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- [INFO] [CORE]: Using content: C:\GAMES\PCEngine\pcfx\Battle Heat.cue.
- [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [INFO] [Core]: Unloading core..
- [INFO] [Core]: Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] RetroArch 1.9.5 (Git a129764)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: Intel(R) Celeron(R) CPU J1900 @ 1.99GHz
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2
- [INFO] Built: Jun 17 2021
- [INFO] Version: 1.9.5
- [INFO] Git: a129764
- [INFO] =================================================
- [INFO] [Input]: Found input driver: "dinput".
- [INFO] [Core]: Loading dynamic libretro core from: "C:\GAMES\RetroArch195\cores\mednafen_pcfx_libretro.dll"
- [INFO] [Overrides]: No core-specific overrides found at "C:\GAMES\RetroArch195\config\Beetle PC-FX\Beetle PC-FX.cfg".
- [INFO] [Overrides]: No content-dir-specific overrides found at "C:\GAMES\RetroArch195\config\Beetle PC-FX\pcfx.cfg".
- [INFO] [Overrides]: No game-specific overrides found at "C:\GAMES\RetroArch195\config\Beetle PC-FX\Battle Heat.cfg".
- [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
- [INFO] [Environ]: GET_LANGUAGE: "0".
- [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
- [INFO] [Environ]: SET_CONTROLLER_INFO.
- [INFO] Controller port: 1
- [INFO] PCFX Joypad (ID: 1)
- [INFO] PCFX Mouse (ID: 2)
- [INFO] Controller port: 2
- [INFO] PCFX Joypad (ID: 1)
- [INFO] PCFX Mouse (ID: 2)
- [INFO] Core requested VFS version >= v1, providing v3
- [INFO] [Remaps]: Remap directory: "C:\GAMES\RetroArch195\config\remaps".
- [INFO] [Overrides]: Redirecting save file to "C:\GAMES\RetroArch195\saves\Battle Heat.srm".
- [INFO] [Overrides]: Redirecting save state to "C:\GAMES\RetroArch195\states\Battle Heat.state".
- [INFO] [Environ]: GET_LOG_INTERFACE.
- [INFO] [Environ]: SYSTEM_DIRECTORY: "C:\GAMES\RetroArch195\system".
- [INFO] [CONTENT LOAD]: Content loading skipped. Implementation will load it on its own.
- [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, Port 1, Button "B (bottom)" => "II"
- [INFO] RetroPad, Port 1, Button "Y (left)" => "IV"
- [INFO] RetroPad, Port 1, Button "Select" => "Select"
- [INFO] RetroPad, Port 1, Button "Start" => "Run"
- [INFO] RetroPad, Port 1, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 1, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 1, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 1, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 1, Button "A (right)" => "I"
- [INFO] RetroPad, Port 1, Button "X (up)" => "III"
- [INFO] RetroPad, Port 1, Button "L" => "V"
- [INFO] RetroPad, Port 1, Button "R" => "VI"
- [INFO] RetroPad, Port 1, Button "L2" => "MODE 1 (Switch)"
- [INFO] RetroPad, Port 1, Button "R2" => "MODE 2 (Switch)"
- [INFO] RetroPad, Port 2, Button "B (bottom)" => "II"
- [INFO] RetroPad, Port 2, Button "Y (left)" => "IV"
- [INFO] RetroPad, Port 2, Button "Select" => "Select"
- [INFO] RetroPad, Port 2, Button "Start" => "Run"
- [INFO] RetroPad, Port 2, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, Port 2, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, Port 2, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, Port 2, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, Port 2, Button "A (right)" => "I"
- [INFO] RetroPad, Port 2, Button "X (up)" => "III"
- [INFO] RetroPad, Port 2, Button "L" => "V"
- [INFO] RetroPad, Port 2, Button "R" => "VI"
- [INFO] RetroPad, Port 2, Button "L2" => "MODE 1 (Switch)"
- [INFO] RetroPad, Port 2, Button "R2" => "MODE 2 (Switch)"
- [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
- [INFO] [Environ]: GET_OVERSCAN: 0
- [INFO] [Environ]: GET_VARIABLE pcfx_cdimagecache:
- disabled
- [INFO] [Environ]: GET_VARIABLE pcfx_high_dotclock_width:
- 1024
- [INFO] [Environ]: GET_VARIABLE pcfx_nospritelimit:
- disabled
- [INFO] [Environ]: GET_VARIABLE pcfx_initial_scanline:
- 4
- [INFO] [Environ]: GET_VARIABLE pcfx_last_scanline:
- 235
- [INFO] [Environ]: GET_VARIABLE pcfx_resamp_quality:
- 3
- [INFO] [Environ]: GET_VARIABLE pcfx_suppress_channel_reset_clicks:
- enabled
- [INFO] [Environ]: GET_VARIABLE pcfx_emulate_buggy_codec:
- disabled
- [INFO] [Environ]: GET_VARIABLE pcfx_rainbow_chromaip:
- disabled
- [INFO] [Environ]: GET_VARIABLE pcfx_mouse_sensitivity:
- 1.25
- [libretro INFO] Loading C:\GAMES\PCEngine\pcfx\Battle Heat.cue...
- [libretro INFO] Loading SBI file "C:\GAMES\PCEngine\pcfx\Battle Heat.sbi"...
- [libretro INFO] CD Layout MD5: 0xf1530b6f130062caae71854263feb35c
- [libretro INFO] MDFN_MakeFName: C:\GAMES\RetroArch195\system\pcfx.rom
- [libretro INFO] V810 Emulation Mode: Fast
- [libretro INFO] Emulated CD-ROM drive speed: 2x
- [libretro INFO] (null)
- [INFO] [SRAM]: Skipping SRAM load..
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
- [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 0.00 Hz, Game = 59.94 Hz)
- [INFO] [Video]: Game FPS > Monitor FPS. Cannot rely on VSync.
- [INFO] [Video]: Video @ 927x696
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1366x768.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel[INFO] [WGL]: Adaptive VSync supported.
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics.
- [INFO] [GL]: Version: 4.0.0 - Build 10.18.10.3958.
- [INFO] [GL]: Using ARB_sync to reduce latency.
- [INFO] [GL]: Using resolution 927x696
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [ERROR] [XInput]: Failed to load XInput, ensure DirectX and controller drivers are up to date.
- [ERROR] [XInput]: Failed to load XInput, ensure DirectX and controller drivers are up to date.
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Video]: Found display server: win32
- [INFO] [DirectSound]: Setting buffer size of 11264 bytes
- [INFO] [DirectSound]: Latency = 63 ms
- [INFO] [Display]: Found display driver: "gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [libretro INFO] Port 1: gamepad
- [libretro INFO] Port 2: gamepad
- [INFO] [Playlist]: Loading history file: [C:\GAMES\RetroArch195\content_history.lpl].
- [INFO] [Playlist]: Loading history file: [C:\GAMES\RetroArch195\content_music_history.lpl].
- [INFO] [Playlist]: Loading history file: [C:\GAMES\RetroArch195\content_video_history.lpl].
- [INFO] [Playlist]: Loading history file: [C:\GAMES\RetroArch195\content_image_history.lpl].
- [INFO] [Playlist]: Loading favorites file: [C:\GAMES\RetroArch195\content_favorites.lpl].
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [libretro INFO] Phases: 77, Output rate: 44099.999985, 3125 77
- [libretro INFO] Desired maximum rate error: 0.0000009000, Actual rate error: 0.0000000003
- [libretro INFO] Initial number of coefficients per phase: 1157
- [libretro INFO] Initial nominal cutoff frequency: 17640.000000
- [libretro INFO] Adjusted number of coefficients per phase: 1160
- [libretro INFO] Adjusted nominal cutoff frequency: 17652.713559
- [libretro INFO] Impulse response table memory usage: 358512 bytes
- [INFO] [Environ]: SET_GEOMETRY: 256x232, aspect: 1.333.
- [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 18 seconds.
- [INFO] Saving runtime log file: C:\GAMES\RetroArch195\playlists\logs\Beetle PC-FX\Battle Heat.lrtl
- [INFO] [CORE]: No content, starting dummy core.
- [INFO] [SRAM]: Saving RAM type #0 to "C:\GAMES\RetroArch195\saves\Battle Heat.srm".
- [INFO] [SRAM]: Saved successfully to "C:\GAMES\RetroArch195\saves\Battle Heat.srm".
- [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [INFO] [Core]: Unloading game..
- [INFO] [Core]: Unloading core..
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