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IAmWillMore

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Jan 10th, 2016
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  1. [Reapers][Scavenger]
  2. Fluff: http://pastebin.com/rqky9Utn
  3. Population:[12.6][+.2/turn]
  4. Food:[N/A]
  5. Raw Energy:[70][+5/turn]
  6. Legitimacy:[Good]
  7. Culture:[0]
  8. Industry:[12]
  9. -----
  10. Unique Buildings:
  11. [Scavenger Mothership Class C]
  12. [Basic Zyrbite Reaction Engine]
  13. [Orbital Artifact Relay]
  14. [Minor Cloak Projector]
  15. [Anthropology Research Lab]
  16. [Vanguard Factory; +2 Industry]
  17. [Commodity Factory, Reaper]
  18. Defenses:
  19. -[Reaper Automated Defenses [Large][ET]]
  20. -----
  21. Military Units:
  22. -1 Scavenger UFO [x10][Arm][Quick]
  23. -1 Scavenger Infantry Squad [x5][POW]
  24. -1 Scavenger Speeder [x1][Quick]
  25. -1 Scavenger mini-UFO [x5][Arm][Quick][Stealth]
  26. -1 Titan Scavenger UFO [x8][Stealth:2][Large]
  27. -1 Alpha Scavenger Robots [x5][Mot][Scav][Stealth]
  28. -----
  29. --[Resources/Quantity]--
  30. [Zyrbite:11.1:+.7/turn]
  31. [Artifacts, Medium:1]
  32. [Artifacts, Small:0]
  33. [Artifacts, Rare:0]
  34. [Artifacts, Unique:1]
  35. [Phase Disruptors:2]
  36. [Kitschy Reaper Goods:8.5:+2.7/turn]
  37. -----
  38. --[TECHNOLOGY]--
  39. [Alien Vehicles II]
  40. [Alien Infantry III]
  41. [[Alien Tools V]
  42. [Communications V]
  43. [Zyrbite Conversion I]
  44. [Alien Cloaking II]
  45. [Failsafes II]
  46. [Alien EWAR I]
  47. [Project 42 IV]
  48. [Phase Disruptors I]
  49. [Scavenger Robots II]
  50. [Cloning I][Genetics III]
  51. [Xeno-Industry I]
  52. [Nanites I]
  53. -----
  54. Trade Routes: [NONE]
  55. Territory: [6]
  56. -----
  57. Bonuses:
  58. 1. Looters: You can reroll any action to find things, loot things, or recover things from battlefields (once per action per turn).
  59. 2. Omniscience: Generally, you know where everyone and everything is because of your satellites in low orbit.
  60. Eccentricities
  61. 1. Bad Air: You cannot make standard infantry units without suits. Also, you can't use any animals you find due to biohazard containment rules.
  62. 2. Alien Manufacture: You must produce everything you want with Zyrbite or energy. You do not use traditional production methods. You might be able to sell locally acquired artifacts for better hardware from the colony ships
  63. 3. This Planet Sucks: You do not get population growth or currency from expansion.
  64. —–
  65. [In Progress]
  66. -Vehicles (2/8)
  67. -Phase Disruptor Factory (6/12)
  68. -UFO Factory (4/12)
  69. -Failsafes III (11/12)
  70. -Cloaking III (3/12)
  71. —–
  72. 1.
  73. 2.
  74. 3.
  75. [Research:]
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