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- #include "stdafx.h"
- #include "../../common/teen_packet.h"
- #include "../../common/VnumHelper.h"
- #include "char.h"
- #include <boost/algorithm/string.hpp>
- #include "config.h"
- #include "utils.h"
- #include "crc32.h"
- #include "char_manager.h"
- #include "desc_client.h"
- #include "desc_manager.h"
- #include "buffer_manager.h"
- #include "item_manager.h"
- #include "motion.h"
- #include "vector.h"
- #include "packet.h"
- #include "cmd.h"
- #include "fishing.h"
- #include "exchange.h"
- #include "battle.h"
- #include "affect.h"
- #include "shop.h"
- #include "shop_manager.h"
- #include "safebox.h"
- #include "regen.h"
- #include "pvp.h"
- #include "party.h"
- #include "start_position.h"
- #include "questmanager.h"
- #include "log.h"
- #include "p2p.h"
- #include "guild.h"
- #include "guild_manager.h"
- #include "dungeon.h"
- #include "messenger_manager.h"
- #include "unique_item.h"
- #include "priv_manager.h"
- #include "war_map.h"
- #include "xmas_event.h"
- #include "banword.h"
- #include "target.h"
- #include "wedding.h"
- #include "mob_manager.h"
- #include "mining.h"
- #include "monarch.h"
- #include "castle.h"
- #include "arena.h"
- #include "dev_log.h"
- #include "horsename_manager.h"
- #include "pcbang.h"
- #include "gm.h"
- #include "map_location.h"
- #include "BlueDragon_Binder.h"
- #include "HackShield.h"
- #include "skill_power.h"
- #include "XTrapManager.h"
- #include "buff_on_attributes.h"
- #ifdef __PET_SYSTEM__
- #include "PetSystem.h"
- #endif
- #include "DragonSoul.h"
- #ifdef ENABLE_OFFLINE_SHOP_SYSTEM
- #include "offline_shop.h"
- #include "offlineshop_manager.h"
- #include "offlineshop_config.h"
- #endif
- extern bool offlineshop_map_allow_find(int mapIndex);
- extern const BYTE g_aBuffOnAttrPoints;
- extern bool RaceToJob(unsigned race, unsigned *ret_job);
- extern int g_nPortalLimitTime;
- extern int test_server;
- extern bool IS_SUMMONABLE_ZONE(int map_index); // char_item.cpp
- bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index);
- bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index)
- {
- switch (map_index)
- {
- case 301:
- case 302:
- case 303:
- case 304:
- if (ch->GetLevel() < 90)
- return false;
- }
- return true;
- }
- // <Factor> DynamicCharacterPtr member function definitions
- LPCHARACTER DynamicCharacterPtr::Get() const {
- LPCHARACTER p = NULL;
- if (is_pc) {
- p = CHARACTER_MANAGER::instance().FindByPID(id);
- } else {
- p = CHARACTER_MANAGER::instance().Find(id);
- }
- return p;
- }
- DynamicCharacterPtr& DynamicCharacterPtr::operator=(LPCHARACTER character) {
- if (character == NULL) {
- Reset();
- return *this;
- }
- if (character->IsPC()) {
- is_pc = true;
- id = character->GetPlayerID();
- } else {
- is_pc = false;
- id = character->GetVID();
- }
- return *this;
- }
- CHARACTER::CHARACTER()
- {
- m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateIdle, &CHARACTER::EndStateEmpty);
- m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
- m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateBattle, &CHARACTER::EndStateEmpty);
- Initialize();
- }
- CHARACTER::~CHARACTER()
- {
- Destroy();
- }
- void CHARACTER::Initialize()
- {
- CEntity::Initialize(ENTITY_CHARACTER);
- m_bNoOpenedShop = true;
- m_bOpeningSafebox = false;
- m_fSyncTime = get_float_time()-3;
- m_dwPlayerID = 0;
- m_dwKillerPID = 0;
- m_iMoveCount = 0;
- m_pkRegen = NULL;
- regen_id_ = 0;
- m_posRegen.x = m_posRegen.y = m_posRegen.z = 0;
- m_posStart.x = m_posStart.y = 0;
- m_posDest.x = m_posDest.y = 0;
- m_fRegenAngle = 0.0f;
- m_pkMobData = NULL;
- m_pkMobInst = NULL;
- m_pkShop = NULL;
- m_pkChrShopOwner = NULL;
- m_pkMyShop = NULL;
- m_pkExchange = NULL;
- m_pkParty = NULL;
- m_pkPartyRequestEvent = NULL;
- #ifdef OFFLINE_SHOP
- m_pkRefreshShopEvent = NULL;
- bprivShop = 0;
- bprivShopOwner = 0;
- bprivShop = 0;
- bprivShopOwner = 0;
- dw_ShopTime = 0;
- m_mapshops.clear();
- #endif
- #ifdef GIFT_SYSTEM
- m_pkGiftRefresh = NULL;
- m_dwLastGiftPage = 0;
- m_mapGiftGrid.clear();
- #endif
- #ifdef ENABLE_OFFLINE_SHOP_SYSTEM
- // Offline Shop
- m_pkOfflineShop = NULL;
- m_pkChrOfflineShopOwner = NULL;
- m_pkOfflineShopUpdateEvent = NULL;
- // End Of Offline Shop
- #endif
- m_pGuild = NULL;
- m_pkChrTarget = NULL;
- m_pkMuyeongEvent = NULL;
- m_pkWarpNPCEvent = NULL;
- m_pkDeadEvent = NULL;
- m_pkStunEvent = NULL;
- m_pkSaveEvent = NULL;
- m_pkRecoveryEvent = NULL;
- m_pkTimedEvent = NULL;
- m_pkFishingEvent = NULL;
- m_pkWarpEvent = NULL;
- // MINING
- m_pkMiningEvent = NULL;
- // END_OF_MINING
- m_pkPoisonEvent = NULL;
- m_pkBleedEvent = NULL;
- m_pkFireEvent = NULL;
- m_pkCheckSpeedHackEvent = NULL;
- m_speed_hack_count = 0;
- m_pkAffectEvent = NULL;
- m_afAffectFlag = TAffectFlag(0, 0);
- m_pkDestroyWhenIdleEvent = NULL;
- m_pkChrSyncOwner = NULL;
- memset(&m_points, 0, sizeof(m_points));
- memset(&m_pointsInstant, 0, sizeof(m_pointsInstant));
- memset(&m_quickslot, 0, sizeof(m_quickslot));
- m_bCharType = CHAR_TYPE_MONSTER;
- SetPosition(POS_STANDING);
- m_dwPlayStartTime = m_dwLastMoveTime = get_dword_time();
- GotoState(m_stateIdle);
- m_dwStateDuration = 1;
- m_dwLastAttackTime = get_dword_time() - 20000;
- m_bAddChrState = 0;
- m_pkChrStone = NULL;
- m_pkSafebox = NULL;
- m_iSafeboxSize = -1;
- m_iSafeboxLoadTime = 0;
- m_pkMall = NULL;
- m_iMallLoadTime = 0;
- m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;
- m_lWarpMapIndex = 0;
- m_posExit.x = m_posExit.y = m_posExit.z = 0;
- m_lExitMapIndex = 0;
- m_pSkillLevels = NULL;
- m_dwMoveStartTime = 0;
- m_dwMoveDuration = 0;
- m_dwFlyTargetID = 0;
- m_dwNextStatePulse = 0;
- m_dwLastDeadTime = get_dword_time()-180000;
- m_bSkipSave = false;
- m_bItemLoaded = false;
- m_bHasPoisoned = false;
- m_bHasBleeded = false;
- m_pkDungeon = NULL;
- m_iEventAttr = 0;
- m_kAttackLog.dwVID = 0;
- m_kAttackLog.dwTime = 0;
- m_bNowWalking = m_bWalking = false;
- ResetChangeAttackPositionTime();
- m_bDetailLog = false;
- m_bMonsterLog = false;
- m_bDisableCooltime = false;
- m_iAlignment = 0;
- m_iRealAlignment = 0;
- m_iKillerModePulse = 0;
- m_bPKMode = PK_MODE_PEACE;
- m_dwQuestNPCVID = 0;
- m_dwQuestByVnum = 0;
- m_pQuestItem = NULL;
- m_szMobileAuth[0] = '\0';
- m_dwUnderGuildWarInfoMessageTime = get_dword_time()-60000;
- m_bUnderRefine = false;
- // REFINE_NPC
- m_dwRefineNPCVID = 0;
- // END_OF_REFINE_NPC
- m_dwPolymorphRace = 0;
- m_bStaminaConsume = false;
- ResetChainLightningIndex();
- m_dwMountVnum = 0;
- m_chHorse = NULL;
- m_chRider = NULL;
- m_pWarMap = NULL;
- m_pWeddingMap = NULL;
- m_bChatCounter = 0;
- ResetStopTime();
- m_dwLastVictimSetTime = get_dword_time() - 3000;
- m_iMaxAggro = -100;
- m_bSendHorseLevel = 0;
- m_bSendHorseHealthGrade = 0;
- m_bSendHorseStaminaGrade = 0;
- m_dwLoginPlayTime = 0;
- m_pkChrMarried = NULL;
- m_posSafeboxOpen.x = -1000;
- m_posSafeboxOpen.y = -1000;
- // EQUIP_LAST_SKILL_DELAY
- m_dwLastSkillTime = get_dword_time();
- // END_OF_EQUIP_LAST_SKILL_DELAY
- // MOB_SKILL_COOLTIME
- memset(m_adwMobSkillCooltime, 0, sizeof(m_adwMobSkillCooltime));
- // END_OF_MOB_SKILL_COOLTIME
- m_isinPCBang = false;
- // ARENA
- m_pArena = NULL;
- m_nPotionLimit = quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count");
- // END_ARENA
- //PREVENT_TRADE_WINDOW
- m_isOpenSafebox = 0;
- //END_PREVENT_TRADE_WINDOW
- //PREVENT_REFINE_HACK
- m_iRefineTime = 0;
- //END_PREVENT_REFINE_HACK
- //RESTRICT_USE_SEED_OR_MOONBOTTLE
- m_iSeedTime = 0;
- //END_RESTRICT_USE_SEED_OR_MOONBOTTLE
- //PREVENT_PORTAL_AFTER_EXCHANGE
- m_iExchangeTime = 0;
- //END_PREVENT_PORTAL_AFTER_EXCHANGE
- //
- m_iSafeboxLoadTime = 0;
- m_iMyShopTime = 0;
- InitMC();
- m_deposit_pulse = 0;
- SET_OVER_TIME(this, OT_NONE);
- m_strNewName = "";
- m_known_guild.clear();
- m_dwLogOffInterval = 0;
- m_bComboSequence = 0;
- m_dwLastComboTime = 0;
- m_bComboIndex = 0;
- m_iComboHackCount = 0;
- m_dwSkipComboAttackByTime = 0;
- m_dwMountTime = 0;
- m_dwLastGoldDropTime = 0;
- m_HackShieldCheckEvent = NULL;
- m_HackShieldCheckMode = false;
- m_bIsLoadedAffect = false;
- cannot_dead = false;
- #ifdef __PET_SYSTEM__
- m_petSystem = 0;
- m_bIsPet = false;
- #endif
- m_fAttMul = 1.0f;
- m_fDamMul = 1.0f;
- m_pointsInstant.iDragonSoulActiveDeck = -1;
- memset(&m_tvLastSyncTime, 0, sizeof(m_tvLastSyncTime));
- m_iSyncHackCount = 0;
- }
- void CHARACTER::Create(const char * c_pszName, DWORD vid, bool isPC)
- {
- static int s_crc = 172814;
- char crc_string[128+1];
- snprintf(crc_string, sizeof(crc_string), "%s%p%d", c_pszName, this, ++s_crc);
- m_vid = VID(vid, GetCRC32(crc_string, strlen(crc_string)));
- if (isPC)
- m_stName = c_pszName;
- }
- void CHARACTER::Destroy()
- {
- CloseMyShop();
- if (m_pkRegen)
- {
- if (m_pkDungeon) {
- // Dungeon regen may not be valid at this point
- if (m_pkDungeon->IsValidRegen(m_pkRegen, regen_id_)) {
- --m_pkRegen->count;
- }
- } else {
- // Is this really safe?
- --m_pkRegen->count;
- }
- m_pkRegen = NULL;
- }
- if (m_pkDungeon)
- {
- SetDungeon(NULL);
- }
- #ifdef GIFT_SYSTEM
- event_cancel(&m_pkGiftRefresh);
- m_dwLastGiftPage = 0;
- m_mapGiftGrid.clear();
- #endif
- #ifdef OFFLINE_SHOP
- event_cancel(&m_pkRefreshShopEvent);
- bprivShop = 0;
- bprivShopOwner = 0;
- dw_ShopTime = 0;
- m_mapshops.clear();
- #endif
- #ifdef __PET_SYSTEM__
- if (m_petSystem)
- {
- m_petSystem->Destroy();
- delete m_petSystem;
- m_petSystem = 0;
- }
- #endif
- HorseSummon(false);
- if (GetRider())
- GetRider()->ClearHorseInfo();
- if( IsPC() )
- {
- if (isHackShieldEnable)
- {
- CHackShieldManager::instance().DeleteClientHandle(GetPlayerID());
- }
- }
- if (GetDesc())
- {
- GetDesc()->BindCharacter(NULL);
- // BindDesc(NULL);
- }
- if (m_pkExchange)
- m_pkExchange->Cancel();
- SetVictim(NULL);
- if (GetShop())
- {
- GetShop()->RemoveGuest(this);
- SetShop(NULL);
- }
- ClearStone();
- ClearSync();
- ClearTarget();
- if (NULL == m_pkMobData)
- {
- DragonSoul_CleanUp();
- ClearItem();
- }
- // <Factor> m_pkParty becomes NULL after CParty destructor call!
- LPPARTY party = m_pkParty;
- if (party)
- {
- if (party->GetLeaderPID() == GetVID() && !IsPC())
- {
- M2_DELETE(party);
- }
- else
- {
- party->Unlink(this);
- if (!IsPC())
- party->Quit(GetVID());
- }
- SetParty(NULL); // ¾ÈÇصµ µÇÁö¸¸ ¾ÈÀüÇÏ°Ô.
- }
- if (m_pkMobInst)
- {
- M2_DELETE(m_pkMobInst);
- m_pkMobInst = NULL;
- }
- m_pkMobData = NULL;
- if (m_pkSafebox)
- {
- M2_DELETE(m_pkSafebox);
- m_pkSafebox = NULL;
- }
- if (m_pkMall)
- {
- M2_DELETE(m_pkMall);
- m_pkMall = NULL;
- }
- for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
- {
- if (NULL != it->second)
- {
- M2_DELETE(it->second);
- }
- }
- m_map_buff_on_attrs.clear();
- m_set_pkChrSpawnedBy.clear();
- StopMuyeongEvent();
- event_cancel(&m_pkWarpNPCEvent);
- event_cancel(&m_pkRecoveryEvent);
- event_cancel(&m_pkDeadEvent);
- event_cancel(&m_pkSaveEvent);
- event_cancel(&m_pkTimedEvent);
- event_cancel(&m_pkStunEvent);
- event_cancel(&m_pkFishingEvent);
- event_cancel(&m_pkPoisonEvent);
- event_cancel(&m_pkBleedEvent);
- event_cancel(&m_pkFireEvent);
- event_cancel(&m_pkPartyRequestEvent);
- //DELAYED_WARP
- event_cancel(&m_pkWarpEvent);
- event_cancel(&m_pkCheckSpeedHackEvent);
- //END_DELAYED_WARP
- // RECALL_DELAY
- //event_cancel(&m_pkRecallEvent);
- // END_OF_RECALL_DELAY
- // MINING
- event_cancel(&m_pkMiningEvent);
- // END_OF_MINING
- StopHackShieldCheckCycle();
- for (itertype(m_mapMobSkillEvent) it = m_mapMobSkillEvent.begin(); it != m_mapMobSkillEvent.end(); ++it)
- {
- LPEVENT pkEvent = it->second;
- event_cancel(&pkEvent);
- }
- m_mapMobSkillEvent.clear();
- //event_cancel(&m_pkAffectEvent);
- ClearAffect();
- event_cancel(&m_pkDestroyWhenIdleEvent);
- if (m_pSkillLevels)
- {
- M2_DELETE_ARRAY(m_pSkillLevels);
- m_pSkillLevels = NULL;
- }
- CEntity::Destroy();
- if (GetSectree())
- GetSectree()->RemoveEntity(this);
- if (m_bMonsterLog)
- CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
- }
- const char * CHARACTER::GetName() const
- {
- return m_stName.empty() ? (m_pkMobData ? m_pkMobData->m_table.szLocaleName : "") : m_stName.c_str();
- }
- bool CHARACTER::IsRestricted()
- {
- return GetQuestFlag("restrict.player");
- }
- void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount)
- {
- if (GetPart(PART_MAIN) > 2)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©¿ÊÀ» ¹þ¾î¾ß °³ÀÎ »óÁ¡À» ¿ ¼ö ÀÖ½À´Ï´Ù."));
- return;
- }
- if (GetMyShop()) // ÀÌ¹Ì ¼¥ÀÌ ¿·Á ÀÖÀ¸¸é ´Ý´Â´Ù.
- {
- CloseMyShop();
- return;
- }
- if (IsRestricted())
- {
- ChatPacket(CHAT_TYPE_INFO, "Nu ai permisiunea sa deschizi un magazin personal.");
- return;
- }
- // ÁøÇàÁßÀÎ Äù½ºÆ®°¡ ÀÖÀ¸¸é »óÁ¡À» ¿ ¼ö ¾ø´Ù.
- quest::PC * pPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());
- // GetPCForce´Â NULLÀÏ ¼ö ¾øÀ¸¹Ç·Î µû·Î È®ÀÎÇÏÁö ¾ÊÀ½
- if (pPC->IsRunning())
- return;
- if (bItemCount == 0)
- return;
- long long nTotalMoney = 0;
- for (int n = 0; n < bItemCount; ++n)
- {
- nTotalMoney += static_cast<long long>((pTable+n)->price);
- }
- nTotalMoney += static_cast<long long>(GetGold());
- if (GOLD_MAX <= nTotalMoney)
- {
- sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20? ?? ???? ??? ??? ????"));
- return;
- }
- char szSign[SHOP_SIGN_MAX_LEN+1];
- strlcpy(szSign, c_pszSign, sizeof(szSign));
- m_stShopSign = szSign;
- if (m_stShopSign.length() == 0)
- return;
- if (LC_IsCanada() == false)
- {
- if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ºñ¼Ó¾î³ª Àº¾î°¡ Æ÷ÇÔµÈ »óÁ¡ À̸§À¸·Î »óÁ¡À» ¿ ¼ö ¾ø½À´Ï´Ù."));
- return;
- }
- }
- // MYSHOP_PRICE_LIST
- std::map<DWORD, DWORD> itemkind; // ¾ÆÀÌÅÛ Á¾·ùº° °¡°Ý, first: vnum, second: ´ÜÀÏ ¼ö·® °¡°Ý
- // END_OF_MYSHOP_PRICE_LIST
- std::set<TItemPos> cont;
- for (BYTE i = 0; i < bItemCount; ++i)
- {
- if (cont.find((pTable + i)->pos) != cont.end())
- {
- sys_err("MYSHOP: duplicate shop item detected! (name: %s)", GetName());
- return;
- }
- // ANTI_GIVE, ANTI_MYSHOP check
- LPITEM pkItem = GetItem((pTable + i)->pos);
- if (pkItem)
- {
- const TItemTable * item_table = pkItem->GetProto();
- if (item_table && (IS_SET(item_table->dwAntiFlags, ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_MYSHOP)))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("À¯·áÈ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼ ÆǸÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- }
- if (pkItem->IsEquipped() == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀåºñÁßÀÎ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼ ÆǸÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- }
- if (true == pkItem->isLocked())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ç¿ëÁßÀÎ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼ ÆǸÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- }
- // MYSHOP_PRICE_LIST
- itemkind[pkItem->GetVnum()] = (pTable + i)->price / pkItem->GetCount();
- // END_OF_MYSHOP_PRICE_LIST
- }
- cont.insert((pTable + i)->pos);
- }
- // MYSHOP_PRICE_LIST
- // º¸µû¸® °³¼ö¸¦ °¨¼Ò½ÃŲ´Ù.
- if (CountSpecifyItem(71049)) { // ºñ´Ü º¸µû¸®´Â ¾ø¾ÖÁö ¾Ê°í °¡°ÝÁ¤º¸¸¦ ÀúÀåÇÑ´Ù.
- //
- // ¾ÆÀÌÅÛ °¡°ÝÁ¤º¸¸¦ ÀúÀåÇϱâ À§ÇØ ¾ÆÀÌÅÛ °¡°ÝÁ¤º¸ ÆÐŶÀ» ¸¸µé¾î DB ij½Ã¿¡ º¸³½´Ù.
- //
- TPacketMyshopPricelistHeader header;
- TItemPriceInfo info;
- header.dwOwnerID = GetPlayerID();
- header.byCount = itemkind.size();
- TEMP_BUFFER buf;
- buf.write(&header, sizeof(header));
- for (itertype(itemkind) it = itemkind.begin(); it != itemkind.end(); ++it)
- {
- info.dwVnum = it->first;
- info.dwPrice = it->second;
- buf.write(&info, sizeof(info));
- }
- db_clientdesc->DBPacket(HEADER_GD_MYSHOP_PRICELIST_UPDATE, 0, buf.read_peek(), buf.size());
- }
- // END_OF_MYSHOP_PRICE_LIST
- else if (CountSpecifyItem(50200))
- RemoveSpecifyItem(50200, 1);
- else
- return; // º¸µû¸®°¡ ¾øÀ¸¸é Áß´Ü.
- if (m_pkExchange)
- m_pkExchange->Cancel();
- TPacketGCShopSign p;
- p.bHeader = HEADER_GC_SHOP_SIGN;
- p.dwVID = GetVID();
- strlcpy(p.szSign, c_pszSign, sizeof(p.szSign));
- PacketAround(&p, sizeof(TPacketGCShopSign));
- m_pkMyShop = CShopManager::instance().CreatePCShop(this, pTable, bItemCount);
- if (IsPolymorphed() == true)
- {
- RemoveAffect(AFFECT_POLYMORPH);
- }
- if (GetHorse())
- {
- HorseSummon( false, true );
- }
- // new mount ÀÌ¿ë Áß¿¡, °³ÀÎ »óÁ¡ ¿¸é ÀÚµ¿ unmount
- // StopRidingÀ¸·Î ´º¸¶¿îÆ®±îÁö ó¸®Çϸé ÁÁÀºµ¥ ¿Ö ±×·¸°Ô ¾ÈÇسù´ÂÁö ¾Ë ¼ö ¾ø´Ù.
- else if (GetMountVnum())
- {
- RemoveAffect(AFFECT_MOUNT);
- RemoveAffect(AFFECT_MOUNT_BONUS);
- }
- //if (!LC_IsNewCIBN())
- SetPolymorph(30000, true);
- }
- void CHARACTER::CloseMyShop()
- {
- if (GetMyShop())
- {
- m_stShopSign.clear();
- CShopManager::instance().DestroyPCShop(this);
- m_pkMyShop = NULL;
- TPacketGCShopSign p;
- p.bHeader = HEADER_GC_SHOP_SIGN;
- p.dwVID = GetVID();
- p.szSign[0] = '\0';
- PacketAround(&p, sizeof(p));
- #ifdef OFFLINE_SHOP
- if (IsPrivShop())
- {
- M2_DESTROY_CHARACTER(this);
- return;
- }
- #endif
- SetPolymorph(GetJob(), true);
- }
- }
- void EncodeMovePacket(TPacketGCMove & pack, DWORD dwVID, BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, BYTE bRot)
- {
- pack.bHeader = HEADER_GC_MOVE;
- pack.bFunc = bFunc;
- pack.bArg = bArg;
- pack.dwVID = dwVID;
- pack.dwTime = dwTime ? dwTime : get_dword_time();
- pack.bRot = bRot;
- pack.lX = x;
- pack.lY = y;
- pack.dwDuration = dwDuration;
- }
- void CHARACTER::RestartAtSamePos()
- {
- if (m_bIsObserver)
- return;
- EncodeRemovePacket(this);
- EncodeInsertPacket(this);
- ENTITY_MAP::iterator it = m_map_view.begin();
- while (it != m_map_view.end())
- {
- LPENTITY entity = (it++)->first;
- EncodeRemovePacket(entity);
- if (!m_bIsObserver)
- EncodeInsertPacket(entity);
- if( entity->IsType(ENTITY_CHARACTER) )
- {
- LPCHARACTER lpChar = (LPCHARACTER)entity;
- if( lpChar->IsPC() || lpChar->IsNPC() || lpChar->IsMonster() )
- {
- if (!entity->IsObserverMode())
- entity->EncodeInsertPacket(this);
- }
- }
- else
- {
- if( !entity->IsObserverMode())
- {
- entity->EncodeInsertPacket(this);
- }
- }
- }
- }
- // Entity¿¡ ³»°¡ ³ªÅ¸³µ´Ù°í ÆÐŶÀ» º¸³½´Ù.
- void CHARACTER::EncodeInsertPacket(LPENTITY entity)
- {
- LPDESC d;
- if (!(d = entity->GetDesc()))
- return;
- // ±æµåÀ̸§ ¹ö±× ¼öÁ¤ ÄÚµå
- LPCHARACTER ch = (LPCHARACTER) entity;
- ch->SendGuildName(GetGuild());
- // ±æµåÀ̸§ ¹ö±× ¼öÁ¤ ÄÚµå
- TPacketGCCharacterAdd pack;
- pack.header = HEADER_GC_CHARACTER_ADD;
- pack.dwVID = m_vid;
- pack.bType = GetCharType();
- pack.angle = GetRotation();
- pack.x = GetX();
- pack.y = GetY();
- pack.z = GetZ();
- pack.wRaceNum = GetRaceNum();
- if (IsPet())
- {
- pack.bMovingSpeed = 150;
- }
- else
- {
- pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
- }
- pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
- pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
- pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];
- pack.bStateFlag = m_bAddChrState;
- int iDur = 0;
- if (m_posDest.x != pack.x || m_posDest.y != pack.y)
- {
- iDur = (m_dwMoveStartTime + m_dwMoveDuration) - get_dword_time();
- if (iDur <= 0)
- {
- pack.x = m_posDest.x;
- pack.y = m_posDest.y;
- }
- }
- d->Packet(&pack, sizeof(pack));
- if (IsPC() == true || m_bCharType == CHAR_TYPE_NPC)
- {
- TPacketGCCharacterAdditionalInfo addPacket;
- memset(&addPacket, 0, sizeof(TPacketGCCharacterAdditionalInfo));
- addPacket.header = HEADER_GC_CHAR_ADDITIONAL_INFO;
- addPacket.dwVID = m_vid;
- addPacket.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
- addPacket.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
- addPacket.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
- addPacket.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);
- addPacket.awPart[CHR_EQUIPPART_ACCE] = GetPart(PART_ACCE);
- addPacket.bPKMode = m_bPKMode;
- addPacket.dwMountVnum = GetMountVnum();
- addPacket.bEmpire = m_bEmpire;
- if (IsPC() == true && (LC_IsEurope() == true || LC_IsCanada() == true || LC_IsSingapore() == true))
- {
- addPacket.dwLevel = GetLevel();
- }
- else
- {
- addPacket.dwLevel = 0;
- }
- if (false)
- {
- LPCHARACTER ch = (LPCHARACTER) entity;
- if (GetEmpire() == ch->GetEmpire() || ch->GetGMLevel() > GM_PLAYER || m_bCharType == CHAR_TYPE_NPC)
- {
- goto show_all_info;
- }
- else
- {
- memset(addPacket.name, 0, CHARACTER_NAME_MAX_LEN);
- addPacket.dwGuildID = 0;
- addPacket.sAlignment = 0;
- }
- }
- else
- {
- show_all_info:
- #if defined(SHOP_HIDE_NAME) && defined(OFFLINE_SHOP)
- if (IsPC() || GetRaceNum() != 30000 && !IsPrivShop())
- #endif
- strlcpy(addPacket.name, GetName(), sizeof(addPacket.name));
- if (GetGuild() != NULL)
- {
- addPacket.dwGuildID = GetGuild()->GetID();
- }
- else
- {
- addPacket.dwGuildID = 0;
- }
- addPacket.sAlignment = m_iAlignment / 10;
- }
- d->Packet(&addPacket, sizeof(TPacketGCCharacterAdditionalInfo));
- }
- if (iDur)
- {
- TPacketGCMove pack;
- EncodeMovePacket(pack, GetVID(), FUNC_MOVE, 0, m_posDest.x, m_posDest.y, iDur, 0, (BYTE) (GetRotation() / 5));
- d->Packet(&pack, sizeof(pack));
- TPacketGCWalkMode p;
- p.vid = GetVID();
- p.header = HEADER_GC_WALK_MODE;
- p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
- d->Packet(&p, sizeof(p));
- }
- if (entity->IsType(ENTITY_CHARACTER) && GetDesc())
- {
- LPCHARACTER ch = (LPCHARACTER) entity;
- if (ch->IsWalking())
- {
- TPacketGCWalkMode p;
- p.vid = ch->GetVID();
- p.header = HEADER_GC_WALK_MODE;
- p.mode = ch->m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
- GetDesc()->Packet(&p, sizeof(p));
- }
- }
- if (GetMyShop())
- {
- TPacketGCShopSign p;
- p.bHeader = HEADER_GC_SHOP_SIGN;
- p.dwVID = GetVID();
- strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));
- d->Packet(&p, sizeof(TPacketGCShopSign));
- }
- #ifdef ENABLE_OFFLINE_SHOP_SYSTEM
- if (IsOfflineShopNPC() && GetRaceNum() == 30000)
- {
- TPacketGCShopSign p;
- p.bHeader = HEADER_GC_OFFLINE_SHOP_SIGN;
- p.dwVID = GetVID();
- if (m_stOfflineShopSign.empty())
- {
- std::auto_ptr<SQLMsg> pMsg(DBManager::instance().DirectQuery("SELECT sign FROM player.offline_shop_npc WHERE owner_id = %u", GetOfflineShopRealOwner()));
- if (pMsg->Get()->uiNumRows > 0)
- {
- MYSQL_ROW row = mysql_fetch_row(pMsg->Get()->pSQLResult);
- strlcpy(p.szSign, row[0], sizeof(p.szSign));
- }
- }
- else
- {
- strlcpy(p.szSign, m_stOfflineShopSign.c_str(), sizeof(p.szSign));
- }
- d->Packet(&p, sizeof(TPacketGCShopSign));
- }
- #endif
- if (entity->IsType(ENTITY_CHARACTER))
- {
- sys_log(3, "EntityInsert %s (RaceNum %d) (%d %d) TO %s",
- GetName(), GetRaceNum(), GetX() / SECTREE_SIZE, GetY() / SECTREE_SIZE, ((LPCHARACTER)entity)->GetName());
- }
- }
- void CHARACTER::EncodeRemovePacket(LPENTITY entity)
- {
- if (entity->GetType() != ENTITY_CHARACTER)
- return;
- LPDESC d;
- if (!(d = entity->GetDesc()))
- return;
- TPacketGCCharacterDelete pack;
- pack.header = HEADER_GC_CHARACTER_DEL;
- pack.id = m_vid;
- d->Packet(&pack, sizeof(TPacketGCCharacterDelete));
- if (entity->IsType(ENTITY_CHARACTER))
- sys_log(3, "EntityRemove %s(%d) FROM %s", GetName(), (DWORD) m_vid, ((LPCHARACTER) entity)->GetName());
- }
- void CHARACTER::UpdatePacket()
- {
- if (GetSectree() == NULL) return;
- TPacketGCCharacterUpdate pack;
- TPacketGCCharacterUpdate pack2;
- pack.header = HEADER_GC_CHARACTER_UPDATE;
- pack.dwVID = m_vid;
- pack.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
- pack.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
- pack.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
- pack.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);
- pack.awPart[CHR_EQUIPPART_ACCE] = GetPart(PART_ACCE);
- pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
- pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
- pack.bStateFlag = m_bAddChrState;
- pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
- pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];
- pack.dwGuildID = 0;
- pack.sAlignment = m_iAlignment / 10;
- pack.bPKMode = m_bPKMode;
- if (GetGuild())
- pack.dwGuildID = GetGuild()->GetID();
- pack.dwMountVnum = GetMountVnum();
- pack2 = pack;
- pack2.dwGuildID = 0;
- pack2.sAlignment = 0;
- if (false)
- {
- if (m_bIsObserver != true)
- {
- for (ENTITY_MAP::iterator iter = m_map_view.begin(); iter != m_map_view.end(); iter++)
- {
- LPENTITY pEntity = iter->first;
- if (pEntity != NULL)
- {
- if (pEntity->IsType(ENTITY_CHARACTER) == true)
- {
- if (pEntity->GetDesc() != NULL)
- {
- LPCHARACTER pChar = (LPCHARACTER)pEntity;
- if (GetEmpire() == pChar->GetEmpire() || pChar->GetGMLevel() > GM_PLAYER)
- {
- pEntity->GetDesc()->Packet(&pack, sizeof(pack));
- }
- else
- {
- pEntity->GetDesc()->Packet(&pack2, sizeof(pack2));
- }
- }
- }
- else
- {
- if (pEntity->GetDesc() != NULL)
- {
- pEntity->GetDesc()->Packet(&pack, sizeof(pack));
- }
- }
- }
- }
- }
- if (GetDesc() != NULL)
- {
- GetDesc()->Packet(&pack, sizeof(pack));
- }
- }
- else
- {
- PacketAround(&pack, sizeof(pack));
- }
- }
- LPCHARACTER CHARACTER::FindCharacterInView(const char * c_pszName, bool bFindPCOnly)
- {
- ENTITY_MAP::iterator it = m_map_view.begin();
- for (; it != m_map_view.end(); ++it)
- {
- if (!it->first->IsType(ENTITY_CHARACTER))
- continue;
- LPCHARACTER tch = (LPCHARACTER) it->first;
- if (bFindPCOnly && tch->IsNPC())
- continue;
- if (!strcasecmp(tch->GetName(), c_pszName))
- return (tch);
- }
- return NULL;
- }
- void CHARACTER::SetPosition(int pos)
- {
- if (pos == POS_STANDING)
- {
- REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);
- REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_STUN);
- event_cancel(&m_pkDeadEvent);
- event_cancel(&m_pkStunEvent);
- }
- else if (pos == POS_DEAD)
- SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);
- if (!IsStone())
- {
- switch (pos)
- {
- case POS_FIGHTING:
- if (!IsState(m_stateBattle))
- MonsterLog("[BATTLE] ½Î¿ì´Â »óÅÂ");
- GotoState(m_stateBattle);
- break;
- default:
- if (!IsState(m_stateIdle))
- MonsterLog("[IDLE] ½¬´Â »óÅÂ");
- GotoState(m_stateIdle);
- break;
- }
- }
- m_pointsInstant.position = pos;
- }
- void CHARACTER::Save()
- {
- if (!m_bSkipSave)
- CHARACTER_MANAGER::instance().DelayedSave(this);
- }
- void CHARACTER::CreatePlayerProto(TPlayerTable & tab)
- {
- memset(&tab, 0, sizeof(TPlayerTable));
- if (GetNewName().empty())
- {
- strlcpy(tab.name, GetName(), sizeof(tab.name));
- }
- else
- {
- strlcpy(tab.name, GetNewName().c_str(), sizeof(tab.name));
- }
- strlcpy(tab.ip, GetDesc()->GetHostName(), sizeof(tab.ip));
- tab.id = m_dwPlayerID;
- tab.voice = GetPoint(POINT_VOICE);
- tab.level = GetLevel();
- tab.level_step = GetPoint(POINT_LEVEL_STEP);
- tab.exp = GetExp();
- tab.gold = GetGold();
- tab.job = m_points.job;
- tab.part_base = m_pointsInstant.bBasePart;
- tab.skill_group = m_points.skill_group;
- DWORD dwPlayedTime = (get_dword_time() - m_dwPlayStartTime);
- if (dwPlayedTime > 60000)
- {
- if (GetSectree() && !GetSectree()->IsAttr(GetX(), GetY(), ATTR_BANPK))
- {
- if (GetRealAlignment() < 0)
- {
- if (IsEquipUniqueItem(UNIQUE_ITEM_FASTER_ALIGNMENT_UP_BY_TIME))
- UpdateAlignment(120 * (dwPlayedTime / 60000));
- else
- UpdateAlignment(60 * (dwPlayedTime / 60000));
- }
- else
- UpdateAlignment(5 * (dwPlayedTime / 60000));
- }
- SetRealPoint(POINT_PLAYTIME, GetRealPoint(POINT_PLAYTIME) + dwPlayedTime / 60000);
- ResetPlayTime(dwPlayedTime % 60000);
- }
- tab.playtime = GetRealPoint(POINT_PLAYTIME);
- tab.lAlignment = m_iRealAlignment;
- if (m_posWarp.x != 0 || m_posWarp.y != 0)
- {
- tab.x = m_posWarp.x;
- tab.y = m_posWarp.y;
- tab.z = 0;
- tab.lMapIndex = m_lWarpMapIndex;
- }
- else
- {
- tab.x = GetX();
- tab.y = GetY();
- tab.z = GetZ();
- tab.lMapIndex = GetMapIndex();
- }
- if (m_lExitMapIndex == 0)
- {
- tab.lExitMapIndex = tab.lMapIndex;
- tab.lExitX = tab.x;
- tab.lExitY = tab.y;
- }
- else
- {
- tab.lExitMapIndex = m_lExitMapIndex;
- tab.lExitX = m_posExit.x;
- tab.lExitY = m_posExit.y;
- }
- sys_log(0, "SAVE: %s %dx%d", GetName(), tab.x, tab.y);
- tab.st = GetRealPoint(POINT_ST);
- tab.ht = GetRealPoint(POINT_HT);
- tab.dx = GetRealPoint(POINT_DX);
- tab.iq = GetRealPoint(POINT_IQ);
- tab.stat_point = GetPoint(POINT_STAT);
- tab.skill_point = GetPoint(POINT_SKILL);
- tab.sub_skill_point = GetPoint(POINT_SUB_SKILL);
- tab.horse_skill_point = GetPoint(POINT_HORSE_SKILL);
- tab.stat_reset_count = GetPoint(POINT_STAT_RESET_COUNT);
- tab.hp = GetHP();
- tab.sp = GetSP();
- tab.stamina = GetStamina();
- tab.sRandomHP = m_points.iRandomHP;
- tab.sRandomSP = m_points.iRandomSP;
- for (int i = 0; i < QUICKSLOT_MAX_NUM; ++i)
- tab.quickslot[i] = m_quickslot[i];
- if (m_stMobile.length() && !*m_szMobileAuth)
- strlcpy(tab.szMobile, m_stMobile.c_str(), sizeof(tab.szMobile));
- thecore_memcpy(tab.parts, m_pointsInstant.parts, sizeof(tab.parts));
- // REMOVE_REAL_SKILL_LEVLES
- thecore_memcpy(tab.skills, m_pSkillLevels, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
- // END_OF_REMOVE_REAL_SKILL_LEVLES
- tab.horse = GetHorseData();
- }
- void CHARACTER::SaveReal()
- {
- if (m_bSkipSave)
- return;
- if (!GetDesc())
- {
- sys_err("Character::Save : no descriptor when saving (name: %s)", GetName());
- return;
- }
- TPlayerTable table;
- CreatePlayerProto(table);
- db_clientdesc->DBPacket(HEADER_GD_PLAYER_SAVE, GetDesc()->GetHandle(), &table, sizeof(TPlayerTable));
- quest::PC * pkQuestPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());
- if (!pkQuestPC)
- sys_err("CHARACTER::Save : null quest::PC pointer! (name %s)", GetName());
- else
- {
- pkQuestPC->Save();
- }
- marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
- if (pMarriage)
- pMarriage->Save();
- }
- void CHARACTER::FlushDelayedSaveItem()
- {
- // ÀúÀå ¾ÈµÈ ¼ÒÁöÇ°À» ÀüºÎ ÀúÀå½ÃŲ´Ù.
- LPITEM item;
- for (int i = 0; i < INVENTORY_AND_EQUIP_SLOT_MAX; ++i)
- if ((item = GetInventoryItem(i)))
- ITEM_MANAGER::instance().FlushDelayedSave(item);
- }
- #ifdef ENABLE_FUNCTION_VEGAS_VIP
- void CHARACTER::RefreshVip()
- {
- m_afAffectFlag.Set(AFF_VIP); // Not will be used all time, only one time for refresh logo vip, no need relog or warp etc, in real time will be display you when you accept vip grade.
- }
- #endif
- void CHARACTER::Disconnect(const char * c_pszReason)
- {
- assert(GetDesc() != NULL);
- sys_log(0, "DISCONNECT: %s (%s)", GetName(), c_pszReason ? c_pszReason : "unset" );
- if (GetShop())
- {
- GetShop()->RemoveGuest(this);
- SetShop(NULL);
- }
- #ifdef ENABLE_OFFLINE_SHOP_SYSTEM
- if (GetOfflineShop())
- {
- GetOfflineShop()->RemoveGuest(this);
- SetOfflineShop(NULL);
- }
- #endif
- if (GetArena() != NULL)
- {
- GetArena()->OnDisconnect(GetPlayerID());
- }
- if (GetParty() != NULL)
- {
- GetParty()->UpdateOfflineState(GetPlayerID());
- }
- marriage::CManager::instance().Logout(this);
- // P2P Logout
- TPacketGGLogout p;
- p.bHeader = HEADER_GG_LOGOUT;
- strlcpy(p.szName, GetName(), sizeof(p.szName));
- P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogout));
- char buf[51];
- snprintf(buf, sizeof(buf), "%s %lld %d %ld %d",
- inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment());
- LogManager::instance().CharLog(this, 0, "LOGOUT", buf);
- if (LC_IsYMIR() || LC_IsKorea() || LC_IsBrazil())
- {
- long playTime = GetRealPoint(POINT_PLAYTIME) - m_dwLoginPlayTime;
- LogManager::instance().LoginLog(false, GetDesc()->GetAccountTable().id, GetPlayerID(), GetLevel(), GetJob(), playTime);
- if (LC_IsBrazil() != true)
- CPCBangManager::instance().Log(GetDesc()->GetHostName(), GetPlayerID(), playTime);
- }
- if (m_pWarMap)
- SetWarMap(NULL);
- if (m_pWeddingMap)
- {
- SetWeddingMap(NULL);
- }
- if (GetGuild())
- GetGuild()->LogoutMember(this);
- quest::CQuestManager::instance().LogoutPC(this);
- if (GetParty())
- GetParty()->Unlink(this);
- // Á×¾úÀ» ¶§ Á¢¼Ó²÷À¸¸é °æÇèÄ¡ ÁÙ°Ô Çϱâ
- if (IsStun() || IsDead())
- {
- DeathPenalty(0);
- PointChange(POINT_HP, 50 - GetHP());
- }
- if (!CHARACTER_MANAGER::instance().FlushDelayedSave(this))
- {
- SaveReal();
- }
- FlushDelayedSaveItem();
- SaveAffect();
- m_bIsLoadedAffect = false;
- m_bSkipSave = true; // ÀÌ ÀÌÈÄ¿¡´Â ´õÀÌ»ó ÀúÀåÇÏ¸é ¾ÈµÈ´Ù.
- quest::CQuestManager::instance().DisconnectPC(this);
- CloseSafebox();
- CloseMall();
- CPVPManager::instance().Disconnect(this);
- CTargetManager::instance().Logout(GetPlayerID());
- MessengerManager::instance().Logout(GetName());
- if (g_TeenDesc)
- {
- int offset = 0;
- char buf[245] = {0};
- buf[0] = HEADER_GT_LOGOUT;
- offset += 1;
- memset(buf+offset, 0x00, 2);
- offset += 2;
- TAccountTable &acc_table = GetDesc()->GetAccountTable();
- memcpy(buf+offset, &acc_table.id, 4);
- offset += 4;
- g_TeenDesc->Packet(buf, offset);
- }
- if (GetDesc())
- {
- GetDesc()->BindCharacter(NULL);
- // BindDesc(NULL);
- }
- CXTrapManager::instance().DestroyClientSession(this);
- M2_DESTROY_CHARACTER(this);
- }
- bool CHARACTER::Show(long lMapIndex, long x, long y, long z, bool bShowSpawnMotion/* = false */)
- {
- LPSECTREE sectree = SECTREE_MANAGER::instance().Get(lMapIndex, x, y);
- if (!sectree)
- {
- sys_log(0, "cannot find sectree by %dx%d mapindex %d", x, y, lMapIndex);
- return false;
- }
- SetMapIndex(lMapIndex);
- bool bChangeTree = false;
- if (!GetSectree() || GetSectree() != sectree)
- bChangeTree = true;
- if (bChangeTree)
- {
- if (GetSectree())
- GetSectree()->RemoveEntity(this);
- ViewCleanup();
- }
- if (!IsNPC())
- {
- sys_log(0, "SHOW: %s %dx%dx%d", GetName(), x, y, z);
- if (GetStamina() < GetMaxStamina())
- StartAffectEvent();
- }
- else if (m_pkMobData)
- {
- m_pkMobInst->m_posLastAttacked.x = x;
- m_pkMobInst->m_posLastAttacked.y = y;
- m_pkMobInst->m_posLastAttacked.z = z;
- }
- if (bShowSpawnMotion)
- {
- SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
- m_afAffectFlag.Set(AFF_SPAWN);
- }
- SetXYZ(x, y, z);
- m_posDest.x = x;
- m_posDest.y = y;
- m_posDest.z = z;
- m_posStart.x = x;
- m_posStart.y = y;
- m_posStart.z = z;
- if (bChangeTree)
- {
- EncodeInsertPacket(this);
- sectree->InsertEntity(this);
- UpdateSectree();
- }
- else
- {
- ViewReencode();
- sys_log(0, " in same sectree");
- }
- REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
- SetValidComboInterval(0);
- return true;
- }
- // BGM_INFO
- struct BGMInfo
- {
- std::string name;
- float vol;
- };
- typedef std::map<unsigned, BGMInfo> BGMInfoMap;
- static BGMInfoMap gs_bgmInfoMap;
- static bool gs_bgmVolEnable = false;
- void CHARACTER_SetBGMVolumeEnable()
- {
- gs_bgmVolEnable = true;
- sys_log(0, "bgm_info.set_bgm_volume_enable");
- }
- void CHARACTER_AddBGMInfo(unsigned mapIndex, const char* name, float vol)
- {
- BGMInfo newInfo;
- newInfo.name = name;
- newInfo.vol = vol;
- gs_bgmInfoMap[mapIndex] = newInfo;
- //sys_log(0, "bgm_info.add_info(%d, '%s', %f)", mapIndex, name, vol);
- }
- const BGMInfo& CHARACTER_GetBGMInfo(unsigned mapIndex)
- {
- BGMInfoMap::iterator f = gs_bgmInfoMap.find(mapIndex);
- if (gs_bgmInfoMap.end() == f)
- {
- static BGMInfo s_empty = {"", 0.0f};
- return s_empty;
- }
- return f->second;
- }
- bool CHARACTER_IsBGMVolumeEnable()
- {
- return gs_bgmVolEnable;
- }
- // END_OF_BGM_INFO
- void CHARACTER::MainCharacterPacket()
- {
- const unsigned mapIndex = GetMapIndex();
- const BGMInfo& bgmInfo = CHARACTER_GetBGMInfo(mapIndex);
- // SUPPORT_BGM
- if (!bgmInfo.name.empty())
- {
- if (CHARACTER_IsBGMVolumeEnable())
- {
- sys_log(1, "bgm_info.play_bgm_vol(%d, name='%s', vol=%f)", mapIndex, bgmInfo.name.c_str(), bgmInfo.vol);
- TPacketGCMainCharacter4_BGM_VOL mainChrPacket;
- mainChrPacket.header = HEADER_GC_MAIN_CHARACTER4_BGM_VOL;
- mainChrPacket.dwVID = m_vid;
- mainChrPacket.wRaceNum = GetRaceNum();
- mainChrPacket.lx = GetX();
- mainChrPacket.ly = GetY();
- mainChrPacket.lz = GetZ();
- mainChrPacket.empire = GetDesc()->GetEmpire();
- mainChrPacket.skill_group = GetSkillGroup();
- strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));
- mainChrPacket.fBGMVol = bgmInfo.vol;
- strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
- GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter4_BGM_VOL));
- }
- else
- {
- sys_log(1, "bgm_info.play(%d, '%s')", mapIndex, bgmInfo.name.c_str());
- TPacketGCMainCharacter3_BGM mainChrPacket;
- mainChrPacket.header = HEADER_GC_MAIN_CHARACTER3_BGM;
- mainChrPacket.dwVID = m_vid;
- mainChrPacket.wRaceNum = GetRaceNum();
- mainChrPacket.lx = GetX();
- mainChrPacket.ly = GetY();
- mainChrPacket.lz = GetZ();
- mainChrPacket.empire = GetDesc()->GetEmpire();
- mainChrPacket.skill_group = GetSkillGroup();
- strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));
- strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
- GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter3_BGM));
- }
- //if (m_stMobile.length())
- // ChatPacket(CHAT_TYPE_COMMAND, "sms");
- }
- // END_OF_SUPPORT_BGM
- else
- {
- sys_log(0, "bgm_info.play(%d, DEFAULT_BGM_NAME)", mapIndex);
- TPacketGCMainCharacter pack;
- pack.header = HEADER_GC_MAIN_CHARACTER;
- pack.dwVID = m_vid;
- pack.wRaceNum = GetRaceNum();
- pack.lx = GetX();
- pack.ly = GetY();
- pack.lz = GetZ();
- pack.empire = GetDesc()->GetEmpire();
- pack.skill_group = GetSkillGroup();
- strlcpy(pack.szName, GetName(), sizeof(pack.szName));
- GetDesc()->Packet(&pack, sizeof(TPacketGCMainCharacter));
- if (m_stMobile.length())
- ChatPacket(CHAT_TYPE_COMMAND, "sms");
- }
- }
- void CHARACTER::PointsPacket()
- {
- if (!GetDesc())
- return;
- TPacketGCPoints pack;
- pack.header = HEADER_GC_CHARACTER_POINTS;
- pack.points[POINT_LEVEL] = GetLevel();
- pack.points[POINT_EXP] = GetExp();
- pack.points[POINT_NEXT_EXP] = GetNextExp();
- pack.points[POINT_HP] = GetHP();
- pack.points[POINT_MAX_HP] = GetMaxHP();
- pack.points[POINT_SP] = GetSP();
- pack.points[POINT_MAX_SP] = GetMaxSP();
- pack.points[POINT_GOLD] = GetGold();
- pack.points[POINT_STAMINA] = GetStamina();
- pack.points[POINT_MAX_STAMINA] = GetMaxStamina();
- for (int i = POINT_ST; i < POINT_MAX_NUM; ++i)
- pack.points[i] = GetPoint(i);
- GetDesc()->Packet(&pack, sizeof(TPacketGCPoints));
- if (!IsAcceOpen())
- {
- LPITEM item;
- for (int j = 0; j < INVENTORY_AND_EQUIP_SLOT_MAX; ++j)
- {
- if ((item = GetInventoryItem(j)))
- if (item->GetType() == ITEM_COSTUME && item->GetSubType() == COSTUME_ACCE && item->GetSocket(0) == 1)
- item->SetSocket(0, 0);
- }
- }
- }
- bool CHARACTER::ChangeSex()
- {
- int src_race = GetRaceNum();
- switch (src_race)
- {
- case MAIN_RACE_WARRIOR_M:
- m_points.job = MAIN_RACE_WARRIOR_W;
- break;
- case MAIN_RACE_WARRIOR_W:
- m_points.job = MAIN_RACE_WARRIOR_M;
- break;
- case MAIN_RACE_ASSASSIN_M:
- m_points.job = MAIN_RACE_ASSASSIN_W;
- break;
- case MAIN_RACE_ASSASSIN_W:
- m_points.job = MAIN_RACE_ASSASSIN_M;
- break;
- case MAIN_RACE_SURA_M:
- m_points.job = MAIN_RACE_SURA_W;
- break;
- case MAIN_RACE_SURA_W:
- m_points.job = MAIN_RACE_SURA_M;
- break;
- case MAIN_RACE_SHAMAN_M:
- m_points.job = MAIN_RACE_SHAMAN_W;
- break;
- case MAIN_RACE_SHAMAN_W:
- m_points.job = MAIN_RACE_SHAMAN_M;
- break;
- case MAIN_RACE_WOLFMAN_M:
- m_points.job = MAIN_RACE_WOLFMAN_M;
- break;
- default:
- sys_err("CHANGE_SEX: %s unknown race %d", GetName(), src_race);
- return false;
- }
- sys_log(0, "CHANGE_SEX: %s (%d -> %d)", GetName(), src_race, m_points.job);
- return true;
- }
- WORD CHARACTER::GetRaceNum() const
- {
- if (m_dwPolymorphRace)
- return m_dwPolymorphRace;
- if (m_pkMobData)
- return m_pkMobData->m_table.dwVnum;
- return m_points.job;
- }
- void CHARACTER::SetRace(BYTE race)
- {
- if (race >= MAIN_RACE_MAX_NUM)
- {
- sys_err("CHARACTER::SetRace(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
- return;
- }
- m_points.job = race;
- }
- BYTE CHARACTER::GetJob() const
- {
- unsigned race = m_points.job;
- unsigned job;
- if (RaceToJob(race, &job))
- return job;
- sys_err("CHARACTER::GetJob(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
- return JOB_WARRIOR;
- }
- void CHARACTER::SetLevel(BYTE level)
- {
- m_points.level = level;
- if (IsPC())
- {
- if (level < PK_PROTECT_LEVEL)
- SetPKMode(PK_MODE_PROTECT);
- else if (GetGMLevel() > GM_VIP)
- SetPKMode(PK_MODE_PROTECT);
- else if (m_bPKMode == PK_MODE_PROTECT)
- SetPKMode(PK_MODE_PEACE);
- }
- }
- void CHARACTER::SetEmpire(BYTE bEmpire)
- {
- m_bEmpire = bEmpire;
- }
- void CHARACTER::SetPlayerProto(const TPlayerTable * t)
- {
- if (!GetDesc() || !*GetDesc()->GetHostName())
- sys_err("cannot get desc or hostname");
- else
- SetGMLevel();
- m_bCharType = CHAR_TYPE_PC;
- m_dwPlayerID = t->id;
- m_iAlignment = t->lAlignment;
- m_iRealAlignment = t->lAlignment;
- m_points.voice = t->voice;
- m_points.skill_group = t->skill_group;
- m_pointsInstant.bBasePart = t->part_base;
- SetPart(PART_HAIR, t->parts[PART_HAIR]);
- SetPart(PART_ACCE, t->parts[PART_ACCE]);
- m_points.iRandomHP = t->sRandomHP;
- m_points.iRandomSP = t->sRandomSP;
- // REMOVE_REAL_SKILL_LEVLES
- if (m_pSkillLevels)
- M2_DELETE_ARRAY(m_pSkillLevels);
- m_pSkillLevels = M2_NEW TPlayerSkill[SKILL_MAX_NUM];
- thecore_memcpy(m_pSkillLevels, t->skills, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
- // END_OF_REMOVE_REAL_SKILL_LEVLES
- if (t->lMapIndex >= 10000)
- {
- m_posWarp.x = t->lExitX;
- m_posWarp.y = t->lExitY;
- m_lWarpMapIndex = t->lExitMapIndex;
- }
- SetRealPoint(POINT_PLAYTIME, t->playtime);
- m_dwLoginPlayTime = t->playtime;
- SetRealPoint(POINT_ST, t->st);
- SetRealPoint(POINT_HT, t->ht);
- SetRealPoint(POINT_DX, t->dx);
- SetRealPoint(POINT_IQ, t->iq);
- SetPoint(POINT_ST, t->st);
- SetPoint(POINT_HT, t->ht);
- SetPoint(POINT_DX, t->dx);
- SetPoint(POINT_IQ, t->iq);
- SetPoint(POINT_STAT, t->stat_point);
- SetPoint(POINT_SKILL, t->skill_point);
- SetPoint(POINT_SUB_SKILL, t->sub_skill_point);
- SetPoint(POINT_HORSE_SKILL, t->horse_skill_point);
- SetPoint(POINT_STAT_RESET_COUNT, t->stat_reset_count);
- SetPoint(POINT_LEVEL_STEP, t->level_step);
- SetRealPoint(POINT_LEVEL_STEP, t->level_step);
- SetRace(t->job);
- SetLevel(t->level);
- SetExp(t->exp);
- SetGold(t->gold);
- SetMapIndex(t->lMapIndex);
- SetXYZ(t->x, t->y, t->z);
- ComputePoints();
- SetHP(t->hp);
- SetSP(t->sp);
- SetStamina(t->stamina);
- //GMÀ϶§ º¸È£¸ðµå
- if (!test_server)
- {
- if (GetGMLevel() > GM_LOW_WIZARD)
- {
- m_afAffectFlag.Set(AFF_YMIR);
- m_bPKMode = PK_MODE_PROTECT;
- }
- else if (GetGMLevel() == GM_VIP)
- {
- m_afAffectFlag.Set(AFF_VIP);
- }
- }
- if (GetGMLevel() == GM_VIP)
- m_afAffectFlag.Set(AFF_VIP);
- if (GetLevel() < PK_PROTECT_LEVEL)
- m_bPKMode = PK_MODE_PROTECT;
- m_stMobile = t->szMobile;
- SetHorseData(t->horse);
- if (GetHorseLevel() > 0)
- UpdateHorseDataByLogoff(t->logoff_interval);
- thecore_memcpy(m_aiPremiumTimes, t->aiPremiumTimes, sizeof(t->aiPremiumTimes));
- m_dwLogOffInterval = t->logoff_interval;
- sys_log(0, "PLAYER_LOAD: %s PREMIUM %d %d, LOGGOFF_INTERVAL %u PTR: %p", t->name, m_aiPremiumTimes[0], m_aiPremiumTimes[1], t->logoff_interval, this);
- if (GetGMLevel() != GM_PLAYER)
- {
- LogManager::instance().CharLog(this, GetGMLevel(), "GM_LOGIN", "");
- sys_log(0, "GM_LOGIN(gmlevel=%d, name=%s(%d), pos=(%d, %d)", GetGMLevel(), GetName(), GetPlayerID(), GetX(), GetY());
- }
- #ifdef __PET_SYSTEM__
- // NOTE: ÀÏ´Ü Ä³¸¯ÅÍ°¡ PCÀÎ °æ¿ì¿¡¸¸ PetSystemÀ» °®µµ·Ï ÇÔ. À¯·´ ¸Ó½Å´ç ¸Þ¸ð¸® »ç¿ë·ü¶§¹®¿¡ NPC±îÁö Çϱä Á»..
- if (m_petSystem)
- {
- m_petSystem->Destroy();
- delete m_petSystem;
- }
- m_petSystem = M2_NEW CPetSystem(this);
- #endif
- }
- EVENTFUNC(kill_ore_load_event)
- {
- char_event_info* info = dynamic_cast<char_event_info*>( event->info );
- if ( info == NULL )
- {
- sys_err( "kill_ore_load_even> <Factor> Null pointer" );
- return 0;
- }
- LPCHARACTER ch = info->ch;
- if (ch == NULL) { // <Factor>
- return 0;
- }
- ch->m_pkMiningEvent = NULL;
- M2_DESTROY_CHARACTER(ch);
- return 0;
- }
- void CHARACTER::SetProto(const CMob * pkMob)
- {
- if (m_pkMobInst)
- M2_DELETE(m_pkMobInst);
- m_pkMobData = pkMob;
- m_pkMobInst = M2_NEW CMobInstance;
- m_bPKMode = PK_MODE_FREE;
- const TMobTable * t = &m_pkMobData->m_table;
- m_bCharType = t->bType;
- SetLevel(t->bLevel);
- SetEmpire(t->bEmpire);
- SetExp(t->dwExp);
- SetRealPoint(POINT_ST, t->bStr);
- SetRealPoint(POINT_DX, t->bDex);
- SetRealPoint(POINT_HT, t->bCon);
- SetRealPoint(POINT_IQ, t->bInt);
- ComputePoints();
- SetHP(GetMaxHP());
- SetSP(GetMaxSP());
- ////////////////////
- m_pointsInstant.dwAIFlag = t->dwAIFlag;
- SetImmuneFlag(t->dwImmuneFlag);
- AssignTriggers(t);
- ApplyMobAttribute(t);
- if (IsStone())
- {
- DetermineDropMetinStone();
- }
- if (IsWarp() || IsGoto())
- {
- StartWarpNPCEvent();
- }
- CHARACTER_MANAGER::instance().RegisterRaceNumMap(this);
- // XXX X-mas santa hardcoding
- if (GetRaceNum() == xmas::MOB_SANTA_VNUM)
- {
- SetPoint(POINT_ATT_GRADE_BONUS, 10);
- if (g_iUseLocale)
- SetPoint(POINT_DEF_GRADE_BONUS, 6);
- else
- SetPoint(POINT_DEF_GRADE_BONUS, 15);
- //»êŸ¿ë
- //m_dwPlayStartTime = get_dword_time() + 10 * 60 * 1000;
- //½Å¼±ÀÚ ³ëÇØ
- m_dwPlayStartTime = get_dword_time() + 30 * 1000;
- if (test_server)
- m_dwPlayStartTime = get_dword_time() + 30 * 1000;
- }
- // XXX CTF GuildWar hardcoding
- if (warmap::IsWarFlag(GetRaceNum()))
- {
- m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
- m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
- m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
- }
- if (warmap::IsWarFlagBase(GetRaceNum()))
- {
- m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
- m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
- m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
- }
- if (m_bCharType == CHAR_TYPE_HORSE ||
- GetRaceNum() == 20101 ||
- GetRaceNum() == 20102 ||
- GetRaceNum() == 20103 ||
- GetRaceNum() == 20104 ||
- GetRaceNum() == 20105 ||
- GetRaceNum() == 20106 ||
- GetRaceNum() == 20107 ||
- GetRaceNum() == 20108 ||
- GetRaceNum() == 20109
- )
- {
- m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
- m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
- m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
- }
- // MINING
- if (mining::IsVeinOfOre (GetRaceNum()))
- {
- char_event_info* info = AllocEventInfo<char_event_info>();
- info->ch = this;
- m_pkMiningEvent = event_create(kill_ore_load_event, info, PASSES_PER_SEC(number(7 * 60, 15 * 60)));
- }
- // END_OF_MINING
- SetOfflineShopVID(COfflineShopManager::instance().FindMyOfflineShop(GetPlayerID()));
- }
- const TMobTable & CHARACTER::GetMobTable() const
- {
- return m_pkMobData->m_table;
- }
- bool CHARACTER::IsRaceFlag(DWORD dwBit) const
- {
- return m_pkMobData ? IS_SET(m_pkMobData->m_table.dwRaceFlag, dwBit) : 0;
- }
- DWORD CHARACTER::GetMobDamageMin() const
- {
- return m_pkMobData->m_table.dwDamageRange[0];
- }
- DWORD CHARACTER::GetMobDamageMax() const
- {
- return m_pkMobData->m_table.dwDamageRange[1];
- }
- float CHARACTER::GetMobDamageMultiply() const
- {
- float fDamMultiply = GetMobTable().fDamMultiply;
- if (IsBerserk())
- fDamMultiply = fDamMultiply * 2.0f; // BALANCE: ±¤ÆøÈ ½Ã µÎ¹è
- return fDamMultiply;
- }
- DWORD CHARACTER::GetMobDropItemVnum() const
- {
- return m_pkMobData->m_table.dwDropItemVnum;
- }
- bool CHARACTER::IsSummonMonster() const
- {
- return GetSummonVnum() != 0;
- }
- DWORD CHARACTER::GetSummonVnum() const
- {
- return m_pkMobData ? m_pkMobData->m_table.dwSummonVnum : 0;
- }
- DWORD CHARACTER::GetPolymorphItemVnum() const
- {
- return m_pkMobData ? m_pkMobData->m_table.dwPolymorphItemVnum : 0;
- }
- DWORD CHARACTER::GetMonsterDrainSPPoint() const
- {
- return m_pkMobData ? m_pkMobData->m_table.dwDrainSP : 0;
- }
- BYTE CHARACTER::GetMobRank() const
- {
- if (!m_pkMobData)
- return MOB_RANK_KNIGHT; // PCÀÏ °æ¿ì KNIGHT±Þ
- return m_pkMobData->m_table.bRank;
- }
- BYTE CHARACTER::GetMobSize() const
- {
- if (!m_pkMobData)
- return MOBSIZE_MEDIUM;
- return m_pkMobData->m_table.bSize;
- }
- WORD CHARACTER::GetMobAttackRange() const
- {
- switch (GetMobBattleType())
- {
- case BATTLE_TYPE_RANGE:
- case BATTLE_TYPE_MAGIC:
- return m_pkMobData->m_table.wAttackRange + GetPoint(POINT_BOW_DISTANCE);
- default:
- return m_pkMobData->m_table.wAttackRange;
- }
- }
- BYTE CHARACTER::GetMobBattleType() const
- {
- if (!m_pkMobData)
- return BATTLE_TYPE_MELEE;
- return (m_pkMobData->m_table.bBattleType);
- }
- void CHARACTER::ComputeBattlePoints()
- {
- //if (IsPolymorphed())
- //{
- //DWORD dwMobVnum = GetPolymorphVnum();
- //const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
- //int iAtt = 0;
- //int iDef = 0;
- //if (pMob)
- //{
- //iAtt = GetLevel() * 2 + GetPolymorphPoint(POINT_ST) * 2;
- //iDef = GetLevel() + GetPolymorphPoint(POINT_HT) + pMob->m_table.wDef;
- //}
- //SetPoint(POINT_ATT_GRADE, iAtt);
- //SetPoint(POINT_DEF_GRADE, iDef);
- //SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
- //SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
- //}
- //else if (IsPC())
- if (IsPC())
- {
- SetPoint(POINT_ATT_GRADE, 0);
- SetPoint(POINT_DEF_GRADE, 0);
- SetPoint(POINT_CLIENT_DEF_GRADE, 0);
- SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
- SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
- int iAtk = GetLevel() * 2;
- int iStatAtk = 0;
- switch (GetJob())
- {
- case JOB_WARRIOR:
- case JOB_SURA:
- iStatAtk = (2 * GetPoint(POINT_ST));
- break;
- case JOB_ASSASSIN:
- iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_DX)) / 3;
- break;
- case JOB_SHAMAN:
- iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_IQ)) / 3;
- break;
- case JOB_WOLFMAN:
- iStatAtk = (2 * GetPoint(POINT_ST));
- break;
- default:
- sys_err("invalid job %d", GetJob());
- iStatAtk = (2 * GetPoint(POINT_ST));
- break;
- }
- if (GetMountVnum() && iStatAtk < 2 * GetPoint(POINT_ST))
- iStatAtk = (2 * GetPoint(POINT_ST));
- iAtk += iStatAtk;
- if (GetMountVnum())
- {
- if (GetJob() == JOB_SURA && GetSkillGroup() == 1)
- {
- iAtk += (iAtk * GetHorseLevel()) / 60;
- }
- else
- {
- iAtk += (iAtk * GetHorseLevel()) / 30;
- }
- }
- iAtk += GetPoint(POINT_ATT_GRADE_BONUS);
- PointChange(POINT_ATT_GRADE, iAtk);
- int iShowDef = GetLevel() + GetPoint(POINT_HT);
- int iDef = GetLevel() + (int) (GetPoint(POINT_HT) / 1.25);
- int iArmor = 0;
- LPITEM pkItem;
- for (int i = 0; i < WEAR_MAX_NUM; ++i)
- if ((pkItem = GetWear(i)) && pkItem->GetType() == ITEM_ARMOR)
- {
- if (pkItem->GetSubType() == ARMOR_BODY || pkItem->GetSubType() == ARMOR_HEAD || pkItem->GetSubType() == ARMOR_FOOTS || pkItem->GetSubType() == ARMOR_SHIELD)
- {
- iArmor += pkItem->GetValue(1);
- iArmor += (2 * pkItem->GetValue(5));
- }
- }
- if( true == IsHorseRiding() )
- {
- if (iArmor < GetHorseArmor())
- iArmor = GetHorseArmor();
- const char* pHorseName = CHorseNameManager::instance().GetHorseName(GetPlayerID());
- if (pHorseName != NULL && strlen(pHorseName))
- {
- iArmor += 20;
- }
- }
- iArmor += GetPoint(POINT_DEF_GRADE_BONUS);
- iArmor += GetPoint(POINT_PARTY_DEFENDER_BONUS);
- if (LC_IsYMIR())
- {
- PointChange(POINT_DEF_GRADE, iShowDef + iArmor);
- }
- else
- {
- PointChange(POINT_DEF_GRADE, iDef + iArmor);
- PointChange(POINT_CLIENT_DEF_GRADE, (iShowDef + iArmor) - GetPoint(POINT_DEF_GRADE));
- }
- PointChange(POINT_MAGIC_ATT_GRADE, GetLevel() * 2 + GetPoint(POINT_IQ) * 2 + GetPoint(POINT_MAGIC_ATT_GRADE_BONUS));
- PointChange(POINT_MAGIC_DEF_GRADE, GetLevel() + (GetPoint(POINT_IQ) * 3 + GetPoint(POINT_HT)) / 3 + iArmor / 2 + GetPoint(POINT_MAGIC_DEF_GRADE_BONUS));
- }
- else
- {
- int iAtt = GetLevel() * 2 + GetPoint(POINT_ST) * 2;
- int iDef = GetLevel() + GetPoint(POINT_HT) + GetMobTable().wDef;
- SetPoint(POINT_ATT_GRADE, iAtt);
- SetPoint(POINT_DEF_GRADE, iDef);
- SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
- SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
- }
- }
- void CHARACTER::ComputePoints()
- {
- long lStat = GetPoint(POINT_STAT);
- long lStatResetCount = GetPoint(POINT_STAT_RESET_COUNT);
- long lSkillActive = GetPoint(POINT_SKILL);
- long lSkillSub = GetPoint(POINT_SUB_SKILL);
- long lSkillHorse = GetPoint(POINT_HORSE_SKILL);
- long lLevelStep = GetPoint(POINT_LEVEL_STEP);
- long lAttackerBonus = GetPoint(POINT_PARTY_ATTACKER_BONUS);
- long lTankerBonus = GetPoint(POINT_PARTY_TANKER_BONUS);
- long lBufferBonus = GetPoint(POINT_PARTY_BUFFER_BONUS);
- long lSkillMasterBonus = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
- long lHasteBonus = GetPoint(POINT_PARTY_HASTE_BONUS);
- long lDefenderBonus = GetPoint(POINT_PARTY_DEFENDER_BONUS);
- long lHPRecovery = GetPoint(POINT_HP_RECOVERY);
- long lSPRecovery = GetPoint(POINT_SP_RECOVERY);
- memset(m_pointsInstant.points, 0, sizeof(m_pointsInstant.points));
- BuffOnAttr_ClearAll();
- m_SkillDamageBonus.clear();
- SetPoint(POINT_STAT, lStat);
- SetPoint(POINT_SKILL, lSkillActive);
- SetPoint(POINT_SUB_SKILL, lSkillSub);
- SetPoint(POINT_HORSE_SKILL, lSkillHorse);
- SetPoint(POINT_LEVEL_STEP, lLevelStep);
- SetPoint(POINT_STAT_RESET_COUNT, lStatResetCount);
- SetPoint(POINT_ST, GetRealPoint(POINT_ST));
- SetPoint(POINT_HT, GetRealPoint(POINT_HT));
- SetPoint(POINT_DX, GetRealPoint(POINT_DX));
- SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));
- SetPart(PART_MAIN, GetOriginalPart(PART_MAIN));
- SetPart(PART_WEAPON, GetOriginalPart(PART_WEAPON));
- SetPart(PART_HEAD, GetOriginalPart(PART_HEAD));
- SetPart(PART_HAIR, GetOriginalPart(PART_HAIR));
- SetPart(PART_ACCE, GetOriginalPart(PART_ACCE));
- SetPoint(POINT_PARTY_ATTACKER_BONUS, lAttackerBonus);
- SetPoint(POINT_PARTY_TANKER_BONUS, lTankerBonus);
- SetPoint(POINT_PARTY_BUFFER_BONUS, lBufferBonus);
- SetPoint(POINT_PARTY_SKILL_MASTER_BONUS, lSkillMasterBonus);
- SetPoint(POINT_PARTY_HASTE_BONUS, lHasteBonus);
- SetPoint(POINT_PARTY_DEFENDER_BONUS, lDefenderBonus);
- SetPoint(POINT_HP_RECOVERY, lHPRecovery);
- SetPoint(POINT_SP_RECOVERY, lSPRecovery);
- // PC_BANG_ITEM_ADD
- SetPoint(POINT_PC_BANG_EXP_BONUS, 0);
- SetPoint(POINT_PC_BANG_DROP_BONUS, 0);
- // END_PC_BANG_ITEM_ADD
- int iMaxHP, iMaxSP;
- int iMaxStamina;
- if (IsPC())
- {
- // ÃÖ´ë »ý¸í·Â/Á¤½Å·Â
- iMaxHP = JobInitialPoints[GetJob()].max_hp + m_points.iRandomHP + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].hp_per_ht;
- iMaxSP = JobInitialPoints[GetJob()].max_sp + m_points.iRandomSP + GetPoint(POINT_IQ) * JobInitialPoints[GetJob()].sp_per_iq;
- iMaxStamina = JobInitialPoints[GetJob()].max_stamina + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].stamina_per_con;
- {
- CSkillProto* pkSk = CSkillManager::instance().Get(SKILL_ADD_HP);
- if (NULL != pkSk)
- {
- pkSk->SetPointVar("k", 1.0f * GetSkillPower(SKILL_ADD_HP) / 100.0f);
- iMaxHP += static_cast<int>(pkSk->kPointPoly.Eval());
- }
- }
- // ±âº» °ªµé
- SetPoint(POINT_MOV_SPEED, 100);
- SetPoint(POINT_ATT_SPEED, 100);
- PointChange(POINT_ATT_SPEED, GetPoint(POINT_PARTY_HASTE_BONUS));
- SetPoint(POINT_CASTING_SPEED, 100);
- }
- else
- {
- iMaxHP = m_pkMobData->m_table.dwMaxHP;
- iMaxSP = 0;
- iMaxStamina = 0;
- SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
- SetPoint(POINT_MOV_SPEED, m_pkMobData->m_table.sMovingSpeed);
- SetPoint(POINT_CASTING_SPEED, m_pkMobData->m_table.sAttackSpeed);
- }
- if (IsPC())
- {
- // ¸» Ÿ°í ÀÖÀ» ¶§´Â ±âº» ½ºÅÈÀÌ ¸»ÀÇ ±âÁØ ½ºÅȺ¸´Ù ³·À¸¸é ³ô°Ô ¸¸µç´Ù.
- // µû¶ó¼ ¸»ÀÇ ±âÁØ ½ºÅÈÀÌ ¹«»ç ±âÁØÀ̹ǷÎ, ¼ö¶ó/¹«´çÀº Àüü ½ºÅÈ ÇÕÀÌ
- // ´ëäÀûÀ¸·Î ´õ ¿Ã¶ó°¡°Ô µÉ °ÍÀÌ´Ù.
- if (GetMountVnum())
- {
- if (GetHorseST() > GetPoint(POINT_ST))
- PointChange(POINT_ST, GetHorseST() - GetPoint(POINT_ST));
- if (GetHorseDX() > GetPoint(POINT_DX))
- PointChange(POINT_DX, GetHorseDX() - GetPoint(POINT_DX));
- if (GetHorseHT() > GetPoint(POINT_HT))
- PointChange(POINT_HT, GetHorseHT() - GetPoint(POINT_HT));
- if (GetHorseIQ() > GetPoint(POINT_IQ))
- PointChange(POINT_IQ, GetHorseIQ() - GetPoint(POINT_IQ));
- }
- }
- ComputeBattlePoints();
- // ±âº» HP/SP ¼³Á¤
- if (iMaxHP != GetMaxHP())
- {
- SetRealPoint(POINT_MAX_HP, iMaxHP); // ±âº»HP¸¦ RealPoint¿¡ ÀúÀåÇØ ³õ´Â´Ù.
- }
- PointChange(POINT_MAX_HP, 0);
- if (iMaxSP != GetMaxSP())
- {
- SetRealPoint(POINT_MAX_SP, iMaxSP); // ±âº»SP¸¦ RealPoint¿¡ ÀúÀåÇØ ³õ´Â´Ù.
- }
- PointChange(POINT_MAX_SP, 0);
- SetMaxStamina(iMaxStamina);
- m_pointsInstant.dwImmuneFlag = 0;
- for (int i = 0 ; i < WEAR_MAX_NUM; i++)
- {
- LPITEM pItem = GetWear(i);
- if (pItem)
- {
- pItem->ModifyPoints(true);
- SET_BIT(m_pointsInstant.dwImmuneFlag, GetWear(i)->GetImmuneFlag());
- }
- }
- // ¿ëÈ¥¼® ½Ã½ºÅÛ
- // ComputePoints¿¡¼´Â Äɸ¯ÅÍÀÇ ¸ðµç ¼Ó¼º°ªÀ» ÃʱâÈÇÏ°í,
- // ¾ÆÀÌÅÛ, ¹öÇÁ µî¿¡ °ü·ÃµÈ ¸ðµç ¼Ó¼º°ªÀ» Àç°è»êÇϱ⠶§¹®¿¡,
- // ¿ëÈ¥¼® ½Ã½ºÅÛµµ ActiveDeck¿¡ ÀÖ´Â ¸ðµç ¿ëÈ¥¼®ÀÇ ¼Ó¼º°ªÀ» ´Ù½Ã Àû¿ë½ÃÄÑ¾ß ÇÑ´Ù.
- if (DragonSoul_IsDeckActivated())
- {
- for (int i = WEAR_MAX_NUM + DS_SLOT_MAX * DragonSoul_GetActiveDeck();
- i < WEAR_MAX_NUM + DS_SLOT_MAX * (DragonSoul_GetActiveDeck() + 1); i++)
- {
- LPITEM pItem = GetWear(i);
- if (pItem)
- {
- if (DSManager::instance().IsTimeLeftDragonSoul(pItem))
- pItem->ModifyPoints(true);
- }
- }
- }
- if (GetHP() > GetMaxHP())
- PointChange(POINT_HP, GetMaxHP() - GetHP());
- if (GetSP() > GetMaxSP())
- PointChange(POINT_SP, GetMaxSP() - GetSP());
- ComputeSkillPoints();
- RefreshAffect();
- CPetSystem* pPetSystem = GetPetSystem();
- if (NULL != pPetSystem)
- {
- pPetSystem->RefreshBuff();
- }
- UpdatePacket();
- }
- // m_dwPlayStartTimeÀÇ ´ÜÀ§´Â milisecond´Ù. µ¥ÀÌÅͺ£À̽º¿¡´Â ºÐ´ÜÀ§·Î ±â·ÏÇϱâ
- // ¶§¹®¿¡ Ç÷¹À̽ð£À» °è»êÇÒ ¶§ / 60000 À¸·Î ³ª´²¼ Çϴµ¥, ±× ³ª¸ÓÁö °ªÀÌ ³²¾Ò
- // À» ¶§ ¿©±â¿¡ dwTimeRemainÀ¸·Î ³Ö¾î¼ Á¦´ë·Î °è»êµÇµµ·Ï ÇØÁÖ¾î¾ß ÇÑ´Ù.
- void CHARACTER::ResetPlayTime(DWORD dwTimeRemain)
- {
- m_dwPlayStartTime = get_dword_time() - dwTimeRemain;
- }
- const int aiRecoveryPercents[10] = { 1, 5, 5, 5, 5, 5, 5, 5, 5, 5 };
- EVENTFUNC(recovery_event)
- {
- char_event_info* info = dynamic_cast<char_event_info*>( event->info );
- if ( info == NULL )
- {
- sys_err( "recovery_event> <Factor> Null pointer" );
- return 0;
- }
- LPCHARACTER ch = info->ch;
- if (ch == NULL) { // <Factor>
- return 0;
- }
- if (!ch->IsPC())
- {
- //
- // ¸ó½ºÅÍ È¸º¹
- //
- if (ch->IsAffectFlag(AFF_POISON) || ch->IsAffectFlag(AFF_BLEEDING))
- return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));
- if (2493 == ch->GetMobTable().dwVnum)
- {
- int regenPct = BlueDragon_GetRangeFactor("hp_regen", ch->GetHPPct());
- regenPct += ch->GetMobTable().bRegenPercent;
- for (int i=1 ; i <= 4 ; ++i)
- {
- if (REGEN_PECT_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
- {
- DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
- size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
- size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );
- regenPct += (val*cnt);
- break;
- }
- }
- ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * regenPct) / 100));
- }
- else if (!ch->IsDoor())
- {
- ch->MonsterLog("HP_REGEN +%d", MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
- ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
- }
- if (ch->GetHP() >= ch->GetMaxHP())
- {
- ch->m_pkRecoveryEvent = NULL;
- return 0;
- }
- if (2493 == ch->GetMobTable().dwVnum)
- {
- for (int i=1 ; i <= 4 ; ++i)
- {
- if (REGEN_TIME_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
- {
- DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
- size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
- size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );
- return PASSES_PER_SEC(MAX(1, (ch->GetMobTable().bRegenCycle - (val*cnt))));
- }
- }
- }
- return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));
- }
- else
- {
- //
- // PC ȸº¹
- //
- ch->CheckTarget();
- //ch->UpdateSectree(); // ¿©±â¼ ÀÌ°É ¿ÖÇÏÁö?
- ch->UpdateKillerMode();
- if (ch->IsAffectFlag(AFF_POISON) == true || ch->IsAffectFlag(AFF_BLEEDING))
- {
- // Áßµ¶ÀÎ °æ¿ì ÀÚµ¿È¸º¹ ±ÝÁö
- // ÆĹý¼úÀÎ °æ¿ì ÀÚµ¿È¸º¹ ±ÝÁö
- return 3;
- }
- int iSec = (get_dword_time() - ch->GetLastMoveTime()) / 3000;
- // SP ȸº¹ ·çƾ.
- // ¿Ö ÀÌ°É·Î Çؼ ÇÔ¼ö·Î »©³ù´Â°¡ ?!
- ch->DistributeSP(ch);
- if (ch->GetMaxHP() <= ch->GetHP())
- return PASSES_PER_SEC(3);
- int iPercent = 0;
- int iAmount = 0;
- {
- iPercent = aiRecoveryPercents[MIN(9, iSec)];
- iAmount = 15 + (ch->GetMaxHP() * iPercent) / 100;
- }
- iAmount += (iAmount * ch->GetPoint(POINT_HP_REGEN)) / 100;
- sys_log(1, "RECOVERY_EVENT: %s %d HP_REGEN %d HP +%d", ch->GetName(), iPercent, ch->GetPoint(POINT_HP_REGEN), iAmount);
- ch->PointChange(POINT_HP, iAmount, false);
- return PASSES_PER_SEC(3);
- }
- }
- void CHARACTER::StartRecoveryEvent()
- {
- if (m_pkRecoveryEvent)
- return;
- if (IsDead() || IsStun())
- return;
- if (IsNPC() && GetHP() >= GetMaxHP()) // ¸ó½ºÅʹ ü·ÂÀÌ ´Ù Â÷ÀÖÀ¸¸é ½ÃÀÛ ¾ÈÇÑ´Ù.
- return;
- char_event_info* info = AllocEventInfo<char_event_info>();
- info->ch = this;
- int iSec = IsPC() ? 3 : (MAX(1, GetMobTable().bRegenCycle));
- m_pkRecoveryEvent = event_create(recovery_event, info, PASSES_PER_SEC(iSec));
- }
- void CHARACTER::Standup()
- {
- struct packet_position pack_position;
- if (!IsPosition(POS_SITTING))
- return;
- SetPosition(POS_STANDING);
- sys_log(1, "STANDUP: %s", GetName());
- pack_position.header = HEADER_GC_CHARACTER_POSITION;
- pack_position.vid = GetVID();
- pack_position.position = POSITION_GENERAL;
- PacketAround(&pack_position, sizeof(pack_position));
- }
- void CHARACTER::Sitdown(int is_ground)
- {
- struct packet_position pack_position;
- if (IsPosition(POS_SITTING))
- return;
- SetPosition(POS_SITTING);
- sys_log(1, "SITDOWN: %s", GetName());
- pack_position.header = HEADER_GC_CHARACTER_POSITION;
- pack_position.vid = GetVID();
- pack_position.position = POSITION_SITTING_GROUND;
- PacketAround(&pack_position, sizeof(pack_position));
- }
- void CHARACTER::SetRotation(float fRot)
- {
- m_pointsInstant.fRot = fRot;
- }
- // x, y ¹æÇâÀ¸·Î º¸°í ¼±´Ù.
- void CHARACTER::SetRotationToXY(long x, long y)
- {
- SetRotation(GetDegreeFromPositionXY(GetX(), GetY(), x, y));
- }
- bool CHARACTER::CannotMoveByAffect() const
- {
- return (IsAffectFlag(AFF_STUN));
- }
- bool CHARACTER::CanMove() const
- {
- if (CannotMoveByAffect())
- return false;
- if (GetMyShop()) // »óÁ¡ ¿¬ »óÅ¿¡¼´Â ¿òÁ÷ÀÏ ¼ö ¾øÀ½
- return false;
- // 0.2ÃÊ ÀüÀ̶ó¸é ¿òÁ÷ÀÏ ¼ö ¾ø´Ù.
- /*
- if (get_float_time() - m_fSyncTime < 0.2f)
- return false;
- */
- return true;
- }
- // ¹«Á¶°Ç x, y À§Ä¡·Î À̵¿ ½ÃŲ´Ù.
- bool CHARACTER::Sync(long x, long y)
- {
- if (!GetSectree())
- return false;
- LPSECTREE new_tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), x, y);
- if (!new_tree)
- {
- if (GetDesc())
- {
- sys_err("cannot find tree at %d %d (name: %s)", x, y, GetName());
- GetDesc()->SetPhase(PHASE_CLOSE);
- }
- else
- {
- sys_err("no tree: %s %d %d %d", GetName(), x, y, GetMapIndex());
- Dead();
- }
- return false;
- }
- SetRotationToXY(x, y);
- SetXYZ(x, y, 0);
- if (GetDungeon())
- {
- // ´øÁ¯¿ë À̺¥Æ® ¼Ó¼º º¯È
- int iLastEventAttr = m_iEventAttr;
- m_iEventAttr = new_tree->GetEventAttribute(x, y);
- if (m_iEventAttr != iLastEventAttr)
- {
- if (GetParty())
- {
- quest::CQuestManager::instance().AttrOut(GetParty()->GetLeaderPID(), this, iLastEventAttr);
- quest::CQuestManager::instance().AttrIn(GetParty()->GetLeaderPID(), this, m_iEventAttr);
- }
- else
- {
- quest::CQuestManager::instance().AttrOut(GetPlayerID(), this, iLastEventAttr);
- quest::CQuestManager::instance().AttrIn(GetPlayerID(), this, m_iEventAttr);
- }
- }
- }
- if (GetSectree() != new_tree)
- {
- if (!IsNPC())
- {
- SECTREEID id = new_tree->GetID();
- SECTREEID old_id = GetSectree()->GetID();
- sys_log(0, "SECTREE DIFFER: %s %dx%d was %dx%d",
- GetName(),
- id.coord.x,
- id.coord.y,
- old_id.coord.x,
- old_id.coord.y);
- }
- new_tree->InsertEntity(this);
- }
- return true;
- }
- void CHARACTER::Stop()
- {
- if (!IsState(m_stateIdle))
- MonsterLog("[IDLE] Á¤Áö");
- GotoState(m_stateIdle);
- m_posDest.x = m_posStart.x = GetX();
- m_posDest.y = m_posStart.y = GetY();
- }
- bool CHARACTER::Goto(long x, long y)
- {
- // TODO °Å¸®Ã¼Å© ÇÊ¿ä
- // °°Àº À§Ä¡¸é À̵¿ÇÒ ÇÊ¿ä ¾øÀ½ (ÀÚµ¿ ¼º°ø)
- if (GetX() == x && GetY() == y)
- return false;
- if (m_posDest.x == x && m_posDest.y == y)
- {
- if (!IsState(m_stateMove))
- {
- m_dwStateDuration = 4;
- GotoState(m_stateMove);
- }
- return false;
- }
- m_posDest.x = x;
- m_posDest.y = y;
- CalculateMoveDuration();
- m_dwStateDuration = 4;
- if (!IsState(m_stateMove))
- {
- MonsterLog("[MOVE] %s", GetVictim() ? "´ë»óÃßÀû" : "±×³ÉÀ̵¿");
- if (GetVictim())
- {
- //MonsterChat(MONSTER_CHAT_CHASE);
- MonsterChat(MONSTER_CHAT_ATTACK);
- }
- }
- GotoState(m_stateMove);
- return true;
- }
- DWORD CHARACTER::GetMotionMode() const
- {
- DWORD dwMode = MOTION_MODE_GENERAL;
- if (IsPolymorphed())
- return dwMode;
- LPITEM pkItem;
- if ((pkItem = GetWear(WEAR_WEAPON)))
- {
- switch (pkItem->GetProto()->bSubType)
- {
- case WEAPON_SWORD:
- dwMode = MOTION_MODE_ONEHAND_SWORD;
- break;
- case WEAPON_TWO_HANDED:
- dwMode = MOTION_MODE_TWOHAND_SWORD;
- break;
- case WEAPON_DAGGER:
- dwMode = MOTION_MODE_DUALHAND_SWORD;
- break;
- case WEAPON_BOW:
- dwMode = MOTION_MODE_BOW;
- break;
- case WEAPON_BELL:
- dwMode = MOTION_MODE_BELL;
- break;
- case WEAPON_FAN:
- dwMode = MOTION_MODE_FAN;
- break;
- case WEAPON_CLAW:
- dwMode = MOTION_MODE_CLAW;
- break;
- }
- }
- return dwMode;
- }
- float CHARACTER::GetMoveMotionSpeed() const
- {
- DWORD dwMode = GetMotionMode();
- const CMotion * pkMotion = NULL;
- if (!GetMountVnum())
- pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(dwMode, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
- else
- {
- pkMotion = CMotionManager::instance().GetMotion(GetMountVnum(), MAKE_MOTION_KEY(MOTION_MODE_GENERAL, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
- if (!pkMotion)
- pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(MOTION_MODE_HORSE, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
- }
- if (pkMotion)
- return -pkMotion->GetAccumVector().y / pkMotion->GetDuration();
- else
- {
- //sys_err("cannot find motion (name %s race %d mode %d)", GetName(), GetRaceNum(), dwMode);
- return 300.0f;
- }
- }
- float CHARACTER::GetMoveSpeed() const
- {
- return GetMoveMotionSpeed() * 10000 / CalculateDuration(GetLimitPoint(POINT_MOV_SPEED), 10000);
- }
- void CHARACTER::CalculateMoveDuration()
- {
- m_posStart.x = GetX();
- m_posStart.y = GetY();
- float fDist = DISTANCE_SQRT(m_posStart.x - m_posDest.x, m_posStart.y - m_posDest.y);
- float motionSpeed = GetMoveMotionSpeed();
- m_dwMoveDuration = CalculateDuration(GetLimitPoint(POINT_MOV_SPEED),
- (int) ((fDist / motionSpeed) * 1000.0f));
- if (IsNPC())
- sys_log(1, "Maxmi - Char.cpp",
- GetName(), fDist, GetLimitPoint(POINT_MOV_SPEED), m_dwMoveDuration, motionSpeed,
- m_posStart.x, m_posStart.y, m_posDest.x, m_posDest.y);
- m_dwMoveStartTime = get_dword_time();
- }
- // x y À§Ä¡·Î À̵¿ ÇÑ´Ù. (À̵¿ÇÒ ¼ö ÀÖ´Â °¡ ¾ø´Â °¡¸¦ È®ÀÎ ÇÏ°í Sync ¸Þ¼Òµå·Î ½ÇÁ¦ À̵¿ ÇÑ´Ù)
- // ¼¹ö´Â charÀÇ x, y °ªÀ» ¹Ù·Î ¹Ù²ÙÁö¸¸,
- // Ŭ¶ó¿¡¼´Â ÀÌÀü À§Ä¡¿¡¼ ¹Ù²Û x, y±îÁö interpolationÇÑ´Ù.
- // °È°Å³ª ¶Ù´Â °ÍÀº charÀÇ m_bNowWalking¿¡ ´Þ·ÁÀÖ´Ù.
- // Warp¸¦ ÀǵµÇÑ °ÍÀ̶ó¸é Show¸¦ »ç¿ëÇÒ °Í.
- bool CHARACTER::Move(long x, long y)
- {
- // °°Àº À§Ä¡¸é À̵¿ÇÒ ÇÊ¿ä ¾øÀ½ (ÀÚµ¿ ¼º°ø)
- if (GetX() == x && GetY() == y)
- return true;
- if (test_server)
- if (m_bDetailLog)
- sys_log(0, "%s position %u %u", GetName(), x, y);
- OnMove();
- return Sync(x, y);
- }
- void CHARACTER::SendMovePacket(BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, int iRot)
- {
- TPacketGCMove pack;
- if (bFunc == FUNC_WAIT)
- {
- x = m_posDest.x;
- y = m_posDest.y;
- dwDuration = m_dwMoveDuration;
- }
- EncodeMovePacket(pack, GetVID(), bFunc, bArg, x, y, dwDuration, dwTime, iRot == -1 ? (int) GetRotation() / 5 : iRot);
- PacketView(&pack, sizeof(TPacketGCMove), this);
- }
- int CHARACTER::GetRealPoint(BYTE type) const
- {
- return m_points.points[type];
- }
- void CHARACTER::SetRealPoint(BYTE type, int val)
- {
- m_points.points[type] = val;
- }
- int CHARACTER::GetPolymorphPoint(BYTE type) const
- {
- if (IsPolymorphed() && !IsPolyMaintainStat())
- {
- DWORD dwMobVnum = GetPolymorphVnum();
- const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
- int iPower = GetPolymorphPower();
- if (pMob)
- {
- switch (type)
- {
- case POINT_ST:
- if (GetJob() == JOB_SHAMAN || GetJob() == JOB_SURA && GetSkillGroup() == 2)
- return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_IQ);
- return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_ST);
- case POINT_HT:
- return pMob->m_table.bCon * iPower / 100 + GetPoint(POINT_HT);
- case POINT_IQ:
- return pMob->m_table.bInt * iPower / 100 + GetPoint(POINT_IQ);
- case POINT_DX:
- return pMob->m_table.bDex * iPower / 100 + GetPoint(POINT_DX);
- }
- }
- }
- return GetPoint(type);
- }
- long long CHARACTER::GetPoint(BYTE type) const
- {
- if (type >= POINT_MAX_NUM)
- {
- sys_err("Point type overflow (type %u)", type);
- return 0;
- }
- long long val = m_pointsInstant.points[type];
- long long max_val = LLONG_MAX;
- switch (type)
- {
- case POINT_STEAL_HP:
- case POINT_STEAL_SP:
- max_val = 50;
- break;
- case POINT_GOLD:
- max_val = GOLD_MAX;
- break;
- }
- if (val > max_val)
- sys_err("POINT_ERROR: %s type %d val %lld (max: %lld)", GetName(), val, max_val);
- return (val);
- }
- int CHARACTER::GetLimitPoint(BYTE type) const
- {
- if (type >= POINT_MAX_NUM)
- {
- sys_err("Point type overflow (type %u)", type);
- return 0;
- }
- int val = m_pointsInstant.points[type];
- int max_val = INT_MAX;
- int limit = INT_MAX;
- int min_limit = -INT_MAX;
- switch (type)
- {
- case POINT_ATT_SPEED:
- min_limit = 0;
- if (IsPC())
- limit = 170;
- else
- limit = 250;
- break;
- case POINT_MOV_SPEED:
- min_limit = 0;
- if (IsPC())
- limit = 200;
- else
- limit = 250;
- break;
- case POINT_STEAL_HP:
- case POINT_STEAL_SP:
- limit = 50;
- max_val = 50;
- break;
- case POINT_MALL_ATTBONUS:
- case POINT_MALL_DEFBONUS:
- limit = 20;
- max_val = 50;
- break;
- }
- if (val > max_val)
- sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);
- if (val > limit)
- val = limit;
- if (val < min_limit)
- val = min_limit;
- return (val);
- }
- void CHARACTER::SetPoint(BYTE type, long long val)
- {
- if (type >= POINT_MAX_NUM)
- {
- sys_err("Point type overflow (type %u)", type);
- return;
- }
- m_pointsInstant.points[type] = val;
- // ¾ÆÁ÷ À̵¿ÀÌ ´Ù ¾È³¡³µ´Ù¸é À̵¿ ½Ã°£ °è»êÀ» ´Ù½Ã ÇØ¾ß ÇÑ´Ù.
- if (type == POINT_MOV_SPEED && get_dword_time() < m_dwMoveStartTime + m_dwMoveDuration)
- {
- CalculateMoveDuration();
- }
- }
- long long CHARACTER::GetAllowedGold() const
- {
- if (GetLevel() <= 10)
- return 100000;
- else if (GetLevel() <= 20)
- return 500000;
- else
- return 50000000;
- }
- void CHARACTER::CheckMaximumPoints()
- {
- if (GetMaxHP() < GetHP())
- PointChange(POINT_HP, GetMaxHP() - GetHP());
- if (GetMaxSP() < GetSP())
- PointChange(POINT_SP, GetMaxSP() - GetSP());
- }
- void CHARACTER::PointChange(BYTE type, long long amount, bool bAmount, bool bBroadcast)
- {
- long long val = 0;
- //sys_log(0, "PointChange %d %d | %d -> %d cHP %d mHP %d", type, amount, GetPoint(type), GetPoint(type)+amount, GetHP(), GetMaxHP());
- switch (type)
- {
- case POINT_NONE:
- return;
- case POINT_LEVEL:
- if ((GetLevel() + amount) > gPlayerMaxLevel)
- return;
- SetLevel(GetLevel() + amount);
- val = GetLevel();
- sys_log(0, "LEVELUP: %s %d NEXT EXP %d", GetName(), GetLevel(), GetNextExp());
- PointChange(POINT_NEXT_EXP, GetNextExp(), false);
- if (amount)
- {
- quest::CQuestManager::instance().LevelUp(GetPlayerID());
- LogManager::instance().LevelLog(this, val, GetRealPoint(POINT_PLAYTIME) + (get_dword_time() - m_dwPlayStartTime) / 60000);
- if (GetGuild())
- {
- GetGuild()->LevelChange(GetPlayerID(), GetLevel());
- }
- if (GetParty())
- {
- GetParty()->RequestSetMemberLevel(GetPlayerID(), GetLevel());
- }
- }
- break;
- case POINT_NEXT_EXP:
- val = GetNextExp();
- bAmount = false;
- break;
- case POINT_EXP:
- {
- DWORD exp = GetExp();
- DWORD next_exp = GetNextExp();
- if (LC_IsNewCIBN())
- {
- if (IsOverTime(OT_NONE))
- {
- dev_log(LOG_DEB0, "<EXP_LOG> %s = NONE", GetName());
- }
- else if (IsOverTime(OT_3HOUR))
- {
- amount = (amount / 2);
- dev_log(LOG_DEB0, "<EXP_LOG> %s = 3HOUR", GetName());
- }
- else if (IsOverTime(OT_5HOUR))
- {
- amount = 0;
- dev_log(LOG_DEB0, "<EXP_LOG> %s = 5HOUR", GetName());
- }
- }
- if (amount < 0 && (int)exp < -amount)
- {
- sys_log(1, "%s AMOUNT < 0 %d, CUR EXP: %d", GetName(), -amount, exp);
- amount = -static_cast<int>(exp);
- SetExp(exp + amount);
- val = GetExp();
- }
- else
- {
- if (gPlayerMaxLevel <= GetLevel())
- return;
- if (block_exp)
- {
- return;
- }
- if (test_server)
- ChatPacket(CHAT_TYPE_INFO, "You have gained %d exp.", amount);
- DWORD iExpBalance = 0;
- if (exp + amount >= next_exp)
- {
- iExpBalance = (exp + amount) - next_exp;
- amount = next_exp - exp;
- SetExp(0);
- exp = next_exp;
- }
- else
- {
- SetExp(exp + amount);
- exp = GetExp();
- }
- DWORD q = DWORD(next_exp / 4.0f);
- int iLevStep = GetRealPoint(POINT_LEVEL_STEP);
- if (iLevStep >= 4)
- {
- sys_err("%s LEVEL_STEP bigger than 4! (%d)", GetName(), iLevStep);
- iLevStep = 4;
- }
- if (exp >= next_exp && iLevStep < 4)
- {
- for (int i = 0; i < 4 - iLevStep; ++i)
- PointChange(POINT_LEVEL_STEP, 1, false, true);
- }
- else if (exp >= q * 3 && iLevStep < 3)
- {
- for (int i = 0; i < 3 - iLevStep; ++i)
- PointChange(POINT_LEVEL_STEP, 1, false, true);
- }
- else if (exp >= q * 2 && iLevStep < 2)
- {
- for (int i = 0; i < 2 - iLevStep; ++i)
- PointChange(POINT_LEVEL_STEP, 1, false, true);
- }
- else if (exp >= q && iLevStep < 1)
- PointChange(POINT_LEVEL_STEP, 1);
- if (iExpBalance)
- {
- PointChange(POINT_EXP, iExpBalance);
- }
- val = GetExp();
- }
- }
- break;
- case POINT_LEVEL_STEP:
- if (amount > 0)
- {
- val = GetPoint(POINT_LEVEL_STEP) + amount;
- switch (val)
- {
- case 1:
- case 2:
- case 3:
- //if (GetLevel() < 100) PointChange(POINT_STAT, 1);
- if (GetLevel() < (gPlayerMaxLevelStats+1)) PointChange(POINT_STAT, 1);
- break;
- case 4:
- {
- int iHP = number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end);
- int iSP = number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end);
- m_points.iRandomHP += iHP;
- m_points.iRandomSP += iSP;
- if (GetSkillGroup())
- {
- if (GetLevel() >= 5)
- PointChange(POINT_SKILL, 1);
- if (GetLevel() >= 9)
- PointChange(POINT_SUB_SKILL, 1);
- }
- PointChange(POINT_MAX_HP, iHP);
- PointChange(POINT_MAX_SP, iSP);
- PointChange(POINT_LEVEL, 1, false, true);
- val = 0;
- }
- break;
- }
- /*if (GetLevel() <= 10)
- AutoGiveItem(27001, 2);
- else if (GetLevel() <= 30)
- AutoGiveItem(27002, 2);
- else
- {
- AutoGiveItem(27002, 2);
- }*/
- PointChange(POINT_HP, GetMaxHP() - GetHP());
- PointChange(POINT_SP, GetMaxSP() - GetSP());
- PointChange(POINT_STAMINA, GetMaxStamina() - GetStamina());
- SetPoint(POINT_LEVEL_STEP, val);
- SetRealPoint(POINT_LEVEL_STEP, val);
- Save();
- }
- else
- val = GetPoint(POINT_LEVEL_STEP);
- break;
- case POINT_HP:
- {
- if (IsDead() || IsStun())
- return;
- int prev_hp = GetHP();
- amount = MIN(GetMaxHP() - GetHP(), amount);
- SetHP(GetHP() + amount);
- val = GetHP();
- BroadcastTargetPacket();
- if (GetParty() && IsPC() && val != prev_hp)
- GetParty()->SendPartyInfoOneToAll(this);
- }
- break;
- case POINT_SP:
- {
- if (IsDead() || IsStun())
- return;
- amount = MIN(GetMaxSP() - GetSP(), amount);
- SetSP(GetSP() + amount);
- val = GetSP();
- }
- break;
- case POINT_STAMINA:
- {
- if (IsDead() || IsStun())
- return;
- int prev_val = GetStamina();
- amount = MIN(GetMaxStamina() - GetStamina(), amount);
- SetStamina(GetStamina() + amount);
- val = GetStamina();
- if (val == 0)
- {
- SetNowWalking(true);
- }
- else if (prev_val == 0)
- {
- ResetWalking();
- }
- if (amount < 0 && val != 0)
- return;
- }
- break;
- case POINT_MAX_HP:
- {
- SetPoint(type, GetPoint(type) + amount);
- int hp = GetRealPoint(POINT_MAX_HP);
- int add_hp = MIN(3500, hp * GetPoint(POINT_MAX_HP_PCT) / 100);
- add_hp += GetPoint(POINT_MAX_HP);
- add_hp += GetPoint(POINT_PARTY_TANKER_BONUS);
- SetMaxHP(hp + add_hp);
- val = GetMaxHP();
- }
- break;
- case POINT_MAX_SP:
- {
- SetPoint(type, GetPoint(type) + amount);
- int sp = GetRealPoint(POINT_MAX_SP);
- int add_sp = MIN(800, sp * GetPoint(POINT_MAX_SP_PCT) / 100);
- add_sp += GetPoint(POINT_MAX_SP);
- add_sp += GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
- SetMaxSP(sp + add_sp);
- val = GetMaxSP();
- }
- break;
- case POINT_MAX_HP_PCT:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- PointChange(POINT_MAX_HP, 0);
- break;
- case POINT_MAX_SP_PCT:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- PointChange(POINT_MAX_SP, 0);
- break;
- case POINT_MAX_STAMINA:
- SetMaxStamina(GetMaxStamina() + amount);
- val = GetMaxStamina();
- break;
- case POINT_GOLD:
- {
- const long long nTotalMoney = static_cast<long long>(GetGold()) + static_cast<long long>(amount);
- if (GOLD_MAX <= nTotalMoney)
- {
- sys_err("[OVERFLOW_GOLD] OriGold %lld AddedGold %lld id %u Name %s ", GetGold(), amount, GetPlayerID(), GetName());
- LogManager::instance().CharLog(this, GetGold() + amount, "OVERFLOW_GOLD", "");
- return;
- }
- if (LC_IsNewCIBN() && amount > 0)
- {
- if (IsOverTime(OT_NONE))
- {
- dev_log(LOG_DEB0, "<GOLD_LOG> %s = NONE", GetName());
- }
- else if (IsOverTime(OT_3HOUR))
- {
- amount = (amount / 2);
- dev_log(LOG_DEB0, "<GOLD_LOG> %s = 3HOUR", GetName());
- }
- else if (IsOverTime(OT_5HOUR))
- {
- amount = 0;
- dev_log(LOG_DEB0, "<GOLD_LOG> %s = 5HOUR", GetName());
- }
- }
- SetGold(GetGold() + amount);
- val = GetGold();
- }
- break;
- case POINT_SKILL:
- case POINT_STAT:
- case POINT_SUB_SKILL:
- case POINT_STAT_RESET_COUNT:
- case POINT_HORSE_SKILL:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- SetRealPoint(type, val);
- break;
- case POINT_DEF_GRADE:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- PointChange(POINT_CLIENT_DEF_GRADE, amount);
- break;
- case POINT_CLIENT_DEF_GRADE:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- break;
- case POINT_ST:
- case POINT_HT:
- case POINT_DX:
- case POINT_IQ:
- case POINT_HP_REGEN:
- case POINT_SP_REGEN:
- case POINT_ATT_SPEED:
- case POINT_ATT_GRADE:
- case POINT_MOV_SPEED:
- case POINT_CASTING_SPEED:
- case POINT_MAGIC_ATT_GRADE:
- case POINT_MAGIC_DEF_GRADE:
- case POINT_BOW_DISTANCE:
- case POINT_HP_RECOVERY:
- case POINT_SP_RECOVERY:
- case POINT_ATTBONUS_HUMAN:
- case POINT_ATTBONUS_ANIMAL:
- case POINT_ATTBONUS_ORC:
- case POINT_ATTBONUS_MILGYO:
- case POINT_ATTBONUS_UNDEAD:
- case POINT_ATTBONUS_DEVIL:
- case POINT_ATTBONUS_MONSTER:
- case POINT_ATTBONUS_SURA:
- case POINT_ATTBONUS_ASSASSIN:
- case POINT_ATTBONUS_WARRIOR:
- case POINT_ATTBONUS_SHAMAN:
- case POINT_ATTBONUS_WOLFMAN:
- case POINT_POISON_PCT:
- case POINT_BLEEDING_PCT:
- case POINT_STUN_PCT:
- case POINT_SLOW_PCT:
- case POINT_BLOCK:
- case POINT_DODGE:
- case POINT_CRITICAL_PCT:
- case POINT_RESIST_CRITICAL:
- case POINT_PENETRATE_PCT:
- case POINT_RESIST_PENETRATE:
- case POINT_CURSE_PCT:
- case POINT_STEAL_HP:
- case POINT_STEAL_SP:
- case POINT_MANA_BURN_PCT:
- case POINT_DAMAGE_SP_RECOVER:
- case POINT_RESIST_NORMAL_DAMAGE:
- case POINT_RESIST_SWORD:
- case POINT_RESIST_TWOHAND:
- case POINT_RESIST_DAGGER:
- case POINT_RESIST_BELL:
- case POINT_RESIST_FAN:
- case POINT_RESIST_BOW:
- case POINT_RESIST_CLAW:
- case POINT_RESIST_FIRE:
- case POINT_RESIST_ELEC:
- case POINT_RESIST_MAGIC:
- case POINT_RESIST_WIND:
- case POINT_RESIST_ICE:
- case POINT_RESIST_EARTH:
- case POINT_RESIST_DARK:
- case POINT_REFLECT_MELEE:
- case POINT_REFLECT_CURSE:
- case POINT_POISON_REDUCE:
- case POINT_BLEEDING_REDUCE:
- case POINT_KILL_SP_RECOVER:
- case POINT_KILL_HP_RECOVERY:
- case POINT_HIT_HP_RECOVERY:
- case POINT_HIT_SP_RECOVERY:
- case POINT_MANASHIELD:
- case POINT_ATT_BONUS:
- case POINT_DEF_BONUS:
- case POINT_SKILL_DAMAGE_BONUS:
- case POINT_NORMAL_HIT_DAMAGE_BONUS:
- case POINT_SKILL_DEFEND_BONUS:
- case POINT_NORMAL_HIT_DEFEND_BONUS:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- break;
- case POINT_PARTY_ATTACKER_BONUS:
- case POINT_PARTY_TANKER_BONUS:
- case POINT_PARTY_BUFFER_BONUS:
- case POINT_PARTY_SKILL_MASTER_BONUS:
- case POINT_PARTY_HASTE_BONUS:
- case POINT_PARTY_DEFENDER_BONUS:
- case POINT_RESIST_WARRIOR:
- case POINT_RESIST_ASSASSIN:
- case POINT_RESIST_SURA:
- case POINT_RESIST_SHAMAN:
- case POINT_RESIST_WOLFMAN:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- break;
- case POINT_MALL_ATTBONUS:
- case POINT_MALL_DEFBONUS:
- case POINT_MALL_EXPBONUS:
- case POINT_MALL_ITEMBONUS:
- case POINT_MALL_GOLDBONUS:
- case POINT_MELEE_MAGIC_ATT_BONUS_PER:
- if (GetPoint(type) + amount > 100)
- {
- sys_err("MALL_BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
- amount = 100 - GetPoint(type);
- }
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- break;
- case POINT_PC_BANG_EXP_BONUS :
- case POINT_PC_BANG_DROP_BONUS :
- case POINT_RAMADAN_CANDY_BONUS_EXP:
- SetPoint(type, amount);
- val = GetPoint(type);
- break;
- case POINT_EXP_DOUBLE_BONUS:
- case POINT_GOLD_DOUBLE_BONUS:
- case POINT_ITEM_DROP_BONUS:
- case POINT_POTION_BONUS:
- if (GetPoint(type) + amount > 100)
- {
- sys_err("BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
- amount = 100 - GetPoint(type);
- }
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- break;
- case POINT_IMMUNE_STUN:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- if (val)
- {
- SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
- }
- else
- {
- REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
- }
- break;
- case POINT_IMMUNE_SLOW:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- if (val)
- {
- SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
- }
- else
- {
- REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
- }
- break;
- case POINT_IMMUNE_FALL:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- if (val)
- {
- SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
- }
- else
- {
- REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
- }
- break;
- case POINT_ATT_GRADE_BONUS:
- SetPoint(type, GetPoint(type) + amount);
- PointChange(POINT_ATT_GRADE, amount);
- val = GetPoint(type);
- break;
- case POINT_DEF_GRADE_BONUS:
- SetPoint(type, GetPoint(type) + amount);
- PointChange(POINT_DEF_GRADE, amount);
- val = GetPoint(type);
- break;
- case POINT_MAGIC_ATT_GRADE_BONUS:
- SetPoint(type, GetPoint(type) + amount);
- PointChange(POINT_MAGIC_ATT_GRADE, amount);
- val = GetPoint(type);
- break;
- case POINT_MAGIC_DEF_GRADE_BONUS:
- SetPoint(type, GetPoint(type) + amount);
- PointChange(POINT_MAGIC_DEF_GRADE, amount);
- val = GetPoint(type);
- break;
- case POINT_VOICE:
- case POINT_EMPIRE_POINT:
- val = GetRealPoint(type);
- break;
- case POINT_POLYMORPH:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- SetPolymorph(val);
- break;
- case POINT_MOUNT:
- SetPoint(type, GetPoint(type) + amount);
- val = GetPoint(type);
- MountVnum(val);
- break;
- case POINT_ENERGY:
- case POINT_COSTUME_ATTR_BONUS:
- {
- int old_val = GetPoint(type);
- SetPoint(type, old_val + amount);
- val = GetPoint(type);
- BuffOnAttr_ValueChange(type, old_val, val);
- }
- break;
- default:
- sys_err("CHARACTER::PointChange: %s: unknown point change type %d", GetName(), type);
- return;
- }
- switch (type)
- {
- case POINT_LEVEL:
- case POINT_ST:
- case POINT_DX:
- case POINT_IQ:
- case POINT_HT:
- ComputeBattlePoints();
- break;
- case POINT_MAX_HP:
- case POINT_MAX_SP:
- case POINT_MAX_STAMINA:
- break;
- }
- if (type == POINT_HP && amount == 0)
- return;
- if (GetDesc())
- {
- struct packet_point_change pack;
- pack.header = HEADER_GC_CHARACTER_POINT_CHANGE;
- pack.dwVID = m_vid;
- pack.type = type;
- pack.value = val;
- if (bAmount)
- pack.amount = amount;
- else
- pack.amount = 0;
- if (!bBroadcast)
- GetDesc()->Packet(&pack, sizeof(struct packet_point_change));
- else
- PacketAround(&pack, sizeof(pack));
- }
- }
- void CHARACTER::ApplyPoint(BYTE bApplyType, int iVal)
- {
- switch (bApplyType)
- {
- case APPLY_NONE:
- break;
- case APPLY_CON:
- PointChange(POINT_HT, iVal);
- PointChange(POINT_MAX_HP, (iVal * JobInitialPoints[GetJob()].hp_per_ht));
- PointChange(POINT_MAX_STAMINA, (iVal * JobInitialPoints[GetJob()].stamina_per_con));
- break;
- case APPLY_INT:
- PointChange(POINT_IQ, iVal);
- PointChange(POINT_MAX_SP, (iVal * JobInitialPoints[GetJob()].sp_per_iq));
- break;
- case APPLY_SKILL:
- {
- BYTE bSkillVnum = (BYTE) (((DWORD)iVal) >> 24);
- int iAdd = iVal & 0x00800000;
- int iChange = iVal & 0x007fffff;
- sys_log(1, "APPLY_SKILL skill %d add? %d change %d", bSkillVnum, iAdd ? 1 : 0, iChange);
- if (0 == iAdd)
- iChange = -iChange;
- boost::unordered_map<BYTE, int>::iterator iter = m_SkillDamageBonus.find(bSkillVnum);
- if (iter == m_SkillDamageBonus.end())
- m_SkillDamageBonus.insert(std::make_pair(bSkillVnum, iChange));
- else
- iter->second += iChange;
- }
- break;
- case APPLY_STR:
- case APPLY_DEX:
- case APPLY_MAX_HP:
- case APPLY_MAX_SP:
- case APPLY_MAX_HP_PCT:
- case APPLY_MAX_SP_PCT:
- case APPLY_ATT_SPEED:
- case APPLY_MOV_SPEED:
- case APPLY_CAST_SPEED:
- case APPLY_HP_REGEN:
- case APPLY_SP_REGEN:
- case APPLY_POISON_PCT:
- case APPLY_BLEEDING_PCT:
- case APPLY_STUN_PCT:
- case APPLY_SLOW_PCT:
- case APPLY_CRITICAL_PCT:
- case APPLY_PENETRATE_PCT:
- case APPLY_ATTBONUS_HUMAN:
- case APPLY_ATTBONUS_ANIMAL:
- case APPLY_ATTBONUS_ORC:
- case APPLY_ATTBONUS_MILGYO:
- case APPLY_ATTBONUS_UNDEAD:
- case APPLY_ATTBONUS_DEVIL:
- case APPLY_ATTBONUS_WARRIOR:
- case APPLY_ATTBONUS_ASSASSIN:
- case APPLY_ATTBONUS_SURA:
- case APPLY_ATTBONUS_SHAMAN:
- case APPLY_ATTBONUS_MONSTER:
- case APPLY_STEAL_HP:
- case APPLY_STEAL_SP:
- case APPLY_MANA_BURN_PCT:
- case APPLY_DAMAGE_SP_RECOVER:
- case APPLY_BLOCK:
- case APPLY_DODGE:
- case APPLY_RESIST_SWORD:
- case APPLY_RESIST_TWOHAND:
- case APPLY_RESIST_DAGGER:
- case APPLY_RESIST_BELL:
- case APPLY_RESIST_FAN:
- case APPLY_RESIST_BOW:
- case APPLY_RESIST_FIRE:
- case APPLY_RESIST_ELEC:
- case APPLY_RESIST_MAGIC:
- case APPLY_RESIST_WIND:
- case APPLY_RESIST_ICE:
- case APPLY_RESIST_EARTH:
- case APPLY_RESIST_DARK:
- case APPLY_REFLECT_MELEE:
- case APPLY_REFLECT_CURSE:
- case APPLY_ANTI_CRITICAL_PCT:
- case APPLY_ANTI_PENETRATE_PCT:
- case APPLY_POISON_REDUCE:
- case APPLY_BLEEDING_REDUCE:
- case APPLY_KILL_SP_RECOVER:
- case APPLY_EXP_DOUBLE_BONUS:
- case APPLY_GOLD_DOUBLE_BONUS:
- case APPLY_ITEM_DROP_BONUS:
- case APPLY_POTION_BONUS:
- case APPLY_KILL_HP_RECOVER:
- case APPLY_IMMUNE_STUN:
- case APPLY_IMMUNE_SLOW:
- case APPLY_IMMUNE_FALL:
- case APPLY_BOW_DISTANCE:
- case APPLY_ATT_GRADE_BONUS:
- case APPLY_DEF_GRADE_BONUS:
- case APPLY_MAGIC_ATT_GRADE:
- case APPLY_MAGIC_DEF_GRADE:
- case APPLY_CURSE_PCT:
- case APPLY_MAX_STAMINA:
- case APPLY_MALL_ATTBONUS:
- case APPLY_MALL_DEFBONUS:
- case APPLY_MALL_EXPBONUS:
- case APPLY_MALL_ITEMBONUS:
- case APPLY_MALL_GOLDBONUS:
- case APPLY_SKILL_DAMAGE_BONUS:
- case APPLY_NORMAL_HIT_DAMAGE_BONUS:
- case APPLY_SKILL_DEFEND_BONUS:
- case APPLY_NORMAL_HIT_DEFEND_BONUS:
- case APPLY_PC_BANG_EXP_BONUS:
- case APPLY_PC_BANG_DROP_BONUS:
- case APPLY_RESIST_WARRIOR:
- case APPLY_RESIST_ASSASSIN:
- case APPLY_RESIST_SURA:
- case APPLY_RESIST_SHAMAN:
- case APPLY_ENERGY:
- case APPLY_DEF_GRADE:
- case APPLY_COSTUME_ATTR_BONUS:
- case APPLY_MAGIC_ATTBONUS_PER:
- case APPLY_MELEE_MAGIC_ATTBONUS_PER:
- case APPLY_ATTBONUS_WOLFMAN:
- case APPLY_RESIST_WOLFMAN:
- case APPLY_RESIST_CLAW:
- PointChange(aApplyInfo[bApplyType].bPointType, iVal);
- break;
- default:
- sys_err("Unknown apply type %d name %s", bApplyType, GetName());
- break;
- }
- }
- void CHARACTER::MotionPacketEncode(BYTE motion, LPCHARACTER victim, struct packet_motion * packet)
- {
- packet->header = HEADER_GC_MOTION;
- packet->vid = m_vid;
- packet->motion = motion;
- if (victim)
- packet->victim_vid = victim->GetVID();
- else
- packet->victim_vid = 0;
- }
- void CHARACTER::Motion(BYTE motion, LPCHARACTER victim)
- {
- struct packet_motion pack_motion;
- MotionPacketEncode(motion, victim, &pack_motion);
- PacketAround(&pack_motion, sizeof(struct packet_motion));
- }
- EVENTFUNC(save_event)
- {
- char_event_info* info = dynamic_cast<char_event_info*>( event->info );
- if ( info == NULL )
- {
- sys_err( "save_event> <Factor> Null pointer" );
- return 0;
- }
- LPCHARACTER ch = info->ch;
- if (ch == NULL) { // <Factor>
- return 0;
- }
- sys_log(1, "SAVE_EVENT: %s", ch->GetName());
- ch->Save();
- ch->FlushDelayedSaveItem();
- return (save_event_second_cycle);
- }
- void CHARACTER::StartSaveEvent()
- {
- if (m_pkSaveEvent)
- return;
- char_event_info* info = AllocEventInfo<char_event_info>();
- info->ch = this;
- m_pkSaveEvent = event_create(save_event, info, save_event_second_cycle);
- }
- void CHARACTER::MonsterLog(const char* format, ...)
- {
- if (!test_server)
- return;
- if (IsPC())
- return;
- char chatbuf[CHAT_MAX_LEN + 1];
- int len = snprintf(chatbuf, sizeof(chatbuf), "%u)", (DWORD)GetVID());
- if (len < 0 || len >= (int) sizeof(chatbuf))
- len = sizeof(chatbuf) - 1;
- va_list args;
- va_start(args, format);
- int len2 = vsnprintf(chatbuf + len, sizeof(chatbuf) - len, format, args);
- if (len2 < 0 || len2 >= (int) sizeof(chatbuf) - len)
- len += (sizeof(chatbuf) - len) - 1;
- else
- len += len2;
- // \0 ¹®ÀÚ Æ÷ÇÔ
- ++len;
- va_end(args);
- TPacketGCChat pack_chat;
- pack_chat.header = HEADER_GC_CHAT;
- pack_chat.size = sizeof(TPacketGCChat) + len;
- pack_chat.type = CHAT_TYPE_TALKING;
- pack_chat.id = (DWORD)GetVID();
- pack_chat.bEmpire = 0;
- TEMP_BUFFER buf;
- buf.write(&pack_chat, sizeof(TPacketGCChat));
- buf.write(chatbuf, len);
- CHARACTER_MANAGER::instance().PacketMonsterLog(this, buf.read_peek(), buf.size());
- }
- void CHARACTER::ChatPacket(BYTE type, const char * format, ...)
- {
- LPDESC d = GetDesc();
- if (!d || !format)
- return;
- char chatbuf[CHAT_MAX_LEN + 1];
- va_list args;
- va_start(args, format);
- int len = vsnprintf(chatbuf, sizeof(chatbuf), format, args);
- va_end(args);
- struct packet_chat pack_chat;
- pack_chat.header = HEADER_GC_CHAT;
- pack_chat.size = sizeof(struct packet_chat) + len;
- pack_chat.type = type;
- pack_chat.id = 0;
- pack_chat.bEmpire = d->GetEmpire();
- TEMP_BUFFER buf;
- buf.write(&pack_chat, sizeof(struct packet_chat));
- buf.write(chatbuf, len);
- d->Packet(buf.read_peek(), buf.size());
- if (type == CHAT_TYPE_COMMAND && test_server)
- sys_log(0, "SEND_COMMAND %s %s", GetName(), chatbuf);
- }
- // MINING
- void CHARACTER::mining_take()
- {
- m_pkMiningEvent = NULL;
- }
- void CHARACTER::mining_cancel()
- {
- if (m_pkMiningEvent)
- {
- sys_log(0, "XXX MINING CANCEL");
- event_cancel(&m_pkMiningEvent);
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("䱤À» Áß´ÜÇÏ¿´½À´Ï´Ù."));
- }
- }
- void CHARACTER::mining(LPCHARACTER chLoad)
- {
- if (m_pkMiningEvent)
- {
- mining_cancel();
- return;
- }
- if (!chLoad)
- return;
- if (mining::GetRawOreFromLoad(chLoad->GetRaceNum()) == 0)
- return;
- LPITEM pick = GetWear(WEAR_WEAPON);
- if (!pick || pick->GetType() != ITEM_PICK)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°î±ªÀ̸¦ ÀåÂøÇϼ¼¿ä."));
- return;
- }
- int count = number(5, 15); // µ¿ÀÛ È½¼ö, ÇÑ µ¿ÀÛ´ç 2ÃÊ
- // 䱤 µ¿ÀÛÀ» º¸¿©ÁÜ
- TPacketGCDigMotion p;
- p.header = HEADER_GC_DIG_MOTION;
- p.vid = GetVID();
- p.target_vid = chLoad->GetVID();
- p.count = count;
- PacketAround(&p, sizeof(p));
- m_pkMiningEvent = mining::CreateMiningEvent(this, chLoad, count);
- }
- // END_OF_MINING
- void CHARACTER::fishing()
- {
- if (m_pkFishingEvent)
- {
- fishing_take();
- return;
- }
- // ¸ø°¨ ¼Ó¼º¿¡¼ ³¬½Ã¸¦ ½ÃµµÇÑ´Ù?
- {
- LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(GetMapIndex());
- int x = GetX();
- int y = GetY();
- LPSECTREE tree = pkSectreeMap->Find(x, y);
- DWORD dwAttr = tree->GetAttribute(x, y);
- if (IS_SET(dwAttr, ATTR_BLOCK))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã¸¦ ÇÒ ¼ö ÀÖ´Â °÷ÀÌ ¾Æ´Õ´Ï´Ù"));
- return;
- }
- }
- LPITEM rod = GetWear(WEAR_WEAPON);
- // ³¬½Ã´ë ÀåÂø
- if (!rod || rod->GetType() != ITEM_ROD)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã´ë¸¦ ÀåÂø Çϼ¼¿ä."));
- return;
- }
- if (0 == rod->GetSocket(2))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹Ì³¢¸¦ ³¢°í ´øÁ® ÁÖ¼¼¿ä."));
- return;
- }
- float fx, fy;
- GetDeltaByDegree(GetRotation(), 400.0f, &fx, &fy);
- m_pkFishingEvent = fishing::CreateFishingEvent(this);
- }
- void CHARACTER::fishing_take()
- {
- LPITEM rod = GetWear(WEAR_WEAPON);
- if (rod && rod->GetType() == ITEM_ROD)
- {
- using fishing::fishing_event_info;
- if (m_pkFishingEvent)
- {
- struct fishing_event_info* info = dynamic_cast<struct fishing_event_info*>(m_pkFishingEvent->info);
- if (info)
- fishing::Take(info, this);
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã´ë°¡ ¾Æ´Ñ ¹°°ÇÀ¸·Î ³¬½Ã¸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù!"));
- }
- event_cancel(&m_pkFishingEvent);
- }
- bool CHARACTER::StartStateMachine(int iNextPulse)
- {
- if (CHARACTER_MANAGER::instance().AddToStateList(this))
- {
- m_dwNextStatePulse = thecore_heart->pulse + iNextPulse;
- return true;
- }
- return false;
- }
- void CHARACTER::StopStateMachine()
- {
- CHARACTER_MANAGER::instance().RemoveFromStateList(this);
- }
- void CHARACTER::UpdateStateMachine(DWORD dwPulse)
- {
- if (dwPulse < m_dwNextStatePulse)
- return;
- if (IsDead())
- return;
- Update();
- m_dwNextStatePulse = dwPulse + m_dwStateDuration;
- }
- void CHARACTER::SetNextStatePulse(int iNextPulse)
- {
- CHARACTER_MANAGER::instance().AddToStateList(this);
- m_dwNextStatePulse = iNextPulse;
- if (iNextPulse < 10)
- MonsterLog("´ÙÀ½»óÅ·ξ¡ÀÚ");
- }
- // ij¸¯ÅÍ ÀνºÅϽº ¾÷µ¥ÀÌÆ® ÇÔ¼ö.
- void CHARACTER::UpdateCharacter(DWORD dwPulse)
- {
- CFSM::Update();
- }
- void CHARACTER::SetShop(LPSHOP pkShop)
- {
- if ((m_pkShop = pkShop))
- SET_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
- else
- {
- REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
- SetShopOwner(NULL);
- }
- }
- void CHARACTER::SetOfflineShop(LPOFFLINESHOP pkOfflineShop)
- {
- if ((m_pkOfflineShop = pkOfflineShop))
- SET_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_OFFLINE_SHOP);
- else
- {
- REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_OFFLINE_SHOP);
- SetOfflineShopOwner(NULL);
- }
- }
- void CHARACTER::OpenMyOfflineShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount, BYTE bTime)
- {
- quest::PC * pPC = quest::CQuestManager::Instance().GetPC(GetPlayerID());
- if (pPC->IsRunning())
- return;
- if (bItemCount == 0)
- return;
- if (GetShop() || GetOfflineShop())
- return;
- // Brazil is not use for this option.
- #ifdef __OFFLINE_SHOP_FIX_OPEN
- int64_t sTotalMoneyVegas = 0;
- for (int n = 0; n < bItemCount; ++n)
- {
- sTotalMoneyVegas += static_cast<int64_t>((pTable+n)->price);
- }
- std::auto_ptr<SQLMsg> pMsg(DBManager::instance().DirectQuery("SELECT money FROM player.player WHERE id = %u", GetPlayerID()));
- if (pMsg->Get()->uiNumRows == 0)
- return;
- DWORD dwCurrentMoney = 0;
- MYSQL_ROW row = mysql_fetch_row(pMsg->Get()->pSQLResult);
- str_to_number(dwCurrentMoney, row[0]);
- sTotalMoneyVegas += static_cast<int64_t>(dwCurrentMoney);
- if (__OFFLINE_SHOP_VALUE_MAX <= sTotalMoneyVegas)
- {
- ChatPacket(CHAT_TYPE_INFO, __OFFLINE_SHOP_WARNING);
- return;
- }
- #else
- if (!LC_IsBrazil())
- {
- DWORD nTotalMoney = 0;
- for (BYTE n = 0; n < bItemCount; ++n)
- nTotalMoney += (pTable + n)->price;
- if (GOLD_MAX - 1 <= nTotalMoney)
- {
- sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20¾ï ³ÉÀ» ÃÊ°úÇÏ¿© »óÁ¡À» ¿¼ö°¡ ¾ø½À´Ï´Ù"));
- return;
- }
- }
- #endif
- // Check Game admin can not open offline shop
- {
- if (!test_server)
- {
- if (IsGM())
- {
- ChatPacket(CHAT_TYPE_INFO, "Nu poti deschide un magazin offline deoarece,faci parte din echipa!");
- return;
- }
- }
- }
- // End Of Check Game admin can not open offline shop
- // Check if player has current items in database.
- {
- std::auto_ptr<SQLMsg> pMsg(DBManager::instance().DirectQuery("SELECT COUNT(*) FROM %soffline_shop_item WHERE owner_id = %u and status = 1", get_table_postfix(), GetPlayerID()));
- MYSQL_ROW row = mysql_fetch_row(pMsg->Get()->pSQLResult);
- BYTE bResult = 0;
- str_to_number(bResult, row[0]);
- if (bResult)
- {
- ChatPacket(CHAT_TYPE_INFO, "Mai intai trebuie sa va retrageti itemele,dupa veti putea deschide un magazin offline.");
- COfflineShopManager::instance().Giveback2(this);
- return;
- }
- }
- // End of check if player has current items in database
- // Check player is open offline shop or not
- {
- std::auto_ptr<SQLMsg> pMsg(DBManager::instance().DirectQuery("SELECT COUNT(*) FROM %soffline_shop_npc WHERE owner_id = %u", get_table_postfix(), GetPlayerID()));
- MYSQL_ROW row = mysql_fetch_row(pMsg->Get()->pSQLResult);
- BYTE bResult = 0;
- str_to_number(bResult, row[0]);
- if (bResult)
- {
- ChatPacket(CHAT_TYPE_INFO, "Aveti deja un magazin offline. Nu poti deschide altul!");
- return;
- }
- }
- // End Of check player is open offline shop or not
- // Check map allows for Offline Shop
- if (g_bOfflineShopMapAllowLimit)
- {
- if (!offlineshop_map_allow_find(GetMapIndex()))
- {
- ChatPacket(CHAT_TYPE_INFO, "Nu poti deschide un magazin offline in aceasta harta!");
- return;
- }
- }
- // End Of Check map allows for offline shop
- // Need Item For Offline Shop
- if (g_bNeedItem)
- {
- BYTE bCount = quest::CQuestManager::instance().GetCurrentCharacterPtr()->CountSpecifyItem(g_iItemVnum);
- if (bCount < g_bItemCount)
- {
- LPITEM item = ITEM_MANAGER::instance().CreateItem(g_iItemVnum);
- ChatPacket(CHAT_TYPE_INFO, "Nu poti deschide un magazin offline in acest moment. Ai nevoie de x%d %s", g_bItemCount, item->GetName());
- return;
- }
- }
- // End Of Need Item For Offline Shop
- // Need Money For Offline Shop
- if (g_bNeedMoney)
- {
- if (GetGold() < static_cast<int>(g_dwNeedMoney))
- {
- ChatPacket(CHAT_TYPE_INFO, "Nu ai destui bani pentru a deschide un magazin offline. Necesarul de bani : %u", g_dwNeedMoney);
- return;
- }
- }
- // End Of Need Money For Offline Shop
- char szSign[SHOP_SIGN_MAX_LEN+1];
- strlcpy(szSign, c_pszSign, sizeof(szSign));
- m_stOfflineShopSign = szSign;
- if (m_stOfflineShopSign.length() == 0)
- return;
- if (CBanwordManager::instance().CheckString(m_stOfflineShopSign.c_str(), m_stOfflineShopSign.length()))
- {
- ChatPacket(CHAT_TYPE_INFO, ("[Magazin Offline] Numele magazinului contine cuvinte interzise."));
- return;
- }
- LPCHARACTER npc = CHARACTER_MANAGER::instance().SpawnMob(30000, GetMapIndex(), GetX(), GetY(), GetZ(), false, -1, false, true, GetPlayerID());
- if (!npc)
- {
- ChatPacket(CHAT_TYPE_INFO, "Magazinul offline nu poate fi creat! Incearca mai tarziu.");
- return;
- }
- std::map<DWORD, DWORD> itemkind;
- std::set<TItemPos> cont;
- for (BYTE i = 0; i < bItemCount; ++i)
- {
- if (cont.find((pTable + i)->pos) != cont.end())
- {
- sys_err("MY_OFFLINE_SHOP: duplicate shop item detected! (name: %s)", GetName());
- return;
- }
- // ANTI_GIVE, ANTI_MYSHOP check
- LPITEM pkItem = GetItem((pTable + i)->pos);
- if (pkItem)
- {
- const TItemTable * item_table = pkItem->GetProto();
- if (item_table && (IS_SET(item_table->dwAntiFlags, ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_MY_OFFLINE_SHOP)))
- {
- ChatPacket(CHAT_TYPE_INFO, "This item can not sell!");
- return;
- }
- if (pkItem->IsEquipped() == true)
- {
- return;
- }
- if (true == pkItem->isLocked())
- {
- ChatPacket(CHAT_TYPE_INFO, "You can not sell locked items!");
- return;
- }
- itemkind[pkItem->GetVnum()] = (pTable + i)->price / pkItem->GetCount();
- char szColumns[QUERY_MAX_LEN], szValues[QUERY_MAX_LEN];
- int iLen = snprintf(szColumns, sizeof(szColumns), "id,owner_id,pos,count,price,vnum");
- int iUpdateLen = snprintf(szValues, sizeof(szValues), "%u,%u,%d,%u,%u,%u", pkItem->GetID(), GetPlayerID(), (pTable + i)->display_pos, pkItem->GetCount(), (pTable + i)->price, pkItem->GetVnum());
- iLen += snprintf(szColumns + iLen, sizeof(szColumns) - iLen, ",socket0,socket1,socket2");
- iUpdateLen += snprintf(szValues + iUpdateLen, sizeof(szValues) - iUpdateLen, ",%ld,%ld,%ld", pkItem->GetSocket(0), pkItem->GetSocket(1), pkItem->GetSocket(2));
- iLen += snprintf(szColumns + iLen, sizeof(szColumns) - iLen, ",attrtype0,attrvalue0,attrtype1,attrvalue1,attrtype2,attrvalue2,attrtype3,attrvalue3,attrtype4,attrvalue4");
- iUpdateLen += snprintf(szValues + iUpdateLen, sizeof(szValues) - iUpdateLen, ",%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
- pkItem->GetAttributeType(0), pkItem->GetAttributeValue(0),
- pkItem->GetAttributeType(1), pkItem->GetAttributeValue(1),
- pkItem->GetAttributeType(2), pkItem->GetAttributeValue(2),
- pkItem->GetAttributeType(3), pkItem->GetAttributeValue(3),
- pkItem->GetAttributeType(4), pkItem->GetAttributeValue(4));
- char szInsertQuery[QUERY_MAX_LEN];
- snprintf(szInsertQuery, sizeof(szInsertQuery), "INSERT INTO %soffline_shop_item (%s) VALUES (%s)", get_table_postfix(), szColumns, szValues);
- std::auto_ptr<SQLMsg> pMsg(DBManager::instance().DirectQuery(szInsertQuery));
- pkItem->RemoveFromCharacter();
- }
- cont.insert((pTable + i)->pos);
- }
- // Time Mechanism
- int iTime = 0;
- switch (bTime)
- {
- case 1:
- iTime = 1 * 60 * 60;
- break;
- case 2:
- iTime = 2 * 60 * 60;
- break;
- case 3:
- iTime = 4 * 60 * 60;
- break;
- }
- // If bTime is not equal to unlimited time, start the time!
- if (bTime != 4)
- {
- npc->SetOfflineShopTimer(iTime);
- npc->StartOfflineShopUpdateEvent();
- }
- // Insert
- char szQuery2[512];
- snprintf(szQuery2, sizeof(szQuery2), "INSERT INTO %soffline_shop_npc(owner_id, sign, name, time, x, y, z, mapIndex, channel) VALUES(%u, '%s', '%s', %d, %ld, %ld, %ld, %ld, %d)", get_table_postfix(), GetPlayerID(), c_pszSign, GetName(), iTime, GetX(), GetY(), GetZ(), GetMapIndex(), g_bChannel);
- DBManager::Instance().DirectQuery(szQuery2);
- // Create Offline Shop
- LPOFFLINESHOP pkOfflineShop = COfflineShopManager::instance().CreateOfflineShop(npc, GetPlayerID());
- if (!pkOfflineShop)
- {
- ChatPacket(CHAT_TYPE_INFO, "Magazinul offline nu poate fi creat! Incearca mai tarziu.");
- return;
- }
- npc->SetOfflineShop(pkOfflineShop);
- npc->SetOfflineShopChannel(g_bChannel);
- // End Of Create Offline Shop
- // Set Name
- char szName[CHARACTER_NAME_MAX_LEN + 1];
- snprintf(szName, sizeof(szName), "%s's magazin offline", GetName());
- npc->SetName(szName);
- // End Of Set Name
- SetOfflineShopVID(npc->GetVID());
- npc->Show(GetMapIndex(), GetX(), GetY(), GetZ(), true);
- // Send Offline Shop Sign to Everyone
- TPacketGCShopSign p;
- p.bHeader = HEADER_GC_OFFLINE_SHOP_SIGN;
- p.dwVID = npc->GetVID();
- strlcpy(p.szSign, c_pszSign, sizeof(p.szSign));
- PacketAround(&p, sizeof(TPacketGCShopSign));
- // End Of Send Offline Shop Sign to Everyone
- if (bTime == 1)
- ChatPacket(CHAT_TYPE_INFO, "[Magazin Offline] Timpul magazinului tau offline expira dupa o ora.");
- else if (bTime == 2)
- ChatPacket(CHAT_TYPE_INFO, "[Magazin Offline] Timpul magazinului tau offline expira dupa doua ore.");
- else if (bTime == 3)//fixed
- ChatPacket(CHAT_TYPE_INFO, "[Magazin Offline] Timpul magazinului tau offline expira dupa patru ore.");
- else//qasta lasa.. oki
- ChatPacket(CHAT_TYPE_INFO, "[Magazin Offline] Timpul magazinului tau offline este setat pe nelimitat!");
- if (g_bNeedItem)
- {
- LPITEM item = FindSpecifyItem(g_iItemVnum);
- if (!item)
- {
- ChatPacket(CHAT_TYPE_INFO, "Ups! Ceva a mers rau!");
- return;
- }
- if (item->IsStackable())
- if (item->GetCount() == g_bItemCount)
- ITEM_MANAGER::instance().RemoveItem(item);
- else
- item->SetCount(item->GetCount() - g_bItemCount);
- else
- ITEM_MANAGER::instance().RemoveItem(item);
- }
- if (g_bNeedMoney)
- PointChange(POINT_GOLD, -g_dwNeedMoney, false);
- }
- EVENTFUNC(offline_shop_update_event)
- {
- char_event_info* pInfo = dynamic_cast<char_event_info*>(event->info);
- if (pInfo == NULL)
- {
- sys_err("offline_shop_update_event> <Factor> Null pointer");
- return 0;
- }
- LPCHARACTER npc = pInfo->ch;
- if (npc == NULL)
- return 0;
- int remain_time = npc->GetOfflineShopTimer() - processing_time / passes_per_sec;
- if (remain_time <= 0)
- {
- sys_log(0, "OFFLINE SHOP EXPIRED : expired %s", npc->GetName());
- LPCHARACTER pChar = CHARACTER_MANAGER::instance().Find(npc->GetOfflineShopRealOwner());
- if (pChar)
- {
- pChar->ChatPacket(CHAT_TYPE_INFO, "Timpul magazinului tau offline a expirat. Obiectele din shop le vei primi in inventar.");
- COfflineShopManager::instance().Giveback(pChar);
- }
- COfflineShopManager::instance().DestroyOfflineShop(NULL, npc->GetVID());
- DBManager::instance().DirectQuery("DELETE FROM %soffline_shop_npc WHERE owner_id = %u", get_table_postfix(), npc->GetOfflineShopRealOwner());
- M2_DESTROY_CHARACTER(npc);
- return 0;
- }
- // If the variable is reach to maximum, start to save it
- if (npc->GetOfflineShopSaveTime() >= g_bOfflineShopSaveTime)
- {
- DBManager::instance().DirectQuery("UPDATE %soffline_shop_npc SET time = %d WHERE owner_id = %u", get_table_postfix(), npc->GetOfflineShopTimer(), npc->GetOfflineShopRealOwner());
- npc->SetOfflineShopTimer(1);
- }
- npc->SetOfflineShopTimer(remain_time);
- npc->SetOfflineShopSaveTime(npc->GetOfflineShopSaveTime() + 1);
- return PASSES_PER_SEC(MIN(60, remain_time));
- }
- void CHARACTER::StartOfflineShopUpdateEvent()
- {
- if (m_pkOfflineShopUpdateEvent)
- return;
- if (IsPC() || IsMonster())
- return;
- char_event_info * pInfo = AllocEventInfo<char_event_info>();
- pInfo->ch = this;
- m_pkOfflineShopUpdateEvent = event_create(offline_shop_update_event, pInfo, PASSES_PER_SEC(60));
- }
- void CHARACTER::StopOfflineShopUpdateEvent()
- {
- m_pointsInstant.bSaveTime = 0;
- m_pointsInstant.leftTime = 0;
- event_cancel(&m_pkOfflineShopUpdateEvent);
- }
- void CHARACTER::SetExchange(CExchange * pkExchange)
- {
- m_pkExchange = pkExchange;
- }
- void CHARACTER::SetPart(BYTE bPartPos, WORD wVal)
- {
- assert(bPartPos < PART_MAX_NUM);
- m_pointsInstant.parts[bPartPos] = wVal;
- }
- WORD CHARACTER::GetPart(BYTE bPartPos) const
- {
- assert(bPartPos < PART_MAX_NUM);
- return m_pointsInstant.parts[bPartPos];
- }
- WORD CHARACTER::GetOriginalPart(BYTE bPartPos) const
- {
- switch (bPartPos)
- {
- case PART_MAIN:
- if (!IsPC())
- return GetPart(PART_MAIN);
- else
- return m_pointsInstant.bBasePart;
- case PART_HAIR:
- return GetPart(PART_HAIR);
- case PART_ACCE:
- return GetPart(PART_ACCE);
- #ifdef __WEAPON_COSTUME_SYSTEM__
- case PART_WEAPON:
- return GetPart(PART_WEAPON);
- #endif
- default:
- return 0;
- }
- }
- BYTE CHARACTER::GetCharType() const
- {
- return m_bCharType;
- }
- bool CHARACTER::SetSyncOwner(LPCHARACTER ch, bool bRemoveFromList)
- {
- // TRENT_MONSTER
- if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
- return false;
- // END_OF_TRENT_MONSTER
- if (ch == this)
- {
- sys_err("SetSyncOwner owner == this (%p)", this);
- return false;
- }
- if (!ch)
- {
- if (bRemoveFromList && m_pkChrSyncOwner)
- {
- m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
- }
- if (m_pkChrSyncOwner)
- sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());
- // ¸®½ºÆ®¿¡¼ Á¦°ÅÇÏÁö ¾Ê´õ¶óµµ Æ÷ÀÎÅÍ´Â NULL·Î ¼ÂÆõǾî¾ß ÇÑ´Ù.
- m_pkChrSyncOwner = NULL;
- }
- else
- {
- if (!IsSyncOwner(ch))
- return false;
- // °Å¸®°¡ 200 ÀÌ»óÀ̸é SyncOwner°¡ µÉ ¼ö ¾ø´Ù.
- if (DISTANCE_APPROX(GetX() - ch->GetX(), GetY() - ch->GetY()) > 250)
- {
- sys_log(1, "SetSyncOwner distance over than 250 %s %s", GetName(), ch->GetName());
- // SyncOwnerÀÏ °æ¿ì Owner·Î Ç¥½ÃÇÑ´Ù.
- if (m_pkChrSyncOwner == ch)
- return true;
- return false;
- }
- if (m_pkChrSyncOwner != ch)
- {
- if (m_pkChrSyncOwner)
- {
- sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());
- m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
- }
- m_pkChrSyncOwner = ch;
- m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.push_back(this);
- // SyncOwner°¡ ¹Ù²î¸é LastSyncTimeÀ» ÃʱâÈÇÑ´Ù.
- static const timeval zero_tv = {0, 0};
- SetLastSyncTime(zero_tv);
- sys_log(1, "SetSyncOwner set %s %p to %s", GetName(), this, ch->GetName());
- }
- m_fSyncTime = get_float_time();
- }
- // TODO: Sync Owner°¡ °°´õ¶óµµ °è¼Ó ÆÐŶÀ» º¸³»°í ÀÖÀ¸¹Ç·Î,
- // µ¿±âÈ µÈ ½Ã°£ÀÌ 3ÃÊ ÀÌ»ó Áö³µÀ» ¶§ Ç®¾îÁÖ´Â ÆÐŶÀ»
- // º¸³»´Â ¹æ½ÄÀ¸·Î Çϸé ÆÐŶÀ» ÁÙÀÏ ¼ö ÀÖ´Ù.
- TPacketGCOwnership pack;
- pack.bHeader = HEADER_GC_OWNERSHIP;
- pack.dwOwnerVID = ch ? ch->GetVID() : 0;
- pack.dwVictimVID = GetVID();
- PacketAround(&pack, sizeof(TPacketGCOwnership));
- return true;
- }
- struct FuncClearSync
- {
- void operator () (LPCHARACTER ch)
- {
- assert(ch != NULL);
- ch->SetSyncOwner(NULL, false); // false Ç÷¡±×·Î ÇØ¾ß for_each °¡ Á¦´ë·Î µ·´Ù.
- }
- };
- void CHARACTER::ClearSync()
- {
- SetSyncOwner(NULL);
- // ¾Æ·¡ for_each¿¡¼ ³ª¸¦ m_pkChrSyncOwner·Î °¡Áø ÀÚµéÀÇ Æ÷ÀÎÅ͸¦ NULL·Î ÇÑ´Ù.
- std::for_each(m_kLst_pkChrSyncOwned.begin(), m_kLst_pkChrSyncOwned.end(), FuncClearSync());
- m_kLst_pkChrSyncOwned.clear();
- }
- bool CHARACTER::IsSyncOwner(LPCHARACTER ch) const
- {
- if (m_pkChrSyncOwner == ch)
- return true;
- // ¸¶Áö¸·À¸·Î µ¿±âÈ µÈ ½Ã°£ÀÌ 3ÃÊ ÀÌ»ó Áö³µ´Ù¸é ¼ÒÀ¯±ÇÀÌ ¾Æ¹«¿¡°Ôµµ
- // ¾ø´Ù. µû¶ó¼ ¾Æ¹«³ª SyncOwnerÀ̹ǷΠtrue ¸®ÅÏ
- if (get_float_time() - m_fSyncTime >= 3.0f)
- return true;
- return false;
- }
- void CHARACTER::SetParty(LPPARTY pkParty)
- {
- if (pkParty == m_pkParty)
- return;
- if (pkParty && m_pkParty)
- sys_err("%s is trying to reassigning party (current %p, new party %p)", GetName(), get_pointer(m_pkParty), get_pointer(pkParty));
- sys_log(1, "PARTY set to %p", get_pointer(pkParty));
- if (m_pkDungeon && IsPC() && !pkParty)
- SetDungeon(NULL);
- m_pkParty = pkParty;
- if (IsPC())
- {
- if (m_pkParty)
- SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);
- else
- REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);
- UpdatePacket();
- }
- }
- // PARTY_JOIN_BUG_FIX
- /// ÆÄƼ °¡ÀÔ event Á¤º¸
- EVENTINFO(TPartyJoinEventInfo)
- {
- DWORD dwGuestPID; ///< ÆÄƼ¿¡ Âü¿©ÇÒ Ä³¸¯ÅÍÀÇ PID
- DWORD dwLeaderPID; ///< ÆÄƼ ¸®´õÀÇ PID
- TPartyJoinEventInfo()
- : dwGuestPID( 0 )
- , dwLeaderPID( 0 )
- {
- }
- } ;
- EVENTFUNC(party_request_event)
- {
- TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>( event->info );
- if ( info == NULL )
- {
- sys_err( "party_request_event> <Factor> Null pointer" );
- return 0;
- }
- LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(info->dwGuestPID);
- if (ch)
- {
- sys_log(0, "PartyRequestEvent %s", ch->GetName());
- ch->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
- ch->SetPartyRequestEvent(NULL);
- }
- return 0;
- }
- bool CHARACTER::RequestToParty(LPCHARACTER leader)
- {
- if (leader->GetParty())
- leader = leader->GetParty()->GetLeaderCharacter();
- if (!leader)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÆÄƼÀåÀÌ Á¢¼Ó »óÅ°¡ ¾Æ´Ï¶ó¼ ¿äûÀ» ÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return false;
- }
- if (m_pkPartyRequestEvent)
- return false;
- if (!IsPC() || !leader->IsPC())
- return false;
- if (leader->IsBlockMode(BLOCK_PARTY_REQUEST))
- return false;
- PartyJoinErrCode errcode = IsPartyJoinableCondition(leader, this);
- switch (errcode)
- {
- case PERR_NONE:
- break;
- case PERR_SERVER:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return false;
- case PERR_DIFFEMPIRE:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´Ù¸¥ Á¦±¹°ú ÆÄƼ¸¦ ÀÌ·ê ¼ö ¾ø½À´Ï´Ù."));
- return false;
- case PERR_DUNGEON:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return false;
- case PERR_OBSERVER:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ðµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return false;
- case PERR_LVBOUNDARY:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
- return false;
- case PERR_LOWLEVEL:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return false;
- case PERR_HILEVEL:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return false;
- case PERR_ALREADYJOIN:
- return false;
- case PERR_PARTYISFULL:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return false;
- default:
- sys_err("Do not process party join error(%d)", errcode);
- return false;
- }
- TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();
- info->dwGuestPID = GetPlayerID();
- info->dwLeaderPID = leader->GetPlayerID();
- SetPartyRequestEvent(event_create(party_request_event, info, PASSES_PER_SEC(10)));
- leader->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequest %u", (DWORD) GetVID());
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s ´Ô¿¡°Ô ÆÄƼ°¡ÀÔ ½ÅûÀ» Çß½À´Ï´Ù."), leader->GetName());
- return true;
- }
- void CHARACTER::DenyToParty(LPCHARACTER member)
- {
- sys_log(1, "DenyToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));
- if (!member->m_pkPartyRequestEvent)
- return;
- TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);
- if (!info)
- {
- sys_err( "CHARACTER::DenyToParty> <Factor> Null pointer" );
- return;
- }
- if (info->dwGuestPID != member->GetPlayerID())
- return;
- if (info->dwLeaderPID != GetPlayerID())
- return;
- event_cancel(&member->m_pkPartyRequestEvent);
- member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
- }
- void CHARACTER::AcceptToParty(LPCHARACTER member)
- {
- sys_log(1, "AcceptToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));
- if (!member->m_pkPartyRequestEvent)
- return;
- TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);
- if (!info)
- {
- sys_err( "CHARACTER::AcceptToParty> <Factor> Null pointer" );
- return;
- }
- if (info->dwGuestPID != member->GetPlayerID())
- return;
- if (info->dwLeaderPID != GetPlayerID())
- return;
- event_cancel(&member->m_pkPartyRequestEvent);
- if (!GetParty())
- member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÆÄƼ¿¡ ¼ÓÇØÀÖÁö ¾Ê½À´Ï´Ù."));
- else
- {
- if (GetPlayerID() != GetParty()->GetLeaderPID())
- return;
- PartyJoinErrCode errcode = IsPartyJoinableCondition(this, member);
- switch (errcode)
- {
- case PERR_NONE: member->PartyJoin(this); return;
- case PERR_SERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
- case PERR_DUNGEON: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
- case PERR_OBSERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ðµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
- case PERR_LVBOUNDARY: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù.")); break;
- case PERR_LOWLEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
- case PERR_HILEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
- case PERR_ALREADYJOIN: break;
- case PERR_PARTYISFULL: {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
- member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼÀÇ ÀοøÁ¦ÇÑÀÌ ÃÊ°úÇÏ¿© ÆÄƼ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
- break;
- }
- default: sys_err("Do not process party join error(%d)", errcode);
- }
- }
- member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
- }
- /**
- * ÆÄƼ ÃÊ´ë event callback ÇÔ¼ö.
- * event °¡ ¹ßµ¿Çϸé ÃÊ´ë °ÅÀý·Î ó¸®ÇÑ´Ù.
- */
- EVENTFUNC(party_invite_event)
- {
- TPartyJoinEventInfo * pInfo = dynamic_cast<TPartyJoinEventInfo *>( event->info );
- if ( pInfo == NULL )
- {
- sys_err( "party_invite_event> <Factor> Null pointer" );
- return 0;
- }
- LPCHARACTER pchInviter = CHARACTER_MANAGER::instance().FindByPID(pInfo->dwLeaderPID);
- if (pchInviter)
- {
- sys_log(1, "PartyInviteEvent %s", pchInviter->GetName());
- pchInviter->PartyInviteDeny(pInfo->dwGuestPID);
- }
- return 0;
- }
- void CHARACTER::PartyInvite(LPCHARACTER pchInvitee)
- {
- if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ÀÖ´Â ±ÇÇÑÀÌ ¾ø½À´Ï´Ù."));
- return;
- }
- else if (pchInvitee->IsBlockMode(BLOCK_PARTY_INVITE))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s ´ÔÀÌ ÆÄƼ °ÅºÎ »óÅÂÀÔ´Ï´Ù."), pchInvitee->GetName());
- return;
- }
- PartyJoinErrCode errcode = IsPartyJoinableCondition(this, pchInvitee);
- switch (errcode)
- {
- case PERR_NONE:
- break;
- case PERR_SERVER:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_DIFFEMPIRE:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´Ù¸¥ Á¦±¹°ú ÆÄƼ¸¦ ÀÌ·ê ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_DUNGEON:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_OBSERVER:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ðµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_LVBOUNDARY:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
- return;
- case PERR_LOWLEVEL:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_HILEVEL:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_ALREADYJOIN:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÀÌ¹Ì %s´ÔÀº ÆÄƼ¿¡ ¼ÓÇØ ÀÖ½À´Ï´Ù."), pchInvitee->GetName());
- return;
- case PERR_PARTYISFULL:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- default:
- sys_err("Do not process party join error(%d)", errcode);
- return;
- }
- if (m_PartyInviteEventMap.end() != m_PartyInviteEventMap.find(pchInvitee->GetPlayerID()))
- return;
- //
- // EventMap ¿¡ À̺¥Æ® Ãß°¡
- //
- TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();
- info->dwGuestPID = pchInvitee->GetPlayerID();
- info->dwLeaderPID = GetPlayerID();
- m_PartyInviteEventMap.insert(EventMap::value_type(pchInvitee->GetPlayerID(), event_create(party_invite_event, info, PASSES_PER_SEC(10))));
- //
- // ÃÊ´ë ¹Þ´Â character ¿¡°Ô ÃÊ´ë ÆÐŶ Àü¼Û
- //
- TPacketGCPartyInvite p;
- p.header = HEADER_GC_PARTY_INVITE;
- p.leader_vid = GetVID();
- pchInvitee->GetDesc()->Packet(&p, sizeof(p));
- }
- void CHARACTER::PartyInviteAccept(LPCHARACTER pchInvitee)
- {
- EventMap::iterator itFind = m_PartyInviteEventMap.find(pchInvitee->GetPlayerID());
- if (itFind == m_PartyInviteEventMap.end())
- {
- sys_log(1, "PartyInviteAccept from not invited character(%s)", pchInvitee->GetName());
- return;
- }
- event_cancel(&itFind->second);
- m_PartyInviteEventMap.erase(itFind);
- if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ÀÖ´Â ±ÇÇÑÀÌ ¾ø½À´Ï´Ù."));
- return;
- }
- PartyJoinErrCode errcode = IsPartyJoinableMutableCondition(this, pchInvitee);
- switch (errcode)
- {
- case PERR_NONE:
- break;
- case PERR_SERVER:
- pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_DUNGEON:
- pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ ÃÊ´ë¿¡ ÀÀÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_OBSERVER:
- pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ðµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_LVBOUNDARY:
- pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
- return;
- case PERR_LOWLEVEL:
- pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_HILEVEL:
- pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_ALREADYJOIN:
- pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ ÃÊ´ë¿¡ ÀÀÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- case PERR_PARTYISFULL:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
- pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼÀÇ ÀοøÁ¦ÇÑÀÌ ÃÊ°úÇÏ¿© ÆÄƼ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return;
- default:
- sys_err("ignore party join error(%d)", errcode);
- return;
- }
- //
- // ÆÄƼ °¡ÀÔ Ã³¸®
- //
- if (GetParty())
- pchInvitee->PartyJoin(this);
- else
- {
- LPPARTY pParty = CPartyManager::instance().CreateParty(this);
- pParty->Join(pchInvitee->GetPlayerID());
- pParty->Link(pchInvitee);
- pParty->SendPartyInfoAllToOne(this);
- }
- }
- void CHARACTER::PartyInviteDeny(DWORD dwPID)
- {
- EventMap::iterator itFind = m_PartyInviteEventMap.find(dwPID);
- if (itFind == m_PartyInviteEventMap.end())
- {
- sys_log(1, "PartyInviteDeny to not exist event(inviter PID: %d, invitee PID: %d)", GetPlayerID(), dwPID);
- return;
- }
- event_cancel(&itFind->second);
- m_PartyInviteEventMap.erase(itFind);
- LPCHARACTER pchInvitee = CHARACTER_MANAGER::instance().FindByPID(dwPID);
- if (pchInvitee)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÌ ÆÄƼ Ãʴ븦 °ÅÀýÇϼ̽À´Ï´Ù."), pchInvitee->GetName());
- }
- void CHARACTER::PartyJoin(LPCHARACTER pLeader)
- {
- pLeader->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÌ ÆÄƼ¿¡ Âü°¡Çϼ̽À´Ï´Ù."), GetName());
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÇ ÆÄƼ¿¡ Âü°¡Çϼ̽À´Ï´Ù."), pLeader->GetName());
- pLeader->GetParty()->Join(GetPlayerID());
- pLeader->GetParty()->Link(this);
- }
- CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
- {
- if (pchLeader->GetEmpire() != pchGuest->GetEmpire())
- return PERR_DIFFEMPIRE;
- return IsPartyJoinableMutableCondition(pchLeader, pchGuest);
- }
- static bool __party_can_join_by_level(LPCHARACTER leader, LPCHARACTER quest)
- {
- int level_limit = 30;
- if (LC_IsCanada())
- level_limit = 15;
- else if (LC_IsBrazil() == true)
- {
- level_limit = 10;
- }
- else
- level_limit = 30;
- return (abs(leader->GetLevel() - quest->GetLevel()) <= level_limit);
- }
- CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableMutableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
- {
- if (!CPartyManager::instance().IsEnablePCParty())
- return PERR_SERVER;
- else if (pchLeader->GetDungeon())
- return PERR_DUNGEON;
- else if (pchGuest->IsObserverMode())
- return PERR_OBSERVER;
- else if (false == __party_can_join_by_level(pchLeader, pchGuest))
- return PERR_LVBOUNDARY;
- else if (pchGuest->GetParty())
- return PERR_ALREADYJOIN;
- else if (pchLeader->GetParty())
- {
- if (pchLeader->GetParty()->GetMemberCount() == PARTY_MAX_MEMBER)
- return PERR_PARTYISFULL;
- }
- return PERR_NONE;
- }
- // END_OF_PARTY_JOIN_BUG_FIX
- void CHARACTER::SetDungeon(LPDUNGEON pkDungeon)
- {
- if (pkDungeon && m_pkDungeon)
- sys_err("%s is trying to reassigning dungeon (current %p, new party %p)", GetName(), get_pointer(m_pkDungeon), get_pointer(pkDungeon));
- if (m_pkDungeon == pkDungeon) {
- return;
- }
- if (m_pkDungeon)
- {
- if (IsPC())
- {
- if (GetParty())
- m_pkDungeon->DecPartyMember(GetParty(), this);
- else
- m_pkDungeon->DecMember(this);
- }
- else if (IsMonster() || IsStone())
- {
- m_pkDungeon->DecMonster();
- }
- }
- m_pkDungeon = pkDungeon;
- if (pkDungeon)
- {
- sys_log(0, "%s DUNGEON set to %p, PARTY is %p", GetName(), get_pointer(pkDungeon), get_pointer(m_pkParty));
- if (IsPC())
- {
- if (GetParty())
- m_pkDungeon->IncPartyMember(GetParty(), this);
- else
- m_pkDungeon->IncMember(this);
- }
- else if (IsMonster() || IsStone())
- {
- m_pkDungeon->IncMonster();
- }
- }
- }
- void CHARACTER::SetWarMap(CWarMap * pWarMap)
- {
- if (m_pWarMap)
- m_pWarMap->DecMember(this);
- m_pWarMap = pWarMap;
- if (m_pWarMap)
- m_pWarMap->IncMember(this);
- }
- void CHARACTER::SetWeddingMap(marriage::WeddingMap* pMap)
- {
- if (m_pWeddingMap)
- m_pWeddingMap->DecMember(this);
- m_pWeddingMap = pMap;
- if (m_pWeddingMap)
- m_pWeddingMap->IncMember(this);
- }
- void CHARACTER::SetRegen(LPREGEN pkRegen)
- {
- m_pkRegen = pkRegen;
- if (pkRegen != NULL) {
- regen_id_ = pkRegen->id;
- }
- m_fRegenAngle = GetRotation();
- m_posRegen = GetXYZ();
- }
- bool CHARACTER::OnIdle()
- {
- return false;
- }
- void CHARACTER::OnMove(bool bIsAttack)
- {
- m_dwLastMoveTime = get_dword_time();
- if (bIsAttack)
- {
- m_dwLastAttackTime = m_dwLastMoveTime;
- if (IsAffectFlag(AFF_REVIVE_INVISIBLE))
- RemoveAffect(AFFECT_REVIVE_INVISIBLE);
- if (IsAffectFlag(AFF_EUNHYUNG))
- {
- RemoveAffect(SKILL_EUNHYUNG);
- SetAffectedEunhyung();
- }
- else
- {
- ClearAffectedEunhyung();
- }
- /*if (IsAffectFlag(AFF_JEONSIN))
- RemoveAffect(SKILL_JEONSINBANGEO);*/
- }
- /*if (IsAffectFlag(AFF_GUNGON))
- RemoveAffect(SKILL_GUNGON);*/
- // MINING
- mining_cancel();
- // END_OF_MINING
- }
- void CHARACTER::OnClick(LPCHARACTER pkChrCauser)
- {
- if (!pkChrCauser)
- {
- sys_err("OnClick %s by NULL", GetName());
- return;
- }
- DWORD vid = GetVID();
- //if (test_server)
- sys_log(0, "OnClick %s[vnum %d ServerUniqueID %d, pid %d] by %s", GetName(), GetRaceNum(), vid, GetPlayerID(), pkChrCauser->GetName());
- // ??? ???? ???? ??? ? ??.
- {
- // ?, ??? ??? ??? ??? ? ??.
- if (pkChrCauser->GetMyShop() && pkChrCauser != this)
- {
- if (test_server)
- sys_err("OnClick Fail (%s->%s) - pc has shop", pkChrCauser->GetName(), GetName());
- return;
- }
- }
- // ????? ???? ??? ? ??.
- {
- if (pkChrCauser->GetExchange())
- {
- if (test_server)
- sys_err("OnClick Fail (%s->%s) - pc is exchanging", pkChrCauser->GetName(), GetName());
- return;
- }
- }
- if (IsPC() || IsNPC() && GetRaceNum() == 30000)
- {
- // L¸°UR¸·?LlÁ¤? ?ze´Â PCz? RÇÇN L¬¸Zµµ ??sC®·Î Al¸®?µµ? ???.
- if (!CTargetManager::instance().GetTargetInfo(pkChrCauser->GetPlayerID(), TARGET_TYPE_VID, GetVID()) || GetRaceNum() == 30000)
- {
- // 2005.03.17.myevan.L¸°URE lC? ?ze´Â ?R?»ó? Al¸® ±â´ÉR?RU??AL??.
- if (GetMyShop())
- {
- if (pkChrCauser->IsDead() == true) return;
- //PREVENT_TRADE_WINDOW
- if (pkChrCauser == this) // RÚ±â´??´É
- {
- if ((GetExchange() || IsOpenSafebox() || GetShopOwner()) || IsCubeOpen())
- {
- pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("?? ??Áß(A?°í,?CZ,»ó?)z?´Â ?RλóÁ?R?»çzëÇN L?lr?R??."));
- return;
- }
- }
- else // ?? »ç¶÷RE L¬¸ZÇßR»¶? {
- // L¬¸Z? »ç¶÷RE ?CZ/A?°í/?RλóÁ?/»ó?REzëÁ?E¶ó¸é sN?
- if ((pkChrCauser->GetExchange() || pkChrCauser->IsOpenSafebox() || pkChrCauser->GetMyShop() || pkChrCauser->GetShopOwner()) || pkChrCauser->IsCubeOpen())
- {
- pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("?? ??Áß(A?°í,?CZ,»ó?)z?´Â ?RλóÁ?R?»çzëÇN L?lr?R??."));
- return;
- }
- // L¬¸Z? ´ë»óRE ?CZ/A?°í/»ó?REzëÁ?E¶ó¸é sN?
- //if ((GetExchange() || IsOpenSafebox() || GetShopOwner()))
- if ((GetExchange() || IsOpenSafebox() || IsCubeOpen()))
- {
- pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëacRE ?? ??¸¦ ?°í RÖ´?ÁßRÔ´D?."));
- return;
- }
- }
- //END_PREVENT_TRADE_WINDOW
- #ifdef OFFLINE_SHOP
- if (GetMyShop()->IsLocked())
- return;
- GetMyShop()->AddGuest(pkChrCauser, IsPrivShop() && GetRaceNum() == 30000 && GetPrivShopOwner() == GetPlayerID() ? GetPrivShop() : GetVID(), false);
- #else
- GetMyShop()->AddGuest(pkChrCauser, GetVID(), false);
- #endif
- pkChrCauser->SetShopOwner(this);
- return;
- }
- if (test_server)
- sys_err("%s.OnClickFailure(%s) - target is PC", pkChrCauser->GetName(), GetName());
- return;
- }
- }
- pkChrCauser->SetQuestNPCID(GetVID());
- if (quest::CQuestManager::instance().Click(pkChrCauser->GetPlayerID(), this))
- {
- return;
- }
- // NPC ?? ?? ?? : ?? ?? ?
- if (!IsPC())
- {
- if (!m_triggerOnClick.pFunc)
- {
- return;
- }
- m_triggerOnClick.pFunc(this, pkChrCauser);
- }
- }
- BYTE CHARACTER::GetGMLevel() const
- {
- if (test_server)
- return GM_IMPLEMENTOR;
- return m_pointsInstant.gm_level;
- }
- void CHARACTER::SetGMLevel()
- {
- if (GetDesc())
- {
- m_pointsInstant.gm_level = gm_get_level(GetName(), GetDesc()->GetHostName(), GetDesc()->GetAccountTable().login);
- }
- else
- {
- m_pointsInstant.gm_level = GM_PLAYER;
- }
- }
- BOOL CHARACTER::IsGM() const
- {
- if (m_pointsInstant.gm_level > GM_VIP)
- return true;
- if (test_server)
- return true;
- return false;
- }
- void CHARACTER::SetStone(LPCHARACTER pkChrStone)
- {
- m_pkChrStone = pkChrStone;
- if (m_pkChrStone)
- {
- if (pkChrStone->m_set_pkChrSpawnedBy.find(this) == pkChrStone->m_set_pkChrSpawnedBy.end())
- pkChrStone->m_set_pkChrSpawnedBy.insert(this);
- }
- }
- struct FuncDeadSpawnedByStone
- {
- void operator () (LPCHARACTER ch)
- {
- ch->Dead(NULL);
- ch->SetStone(NULL);
- }
- };
- void CHARACTER::ClearStone()
- {
- if (!m_set_pkChrSpawnedBy.empty())
- {
- // ³»°¡ ½ºÆù½ÃŲ ¸ó½ºÅ͵éÀ» ¸ðµÎ Á×ÀδÙ.
- FuncDeadSpawnedByStone f;
- std::for_each(m_set_pkChrSpawnedBy.begin(), m_set_pkChrSpawnedBy.end(), f);
- m_set_pkChrSpawnedBy.clear();
- }
- if (!m_pkChrStone)
- return;
- m_pkChrStone->m_set_pkChrSpawnedBy.erase(this);
- m_pkChrStone = NULL;
- }
- void CHARACTER::ClearTarget()
- {
- if (m_pkChrTarget)
- {
- m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);
- m_pkChrTarget = NULL;
- }
- TPacketGCTarget p;
- p.header = HEADER_GC_TARGET;
- p.dwVID = 0;
- p.bHPPercent = 0;
- CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();
- while (it != m_set_pkChrTargetedBy.end())
- {
- LPCHARACTER pkChr = *(it++);
- pkChr->m_pkChrTarget = NULL;
- if (!pkChr->GetDesc())
- {
- sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
- abort();
- }
- pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
- }
- m_set_pkChrTargetedBy.clear();
- }
- void CHARACTER::SetTarget(LPCHARACTER pkChrTarget)
- {
- if (m_pkChrTarget == pkChrTarget)
- return;
- // CASTLE
- if (IS_CASTLE_MAP(GetMapIndex()) && !IsGM())
- return;
- // CASTLE
- if (m_pkChrTarget)
- m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);
- m_pkChrTarget = pkChrTarget;
- TPacketGCTarget p;
- p.header = HEADER_GC_TARGET;
- if (m_pkChrTarget)
- {
- m_pkChrTarget->m_set_pkChrTargetedBy.insert(this);
- p.dwVID = m_pkChrTarget->GetVID();
- if (m_pkChrTarget->IsPC() && !m_pkChrTarget->IsPolymorphed() || m_pkChrTarget->GetMaxHP() <= 0)
- p.bHPPercent = 0;
- else
- {
- if (m_pkChrTarget->GetRaceNum() == 20101 ||
- m_pkChrTarget->GetRaceNum() == 20102 ||
- m_pkChrTarget->GetRaceNum() == 20103 ||
- m_pkChrTarget->GetRaceNum() == 20104 ||
- m_pkChrTarget->GetRaceNum() == 20105 ||
- m_pkChrTarget->GetRaceNum() == 20106 ||
- m_pkChrTarget->GetRaceNum() == 20107 ||
- m_pkChrTarget->GetRaceNum() == 20108 ||
- m_pkChrTarget->GetRaceNum() == 20109)
- {
- LPCHARACTER owner = m_pkChrTarget->GetVictim();
- if (owner)
- {
- int iHorseHealth = owner->GetHorseHealth();
- int iHorseMaxHealth = owner->GetHorseMaxHealth();
- if (iHorseMaxHealth)
- p.bHPPercent = MINMAX(0, iHorseHealth * 100 / iHorseMaxHealth, 100);
- else
- p.bHPPercent = 100;
- }
- else
- p.bHPPercent = 100;
- }
- else
- p.bHPPercent = MINMAX(0, (m_pkChrTarget->GetHP() * 100) / m_pkChrTarget->GetMaxHP(), 100);
- }
- }
- else
- {
- p.dwVID = 0;
- p.bHPPercent = 0;
- }
- GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
- }
- void CHARACTER::BroadcastTargetPacket()
- {
- if (m_set_pkChrTargetedBy.empty())
- return;
- TPacketGCTarget p;
- p.header = HEADER_GC_TARGET;
- p.dwVID = GetVID();
- if (IsPC())
- p.bHPPercent = 0;
- else
- p.bHPPercent = MINMAX(0, (GetHP() * 100) / GetMaxHP(), 100);
- CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();
- while (it != m_set_pkChrTargetedBy.end())
- {
- LPCHARACTER pkChr = *it++;
- if (!pkChr->GetDesc())
- {
- sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
- abort();
- }
- pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
- }
- }
- void CHARACTER::CheckTarget()
- {
- if (!m_pkChrTarget)
- return;
- if (DISTANCE_APPROX(GetX() - m_pkChrTarget->GetX(), GetY() - m_pkChrTarget->GetY()) >= 4800)
- SetTarget(NULL);
- }
- void CHARACTER::SetWarpLocation(long lMapIndex, long x, long y)
- {
- m_posWarp.x = x * 100;
- m_posWarp.y = y * 100;
- m_lWarpMapIndex = lMapIndex;
- }
- void CHARACTER::SaveExitLocation()
- {
- m_posExit = GetXYZ();
- m_lExitMapIndex = GetMapIndex();
- }
- void CHARACTER::ExitToSavedLocation()
- {
- sys_log (0, "ExitToSavedLocation");
- WarpSet(m_posWarp.x, m_posWarp.y, m_lWarpMapIndex);
- m_posExit.x = m_posExit.y = m_posExit.z = 0;
- m_lExitMapIndex = 0;
- }
- // fixme
- // Áö±Ý±îÁø privateMapIndex °¡ ÇöÀç ¸Ê À妽º¿Í °°ÀºÁö üũ ÇÏ´Â °ÍÀ» ¿ÜºÎ¿¡¼ ÇÏ°í,
- // ´Ù¸£¸é warpsetÀ» ºÒ·¶´Âµ¥
- // À̸¦ warpset ¾ÈÀ¸·Î ³ÖÀÚ.
- bool CHARACTER::WarpSet(long x, long y, long lPrivateMapIndex)
- {
- if (!IsPC())
- return false;
- long lAddr;
- long lMapIndex;
- WORD wPort;
- if (!CMapLocation::instance().Get(x, y, lMapIndex, lAddr, wPort))
- {
- sys_err("cannot find map location index %d x %d y %d name %s", lMapIndex, x, y, GetName());
- return false;
- }
- //Send Supplementary Data Block if new map requires security packages in loading this map
- {
- long lCurAddr;
- long lCurMapIndex = 0;
- WORD wCurPort;
- CMapLocation::instance().Get(GetX(), GetY(), lCurMapIndex, lCurAddr, wCurPort);
- //do not send SDB files if char is in the same map
- if( lCurMapIndex != lMapIndex )
- {
- const TMapRegion * rMapRgn = SECTREE_MANAGER::instance().GetMapRegion(lMapIndex);
- {
- DESC_MANAGER::instance().SendClientPackageSDBToLoadMap( GetDesc(), rMapRgn->strMapName.c_str() );
- }
- }
- }
- if (lPrivateMapIndex >= 10000)
- {
- if (lPrivateMapIndex / 10000 != lMapIndex)
- {
- sys_err("Invalid map inedx %d, must be child of %d", lPrivateMapIndex, lMapIndex);
- return false;
- }
- lMapIndex = lPrivateMapIndex;
- }
- Stop();
- Save();
- if (GetSectree())
- {
- GetSectree()->RemoveEntity(this);
- ViewCleanup();
- EncodeRemovePacket(this);
- }
- m_lWarpMapIndex = lMapIndex;
- m_posWarp.x = x;
- m_posWarp.y = y;
- sys_log(0, "WarpSet %s %d %d current map %d target map %d", GetName(), x, y, GetMapIndex(), lMapIndex);
- TPacketGCWarp p;
- p.bHeader = HEADER_GC_WARP;
- p.lX = x;
- p.lY = y;
- p.lAddr = lAddr;
- p.wPort = wPort;
- GetDesc()->Packet(&p, sizeof(TPacketGCWarp));
- //if (!LC_IsNewCIBN())
- {
- char buf[256];
- snprintf(buf, sizeof(buf), "%s MapIdx %ld DestMapIdx%ld DestX%ld DestY%ld Empire%d", GetName(), GetMapIndex(), lPrivateMapIndex, x, y, GetEmpire());
- LogManager::instance().CharLog(this, 0, "WARP", buf);
- }
- return true;
- }
- void CHARACTER::WarpEnd()
- {
- if (test_server)
- sys_log(0, "WarpEnd %s", GetName());
- if (m_posWarp.x == 0 && m_posWarp.y == 0)
- return;
- int index = m_lWarpMapIndex;
- if (index > 10000)
- index /= 10000;
- if (!map_allow_find(index))
- GoHome();
- sys_log(0, "WarpEnd %s %d %u %u", GetName(), m_lWarpMapIndex, m_posWarp.x, m_posWarp.y);
- Show(m_lWarpMapIndex, m_posWarp.x, m_posWarp.y, 0);
- Stop();
- m_lWarpMapIndex = 0;
- m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;
- {
- // P2P Login
- TPacketGGLogin p;
- p.bHeader = HEADER_GG_LOGIN;
- strlcpy(p.szName, GetName(), sizeof(p.szName));
- p.dwPID = GetPlayerID();
- p.bEmpire = GetEmpire();
- p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(GetX(), GetY());
- p.bChannel = g_bChannel;
- P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
- }
- }
- bool CHARACTER::Return()
- {
- if (!IsNPC())
- return false;
- int x, y;
- /*
- float fDist = DISTANCE_SQRT(m_pkMobData->m_posLastAttacked.x - GetX(), m_pkMobData->m_posLastAttacked.y - GetY());
- float fx, fy;
- GetDeltaByDegree(GetRotation(), fDist, &fx, &fy);
- x = GetX() + (int) fx;
- y = GetY() + (int) fy;
- */
- SetVictim(NULL);
- x = m_pkMobInst->m_posLastAttacked.x;
- y = m_pkMobInst->m_posLastAttacked.y;
- SetRotationToXY(x, y);
- if (!Goto(x, y))
- return false;
- SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
- if (test_server)
- sys_log(0, "%s %p Æ÷±âÇÏ°í µ¹¾Æ°¡ÀÚ! %d %d", GetName(), this, x, y);
- if (GetParty())
- GetParty()->SendMessage(this, PM_RETURN, x, y);
- return true;
- }
- bool CHARACTER::Follow(LPCHARACTER pkChr, float fMinDistance)
- {
- if (IsPC())
- {
- sys_err("CHARACTER::Follow : PC cannot use this method", GetName());
- return false;
- }
- // TRENT_MONSTER
- if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
- {
- if (pkChr->IsPC()) // ÂѾư¡´Â »ó´ë°¡ PCÀÏ ¶§
- {
- // If i'm in a party. I must obey party leader's AI.
- if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
- {
- if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·À¸·Î °ø°Ý¹ÞÀºÁö 15ÃÊ°¡ Áö³µ°í
- {
- // ¸¶Áö¸· ¸ÂÀº °÷À¸·Î ºÎÅÍ 50¹ÌÅÍ ÀÌ»ó Â÷À̳ª¸é Æ÷±âÇÏ°í µ¹¾Æ°£´Ù.
- if (m_pkMobData->m_table.wAttackRange < DISTANCE_APPROX(pkChr->GetX() - GetX(), pkChr->GetY() - GetY()))
- if (Return())
- return true;
- }
- }
- }
- return false;
- }
- // END_OF_TRENT_MONSTER
- long x = pkChr->GetX();
- long y = pkChr->GetY();
- if (pkChr->IsPC()) // ÂѾư¡´Â »ó´ë°¡ PCÀÏ ¶§
- {
- // If i'm in a party. I must obey party leader's AI.
- if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
- {
- if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·À¸·Î °ø°Ý¹ÞÀºÁö 15ÃÊ°¡ Áö³µ°í
- {
- // ¸¶Áö¸· ¸ÂÀº °÷À¸·Î ºÎÅÍ 50¹ÌÅÍ ÀÌ»ó Â÷À̳ª¸é Æ÷±âÇÏ°í µ¹¾Æ°£´Ù.
- if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
- if (Return())
- return true;
- }
- }
- }
- if (IsGuardNPC())
- {
- if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
- if (Return())
- return true;
- }
- if (pkChr->IsState(pkChr->m_stateMove) &&
- GetMobBattleType() != BATTLE_TYPE_RANGE &&
- GetMobBattleType() != BATTLE_TYPE_MAGIC &&
- false == IsPet())
- {
- // ´ë»óÀÌ À̵¿ÁßÀÌ¸é ¿¹Ãø À̵¿À» ÇÑ´Ù
- // ³ª¿Í »ó´ë¹æÀÇ ¼ÓµµÂ÷¿Í °Å¸®·ÎºÎÅÍ ¸¸³¯ ½Ã°£À» ¿¹»óÇÑ ÈÄ
- // »ó´ë¹æÀÌ ±× ½Ã°£±îÁö Á÷¼±À¸·Î À̵¿ÇÑ´Ù°í °¡Á¤ÇÏ¿© °Å±â·Î À̵¿ÇÑ´Ù.
- float rot = pkChr->GetRotation();
- float rot_delta = GetDegreeDelta(rot, GetDegreeFromPositionXY(GetX(), GetY(), pkChr->GetX(), pkChr->GetY()));
- float yourSpeed = pkChr->GetMoveSpeed();
- float mySpeed = GetMoveSpeed();
- float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
- float fFollowSpeed = mySpeed - yourSpeed * cos(rot_delta * M_PI / 180);
- if (fFollowSpeed >= 0.1f)
- {
- float fMeetTime = fDist / fFollowSpeed;
- float fYourMoveEstimateX, fYourMoveEstimateY;
- if( fMeetTime * yourSpeed <= 100000.0f )
- {
- GetDeltaByDegree(pkChr->GetRotation(), fMeetTime * yourSpeed, &fYourMoveEstimateX, &fYourMoveEstimateY);
- x += (long) fYourMoveEstimateX;
- y += (long) fYourMoveEstimateY;
- float fDistNew = sqrt(((double)x - GetX())*(x-GetX())+((double)y - GetY())*(y-GetY()));
- if (fDist < fDistNew)
- {
- x = (long)(GetX() + (x - GetX()) * fDist / fDistNew);
- y = (long)(GetY() + (y - GetY()) * fDist / fDistNew);
- }
- }
- }
- }
- // °¡·Á´Â À§Ä¡¸¦ ¹Ù¶óºÁ¾ß ÇÑ´Ù.
- SetRotationToXY(x, y);
- float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
- if (fDist <= fMinDistance)
- return false;
- float fx, fy;
- if (IsChangeAttackPosition(pkChr) && GetMobRank() < MOB_RANK_BOSS)
- {
- // »ó´ë¹æ ÁÖº¯ ·£´ýÇÑ °÷À¸·Î À̵¿
- SetChangeAttackPositionTime();
- int retry = 16;
- int dx, dy;
- int rot = (int) GetDegreeFromPositionXY(x, y, GetX(), GetY());
- while (--retry)
- {
- if (fDist < 500.0f)
- GetDeltaByDegree((rot + number(-90, 90) + number(-90, 90)) % 360, fMinDistance, &fx, &fy);
- else
- GetDeltaByDegree(number(0, 359), fMinDistance, &fx, &fy);
- dx = x + (int) fx;
- dy = y + (int) fy;
- LPSECTREE tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), dx, dy);
- if (NULL == tree)
- break;
- if (0 == (tree->GetAttribute(dx, dy) & (ATTR_BLOCK | ATTR_OBJECT)))
- break;
- }
- //sys_log(0, "±Ùó ¾îµò°¡·Î À̵¿ %s retry %d", GetName(), retry);
- if (!Goto(dx, dy))
- return false;
- }
- else
- {
- // Á÷¼± µû¶ó°¡±â
- float fDistToGo = fDist - fMinDistance;
- GetDeltaByDegree(GetRotation(), fDistToGo, &fx, &fy);
- //sys_log(0, "Á÷¼±À¸·Î À̵¿ %s", GetName());
- if (!Goto(GetX() + (int) fx, GetY() + (int) fy))
- return false;
- }
- SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
- //MonsterLog("ÂѾư¡±â; %s", pkChr->GetName());
- return true;
- }
- float CHARACTER::GetDistanceFromSafeboxOpen() const
- {
- return DISTANCE_APPROX(GetX() - m_posSafeboxOpen.x, GetY() - m_posSafeboxOpen.y);
- }
- void CHARACTER::SetSafeboxOpenPosition()
- {
- m_posSafeboxOpen = GetXYZ();
- }
- CSafebox * CHARACTER::GetSafebox() const
- {
- return m_pkSafebox;
- }
- void CHARACTER::ReqSafeboxLoad(const char* pszPassword)
- {
- if (!*pszPassword || strlen(pszPassword) > SAFEBOX_PASSWORD_MAX_LEN)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> À߸øµÈ ¾ÏÈ£¸¦ ÀÔ·ÂÇϼ̽À´Ï´Ù."));
- return;
- }
- else if (m_pkSafebox)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í°¡ ÀÌ¹Ì ¿·ÁÀÖ½À´Ï´Ù."));
- return;
- }
- if (IsRestricted())
- {
- ChatPacket(CHAT_TYPE_INFO, "Nu ai permisiunea sa deschizi depozitul.");
- return;
- }
- int iPulse = thecore_pulse();
- if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(10))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í¸¦ ´ÝÀºÁö 10ÃÊ ¾È¿¡´Â ¿ ¼ö ¾ø½À´Ï´Ù."));
- return;
- }
- /* else if (GetDistanceFromSafeboxOpen() > 1000)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> °Å¸®°¡ ¸Ö¾î¼ â°í¸¦ ¿ ¼ö ¾ø½À´Ï´Ù."));
- return;
- }
- */
- else if (m_bOpeningSafebox)
- {
- sys_log(0, "Overlapped safebox load request from %s", GetName());
- return;
- }
- SetSafeboxLoadTime();
- m_bOpeningSafebox = true;
- TSafeboxLoadPacket p;
- p.dwID = GetDesc()->GetAccountTable().id;
- strlcpy(p.szLogin, GetDesc()->GetAccountTable().login, sizeof(p.szLogin));
- strlcpy(p.szPassword, pszPassword, sizeof(p.szPassword));
- db_clientdesc->DBPacket(HEADER_GD_SAFEBOX_LOAD, GetDesc()->GetHandle(), &p, sizeof(p));
- }
- void CHARACTER::LoadSafebox(int iSize, DWORD dwGold, int iItemCount, TPlayerItem * pItems)
- {
- bool bLoaded = false;
- //PREVENT_TRADE_WINDOW
- SetOpenSafebox(true);
- //END_PREVENT_TRADE_WINDOW
- if (m_pkSafebox)
- bLoaded = true;
- if (!m_pkSafebox)
- m_pkSafebox = M2_NEW CSafebox(this, iSize, dwGold);
- else
- m_pkSafebox->ChangeSize(iSize);
- m_iSafeboxSize = iSize;
- TPacketCGSafeboxSize p;
- p.bHeader = HEADER_GC_SAFEBOX_SIZE;
- p.bSize = iSize;
- GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
- if (!bLoaded)
- {
- for (int i = 0; i < iItemCount; ++i, ++pItems)
- {
- if (!m_pkSafebox->IsValidPosition(pItems->pos))
- continue;
- LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);
- if (!item)
- {
- sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
- continue;
- }
- item->SetSkipSave(true);
- item->SetSockets(pItems->alSockets);
- item->SetAttributes(pItems->aAttr);
- if (!m_pkSafebox->Add(pItems->pos, item))
- {
- M2_DESTROY_ITEM(item);
- }
- else
- item->SetSkipSave(false);
- }
- }
- }
- void CHARACTER::ChangeSafeboxSize(BYTE bSize)
- {
- //if (!m_pkSafebox)
- //return;
- TPacketCGSafeboxSize p;
- p.bHeader = HEADER_GC_SAFEBOX_SIZE;
- p.bSize = bSize;
- GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
- if (m_pkSafebox)
- m_pkSafebox->ChangeSize(bSize);
- m_iSafeboxSize = bSize;
- }
- void CHARACTER::CloseSafebox()
- {
- if (!m_pkSafebox)
- return;
- //PREVENT_TRADE_WINDOW
- SetOpenSafebox(false);
- //END_PREVENT_TRADE_WINDOW
- m_pkSafebox->Save();
- M2_DELETE(m_pkSafebox);
- m_pkSafebox = NULL;
- ChatPacket(CHAT_TYPE_COMMAND, "CloseSafebox");
- SetSafeboxLoadTime();
- m_bOpeningSafebox = false;
- Save();
- }
- CSafebox * CHARACTER::GetMall() const
- {
- return m_pkMall;
- }
- void CHARACTER::LoadMall(int iItemCount, TPlayerItem * pItems)
- {
- bool bLoaded = false;
- if (m_pkMall)
- bLoaded = true;
- if (!m_pkMall)
- m_pkMall = M2_NEW CSafebox(this, 3 * SAFEBOX_PAGE_SIZE, 0);
- else
- m_pkMall->ChangeSize(3 * SAFEBOX_PAGE_SIZE);
- m_pkMall->SetWindowMode(MALL);
- TPacketCGSafeboxSize p;
- p.bHeader = HEADER_GC_MALL_OPEN;
- p.bSize = 3 * SAFEBOX_PAGE_SIZE;
- GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
- if (!bLoaded)
- {
- for (int i = 0; i < iItemCount; ++i, ++pItems)
- {
- if (!m_pkMall->IsValidPosition(pItems->pos))
- continue;
- LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);
- if (!item)
- {
- sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
- continue;
- }
- item->SetSkipSave(true);
- item->SetSockets(pItems->alSockets);
- item->SetAttributes(pItems->aAttr);
- if (!m_pkMall->Add(pItems->pos, item))
- M2_DESTROY_ITEM(item);
- else
- item->SetSkipSave(false);
- }
- }
- }
- void CHARACTER::CloseMall()
- {
- if (!m_pkMall)
- return;
- m_pkMall->Save();
- M2_DELETE(m_pkMall);
- m_pkMall = NULL;
- ChatPacket(CHAT_TYPE_COMMAND, "CloseMall");
- }
- bool CHARACTER::BuildUpdatePartyPacket(TPacketGCPartyUpdate & out)
- {
- if (!GetParty())
- return false;
- memset(&out, 0, sizeof(out));
- out.header = HEADER_GC_PARTY_UPDATE;
- out.pid = GetPlayerID();
- out.percent_hp = MINMAX(0, GetHP() * 100 / GetMaxHP(), 100);
- out.role = GetParty()->GetRole(GetPlayerID());
- sys_log(1, "PARTY %s role is %d", GetName(), out.role);
- LPCHARACTER l = GetParty()->GetLeaderCharacter();
- if (l && DISTANCE_APPROX(GetX() - l->GetX(), GetY() - l->GetY()) < PARTY_DEFAULT_RANGE)
- {
- if (g_iUseLocale)
- out.affects[0] = GetParty()->GetPartyBonusExpPercent();
- else
- out.affects[0] = GetParty()->GetExpBonusPercent();
- out.affects[1] = GetPoint(POINT_PARTY_ATTACKER_BONUS);
- out.affects[2] = GetPoint(POINT_PARTY_TANKER_BONUS);
- out.affects[3] = GetPoint(POINT_PARTY_BUFFER_BONUS);
- out.affects[4] = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
- out.affects[5] = GetPoint(POINT_PARTY_HASTE_BONUS);
- out.affects[6] = GetPoint(POINT_PARTY_DEFENDER_BONUS);
- }
- return true;
- }
- int CHARACTER::GetLeadershipSkillLevel() const
- {
- return GetSkillLevel(SKILL_LEADERSHIP);
- }
- void CHARACTER::QuerySafeboxSize()
- {
- if (m_iSafeboxSize == -1)
- {
- DBManager::instance().ReturnQuery(QID_SAFEBOX_SIZE,
- GetPlayerID(),
- NULL,
- "SELECT size FROM safebox%s WHERE account_id = %u",
- get_table_postfix(),
- GetDesc()->GetAccountTable().id);
- }
- }
- void CHARACTER::SetSafeboxSize(int iSize)
- {
- sys_log(1, "SetSafeboxSize: %s %d", GetName(), iSize);
- m_iSafeboxSize = iSize;
- DBManager::instance().Query("UPDATE safebox%s SET size = %d WHERE account_id = %u", get_table_postfix(), iSize / SAFEBOX_PAGE_SIZE, GetDesc()->GetAccountTable().id);
- }
- int CHARACTER::GetSafeboxSize() const
- {
- return m_iSafeboxSize;
- }
- void CHARACTER::SetNowWalking(bool bWalkFlag)
- {
- //if (m_bNowWalking != bWalkFlag || IsNPC())
- if (m_bNowWalking != bWalkFlag)
- {
- if (bWalkFlag)
- {
- m_bNowWalking = true;
- m_dwWalkStartTime = get_dword_time();
- }
- else
- {
- m_bNowWalking = false;
- }
- //if (m_bNowWalking)
- {
- TPacketGCWalkMode p;
- p.vid = GetVID();
- p.header = HEADER_GC_WALK_MODE;
- p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
- PacketView(&p, sizeof(p));
- }
- if (IsNPC())
- {
- if (m_bNowWalking)
- MonsterLog("°È´Â´Ù");
- else
- MonsterLog("¶Ú´Ù");
- }
- //sys_log(0, "%s is now %s", GetName(), m_bNowWalking?"walking.":"running.");
- }
- }
- void CHARACTER::StartStaminaConsume()
- {
- if (m_bStaminaConsume)
- return;
- PointChange(POINT_STAMINA, 0);
- m_bStaminaConsume = true;
- //ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
- if (IsStaminaHalfConsume())
- ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec / 2, GetStamina());
- else
- ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
- }
- void CHARACTER::StopStaminaConsume()
- {
- if (!m_bStaminaConsume)
- return;
- PointChange(POINT_STAMINA, 0);
- m_bStaminaConsume = false;
- ChatPacket(CHAT_TYPE_COMMAND, "StopStaminaConsume %d", GetStamina());
- }
- bool CHARACTER::IsStaminaConsume() const
- {
- return m_bStaminaConsume;
- }
- bool CHARACTER::IsStaminaHalfConsume() const
- {
- return IsEquipUniqueItem(UNIQUE_ITEM_HALF_STAMINA);
- }
- void CHARACTER::ResetStopTime()
- {
- m_dwStopTime = get_dword_time();
- }
- DWORD CHARACTER::GetStopTime() const
- {
- return m_dwStopTime;
- }
- void CHARACTER::ResetPoint(int iLv)
- {
- BYTE bJob = GetJob();
- PointChange(POINT_LEVEL, iLv - GetLevel());
- SetRealPoint(POINT_ST, JobInitialPoints[bJob].st);
- SetPoint(POINT_ST, GetRealPoint(POINT_ST));
- SetRealPoint(POINT_HT, JobInitialPoints[bJob].ht);
- SetPoint(POINT_HT, GetRealPoint(POINT_HT));
- SetRealPoint(POINT_DX, JobInitialPoints[bJob].dx);
- SetPoint(POINT_DX, GetRealPoint(POINT_DX));
- SetRealPoint(POINT_IQ, JobInitialPoints[bJob].iq);
- SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));
- SetRandomHP((iLv - 1) * number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end));
- SetRandomSP((iLv - 1) * number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end));
- //PointChange(POINT_STAT, ((MINMAX(1, iLv, 99) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
- PointChange(POINT_STAT, ((MINMAX(1, iLv, gPlayerMaxLevelStats) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
- ComputePoints();
- // ȸº¹
- PointChange(POINT_HP, GetMaxHP() - GetHP());
- PointChange(POINT_SP, GetMaxSP() - GetSP());
- PointsPacket();
- LogManager::instance().CharLog(this, 0, "RESET_POINT", "");
- }
- bool CHARACTER::IsChangeAttackPosition(LPCHARACTER target) const
- {
- if (!IsNPC())
- return true;
- DWORD dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_NEAR;
- if (DISTANCE_APPROX(GetX() - target->GetX(), GetY() - target->GetY()) >
- AI_CHANGE_ATTACK_POISITION_DISTANCE + GetMobAttackRange())
- dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_FAR;
- return get_dword_time() - m_dwLastChangeAttackPositionTime > dwChangeTime;
- }
- void CHARACTER::GiveRandomSkillBook()
- {
- LPITEM item = AutoGiveItem(50300);
- if (NULL != item)
- {
- BYTE bJob = 0;
- if (!number(0, 1))
- bJob = GetJob() + 1;
- DWORD dwSkillVnum = 0;
- do
- {
- if (number(1, 20) == 2)
- {
- dwSkillVnum = number(170, 175);
- }
- else
- {
- dwSkillVnum = number(1, 111);
- }
- const CSkillProto* pkSk = CSkillManager::instance().Get(dwSkillVnum);
- if (NULL == pkSk)
- continue;
- if (bJob && bJob != pkSk->dwType)
- continue;
- break;
- } while (true);
- item->SetSocket(0, dwSkillVnum);
- }
- }
- void CHARACTER::ReviveInvisible(int iDur)
- {
- AddAffect(AFFECT_REVIVE_INVISIBLE, POINT_NONE, 0, AFF_REVIVE_INVISIBLE, iDur, 0, true);
- }
- void CHARACTER::ToggleMonsterLog()
- {
- m_bMonsterLog = !m_bMonsterLog;
- if (m_bMonsterLog)
- {
- CHARACTER_MANAGER::instance().RegisterForMonsterLog(this);
- }
- else
- {
- CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
- }
- }
- void CHARACTER::SetGuild(CGuild* pGuild)
- {
- if (m_pGuild != pGuild)
- {
- m_pGuild = pGuild;
- UpdatePacket();
- }
- }
- void CHARACTER::SendGreetMessage()
- {
- typeof(DBManager::instance().GetGreetMessage()) v = DBManager::instance().GetGreetMessage();
- for (itertype(v) it = v.begin(); it != v.end(); ++it)
- {
- ChatPacket(CHAT_TYPE_NOTICE, it->c_str());
- }
- }
- void CHARACTER::BeginStateEmpty()
- {
- MonsterLog("!");
- }
- void CHARACTER::EffectPacket(int enumEffectType)
- {
- TPacketGCSpecialEffect p;
- p.header = HEADER_GC_SEPCIAL_EFFECT;
- p.type = enumEffectType;
- p.vid = GetVID();
- PacketAround(&p, sizeof(TPacketGCSpecialEffect));
- }
- void CHARACTER::SpecificEffectPacket(const char filename[MAX_EFFECT_FILE_NAME])
- {
- TPacketGCSpecificEffect p;
- p.header = HEADER_GC_SPECIFIC_EFFECT;
- p.vid = GetVID();
- memcpy (p.effect_file, filename, MAX_EFFECT_FILE_NAME);
- PacketAround(&p, sizeof(TPacketGCSpecificEffect));
- }
- void CHARACTER::MonsterChat(BYTE bMonsterChatType)
- {
- if (IsPC())
- return;
- char sbuf[256+1];
- if (IsMonster())
- {
- if (number(0, 60))
- return;
- snprintf(sbuf, sizeof(sbuf),
- "(locale.monster_chat[%i] and locale.monster_chat[%i][%d] or '')",
- GetRaceNum(), GetRaceNum(), bMonsterChatType*3 + number(1, 3));
- }
- else
- {
- if (bMonsterChatType != MONSTER_CHAT_WAIT)
- return;
- if (IsGuardNPC())
- {
- if (number(0, 6))
- return;
- }
- else
- {
- if (number(0, 30))
- return;
- }
- snprintf(sbuf, sizeof(sbuf), "(locale.monster_chat[%i] and locale.monster_chat[%i][number(1, table.getn(locale.monster_chat[%i]))] or '')", GetRaceNum(), GetRaceNum(), GetRaceNum());
- }
- std::string text = quest::ScriptToString(sbuf);
- if (text.empty())
- return;
- struct packet_chat pack_chat;
- pack_chat.header = HEADER_GC_CHAT;
- pack_chat.size = sizeof(struct packet_chat) + text.size() + 1;
- pack_chat.type = CHAT_TYPE_TALKING;
- pack_chat.id = GetVID();
- pack_chat.bEmpire = 0;
- TEMP_BUFFER buf;
- buf.write(&pack_chat, sizeof(struct packet_chat));
- buf.write(text.c_str(), text.size() + 1);
- PacketAround(buf.read_peek(), buf.size());
- }
- void CHARACTER::SetQuestNPCID(DWORD vid)
- {
- m_dwQuestNPCVID = vid;
- }
- LPCHARACTER CHARACTER::GetQuestNPC() const
- {
- return CHARACTER_MANAGER::instance().Find(m_dwQuestNPCVID);
- }
- void CHARACTER::SetQuestItemPtr(LPITEM item)
- {
- m_pQuestItem = item;
- }
- void CHARACTER::ClearQuestItemPtr()
- {
- m_pQuestItem = NULL;
- }
- LPITEM CHARACTER::GetQuestItemPtr() const
- {
- return m_pQuestItem;
- }
- LPDUNGEON CHARACTER::GetDungeonForce() const
- {
- if (m_lWarpMapIndex > 10000)
- return CDungeonManager::instance().FindByMapIndex(m_lWarpMapIndex);
- return m_pkDungeon;
- }
- void CHARACTER::SetBlockMode(BYTE bFlag)
- {
- m_pointsInstant.bBlockMode = bFlag;
- ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);
- SetQuestFlag("game_option.block_exchange", bFlag & BLOCK_EXCHANGE ? 1 : 0);
- SetQuestFlag("game_option.block_party_invite", bFlag & BLOCK_PARTY_INVITE ? 1 : 0);
- SetQuestFlag("game_option.block_guild_invite", bFlag & BLOCK_GUILD_INVITE ? 1 : 0);
- SetQuestFlag("game_option.block_whisper", bFlag & BLOCK_WHISPER ? 1 : 0);
- SetQuestFlag("game_option.block_messenger_invite", bFlag & BLOCK_MESSENGER_INVITE ? 1 : 0);
- SetQuestFlag("game_option.block_party_request", bFlag & BLOCK_PARTY_REQUEST ? 1 : 0);
- }
- void CHARACTER::SetBlockModeForce(BYTE bFlag)
- {
- m_pointsInstant.bBlockMode = bFlag;
- ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);
- }
- bool CHARACTER::IsGuardNPC() const
- {
- return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
- }
- int CHARACTER::GetPolymorphPower() const
- {
- if (test_server)
- {
- int value = quest::CQuestManager::instance().GetEventFlag("poly");
- if (value)
- return value;
- }
- return aiPolymorphPowerByLevel[MINMAX(0, GetSkillLevel(SKILL_POLYMORPH), 40)];
- }
- void CHARACTER::SetPolymorph(DWORD dwRaceNum, bool bMaintainStat)
- {
- if (dwRaceNum < JOB_MAX_NUM)
- {
- dwRaceNum = 0;
- bMaintainStat = false;
- }
- if (m_dwPolymorphRace == dwRaceNum)
- return;
- m_bPolyMaintainStat = bMaintainStat;
- m_dwPolymorphRace = dwRaceNum;
- sys_log(0, "POLYMORPH: %s race %u ", GetName(), dwRaceNum);
- if (dwRaceNum != 0)
- StopRiding();
- SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
- m_afAffectFlag.Set(AFF_SPAWN);
- ViewReencode();
- REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
- if (!bMaintainStat)
- {
- PointChange(POINT_ST, 0);
- PointChange(POINT_DX, 0);
- PointChange(POINT_IQ, 0);
- PointChange(POINT_HT, 0);
- }
- // Æú¸®¸ðÇÁ »óÅ¿¡¼ Á×´Â °æ¿ì, Æú¸®¸ðÇÁ°¡ Ç®¸®°Ô µÇ´Âµ¥
- // Æú¸® ¸ðÇÁ ÀüÈÄ·Î valid combo intervalÀÌ ´Ù¸£±â ¶§¹®¿¡
- // Combo ÇÙ ¶Ç´Â Hacker·Î ÀνÄÇÏ´Â °æ¿ì°¡ ÀÖ´Ù.
- // µû¶ó¼ Æú¸®¸ðÇÁ¸¦ Ç®°Å³ª Æú¸®¸ðÇÁ ÇÏ°Ô µÇ¸é,
- // valid combo intervalÀ» resetÇÑ´Ù.
- SetValidComboInterval(0);
- SetComboSequence(0);
- ComputeBattlePoints();
- }
- int CHARACTER::GetQuestFlag(const std::string& flag) const
- {
- quest::CQuestManager& q = quest::CQuestManager::instance();
- quest::PC* pPC = q.GetPC(GetPlayerID());
- if(!pPC)
- {
- sys_err("Nullpointer in CHARACTER::GetQuestFlag %lu", GetPlayerID());
- return 0;
- }
- return pPC->GetFlag(flag);
- }
- void CHARACTER::SetQuestFlag(const std::string& flag, int value)
- {
- quest::CQuestManager& q = quest::CQuestManager::instance();
- quest::PC* pPC = q.GetPC(GetPlayerID());
- if(!pPC)
- {
- sys_err("Nullpointer in CHARACTER::GetQuestFlag %lu", GetPlayerID());
- return;
- }
- pPC->SetFlag(flag, value);
- }
- void CHARACTER::DetermineDropMetinStone()
- {
- const int METIN_STONE_NUM = 14;
- static DWORD c_adwMetin[METIN_STONE_NUM] =
- {
- 28030,
- 28031,
- 28032,
- 28033,
- 28034,
- 28035,
- 28036,
- 28037,
- 28038,
- 28039,
- 28040,
- 28041,
- 28042,
- 28043,
- };
- DWORD stone_num = GetRaceNum();
- int idx = std::lower_bound(aStoneDrop, aStoneDrop+STONE_INFO_MAX_NUM, stone_num) - aStoneDrop;
- if (idx >= STONE_INFO_MAX_NUM || aStoneDrop[idx].dwMobVnum != stone_num)
- {
- m_dwDropMetinStone = 0;
- }
- else
- {
- const SStoneDropInfo & info = aStoneDrop[idx];
- m_bDropMetinStonePct = info.iDropPct;
- {
- m_dwDropMetinStone = c_adwMetin[number(0, METIN_STONE_NUM - 1)];
- int iGradePct = number(1, 100);
- for (int iStoneLevel = 0; iStoneLevel < STONE_LEVEL_MAX_NUM; iStoneLevel ++)
- {
- int iLevelGradePortion = info.iLevelPct[iStoneLevel];
- if (iGradePct <= iLevelGradePortion)
- {
- break;
- }
- else
- {
- iGradePct -= iLevelGradePortion;
- m_dwDropMetinStone += 100; // µ¹ +a -> +(a+1)ÀÌ µÉ¶§¸¶´Ù 100¾¿ Áõ°¡
- }
- }
- }
- }
- }
- void CHARACTER::SendEquipment(LPCHARACTER ch)
- {
- TPacketViewEquip p;
- p.header = HEADER_GC_VIEW_EQUIP;
- p.vid = GetVID();
- for (int i = 0; i<WEAR_MAX_NUM; i++)
- {
- LPITEM item = GetWear(i);
- if (item)
- {
- p.equips[i].vnum = item->GetVnum();
- p.equips[i].count = item->GetCount();
- thecore_memcpy(p.equips[i].alSockets, item->GetSockets(), sizeof(p.equips[i].alSockets));
- thecore_memcpy(p.equips[i].aAttr, item->GetAttributes(), sizeof(p.equips[i].aAttr));
- }
- else
- {
- p.equips[i].vnum = 0;
- }
- }
- ch->GetDesc()->Packet(&p, sizeof(p));
- }
- bool CHARACTER::CanSummon(int iLeaderShip)
- {
- return (iLeaderShip >= 20 || iLeaderShip >= 12 && m_dwLastDeadTime + 180 > get_dword_time());
- }
- void CHARACTER::MountVnum(DWORD vnum)
- {
- if (m_dwMountVnum == vnum)
- return;
- m_dwMountVnum = vnum;
- m_dwMountTime = get_dword_time();
- if (m_bIsObserver)
- return;
- //NOTE : MountÇÑ´Ù°í Çؼ Client SideÀÇ °´Ã¼¸¦ »èÁ¦ÇÏÁø ¾Ê´Â´Ù.
- //±×¸®°í ¼¹öSide¿¡¼ ÅÀÀ»¶§ À§Ä¡ À̵¿Àº ÇÏÁö ¾Ê´Â´Ù. ¿Ö³ÄÇϸé Client Side¿¡¼ Coliision Adjust¸¦ ÇÒ¼ö Àִµ¥
- //°´Ã¼¸¦ ¼Ò¸ê½ÃÄ×´Ù°¡ ¼¹öÀ§Ä¡·Î À̵¿½ÃÅ°¸é À̶§ collision check¸¦ ÇÏÁö´Â ¾ÊÀ¸¹Ç·Î ¹è°æ¿¡ ³¢°Å³ª ¶Õ°í ³ª°¡´Â ¹®Á¦°¡ Á¸ÀçÇÑ´Ù.
- m_posDest.x = m_posStart.x = GetX();
- m_posDest.y = m_posStart.y = GetY();
- //EncodeRemovePacket(this);
- EncodeInsertPacket(this);
- ENTITY_MAP::iterator it = m_map_view.begin();
- while (it != m_map_view.end())
- {
- LPENTITY entity = (it++)->first;
- //MountÇÑ´Ù°í Çؼ Client SideÀÇ °´Ã¼¸¦ »èÁ¦ÇÏÁø ¾Ê´Â´Ù.
- //EncodeRemovePacket(entity);
- //if (!m_bIsObserver)
- EncodeInsertPacket(entity);
- //if (!entity->IsObserverMode())
- // entity->EncodeInsertPacket(this);
- }
- SetValidComboInterval(0);
- SetComboSequence(0);
- ComputePoints();
- }
- namespace {
- class FuncCheckWarp
- {
- public:
- FuncCheckWarp(LPCHARACTER pkWarp)
- {
- m_lTargetY = 0;
- m_lTargetX = 0;
- m_lX = pkWarp->GetX();
- m_lY = pkWarp->GetY();
- m_bInvalid = false;
- m_bEmpire = pkWarp->GetEmpire();
- char szTmp[64];
- if (3 != sscanf(pkWarp->GetName(), " %s %ld %ld ", szTmp, &m_lTargetX, &m_lTargetY))
- {
- if (number(1, 100) < 5)
- //sys_err("Warp NPC name wrong : vnum(%d) name(%s)", pkWarp->GetRaceNum(), pkWarp->GetName());
- m_bInvalid = true;
- return;
- }
- m_lTargetX *= 100;
- m_lTargetY *= 100;
- m_bUseWarp = true;
- if (pkWarp->IsGoto())
- {
- LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(pkWarp->GetMapIndex());
- m_lTargetX += pkSectreeMap->m_setting.iBaseX;
- m_lTargetY += pkSectreeMap->m_setting.iBaseY;
- m_bUseWarp = false;
- }
- }
- bool Valid()
- {
- return !m_bInvalid;
- }
- void operator () (LPENTITY ent)
- {
- if (!Valid())
- return;
- if (!ent->IsType(ENTITY_CHARACTER))
- return;
- LPCHARACTER pkChr = (LPCHARACTER) ent;
- if (!pkChr->IsPC())
- return;
- int iDist = DISTANCE_APPROX(pkChr->GetX() - m_lX, pkChr->GetY() - m_lY);
- if (iDist > 300)
- return;
- if (m_bEmpire && pkChr->GetEmpire() && m_bEmpire != pkChr->GetEmpire())
- return;
- if (pkChr->IsHack())
- return;
- if (!pkChr->CanHandleItem(false, true))
- return;
- if (m_bUseWarp)
- pkChr->WarpSet(m_lTargetX, m_lTargetY);
- else
- {
- pkChr->Show(pkChr->GetMapIndex(), m_lTargetX, m_lTargetY);
- pkChr->Stop();
- }
- }
- bool m_bInvalid;
- bool m_bUseWarp;
- long m_lX;
- long m_lY;
- long m_lTargetX;
- long m_lTargetY;
- BYTE m_bEmpire;
- };
- }
- EVENTFUNC(warp_npc_event)
- {
- char_event_info* info = dynamic_cast<char_event_info*>( event->info );
- if ( info == NULL )
- {
- sys_err( "warp_npc_event> <Factor> Null pointer" );
- return 0;
- }
- LPCHARACTER ch = info->ch;
- if (ch == NULL) { // <Factor>
- return 0;
- }
- if (!ch->GetSectree())
- {
- ch->m_pkWarpNPCEvent = NULL;
- return 0;
- }
- FuncCheckWarp f(ch);
- if (f.Valid())
- ch->GetSectree()->ForEachAround(f);
- return passes_per_sec / 2;
- }
- void CHARACTER::StartWarpNPCEvent()
- {
- if (m_pkWarpNPCEvent)
- return;
- if (!IsWarp() && !IsGoto())
- return;
- char_event_info* info = AllocEventInfo<char_event_info>();
- info->ch = this;
- m_pkWarpNPCEvent = event_create(warp_npc_event, info, passes_per_sec / 2);
- }
- void CHARACTER::SyncPacket()
- {
- TEMP_BUFFER buf;
- TPacketCGSyncPositionElement elem;
- elem.dwVID = GetVID();
- elem.lX = GetX();
- elem.lY = GetY();
- TPacketGCSyncPosition pack;
- pack.bHeader = HEADER_GC_SYNC_POSITION;
- pack.wSize = sizeof(TPacketGCSyncPosition) + sizeof(elem);
- buf.write(&pack, sizeof(pack));
- buf.write(&elem, sizeof(elem));
- PacketAround(buf.read_peek(), buf.size());
- }
- LPCHARACTER CHARACTER::GetMarryPartner() const
- {
- return m_pkChrMarried;
- }
- void CHARACTER::SetMarryPartner(LPCHARACTER ch)
- {
- m_pkChrMarried = ch;
- }
- int CHARACTER::GetMarriageBonus(DWORD dwItemVnum, bool bSum)
- {
- if (IsNPC())
- return 0;
- marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
- if (!pMarriage)
- return 0;
- return pMarriage->GetBonus(dwItemVnum, bSum, this);
- }
- void CHARACTER::ConfirmWithMsg(const char* szMsg, int iTimeout, DWORD dwRequestPID)
- {
- if (!IsPC())
- return;
- TPacketGCQuestConfirm p;
- p.header = HEADER_GC_QUEST_CONFIRM;
- p.requestPID = dwRequestPID;
- p.timeout = iTimeout;
- strlcpy(p.msg, szMsg, sizeof(p.msg));
- GetDesc()->Packet(&p, sizeof(p));
- }
- int CHARACTER::GetPremiumRemainSeconds(BYTE bType) const
- {
- if (bType >= PREMIUM_MAX_NUM)
- return 0;
- return m_aiPremiumTimes[bType] - get_global_time();
- }
- bool CHARACTER::WarpToPID(DWORD dwPID)
- {
- LPCHARACTER victim;
- if ((victim = (CHARACTER_MANAGER::instance().FindByPID(dwPID))))
- {
- int mapIdx = victim->GetMapIndex();
- if (IS_SUMMONABLE_ZONE(mapIdx))
- {
- if (CAN_ENTER_ZONE(this, mapIdx))
- {
- WarpSet(victim->GetX(), victim->GetY());
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return false;
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return false;
- }
- }
- else
- {
- // ´Ù¸¥ ¼¹ö¿¡ ·Î±×ÀÎµÈ »ç¶÷ÀÌ ÀÖÀ½ -> ¸Þ½ÃÁö º¸³» ÁÂÇ¥¸¦ ¹Þ¾Æ¿ÀÀÚ
- // 1. A.pid, B.pid ¸¦ »Ñ¸²
- // 2. B.pid¸¦ °¡Áø ¼¹ö°¡ »Ñ¸°¼¹ö¿¡°Ô A.pid, ÁÂÇ¥ ¸¦ º¸³¿
- // 3. ¿öÇÁ
- CCI * pcci = P2P_MANAGER::instance().FindByPID(dwPID);
- if (!pcci)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ¿Â¶óÀÎ »óÅ°¡ ¾Æ´Õ´Ï´Ù."));
- return false;
- }
- if (pcci->bChannel != g_bChannel)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ %d ä³Î¿¡ ÀÖ½À´Ï´Ù. (ÇöÀç ä³Î %d)"), pcci->bChannel, g_bChannel);
- return false;
- }
- else if (false == IS_SUMMONABLE_ZONE(pcci->lMapIndex))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return false;
- }
- else
- {
- if (!CAN_ENTER_ZONE(this, pcci->lMapIndex))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
- return false;
- }
- TPacketGGFindPosition p;
- p.header = HEADER_GG_FIND_POSITION;
- p.dwFromPID = GetPlayerID();
- p.dwTargetPID = dwPID;
- pcci->pkDesc->Packet(&p, sizeof(TPacketGGFindPosition));
- if (test_server)
- ChatPacket(CHAT_TYPE_PARTY, "sent find position packet for teleport");
- }
- }
- return true;
- }
- // ADD_REFINE_BUILDING
- CGuild* CHARACTER::GetRefineGuild() const
- {
- LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);
- return (chRefineNPC ? chRefineNPC->GetGuild() : NULL);
- }
- bool CHARACTER::IsRefineThroughGuild() const
- {
- return GetRefineGuild() != NULL;
- }
- int CHARACTER::ComputeRefineFee(int iCost, int iMultiply) const
- {
- CGuild* pGuild = GetRefineGuild();
- if (pGuild)
- {
- if (pGuild == GetGuild())
- return iCost * iMultiply * 9 / 10;
- // ´Ù¸¥ Á¦±¹ »ç¶÷ÀÌ ½ÃµµÇÏ´Â °æ¿ì Ãß°¡·Î 3¹è ´õ
- LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);
- if (chRefineNPC && chRefineNPC->GetEmpire() != GetEmpire())
- return iCost * iMultiply * 3;
- return iCost * iMultiply;
- }
- else
- return iCost;
- }
- void CHARACTER::PayRefineFee(int iTotalMoney)
- {
- int iFee = iTotalMoney / 10;
- CGuild* pGuild = GetRefineGuild();
- int iRemain = iTotalMoney;
- if (pGuild)
- {
- // Àڱ⠱æµåÀ̸é iTotalMoney¿¡ ÀÌ¹Ì 10%°¡ Á¦¿ÜµÇ¾îÀÖ´Ù
- if (pGuild != GetGuild())
- {
- pGuild->RequestDepositMoney(this, iFee);
- iRemain -= iFee;
- }
- }
- PointChange(POINT_GOLD, -iRemain);
- }
- // END_OF_ADD_REFINE_BUILDING
- //Hack ¹æÁö¸¦ À§ÇÑ Ã¼Å©.
- bool CHARACTER::IsHack(bool bSendMsg, bool bCheckShopOwner, int limittime)
- {
- const int iPulse = thecore_pulse();
- if (test_server)
- bSendMsg = true;
- //â°í ¿¬ÈÄ Ã¼Å©
- if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(limittime))
- {
- if (bSendMsg)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("â°í¸¦ ¿¬ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥°÷À¸·Î À̵¿ÇÒ¼ö ¾ø½À´Ï´Ù."), limittime);
- if (test_server)
- ChatPacket(CHAT_TYPE_INFO, "[TestOnly]Pulse %d LoadTime %d PASS %d", iPulse, GetSafeboxLoadTime(), PASSES_PER_SEC(limittime));
- return true;
- }
- //°Å·¡°ü·Ã â üũ
- if (bCheckShopOwner)
- {
- if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen() || IsAcceOpen() || GetOfflineShopOwner())
- {
- if (bSendMsg)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼´Â ´Ù¸¥°÷À¸·Î À̵¿,Á¾·á ÇÒ¼ö ¾ø½À´Ï´Ù"));
- return true;
- }
- }
- else
- {
- if (GetExchange() || GetMyShop() || IsOpenSafebox() || IsCubeOpen() || IsAcceOpen())
- {
- if (bSendMsg)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼´Â ´Ù¸¥°÷À¸·Î À̵¿,Á¾·á ÇÒ¼ö ¾ø½À´Ï´Ù"));
- return true;
- }
- }
- //PREVENT_PORTAL_AFTER_EXCHANGE
- //±³È¯ ÈÄ ½Ã°£Ã¼Å©
- if (iPulse - GetExchangeTime() < PASSES_PER_SEC(limittime))
- {
- if (bSendMsg)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡ ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥Áö¿ªÀ¸·Î À̵¿ ÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime );
- return true;
- }
- //END_PREVENT_PORTAL_AFTER_EXCHANGE
- //PREVENT_ITEM_COPY
- if (iPulse - GetMyShopTime() < PASSES_PER_SEC(limittime))
- {
- if (bSendMsg)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡ ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥Áö¿ªÀ¸·Î À̵¿ ÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime);
- return true;
- }
- if (iPulse - GetRefineTime() < PASSES_PER_SEC(limittime))
- {
- if (bSendMsg)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ °³·®ÈÄ %dÃÊ À̳»¿¡´Â ±ÍȯºÎ,±Íȯ±â¾ïºÎ¸¦ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime);
- return true;
- }
- //END_PREVENT_ITEM_COPY
- return false;
- }
- BOOL CHARACTER::IsMonarch() const
- {
- //MONARCH_LIMIT
- if (CMonarch::instance().IsMonarch(GetPlayerID(), GetEmpire()))
- return true;
- return false;
- //END_MONARCH_LIMIT
- }
- void CHARACTER::Say(const std::string & s)
- {
- struct ::packet_script packet_script;
- packet_script.header = HEADER_GC_SCRIPT;
- packet_script.skin = 1;
- packet_script.src_size = s.size();
- packet_script.size = packet_script.src_size + sizeof(struct packet_script);
- TEMP_BUFFER buf;
- buf.write(&packet_script, sizeof(struct packet_script));
- buf.write(&s[0], s.size());
- if (IsPC())
- {
- GetDesc()->Packet(buf.read_peek(), buf.size());
- }
- }
- //
- // Monarch
- //
- void CHARACTER::InitMC()
- {
- for (int n = 0; n < MI_MAX; ++n)
- {
- m_dwMonarchCooltime[n] = thecore_pulse();
- }
- m_dwMonarchCooltimelimit[MI_HEAL] = PASSES_PER_SEC(MC_HEAL);
- m_dwMonarchCooltimelimit[MI_WARP] = PASSES_PER_SEC(MC_WARP);
- m_dwMonarchCooltimelimit[MI_TRANSFER] = PASSES_PER_SEC(MC_TRANSFER);
- m_dwMonarchCooltimelimit[MI_TAX] = PASSES_PER_SEC(MC_TAX);
- m_dwMonarchCooltimelimit[MI_SUMMON] = PASSES_PER_SEC(MC_SUMMON);
- m_dwMonarchCooltime[MI_HEAL] -= PASSES_PER_SEC(GetMCL(MI_HEAL));
- m_dwMonarchCooltime[MI_WARP] -= PASSES_PER_SEC(GetMCL(MI_WARP));
- m_dwMonarchCooltime[MI_TRANSFER] -= PASSES_PER_SEC(GetMCL(MI_TRANSFER));
- m_dwMonarchCooltime[MI_TAX] -= PASSES_PER_SEC(GetMCL(MI_TAX));
- m_dwMonarchCooltime[MI_SUMMON] -= PASSES_PER_SEC(GetMCL(MI_SUMMON));
- }
- DWORD CHARACTER::GetMC(enum MONARCH_INDEX e) const
- {
- return m_dwMonarchCooltime[e];
- }
- void CHARACTER::SetMC(enum MONARCH_INDEX e)
- {
- m_dwMonarchCooltime[e] = thecore_pulse();
- }
- bool CHARACTER::IsMCOK(enum MONARCH_INDEX e) const
- {
- int iPulse = thecore_pulse();
- if ((iPulse - GetMC(e)) < GetMCL(e))
- {
- if (test_server)
- sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));
- return false;
- }
- if (test_server)
- sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));
- return true;
- }
- DWORD CHARACTER::GetMCL(enum MONARCH_INDEX e) const
- {
- return m_dwMonarchCooltimelimit[e];
- }
- DWORD CHARACTER::GetMCLTime(enum MONARCH_INDEX e) const
- {
- int iPulse = thecore_pulse();
- if (test_server)
- sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));
- return (GetMCL(e)) / passes_per_sec - (iPulse - GetMC(e)) / passes_per_sec;
- }
- bool CHARACTER::IsSiegeNPC() const
- {
- return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
- }
- //------------------------------------------------
- void CHARACTER::UpdateDepositPulse()
- {
- m_deposit_pulse = thecore_pulse() + PASSES_PER_SEC(60*5); // 5ºÐ
- }
- bool CHARACTER::CanDeposit() const
- {
- return (m_deposit_pulse == 0 || (m_deposit_pulse < thecore_pulse()));
- }
- //------------------------------------------------
- ESex GET_SEX(LPCHARACTER ch)
- {
- switch (ch->GetRaceNum())
- {
- case MAIN_RACE_WARRIOR_M:
- case MAIN_RACE_SURA_M:
- case MAIN_RACE_ASSASSIN_M:
- case MAIN_RACE_SHAMAN_M:
- case MAIN_RACE_WOLFMAN_M:
- return SEX_MALE;
- case MAIN_RACE_ASSASSIN_W:
- case MAIN_RACE_SHAMAN_W:
- case MAIN_RACE_WARRIOR_W:
- case MAIN_RACE_SURA_W:
- return SEX_FEMALE;
- }
- /* default sex = male */
- return SEX_MALE;
- }
- int CHARACTER::GetHPPct() const
- {
- return (GetHP() * 100) / GetMaxHP();
- }
- bool CHARACTER::IsBerserk() const
- {
- if (m_pkMobInst != NULL)
- return m_pkMobInst->m_IsBerserk;
- else
- return false;
- }
- void CHARACTER::SetBerserk(bool mode)
- {
- if (m_pkMobInst != NULL)
- m_pkMobInst->m_IsBerserk = mode;
- }
- bool CHARACTER::IsGodSpeed() const
- {
- if (m_pkMobInst != NULL)
- {
- return m_pkMobInst->m_IsGodSpeed;
- }
- else
- {
- return false;
- }
- }
- void CHARACTER::SetGodSpeed(bool mode)
- {
- if (m_pkMobInst != NULL)
- {
- m_pkMobInst->m_IsGodSpeed = mode;
- if (mode == true)
- {
- SetPoint(POINT_ATT_SPEED, 250);
- }
- else
- {
- SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
- }
- }
- }
- bool CHARACTER::IsDeathBlow() const
- {
- if (number(1, 100) <= m_pkMobData->m_table.bDeathBlowPoint)
- {
- return true;
- }
- else
- {
- return false;
- }
- }
- struct FFindReviver
- {
- FFindReviver()
- {
- pChar = NULL;
- HasReviver = false;
- }
- void operator() (LPCHARACTER ch)
- {
- if (ch->IsMonster() != true)
- {
- return;
- }
- if (ch->IsReviver() == true && pChar != ch && ch->IsDead() != true)
- {
- if (number(1, 100) <= ch->GetMobTable().bRevivePoint)
- {
- HasReviver = true;
- pChar = ch;
- }
- }
- }
- LPCHARACTER pChar;
- bool HasReviver;
- };
- bool CHARACTER::HasReviverInParty() const
- {
- LPPARTY party = GetParty();
- if (party != NULL)
- {
- if (party->GetMemberCount() == 1) return false;
- FFindReviver f;
- party->ForEachMemberPtr(f);
- return f.HasReviver;
- }
- return false;
- }
- bool CHARACTER::IsRevive() const
- {
- if (m_pkMobInst != NULL)
- {
- return m_pkMobInst->m_IsRevive;
- }
- return false;
- }
- void CHARACTER::SetRevive(bool mode)
- {
- if (m_pkMobInst != NULL)
- {
- m_pkMobInst->m_IsRevive = mode;
- }
- }
- #define IS_SPEED_HACK_PLAYER(ch) (ch->m_speed_hack_count > SPEEDHACK_LIMIT_COUNT)
- EVENTFUNC(check_speedhack_event)
- {
- char_event_info* info = dynamic_cast<char_event_info*>( event->info );
- if ( info == NULL )
- {
- sys_err( "check_speedhack_event> <Factor> Null pointer" );
- return 0;
- }
- LPCHARACTER ch = info->ch;
- if (NULL == ch || ch->IsNPC())
- return 0;
- if (IS_SPEED_HACK_PLAYER(ch))
- {
- // write hack log
- LogManager::instance().SpeedHackLog(ch->GetPlayerID(), ch->GetX(), ch->GetY(), ch->m_speed_hack_count);
- if (false == LC_IsEurope())
- {
- // close connection
- LPDESC desc = ch->GetDesc();
- if (desc)
- {
- DESC_MANAGER::instance().DestroyDesc(desc);
- return 0;
- }
- }
- }
- ch->m_speed_hack_count = 0;
- ch->ResetComboHackCount();
- return PASSES_PER_SEC(60);
- }
- void CHARACTER::StartCheckSpeedHackEvent()
- {
- if (m_pkCheckSpeedHackEvent)
- return;
- char_event_info* info = AllocEventInfo<char_event_info>();
- info->ch = this;
- m_pkCheckSpeedHackEvent = event_create(check_speedhack_event, info, PASSES_PER_SEC(60)); // 1ºÐ
- }
- void CHARACTER::GoHome()
- {
- WarpSet(EMPIRE_START_X(GetEmpire()), EMPIRE_START_Y(GetEmpire()));
- }
- void CHARACTER::SendGuildName(CGuild* pGuild)
- {
- if (NULL == pGuild) return;
- DESC *desc = GetDesc();
- if (NULL == desc) return;
- if (m_known_guild.find(pGuild->GetID()) != m_known_guild.end()) return;
- m_known_guild.insert(pGuild->GetID());
- TPacketGCGuildName pack;
- memset(&pack, 0x00, sizeof(pack));
- pack.header = HEADER_GC_GUILD;
- pack.subheader = GUILD_SUBHEADER_GC_GUILD_NAME;
- pack.size = sizeof(TPacketGCGuildName);
- pack.guildID = pGuild->GetID();
- memcpy(pack.guildName, pGuild->GetName(), GUILD_NAME_MAX_LEN);
- desc->Packet(&pack, sizeof(pack));
- }
- void CHARACTER::SendGuildName(DWORD dwGuildID)
- {
- SendGuildName(CGuildManager::instance().FindGuild(dwGuildID));
- }
- EVENTFUNC(destroy_when_idle_event)
- {
- char_event_info* info = dynamic_cast<char_event_info*>( event->info );
- if ( info == NULL )
- {
- sys_err( "destroy_when_idle_event> <Factor> Null pointer" );
- return 0;
- }
- LPCHARACTER ch = info->ch;
- if (ch == NULL) { // <Factor>
- return 0;
- }
- if (ch->GetVictim())
- {
- return PASSES_PER_SEC(300);
- }
- sys_log(1, "DESTROY_WHEN_IDLE: %s", ch->GetName());
- ch->m_pkDestroyWhenIdleEvent = NULL;
- M2_DESTROY_CHARACTER(ch);
- return 0;
- }
- void CHARACTER::StartDestroyWhenIdleEvent()
- {
- if (m_pkDestroyWhenIdleEvent)
- return;
- char_event_info* info = AllocEventInfo<char_event_info>();
- info->ch = this;
- m_pkDestroyWhenIdleEvent = event_create(destroy_when_idle_event, info, PASSES_PER_SEC(300));
- }
- void CHARACTER::SetComboSequence(BYTE seq)
- {
- m_bComboSequence = seq;
- }
- BYTE CHARACTER::GetComboSequence() const
- {
- return m_bComboSequence;
- }
- void CHARACTER::SetLastComboTime(DWORD time)
- {
- m_dwLastComboTime = time;
- }
- DWORD CHARACTER::GetLastComboTime() const
- {
- return m_dwLastComboTime;
- }
- void CHARACTER::SetValidComboInterval(int interval)
- {
- m_iValidComboInterval = interval;
- }
- int CHARACTER::GetValidComboInterval() const
- {
- return m_iValidComboInterval;
- }
- BYTE CHARACTER::GetComboIndex() const
- {
- return m_bComboIndex;
- }
- void CHARACTER::IncreaseComboHackCount(int k)
- {
- m_iComboHackCount += k;
- if (m_iComboHackCount >= 10)
- {
- if (GetJob() == JOB_WOLFMAN && m_iComboHackCount <= 20)
- {
- return;
- }
- if (GetDesc())
- {
- if (GetDesc()->DelayedDisconnect(number(2, 7)))
- {
- sys_log(0, "COMBO_HACK_DISCONNECT: %s count: %d", GetName(), m_iComboHackCount);
- LogManager::instance().HackLog("Combo", this);
- }
- }
- }
- }
- void CHARACTER::ResetComboHackCount()
- {
- m_iComboHackCount = 0;
- }
- void CHARACTER::SkipComboAttackByTime(int interval)
- {
- m_dwSkipComboAttackByTime = get_dword_time() + interval;
- }
- DWORD CHARACTER::GetSkipComboAttackByTime() const
- {
- return m_dwSkipComboAttackByTime;
- }
- void CHARACTER::ResetChatCounter()
- {
- m_bChatCounter = 0;
- }
- BYTE CHARACTER::IncreaseChatCounter()
- {
- return ++m_bChatCounter;
- }
- BYTE CHARACTER::GetChatCounter() const
- {
- return m_bChatCounter;
- }
- // ¸»À̳ª ´Ù¸¥°ÍÀ» Ÿ°í ÀÖ³ª?
- bool CHARACTER::IsRiding() const
- {
- return IsHorseRiding() || GetMountVnum();
- }
- bool CHARACTER::CanWarp() const
- {
- const int iPulse = thecore_pulse();
- const int limit_time = PASSES_PER_SEC(g_nPortalLimitTime);
- if ((iPulse - GetSafeboxLoadTime()) < limit_time)
- return false;
- if ((iPulse - GetExchangeTime()) < limit_time)
- return false;
- if ((iPulse - GetMyShopTime()) < limit_time)
- return false;
- if ((iPulse - GetRefineTime()) < limit_time)
- return false;
- if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen() || IsAcceOpen() || GetOfflineShopOwner())
- return false;
- return true;
- }
- DWORD CHARACTER::GetNextExp() const
- {
- if (PLAYER_EXP_TABLE_MAX < GetLevel())
- return 2500000000;
- else
- return exp_table[GetLevel()];
- }
- int CHARACTER::GetSkillPowerByLevel(int level, bool bMob) const
- {
- return CTableBySkill::instance().GetSkillPowerByLevelFromType(GetJob(), GetSkillGroup(), MINMAX(0, level, SKILL_MAX_LEVEL), bMob);
- }
- void CHARACTER::SetOfflineShopSign(const char * c_szSign)
- {
- char szSign[SHOP_SIGN_MAX_LEN + 1];
- strlcpy(szSign, c_szSign, sizeof(szSign));
- m_stOfflineShopSign = szSign;
- }
- void CHARACTER::DestroyOfflineShop()
- {
- DBManager::instance().DirectQuery("DELETE FROM %soffline_shop_npc WHERE owner_id = %u", get_table_postfix(), GetOfflineShopRealOwner());
- LPOFFLINESHOP pkOfflineShop = GetOfflineShop();
- if (pkOfflineShop)
- pkOfflineShop->RemoveAllGuest();
- M2_DESTROY_CHARACTER(this);
- }
- #ifdef GIFT_SYSTEM
- #include <boost/algorithm/string.hpp>
- EVENTFUNC(gift_refresh_event)
- {
- char_event_info* info = dynamic_cast<char_event_info*>(event->info);
- if (info == NULL)
- {
- sys_err("gift_refresh_event> <Factor> Null pointer");
- return 0;
- }
- LPCHARACTER ch = info->ch;
- if (NULL == ch || ch->IsNPC())
- return 0;
- ch->RefreshGift();
- return PASSES_PER_SEC(5 * 60);
- }
- void CHARACTER::StartRefreshGift()
- {
- if (m_pkGiftRefresh)
- return;
- char_event_info* info = AllocEventInfo<char_event_info>();
- info->ch = this;
- m_pkGiftRefresh = event_create(gift_refresh_event, info, PASSES_PER_SEC(1)); // 1o?
- }
- void SendGift(LPCHARACTER ch, TGiftItem item)
- {
- char szSockets[1024] = { '\0' };
- char *tempSockets = szSockets;
- for (int soc = 0; soc < ITEM_SOCKET_MAX_NUM; soc++)
- tempSockets += sprintf(tempSockets, "%ld%s", item.alSockets[soc], (soc<ITEM_SOCKET_MAX_NUM - 1 ? "|" : ""));
- char szAttrs[1024] = { '\0' };
- char *tempAttrs = szAttrs;
- for (int attr = 0; attr < ITEM_ATTRIBUTE_MAX_NUM; attr++)
- tempAttrs += sprintf(tempAttrs, "%u,%d%s", item.aAttr[attr].bType, item.aAttr[attr].sValue, (attr<ITEM_ATTRIBUTE_MAX_NUM - 1 ? "|" : ""));
- #ifdef FULL_YANG
- ch->ChatPacket(CHAT_TYPE_COMMAND, "gift_item %d %d %lld %d %d %s %s %s %s", item.id, item.vnum, item.count, item.pos, item.dwDateAdd, item.szFrom, item.szReason, szSockets, szAttrs);
- #else
- ch->ChatPacket(CHAT_TYPE_COMMAND, "gift_item %d %d %d %d %d %s %s %s %s", item.id, item.vnum, item.count, item.pos, item.dwDateAdd, item.szFrom, item.szReason, szSockets, szAttrs);
- #endif
- }
- void CHARACTER::LoadGiftPage(int page)
- {
- page = MINMAX(1, page, m_mapGiftGrid.size());
- ChatPacket(CHAT_TYPE_COMMAND, "gift_clear");
- GIFT_MAP::iterator it = m_mapGiftGrid.find(page);
- if (it == m_mapGiftGrid.end())
- return;
- m_dwLastGiftPage = page;
- for (int i = 0; i < it->second.size(); i++)
- SendGift(this, it->second[i]);
- ChatPacket(CHAT_TYPE_COMMAND, "gift_load");
- }
- static CGrid* grid;
- void CHARACTER::AddGiftGrid(int page)
- {
- if (m_mapGiftGrid.find(page) == m_mapGiftGrid.end())
- {
- std::vector<TGiftItem> vec;
- m_mapGiftGrid.insert(std::make_pair(page, vec));
- }
- }
- int CHARACTER::AddGiftGridItem( int page, int size)
- {
- AddGiftGrid(page);
- int iPos = grid->FindBlank(1, size);
- if (iPos < 0)
- return -1;
- if (!grid->IsEmpty(iPos, 1, size))
- return -1;
- grid->Put(iPos, 1, size);
- return iPos;
- }
- void CHARACTER::RefreshGift()
- {
- char szSockets[1024] = { '\0' };
- char *tempSockets = szSockets;
- for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
- {
- tempSockets += sprintf(tempSockets, "socket%d", i);
- if (i<ITEM_SOCKET_MAX_NUM - 1)
- tempSockets += sprintf(tempSockets, ",");
- }
- char szAttrs[1024] = { '\0' };
- char *tempAttrs = szAttrs;
- for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
- {
- if (i < 7)
- tempAttrs += sprintf(tempAttrs, "attrtype%d,attrvalue%d", i, i);
- else
- tempAttrs += sprintf(tempAttrs, "applytype%d,applyvalue%d", i - 7, i - 7);
- if (i<ITEM_ATTRIBUTE_MAX_NUM - 1)
- tempAttrs += sprintf(tempAttrs, ",");
- }
- SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,vnum,count,unix_timestamp(date_add),replace(reason,' ','_'),replace(`from`,' ','_'),%s,%s from player_gift where owner_id = %d and status = 'WAIT' ORDER BY date_add ", szSockets, szAttrs, GetPlayerID()));
- SQLResult * pRes = pkMsg->Get();
- m_mapGiftGrid.clear();
- grid = M2_NEW CGrid(15, 8);
- grid->Clear();
- int page = 1;
- if (pRes->uiNumRows>0)
- {
- AddGiftGrid(page);
- MYSQL_ROW row;
- while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
- {
- int col = 0;
- TGiftItem item;
- memset(&item, 0, sizeof(item));
- str_to_number(item.id, row[col++]);
- str_to_number(item.vnum, row[col++]);
- str_to_number(item.count, row[col++]);
- str_to_number(item.dwDateAdd, row[col++]);
- strlcpy(item.szReason, row[col++], sizeof(item.szReason) - 1);
- strlcpy(item.szFrom, row[col++], sizeof(item.szFrom) - 1);
- for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
- str_to_number(item.alSockets[i], row[col++]);
- for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
- {
- str_to_number(item.aAttr[i].bType, row[col++]);
- str_to_number(item.aAttr[i].sValue, row[col++]);
- }
- const TItemTable * item_table = ITEM_MANAGER::instance().GetTable(item.vnum);
- if (!item_table)
- continue;
- int iPos = AddGiftGridItem( page, item_table->bSize);
- if (iPos < 0)
- {
- page++;
- grid->Clear();
- iPos = AddGiftGridItem(page, item_table->bSize);
- if (iPos < 0)
- {
- sys_err("iPos <0");
- break;
- }
- }
- item.pos = iPos;
- m_mapGiftGrid[page].push_back(item);
- }
- M2_DELETE(grid);
- }
- if(GetGiftPages()>0)
- ChatPacket(CHAT_TYPE_COMMAND, "gift_info %d", GetGiftPages());
- }
- #endif
- #ifdef OFFLINE_SHOP
- extern std::map<DWORD, DWORD> g_ShopIndexCount;
- extern std::map<int, TShopCost> g_ShopCosts;
- void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount, DWORD id)
- {
- if (g_ShopCosts.find(id) == g_ShopCosts.end())
- {
- sys_log(0, "Shop days error %s %d", c_pszSign, id);
- return;
- }
- int days = g_ShopCosts[id].days;
- long long price = g_ShopCosts[id].price;
- if (price > 0 && GetGold() < price)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_NEED_MONEY"), price);
- return;
- }
- if (days == 0 && GetPart(PART_MAIN) > 2)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©zER?atl???R?»ó?R?z L?R?R??."));
- return;
- }
- if (GetMyShop())
- {
- CloseMyShop();
- return;
- }
- int gShopMax = quest::CQuestManager::Instance().GetEventFlag("shop_max");
- if (m_mapshops.size() >= (gShopMax ? gShopMax : 2))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_MAX_ERR"));
- return;
- }
- if (g_ShopIndexCount.count(GetMapIndex())>0)
- {
- int shop_max = g_ShopIndexCount[GetMapIndex()];
- bool block = false;
- #ifdef SHOP_ONLY_ALLOWED_INDEX
- if (shop_max > 0)
- {
- #else
- if (shop_max == 0)
- block = true;
- else{
- #endif
- std::auto_ptr<SQLMsg> pkMsg(DBManager::instance().DirectQuery("SELECT map_index from player_shop WHERE channel=%d and status='OK' and map_index=%d", g_bChannel, GetMapIndex()));
- SQLResult * pRes = pkMsg->Get();
- if (pRes->uiNumRows >= shop_max)
- block = true;
- }
- if (block)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_MAP_MAX"));
- return;
- }
- }
- #ifdef SHOP_ONLY_ALLOWED_INDEX
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_CANNOT_OPEN_HERE"));
- return;
- }
- #endif
- if (GetMyShop()) // AI1I 1YAI ?·Á A?¸¸?´Ý´Â?.
- {
- CloseMyShop();
- return;
- }
- #ifndef FULL_YANG
- int64_t nTotalMoney = 0;
- for (int n = 0; n < bItemCount; ++n)
- {
- nTotalMoney += static_cast<int64_t> ((pTable + n)->price);
- }
- nTotalMoney += static_cast<int64_t> (GetGold());
- if (GOLD_MAX <= nTotalMoney)
- {
- sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20ld l
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