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toomanyluigis

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Aug 6th, 2019
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  1. 6.0 ability info 7/8/19
  2. ----------------------------------------------
  3. -------------------------------------------------
  4. Armor Set Bonuses
  5. -------------------------------------------------
  6. ---------------------------
  7. Universal
  8. ---------------------------
  9. -Entertainer's Boon is named to "Rallying Charge"
  10. (6-piece perk) Using a Rest and Recharge ability buffs nearby allies for increased xp, mastery, and endurance. Lasts 1 hour.
  11.  
  12. NEW: (4-piece perk) Entering Combat buffs nearby allies for increased xp, mastery, and endurance. Buff is removed on leaving combat.
  13.  
  14. ---------------------------
  15. Sith Assassin
  16. ---------------------------
  17. -Projected Shroud:
  18. (6-piece perk) Using Severing Slash while under Force Shroud lowers the targets accuracy and extends the duration of Force Shroud by 2 seconds.
  19. NEW: (4-piece perk) Severing Slash immobilizes the target for 2 seconds.
  20.  
  21. -Steely Spike
  22. (6-piece perk) Using Spike grants you a 20% damage reduction for 6 seconds.
  23. NEW: (4-piece perk) Spike's stun and slow effects last for an additional second.
  24.  
  25. -Deflecting Slashes
  26. (6-piece perk) Each target hit by Severing Slash extends Deflection's duration by 1 second.
  27. NEW: (4-piece perk) Each target hit by Severing Slash gives you a 1% damage reduction for 10 seconds.
  28.  
  29. -Reckless Slaughter
  30. (6-piece perk) Whenever you consume a charge of Recklessness you gain a stack of Reckless Slaughter, increasing melee damage bonus by 5% for 20 seconds. Stacks up to 2 times.
  31. NEW: (4-piece perk) The cooldown of Recklessness is reduced by 15 seconds.
  32.  
  33. -Death Knell
  34. (6-piece perk) Killing an enemy during Overcharge Saber refreshes the duration of Overcharge Saber. Can occur up to 5 times during one Overcharge Saber.
  35. NEW: (4-piece perk) Reduces the cooldown of Overcharge Saber by 20 seconds.
  36.  
  37. -Shadowcraft
  38. (6-piece perk) Using Phantom Stride from stealth grants a charge of Shadowcraft, causing your next attack to critically hit.
  39. NEW: (4-piece perk) Overcharge Saber resets the cooldown of Phantom Stride.
  40.  
  41. ---------------------------
  42. Sith Sorcerer
  43. ---------------------------
  44. -Gathering Storm
  45. (6-piece perk) Activating Force Speed reduces the cooldown of Polarity Shift by 5 seconds. Using Polarity Shift immediately after extends its duration.
  46. NEW: (4-piece perk) Force Speed makes your next Force attack deal 5% more damage.
  47.  
  48. -Energizing Speed
  49. (6-piece perk) Energize now stack up to 3 times. Force Speed immediately recharges one Volt Rush ability charge.
  50. NEW: (4-piece perk) Volt Rush deals 10% more damage.
  51.  
  52. -Dark Consumption
  53. (6-piece perk) Dark Heal heals more if you have a Consuming Darkness or Reverse Corruption stack and consumes 1 stack upon use.
  54. NEW: (4-piece perk) Dark Heal's critical chance is increased by 10%.
  55.  
  56. -Revitalize
  57. (6-piece perk) Healing a target with another ability while Resurgence is active on them has a chance to cause an extra Resurgence tick for half. Refreshing Resurgence on a target refunds some force.
  58. NEW: (4-piece perk) Resurgence heals for 5% more.
  59.  
  60. ---------------------------
  61. Sith Warrior
  62. ---------------------------
  63. -Critical Focus
  64. (6-piece perk) Dealing damage has a 5% chance to build a Rabid Furor charge. Can only occur once every 5 seconds.
  65. NEW: (4-piece perk) Taking damage has a slight chance of building a Rabid Furor charge. Can only occur once every 5 seconds.
  66.  
  67. -Vicious Thirst
  68. (6-piece perk) Vicious Slash, Massacre and Sweeping Slash add Vicious Thirst stacks to their targets, stacking up to 5 times. Killing an enemy with Vicious Thirst stacks increases your damage by 3% per stack for 10 seconds.
  69. NEW: (4-piece perk) Vicious Slash and Massacre deal 5% more damage.
  70.  
  71. -Strengthening Scream
  72. (6-piece perk) Threatening Scream scream increases your damage reduction by 5% for each enemy you hit. This effect lasts 10 seconds.
  73. NEW: (4-piece perk) Threatening Scream's cooldown is reduced by 5 seconds.
  74.  
  75. -Retaliator
  76. (6-piece perk) Taking damage during Endure Pain grants Retaliator stacks, increasing the damage of your next Retaliation by 10% per stack.
  77. NEW: (4-piece perk) Retaliation has no cooldown.
  78.  
  79. -From the Shadows
  80. (6-piece perk) Activating Mad Dash while under Force Camouflage makes it critically hit and slows any targets it damages.
  81. NEW: (4-piece perk) Mad Dash's cooldown is reduced by 10 seconds.
  82.  
  83. ---------------------------
  84. Mercenary
  85. ---------------------------
  86. -Surging Power
  87. (6-piece perk) Power Surge gets an additional charge.
  88. NEW: (4-piece perk) Power Surge grant Precision Targeting, increases armor penetration by 10% for 6 seconds. This effect cannot occur more than once a minute.
  89.  
  90. -Critical Charge
  91. (6-piece perk) Doing damage or healing an ally has a 5% chance to build a Supercharge can only hapen once per 3 seconds.
  92. NEW: (4-piece perk) Gaining a stack of Supercharge increases your critical chance by 10% for 10 seconds. This effect can only occur once every 10 seconds.
  93.  
  94. -Power Step
  95. (6-piece perk) Power Shot, Tracer Missile and Rapid Scan grant a stack of Power Step, stacking up to 5 times. At 5 stacks, your next Power Shot, Tracer Missile or Rapid Scan is more effective and costs no Heat.
  96. NEW: (4-piece perk) Activating Power Shot or Tracer Missile increases the critical chance of your next Power Shot by 3%. Stacks up to 5 times.
  97.  
  98. -Technical Medic
  99. OLD: (6-piece perk) Chaff Flare heals all allies around you. Onboard AED becomes an instant-cast.
  100. NEW: (6-piece perk) Chaff Flare heals all allies around you.
  101. NEW: (4-piece perk) Onboard AED becomes an instant-cast.
  102.  
  103. ---------------------------
  104. Powertech
  105. ---------------------------
  106. -Explosive Yield
  107. (6-piece perk) Each time you take daamge while under Power Yield, the cooldown of Explosive Fuel is reduced by 3 seconds.
  108. NEW: (4-piece perk) Power Yield's duration is extended by 5 seconds.
  109.  
  110. -Autocannon
  111. (6-piece perk) Each Shoulder Cannon rocket has a 25% chance to trigger an additional rocket.
  112. NEW: (4-piece perk) Searing Wave makes all targets vulnerable to Shoulder Cannon for 5 seconds.
  113.  
  114. -Doublecharge
  115. (6-piece perk) Jet Charge gets 2 charges.
  116. NEW: (4-piece perk) Jet Charge's range is increased by 5m.
  117.  
  118. -Carbon Conversion
  119. (6-piece perk) Carbonize vents 5 heat for each enemy it hits.
  120. NEW: (4-piece perk) Carbonize's cooldown is reduced by 10 seconds.
  121.  
  122. ---------------------------
  123. Operative
  124. ---------------------------
  125. -Critical Surgery
  126. OLD: (6-piece perk) Surgical Probe always critically hits on targets below 35% health.
  127. NEW: (6-piece perk) Surgical Probe always critically hits on targets below 50% health.
  128.  
  129. -Noxious Cloud
  130. (6-piece perk) Activating Noxious Knives reduces the cooldown of Toxic Haze by 3 seconds. Every enemy affected by Toxic Haze takes 20% more damage from Noxious Knives.
  131. NEW: (4-piece perk) Noxious Knives deals 5% more damage.
  132.  
  133. -Tactician
  134. (6-piece perk) Tactical Advantage gets an additional stack. Having a Tactical Advantage increases your damage and healing by 1%.
  135. NEW: (4-piece perk) Tactical Overdrive resets the cooldown of Backstab, Lethal Strike and Toxin Scan.
  136.  
  137. -Healing Haze
  138. (6-piece perk) Toxic Haze heals any allies standing inside it by a minor amount.
  139. NEW: (4-piece perk) Toxic Haze refunds all its energy.
  140.  
  141. -Debilitator
  142. (6-piece perk) Debilitate gets two ability charges.
  143. NEW: (4-piece perk) Exfiltrate's cooldown is reduced by 2 seconds.
  144.  
  145. ---------------------------
  146. Sniper
  147. ---------------------------
  148. -Active Reload
  149. (6-piece perk) Killing an enemy within 3 seconds of damaging them with Takedown resets the cooldown of Takedown and gives you a 5% damage buff. This stacks up to 3 times and lasts 10 seconds.
  150. NEW: (4-piece perk) The energy cost of Takedown is reduced by 3.
  151.  
  152. -Lazer Focus
  153. (6-piece perk) Laze Targets gets 3 charges and its cooldown is reduced by 15 seconds.
  154. NEW: (4-piece perk) Reduces the cooldown of Target Acquired by 15 seconds, and activating Target Acquired restores 15 energy.
  155.  
  156. -Entrenched Offense
  157. (6-piece perk) While Entrenched, you build stacks of Entrenched Offense, increasing damage by 1% per stack while you remain Entrenched. Stacks up to 5 times. Breaking cover or Entrench being removed removes this.
  158. NEW: (4-piece perk) The cooldown of Entrench is reduced by 10 seconds.
  159.  
  160. -Reposition
  161. (6-piece perk) Evasion finishes the cooldown of Covered Escape and increases you and your allies movement speed by 50% for 6 seconds.
  162. NEW: (4-piece perk) Reduces the cooldown of Cover Pulse by 5 seconds.
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