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- local Stats = game.Players.LocalPlayer:WaitForChild("Stats")
- local Enabled = Stats:WaitForChild("Open")
- local Beli = Stats:WaitForChild("Beli")
- local Dialog = game.ReplicatedStorage.Buying.Dialog
- script.Parent.MouseEnter:Connect(function()
- script.Parent:TweenPosition(UDim2.new(0.178, 0,0.565, 0),"Out","Back",.2,true)
- end)
- script.Parent.MouseLeave:Connect(function()
- script.Parent:TweenPosition(UDim2.new(0.164, 0,0.565, 0),"Out","Back",.2,true)
- end)
- script.Parent.MouseButton1Click:connect(function()
- if Enabled.Value == true then
- Enabled.Value = false
- script.Parent.Visible = false
- script.Parent.Parent.No.Visible = false
- script.Parent.Parent.Text.Text = "g"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "gr"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "gre"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "grea"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "great"
- script.Uh:Play()
- wait(1)
- script.Parent.Parent.Text.Text = "great i"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "great i j"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "great i ju"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "great i jus"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "great i just"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "great i just *b"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "great i just *be"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "great i just *bef"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "great i just *befr"
- script.Uh:Play()
- wait(0.05)
- script.Parent.Parent.Text.Text = "great i just *befri"
- script.Uh:Play()
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befrie"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befrien"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriend"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriende"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended*"
- wait(0.3)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* y"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* yo"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* you"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* your"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* your m"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* your mo"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* your mom"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* your mom t"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* your mom to"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* your mom tod"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* your mom toda"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* your mom today"
- wait(0.05)
- script.Uh:Play()
- script.Parent.Parent.Text.Text = "great i just *befriended* your mom today."
- wait(2)
- script.Parent.Parent:TweenPosition(UDim2.new(0.503, -370,1.099, 2500),"Out","Back",5,true)
- wait(0.5)
- Dialog:FireServer()
- game.workspace["One Piece SoundBot"]:Resume()
- game.Players.LocalPlayer.Backpack.Other.Sans.Sans:Stop()
- wait(2)
- script.Parent.Parent:TweenPosition(UDim2.new(0.459, 0,0.134, 0),"Out","Back",5,true)
- script.Parent.Parent.Parent:Remove()
- end
- end)
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