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- Log: Log file open, 09/03/17 03:06:00
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Log: ... running in INSTALLED mode
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 8917
- Init: Epic Internal: 0
- Init: Compiled (64-bit): Aug 18 2017 22:12:28
- Init: Changelist: 1100000
- Init: Command line: -FROMLAUNCHER -noRedScreens -review -crashdumpwatcher -nostartupmovies -LANGUAGE=INT
- Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\
- Init: FxsChangelist: 302202
- Init: SeekfreeLoading: 1
- Init: Platform: PCConsole
- Init: TitleId: 268500
- [0000.35] Init: Computer: CLAUDIUS
- [0000.35] Init: User: fergu
- [0000.35] Init: CPU Page size=4096, Processors=4
- [0000.35] Init: High frequency timer resolution =3.234373 MHz
- [0000.35] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=21.8GB Virtual=131072.0GB
- [0000.40] Log: STEAMWORKS initialized 1
- [0000.40] Log: Initializing Steamworks
- [0000.40] Init: Presizing for 130000 objects not considered by GC, pre-allocating 0 bytes.
- [0000.40] Init: Object subsystem initialized
- [0000.40] DevConfig: (System) 'Default__System' loading configuration from ..\..\XComGame\Config\XComEngine.ini
- [0000.40] DevConfig: Loading value for SeekFreePCPaths from [Core.System]
- [0000.40] DevConfig: Loading value for SeekFreePCExtensions from [Core.System]
- [0000.40] DevConfig: Loading value for CutdownPaths from [Core.System]
- [0000.40] DevConfig: Loading value for LocalizationPaths from [Core.System]
- [0000.40] DevConfig: Loading value for TextureFileCacheExtension from [Core.System]
- [0000.40] DevConfig: Loading value for Extensions from [Core.System]
- [0000.40] DevConfig: Loading value for Suppress from [Core.System]
- [0000.40] DevConfig: Loading value for FRScriptPaths from [Core.System]
- [0000.40] DevConfig: Loading value for ScriptPaths from [Core.System]
- [0000.40] DevConfig: Loading value for Paths from [Core.System]
- [0000.40] DevConfig: Loading value for ScreenShotPathOverride from [Core.System]
- [0000.40] DevConfig: Loading value for CacheExt from [Core.System]
- [0000.40] DevConfig: Loading value for CachePath from [Core.System]
- [0000.40] DevConfig: Loading value for SavePath from [Core.System]
- [0000.40] DevConfig: Loading value for AsyncIOBandwidthLimit from [Core.System]
- [0000.40] DevConfig: Loading value for PackageSizeSoftLimit from [Core.System]
- [0000.40] DevConfig: Loading value for MaxOverallCacheSize from [Core.System]
- [0000.40] DevConfig: Loading value for MaxStaleCacheSize from [Core.System]
- [0000.40] DevConfig: Loading value for StaleCacheDays from [Core.System]
- [0000.40] Log: Overriding lang INT w/ command-line option of INT
- [0001.04] Log: Caching packages from path ..\..\XComGame\CookedPC: 4837 packages
- [0001.06] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
- [0001.06] Log: resX=1920, resY=1080
- [0001.11] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1070
- [0001.11] Log: Adapter has 8085MB of dedicated video memory, 0MB of dedicated system memory, and 8163MB of shared system memory
- [0001.12] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
- [0001.12] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8163MB of shared system memory
- [0001.17] Log: Shader platform (RHI): PC-D3D-SM4
- [0001.19] Log: PhysX GPU Support: DISABLED
- [0001.19] Log: FaceFX 2015.2 (2152) initialized.
- [0001.25] Log: Video Settings
- [0001.25] Log: Mode: Fullscreen
- [0001.25] Log: Resolution: 1920 x 1080
- [0001.25] Log: VSync: True
- [0001.25] Log: Graphics Settings
- [0001.25] Log: Anti-Aliasing: FXAA
- [0001.25] Log: AO: SSAO
- [0001.25] Log: Decals: High
- [0001.25] Log: LD Draw Distance: High
- [0001.25] Log: Shadows: All
- [0001.25] Log: Shadow Quality: Maximum
- [0001.25] Log: Texture Detail: Max
- [0001.25] Log: Texture Filtering: Aniso 16x
- [0001.25] Log: High Res Translucency: 1
- [0001.25] Log: Depth of Field: 1
- [0001.25] Log: Bloom: 1
- [0001.25] Log: Dirty Lens: 1
- [0001.25] Log: Subsurface Scattering: 1
- [0001.25] Log: Screenspace Reflections: 1
- [0001.52] Log: LoadAnIniFile was unable to find FilenameToLoad: C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultPlaylist.ini
- [0001.52] Log: LoadAnIniFile was unable to find FilenameToLoad: C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComPlaylist.ini
- [0002.91] Log: LoadAnIniFile was unable to find FilenameToLoad: C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultWeb.ini
- [0002.91] Log: LoadAnIniFile was unable to find FilenameToLoad: C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComWeb.ini
- [0004.53] Error: Corrupt texture [Texture2D XComEngineMaterials.borderGradientDashed]! Missing bulk data for MipIndex=0
- [0004.54] Log: 207849 objects as part of root set at end of initial load.
- [0004.54] Log: 0 out of 0 bytes used by permanent object pool.
- [0004.55] Log: Enum Cache created: 132708 bytes
- [0004.55] Log: Initializing Engine...
- [0004.55] Warning: Warning, Not a Portcullis build
- [0004.55] Warning: Warning, Using TBB Allocator
- [0004.55] Log: Redscreens disabled
- [0004.88] Log: Logged in as 'Agrippa HX'
- [0004.89] Log: Checking DLC installation for ../../XComGame/DLC/DLC_1 ...
- [0004.89] Log: IS INSTALLED : Anarchy's Children, YES
- [0004.89] Log: Checking DLC installation for ../../XComGame/DLC/DLC_2 ...
- [0004.89] Log: IS INSTALLED : Alien Hunters, YES
- [0004.90] Log: Checking DLC installation for ../../XComGame/DLC/DLC_3 ...
- [0004.90] Log: IS INSTALLED : Shen's Last Gift, YES
- [0004.90] Log: Checking DLC installation for ../../XComGame/DLC/XCom_DLC_Day0 ...
- [0004.90] Log: Removing : XCom_DLC_Day0
- [0004.90] Log: IS INSTALLED : Resistance Warrior Pack, NO
- [0004.90] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1124148961 ...
- [0004.90] Log: IS INSTALLED : , YES
- [0004.90] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1124242299 ...
- [0004.90] Log: IS INSTALLED : , YES
- [0004.90] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1124284135 ...
- [0004.90] Log: IS INSTALLED : , YES
- [0004.91] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1124288875 ...
- [0004.91] Log: IS INSTALLED : , YES
- [0004.91] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1126071432 ...
- [0004.91] Log: IS INSTALLED : , YES
- [0004.91] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\577409322 ...
- [0004.91] Log: IS INSTALLED : , YES
- [0004.91] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\616359783 ...
- [0004.91] Log: IS INSTALLED : , YES
- [0004.91] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\617015579 ...
- [0004.91] Log: IS INSTALLED : , YES
- [0004.91] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\618669868 ...
- [0004.91] Log: IS INSTALLED : , YES
- [0004.91] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\619355253 ...
- [0004.91] Log: IS INSTALLED : , YES
- [0004.92] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\620814881 ...
- [0004.92] Log: IS INSTALLED : , YES
- [0004.92] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\621358553 ...
- [0004.92] Log: IS INSTALLED : , YES
- [0004.92] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\622082247 ...
- [0004.92] Log: IS INSTALLED : , YES
- [0004.92] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\623812197 ...
- [0004.92] Log: IS INSTALLED : , YES
- [0004.92] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\624726628 ...
- [0004.92] Log: IS INSTALLED : , YES
- [0004.92] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\627746661 ...
- [0004.92] Log: IS INSTALLED : , YES
- [0004.92] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\629910798 ...
- [0004.92] Log: IS INSTALLED : , YES
- [0004.92] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\630693520 ...
- [0004.92] Log: IS INSTALLED : , YES
- [0004.92] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\635257372 ...
- [0004.92] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\643507985 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\646244015 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\651306416 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\667104300 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\691741580 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\695546876 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\704059463 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\709499969 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\718060630 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\866874504 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\889251368 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0004.93] Log: Checking DLC installation for C:\Program Files (x86)\Steam\steamapps\workshop\content\268500268500 ...
- [0004.93] Log: IS INSTALLED : , YES
- [0005.31] Log: LoadAnIniFile was unable to find FilenameToLoad: C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultWOTCGotchaAgainSettings.ini
- [0005.33] Warning: Warning, Failed to load 'CustomBandanas': Can't find file 'CustomBandanas'
- [0005.34] Log: LoadAnIniFile was unable to find FilenameToLoad: C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultModConfigMenuTestHarness.ini
- [0005.34] Log: LoadAnIniFile was unable to find FilenameToLoad: C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComModConfigMenuTestHarness.ini
- [0005.36] Log: FiraxisLive: UX2FiraxisLiveClient::Init - AttribMap[BuildVersion]: 302202
- [0005.36] Log: FiraxisLive: UX2FiraxisLiveClient::Init - AttribMap[FiraxisLiveID]: 2cc59d1b4fedf3c7:c9wMJr8s9bcOdV2VCFEpChyOIbCYdqkQF1GpEW8Vyl7
- [0005.36] Log: FiraxisLive: UX2FiraxisLiveClient::Init - AttribMap[UserID]: 76561197994640615 (0x01100001020C84E7)
- [0005.36] Log: FiraxisLive: UX2FiraxisLiveClient::Init - AttribMap[enableUnlinkedLogin]: )
- [0005.37] Log: FiraxisLive: UX2FiraxisLiveClient::Init - AttribMap[my2KClientID]: 0e9f2c75dbbc765fe05ca83059d67da5
- [0005.37] Log: FiraxisLive: UX2FiraxisLiveClient::Init - AttribMap[my2KLocal]: en-US
- [0005.37] Log: FiraxisLive: UX2FiraxisLiveClient::Init - AttribMap[my2KSecret]: 52f0b9e14c2ecd641e3c41e15dc50f4f
- [0005.37] Log: FiraxisLive: UX2FiraxisLiveClient::Init - Using SHIPPING_PC_GAME
- [0005.37] Log: FiraxisLive: UX2FiraxisLiveClient::Init - Using USING_OZZY_PROJECT
- [0008.16] Warning: Warning, The Outer object (Package SulzDevXPACK.Cubes) for 'SulzDevXPACK.Cubes.PlayaSunriseFixed' couldn't be loaded [while loading package SulzDevXPACK]: Invalid linker index [couldn't load Package SulzDevXPACK.Cubes]?
- [0008.16] Warning: Warning, Failed to load 'TextureCube SulzDevXPACK.Cubes.PlayaSunriseFixed': Failed to find object 'TextureCube SulzDevXPACK.Cubes.PlayaSunriseFixed'
- [0008.19] Log: Working around XDK XAudio2 regression: TRUE
- [0008.20] Log: Wwise(R) SDK Version 2016.1.6 Build 5926. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
- [0008.95] Log: Using D3D11 adapter: NVIDIA GeForce GTX 1070
- [0009.12] Log: Detected 1 Nvidia GPU for rendering
- [0042.57] Log: MMDevice Endpoint 0: "Realtek Digital Output (Realtek High Definition Audio)" ({0.0.0.00000000}.{08a048d6-4695-4daf-8606-72501ae9884e})
- [0042.57] Log: MMDevice Endpoint 1: "SAMSUNG-4 (NVIDIA High Definition Audio)" ({0.0.0.00000000}.{15505876-d857-4840-af28-ee5013fe66b4}) (DEFAULT)
- [0042.57] Log: MMDevice Endpoint 2: "Headset Earphone (Corsair VOID RGB USB Gaming Headset)" ({0.0.0.00000000}.{7fa3e26d-800f-4893-bbad-12727a9814e1})
- [0042.59] Log: ###### OnlineEventMgr waited 0.00 seconds for saves to complete
- [0042.59] Log: LoadMap: XPACK_Shell_Intro?Name=Player?Team=255
- [0043.49] Log: Setting Game Info for World (0x268c7080) 'XPACK_Shell_Intro.TheWorld:PersistentLevel.WorldInfo_0'
- [0043.49] Log: Game class is 'XComShell'
- [0043.49] Log: Set Game Info as (0x26606080) 'XPACK_Shell_Intro.TheWorld:PersistentLevel.XComShell_0'
- [0043.50] Log: Bringing World XPACK_Shell_Intro.TheWorld up for play (0) at 2017.09.03-03.06.43
- [0043.51] Log: Bringing up level for play took: 0.024920
- [0043.79] Warning: Redscreen: ERROR: UXComParcelManager::GetValidPlotsForMission - Excluding Plot Map: 'Plot_Multiplayer_Test', Unable to find associated package.
- [0043.85] Log: ########### Finished loading level: 1.253309 seconds
- [0044.21] Log: Initializing Engine Completed
- [0044.21] Log: >>>>>>>>>>>>>> Initial startup: 44.21s <<<<<<<<<<<<<<<
- [0044.39] Warning: Attempting to detach NULL component from SkeletalMeshComponent_12
- [0044.44] Warning: Attempting to detach NULL component from SkeletalMeshComponent_12
- [0044.45] Warning: Attempting to detach NULL component from SkeletalMeshComponent_12
- [0044.74] ScriptLog: +++ Hiding all icons
- [0044.74] ScriptLog: +++ Hiding all icons
- [0044.85] ScriptLog: +++ Refreshing icons
- [0044.85] ScriptLog: +++ Refreshing icons
- [0044.85] ScriptLog: +++ Refreshing icons
- [0044.86] ScriptLog: +++ Refreshing icons
- [0044.86] ScriptLog: +++ Refreshing icons
- [0044.86] ScriptLog: +++ Refreshing icons
- [0044.86] ScriptLog: +++ Refreshing icons
- [0044.86] ScriptLog: +++ Refreshing icons
- [0044.86] ScriptLog: +++ Refreshing icons
- [0044.86] ScriptLog: +++ Refreshing icons
- [0044.86] ScriptLog: +++ Refreshing icons
- [0044.87] ScriptLog: +++ Refreshing icons
- [0044.87] ScriptLog: +++ Refreshing icons
- [0044.87] ScriptLog: +++ Refreshing icons
- [0044.87] ScriptLog: +++ Refreshing icons
- [0044.88] ScriptLog: +++ Refreshing icons
- [0045.24] Log: UOnlineSubsystem OnlineSubsystemSteamworks_0
- [0045.43] Log: Decal Regeneration: 0 times, 0.009 ms
- [0045.97] Log: Decal Regeneration: 0 times, 0.019 ms
- [0046.61] Log: Decal Regeneration: 0 times, 0.042 ms
- [0047.25] Log: Decal Regeneration: 0 times, 0.052 ms
- [0047.83] Log: Decal Regeneration: 0 times, 0.062 ms
- [0048.11] ScriptLog: Script call stack:
- Function XComGame.UIFinalShell:CheckForNewChallenges
- [0049.90] ScriptLog: +++ Hiding all icons
- [0049.90] ScriptLog: +++ Hiding all icons
- [0049.92] ScriptLog: +++ Refreshing icons
- [0049.92] ScriptLog: +++ Refreshing icons
- [0051.20] Warning: SeqAct_ActivateRemoteEvent XPACK_Shell_Intro.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_1 failed to find target event: FinishedTransitionToShell
- [0053.37] ScriptLog: +++ Destroying all icons
- [0053.37] ScriptLog: +++ Refreshing icons
- [0053.37] ScriptLog: +++ Destroying all icons
- [0053.37] ScriptLog: +++ Refreshing icons
- [0053.39] ScriptLog: +++ Refreshing icons
- [0055.59] ScriptLog: +++ Hiding all icons
- [0055.59] ScriptLog: +++ Hiding all icons
- [0055.62] ScriptLog: +++ Refreshing icons
- [0055.63] ScriptLog: +++ Refreshing icons
- [0056.47] ScriptLog: Script call stack:
- Function XComGame.UIFinalShell:CheckForNewChallenges
- [0060.07] ScriptLog: Script call stack:
- Function XComGame.XComPlayerController:DPad_Right_Press
- Function XComGame.XComInputBase:InputEvent
- Function XComGame.UIScreenStack:OnInput
- Function XComGame.UIOptionsPCScreen:OnUnrealCommand
- Function XComGame.UIMechaListItem:OnUnrealCommand
- Function XComGame.UIMechaListItem:HandleCustomControls
- Function XComGame.UIListItemSpinner:OnUnrealCommand
- Function XComGame.UIMechaListItem:OnSpinnerChangeDelegate
- Function XComGame.UIOptionsPCScreen:UpdateInputDevice_CycleSpinner
- Function XComGame.XComOnlineProfileSettingsDataBlob:SetControllerIconType
- Function XComGame.XComOnlineProfileSettingsDataBlob:ActivateMouse
- [0065.10] ScriptLog: +++ Destroying all icons
- [0065.10] ScriptLog: +++ Refreshing icons
- [0065.10] ScriptLog: +++ Destroying all icons
- [0065.10] ScriptLog: +++ Refreshing icons
- [0065.12] ScriptLog: +++ Refreshing icons
- [0066.92] ScriptLog: +++ Hiding all icons
- [0066.92] ScriptLog: +++ Hiding all icons
- [0066.95] ScriptLog: +++ Refreshing icons
- [0066.96] ScriptLog: +++ Refreshing icons
- [0070.02] ScriptLog: +++ Hiding all icons
- [0070.02] ScriptLog: +++ Hiding all icons
- [0070.02] ScriptLog: +++ Hiding all icons
- [0070.02] ScriptLog: +++ Hiding all icons
- [0070.07] ScriptLog: +++ Refreshing icons
- [0072.56] ScriptLog: +++ Refreshing icons
- [0072.56] ScriptLog: +++ Destroying all icons
- [0072.56] ScriptLog: +++ Refreshing icons
- [0072.56] ScriptLog: +++ Refreshing icons
- [0073.14] ScriptLog: +++ Destroying all icons
- [0073.14] ScriptLog: +++ Refreshing icons
- [0073.14] ScriptLog: +++ Destroying all icons
- [0073.14] ScriptLog: +++ Refreshing icons
- [0073.14] ScriptLog: +++ Refreshing icons
- [0073.16] Warning: ERROR: UXComParcelManager::GetValidPlotsForMission - Excluding Plot Map: 'Plot_Multiplayer_Test', Unable to find associated package.
- [0073.18] Log: ###### OnlineEventMgr waited 0.00 seconds for saves to complete
- [0073.18] Log: LoadMap: Plot_WLD_Sabotage_LgObj_Stream?Name=Player?Team=255?game=XComGame.XComTacticalGame?LoadingSave
- [0073.20] Log: --- LOADING MOVIE START ---
- [0073.20] Log: Movie Started Event: 1080_Black
- [0075.06] Log: Missing cached shader map for material Laser, compiling.
- [0075.06] Warning: Redscreen: Compiling Laser at run-time, please ensure this is part of the cooking process
- [0076.69] Log: Setting Game Info for World (0x2345e100) 'Plot_WLD_Sabotage_LgObj_Stream.TheWorld:PersistentLevel.WorldInfo_6'
- [0076.69] Log: Game class is 'XComTacticalGame'
- [0076.69] Log: Set Game Info as (0x256eeb00) 'Plot_WLD_Sabotage_LgObj_Stream.TheWorld:PersistentLevel.XComTacticalGame_0'
- [0076.70] Log: Bringing World Plot_WLD_Sabotage_LgObj_Stream.TheWorld up for play (0) at 2017.09.03-03.07.17
- [0076.71] Log: XComTacticalGame::PendingMatch - Begin State
- [0076.71] Log: Bringing up level for play took: 0.016394
- [0076.74] Log: ########### Finished loading level: 3.559088 seconds
- [0076.74] Log: XComTacticalGame::PendingMatch - Wait on Async Loading
- [0076.76] ScriptLog: +++ Refreshing icons
- [0076.76] ScriptLog: +++ Refreshing icons
- [0076.76] ScriptLog: +++ Refreshing icons
- [0076.76] ScriptLog: +++ Refreshing icons
- [0076.78] ScriptLog: +++ Refreshing icons
- [0076.78] ScriptLog: +++ Refreshing icons
- [0076.78] ScriptLog: +++ Refreshing icons
- [0076.78] ScriptLog: +++ Refreshing icons
- [0077.07] Log: Save=0.000000
- [0077.07] Log: Compressing '..\..\XComGame\CookedPCConsole\LocalShaderCache-PC-D3D-SM4_save.tmp' to '..\..\XComGame\CookedPCConsole\LocalShaderCache-PC-D3D-SM4.upk'
- [0077.09] Log: XComTacticalGame::PendingMatch - Wait on Async Loading Complete
- [0077.09] Log: XComTacticalGame::StartMatch
- [0077.09] Log: XComTacticalGRI::StartMatch: Dropship=False, AutoTests=False, bTacticalQuickLaunch=False
- [0077.48] Log: TacticalGRI::InitBattle: StartGameState=None, IntendedForReloadLevel=False
- [0077.48] Log: X2TacticalGameRuleset_0 LoadTacticalGame: BeginState
- [0077.50] Log: XComTacticalGame::PendingMatch - End State -> Playing
- [0077.50] Log: XComTacticalGame::Playing - Begin State
- [0077.50] Log: X2TacticalGameRuleset_0 LoadTacticalGame: Start of Begin Block
- [0077.50] Log: XCom3DCursor::ResetPlotValueCache
- [0077.50] Log: Loading Map Phase 1: Stream Parcels
- [0077.53] ScriptLog: +++ Refreshing icons
- [0077.53] ScriptLog: +++ Refreshing icons
- [0077.53] ScriptLog: +++ Refreshing icons
- [0077.53] ScriptLog: +++ Refreshing icons
- [0079.80] Log: Physics mode for (SkeletalMeshActor_9) is not compatible with TickGroup(0) adjusting
- [0079.85] Log: Decal Regeneration: 0 times, 20.887 ms
- [0080.07] Log: Loading Map Phase 2: Layer Selection
- [0080.37] Log: Decal Regeneration: 0 times, 24.576 ms
- [0080.37] Log: Loading Map Phase 3: Building World Data
- [0080.38] Log: Started building visibility map... (93840 tiles ( 92 x 60 x 17 ))
- [0083.62] Log: Finished building visibility map. Map dimensions: 93840 tiles ( 92 x 60 x 17 )
- [0083.62] Log: ----------------------------
- [0083.62] Log: StaticTileFlags 388.16 KB (128.00 KB overhead) | 3700 of 5580 blocks used
- [0083.62] Log: VisibilityBlockingVoxels 28660.67 KB (128.00 KB overhead) | 1439 of 5580 blocks used
- [0083.62] Log: CoverFlags 171.10 KB (128.00 KB overhead) | 613 of 5580 blocks used
- [0083.62] Log: FloorTileData 1070.75 KB (128.00 KB overhead) | 838 of 5580 blocks used
- [0083.62] Log: CoverTileData 386.61 KB (128.00 KB overhead) | 613 of 5580 blocks used
- [0083.62] Log: InteractPoints 133.06 KB (128.00 KB overhead) | 18 of 5580 blocks used
- [0083.62] Log: DynamicWorldFlags 128.00 KB (128.00 KB overhead) | 0 of 5580 blocks used
- [0083.62] Log: FullTileOccupiers 255.55 KB (128.00 KB overhead) | 907 of 5580 blocks used
- [0083.62] Log: EnvDmgTileData 128.00 KB (128.00 KB overhead) | 0 of 5580 blocks used
- [0083.62] Log: DestructibleTileData 128.00 KB (128.00 KB overhead) | 0 of 5580 blocks used
- [0083.62] Log: DestructibleEffectTileData 128.00 KB (128.00 KB overhead) | 0 of 5580 blocks used
- [0083.62] Log: ----------------------------
- [0083.64] Log: Total Data Size: 33495.60KB
- [0084.04] XCom_Event:
- Validation Failure Summary (These event listeners have been REMOVED) :
- [0084.47] Warning: Attempting to detach NULL component from SkeletalMeshComponent_252
- [0084.47] Warning: Attempting to detach NULL component from SkeletalMeshComponent_252
- [0084.49] Log: XCom3DCursor::CachePlotDefinitionValues: Caching 2 as the MaxFloor.
- [0084.72] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_WLD_Sabotage_LgObj_Stream.TheWorld:PersistentLevel.XComWeapon_33.SkeletalMeshComponent_492 with skeletalmesh FX_Weapons_Shared.Weapon_Dummy
- [0084.72] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_WLD_Sabotage_LgObj_Stream.TheWorld:PersistentLevel.XComWeapon_34.SkeletalMeshComponent_493 with skeletalmesh FX_Weapons_Shared.Weapon_Dummy
- [0084.78] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_WLD_Sabotage_LgObj_Stream.TheWorld:PersistentLevel.XComWeapon_42.SkeletalMeshComponent_561 with skeletalmesh FX_Weapons_Shared.Weapon_Dummy
- [0084.78] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_WLD_Sabotage_LgObj_Stream.TheWorld:PersistentLevel.XComWeapon_43.SkeletalMeshComponent_562 with skeletalmesh FX_Weapons_Shared.Weapon_Dummy
- [0084.80] XCom_Maps: , Plot_WLD_Sabotage_LgObj_Stream, Xenoform, 7.42
- [0084.80] Log: ActorEncroachmentCheck: Actor 'XComPawnPhysicsProp_1' has uninitialised CollisionComponent!
- [0084.82] Warning: Redscreen: FullyLoading in DynamicLoadObject: DLC_60_NarrativeMoments (DLC_60_NarrativeMoments.DLC2_S_King_Lives_Escapees_Remain)
- [0084.82] Warning: Redscreen: FullyLoading in DynamicLoadObject: DLC_90_NarrativeMoments (DLC_90_NarrativeMoments.DLC3_S_Julian_Lives)
- [0084.83] ScriptLog: +++ Hiding all icons
- [0084.83] ScriptLog: +++ Hiding all icons
- [0084.83] ScriptLog: +++ Hiding all icons
- [0084.83] ScriptLog: +++ Hiding all icons
- [0084.85] Log: XCom3DCursor::CachePlotDefinitionValues: Caching 2 as the MaxFloor.
- [0084.93] ScriptLog: Gotcha Again v141: Initialization complete.
- [0084.93] ScriptLog: +++ Refreshing icons
- [0084.93] ScriptLog: +++ Refreshing icons
- [0084.93] ScriptLog: +++ Refreshing icons
- [0084.93] ScriptLog: +++ Refreshing icons
- [0084.94] Warning: Redscreen: FullyLoading in DynamicLoadObject: XPACK_SoundTacticalUI (XPACK_SoundTacticalUI.ChosenTurn)
- [0084.95] ScriptLog: +++ Refreshing icons
- [0084.95] ScriptLog: +++ Refreshing icons
- [0085.82] Log: Tactical Load Debug: Detected loading movie
- [0085.82] Log: Tactical Load Debug: Engine Request Stop Movie
- [0085.82] Log: Tactical Load Debug: Requested loading movie stop
- [0085.95] Log: XComPawnPhysicsProp_1 is attached to XComHumanPawn_2 which is in another level. Using actor's location as collision center.
- [0087.17] Log: Movie Finished Event: 1080_LoadingScreen_XCOM_1, 13.969631, 20.000000
- [0087.17] Log: --- LOADING MOVIE TIME: 13.9 sec ---
- [0087.61] Warning: Warning, 2.467 [XComAlienPawn_3] XComUnit.cpp::CalcVelocity: RMA Velocity!?! V=(X=11222.002 Y=-21611.867 Z=0.000) RMT=(X=1151.719 Y=-2218.035 Z=0.000)
- [0090.81] Log: Tactical Load Debug: Post loading movie check
- [0090.81] Log: X2TacticalGameRuleset_0 LoadTacticalGame: End of Begin Block
- [0090.81] Log: X2TacticalGameRuleset_0 TurnPhase_End: BeginState
- [0090.81] Log: X2TacticalGameRuleset_0 TurnPhase_End: Start of Begin Block
- [0090.81] Log: X2TacticalGameRuleset_0 TurnPhase_End: End of Begin Block
- [0090.81] Log: X2TacticalGameRuleset_0 TurnPhase_Begin: BeginState
- [0090.81] Log: X2TacticalGameRuleset_0 TurnPhase_Begin: Start of Begin Block
- [0090.81] Log: X2TacticalGameRuleset_0 TurnPhase_Begin: End of Begin Block
- [0090.81] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: BeginState
- [0090.81] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Start of Begin Block
- [0090.82] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Check for Available Actions
- [0090.83] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions
- [0095.90] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions: Done waiting for New States
- [0095.91] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions
- [0097.59] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_WLD_Sabotage_LgObj_Stream.TheWorld:PersistentLevel.XComWeapon_47.SkeletalMeshComponent_628 with skeletalmesh FX_Weapons_Shared.Weapon_Dummy
- [0110.54] Log: Crash Detected: Dumping C:\Users\fergu\OneDrive\Documents\My Games\XCOM2 War of the Chosen\Binaries\Win64\..\..\XComGame\Logs\XCom-CLAUDIUS-CL302202-2017.09.03-03.07.50-Crash\XCom-CLAUDIUS-CL302202-2017.09.03-03.07.50_Minidump.dmp
- [0110.54] Log: Crash: GettingNameData
- [0110.54] Log: Suspending Threads
- [0110.56] Log: Writing Minidmp
- [0111.16] Log: Crash: Saving Names Array
- [0111.16] Log: Crash: Saving Names Array Data
- [0111.16] Log: Dumping name table: (2753088)
- [0111.16] Log: Dumping name table: 0x61004000 (2753088)
- [0111.16] Log: Crash: Saving Names Array Blocks
- [0111.16] Log: Crash: Saving Objects Array
- [0111.16] Log: Crash: Saving Objects Array Data
- [0111.16] Log: Crash: Saving Objects
- [0112.77] Log: Waking Threads
- [0119.54] Log: Crash: appSendCrashTelemetry
- [0119.54] Log: CRASH: Copying Log
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