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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- UnionOperation2 = Instance.new("UnionOperation")
- UnionOperation3 = Instance.new("UnionOperation")
- Part4 = Instance.new("Part")
- Decal5 = Instance.new("Decal")
- Part6 = Instance.new("Part")
- SpecialMesh7 = Instance.new("SpecialMesh")
- Part8 = Instance.new("Part")
- SpecialMesh9 = Instance.new("SpecialMesh")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- Part12 = Instance.new("Part")
- Decal13 = Instance.new("Decal")
- Decal14 = Instance.new("Decal")
- Part15 = Instance.new("Part")
- BlockMesh16 = Instance.new("BlockMesh")
- Part17 = Instance.new("Part")
- BlockMesh18 = Instance.new("BlockMesh")
- Part19 = Instance.new("Part")
- BlockMesh20 = Instance.new("BlockMesh")
- Part21 = Instance.new("Part")
- SpecialMesh22 = Instance.new("SpecialMesh")
- Part23 = Instance.new("Part")
- Decal24 = Instance.new("Decal")
- UnionOperation25 = Instance.new("UnionOperation")
- UnionOperation26 = Instance.new("UnionOperation")
- UnionOperation27 = Instance.new("UnionOperation")
- UnionOperation28 = Instance.new("UnionOperation")
- UnionOperation29 = Instance.new("UnionOperation")
- UnionOperation30 = Instance.new("UnionOperation")
- UnionOperation31 = Instance.new("UnionOperation")
- UnionOperation32 = Instance.new("UnionOperation")
- UnionOperation33 = Instance.new("UnionOperation")
- UnionOperation34 = Instance.new("UnionOperation")
- UnionOperation35 = Instance.new("UnionOperation")
- UnionOperation36 = Instance.new("UnionOperation")
- UnionOperation37 = Instance.new("UnionOperation")
- Part38 = Instance.new("Part")
- BlockMesh39 = Instance.new("BlockMesh")
- UnionOperation40 = Instance.new("UnionOperation")
- Model41 = Instance.new("Model")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Model50 = Instance.new("Model")
- Part51 = Instance.new("Part")
- BlockMesh52 = Instance.new("BlockMesh")
- UnionOperation53 = Instance.new("UnionOperation")
- UnionOperation54 = Instance.new("UnionOperation")
- UnionOperation55 = Instance.new("UnionOperation")
- Part56 = Instance.new("Part")
- Decal57 = Instance.new("Decal")
- Part58 = Instance.new("Part")
- SpecialMesh59 = Instance.new("SpecialMesh")
- Part60 = Instance.new("Part")
- SpecialMesh61 = Instance.new("SpecialMesh")
- Part62 = Instance.new("Part")
- SpecialMesh63 = Instance.new("SpecialMesh")
- Part64 = Instance.new("Part")
- Decal65 = Instance.new("Decal")
- Decal66 = Instance.new("Decal")
- Part67 = Instance.new("Part")
- BlockMesh68 = Instance.new("BlockMesh")
- Part69 = Instance.new("Part")
- BlockMesh70 = Instance.new("BlockMesh")
- Part71 = Instance.new("Part")
- BlockMesh72 = Instance.new("BlockMesh")
- Part73 = Instance.new("Part")
- SpecialMesh74 = Instance.new("SpecialMesh")
- Part75 = Instance.new("Part")
- Decal76 = Instance.new("Decal")
- UnionOperation77 = Instance.new("UnionOperation")
- UnionOperation78 = Instance.new("UnionOperation")
- UnionOperation79 = Instance.new("UnionOperation")
- UnionOperation80 = Instance.new("UnionOperation")
- UnionOperation81 = Instance.new("UnionOperation")
- UnionOperation82 = Instance.new("UnionOperation")
- UnionOperation83 = Instance.new("UnionOperation")
- UnionOperation84 = Instance.new("UnionOperation")
- UnionOperation85 = Instance.new("UnionOperation")
- UnionOperation86 = Instance.new("UnionOperation")
- UnionOperation87 = Instance.new("UnionOperation")
- UnionOperation88 = Instance.new("UnionOperation")
- UnionOperation89 = Instance.new("UnionOperation")
- Model90 = Instance.new("Model")
- UnionOperation91 = Instance.new("UnionOperation")
- UnionOperation92 = Instance.new("UnionOperation")
- Part93 = Instance.new("Part")
- ClickDetector94 = Instance.new("ClickDetector")
- Part95 = Instance.new("Part")
- SurfaceGui96 = Instance.new("SurfaceGui")
- TextLabel97 = Instance.new("TextLabel")
- Part98 = Instance.new("Part")
- SurfaceGui99 = Instance.new("SurfaceGui")
- TextLabel100 = Instance.new("TextLabel")
- Script101 = Instance.new("Script")
- Script102 = Instance.new("Script")
- UnionOperation103 = Instance.new("UnionOperation")
- UnionOperation104 = Instance.new("UnionOperation")
- Script105 = Instance.new("Script")
- Script106 = Instance.new("Script")
- Script107 = Instance.new("Script")
- UnionOperation108 = Instance.new("UnionOperation")
- Model0.Name = "MovingDoor"
- Model0.Parent = mas
- Model1.Parent = Model0
- UnionOperation2.Parent = Model1
- UnionOperation2.CFrame = CFrame.new(1.63397205, 2.85064101, 83.7055054, 5.56362707e-08, 1, 7.54988676e-08, 0, 7.54988676e-08, -1, -1, 5.56362707e-08, 4.20047535e-15)
- UnionOperation2.Orientation = Vector3.new(90, 90, 0)
- UnionOperation2.Position = Vector3.new(1.63397205, 2.85064101, 83.7055054)
- UnionOperation2.Rotation = Vector3.new(90, 0, -90)
- UnionOperation2.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation2.Size = Vector3.new(0.200000018, 0.200000495, 0.100002527)
- UnionOperation2.Anchored = true
- UnionOperation2.BrickColor = BrickColor.new("Fossil")
- UnionOperation2.Material = Enum.Material.Metal
- UnionOperation2.brickColor = BrickColor.new("Fossil")
- UnionOperation3.Parent = Model1
- UnionOperation3.CFrame = CFrame.new(1.23382604, 2.55064011, 83.8059692, -1, 5.96054406e-08, -9.93476661e-08, -5.96054406e-08, -1, -8.47043852e-22, -9.93476661e-08, 5.9216607e-15, 1)
- UnionOperation3.Orientation = Vector3.new(0, 0, -180)
- UnionOperation3.Position = Vector3.new(1.23382604, 2.55064011, 83.8059692)
- UnionOperation3.Rotation = Vector3.new(0, 0, -180)
- UnionOperation3.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation3.Size = Vector3.new(1.49993026, 0.400001615, 0.400000095)
- UnionOperation3.Anchored = true
- UnionOperation3.BrickColor = BrickColor.new("Fossil")
- UnionOperation3.Material = Enum.Material.Metal
- UnionOperation3.brickColor = BrickColor.new("Fossil")
- Part4.Parent = Model1
- Part4.CFrame = CFrame.new(1.41400099, 4.23031378, 83.7088013, 5.56362707e-08, 0, 1, 0, 1, 0, -1, 0, 5.56362707e-08)
- Part4.Orientation = Vector3.new(0, 90, 0)
- Part4.Position = Vector3.new(1.41400099, 4.23031378, 83.7088013)
- Part4.Rotation = Vector3.new(0, 90, 0)
- Part4.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part4.Transparency = 1
- Part4.Size = Vector3.new(0.200000003, 0.200000003, 0.269999981)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Fossil")
- Part4.Material = Enum.Material.Metal
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Fossil")
- Part4.FormFactor = Enum.FormFactor.Custom
- Part4.formFactor = Enum.FormFactor.Custom
- Decal5.Parent = Part4
- Decal5.Texture = "http://www.roblox.com/asset/?id=51425525"
- Decal5.Face = Enum.NormalId.Right
- Part6.Parent = Model1
- Part6.CFrame = CFrame.new(1.48382604, 3.59064007, 83.6653442, 5.56453656e-08, -4.32500684e-08, 1, -2.47058732e-12, 1, 4.32500684e-08, -1, -2.47299381e-12, 5.56453656e-08)
- Part6.Orientation = Vector3.new(0, 90, 0)
- Part6.Position = Vector3.new(1.48382604, 3.59064007, 83.6653442)
- Part6.Rotation = Vector3.new(0, 90, 0)
- Part6.Color = Color3.new(1, 0, 0)
- Part6.Size = Vector3.new(0.200000003, 0.230000004, 0.230000004)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Really red")
- Part6.Material = Enum.Material.Metal
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Really red")
- Part6.FormFactor = Enum.FormFactor.Custom
- Part6.formFactor = Enum.FormFactor.Custom
- SpecialMesh7.Parent = Part6
- SpecialMesh7.Scale = Vector3.new(1, 0.5, 1)
- SpecialMesh7.MeshType = Enum.MeshType.Cylinder
- Part8.Parent = Model1
- Part8.CFrame = CFrame.new(1.23394799, 2.55064011, 83.8049927, -1, 5.96054335e-08, -9.93476661e-08, -5.96054335e-08, -1, -4.2352753e-22, -9.93476661e-08, 5.92166027e-15, 1)
- Part8.Orientation = Vector3.new(0, 0, -180)
- Part8.Position = Vector3.new(1.23394799, 2.55064011, 83.8049927)
- Part8.Rotation = Vector3.new(0, 0, -180)
- Part8.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part8.Size = Vector3.new(0.899999917, 0.380000055, 0.380000025)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Pearl")
- Part8.Material = Enum.Material.Metal
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Pearl")
- Part8.FormFactor = Enum.FormFactor.Custom
- Part8.formFactor = Enum.FormFactor.Custom
- SpecialMesh9.Parent = Part8
- SpecialMesh9.MeshType = Enum.MeshType.Cylinder
- Part10.Parent = Model1
- Part10.CFrame = CFrame.new(1.23394799, 3.95064211, 83.7055054, 5.56362707e-08, 0, 1, 0, 1, 0, -1, 0, 5.56362707e-08)
- Part10.Orientation = Vector3.new(0, 90, 0)
- Part10.Position = Vector3.new(1.23394799, 3.95064211, 83.7055054)
- Part10.Rotation = Vector3.new(0, 90, 0)
- Part10.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part10.Size = Vector3.new(0.200000003, 0.300000012, 0.300000012)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Fossil")
- Part10.Material = Enum.Material.Metal
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Fossil")
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.formFactor = Enum.FormFactor.Custom
- SpecialMesh11.Parent = Part10
- SpecialMesh11.MeshType = Enum.MeshType.Cylinder
- Part12.Parent = Model1
- Part12.CFrame = CFrame.new(1.09381104, 4.23031378, 83.7088013, 5.56362707e-08, 0, 1, 0, 1, 0, -1, 0, 5.56362707e-08)
- Part12.Orientation = Vector3.new(0, 90, 0)
- Part12.Position = Vector3.new(1.09381104, 4.23031378, 83.7088013)
- Part12.Rotation = Vector3.new(0, 90, 0)
- Part12.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part12.Transparency = 1
- Part12.Size = Vector3.new(0.200000003, 0.200000003, 0.25999999)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Fossil")
- Part12.Material = Enum.Material.Metal
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Fossil")
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.formFactor = Enum.FormFactor.Custom
- Decal13.Parent = Part12
- Decal13.Texture = "http://www.roblox.com/asset/?id=51425802"
- Decal13.Face = Enum.NormalId.Right
- Decal14.Parent = Part12
- Decal14.Texture = "http://www.roblox.com/asset/?id=51425801"
- Decal14.Face = Enum.NormalId.Right
- Part15.Parent = Model1
- Part15.CFrame = CFrame.new(1.23406994, 3.25061703, 83.7055054, 5.56362707e-08, -1, 1.19250343e-08, 0, 1.19250343e-08, 1, -1, -5.56362707e-08, 6.6346439e-16)
- Part15.Orientation = Vector3.new(-90, 90, 0)
- Part15.Position = Vector3.new(1.23406994, 3.25061703, 83.7055054)
- Part15.Rotation = Vector3.new(-90, 0, 90)
- Part15.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part15.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Fossil")
- Part15.Material = Enum.Material.Metal
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Fossil")
- Part15.FormFactor = Enum.FormFactor.Custom
- Part15.formFactor = Enum.FormFactor.Custom
- BlockMesh16.Parent = Part15
- BlockMesh16.Scale = Vector3.new(1, 1, 0.5)
- Part17.Parent = Model1
- Part17.CFrame = CFrame.new(1.23394799, 2.85064101, 83.7055054, 5.56362707e-08, 1, 7.54988676e-08, 0, 7.54988676e-08, -1, -1, 5.56362707e-08, 4.20047535e-15)
- Part17.Orientation = Vector3.new(90, 90, 0)
- Part17.Position = Vector3.new(1.23394799, 2.85064101, 83.7055054)
- Part17.Rotation = Vector3.new(90, 0, -90)
- Part17.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part17.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Fossil")
- Part17.Material = Enum.Material.Metal
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Fossil")
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.formFactor = Enum.FormFactor.Custom
- BlockMesh18.Parent = Part17
- BlockMesh18.Scale = Vector3.new(1, 1, 0.5)
- Part19.Parent = Model1
- Part19.CFrame = CFrame.new(0.784241021, 3.05064011, 83.7055054, 5.56362707e-08, 0, 1, 0, 1, 0, -1, 0, 5.56362707e-08)
- Part19.Orientation = Vector3.new(0, 90, 0)
- Part19.Position = Vector3.new(0.784241021, 3.05064011, 83.7055054)
- Part19.Rotation = Vector3.new(0, 90, 0)
- Part19.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part19.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Fossil")
- Part19.Material = Enum.Material.Metal
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Fossil")
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.formFactor = Enum.FormFactor.Custom
- BlockMesh20.Parent = Part19
- BlockMesh20.Scale = Vector3.new(1, 1, 0.5)
- Part21.Parent = Model1
- Part21.CFrame = CFrame.new(0.983703971, 3.59064007, 83.6653442, 5.56453656e-08, -4.32500684e-08, 1, -2.47058732e-12, 1, 4.32500684e-08, -1, -2.47299381e-12, 5.56453656e-08)
- Part21.Orientation = Vector3.new(0, 90, 0)
- Part21.Position = Vector3.new(0.983703971, 3.59064007, 83.6653442)
- Part21.Rotation = Vector3.new(0, 90, 0)
- Part21.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part21.Size = Vector3.new(0.200000003, 0.230000004, 0.230000004)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Dark green")
- Part21.Material = Enum.Material.Metal
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Dark green")
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.formFactor = Enum.FormFactor.Custom
- SpecialMesh22.Parent = Part21
- SpecialMesh22.Scale = Vector3.new(1, 0.5, 1)
- SpecialMesh22.MeshType = Enum.MeshType.Cylinder
- Part23.Parent = Model1
- Part23.CFrame = CFrame.new(1.23406994, 3.05064011, 83.7055054, 5.56362707e-08, 0, 1, 0, 1, 0, -1, 0, 5.56362707e-08)
- Part23.Orientation = Vector3.new(0, 90, 0)
- Part23.Position = Vector3.new(1.23406994, 3.05064011, 83.7055054)
- Part23.Rotation = Vector3.new(0, 90, 0)
- Part23.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part23.Transparency = 1
- Part23.Size = Vector3.new(0.200000003, 0.300000012, 0.800000012)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Fossil")
- Part23.Material = Enum.Material.Metal
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Fossil")
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.formFactor = Enum.FormFactor.Custom
- Decal24.Parent = Part23
- Decal24.Texture = "http://www.roblox.com/asset/?id=34162969"
- Decal24.Face = Enum.NormalId.Right
- UnionOperation25.Parent = Model1
- UnionOperation25.CFrame = CFrame.new(1.48382604, 3.59064007, 83.680481, 5.56453656e-08, -4.32500684e-08, 1, -2.47058732e-12, 1, 4.32500684e-08, -1, -2.47299381e-12, 5.56453656e-08)
- UnionOperation25.Orientation = Vector3.new(0, 90, 0)
- UnionOperation25.Position = Vector3.new(1.48382604, 3.59064007, 83.680481)
- UnionOperation25.Rotation = Vector3.new(0, 90, 0)
- UnionOperation25.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation25.Size = Vector3.new(0.250024438, 0.230000064, 0.230000019)
- UnionOperation25.Anchored = true
- UnionOperation25.BrickColor = BrickColor.new("Fossil")
- UnionOperation25.Material = Enum.Material.Metal
- UnionOperation25.brickColor = BrickColor.new("Fossil")
- UnionOperation26.Parent = Model1
- UnionOperation26.CFrame = CFrame.new(1.48382604, 3.59064007, 83.7153931, 5.56453656e-08, -4.32500684e-08, 1, -2.47058732e-12, 1, 4.32500684e-08, -1, -2.47299381e-12, 5.56453656e-08)
- UnionOperation26.Orientation = Vector3.new(0, 90, 0)
- UnionOperation26.Position = Vector3.new(1.48382604, 3.59064007, 83.7153931)
- UnionOperation26.Rotation = Vector3.new(0, 90, 0)
- UnionOperation26.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation26.Size = Vector3.new(0.220031768, 0.299666613, 0.299666584)
- UnionOperation26.Anchored = true
- UnionOperation26.BrickColor = BrickColor.new("Fossil")
- UnionOperation26.Material = Enum.Material.Metal
- UnionOperation26.brickColor = BrickColor.new("Fossil")
- UnionOperation27.Parent = Model1
- UnionOperation27.CFrame = CFrame.new(1.23394799, 3.95064211, 83.6054077, -1.86771942e-07, 0.499995589, -0.866028011, -4.37106955e-08, 0.866027951, 0.499995619, 1, 1.3123983e-07, -1.39894581e-07)
- UnionOperation27.Orientation = Vector3.new(-30, -90, 0)
- UnionOperation27.Position = Vector3.new(1.23394799, 3.95064211, 83.6054077)
- UnionOperation27.Rotation = Vector3.new(-90, -60, -90)
- UnionOperation27.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation27.Size = Vector3.new(0.200000003, 0.241666585, 0.241666585)
- UnionOperation27.Anchored = true
- UnionOperation27.BrickColor = BrickColor.new("Fossil")
- UnionOperation27.Material = Enum.Material.Metal
- UnionOperation27.brickColor = BrickColor.new("Fossil")
- UnionOperation28.Parent = Model1
- UnionOperation28.CFrame = CFrame.new(1.23382604, 3.50061703, 83.7055054, -1, 5.96054335e-08, -9.9347659e-08, -5.96054335e-08, -1, 0, -9.9347659e-08, 5.92166027e-15, 1)
- UnionOperation28.Orientation = Vector3.new(0, 0, -180)
- UnionOperation28.Position = Vector3.new(1.23382604, 3.50061703, 83.7055054)
- UnionOperation28.Rotation = Vector3.new(0, 0, -180)
- UnionOperation28.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation28.Size = Vector3.new(1.10002327, 1.90000105, 0.200061098)
- UnionOperation28.Anchored = true
- UnionOperation28.BrickColor = BrickColor.new("Fossil")
- UnionOperation28.Material = Enum.Material.Metal
- UnionOperation28.brickColor = BrickColor.new("Fossil")
- UnionOperation29.Parent = Model1
- UnionOperation29.CFrame = CFrame.new(1.23394799, 3.50061703, 84.2217407, -1, 5.96054335e-08, -9.9347659e-08, -5.96054335e-08, -1, 0, -9.9347659e-08, 5.92166027e-15, 1)
- UnionOperation29.Orientation = Vector3.new(0, 0, -180)
- UnionOperation29.Position = Vector3.new(1.23394799, 3.50061703, 84.2217407)
- UnionOperation29.Rotation = Vector3.new(0, 0, -180)
- UnionOperation29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation29.Size = Vector3.new(1.72275054, 2.30000043, 0.966739058)
- UnionOperation29.Anchored = true
- UnionOperation29.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation29.Material = Enum.Material.Metal
- UnionOperation29.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation30.Parent = Model1
- UnionOperation30.CFrame = CFrame.new(1.23382604, 2.95063591, 84.1558228, 1, 0, -9.9347659e-08, 0, 1, 0, 9.9347659e-08, 0, 1)
- UnionOperation30.Position = Vector3.new(1.23382604, 2.95063591, 84.1558228)
- UnionOperation30.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation30.Size = Vector3.new(1.94999588, 0.60000205, 1.10000014)
- UnionOperation30.Anchored = true
- UnionOperation30.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation30.Material = Enum.Material.Metal
- UnionOperation30.brickColor = BrickColor.new("Smoky grey")
- UnionOperation31.Parent = Model1
- UnionOperation31.CFrame = CFrame.new(1.23394799, 3.9006381, 84.1550903, 1, 0, -9.9347659e-08, 0, 1, 0, 9.9347659e-08, 0, 1)
- UnionOperation31.Position = Vector3.new(1.23394799, 3.9006381, 84.1550903)
- UnionOperation31.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation31.Size = Vector3.new(1.50001538, 1.49999988, 1.10007322)
- UnionOperation31.Anchored = true
- UnionOperation31.BrickColor = BrickColor.new("Fossil")
- UnionOperation31.Material = Enum.Material.Metal
- UnionOperation31.brickColor = BrickColor.new("Fossil")
- UnionOperation32.Parent = Model1
- UnionOperation32.CFrame = CFrame.new(1.23382604, 4.05061102, 84.1558228, 1, 0, -9.9347659e-08, 0, 1, 0, 9.9347659e-08, 0, 1)
- UnionOperation32.Position = Vector3.new(1.23382604, 4.05061102, 84.1558228)
- UnionOperation32.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation32.Size = Vector3.new(1.94999576, 0.60000205, 1.10000014)
- UnionOperation32.Anchored = true
- UnionOperation32.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation32.Material = Enum.Material.Metal
- UnionOperation32.brickColor = BrickColor.new("Smoky grey")
- UnionOperation33.Parent = Model1
- UnionOperation33.CFrame = CFrame.new(1.23394799, 3.50061703, 83.8049927, 1.19247279e-08, -1, -9.9347659e-08, 1, 1.19247279e-08, 3.17641445e-22, 1.18469353e-15, -9.9347659e-08, 1)
- UnionOperation33.Orientation = Vector3.new(0, 0, 90)
- UnionOperation33.Position = Vector3.new(1.23394799, 3.50061703, 83.8049927)
- UnionOperation33.Rotation = Vector3.new(0, 0, 90)
- UnionOperation33.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation33.Size = Vector3.new(1.89999998, 1.50000632, 0.400000095)
- UnionOperation33.Anchored = true
- UnionOperation33.BrickColor = BrickColor.new("Fossil")
- UnionOperation33.Material = Enum.Material.Metal
- UnionOperation33.brickColor = BrickColor.new("Fossil")
- UnionOperation34.Parent = Model1
- UnionOperation34.CFrame = CFrame.new(0.784241021, 2.9006381, 83.7055054, 5.56362707e-08, 8.74216539e-08, -1, 0, -1, -8.74216539e-08, -1, 4.8638148e-15, -5.56362707e-08)
- UnionOperation34.Orientation = Vector3.new(0, -90, 180)
- UnionOperation34.Position = Vector3.new(0.784241021, 2.9006381, 83.7055054)
- UnionOperation34.Rotation = Vector3.new(-180, -90, 0)
- UnionOperation34.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation34.Size = Vector3.new(0.200000018, 0.200000495, 0.100002527)
- UnionOperation34.Anchored = true
- UnionOperation34.BrickColor = BrickColor.new("Fossil")
- UnionOperation34.Material = Enum.Material.Metal
- UnionOperation34.brickColor = BrickColor.new("Fossil")
- UnionOperation35.Parent = Model1
- UnionOperation35.CFrame = CFrame.new(0.983703971, 3.59064007, 83.680481, 5.56453656e-08, -4.32500684e-08, 1, -2.47058732e-12, 1, 4.32500684e-08, -1, -2.47299381e-12, 5.56453656e-08)
- UnionOperation35.Orientation = Vector3.new(0, 90, 0)
- UnionOperation35.Position = Vector3.new(0.983703971, 3.59064007, 83.680481)
- UnionOperation35.Rotation = Vector3.new(0, 90, 0)
- UnionOperation35.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation35.Size = Vector3.new(0.250024438, 0.230000064, 0.230000019)
- UnionOperation35.Anchored = true
- UnionOperation35.BrickColor = BrickColor.new("Fossil")
- UnionOperation35.Material = Enum.Material.Metal
- UnionOperation35.brickColor = BrickColor.new("Fossil")
- UnionOperation36.Parent = Model1
- UnionOperation36.CFrame = CFrame.new(0.834044993, 3.25061703, 83.7055054, 5.56362707e-08, -1, 1.19250343e-08, 0, 1.19250343e-08, 1, -1, -5.56362707e-08, 6.6346439e-16)
- UnionOperation36.Orientation = Vector3.new(-90, 90, 0)
- UnionOperation36.Position = Vector3.new(0.834044993, 3.25061703, 83.7055054)
- UnionOperation36.Rotation = Vector3.new(-90, 0, 90)
- UnionOperation36.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation36.Size = Vector3.new(0.200000018, 0.200000495, 0.100002527)
- UnionOperation36.Anchored = true
- UnionOperation36.BrickColor = BrickColor.new("Fossil")
- UnionOperation36.Material = Enum.Material.Metal
- UnionOperation36.brickColor = BrickColor.new("Fossil")
- UnionOperation37.Parent = Model1
- UnionOperation37.CFrame = CFrame.new(0.983703971, 3.59064007, 83.7153931, 5.56453656e-08, -4.32500684e-08, 1, -2.47058732e-12, 1, 4.32500684e-08, -1, -2.47299381e-12, 5.56453656e-08)
- UnionOperation37.Orientation = Vector3.new(0, 90, 0)
- UnionOperation37.Position = Vector3.new(0.983703971, 3.59064007, 83.7153931)
- UnionOperation37.Rotation = Vector3.new(0, 90, 0)
- UnionOperation37.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation37.Size = Vector3.new(0.220031768, 0.299666613, 0.299666584)
- UnionOperation37.Anchored = true
- UnionOperation37.BrickColor = BrickColor.new("Fossil")
- UnionOperation37.Material = Enum.Material.Metal
- UnionOperation37.brickColor = BrickColor.new("Fossil")
- Part38.Parent = Model1
- Part38.CFrame = CFrame.new(1.684021, 3.05064011, 83.7055054, 5.56362707e-08, 0, 1, 0, 1, 0, -1, 0, 5.56362707e-08)
- Part38.Orientation = Vector3.new(0, 90, 0)
- Part38.Position = Vector3.new(1.684021, 3.05064011, 83.7055054)
- Part38.Rotation = Vector3.new(0, 90, 0)
- Part38.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part38.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Fossil")
- Part38.Material = Enum.Material.Metal
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Fossil")
- Part38.FormFactor = Enum.FormFactor.Custom
- Part38.formFactor = Enum.FormFactor.Custom
- BlockMesh39.Parent = Part38
- BlockMesh39.Scale = Vector3.new(1, 1, 0.5)
- UnionOperation40.Parent = Model1
- UnionOperation40.CFrame = CFrame.new(1.684021, 3.20063591, 83.7055054, 5.56362707e-08, 0, 1, 0, 1, 0, -1, 0, 5.56362707e-08)
- UnionOperation40.Orientation = Vector3.new(0, 90, 0)
- UnionOperation40.Position = Vector3.new(1.684021, 3.20063591, 83.7055054)
- UnionOperation40.Rotation = Vector3.new(0, 90, 0)
- UnionOperation40.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation40.Size = Vector3.new(0.200000018, 0.200000495, 0.100002527)
- UnionOperation40.Anchored = true
- UnionOperation40.BrickColor = BrickColor.new("Fossil")
- UnionOperation40.Material = Enum.Material.Metal
- UnionOperation40.brickColor = BrickColor.new("Fossil")
- Model41.Parent = Model0
- Part42.Parent = Model41
- Part42.CFrame = CFrame.new(6.25396681, 9.74926186, 86.0051804, -1, 0, 1.19248806e-08, 0, 1, 0, -1.19248806e-08, 0, -1)
- Part42.Orientation = Vector3.new(0, 180, 0)
- Part42.Position = Vector3.new(6.25396681, 9.74926186, 86.0051804)
- Part42.Rotation = Vector3.new(-180, 0, -180)
- Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part42.Size = Vector3.new(15, 0.499999911, 3.80000019)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Dark stone grey")
- Part42.Material = Enum.Material.Concrete
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Dark stone grey")
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.formFactor = Enum.FormFactor.Custom
- Part43.Parent = Model41
- Part43.CFrame = CFrame.new(9.15386963, 8.84910965, 86.0051804, 1, 0, -9.9347659e-08, 0, 1, 0, 9.9347659e-08, 0, 1)
- Part43.Position = Vector3.new(9.15386963, 8.84910965, 86.0051804)
- Part43.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part43.Size = Vector3.new(1.39999986, 1.29999995, 3.80000019)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Dark stone grey")
- Part43.Material = Enum.Material.Concrete
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Dark stone grey")
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.formFactor = Enum.FormFactor.Custom
- Part44.Parent = Model41
- Part44.CFrame = CFrame.new(3.35394311, 8.84910965, 86.0051804, -1, 0, 1.19248806e-08, 0, 1, 0, -1.19248806e-08, 0, -1)
- Part44.Orientation = Vector3.new(0, 180, 0)
- Part44.Position = Vector3.new(3.35394311, 8.84910965, 86.0051804)
- Part44.Rotation = Vector3.new(-180, 0, -180)
- Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part44.Size = Vector3.new(1.39999986, 1.29999995, 3.80000019)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Dark stone grey")
- Part44.Material = Enum.Material.Concrete
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Dark stone grey")
- Part44.FormFactor = Enum.FormFactor.Custom
- Part44.formFactor = Enum.FormFactor.Custom
- Part45.Parent = Model41
- Part45.CFrame = CFrame.new(2.90399194, 7.69971704, 86.0051804, -1, 0, 1.19248806e-08, 0, 1, 0, -1.19248806e-08, 0, -1)
- Part45.Orientation = Vector3.new(0, 180, 0)
- Part45.Position = Vector3.new(2.90399194, 7.69971704, 86.0051804)
- Part45.Rotation = Vector3.new(-180, 0, -180)
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part45.Size = Vector3.new(0.499999881, 1, 3.80000019)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Dark stone grey")
- Part45.Material = Enum.Material.Concrete
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Dark stone grey")
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.formFactor = Enum.FormFactor.Custom
- Part46.Parent = Model41
- Part46.CFrame = CFrame.new(6.25396681, 9.04910183, 86.0051804, -1, 0, 1.19248806e-08, 0, 1, 0, -1.19248806e-08, 0, -1)
- Part46.Orientation = Vector3.new(0, 180, 0)
- Part46.Position = Vector3.new(6.25396681, 9.04910183, 86.0051804)
- Part46.Rotation = Vector3.new(-180, 0, -180)
- Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part46.Size = Vector3.new(4.39999962, 0.899999917, 3.80000019)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Dark stone grey")
- Part46.Material = Enum.Material.Concrete
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Dark stone grey")
- Part46.FormFactor = Enum.FormFactor.Custom
- Part46.formFactor = Enum.FormFactor.Custom
- Part47.Parent = Model41
- Part47.CFrame = CFrame.new(11.8040161, 4.75001287, 86.0051804, 1, 0, -9.9347659e-08, 0, 1, 0, 9.9347659e-08, 0, 1)
- Part47.Position = Vector3.new(11.8040161, 4.75001287, 86.0051804)
- Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part47.Size = Vector3.new(3.89999986, 9.5, 3.80000019)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Dark stone grey")
- Part47.Material = Enum.Material.Concrete
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Dark stone grey")
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.formFactor = Enum.FormFactor.Custom
- Part48.Parent = Model41
- Part48.CFrame = CFrame.new(0.60394299, 4.75001287, 86.0051804, 1, 0, -9.9347659e-08, 0, 1, 0, 9.9347659e-08, 0, 1)
- Part48.Position = Vector3.new(0.60394299, 4.75001287, 86.0051804)
- Part48.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part48.Size = Vector3.new(4.0999999, 9.5, 3.80000019)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Dark stone grey")
- Part48.Material = Enum.Material.Concrete
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Dark stone grey")
- Part48.FormFactor = Enum.FormFactor.Custom
- Part48.formFactor = Enum.FormFactor.Custom
- Part49.Parent = Model41
- Part49.CFrame = CFrame.new(9.60381985, 7.69971704, 86.0051804, 1, 0, -9.9347659e-08, 0, 1, 0, 9.9347659e-08, 0, 1)
- Part49.Position = Vector3.new(9.60381985, 7.69971704, 86.0051804)
- Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part49.Size = Vector3.new(0.499999881, 1, 3.80000019)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Dark stone grey")
- Part49.Material = Enum.Material.Concrete
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Dark stone grey")
- Part49.FormFactor = Enum.FormFactor.Custom
- Part49.formFactor = Enum.FormFactor.Custom
- Model50.Parent = Model0
- Part51.Parent = Model50
- Part51.CFrame = CFrame.new(0.823913991, 3.05064011, 88.3051147, 3.17864988e-08, 0, -1, 0, 1, 0, 1, 0, 3.17864988e-08)
- Part51.Orientation = Vector3.new(0, -90, 0)
- Part51.Position = Vector3.new(0.823913991, 3.05064011, 88.3051147)
- Part51.Rotation = Vector3.new(0, -90, 0)
- Part51.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part51.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Fossil")
- Part51.Material = Enum.Material.Metal
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Fossil")
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.formFactor = Enum.FormFactor.Custom
- BlockMesh52.Parent = Part51
- BlockMesh52.Scale = Vector3.new(1, 1, 0.5)
- UnionOperation53.Parent = Model50
- UnionOperation53.CFrame = CFrame.new(0.823913991, 3.20063591, 88.3051147, 3.17864988e-08, 0, -1, 0, 1, 0, 1, 0, 3.17864988e-08)
- UnionOperation53.Orientation = Vector3.new(0, -90, 0)
- UnionOperation53.Position = Vector3.new(0.823913991, 3.20063591, 88.3051147)
- UnionOperation53.Rotation = Vector3.new(0, -90, 0)
- UnionOperation53.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation53.Size = Vector3.new(0.200000018, 0.200000495, 0.100002527)
- UnionOperation53.Anchored = true
- UnionOperation53.BrickColor = BrickColor.new("Fossil")
- UnionOperation53.Material = Enum.Material.Metal
- UnionOperation53.brickColor = BrickColor.new("Fossil")
- UnionOperation54.Parent = Model50
- UnionOperation54.CFrame = CFrame.new(0.873961985, 2.85064101, 88.3051147, 3.17864988e-08, -1, -7.54988676e-08, 0, 7.54988676e-08, -1, 1, 3.17864988e-08, 2.39984466e-15)
- UnionOperation54.Orientation = Vector3.new(90, -90, 0)
- UnionOperation54.Position = Vector3.new(0.873961985, 2.85064101, 88.3051147)
- UnionOperation54.Rotation = Vector3.new(90, 0, 90)
- UnionOperation54.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation54.Size = Vector3.new(0.200000018, 0.200000495, 0.100002527)
- UnionOperation54.Anchored = true
- UnionOperation54.BrickColor = BrickColor.new("Fossil")
- UnionOperation54.Material = Enum.Material.Metal
- UnionOperation54.brickColor = BrickColor.new("Fossil")
- UnionOperation55.Parent = Model50
- UnionOperation55.CFrame = CFrame.new(1.27392602, 2.55064011, 88.2045288, 1, -5.96054406e-08, 1.19248806e-08, -5.96054406e-08, -1, 0, 1.19248806e-08, -7.10787751e-16, -1)
- UnionOperation55.Orientation = Vector3.new(0, 180, -180)
- UnionOperation55.Position = Vector3.new(1.27392602, 2.55064011, 88.2045288)
- UnionOperation55.Rotation = Vector3.new(-180, 0, 0)
- UnionOperation55.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation55.Size = Vector3.new(1.49993026, 0.400001615, 0.400000095)
- UnionOperation55.Anchored = true
- UnionOperation55.BrickColor = BrickColor.new("Fossil")
- UnionOperation55.Material = Enum.Material.Metal
- UnionOperation55.brickColor = BrickColor.new("Fossil")
- Part56.Parent = Model50
- Part56.CFrame = CFrame.new(1.09387195, 4.23031378, 88.3016968, 3.17864988e-08, 0, -1, 0, 1, 0, 1, 0, 3.17864988e-08)
- Part56.Orientation = Vector3.new(0, -90, 0)
- Part56.Position = Vector3.new(1.09387195, 4.23031378, 88.3016968)
- Part56.Rotation = Vector3.new(0, -90, 0)
- Part56.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part56.Transparency = 1
- Part56.Size = Vector3.new(0.200000003, 0.200000003, 0.269999981)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Fossil")
- Part56.Material = Enum.Material.Metal
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Fossil")
- Part56.FormFactor = Enum.FormFactor.Custom
- Part56.formFactor = Enum.FormFactor.Custom
- Decal57.Parent = Part56
- Decal57.Texture = "http://www.roblox.com/asset/?id=51425525"
- Decal57.Face = Enum.NormalId.Right
- Part58.Parent = Model50
- Part58.CFrame = CFrame.new(1.02404797, 3.59064007, 88.3453979, 3.17774038e-08, 4.32500684e-08, -1, -2.47058732e-12, 1, 4.32500684e-08, 1, 2.46921277e-12, 3.17774038e-08)
- Part58.Orientation = Vector3.new(0, -90, 0)
- Part58.Position = Vector3.new(1.02404797, 3.59064007, 88.3453979)
- Part58.Rotation = Vector3.new(0, -90, 0)
- Part58.Color = Color3.new(1, 0, 0)
- Part58.Size = Vector3.new(0.200000003, 0.230000004, 0.230000004)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Really red")
- Part58.Material = Enum.Material.Metal
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Really red")
- Part58.FormFactor = Enum.FormFactor.Custom
- Part58.formFactor = Enum.FormFactor.Custom
- SpecialMesh59.Parent = Part58
- SpecialMesh59.Scale = Vector3.new(1, 0.5, 1)
- SpecialMesh59.MeshType = Enum.MeshType.Cylinder
- Part60.Parent = Model50
- Part60.CFrame = CFrame.new(1.27392602, 2.55064011, 88.2050171, 1, -5.96054335e-08, 1.19248806e-08, -5.96054335e-08, -1, 0, 1.19248806e-08, -7.10787698e-16, -1)
- Part60.Orientation = Vector3.new(0, 180, -180)
- Part60.Position = Vector3.new(1.27392602, 2.55064011, 88.2050171)
- Part60.Rotation = Vector3.new(-180, 0, 0)
- Part60.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part60.Size = Vector3.new(0.899999917, 0.380000055, 0.380000025)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Pearl")
- Part60.Material = Enum.Material.Metal
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Pearl")
- Part60.FormFactor = Enum.FormFactor.Custom
- Part60.formFactor = Enum.FormFactor.Custom
- SpecialMesh61.Parent = Part60
- SpecialMesh61.MeshType = Enum.MeshType.Cylinder
- Part62.Parent = Model50
- Part62.CFrame = CFrame.new(1.27392602, 3.95064211, 88.3051147, 3.17864988e-08, 0, -1, 0, 1, 0, 1, 0, 3.17864988e-08)
- Part62.Orientation = Vector3.new(0, -90, 0)
- Part62.Position = Vector3.new(1.27392602, 3.95064211, 88.3051147)
- Part62.Rotation = Vector3.new(0, -90, 0)
- Part62.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part62.Size = Vector3.new(0.200000003, 0.300000012, 0.300000012)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Fossil")
- Part62.Material = Enum.Material.Metal
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Fossil")
- Part62.FormFactor = Enum.FormFactor.Custom
- Part62.formFactor = Enum.FormFactor.Custom
- SpecialMesh63.Parent = Part62
- SpecialMesh63.MeshType = Enum.MeshType.Cylinder
- Part64.Parent = Model50
- Part64.CFrame = CFrame.new(1.413818, 4.23031378, 88.3016968, 3.17864988e-08, 0, -1, 0, 1, 0, 1, 0, 3.17864988e-08)
- Part64.Orientation = Vector3.new(0, -90, 0)
- Part64.Position = Vector3.new(1.413818, 4.23031378, 88.3016968)
- Part64.Rotation = Vector3.new(0, -90, 0)
- Part64.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part64.Transparency = 1
- Part64.Size = Vector3.new(0.200000003, 0.200000003, 0.25999999)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Fossil")
- Part64.Material = Enum.Material.Metal
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Fossil")
- Part64.FormFactor = Enum.FormFactor.Custom
- Part64.formFactor = Enum.FormFactor.Custom
- Decal65.Parent = Part64
- Decal65.Texture = "http://www.roblox.com/asset/?id=51425802"
- Decal65.Face = Enum.NormalId.Right
- Decal66.Parent = Part64
- Decal66.Texture = "http://www.roblox.com/asset/?id=51425801"
- Decal66.Face = Enum.NormalId.Right
- Part67.Parent = Model50
- Part67.CFrame = CFrame.new(1.27392602, 3.25061703, 88.3051147, 3.17864988e-08, 1, -1.19250343e-08, 0, 1.19250343e-08, 1, 1, -3.17864988e-08, 3.79055132e-16)
- Part67.Orientation = Vector3.new(-90, -90, 0)
- Part67.Position = Vector3.new(1.27392602, 3.25061703, 88.3051147)
- Part67.Rotation = Vector3.new(-90, 0, -90)
- Part67.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part67.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Fossil")
- Part67.Material = Enum.Material.Metal
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Fossil")
- Part67.FormFactor = Enum.FormFactor.Custom
- Part67.formFactor = Enum.FormFactor.Custom
- BlockMesh68.Parent = Part67
- BlockMesh68.Scale = Vector3.new(1, 1, 0.5)
- Part69.Parent = Model50
- Part69.CFrame = CFrame.new(1.27392602, 2.85064101, 88.3051147, 3.17864988e-08, -1, -7.54988676e-08, 0, 7.54988676e-08, -1, 1, 3.17864988e-08, 2.39984466e-15)
- Part69.Orientation = Vector3.new(90, -90, 0)
- Part69.Position = Vector3.new(1.27392602, 2.85064101, 88.3051147)
- Part69.Rotation = Vector3.new(90, 0, 90)
- Part69.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part69.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Fossil")
- Part69.Material = Enum.Material.Metal
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Fossil")
- Part69.FormFactor = Enum.FormFactor.Custom
- Part69.formFactor = Enum.FormFactor.Custom
- BlockMesh70.Parent = Part69
- BlockMesh70.Scale = Vector3.new(1, 1, 0.5)
- Part71.Parent = Model50
- Part71.CFrame = CFrame.new(1.72387695, 3.05064011, 88.3051147, 3.17864988e-08, 0, -1, 0, 1, 0, 1, 0, 3.17864988e-08)
- Part71.Orientation = Vector3.new(0, -90, 0)
- Part71.Position = Vector3.new(1.72387695, 3.05064011, 88.3051147)
- Part71.Rotation = Vector3.new(0, -90, 0)
- Part71.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part71.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Fossil")
- Part71.Material = Enum.Material.Metal
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Fossil")
- Part71.FormFactor = Enum.FormFactor.Custom
- Part71.formFactor = Enum.FormFactor.Custom
- BlockMesh72.Parent = Part71
- BlockMesh72.Scale = Vector3.new(1, 1, 0.5)
- Part73.Parent = Model50
- Part73.CFrame = CFrame.new(1.52392602, 3.59064007, 88.3453979, 3.17774038e-08, 4.32500684e-08, -1, -2.47058732e-12, 1, 4.32500684e-08, 1, 2.46921277e-12, 3.17774038e-08)
- Part73.Orientation = Vector3.new(0, -90, 0)
- Part73.Position = Vector3.new(1.52392602, 3.59064007, 88.3453979)
- Part73.Rotation = Vector3.new(0, -90, 0)
- Part73.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part73.Size = Vector3.new(0.200000003, 0.230000004, 0.230000004)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Dark green")
- Part73.Material = Enum.Material.Metal
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Dark green")
- Part73.FormFactor = Enum.FormFactor.Custom
- Part73.formFactor = Enum.FormFactor.Custom
- SpecialMesh74.Parent = Part73
- SpecialMesh74.Scale = Vector3.new(1, 0.5, 1)
- SpecialMesh74.MeshType = Enum.MeshType.Cylinder
- Part75.Parent = Model50
- Part75.CFrame = CFrame.new(1.27392602, 3.05064011, 88.3051147, 3.17864988e-08, 0, -1, 0, 1, 0, 1, 0, 3.17864988e-08)
- Part75.Orientation = Vector3.new(0, -90, 0)
- Part75.Position = Vector3.new(1.27392602, 3.05064011, 88.3051147)
- Part75.Rotation = Vector3.new(0, -90, 0)
- Part75.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part75.Transparency = 1
- Part75.Size = Vector3.new(0.200000003, 0.300000012, 0.800000012)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Fossil")
- Part75.Material = Enum.Material.Metal
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Fossil")
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.formFactor = Enum.FormFactor.Custom
- Decal76.Parent = Part75
- Decal76.Texture = "http://www.roblox.com/asset/?id=34162969"
- Decal76.Face = Enum.NormalId.Right
- UnionOperation77.Parent = Model50
- UnionOperation77.CFrame = CFrame.new(1.02404797, 3.59064007, 88.3305054, 3.17774038e-08, 4.32500684e-08, -1, -2.47058732e-12, 1, 4.32500684e-08, 1, 2.46921277e-12, 3.17774038e-08)
- UnionOperation77.Orientation = Vector3.new(0, -90, 0)
- UnionOperation77.Position = Vector3.new(1.02404797, 3.59064007, 88.3305054)
- UnionOperation77.Rotation = Vector3.new(0, -90, 0)
- UnionOperation77.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation77.Size = Vector3.new(0.250024438, 0.230000064, 0.230000019)
- UnionOperation77.Anchored = true
- UnionOperation77.BrickColor = BrickColor.new("Fossil")
- UnionOperation77.Material = Enum.Material.Metal
- UnionOperation77.brickColor = BrickColor.new("Fossil")
- UnionOperation78.Parent = Model50
- UnionOperation78.CFrame = CFrame.new(1.02404797, 3.59064007, 88.295105, 3.17774038e-08, 4.32500684e-08, -1, -2.47058732e-12, 1, 4.32500684e-08, 1, 2.46921277e-12, 3.17774038e-08)
- UnionOperation78.Orientation = Vector3.new(0, -90, 0)
- UnionOperation78.Position = Vector3.new(1.02404797, 3.59064007, 88.295105)
- UnionOperation78.Rotation = Vector3.new(0, -90, 0)
- UnionOperation78.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation78.Size = Vector3.new(0.220031768, 0.299666613, 0.299666584)
- UnionOperation78.Anchored = true
- UnionOperation78.BrickColor = BrickColor.new("Fossil")
- UnionOperation78.Material = Enum.Material.Metal
- UnionOperation78.brickColor = BrickColor.new("Fossil")
- UnionOperation79.Parent = Model50
- UnionOperation79.CFrame = CFrame.new(1.27392602, 3.95064211, 88.4053345, 9.93491653e-08, -0.499995589, 0.866028011, -4.37106955e-08, 0.866027951, 0.499995619, -1, -8.7528818e-08, 6.41840074e-08)
- UnionOperation79.Orientation = Vector3.new(-30, 90, 0)
- UnionOperation79.Position = Vector3.new(1.27392602, 3.95064211, 88.4053345)
- UnionOperation79.Rotation = Vector3.new(-90, 60, 90)
- UnionOperation79.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation79.Size = Vector3.new(0.200000003, 0.241666585, 0.241666585)
- UnionOperation79.Anchored = true
- UnionOperation79.BrickColor = BrickColor.new("Fossil")
- UnionOperation79.Material = Enum.Material.Metal
- UnionOperation79.brickColor = BrickColor.new("Fossil")
- UnionOperation80.Parent = Model50
- UnionOperation80.CFrame = CFrame.new(1.27417004, 3.50061703, 88.3051147, 1, -5.96054335e-08, 1.19248806e-08, -5.96054335e-08, -1, 0, 1.19248806e-08, -7.10787698e-16, -1)
- UnionOperation80.Orientation = Vector3.new(0, 180, -180)
- UnionOperation80.Position = Vector3.new(1.27417004, 3.50061703, 88.3051147)
- UnionOperation80.Rotation = Vector3.new(-180, 0, 0)
- UnionOperation80.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation80.Size = Vector3.new(1.10002327, 1.90000105, 0.200061098)
- UnionOperation80.Anchored = true
- UnionOperation80.BrickColor = BrickColor.new("Fossil")
- UnionOperation80.Material = Enum.Material.Metal
- UnionOperation80.brickColor = BrickColor.new("Fossil")
- UnionOperation81.Parent = Model50
- UnionOperation81.CFrame = CFrame.new(1.27392602, 3.50061703, 87.7888794, 1, -5.96054335e-08, 1.19248806e-08, -5.96054335e-08, -1, 0, 1.19248806e-08, -7.10787698e-16, -1)
- UnionOperation81.Orientation = Vector3.new(0, 180, -180)
- UnionOperation81.Position = Vector3.new(1.27392602, 3.50061703, 87.7888794)
- UnionOperation81.Rotation = Vector3.new(-180, 0, 0)
- UnionOperation81.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation81.Size = Vector3.new(1.72275054, 2.30000043, 0.966739058)
- UnionOperation81.Anchored = true
- UnionOperation81.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation81.Material = Enum.Material.Metal
- UnionOperation81.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation82.Parent = Model50
- UnionOperation82.CFrame = CFrame.new(1.27392602, 2.95063591, 87.8552856, -1, 0, 1.19248806e-08, 0, 1, 0, -1.19248806e-08, 0, -1)
- UnionOperation82.Orientation = Vector3.new(0, 180, 0)
- UnionOperation82.Position = Vector3.new(1.27392602, 2.95063591, 87.8552856)
- UnionOperation82.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation82.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation82.Size = Vector3.new(1.94999588, 0.60000205, 1.10000014)
- UnionOperation82.Anchored = true
- UnionOperation82.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation82.Material = Enum.Material.Metal
- UnionOperation82.brickColor = BrickColor.new("Smoky grey")
- UnionOperation83.Parent = Model50
- UnionOperation83.CFrame = CFrame.new(1.27392602, 3.9006381, 87.8552856, -1, 0, 1.19248806e-08, 0, 1, 0, -1.19248806e-08, 0, -1)
- UnionOperation83.Orientation = Vector3.new(0, 180, 0)
- UnionOperation83.Position = Vector3.new(1.27392602, 3.9006381, 87.8552856)
- UnionOperation83.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation83.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation83.Size = Vector3.new(1.50001538, 1.49999988, 1.10007322)
- UnionOperation83.Anchored = true
- UnionOperation83.BrickColor = BrickColor.new("Fossil")
- UnionOperation83.Material = Enum.Material.Metal
- UnionOperation83.brickColor = BrickColor.new("Fossil")
- UnionOperation84.Parent = Model50
- UnionOperation84.CFrame = CFrame.new(1.27392602, 4.05061102, 87.8552856, -1, 0, 1.19248806e-08, 0, 1, 0, -1.19248806e-08, 0, -1)
- UnionOperation84.Orientation = Vector3.new(0, 180, 0)
- UnionOperation84.Position = Vector3.new(1.27392602, 4.05061102, 87.8552856)
- UnionOperation84.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation84.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation84.Size = Vector3.new(1.94999576, 0.60000205, 1.10000014)
- UnionOperation84.Anchored = true
- UnionOperation84.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation84.Material = Enum.Material.Metal
- UnionOperation84.brickColor = BrickColor.new("Smoky grey")
- UnionOperation85.Parent = Model50
- UnionOperation85.CFrame = CFrame.new(1.27392602, 3.50061703, 88.2055054, -1.19247279e-08, 1, 1.19248806e-08, 1, 1.19247279e-08, 0, -1.4220095e-16, 1.19248806e-08, -1)
- UnionOperation85.Orientation = Vector3.new(0, 180, 90)
- UnionOperation85.Position = Vector3.new(1.27392602, 3.50061703, 88.2055054)
- UnionOperation85.Rotation = Vector3.new(-180, 0, -90)
- UnionOperation85.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation85.Size = Vector3.new(1.89999998, 1.50000632, 0.400000095)
- UnionOperation85.Anchored = true
- UnionOperation85.BrickColor = BrickColor.new("Fossil")
- UnionOperation85.Material = Enum.Material.Metal
- UnionOperation85.brickColor = BrickColor.new("Fossil")
- UnionOperation86.Parent = Model50
- UnionOperation86.CFrame = CFrame.new(1.72387695, 2.9006381, 88.3051147, 3.17864988e-08, -8.74216539e-08, 1, 0, -1, -8.74216539e-08, 1, 2.77882859e-15, -3.17864988e-08)
- UnionOperation86.Orientation = Vector3.new(0, 90, 180)
- UnionOperation86.Position = Vector3.new(1.72387695, 2.9006381, 88.3051147)
- UnionOperation86.Rotation = Vector3.new(180, 90, 0)
- UnionOperation86.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation86.Size = Vector3.new(0.200000018, 0.200000495, 0.100002527)
- UnionOperation86.Anchored = true
- UnionOperation86.BrickColor = BrickColor.new("Fossil")
- UnionOperation86.Material = Enum.Material.Metal
- UnionOperation86.brickColor = BrickColor.new("Fossil")
- UnionOperation87.Parent = Model50
- UnionOperation87.CFrame = CFrame.new(1.52392602, 3.59064007, 88.3305054, 3.17774038e-08, 4.32500684e-08, -1, -2.47058732e-12, 1, 4.32500684e-08, 1, 2.46921277e-12, 3.17774038e-08)
- UnionOperation87.Orientation = Vector3.new(0, -90, 0)
- UnionOperation87.Position = Vector3.new(1.52392602, 3.59064007, 88.3305054)
- UnionOperation87.Rotation = Vector3.new(0, -90, 0)
- UnionOperation87.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation87.Size = Vector3.new(0.250024438, 0.230000064, 0.230000019)
- UnionOperation87.Anchored = true
- UnionOperation87.BrickColor = BrickColor.new("Fossil")
- UnionOperation87.Material = Enum.Material.Metal
- UnionOperation87.brickColor = BrickColor.new("Fossil")
- UnionOperation88.Parent = Model50
- UnionOperation88.CFrame = CFrame.new(1.67394996, 3.25061703, 88.3051147, 3.17864988e-08, 1, -1.19250343e-08, 0, 1.19250343e-08, 1, 1, -3.17864988e-08, 3.79055132e-16)
- UnionOperation88.Orientation = Vector3.new(-90, -90, 0)
- UnionOperation88.Position = Vector3.new(1.67394996, 3.25061703, 88.3051147)
- UnionOperation88.Rotation = Vector3.new(-90, 0, -90)
- UnionOperation88.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation88.Size = Vector3.new(0.200000018, 0.200000495, 0.100002527)
- UnionOperation88.Anchored = true
- UnionOperation88.BrickColor = BrickColor.new("Fossil")
- UnionOperation88.Material = Enum.Material.Metal
- UnionOperation88.brickColor = BrickColor.new("Fossil")
- UnionOperation89.Parent = Model50
- UnionOperation89.CFrame = CFrame.new(1.52392602, 3.59064007, 88.295105, 3.17774038e-08, 4.32500684e-08, -1, -2.47058732e-12, 1, 4.32500684e-08, 1, 2.46921277e-12, 3.17774038e-08)
- UnionOperation89.Orientation = Vector3.new(0, -90, 0)
- UnionOperation89.Position = Vector3.new(1.52392602, 3.59064007, 88.295105)
- UnionOperation89.Rotation = Vector3.new(0, -90, 0)
- UnionOperation89.Color = Color3.new(0.623529, 0.631373, 0.67451)
- UnionOperation89.Size = Vector3.new(0.220031768, 0.299666613, 0.299666584)
- UnionOperation89.Anchored = true
- UnionOperation89.BrickColor = BrickColor.new("Fossil")
- UnionOperation89.Material = Enum.Material.Metal
- UnionOperation89.brickColor = BrickColor.new("Fossil")
- Model90.Parent = Model0
- UnionOperation91.Parent = Model90
- UnionOperation91.CFrame = CFrame.new(6.25396681, 7.89956903, 86.0051804, -1, -1.86770436e-07, 2.2272437e-15, 0, 1.19250343e-08, 1, -1.86770436e-07, 1, -1.19250343e-08)
- UnionOperation91.Orientation = Vector3.new(-90, 180, 0)
- UnionOperation91.Position = Vector3.new(6.25396681, 7.89956903, 86.0051804)
- UnionOperation91.Rotation = Vector3.new(-90, 0, 180)
- UnionOperation91.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation91.Size = Vector3.new(7.20000553, 5.00000048, 1.40000105)
- UnionOperation91.Anchored = true
- UnionOperation91.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation91.Material = Enum.Material.DiamondPlate
- UnionOperation91.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation92.Parent = Model90
- UnionOperation92.CFrame = CFrame.new(6.25402784, 4.30019379, 86.0051804, 1, 0, -9.9347659e-08, 0, 1, 0, 9.9347659e-08, 0, 1)
- UnionOperation92.Position = Vector3.new(6.25402784, 4.30019379, 86.0051804)
- UnionOperation92.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation92.Size = Vector3.new(7.19999695, 8.60000134, 5.00000095)
- UnionOperation92.Anchored = true
- UnionOperation92.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation92.Material = Enum.Material.DiamondPlate
- UnionOperation92.brickColor = BrickColor.new("Medium stone grey")
- Part93.Name = "DoorButton"
- Part93.Parent = Model0
- Part93.CFrame = CFrame.new(1.25378394, 3.89016891, 86.0051804, -1, 0, 1.19248806e-08, 0, 1, 0, -1.19248806e-08, 0, -1)
- Part93.Orientation = Vector3.new(0, 180, 0)
- Part93.Position = Vector3.new(1.25378394, 3.89016891, 86.0051804)
- Part93.Rotation = Vector3.new(-180, 0, -180)
- Part93.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part93.Transparency = 0.9990000128746
- Part93.Size = Vector3.new(1.39999986, 1, 5.4000001)
- Part93.Anchored = true
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.BrickColor = BrickColor.new("Bright red")
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Bright red")
- Part93.FormFactor = Enum.FormFactor.Custom
- Part93.formFactor = Enum.FormFactor.Custom
- ClickDetector94.Parent = Part93
- ClickDetector94.MaxActivationDistance = 10
- Part95.Name = "Doortop4"
- Part95.Parent = Model0
- Part95.CFrame = CFrame.new(6.25390577, 6.17016077, 87.6752319, -1, 0, 1.19248806e-08, 0, 1, 0, -1.19248806e-08, 0, -1)
- Part95.Orientation = Vector3.new(0, 180, 0)
- Part95.Position = Vector3.new(6.25390577, 6.17016077, 87.6752319)
- Part95.Rotation = Vector3.new(-180, 0, -180)
- Part95.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part95.Transparency = 1
- Part95.Size = Vector3.new(1.19999981, 0.800000072, 0.200000003)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Bright red")
- Part95.CanCollide = false
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Bright red")
- Part95.FormFactor = Enum.FormFactor.Custom
- Part95.formFactor = Enum.FormFactor.Custom
- SurfaceGui96.Parent = Part95
- SurfaceGui96.CanvasSize = Vector2.new(110, 85)
- TextLabel97.Name = "Text"
- TextLabel97.Parent = SurfaceGui96
- TextLabel97.Size = UDim2.new(1, 0, 1, 0)
- TextLabel97.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel97.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel97.BackgroundTransparency = 1
- TextLabel97.Font = Enum.Font.SourceSansBold
- TextLabel97.FontSize = Enum.FontSize.Size36
- TextLabel97.Text = "WARNING 3600 PSI CLOSING FORCE"
- TextLabel97.TextColor = BrickColor.new("Institutional white")
- TextLabel97.TextColor3 = Color3.new(1, 1, 1)
- TextLabel97.TextScaled = true
- TextLabel97.TextSize = 36
- TextLabel97.TextWrap = true
- TextLabel97.TextWrapped = true
- Part98.Name = "Doortop3"
- Part98.Parent = Model0
- Part98.CFrame = CFrame.new(6.25390577, 6.17016077, 84.3252563, 1, 0, 7.54978942e-08, 0, 1, 0, -7.54978942e-08, 0, 1)
- Part98.Position = Vector3.new(6.25390577, 6.17016077, 84.3252563)
- Part98.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part98.Transparency = 1
- Part98.Size = Vector3.new(1.19999981, 0.800000072, 0.200000003)
- Part98.Anchored = true
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.BrickColor = BrickColor.new("Bright red")
- Part98.CanCollide = false
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.brickColor = BrickColor.new("Bright red")
- Part98.FormFactor = Enum.FormFactor.Custom
- Part98.formFactor = Enum.FormFactor.Custom
- SurfaceGui99.Parent = Part98
- SurfaceGui99.CanvasSize = Vector2.new(110, 85)
- TextLabel100.Name = "Text"
- TextLabel100.Parent = SurfaceGui99
- TextLabel100.Size = UDim2.new(1, 0, 1, 0)
- TextLabel100.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel100.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel100.BackgroundTransparency = 1
- TextLabel100.Font = Enum.Font.SourceSansBold
- TextLabel100.FontSize = Enum.FontSize.Size36
- TextLabel100.Text = "WARNING 3600 PSI CLOSING FORCE"
- TextLabel100.TextColor = BrickColor.new("Institutional white")
- TextLabel100.TextColor3 = Color3.new(1, 1, 1)
- TextLabel100.TextScaled = true
- TextLabel100.TextSize = 36
- TextLabel100.TextWrap = true
- TextLabel100.TextWrapped = true
- Script101.Name = "Main1"
- Script101.Parent = Model0
- table.insert(cors,sandbox(Script101,function()
- db = false
- door = false
- script.Parent.DoorButton.ClickDetector.MouseClick:connect(function()
- if not db then db = true
- if not door then door = true
- for i=0,60 do
- script.Parent.Doortop1.CFrame = script.Parent.Doortop1.CFrame - Vector3.new(0,-0.1,0)
- wait()
- end
- script.Parent.Doortop1.CFrame = script.Parent.Doortop1.CFrame - Vector3.new(0,0.2,0)
- db = false
- elseif door then door = false
- for i=0,60 do
- script.Parent.Doortop1.CFrame = script.Parent.Doortop1.CFrame + Vector3.new(0,-0.1,0)
- wait()
- end
- script.Parent.Doortop1.CFrame = script.Parent.Doortop1.CFrame + Vector3.new(0,0.2,0)
- db = false
- end
- end
- end)
- end))
- Script102.Name = "Main2"
- Script102.Parent = Model0
- table.insert(cors,sandbox(Script102,function()
- db = false
- door = false
- script.Parent.DoorButton.ClickDetector.MouseClick:connect(function()
- if not db then db = true
- if not door then door = true
- for i=0,60 do
- script.Parent.Doortop2.CFrame = script.Parent.Doortop2.CFrame - Vector3.new(0,-0.1,0)
- wait()
- end
- script.Parent.Doortop2.CFrame = script.Parent.Doortop2.CFrame - Vector3.new(0,0.2,0)
- db = false
- elseif door then door = false
- for i=0,60 do
- script.Parent.Doortop2.CFrame = script.Parent.Doortop2.CFrame + Vector3.new(0,-0.1,0)
- wait()
- end
- script.Parent.Doortop2.CFrame = script.Parent.Doortop2.CFrame + Vector3.new(0,0.2,0)
- db = false
- end
- end
- end)
- end))
- UnionOperation103.Name = "Doortop1"
- UnionOperation103.Parent = Model0
- UnionOperation103.CFrame = CFrame.new(6.25402784, 5.09989119, 86.5007935, 1, 1.67181483e-07, -9.93476732e-08, -1.67181483e-07, 1, -3.08959969e-08, 9.93476661e-08, 3.08960146e-08, 1)
- UnionOperation103.Position = Vector3.new(6.25402784, 5.09989119, 86.5007935)
- UnionOperation103.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation103.Size = Vector3.new(6.20000076, 6.00000238, 3.35964108)
- UnionOperation103.Anchored = true
- UnionOperation103.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation103.Material = Enum.Material.Metal
- UnionOperation103.brickColor = BrickColor.new("Smoky grey")
- UnionOperation104.Name = "Doortop2"
- UnionOperation104.Parent = Model0
- UnionOperation104.CFrame = CFrame.new(6.25402784, 5.09989119, 85.5007935, -1, -8.74238992e-08, 9.9347659e-08, -8.74238992e-08, 1, 0, -9.9347659e-08, -8.6853598e-15, -1)
- UnionOperation104.Orientation = Vector3.new(0, 180, 0)
- UnionOperation104.Position = Vector3.new(6.25402784, 5.09989119, 85.5007935)
- UnionOperation104.Rotation = Vector3.new(-180, 0, 180)
- UnionOperation104.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation104.Size = Vector3.new(6.20000076, 6.00000238, 3.35964108)
- UnionOperation104.Anchored = true
- UnionOperation104.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation104.Material = Enum.Material.Metal
- UnionOperation104.brickColor = BrickColor.new("Smoky grey")
- Script105.Name = "Main3"
- Script105.Parent = Model0
- table.insert(cors,sandbox(Script105,function()
- db = false
- door = false
- script.Parent.DoorButton.ClickDetector.MouseClick:connect(function()
- if not db then db = true
- if not door then door = true
- for i=0,17 do
- script.Parent.Doorbottom.CFrame = script.Parent.Doorbottom.CFrame - Vector3.new(0,0.1,0)
- wait()
- end
- script.Parent.Doorbottom.CFrame = script.Parent.Doorbottom.CFrame - Vector3.new(0,0.2,0)
- db = false
- elseif door then door = false
- for i=0,17 do
- script.Parent.Doorbottom.CFrame = script.Parent.Doorbottom.CFrame + Vector3.new(0,0.1,0)
- wait()
- end
- script.Parent.Doorbottom.CFrame = script.Parent.Doorbottom.CFrame + Vector3.new(0,0.2,0)
- db = false
- end
- end
- end)
- end))
- Script106.Name = "Main4"
- Script106.Parent = Model0
- table.insert(cors,sandbox(Script106,function()
- db = false
- door = false
- script.Parent.DoorButton.ClickDetector.MouseClick:connect(function()
- if not db then db = true
- if not door then door = true
- for i=0,60 do
- script.Parent.Doortop3.CFrame = script.Parent.Doortop3.CFrame - Vector3.new(0,-0.1,0)
- wait()
- end
- script.Parent.Doortop3.CFrame = script.Parent.Doortop3.CFrame - Vector3.new(0,0.2,0)
- db = false
- elseif door then door = false
- for i=0,60 do
- script.Parent.Doortop3.CFrame = script.Parent.Doortop3.CFrame + Vector3.new(0,-0.1,0)
- wait()
- end
- script.Parent.Doortop3.CFrame = script.Parent.Doortop3.CFrame + Vector3.new(0,0.2,0)
- db = false
- end
- end
- end)
- end))
- Script107.Name = "Main5"
- Script107.Parent = Model0
- table.insert(cors,sandbox(Script107,function()
- db = false
- door = false
- script.Parent.DoorButton.ClickDetector.MouseClick:connect(function()
- if not db then db = true
- if not door then door = true
- for i=0,60 do
- script.Parent.Doortop4.CFrame = script.Parent.Doortop4.CFrame - Vector3.new(0,-0.1,0)
- wait()
- end
- script.Parent.Doortop4.CFrame = script.Parent.Doortop4.CFrame - Vector3.new(0,0.2,0)
- db = false
- elseif door then door = false
- for i=0,60 do
- script.Parent.Doortop4.CFrame = script.Parent.Doortop4.CFrame + Vector3.new(0,-0.1,0)
- wait()
- end
- script.Parent.Doortop4.CFrame = script.Parent.Doortop4.CFrame + Vector3.new(0,0.2,0)
- db = false
- end
- end
- end)
- end))
- UnionOperation108.Name = "Doorbottom"
- UnionOperation108.Parent = Model0
- UnionOperation108.CFrame = CFrame.new(6.25402784, 1.05068195, 86.0005493, 1, 1.67181483e-07, -9.93476732e-08, -1.67181483e-07, 1, -3.08959969e-08, 9.93476661e-08, 3.08960146e-08, 1)
- UnionOperation108.Position = Vector3.new(6.25402784, 1.05068195, 86.0005493)
- UnionOperation108.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation108.Size = Vector3.new(6.20000267, 2.10000181, 4.35961056)
- UnionOperation108.Anchored = true
- UnionOperation108.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation108.Material = Enum.Material.Metal
- UnionOperation108.brickColor = BrickColor.new("Smoky grey")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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