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ramin1992

Fishing style Upgraded

Apr 12th, 2017
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  1. <item id="1478" name="Fishingpole">
  2. <property name="Degradation" value="300" param1="true" />
  3. <property name="CustomIcon" value="stoneShovel" />
  4. <property name="Meshfile" value="Items/Tools/stone_shovelPrefab" />
  5. <property name="Material" value="stone" />
  6. <property name="RepairTools" value="rockSmall" />
  7. <property name="HoldType" value="2" />
  8. <property name="EconomicValue" value="5" />
  9. <property name="EconomicBundleSize" value="1" />
  10. <property name="SellableToTrader" value="false" />
  11. <property name="DegradationBreaksAfter" value="false" />
  12. <property name="SoundJammed" value="ItemNeedsRepair" />
  13. <property name="SoundDestroy" value="wooddestroy1" />
  14. <property name="FuelValue" value="12" />
  15. <property name="Stacknumber" value="1" />
  16. <property class="Action0"> <!-- AttackAction -->
  17. <property name="Class" value="Repair" />
  18. <property name="Delay" value="0.4" />
  19. <property name="Repair_amount" value="100" />
  20. <property name="Upgrade_hit_offset" value="0" />
  21. <property name="Sound_start" value="UseActions/bucketbail_water" />
  22. <property name="Allowed_upgrade_items" value="bait" />
  23. </property>
  24. <!-- xxx trains blade weapons SUPER fast but ActionExp cannot be set lower than 1 -->
  25. <property name="Group" value="Tools/Traps" />
  26. <property name="CraftingSkillGroup" value="Gun Smithing"/> <!-- 15.0 workaround. Should be Science -->
  27. <property name="RepairExpMultiplier" value="10.8"/>
  28. </item>
  29.  
  30. <item id="1479" name="bait">
  31. <property name="CustomIcon" value="fishingWeight" />
  32. <property name="CustomIconTint" value="800020" />
  33. <property name="Meshfile" value="Items/Misc/sackPrefab" />
  34. <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab" />
  35. <property name="Material" value="lead" />
  36. <property name="HoldType" value="45" />
  37. <property name="Stacknumber" value="500" /> <!-- STK loot -->
  38. <property name="Weight" value="5" />
  39. <property name="EconomicValue" value="25" />
  40. <property name="Group" value="Resources" />
  41. </item>
  42.  
  43.  
  44. <item id="1480" name="FishingLicence">
  45. <property name="Extends" value="challengeQuestMaster" />
  46. <property name="CustomIcon" value="challengeQuestMaster" />
  47. <property name="CustomIconTint" value="c32148" />
  48. <property name="Stacknumber" value="1" />
  49. <property name="DescriptionKey" value="ammoSupplyDesc"/>
  50. <property class="Action1">
  51. <property name="QuestGiven" value="fishquest" />
  52. </property>
  53. </item>
  54. ----------------------------------------------------------------
  55. <block id="1935" name="YourFishingSkill">
  56. <property name="CustomIcon" value="adobeMaster" />
  57. <property name="Group" value="Building" />
  58. <property name="DescriptionKey" value="adobeGroupDesc"/>
  59. <property name="Material" value="Mbrick" /> <!-- 1000 -->
  60. <property name="MaxDamage" value="1000" />
  61. <property name="Texture" value="171" />
  62. <property name="IsDeveloper" value="true" />
  63. <property class="RepairItems"> <property name="bait" value="1" /> </property>
  64. <property class="UpgradeBlock">
  65. <property name="ToBlock" value="YourFishingSkill" />
  66. <property name="Item" value="bait" />
  67. <property name="ItemCount" value="1" />
  68. <property name="UpgradeHitCount" value="10" />
  69. </property>
  70. <property name="DowngradeBlock" value="YourFishingSkill" />
  71. <property name="EconomicValue" value="11" />
  72. <property name="EconomicBundleSize" value="20" />
  73. <property name="CustomUpgradeSound" value="UseActions/bucketplace_water" />
  74. </block>
  75. --------------------------------------------------------
  76. <quest id="fishquest" name="Fishquest" subtitle="Fishing" description="10 Turn left on Fishing" icon="misc_crafting"
  77. repeatable="true" category_key="challenge" offer="For Fishing You need bait and Fishingpole Go To The Fishing Area and start Fishing ,Important:Fishing Licence Will be active for 10 turn after that you need to read FishingLicence again" difficulty="easy">
  78. <objective type="BlockUpgrade" id="YourFishingSkill" value="1" />
  79. <reward type="Item" id="rawMeat" value="1" />
  80. <reward type="Quest" id="fishquest1" value="1"/>
  81. </quest>
  82.  
  83.  
  84. <quest id="fishquest1" name="Fishquest" subtitle="Fishing" description="9 Turn left on Fishing" icon="misc_crafting"
  85. repeatable="true" category_key="challenge" offer="For Fishing You need bait and Fishingpole Go To The Fishing Area and start Fishing ,Important:Fishing Licence Will be active for 10 turn after that you need to read FishingLicence again" difficulty="easy">
  86. <objective type="BlockUpgrade" id="YourFishingSkill" value="1" />
  87. <reward type="Item" id="rawMeat" value="1" />
  88. <reward type="Quest" id="fishquest2" value="1"/>
  89. </quest>
  90.  
  91. <quest id="fishquest2" name="Fishquest" subtitle="Fishing" description="8 Turn left on Fishing" icon="misc_crafting"
  92. repeatable="true" category_key="challenge" offer="For Fishing You need bait and Fishingpole Go To The Fishing Area and start Fishing ,Important:Fishing Licence Will be active for 10 turn after that you need to read FishingLicence again" difficulty="easy">
  93. <objective type="BlockUpgrade" id="YourFishingSkill" value="1" />
  94. <reward type="Item" id="rawMeat" value="1" />
  95. <reward type="Quest" id="fishquest3" value="1"/>
  96. </quest>
  97.  
  98. <quest id="fishquest3" name="Fishquest" subtitle="Fishing" description="7 Turn left on Fishing" icon="misc_crafting"
  99. repeatable="true" category_key="challenge" offer="For Fishing You need bait and Fishingpole Go To The Fishing Area and start Fishing ,Important:Fishing Licence Will be active for 10 turn after that you need to read FishingLicence again" difficulty="easy">
  100. <objective type="BlockUpgrade" id="YourFishingSkill" value="1" />
  101. <reward type="Item" id="rawMeat" value="1" />
  102. <reward type="Quest" id="fishquest4" value="1"/>
  103. </quest>
  104.  
  105. <quest id="fishquest4" name="Fishquest" subtitle="Fishing" description="6 Turn left on Fishing" icon="misc_crafting"
  106. repeatable="true" category_key="challenge" offer="For Fishing You need bait and Fishingpole Go To The Fishing Area and start Fishing ,Important:Fishing Licence Will be active for 10 turn after that you need to read FishingLicence again" difficulty="easy">
  107. <objective type="BlockUpgrade" id="YourFishingSkill" value="1" />
  108. <reward type="Item" id="rawMeat" value="1" />
  109. <reward type="Quest" id="fishquest5" value="1"/>
  110. </quest>
  111.  
  112.  
  113. <quest id="fishquest5" name="Fishquest" subtitle="Fishing" description="5 Turn left on Fishing" icon="misc_crafting"
  114. repeatable="true" category_key="challenge" offer="For Fishing You need bait and Fishingpole Go To The Fishing Area and start Fishing ,Important:Fishing Licence Will be active for 10 turn after that you need to read FishingLicence again" difficulty="easy">
  115. <objective type="BlockUpgrade" id="YourFishingSkill" value="1" />
  116. <reward type="Item" id="rawMeat" value="1" />
  117. <reward type="Quest" id="fishquest6" value="1"/>
  118. </quest>
  119.  
  120. <quest id="fishquest6" name="Fishquest" subtitle="Fishing" description="4 Turn left on Fishing" icon="misc_crafting"
  121. repeatable="true" category_key="challenge" offer="For Fishing You need bait and Fishingpole Go To The Fishing Area and start Fishing ,Important:Fishing Licence Will be active for 10 turn after that you need to read FishingLicence again" difficulty="easy">
  122. <objective type="BlockUpgrade" id="YourFishingSkill" value="1" />
  123. <reward type="Item" id="rawMeat" value="1" />
  124. <reward type="Quest" id="fishquest7" value="1"/>
  125. </quest>
  126.  
  127. <quest id="fishquest7" name="Fishquest" subtitle="Fishing" description="3 Turn left on Fishing" icon="misc_crafting"
  128. repeatable="true" category_key="challenge" offer="For Fishing You need bait and Fishingpole Go To The Fishing Area and start Fishing ,Important:Fishing Licence Will be active for 10 turn after that you need to read FishingLicence again" difficulty="easy">
  129. <objective type="BlockUpgrade" id="YourFishingSkill" value="1" />
  130. <reward type="Item" id="rawMeat" value="1" />
  131. <reward type="Quest" id="fishquest8" value="1"/>
  132. </quest>
  133.  
  134. <quest id="fishquest8" name="Fishquest" subtitle="Fishing" description="2 Turn left on Fishing" icon="misc_crafting"
  135. repeatable="true" category_key="challenge" offer="For Fishing You need bait and Fishingpole Go To The Fishing Area and start Fishing ,Important:Fishing Licence Will be active for 10 turn after that you need to read FishingLicence again" difficulty="easy">
  136. <objective type="BlockUpgrade" id="YourFishingSkill" value="1" />
  137. <reward type="Item" id="rawMeat" value="1" />
  138. <reward type="Quest" id="fishquest9" value="1"/>
  139. </quest>
  140.  
  141. <quest id="fishquest9" name="Fishquest" subtitle="Fishing" description="Last Turn on Fishing" icon="misc_crafting"
  142. repeatable="true" category_key="challenge" offer="For Fishing You need bait and Fishingpole Go To The Fishing Area and start Fishing ,Important:Fishing Licence Will be active for 10 turn after that you need to read FishingLicence again" difficulty="easy">
  143. <objective type="BlockUpgrade" id="YourFishingSkill" value="1" />
  144. <reward type="Item" id="rawMeat" value="1" />
  145. </quest>
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