033.912 INF Time: 47.99m FPS: 58.46 Heap: 3549.1MB Max: 3549.1MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 6 (39) Items: 4 CO: 1 RSS: 7387.8MB
  1728. 2021-11-02T06:36:02 3065.215 INF Time: 48.49m FPS: 59.25 Heap: 3558.3MB Max: 3558.3MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7394.1MB
  1729. 2021-11-02T06:36:13 3076.115 INF VehicleManager saving 0 (0 / 0)
  1730. 2021-11-02T06:36:19 3082.036 INF SectionType change from None to Suspense
  1731. 2021-11-02T06:36:19 3082.037 INF Played Suspense
  1732. 2021-11-02T06:36:19 3082.037 INF Fading in Suspense
  1733. 2021-11-02T06:36:19 3082.037 INF Notified SectionSelector that music played
  1734. 2021-11-02T06:36:32 3095.215 INF Time: 48.99m FPS: 57.71 Heap: 3610.2MB Max: 3610.2MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7394.8MB
  1735. 2021-11-02T06:37:02 3125.217 INF Time: 49.49m FPS: 59.58 Heap: 3744.9MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7364.1MB
  1736. 2021-11-02T06:37:32 3155.630 INF Time: 49.99m FPS: 58.40 Heap: 3168.7MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7396.8MB
  1737. 2021-11-02T06:38:01 3184.644 INF SectionType change from Suspense to None
  1738. 2021-11-02T06:38:01 3184.644 INF Fading out Suspense
  1739. 2021-11-02T06:38:02 3185.638 INF Time: 50.49m FPS: 47.72 Heap: 3300.0MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7414.7MB
  1740. 2021-11-02T06:38:04 3187.672 INF Paused Suspense
  1741. 2021-11-02T06:38:04 3187.685 INF Notified SectionSelector that music stopped
  1742. 2021-11-02T06:38:13 3196.533 INF VehicleManager saving 0 (0 / 0)
  1743. 2021-11-02T06:38:22 3205.277 INF Blood moon is over!
  1744. 2021-11-02T06:38:22 3205.278 INF BloodMoon SetDay: day 5, last day 4, freq 1, range 0
  1745. 2021-11-02T06:38:32 3215.646 INF Time: 50.99m FPS: 57.03 Heap: 3318.8MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7410.7MB
  1746. 2021-11-02T06:39:02 3245.652 INF Time: 51.49m FPS: 56.31 Heap: 3330.7MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7415.9MB
  1747. 2021-11-02T06:39:04 3247.690 INF Stopped Suspense
  1748. 2021-11-02T06:39:32 3275.665 INF Time: 51.99m FPS: 58.54 Heap: 3199.1MB Max: 3744.9MB Chunks: 579 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7387.0MB
  1749. Calling Animator.GotoState on Synchronize layer
  1750.  
  1751. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1752.  
  1753. 2021-11-02T06:40:04 3306.996 INF Time: 52.49m FPS: 49.82 Heap: 3196.2MB Max: 3744.9MB Chunks: 291 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (39) Items: 4 CO: 1 RSS: 7388.8MB
  1754. 2021-11-02T06:40:15 3317.870 INF VehicleManager saving 0 (0 / 0)
  1755. 2021-11-02T06:40:17 3319.733 INF SectionType change from None to Exploration
  1756. 2021-11-02T06:40:17 3319.733 INF Played Exploration
  1757. 2021-11-02T06:40:17 3319.733 INF Fading in Exploration
  1758. 2021-11-02T06:40:17 3319.733 INF Notified SectionSelector that music played
  1759. 2021-11-02T06:40:26 3329.394 INF AIDirector: Spawning wandering horde
  1760. 2021-11-02T06:40:26 3329.395 INF AIDirector: FindWanderingHordeTargets at player '[type=EntityPlayerLocal, name=Saloth, id=171]', dist 54.46235
  1761. 2021-11-02T06:40:26 3329.395 INF Party of 1, game stage 2, enemy max 10, bonus every 12
  1762. 2021-11-02T06:40:26 3329.395 INF Party members:
  1763. 2021-11-02T06:40:26 3329.396 INF Player id 171, gameStage 2
  1764. 2021-11-02T06:40:26 3329.484 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieMoe, id=279])
  1765. 2021-11-02T06:40:27 3330.531 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieArlene, id=280])
  1766. 2021-11-02T06:40:28 3331.569 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieDarlene, id=281])
  1767. 2021-11-02T06:40:29 3332.634 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieJoe, id=282])
  1768. 2021-11-02T06:40:30 3333.434 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieArlene, id=280]' removed from control
  1769. 2021-11-02T06:40:30 3333.629 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieMoe, id=283])
  1770. 2021-11-02T06:40:33 3336.356 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSteve, id=284])
  1771. 2021-11-02T06:40:34 3337.173 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieBoe, id=285])
  1772. 2021-11-02T06:40:35 3338.179 INF Time: 52.99m FPS: 29.77 Heap: 3261.5MB Max: 3744.9MB Chunks: 300 CGO: 190 Ply: 1 Zom: 9 Ent: 12 (46) Items: 4 CO: 3 RSS: 7317.4MB
  1773. 2021-11-02T06:40:35 3338.309 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieSkateboarder, id=286])
  1774. 2021-11-02T06:40:37 3340.095 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieYo, id=287])
  1775. 2021-11-02T06:40:37 3340.189 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSteve, id=284]' removed from control
  1776. 2021-11-02T06:40:38 3341.489 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS2, zombie [type=EntityZombie, name=zombieNurse, id=288])
  1777. 2021-11-02T06:40:38 3341.544 INF AIDirectorGameStagePartySpawner: groups done (1)
  1778. 2021-11-02T06:40:40 3342.750 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSkateboarder, id=286]' removed from control
  1779. 2021-11-02T06:40:40 3343.091 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieYo, id=287]' removed from control
  1780. 2021-11-02T06:40:41 3344.635 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieNurse, id=288]' removed from control
  1781. 2021-11-02T06:41:06 3369.081 INF Time: 53.49m FPS: 43.14 Heap: 3403.2MB Max: 3744.9MB Chunks: 310 CGO: 195 Ply: 1 Zom: 12 Ent: 15 (49) Items: 4 CO: 8 RSS: 7328.8MB
  1782. 2021-11-02T06:41:17 3380.531 INF Entity zombieMoe 279 killed
  1783. 2021-11-02T06:41:17 3380.553 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMoe, id=279]' removed from control
  1784. 2021-11-02T06:41:36 3399.103 INF Time: 53.99m FPS: 45.43 Heap: 3286.7MB Max: 3744.9MB Chunks: 318 CGO: 195 Ply: 1 Zom: 11 Ent: 15 (49) Items: 4 CO: 9 RSS: 7333.3MB
  1785. 2021-11-02T06:41:46 3409.450 INF SectionType change from Exploration to Suspense
  1786. 2021-11-02T06:41:46 3409.451 INF Fading out Exploration
  1787. 2021-11-02T06:41:46 3409.451 INF Played Suspense
  1788. 2021-11-02T06:41:46 3409.451 INF Fading in Suspense
  1789. 2021-11-02T06:41:49 3412.465 INF Paused Exploration
  1790. 2021-11-02T06:42:06 3429.099 INF Time: 54.49m FPS: 45.13 Heap: 3435.7MB Max: 3744.9MB Chunks: 318 CGO: 195 Ply: 1 Zom: 11 Ent: 14 (49) Items: 4 CO: 9 RSS: 7336.6MB
  1791. 2021-11-02T06:42:09 3431.871 INF Entity zombieArlene 280 killed
  1792. 2021-11-02T06:42:17 3439.930 INF VehicleManager saving 0 (0 / 0)
  1793. 2021-11-02T06:42:21 3444.527 INF Entity zombieYo 287 killed
  1794. 2021-11-02T06:42:33 3456.386 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBoe, id=285]' removed from control
  1795. 2021-11-02T06:42:36 3459.112 INF Time: 54.99m FPS: 45.43 Heap: 3310.7MB Max: 3744.9MB Chunks: 318 CGO: 201 Ply: 1 Zom: 9 Ent: 14 (49) Items: 4 CO: 10 RSS: 7337.9MB
  1796. 2021-11-02T06:42:45 3468.347 INF SectionType change from Suspense to Exploration
  1797. 2021-11-02T06:42:45 3468.347 INF Fading out Suspense
  1798. 2021-11-02T06:42:45 3468.347 INF Unpaused Exploration
  1799. 2021-11-02T06:42:45 3468.347 INF Fading in Exploration
  1800. 2021-11-02T06:42:48 3471.365 INF Paused Suspense
  1801. 2021-11-02T06:42:52 3475.101 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMoe, id=283]' removed from control
  1802. 2021-11-02T06:42:53 3475.889 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieJoe, id=282]' removed from control
  1803. 2021-11-02T06:42:56 3479.286 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=281]' removed from control
  1804. 2021-11-02T06:42:56 3479.348 INF AIDirector: Wandering horde spawner finished
  1805. 2021-11-02T06:43:02 3485.185 INF Entity zombieCheerleader 278 killed
  1806. 2021-11-02T06:43:06 3489.669 INF Time: 55.49m FPS: 37.77 Heap: 3208.6MB Max: 3744.9MB Chunks: 345 CGO: 206 Ply: 1 Zom: 8 Ent: 12 (51) Items: 4 CO: 7 RSS: 7343.4MB
  1807. 2021-11-02T06:43:07 3490.168 INF Entity zombieMoe 283 killed
  1808. 2021-11-02T06:43:13 3496.187 INF SectionType change from Exploration to None
  1809. 2021-11-02T06:43:13 3496.187 INF Fading out Exploration
  1810. 2021-11-02T06:43:16 3499.252 INF Paused Exploration
  1811. 2021-11-02T06:43:16 3499.286 INF Notified SectionSelector that music stopped
  1812. 2021-11-02T06:43:33 3516.392 INF BloodMoon starting for day 5
  1813. 2021-11-02T06:43:33 3516.392 INF Party of 1, game stage 2, enemy max 3, bonus every 12
  1814. 2021-11-02T06:43:33 3516.392 INF Party members:
  1815. 2021-11-02T06:43:33 3516.392 INF Player id 171, gameStage 2
  1816. 2021-11-02T06:43:36 3519.670 INF Time: 55.99m FPS: 26.07 Heap: 3369.1MB Max: 3744.9MB Chunks: 345 CGO: 206 Ply: 1 Zom: 7 Ent: 10 (51) Items: 4 CO: 7 RSS: 7344.2MB
  1817. 2021-11-02T06:43:48 3531.402 INF Stopped Suspense
  1818. 2021-11-02T06:43:54 3537.013 INF Entity zombieBoe 285 killed
  1819. 2021-11-02T06:43:54 3537.093 INF Entity zombieNurse 288 killed
  1820. 2021-11-02T06:43:59 3541.883 INF AIDirectorGameStagePartySpawner: groups done (1)
  1821. 2021-11-02T06:44:06 3549.678 INF Time: 56.49m FPS: 52.23 Heap: 3235.0MB Max: 3744.9MB Chunks: 345 CGO: 206 Ply: 1 Zom: 5 Ent: 8 (51) Items: 4 CO: 5 RSS: 7361.2MB
  1822. 2021-11-02T06:44:16 3559.259 INF Stopped Exploration
  1823. 2021-11-02T06:44:17 3559.758 INF Entity zombieSkateboarder 286 killed
  1824. 2021-11-02T06:44:17 3560.583 INF VehicleManager saving 0 (0 / 0)
  1825. 2021-11-02T06:44:36 3579.689 INF Time: 56.99m FPS: 54.99 Heap: 3315.7MB Max: 3744.9MB Chunks: 345 CGO: 203 Ply: 1 Zom: 4 Ent: 7 (51) Items: 4 CO: 4 RSS: 7393.8MB
  1826. 2021-11-02T06:45:06 3609.690 INF Time: 57.49m FPS: 56.65 Heap: 3326.8MB Max: 3744.9MB Chunks: 345 CGO: 203 Ply: 1 Zom: 4 Ent: 7 (51) Items: 4 CO: 4 RSS: 7394.4MB
  1827. 2021-11-02T06:45:10 3613.032 INF Entity zombieSteve 284 killed
  1828. 2021-11-02T06:45:37 3639.704 INF Time: 57.99m FPS: 56.62 Heap: 3337.5MB Max: 3744.9MB Chunks: 345 CGO: 203 Ply: 1 Zom: 3 Ent: 6 (51) Items: 4 CO: 3 RSS: 7394.9MB
  1829. 2021-11-02T06:46:07 3669.710 INF Time: 58.49m FPS: 56.93 Heap: 3348.5MB Max: 3744.9MB Chunks: 345 CGO: 203 Ply: 1 Zom: 3 Ent: 6 (51) Items: 4 CO: 2 RSS: 7395.1MB
  1830. 2021-11-02T06:46:14 3676.795 INF Saving 67 of chunks took 259ms
  1831. 2021-11-02T06:46:15 3677.837 INF Disconnect
  1832. 2021-11-02T06:46:15 3677.844 INF [NET] ServerShutdown
  1833. 2021-11-02T06:46:15 3677.844 INF NET: Stopping server protocols
  1834. 2021-11-02T06:46:15 3677.859 INF NET: LiteNetLib server stopped
  1835. 2021-11-02T06:46:15 3677.862 INF Exited thread SteamNetworkingServer
  1836. 2021-11-02T06:46:15 3677.862 INF [Steamworks.NET] NET: Server stopped
  1837. 2021-11-02T06:46:15 3677.862 INF SaveAndCleanupWorld
  1838. 2021-11-02T06:46:15 3677.995 INF Saving 58 of chunks took 99ms
  1839. 2021-11-02T06:46:15 3677.996 INF [Steamworks.NET] Stopping server
  1840. 2021-11-02T06:46:15 3677.996 INF [Steamworks.NET] Exiting Lobby
  1841. 2021-11-02T06:46:16 3678.869 INF AstarManager Cleanup
  1842. 2021-11-02T06:46:16 3678.871 INF World.Unload
  1843. 2021-11-02T06:46:16 3678.908 INF Exited thread GenerateChunks
  1844. 2021-11-02T06:46:16 3678.992 INF Exited thread SaveChunks C:\Users\Jack Bauer\AppData\Roaming/7DaysToDie/Saves/Zehayu Territory/My Game\Region
  1845. 2021-11-02T06:46:16 3679.158 INF World.Cleanup
  1846. 2021-11-02T06:46:16 3679.161 INF Exited thread ChunkRegeneration
  1847. 2021-11-02T06:46:16 3679.166 INF Exited thread ChunkCalc
  1848. 2021-11-02T06:46:16 3679.167 INF VehicleManager saving 0 (0 / 0)
  1849. 2021-11-02T06:46:16 3679.348 INF Persistent GamePrefs saved
  1850. 2021-11-02T06:46:16 3679.351 WRN [GSM] GameSparks Not Initialized...
  1851. 2021-11-02T06:46:19 3682.227 INF Preparing quit
  1852. 2021-11-02T06:46:19 3682.233 INF Persistent GamePrefs saved
  1853. 2021-11-02T06:46:19 3682.309 INF Cleanup
  1854. 2021-11-02T06:46:21 3684.359 INF AchievementManager.Cleanup
  1855. 2021-11-02T06:46:23 3686.108 INF Terminating threads
  1856. 2021-11-02T06:46:23 3686.109 INF OnApplicationQuit
  1857. 2021-11-02T06:46:23 3686.110 INF Terminating threads
  1858. 2021-11-02T06:46:23 3686.110 INF OnApplicationQuit
  1859. Setting up 2 worker threads for Enlighten.
  1860. Thread -> id: ff0 -> priority: 1
  1861. Thread -> id: 1320 -> priority: 1
  1862. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  1863.  
  1864. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1865.  
  1866. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  1867.  
  1868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1869.  
  1870. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  1871.  
  1872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1873.  
  1874.  
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