HuskyLover269

Untitled

May 19th, 2019
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  1. if (GetGlobal("blackScreen") == true) then
  2. if Yar == 1 then
  3. screenbullet = CreateProjectileAbs("screenfade/white",320,240)
  4. screenbullet.SetVar('tile', 1)
  5. screenbullet.SetVar('Destruction', 0)
  6. screenbullet.sprite.alpha = 1
  7. end
  8. end
  9.  
  10. if Destroy == 1 then
  11. screenbullet.SetVar("Destruction",1)
  12. Yar = 0
  13. screenbullet.Remove()
  14. end
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