Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- int UserID = pEvent->GetInt("userID");
- int bulletx = pEvent->GetInt("x");
- int bullety = pEvent->GetInt("y");
- int bulletz = pEvent->GetInt("x");
- int EntityIndex = Engine->GetPlayerForUserID(UserID);
- if (EntityIndex == Engine->GetLocalPlayer())
- {
- printf("bullet impact %i, %i, %i", bulletx, bullety, bulletz);
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement