Rejack

Jailbreak - Last Request (Include) - Const

Sep 26th, 2020
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  1. enum _:LR_CATEGORIES_ID
  2. {
  3.     LR_CUSTOME_BATTLES,
  4.     LR_SHOT_FOR_SHOT,
  5.     LR_SPECIAL_BATTLES,
  6.     LR_FIRST_BATTLES
  7. };
  8.  
  9. #define CUSTOME_MAX_HP  2000
  10. #define CUSTOME_MIN_HP      100
  11.  
  12. #define SHOT_MAX_HP     150
  13. #define SHOT_MIN_HP     75
  14.  
  15. new const szPrefix[ ]   = "AMXX";
  16.  
  17. #if defined USE_RULES
  18.  
  19. enum _:GAME_RULES
  20. {
  21.     bNoBunnyhop,
  22.     bNoZoom,
  23.     bNoPunch,
  24.     bHeadshot
  25.     /*bNoDuck,
  26.     bNoJump*/
  27. };
  28.  
  29. new const szRules[ GAME_RULES ][ ]  =
  30. {
  31.     "No Bunnyhop",
  32.     "No Zoom",
  33.     "No Punch",
  34.     "Headshots Only"
  35.     /*"No Duck",
  36.     "No Jump"*/
  37. };
  38.  
  39. native  set_rule( rule = bNoBunnyhop, set = false );
  40. native  bool: get_rule( const rule );
  41.  
  42. native set_user_bunnyhop( const index, bunnyhop = 0 )
  43. native get_user_bunnyhop( const index );
  44.  
  45. native userOpenMenu( const index ); // Opens main menu!
  46. native userExitRules( const index );    // Opens secondary menu, to be used when someone leaves special rules.
  47.  
  48. #endif
  49.  
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