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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local BeautyA = Instance.new("Frame")
- local BeautyB = Instance.new("Frame")
- local Credits = Instance.new("TextLabel")
- local TextLabel = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- local CounterBlox = Instance.new("TextButton")
- local Arsenal = Instance.new("TextButton")
- local PrisonLife = Instance.new("TextButton")
- local MyotherSCRIPT = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = ScreenGui
- OpenFrame.BackgroundColor3 = Color3.fromRGB(255, 85, 127)
- OpenFrame.Position = UDim2.new(0.175946549, 0, 0.377510011, 0)
- OpenFrame.Size = UDim2.new(0, 100, 0, 100)
- Open.Name = "Open"
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.fromRGB(255, 85, 127)
- Open.Size = UDim2.new(0, 100, 0, 100)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.fromRGB(170, 85, 127)
- Open.TextScaled = true
- Open.TextSize = 14.000
- Open.TextWrapped = true
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- OpenFrame.Visible = false
- end)
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.Active = true
- Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Main.Position = UDim2.new(0.408685982, 0, 0.220883533, 0)
- Main.Size = UDim2.new(0, 431, 0, 240)
- Main.Visible = false
- Main.Draggable = true
- BeautyA.Name = "BeautyA"
- BeautyA.Parent = Main
- BeautyA.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- BeautyA.Size = UDim2.new(0, 431, 0, 32)
- BeautyB.Name = "BeautyB"
- BeautyB.Parent = Main
- BeautyB.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- BeautyB.Position = UDim2.new(0, 0, 0.866666675, 0)
- BeautyB.Size = UDim2.new(0, 431, 0, 32)
- Credits.Name = "Credits"
- Credits.Parent = Main
- Credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Credits.Position = UDim2.new(0, 0, 0.866666675, 0)
- Credits.Size = UDim2.new(0, 431, 0, 32)
- Credits.Font = Enum.Font.SourceSans
- Credits.Text = "Creator ???"
- Credits.TextColor3 = Color3.fromRGB(0, 0, 0)
- Credits.TextScaled = true
- Credits.TextSize = 14.000
- Credits.TextWrapped = true
- TextLabel.Parent = Main
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.Size = UDim2.new(0, 431, 0, 32)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "LOL"
- TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Close.Position = UDim2.new(0.867749393, 0, -0.0375000015, 0)
- Close.Size = UDim2.new(0, 57, 0, 50)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.fromRGB(170, 0, 0)
- Close.TextScaled = true
- Close.TextSize = 14.000
- Close.TextWrapped = true
- Close.MouseButton1Down:connect(function()
- OpenFrame.Visible = true
- Main.Visible = false
- end)
- CounterBlox.Name = "Counter Blox"
- CounterBlox.Parent = Main
- CounterBlox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CounterBlox.Position = UDim2.new(0.0603248253, 0, 0.245833337, 0)
- CounterBlox.Size = UDim2.new(0, 166, 0, 50)
- CounterBlox.Font = Enum.Font.SourceSans
- CounterBlox.Text = "Counter Blox"
- CounterBlox.TextColor3 = Color3.fromRGB(0, 0, 0)
- CounterBlox.TextScaled = true
- CounterBlox.TextSize = 14.000
- CounterBlox.TextWrapped = true
- CounterBlox.MouseButton1Down:connect(function()
- local Remote = game.ReplicatedStorage.Events['HitPart']
- for _,v in pairs(game:GetService"Players":GetChildren()) do
- if v.Team ~= game.Players.LocalPlayer.Team then
- if v.Character and v.Character.Head then
- local Arguments = {
- [1] = workspace[v.Name].Head,
- [2] = workspace[v.Name].Head.Position,
- [3] = workspace[game.Players.LocalPlayer.Name].EquippedTool.Value,
- [4] = math.rad(1,100000),
- [5] = workspace[game.Players.LocalPlayer.Name].Gun,
- [8] = 8, --damage multiplier
- [9] = false,
- [10] = false,
- [11] = Vector3.new(),
- [12] = math.rad(1,100000),
- [13] = Vector3.new()
- }
- Remote:FireServer(unpack(Arguments))
- end
- end
- end
- end)
- Arsenal.Name = "Arsenal"
- Arsenal.Parent = Main
- Arsenal.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Arsenal.Position = UDim2.new(0.533642709, 0, 0.245833337, 0)
- Arsenal.Size = UDim2.new(0, 166, 0, 50)
- Arsenal.Font = Enum.Font.SourceSans
- Arsenal.Text = "Arsenal"
- Arsenal.TextColor3 = Color3.fromRGB(0, 0, 0)
- Arsenal.TextScaled = true
- Arsenal.TextSize = 14.000
- Arsenal.TextWrapped = true
- Arsenal.MouseButton1Down:connect(function()
- pcall(function()
- local espcolor = Color3.fromRGB(140, 69, 102)
- local wallhack_esp_transparency = .4
- local gui_hide_button = {Enum.KeyCode.LeftControl, "h"}
- local plrs = game:GetService("Players")
- local lplr = game:GetService("Players").LocalPlayer
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- aimbothider = false; aimbothiderspeed = .5
- local Aim_Assist = false ; Aim_Assist_Key = {Enum.KeyCode.LeftControl, "z"}
- local espupdatetime = 5; autoesp = false; local charmsesp = true
- local movementcounting = true
- local mouselock = false
- local canaimat = true
- local lockaim = true; local lockangle = 5
- local ver = "2.4"
- local cam = game.Workspace.CurrentCamera
- local BetterDeathCount = true
- local ballisticsboost = 0
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- local lightesp = false
- local abs = math.abs
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextBox")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp", "ql", "qa", "qd", "qs"}
- local gotstring = 0
- local function getrandomstring()
- gotstring = gotstring+666
- local str = ""
- local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g", "k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
- "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?", "`", "$",
- "0","1","2","3","4","5","6","7","8","9", }
- local counting123 = 0
- for i, v in ipairs(randomstring) do
- counting123 = i
- end
- do
- math.randomseed(tick()+gotstring)
- for i = 3, math.random(1,100) do
- math.randomseed(i+tick()+gotstring)
- local oneortwo = math.random(1,2)
- if oneortwo == 2 then
- math.randomseed(i+tick()+gotstring)
- str = str..""..randomstring[math.random(1, counting123)]
- else
- math.randomseed(i+tick()+gotstring)
- str = str..""..string.upper(randomstring[math.random(1, counting123)])
- end
- end
- end
- return str
- end
- local mousedown = false
- local isonmovething = false
- local mouseoffset = Vector2.new()
- local mousedown = false
- local bspeed = 3584
- local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd = "d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql = "l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt = "t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
- Gui.Name = getrandomstring()
- Move.Name = getrandomstring()
- Move.Draggable = true
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.5, 0,0.018, 0)
- Move.Size = UDim2.new(0, 320, 0, 30)
- Move.MouseEnter:Connect(function()
- isonmovething = true
- end)
- Move.MouseLeave:Connect(function()
- isonmovething = mousedown and true or false
- end)
- mouse.Button1Down:connect(function()
- mousedown = true
- mouseoffset = Move.AbsolutePosition - Vector2.new(mouse.X, mouse.Y)
- end)
- mouse.Button1Up:connect(function()
- mousedown = false
- end)
- mouse.Move:Connect(function()
- if isonmovething == true and mousedown then
- Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0, mouseoffset.Y + mouse.Y)
- end
- end)
- local function uc (st)
- local ast = ""
- for i, v in ipairs(st) do
- local let = aimbotoffset[v]
- ast = ast..let
- end
- return ast
- end
- Main.Name = getrandomstring()
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(1.0000006, 0, 11.2, 0)
- st1.Name = getrandomstring()
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0, 0, 0, 0)
- st1.Size = UDim2.new(1, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = uc(aimbotstatus)
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = getrandomstring()
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.TextXAlignment = Enum.TextXAlignment.Left
- st1_2.Text = "Current ballistics: 0"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- local aimbothiderbox = Instance.new("TextBox")
- aimbothiderbox.Name = getrandomstring()
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- aimbothiderbox.Size = UDim2.new(1, 0,0.162, 0)
- aimbothiderbox.TextScaled = true
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- aimbothiderbox.Position = UDim2.new(0, 0,0.853, 0)
- aimbothiderbox.BackgroundTransparency = 1
- aimbothiderbox.Parent = Main
- st1_3.Name = getrandomstring()
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Bullet speed = 3584"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = Main
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
- teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
- teambasedstatus.Name = getrandomstring()
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- local espstatustext = teambasedstatus:Clone()
- espstatustext.Name = getrandomstring()
- espstatustext.Position = UDim2.new(0, 0,0.58, 0)
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- espstatustext.Parent = Main
- local hide = Instance.new("TextButton")
- hide.Text = "_"
- hide.BackgroundTransparency = 1
- hide.TextScaled = true
- hide.TextWrapped = true
- hide.Size = UDim2.new(0.1, 0,1, 0)
- hide.Position = UDim2.new(0.9, 0,-0.15, 0)
- hide.Name = getrandomstring()
- hide.Parent = Move
- Name.Name = getrandomstring()
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 1, 0)
- Name.Font = Enum.Font.Arial
- Name.Text = "FPS gui v"..ver
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- local scr = Instance.new("ScrollingFrame")
- scr.Size = Main.Size
- scr.Position = Main.Position
- scr.ScrollBarThickness = 0
- scr.BackgroundTransparency = 1
- scr.Name = getrandomstring()
- Main.Size = UDim2.new(1, 0, 1, 0)
- Main.Position = UDim2.new(0,0,0,0)
- Main.Parent = scr
- scr.Parent = Move
- startpos = Main.Position
- Move.Active = true
- -- Scripts:
- hided = false
- hide.MouseButton1Click:Connect(function()
- if hided == false then
- hided = true
- Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
- else
- hided = false
- Main:TweenPosition(startpos)
- end
- end)
- aimbothiderbox.FocusLost:Connect(function()
- local numb = tonumber(aimbothiderbox.Text)
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- if numb ~= nil then
- aimbothiderspeed = numb
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- end)
- local plrsforaim = {}
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- --Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- pcall(function()
- if not game:GetService("CoreGui") then
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- else
- Gui.Parent = game:GetService("CoreGui")
- end
- end)
- local espheadthing
- do
- local BillboardGui = Instance.new("BillboardGui")
- local PName = Instance.new("TextLabel")
- local Pdist = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local ImageLabel_2 = Instance.new("ImageLabel")
- --Properties:
- --BillboardGui.Parent = game.Workspace.Part
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 0
- BillboardGui.Size = UDim2.new(0, 100, 0, 46)
- BillboardGui.Name = "headoverthing"
- PName.Name = "PName"
- PName.Parent = BillboardGui
- PName.BackgroundColor3 = espcolor
- PName.BackgroundTransparency = 0.55000001192093
- PName.BorderSizePixel = 0
- PName.Size = UDim2.new(0, 100, 0, 23)
- PName.Font = Enum.Font.SourceSans
- PName.Text = "urmom"
- PName.TextColor3 = Color3.new(0, 0, 0)
- PName.TextScaled = true
- PName.TextSize = 14
- PName.TextWrapped = true
- st1.Text = uc(aimbotstatus)
- Pdist.Name = "Pdist"
- Pdist.Parent = BillboardGui
- Pdist.AnchorPoint = Vector2.new(0.5, 0)
- Pdist.BackgroundColor3 = espcolor
- Pdist.BackgroundTransparency = 0.55000001192093
- Pdist.BorderSizePixel = 0
- Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
- Pdist.Size = UDim2.new(0, 70, 0, 23)
- Pdist.Font = Enum.Font.SourceSans
- Pdist.Text = "666"
- Pdist.TextColor3 = Color3.new(0, 0, 0)
- Pdist.TextScaled = true
- Pdist.TextSize = 14
- Pdist.TextWrapped = true
- ImageLabel.Parent = BillboardGui
- ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderColor3 = espcolor
- ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
- ImageLabel.Rotation = 180
- ImageLabel.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel.Image = "rbxassetid://2832171824"
- ImageLabel.ImageColor3 = espcolor
- ImageLabel.ImageTransparency = 0.55000001192093
- ImageLabel_2.Parent = BillboardGui
- ImageLabel_2.BackgroundColor3 = espcolor
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
- ImageLabel_2.Rotation = 180
- ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel_2.Image = "rbxassetid://2832177613"
- ImageLabel_2.ImageColor3 = espcolor
- ImageLabel_2.ImageTransparency = 0.55000001192093
- espheadthing = BillboardGui
- end
- f = {}
- f.UpdateHeadUI = function(v)
- if v.Adornee and v.Adornee ~= nil then
- local destr = false
- if TeamBased then
- destr = true
- local plr = plrs:GetPlayerFromCharacter(v.Adornee.Parent)
- if plr and plr.Team and plr.Team.Name ~= lplr.Team.Name then
- destr = false
- end
- end
- if lightesp == true then
- v.Pdist.TextColor3 = Color3.new(1,1,1)
- v.PName.TextColor3 = Color3.new(1,1,1)
- else
- v.Pdist.TextColor3 = Color3.new(0,0,0)
- v.PName.TextColor3 = Color3.new(0,0,0)
- end
- local d = math.floor((cam.CFrame.p - v.Adornee.CFrame.p).magnitude)
- v.Pdist.Text = tostring(d)
- if d < 14 then
- v.Enabled = false
- else
- v.Enabled = true
- end
- v.StudsOffset = Vector3.new(0,.6+d/14,0)
- if destr then
- v:Destroy()
- end
- else
- v:Destroy()
- end
- end
- st1.Text = uc(aimbotstatus)
- local espforlder
- local partconverter = Instance.new("Part")
- --local headsupdatelist = {}
- st1_3.FocusLost:connect(function()
- if tonumber(st1_3.Text) then
- bspeed = tonumber(st1_3.Text)
- else
- end
- end)
- f.addesp = function()
- pcall(function()
- --print("ESP ran")
- if espforlder then
- espforlder:Destroy()
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- pcall(function()
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = partconverter.Color
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- --table.insert(headsupdatelist, ht)
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- ht.Parent = p
- end
- end
- end
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end)
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = Move.BackgroundColor3
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- pcall(function()
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- end
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- --table.insert(headsupdatelist, ht)
- ht.Parent = p
- end
- end
- end)
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end
- end
- end
- end)
- end
- local uis = game:GetService("UserInputService")
- local bringall = false
- local hided2 = false
- local upping = false
- local downing = false
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- --print("worked1")
- f.addesp()
- elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1]) then
- if hided2 == false then
- hided2 = true
- autoesp =false
- if espforlder then
- espforlder:Destroy()
- end
- Gui.Enabled = false
- else
- Gui.Enabled = true
- hided2 = false
- end
- elseif a == "y" then
- if aimbothider == false then
- aimbothider = true
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- aimbothider = false
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- elseif a == "l" then
- if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- else
- if lightesp == true then
- lightesp = false
- else
- lightesp = true
- end
- end
- elseif a == "]" then
- upping = true
- downing = false
- elseif a== "[" then
- downing = true
- upping = false
- elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
- if Aim_Assist == true then
- Aim_Assist = false
- --print("disabled")
- else
- Aim_Assist = true
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not uis:IsKeyDown(Enum.KeyCode.R) then
- if movementcounting then
- movementcounting = false
- else
- movementcounting = true
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and uis:IsKeyDown(Enum.KeyCode.R) then
- ballisticsboost = 0
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- --print(plr)
- end
- local old = aimatpart
- plr.Character.Humanoid.Died:Connect(function()
- --print("died")
- if aimatpart and aimatpart == old then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- canaimat = false
- delay(1.1, function()
- canaimat = true
- end)
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- local d = math.deg
- if deg then
- return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function aimat(part)
- if part then
- --print(part)
- local d = (cam.CFrame.p - part.CFrame.p).magnitude
- local calculatedrop
- local timetoaim = 0
- local pos2 = Vector3.new()
- if movementcounting == true then
- timetoaim = d/bspeed
- pos2 = part.Velocity * timetoaim
- end
- local minuseddrop = (ballisticsboost+50)/50
- if ballisticsboost ~= 0 then
- calculatedrop = d - (d/minuseddrop)
- else
- calculatedrop = 0
- end
- --print(calculatedrop)
- local addative = Vector3.new()
- if movementcounting then
- addative = pos2
- end
- local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+ Vector3.new(0, calculatedrop, 0)))
- if aimbothider == true or Aim_Assist == true then
- cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
- else
- cam.CFrame = cf
- end
- --print(cf)
- end
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- pcall(function()
- delay(0, function()
- while wait(.32) do
- if Aim_Assist and not aimatpart and canaimat and lplr.Character and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
- for i, plr in pairs(plrs:GetChildren()) do
- local minangle = math.rad(5.5)
- local lastpart = nil
- local function gg(plr)
- pcall(function()
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Character.Head then
- local raycasted = false
- local cf1 = CFrame.new(cam.CFrame.p, plr.Character.Head.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 9000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (plr.Character.Head.CFrame.p- pos).magnitude
- if dist < 4 then
- raycasted = true
- end
- if raycasted == true then
- local an1 = getfovxyz(cam.CFrame, plr.Character.Head.CFrame)
- local an = abs(an1.X) + abs(an1.Y)
- if an < minangle then
- minangle = an
- lastpart = plr.Character.Head
- end
- end
- end
- end)
- end
- if TeamBased then
- if plr.Team.Name ~= lplr.Team.Name then
- gg(plr)
- end
- else
- gg(plr)
- end
- --print(math.deg(minangle))
- if lastpart then
- aimatpart = lastpart
- aimatpart.Parent.Humanoid.Died:Connect(function()
- if aimatpart == lastpart then
- aimatpart = nil
- end
- end)
- end
- end
- end
- end
- end)
- end)
- local oldheadpos
- local lastaimapart
- game:GetService("RunService").RenderStepped:Connect(function(dt)
- if uis:IsKeyDown(Enum.KeyCode.RightBracket) or uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
- if upping then
- ballisticsboost = ballisticsboost + dt/1.9
- elseif downing then
- ballisticsboost = ballisticsboost - dt/1.9
- end
- end
- if movementcounting then
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.Text = "Current ballistics: "..tostring(math.floor(ballisticsboost*10)/10)
- else
- st1_2.TextColor3 = Color3.new(1,0,0)
- end
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- if aimatpart and lplr.Character and lplr.Character.Head then
- if BetterDeathCount and lastaimapart and lastaimapart == aimatpart then
- local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
- if dist > 40 then
- aimatpart = nil
- end
- end
- lastaimapart = aimatpart
- oldheadpos = lastaimapart.CFrame.p
- do
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- aimat(aimatpart)
- pcall(function()
- if Aim_Assist == true then
- local cf1 = CFrame.new(cam.CFrame.p, aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (aimatpart.CFrame.p- pos).magnitude
- if obj then
- --print(obj:GetFullName())
- end
- if not obj or dist > 6 then
- aimatpart = nil
- --print("ooof")
- end
- canaimat = false
- delay(.5, function()
- canaimat = true
- end)
- end
- end)
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- --warn("loaded")
- end)
- end)
- PrisonLife.Name = "PrisonLife"
- PrisonLife.Parent = Main
- PrisonLife.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- PrisonLife.Position = UDim2.new(0.533642709, 0, 0.533333302, 0)
- PrisonLife.Size = UDim2.new(0, 166, 0, 50)
- PrisonLife.Font = Enum.Font.SourceSans
- PrisonLife.Text = "PrisonLife"
- PrisonLife.TextColor3 = Color3.fromRGB(0, 0, 0)
- PrisonLife.TextScaled = true
- PrisonLife.TextSize = 14.000
- PrisonLife.TextWrapped = true
- PrisonLife.MouseButton1Down:connect(function()
- -- Objects
- local PrisonGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local TitleBar = Instance.new("TextLabel")
- local ObGuns = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local KillAll = Instance.new("TextButton")
- local TaseBypass = Instance.new("TextButton")
- local RemoveDoors = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local BeNeutral = Instance.new("TextButton")
- local ModGun = Instance.new("TextButton")
- local ForceCgui = Instance.new("Frame")
- local ComSeperateBar = Instance.new("TextLabel")
- local InsertUser = Instance.new("TextBox")
- local UserHolder = Instance.new("TextLabel")
- local CrimTitle = Instance.new("TextLabel")
- local CrimTitleBar = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local CrimHideButton = Instance.new("TextButton")
- local TPshow = Instance.new("TextButton")
- local LocalCommands = Instance.new("Frame")
- local LocalCMD_Title = Instance.new("TextLabel")
- local NexusTPbut = Instance.new("TextButton")
- local CrimBaseTPbut = Instance.new("TextButton")
- local GuardAreaTPbut = Instance.new("TextButton")
- local FLY = Instance.new("TextButton")
- local NWalk = Instance.new("TextButton")
- local Njump = Instance.new("TextButton")
- local tfJump = Instance.new("TextButton")
- local Respawn = Instance.new("TextButton")
- local tfWalk = Instance.new("TextButton")
- local LocalCMD_BarTitle = Instance.new("TextLabel")
- local TheLocal = Instance.new("TextButton")
- local CrimG = Instance.new("TextButton")
- local tpgui = Instance.new("Frame")
- local TPtileBar = Instance.new("TextLabel")
- local TPYEET = Instance.new("TextButton")
- local UserHolderTP = Instance.new("TextLabel")
- local InsertUserTP = Instance.new("TextBox")
- local TpTitle = Instance.new("TextLabel")
- local RightSepBarTp = Instance.new("TextLabel")
- local TpHideButton = Instance.new("TextButton")
- local AmokahsLogo = Instance.new("ImageLabel")
- local SuperPunch = Instance.new("TextButton")
- local KillAura = Instance.new("TextButton")
- local BeCriminal = Instance.new("TextButton")
- local BeGuard = Instance.new("TextButton")
- local BeInmate = Instance.new("TextButton")
- local ArrestAll = Instance.new("TextButton")
- local InvGuns = Instance.new("TextButton")
- local CrimPunch = Instance.new("TextButton")
- local Trans = Instance.new("TextButton")
- local Open = Instance.new("Frame")
- local OpenGUI = Instance.new("TextButton")
- local Credit = Instance.new("TextLabel")
- local Dino = Instance.new("TextLabel")
- local KA = Instance.new("Frame")
- local NameOfKa = Instance.new("TextLabel")
- local TrueOrFalse = Instance.new("TextLabel")
- local TeamGUIOC = Instance.new("Frame")
- local TeamOPorCL = Instance.new("TextButton")
- local TeamMain = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- local SOG = Instance.new("TextButton")
- local SOC = Instance.new("TextButton")
- local SOI = Instance.new("TextButton")
- local Disable = Instance.new("TextButton")
- local Apart = Instance.new("Part")
- Apart.Name = "PlrsPos"
- Apart.Parent = workspace
- Apart.Anchored = true
- Apart.Archivable = true
- Apart.CFrame = CFrame.new(9e99, 9e99, 9e99)
- -- Properties
- PrisonGui.Name = "PrisonGui"
- PrisonGui.Parent = game:GetService("Players").LocalPlayer.PlayerGui
- Main.Name = "Main"
- Main.Parent = PrisonGui
- Main.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.345, 0,2.204, 0)
- Main.Size = UDim2.new(0, 338, 0, 301)
- Main.Visible = false
- Title.Name = "Title"
- Title.Parent = Main
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.BorderSizePixel = 0
- Title.Position = UDim2.new(0.136094674, 0, 0.00996677764, 0)
- Title.Size = UDim2.new(0, 162, 0, 31)
- Title.Font = Enum.Font.SourceSansLight
- Title.FontSize = Enum.FontSize.Size14
- Title.Text = "Prison Life v2.0.2 GUI"
- Title.TextColor3 = Color3.new(0.807843, 0.807843, 0.807843)
- Title.TextScaled = true
- Title.TextStrokeTransparency = 0
- Title.TextWrapped = true
- TitleBar.Name = "TitleBar"
- TitleBar.Parent = Main
- TitleBar.BackgroundColor3 = Color3.new(0, 0, 0)
- TitleBar.BackgroundTransparency = 0.5
- TitleBar.BorderSizePixel = 0
- TitleBar.Position = UDim2.new(0, 0, 0.116104871, 0)
- TitleBar.Size = UDim2.new(0, 338, 0, 6)
- TitleBar.Font = Enum.Font.SourceSans
- TitleBar.FontSize = Enum.FontSize.Size14
- TitleBar.Text = ""
- TitleBar.TextColor3 = Color3.new(0, 0, 0)
- ObGuns.Name = "ObGuns"
- ObGuns.Parent = Main
- ObGuns.BackgroundColor3 = Color3.new(1, 1, 1)
- ObGuns.BackgroundTransparency = 0.5
- ObGuns.BorderSizePixel = 0
- ObGuns.Position = UDim2.new(0.0147928996, 0, 0.16104874, 0)
- ObGuns.Size = UDim2.new(0, 159, 0, 22)
- ObGuns.Font = Enum.Font.SourceSans
- ObGuns.FontSize = Enum.FontSize.Size14
- ObGuns.Text = "OBTAIN GUNS"
- ObGuns.TextColor3 = Color3.new(1, 1, 1)
- ObGuns.TextScaled = true
- ObGuns.TextStrokeTransparency = 0
- ObGuns.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(1, 0.34902, 0.34902)
- Close.BackgroundTransparency = 0.30000001192093
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.908284009, 0, 0.0224719122, 0)
- Close.Size = UDim2.new(0, 24, 0, 24)
- Close.Font = Enum.Font.SourceSans
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = ""
- Close.TextColor3 = Color3.new(0, 0, 0)
- KillAll.Name = "KillAll"
- KillAll.Parent = Main
- KillAll.BackgroundColor3 = Color3.new(1, 1, 1)
- KillAll.BackgroundTransparency = 0.5
- KillAll.BorderSizePixel = 0
- KillAll.Position = UDim2.new(0.0177514795, 0, 0.265917659, 0)
- KillAll.Size = UDim2.new(0, 159, 0, 22)
- KillAll.Font = Enum.Font.SourceSans
- KillAll.FontSize = Enum.FontSize.Size14
- KillAll.Text = "KILL ALL"
- KillAll.TextColor3 = Color3.new(1, 1, 1)
- KillAll.TextScaled = true
- KillAll.TextStrokeTransparency = 0
- KillAll.TextWrapped = true
- TaseBypass.Name = "TaseBypass"
- TaseBypass.Parent = Main
- TaseBypass.BackgroundColor3 = Color3.new(1, 1, 1)
- TaseBypass.BackgroundTransparency = 0.5
- TaseBypass.BorderSizePixel = 0
- TaseBypass.Position = UDim2.new(0.0177514795, 0, 0.370786548, 0)
- TaseBypass.Size = UDim2.new(0, 159, 0, 22)
- TaseBypass.Font = Enum.Font.SourceSans
- TaseBypass.FontSize = Enum.FontSize.Size14
- TaseBypass.Text = "TASER BYPASS"
- TaseBypass.TextColor3 = Color3.new(1, 1, 1)
- TaseBypass.TextScaled = true
- TaseBypass.TextStrokeTransparency = 0
- TaseBypass.TextWrapped = true
- RemoveDoors.Name = "RemoveDoors"
- RemoveDoors.Parent = Main
- RemoveDoors.BackgroundColor3 = Color3.new(1, 1, 1)
- RemoveDoors.BackgroundTransparency = 0.5
- RemoveDoors.BorderSizePixel = 0
- RemoveDoors.Position = UDim2.new(0.0177514795, 0, 0.483146131, 0)
- RemoveDoors.Size = UDim2.new(0, 158, 0, 22)
- RemoveDoors.Font = Enum.Font.SourceSans
- RemoveDoors.FontSize = Enum.FontSize.Size14
- RemoveDoors.Text = "REMOVE ALL DOORS"
- RemoveDoors.TextColor3 = Color3.new(1, 1, 1)
- RemoveDoors.TextScaled = true
- RemoveDoors.TextStrokeTransparency = 0
- RemoveDoors.TextWrapped = true
- Btools.Name = "Btools"
- Btools.Parent = Main
- Btools.BackgroundColor3 = Color3.new(1, 1, 1)
- Btools.BackgroundTransparency = 0.5
- Btools.BorderSizePixel = 0
- Btools.Position = UDim2.new(0.0177514795, 0, 0.58801502, 0)
- Btools.Size = UDim2.new(0, 159, 0, 22)
- Btools.Font = Enum.Font.SourceSans
- Btools.FontSize = Enum.FontSize.Size14
- Btools.Text = "BTOOLS"
- Btools.TextColor3 = Color3.new(1, 1, 1)
- Btools.TextScaled = true
- Btools.TextStrokeTransparency = 0
- Btools.TextWrapped = true
- BeNeutral.Name = "BeNeutral"
- BeNeutral.Parent = Main
- BeNeutral.BackgroundColor3 = Color3.new(1, 1, 1)
- BeNeutral.BackgroundTransparency = 0.5
- BeNeutral.BorderSizePixel = 0
- BeNeutral.Position = UDim2.new(0.756781578, 0, 0.696629226, 0)
- BeNeutral.Size = UDim2.new(0, 74, 0, 22)
- BeNeutral.Font = Enum.Font.SourceSans
- BeNeutral.FontSize = Enum.FontSize.Size14
- BeNeutral.Text = "NEUTRAL"
- BeNeutral.TextColor3 = Color3.new(1, 1, 1)
- BeNeutral.TextScaled = true
- BeNeutral.TextStrokeTransparency = 0
- BeNeutral.TextWrapped = true
- ModGun.Name = "ModGun"
- ModGun.Parent = Main
- ModGun.BackgroundColor3 = Color3.new(1, 1, 1)
- ModGun.BackgroundTransparency = 0.5
- ModGun.BorderSizePixel = 0
- ModGun.Position = UDim2.new(0.0177514795, 0, 0.801498115, 0)
- ModGun.Size = UDim2.new(0, 325, 0, 22)
- ModGun.Font = Enum.Font.SourceSans
- ModGun.FontSize = Enum.FontSize.Size14
- ModGun.Text = "MOD YOUR GUN (Hold the item first)"
- ModGun.TextColor3 = Color3.new(1, 1, 1)
- ModGun.TextScaled = true
- ModGun.TextStrokeTransparency = 0
- ModGun.TextWrapped = true
- ForceCgui.Name = "ForceCgui"
- ForceCgui.Parent = Main
- ForceCgui.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- ForceCgui.BorderSizePixel = 0
- ForceCgui.Position = UDim2.new(1, 0, 0.215946838, 0)
- ForceCgui.Size = UDim2.new(0, 155, 0, 198)
- ComSeperateBar.Name = "ComSeperateBar"
- ComSeperateBar.Parent = ForceCgui
- ComSeperateBar.BackgroundColor3 = Color3.new(1, 1, 1)
- ComSeperateBar.BackgroundTransparency = 0.5
- ComSeperateBar.BorderSizePixel = 0
- ComSeperateBar.Position = UDim2.new(0, 0, 0.0757575706, 0)
- ComSeperateBar.Size = UDim2.new(0, 1, 0, 167)
- ComSeperateBar.Font = Enum.Font.SourceSans
- ComSeperateBar.FontSize = Enum.FontSize.Size14
- ComSeperateBar.Text = ""
- ComSeperateBar.TextColor3 = Color3.new(0, 0, 0)
- InsertUser.Name = "InsertUser"
- InsertUser.Parent = ForceCgui
- InsertUser.BackgroundColor3 = Color3.new(1, 1, 1)
- InsertUser.BackgroundTransparency = 1
- InsertUser.BorderSizePixel = 0
- InsertUser.Position = UDim2.new(0.0064516128, 0, 0.186868697, 0)
- InsertUser.Size = UDim2.new(0, 154, 0, 50)
- InsertUser.Font = Enum.Font.SourceSansLight
- InsertUser.FontSize = Enum.FontSize.Size14
- InsertUser.Text = "USERNAME"
- InsertUser.TextColor3 = Color3.new(1, 1, 1)
- InsertUser.TextScaled = true
- InsertUser.TextWrapped = true
- UserHolder.Name = "UserHolder"
- UserHolder.Parent = ForceCgui
- UserHolder.BackgroundColor3 = Color3.new(0.0156863, 0.0156863, 0.0156863)
- UserHolder.BorderSizePixel = 0
- UserHolder.Position = UDim2.new(0.0516129024, 0, 0.451651365, 0)
- UserHolder.Size = UDim2.new(0, 139, 0, 3)
- UserHolder.Font = Enum.Font.SourceSans
- UserHolder.FontSize = Enum.FontSize.Size14
- UserHolder.Text = ""
- UserHolder.TextColor3 = Color3.new(0, 0, 0)
- CrimTitle.Name = "CrimTitle"
- CrimTitle.Parent = ForceCgui
- CrimTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- CrimTitle.BackgroundTransparency = 1
- CrimTitle.BorderSizePixel = 0
- CrimTitle.Position = UDim2.new(0.0064516128, 0, 0, 0)
- CrimTitle.Size = UDim2.new(0, 154, 0, 31)
- CrimTitle.Font = Enum.Font.SourceSansLight
- CrimTitle.FontSize = Enum.FontSize.Size14
- CrimTitle.Text = "CRIMINAL GUI"
- CrimTitle.TextColor3 = Color3.new(1, 1, 1)
- CrimTitle.TextScaled = true
- CrimTitle.TextStrokeTransparency = 0
- CrimTitle.TextWrapped = true
- CrimTitleBar.Name = "CrimTitleBar"
- CrimTitleBar.Parent = ForceCgui
- CrimTitleBar.BackgroundColor3 = Color3.new(0, 0, 0)
- CrimTitleBar.BackgroundTransparency = 0.5
- CrimTitleBar.BorderSizePixel = 0
- CrimTitleBar.Position = UDim2.new(0.0064516128, 0, 0.14952904, 0)
- CrimTitleBar.Size = UDim2.new(0, 154, 0, 1)
- CrimTitleBar.Font = Enum.Font.SourceSans
- CrimTitleBar.FontSize = Enum.FontSize.Size14
- CrimTitleBar.Text = ""
- CrimTitleBar.TextColor3 = Color3.new(0, 0, 0)
- TextButton.Parent = ForceCgui
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.BackgroundTransparency = 0.5
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.0516129024, 0, 0.560606062, 0)
- TextButton.Size = UDim2.new(0, 139, 0, 50)
- TextButton.Font = Enum.Font.SourceSansLight
- TextButton.FontSize = Enum.FontSize.Size14
- TextButton.Text = "TURN INTO CRIMINAL (First, click KillAura)"
- TextButton.TextColor3 = Color3.new(1, 1, 1)
- TextButton.TextScaled = true
- TextButton.TextStrokeTransparency = 0
- TextButton.TextWrapped = true
- CrimHideButton.Name = "CrimHideButton"
- CrimHideButton.Parent = ForceCgui
- CrimHideButton.BackgroundColor3 = Color3.new(1, 0.34902, 0.34902)
- CrimHideButton.BackgroundTransparency = 0.30000001192093
- CrimHideButton.BorderSizePixel = 0
- CrimHideButton.Position = UDim2.new(0.0322580636, 0, 0.89015615, 0)
- CrimHideButton.Size = UDim2.new(0, 146, 0, 18)
- CrimHideButton.Font = Enum.Font.SourceSansLight
- CrimHideButton.FontSize = Enum.FontSize.Size14
- CrimHideButton.Text = "HIDE"
- CrimHideButton.TextColor3 = Color3.new(1, 1, 1)
- CrimHideButton.TextScaled = true
- CrimHideButton.TextStrokeTransparency = 0
- CrimHideButton.TextWrapped = true
- TPshow.Name = "TPshow"
- TPshow.Parent = Main
- TPshow.BackgroundColor3 = Color3.new(1, 1, 1)
- TPshow.BackgroundTransparency = 0.5
- TPshow.BorderSizePixel = 0
- TPshow.Position = UDim2.new(0.0166848004, 0, 0.900033236, 0)
- TPshow.Size = UDim2.new(0, 104, 0, 22)
- TPshow.Font = Enum.Font.SourceSans
- TPshow.FontSize = Enum.FontSize.Size14
- TPshow.Text = "TELEPORT TO PLAYER"
- TPshow.TextColor3 = Color3.new(1, 1, 1)
- TPshow.TextScaled = true
- TPshow.TextStrokeTransparency = 0
- TPshow.TextWrapped = true
- LocalCommands.Name = "LocalCommands"
- LocalCommands.Parent = Main
- LocalCommands.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- LocalCommands.BorderSizePixel = 0
- LocalCommands.Position = UDim2.new(0, 0, 1, 0)
- LocalCommands.Size = UDim2.new(0, 338, 0, 100)
- LocalCMD_Title.Name = "LocalCMD_Title"
- LocalCMD_Title.Parent = LocalCommands
- LocalCMD_Title.BackgroundColor3 = Color3.new(0, 0, 0)
- LocalCMD_Title.BackgroundTransparency = 0.30000001192093
- LocalCMD_Title.BorderSizePixel = 0
- LocalCMD_Title.Size = UDim2.new(0, 338, 0, 22)
- LocalCMD_Title.Font = Enum.Font.SourceSans
- LocalCMD_Title.FontSize = Enum.FontSize.Size14
- LocalCMD_Title.Text = "COMMANDS FOR YOURSELF"
- LocalCMD_Title.TextColor3 = Color3.new(1, 1, 1)
- LocalCMD_Title.TextStrokeTransparency = 0
- NexusTPbut.Name = "NexusTPbut"
- NexusTPbut.Parent = LocalCommands
- NexusTPbut.BackgroundColor3 = Color3.new(1, 1, 1)
- NexusTPbut.BackgroundTransparency = 0.40000000596046
- NexusTPbut.BorderSizePixel = 0
- NexusTPbut.Position = UDim2.new(0.0177514795, 0, 0.319999993, 0)
- NexusTPbut.Size = UDim2.new(0, 98, 0, 16)
- NexusTPbut.Font = Enum.Font.SourceSans
- NexusTPbut.FontSize = Enum.FontSize.Size14
- NexusTPbut.Text = "TP TO NEXUS"
- NexusTPbut.TextColor3 = Color3.new(1, 1, 1)
- NexusTPbut.TextScaled = true
- NexusTPbut.TextStrokeTransparency = 0
- NexusTPbut.TextWrapped = true
- CrimBaseTPbut.Name = "CrimBaseTPbut"
- CrimBaseTPbut.Parent = LocalCommands
- CrimBaseTPbut.BackgroundColor3 = Color3.new(1, 1, 1)
- CrimBaseTPbut.BackgroundTransparency = 0.40000000596046
- CrimBaseTPbut.BorderSizePixel = 0
- CrimBaseTPbut.Position = UDim2.new(0.0177514795, 0, 0.550980508, 0)
- CrimBaseTPbut.Size = UDim2.new(0, 98, 0, 16)
- CrimBaseTPbut.Font = Enum.Font.SourceSans
- CrimBaseTPbut.FontSize = Enum.FontSize.Size14
- CrimBaseTPbut.Text = "TP TO CRIMINAL BASE"
- CrimBaseTPbut.TextColor3 = Color3.new(1, 1, 1)
- CrimBaseTPbut.TextScaled = true
- CrimBaseTPbut.TextStrokeTransparency = 0
- CrimBaseTPbut.TextWrapped = true
- GuardAreaTPbut.Name = "GuardAreaTPbut"
- GuardAreaTPbut.Parent = LocalCommands
- GuardAreaTPbut.BackgroundColor3 = Color3.new(1, 1, 1)
- GuardAreaTPbut.BackgroundTransparency = 0.40000000596046
- GuardAreaTPbut.BorderSizePixel = 0
- GuardAreaTPbut.Position = UDim2.new(0.0177514795, 0, 0.781960726, 0)
- GuardAreaTPbut.Size = UDim2.new(0, 98, 0, 16)
- GuardAreaTPbut.Font = Enum.Font.SourceSans
- GuardAreaTPbut.FontSize = Enum.FontSize.Size14
- GuardAreaTPbut.Text = "TP TO GUARD AREA"
- GuardAreaTPbut.TextColor3 = Color3.new(1, 1, 1)
- GuardAreaTPbut.TextScaled = true
- GuardAreaTPbut.TextStrokeTransparency = 0
- GuardAreaTPbut.TextWrapped = true
- FLY.Name = "FLY"
- FLY.Parent = LocalCommands
- FLY.BackgroundColor3 = Color3.new(1, 1, 1)
- FLY.BackgroundTransparency = 0.40000000596046
- FLY.BorderSizePixel = 0
- FLY.Position = UDim2.new(0.354683876, 0, 0.330000013, 0)
- FLY.Size = UDim2.new(0, 98, 0, 16)
- FLY.Font = Enum.Font.SourceSans
- FLY.FontSize = Enum.FontSize.Size14
- FLY.Text = "FLY 'E'"
- FLY.TextColor3 = Color3.new(1, 1, 1)
- FLY.TextScaled = true
- FLY.TextStrokeTransparency = 0
- FLY.TextWrapped = true
- NWalk.Name = "NWalk"
- NWalk.Parent = LocalCommands
- NWalk.BackgroundColor3 = Color3.new(1, 1, 1)
- NWalk.BackgroundTransparency = 0.40000000596046
- NWalk.BorderSizePixel = 0
- NWalk.Position = UDim2.new(0.354683876, 0, 0.560980558, 0)
- NWalk.Size = UDim2.new(0, 98, 0, 16)
- NWalk.Font = Enum.Font.SourceSans
- NWalk.FontSize = Enum.FontSize.Size14
- NWalk.Text = "NORMAL WALKSPEED"
- NWalk.TextColor3 = Color3.new(1, 1, 1)
- NWalk.TextScaled = true
- NWalk.TextStrokeTransparency = 0
- NWalk.TextWrapped = true
- Njump.Name = "Njump"
- Njump.Parent = LocalCommands
- Njump.BackgroundColor3 = Color3.new(1, 1, 1)
- Njump.BackgroundTransparency = 0.40000000596046
- Njump.BorderSizePixel = 0
- Njump.Position = UDim2.new(0.354683876, 0, 0.791960776, 0)
- Njump.Size = UDim2.new(0, 98, 0, 16)
- Njump.Font = Enum.Font.SourceSans
- Njump.FontSize = Enum.FontSize.Size14
- Njump.Text = "NORMAL JUMP HEIGHT"
- Njump.TextColor3 = Color3.new(1, 1, 1)
- Njump.TextScaled = true
- Njump.TextStrokeTransparency = 0
- Njump.TextWrapped = true
- tfJump.Name = "tfJump"
- tfJump.Parent = LocalCommands
- tfJump.BackgroundColor3 = Color3.new(1, 1, 1)
- tfJump.BackgroundTransparency = 0.40000000596046
- tfJump.BorderSizePixel = 0
- tfJump.Position = UDim2.new(0.691616237, 0, 0.781960726, 0)
- tfJump.Size = UDim2.new(0, 98, 0, 16)
- tfJump.Font = Enum.Font.SourceSans
- tfJump.FontSize = Enum.FontSize.Size14
- tfJump.Text = "+25 JUMP HEIGHT"
- tfJump.TextColor3 = Color3.new(1, 1, 1)
- tfJump.TextScaled = true
- tfJump.TextStrokeTransparency = 0
- tfJump.TextWrapped = true
- Respawn.Name = "Respawn"
- Respawn.Parent = LocalCommands
- Respawn.BackgroundColor3 = Color3.new(1, 1, 1)
- Respawn.BackgroundTransparency = 0.40000000596046
- Respawn.BorderSizePixel = 0
- Respawn.Position = UDim2.new(0.691616237, 0, 0.319999993, 0)
- Respawn.Size = UDim2.new(0, 98, 0, 16)
- Respawn.Font = Enum.Font.SourceSans
- Respawn.FontSize = Enum.FontSize.Size14
- Respawn.Text = "RESPAWN"
- Respawn.TextColor3 = Color3.new(1, 1, 1)
- Respawn.TextScaled = true
- Respawn.TextStrokeTransparency = 0
- Respawn.TextWrapped = true
- tfWalk.Name = "tfWalk"
- tfWalk.Parent = LocalCommands
- tfWalk.BackgroundColor3 = Color3.new(1, 1, 1)
- tfWalk.BackgroundTransparency = 0.40000000596046
- tfWalk.BorderSizePixel = 0
- tfWalk.Position = UDim2.new(0.691616237, 0, 0.550980508, 0)
- tfWalk.Size = UDim2.new(0, 98, 0, 16)
- tfWalk.Font = Enum.Font.SourceSans
- tfWalk.FontSize = Enum.FontSize.Size14
- tfWalk.Text = "+25 WALKSPEED"
- tfWalk.TextColor3 = Color3.new(1, 1, 1)
- tfWalk.TextScaled = true
- tfWalk.TextStrokeTransparency = 0
- tfWalk.TextWrapped = true
- LocalCMD_BarTitle.Name = "LocalCMD_BarTitle"
- LocalCMD_BarTitle.Parent = LocalCommands
- LocalCMD_BarTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- LocalCMD_BarTitle.BackgroundTransparency = 0.30000001192093
- LocalCMD_BarTitle.BorderSizePixel = 0
- LocalCMD_BarTitle.Position = UDim2.new(0.0798816606, 0, 0.219999999, 0)
- LocalCMD_BarTitle.Size = UDim2.new(0, 283, 0, 4)
- LocalCMD_BarTitle.Font = Enum.Font.SourceSans
- LocalCMD_BarTitle.FontSize = Enum.FontSize.Size14
- LocalCMD_BarTitle.Text = ""
- LocalCMD_BarTitle.TextColor3 = Color3.new(1, 1, 1)
- LocalCMD_BarTitle.TextStrokeTransparency = 0
- TheLocal.Name = "TheLocal"
- TheLocal.Parent = Main
- TheLocal.BackgroundColor3 = Color3.new(1, 1, 1)
- TheLocal.BackgroundTransparency = 0.5
- TheLocal.BorderSizePixel = 0
- TheLocal.Position = UDim2.new(0.344114006, 0, 0.900033236, 0)
- TheLocal.Size = UDim2.new(0, 104, 0, 22)
- TheLocal.Font = Enum.Font.SourceSans
- TheLocal.FontSize = Enum.FontSize.Size14
- TheLocal.Text = "MORE LOCAL COMMANDS"
- TheLocal.TextColor3 = Color3.new(1, 1, 1)
- TheLocal.TextScaled = true
- TheLocal.TextStrokeTransparency = 0
- TheLocal.TextWrapped = true
- CrimG.Name = "CrimG"
- CrimG.Parent = Main
- CrimG.BackgroundColor3 = Color3.new(1, 1, 1)
- CrimG.BackgroundTransparency = 0.5
- CrimG.BorderSizePixel = 0
- CrimG.Position = UDim2.new(0.671616912, 0, 0.900033236, 0)
- CrimG.Size = UDim2.new(0, 104, 0, 22)
- CrimG.Font = Enum.Font.SourceSans
- CrimG.FontSize = Enum.FontSize.Size14
- CrimG.Text = "FORCE CRIMINAL PLAYER"
- CrimG.TextColor3 = Color3.new(1, 1, 1)
- CrimG.TextScaled = true
- CrimG.TextStrokeTransparency = 0
- CrimG.TextWrapped = true
- tpgui.Name = "tpgui"
- tpgui.Parent = Main
- tpgui.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- tpgui.BorderSizePixel = 0
- tpgui.Position = UDim2.new(-0.458579868, 0, 0.215946838, 0)
- tpgui.Size = UDim2.new(0, 155, 0, 198)
- TPtileBar.Name = "TPtileBar"
- TPtileBar.Parent = tpgui
- TPtileBar.BackgroundColor3 = Color3.new(0, 0, 0)
- TPtileBar.BackgroundTransparency = 0.5
- TPtileBar.BorderSizePixel = 0
- TPtileBar.Position = UDim2.new(0.0064516128, 0, 0.14952904, 0)
- TPtileBar.Size = UDim2.new(0, 154, 0, 1)
- TPtileBar.Font = Enum.Font.SourceSans
- TPtileBar.FontSize = Enum.FontSize.Size14
- TPtileBar.Text = ""
- TPtileBar.TextColor3 = Color3.new(0, 0, 0)
- TPYEET.Name = "TPYEET"
- TPYEET.Parent = tpgui
- TPYEET.BackgroundColor3 = Color3.new(1, 1, 1)
- TPYEET.BackgroundTransparency = 0.5
- TPYEET.BorderSizePixel = 0
- TPYEET.Position = UDim2.new(0.0580645166, 0, 0.560606062, 0)
- TPYEET.Size = UDim2.new(0, 140, 0, 50)
- TPYEET.Font = Enum.Font.SourceSansLight
- TPYEET.FontSize = Enum.FontSize.Size14
- TPYEET.Text = "TELEPORT"
- TPYEET.TextColor3 = Color3.new(1, 1, 1)
- TPYEET.TextScaled = true
- TPYEET.TextStrokeTransparency = 0
- TPYEET.TextWrapped = true
- UserHolderTP.Name = "UserHolderTP"
- UserHolderTP.Parent = tpgui
- UserHolderTP.BackgroundColor3 = Color3.new(0.0156863, 0.0156863, 0.0156863)
- UserHolderTP.BorderSizePixel = 0
- UserHolderTP.Position = UDim2.new(0.0516129024, 0, 0.451651365, 0)
- UserHolderTP.Size = UDim2.new(0, 139, 0, 3)
- UserHolderTP.Font = Enum.Font.SourceSans
- UserHolderTP.FontSize = Enum.FontSize.Size14
- UserHolderTP.Text = ""
- UserHolderTP.TextColor3 = Color3.new(0, 0, 0)
- InsertUserTP.Name = "InsertUserTP"
- InsertUserTP.Parent = tpgui
- InsertUserTP.BackgroundColor3 = Color3.new(1, 1, 1)
- InsertUserTP.BackgroundTransparency = 1
- InsertUserTP.BorderSizePixel = 0
- InsertUserTP.Position = UDim2.new(0.0064516128, 0, 0.186868697, 0)
- InsertUserTP.Size = UDim2.new(0, 154, 0, 50)
- InsertUserTP.Font = Enum.Font.SourceSansLight
- InsertUserTP.FontSize = Enum.FontSize.Size14
- InsertUserTP.Text = "USERNAME"
- InsertUserTP.TextColor3 = Color3.new(1, 1, 1)
- InsertUserTP.TextScaled = true
- InsertUserTP.TextWrapped = true
- TpTitle.Name = "TpTitle"
- TpTitle.Parent = tpgui
- TpTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- TpTitle.BackgroundTransparency = 1
- TpTitle.BorderSizePixel = 0
- TpTitle.Position = UDim2.new(0.0064516128, 0, 0, 0)
- TpTitle.Size = UDim2.new(0, 154, 0, 31)
- TpTitle.Font = Enum.Font.SourceSansLight
- TpTitle.FontSize = Enum.FontSize.Size14
- TpTitle.Text = "TELEPORT GUI"
- TpTitle.TextColor3 = Color3.new(1, 1, 1)
- TpTitle.TextScaled = true
- TpTitle.TextStrokeTransparency = 0
- TpTitle.TextWrapped = true
- RightSepBarTp.Name = "RightSepBarTp"
- RightSepBarTp.Parent = tpgui
- RightSepBarTp.BackgroundColor3 = Color3.new(1, 1, 1)
- RightSepBarTp.BackgroundTransparency = 0.5
- RightSepBarTp.BorderSizePixel = 0
- RightSepBarTp.Position = UDim2.new(0.993548393, 0, 0.0757575706, 0)
- RightSepBarTp.Size = UDim2.new(0, 1, 0, 167)
- RightSepBarTp.Font = Enum.Font.SourceSans
- RightSepBarTp.FontSize = Enum.FontSize.Size14
- RightSepBarTp.Text = ""
- RightSepBarTp.TextColor3 = Color3.new(0, 0, 0)
- TpHideButton.Name = "TpHideButton"
- TpHideButton.Parent = tpgui
- TpHideButton.BackgroundColor3 = Color3.new(1, 0.34902, 0.34902)
- TpHideButton.BackgroundTransparency = 0.30000001192093
- TpHideButton.BorderSizePixel = 0
- TpHideButton.Position = UDim2.new(0.0322580636, 0, 0.89015615, 0)
- TpHideButton.Size = UDim2.new(0, 146, 0, 18)
- TpHideButton.Font = Enum.Font.SourceSansLight
- TpHideButton.FontSize = Enum.FontSize.Size14
- TpHideButton.Text = "HIDE"
- TpHideButton.TextColor3 = Color3.new(1, 1, 1)
- TpHideButton.TextScaled = true
- TpHideButton.TextStrokeTransparency = 0
- TpHideButton.TextWrapped = true
- AmokahsLogo.Name = "AmokahsLogo"
- AmokahsLogo.Parent = Main
- AmokahsLogo.BackgroundColor3 = Color3.new(1, 1, 1)
- AmokahsLogo.BackgroundTransparency = 1
- AmokahsLogo.BorderSizePixel = 0
- AmokahsLogo.Position = UDim2.new(0.0177514795, 0, 0, 0)
- AmokahsLogo.Size = UDim2.new(0, 34, 0, 35)
- AmokahsLogo.Image = "rbxassetid://2715559615"
- SuperPunch.Name = "SuperPunch"
- SuperPunch.Parent = Main
- SuperPunch.BackgroundColor3 = Color3.new(1, 1, 1)
- SuperPunch.BackgroundTransparency = 0.5
- SuperPunch.BorderSizePixel = 0
- SuperPunch.Position = UDim2.new(0.511219442, 0, 0.58801502, 0)
- SuperPunch.Size = UDim2.new(0, 158, 0, 22)
- SuperPunch.Font = Enum.Font.SourceSans
- SuperPunch.FontSize = Enum.FontSize.Size14
- SuperPunch.Text = "SUPER PUNCH"
- SuperPunch.TextColor3 = Color3.new(1, 1, 1)
- SuperPunch.TextScaled = true
- SuperPunch.TextStrokeTransparency = 0
- SuperPunch.TextWrapped = true
- KillAura.Name = "KillAura"
- KillAura.Parent = Main
- KillAura.BackgroundColor3 = Color3.new(1, 1, 1)
- KillAura.BackgroundTransparency = 0.5
- KillAura.BorderColor3 = Color3.new(1, 0, 0)
- KillAura.BorderSizePixel = 0
- KillAura.Position = UDim2.new(0.511219442, 0, 0.262595385, 0)
- KillAura.Size = UDim2.new(0, 157, 0, 22)
- KillAura.Font = Enum.Font.SourceSans
- KillAura.FontSize = Enum.FontSize.Size14
- KillAura.Text = "TOGGABLE KILL AURA 'P'"
- KillAura.TextColor3 = Color3.new(1, 1, 1)
- KillAura.TextScaled = true
- KillAura.TextStrokeTransparency = 0
- KillAura.TextWrapped = true
- BeCriminal.Name = "BeCriminal"
- BeCriminal.Parent = Main
- BeCriminal.BackgroundColor3 = Color3.new(1, 1, 1)
- BeCriminal.BackgroundTransparency = 0.5
- BeCriminal.BorderSizePixel = 0
- BeCriminal.Position = UDim2.new(0.514421463, 0, 0.696629226, 0)
- BeCriminal.Size = UDim2.new(0, 74, 0, 22)
- BeCriminal.Font = Enum.Font.SourceSans
- BeCriminal.FontSize = Enum.FontSize.Size14
- BeCriminal.Text = "CRIMINAL"
- BeCriminal.TextColor3 = Color3.new(1, 1, 1)
- BeCriminal.TextScaled = true
- BeCriminal.TextStrokeTransparency = 0
- BeCriminal.TextWrapped = true
- BeGuard.Name = "BeGuard"
- BeGuard.Parent = Main
- BeGuard.BackgroundColor3 = Color3.new(1, 1, 1)
- BeGuard.BackgroundTransparency = 0.5
- BeGuard.BorderSizePixel = 0
- BeGuard.Position = UDim2.new(0.0177514795, 0, 0.696629226, 0)
- BeGuard.Size = UDim2.new(0, 77, 0, 22)
- BeGuard.Font = Enum.Font.SourceSans
- BeGuard.FontSize = Enum.FontSize.Size14
- BeGuard.Text = "GUARD"
- BeGuard.TextColor3 = Color3.new(1, 1, 1)
- BeGuard.TextScaled = true
- BeGuard.TextStrokeTransparency = 0
- BeGuard.TextWrapped = true
- BeInmate.Name = "BeInmate"
- BeInmate.Parent = Main
- BeInmate.BackgroundColor3 = Color3.new(1, 1, 1)
- BeInmate.BackgroundTransparency = 0.5
- BeInmate.BorderSizePixel = 0
- BeInmate.Position = UDim2.new(0.268615901, 0, 0.696629226, 0)
- BeInmate.Size = UDim2.new(0, 74, 0, 22)
- BeInmate.Font = Enum.Font.SourceSans
- BeInmate.FontSize = Enum.FontSize.Size14
- BeInmate.Text = "INMATE"
- BeInmate.TextColor3 = Color3.new(1, 1, 1)
- BeInmate.TextScaled = true
- BeInmate.TextStrokeTransparency = 0
- BeInmate.TextWrapped = true
- ArrestAll.Name = "ArrestAll"
- ArrestAll.Parent = Main
- ArrestAll.BackgroundColor3 = Color3.new(1, 1, 1)
- ArrestAll.BackgroundTransparency = 0.5
- ArrestAll.BorderSizePixel = 0
- ArrestAll.Position = UDim2.new(0.511834323, 0, 0.370786548, 0)
- ArrestAll.Size = UDim2.new(0, 159, 0, 22)
- ArrestAll.Font = Enum.Font.SourceSans
- ArrestAll.FontSize = Enum.FontSize.Size14
- ArrestAll.Text = "ARREST ALL"
- ArrestAll.TextColor3 = Color3.new(1, 1, 1)
- ArrestAll.TextScaled = true
- ArrestAll.TextStrokeTransparency = 0
- ArrestAll.TextWrapped = true
- InvGuns.Name = "InvGuns"
- InvGuns.Parent = Main
- InvGuns.BackgroundColor3 = Color3.new(1, 1, 1)
- InvGuns.BackgroundTransparency = 0.5
- InvGuns.BorderSizePixel = 0
- InvGuns.Position = UDim2.new(0.508875728, 0, 0.16104874, 0)
- InvGuns.Size = UDim2.new(0, 159, 0, 22)
- InvGuns.Font = Enum.Font.SourceSans
- InvGuns.FontSize = Enum.FontSize.Size14
- InvGuns.Text = "TURN GUNS INVIS (Unequip first)"
- InvGuns.TextColor3 = Color3.new(1, 1, 1)
- InvGuns.TextScaled = true
- InvGuns.TextStrokeTransparency = 0
- InvGuns.TextWrapped = true
- CrimPunch.Name = "CrimPunch"
- CrimPunch.Parent = Main
- CrimPunch.BackgroundColor3 = Color3.new(1, 1, 1)
- CrimPunch.BackgroundTransparency = 0.5
- CrimPunch.BorderSizePixel = 0
- CrimPunch.Position = UDim2.new(0.508260846, 0, 0.481702745, 0)
- CrimPunch.Size = UDim2.new(0, 158, 0, 22)
- CrimPunch.Font = Enum.Font.SourceSans
- CrimPunch.FontSize = Enum.FontSize.Size14
- CrimPunch.Text = "REMOVE TOOLS"
- CrimPunch.TextColor3 = Color3.new(1, 1, 1)
- CrimPunch.TextScaled = true
- CrimPunch.TextStrokeTransparency = 0
- CrimPunch.TextWrapped = true
- Trans.Name = "Trans"
- Trans.Parent = Main
- Trans.BackgroundColor3 = Color3.new(1, 0.458824, 0.439216)
- Trans.BackgroundTransparency = 0.5
- Trans.BorderSizePixel = 0
- Trans.Position = UDim2.new(0.64462477, 0, 0.0199335553, 0)
- Trans.Size = UDim2.new(0, 80, 0, 25)
- Trans.Font = Enum.Font.SourceSans
- Trans.FontSize = Enum.FontSize.Size14
- Trans.Text = "TRANSPARENT"
- Trans.TextColor3 = Color3.new(1, 1, 1)
- Trans.TextScaled = true
- Trans.TextStrokeTransparency = 0
- Trans.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = PrisonGui
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.BackgroundTransparency = 1
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0, 0, 0.915841579, 0)
- Open.Size = UDim2.new(0, 154, 0, 34)
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = Open
- OpenGUI.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- OpenGUI.BackgroundTransparency = 0.5
- OpenGUI.BorderSizePixel = 0
- OpenGUI.Size = UDim2.new(0, 154, 0, 34)
- OpenGUI.Font = Enum.Font.SourceSansLight
- OpenGUI.FontSize = Enum.FontSize.Size14
- OpenGUI.Text = "OPEN"
- OpenGUI.TextColor3 = Color3.new(1, 1, 1)
- OpenGUI.TextScaled = true
- OpenGUI.TextStrokeTransparency = 0
- OpenGUI.TextWrapped = true
- Credit.Name = "Credit"
- Credit.Parent = PrisonGui
- Credit.BackgroundColor3 = Color3.new(1, 1, 1)
- Credit.BackgroundTransparency = 1
- Credit.BorderSizePixel = 0
- Credit.Position = UDim2.new(0, 0, 0.589113653, 0)
- Credit.Size = UDim2.new(0, 156, 0, 43)
- Credit.Font = Enum.Font.SourceSansSemibold
- Credit.FontSize = Enum.FontSize.Size14
- Credit.Text = "Lame Prison Life GUI by Amokah"
- Credit.TextColor3 = Color3.new(0, 0.764706, 0.776471)
- Credit.TextScaled = true
- Credit.TextStrokeTransparency = 0.80000001192093
- Credit.TextTransparency = 0.5
- Credit.TextWrapped = true
- Credit.TextXAlignment = Enum.TextXAlignment.Left
- Dino.Name = "Dino"
- Dino.Parent = PrisonGui
- Dino.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- Dino.BackgroundTransparency = 0.80000001192093
- Dino.BorderColor3 = Color3.new(1, 0, 0)
- Dino.BorderSizePixel = 5
- Dino.Position = UDim2.new(0, 0, 0.343575954, 0)
- Dino.Size = UDim2.new(0, 1025, 0, 101)
- Dino.Visible = false
- Dino.Font = Enum.Font.SourceSans
- Dino.FontSize = Enum.FontSize.Size14
- Dino.Text = "This GUI is not the best with FREE exploits. It's mainly for paid exploits, such as Visenya, Synapse, etc. If you are using a free lua executor with this, then don't be surprised if something does not work correctly, please note, if anyone has uploaded this with their own link, that is not 'https://pastebin.com/JS5SYqaU' then you won't get the newest release of my crappy GUI, but anyway, good luck and have fun with this I guess."
- Dino.TextColor3 = Color3.new(1, 1, 1)
- Dino.TextScaled = true
- Dino.TextStrokeTransparency = 0.80000001192093
- Dino.TextTransparency = 0.80000001192093
- Dino.TextWrapped = true
- KA.Name = "KA"
- KA.Parent = PrisonGui
- KA.BackgroundColor3 = Color3.new(1, 1, 1)
- KA.BackgroundTransparency = 1
- KA.BorderSizePixel = 0
- KA.Position = UDim2.new(0, 0, 0.640399575, 0)
- KA.Size = UDim2.new(0, 162, 0, 62)
- NameOfKa.Name = "NameOfKa"
- NameOfKa.Parent = KA
- NameOfKa.BackgroundColor3 = Color3.new(1, 1, 1)
- NameOfKa.BackgroundTransparency = 1
- NameOfKa.BorderSizePixel = 0
- NameOfKa.Position = UDim2.new(0, 0, 0.419354856, 0)
- NameOfKa.Size = UDim2.new(0, 157, 0, 30)
- NameOfKa.Font = Enum.Font.SourceSans
- NameOfKa.FontSize = Enum.FontSize.Size14
- NameOfKa.Text = "KILL AURA "
- NameOfKa.TextColor3 = Color3.new(0.72549, 0.329412, 0.337255)
- NameOfKa.TextScaled = true
- NameOfKa.TextStrokeColor3 = Color3.new(0.333333, 0, 0)
- NameOfKa.TextStrokeTransparency = 0.5
- NameOfKa.TextWrapped = true
- NameOfKa.TextXAlignment = Enum.TextXAlignment.Left
- TrueOrFalse.Name = "TrueOrFalse"
- TrueOrFalse.Parent = KA
- TrueOrFalse.BackgroundColor3 = Color3.new(1, 1, 1)
- TrueOrFalse.BackgroundTransparency = 1
- TrueOrFalse.BorderSizePixel = 0
- TrueOrFalse.Position = UDim2.new(0, 0, 0.913856268, 0)
- TrueOrFalse.Size = UDim2.new(0, 148, 0, 33)
- TrueOrFalse.Font = Enum.Font.SourceSans
- TrueOrFalse.FontSize = Enum.FontSize.Size14
- TrueOrFalse.Text = "nil"
- TrueOrFalse.TextColor3 = Color3.new(1, 0.278431, 0.278431)
- TrueOrFalse.TextScaled = true
- TrueOrFalse.TextStrokeTransparency = 0.5
- TrueOrFalse.TextWrapped = true
- TrueOrFalse.TextXAlignment = Enum.TextXAlignment.Left
- TeamGUIOC.Name = "TeamGUIOC"
- TeamGUIOC.Parent = PrisonGui
- TeamGUIOC.BackgroundColor3 = Color3.new(1, 1, 1)
- TeamGUIOC.BackgroundTransparency = 1
- TeamGUIOC.BorderSizePixel = 0
- TeamGUIOC.Position = UDim2.new(0.00132625992, 0, 0.759765625, 0)
- TeamGUIOC.Size = UDim2.new(0, 156, 0, 33)
- TeamOPorCL.Name = "TeamOPorCL"
- TeamOPorCL.Parent = TeamGUIOC
- TeamOPorCL.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- TeamOPorCL.BackgroundTransparency = 0.5
- TeamOPorCL.BorderColor3 = Color3.new(0.568627, 0.176471, 0.568627)
- TeamOPorCL.BorderSizePixel = 0
- TeamOPorCL.Position = UDim2.new(-5.00802327972, 5, 5.12121212, 5)
- TeamOPorCL.Size = UDim2.new(0, 156, 0, 32)
- TeamOPorCL.Font = Enum.Font.SourceSansLight
- TeamOPorCL.FontSize = Enum.FontSize.Size14
- TeamOPorCL.Text = "Open/Close STAY ON TEAM GUI"
- TeamOPorCL.TextColor3 = Color3.new(1, 1, 1)
- TeamOPorCL.TextScaled = true
- TeamOPorCL.TextStrokeTransparency = 0
- TeamOPorCL.TextWrapped = true
- TeamMain.Name = "TeamMain"
- TeamMain.Parent = PrisonGui
- TeamMain.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- TeamMain.BorderSizePixel = 0
- TeamMain.Position = UDim2.new(0, 0, 0.291015625, 0)
- TeamMain.Size = UDim2.new(0, 214, 0, 152)
- TeamMain.Visible = false
- TextLabel.Parent = TeamMain
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 0.5
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.104430377, 0, 0.203947365, 0)
- TextLabel.Size = UDim2.new(0, 169, 0, 3)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_2.Parent = TeamMain
- TextLabel_2.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Size = UDim2.new(0, 214, 0, 31)
- TextLabel_2.Font = Enum.Font.SourceSansLight
- TextLabel_2.FontSize = Enum.FontSize.Size14
- TextLabel_2.Text = "Stay On Team GUI"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextStrokeTransparency = 0
- TextLabel_2.TextWrapped = true
- SOG.Name = "SOG"
- SOG.Parent = TeamMain
- SOG.BackgroundColor3 = Color3.new(0.52549, 0.756863, 1)
- SOG.BackgroundTransparency = 0.5
- SOG.BorderSizePixel = 0
- SOG.Position = UDim2.new(0, 0, 0.223684207, 0)
- SOG.Size = UDim2.new(0, 214, 0, 25)
- SOG.Font = Enum.Font.SourceSansLight
- SOG.FontSize = Enum.FontSize.Size14
- SOG.Text = "Stay on guards team!"
- SOG.TextColor3 = Color3.new(1, 1, 1)
- SOG.TextScaled = true
- SOG.TextStrokeTransparency = 0
- SOG.TextWrapped = true
- SOC.Name = "SOC"
- SOC.Parent = TeamMain
- SOC.BackgroundColor3 = Color3.new(1, 0.235294, 0.235294)
- SOC.BackgroundTransparency = 0.5
- SOC.BorderSizePixel = 0
- SOC.Position = UDim2.new(0, 0, 0.394416004, 0)
- SOC.Size = UDim2.new(0, 214, 0, 25)
- SOC.Font = Enum.Font.SourceSansLight
- SOC.FontSize = Enum.FontSize.Size14
- SOC.Text = "Stay on criminals team!"
- SOC.TextColor3 = Color3.new(1, 1, 1)
- SOC.TextScaled = true
- SOC.TextStrokeTransparency = 0
- SOC.TextWrapped = true
- SOI.Name = "SOI"
- SOI.Parent = TeamMain
- SOI.BackgroundColor3 = Color3.new(1, 0.831373, 0.494118)
- SOI.BackgroundTransparency = 0.5
- SOI.BorderSizePixel = 0
- SOI.Position = UDim2.new(0, 0, 0.559050083, 0)
- SOI.Size = UDim2.new(0, 214, 0, 25)
- SOI.Font = Enum.Font.SourceSansLight
- SOI.FontSize = Enum.FontSize.Size14
- SOI.Text = "Stay on inmates team!"
- SOI.TextColor3 = Color3.new(1, 1, 1)
- SOI.TextScaled = true
- SOI.TextStrokeTransparency = 0
- SOI.TextWrapped = true
- Disable.Name = "Disable"
- Disable.Parent = TeamMain
- Disable.BackgroundColor3 = Color3.new(0.615686, 0.407843, 0.411765)
- Disable.BackgroundTransparency = 0.5
- Disable.BorderSizePixel = 0
- Disable.Position = UDim2.new(0, 0, 0.801872253, 0)
- Disable.Size = UDim2.new(0, 214, 0, 29)
- Disable.Font = Enum.Font.SourceSansSemibold
- Disable.FontSize = Enum.FontSize.Size14
- Disable.Text = "Disable"
- Disable.TextColor3 = Color3.new(1, 1, 1)
- Disable.TextScaled = true
- Disable.TextStrokeTransparency = 0
- Disable.TextWrapped = true
- Main.Position = UDim2.new(0.345, 0,2.204, 0)
- TeamOPorCL.Visible = false
- TeamMain.Visible = false
- TeamGUIOC.Visible = false
- LocalCommands.Visible = false
- ForceCgui.Visible = false
- tpgui.Visible = false
- KA.Visible = true
- TrueOrFalse.Text = "nil"
- TrueOrFalse.TextColor3 = Color3.new(255, 0, 191)
- wait(0.5)
- Dino.Visible = true
- Dino.TextTransparency = 0.8
- Dino.TextStrokeTransparency = 0.8
- wait(0.1)
- Dino.TextTransparency = 0.7
- Dino.TextStrokeTransparency = 0.7
- wait(0.1)
- Dino.TextTransparency = 0.6
- Dino.TextStrokeTransparency = 0.6
- wait(0.1)
- Dino.TextTransparency = 0.5
- Dino.TextStrokeTransparency = 0.5
- wait(0.1)
- Dino.TextTransparency = 0.4
- Dino.TextStrokeTransparency = 0.4
- wait(0.1)
- Dino.TextTransparency = 0.3
- Dino.TextStrokeTransparency = 0.3
- wait(0.1)
- Dino.TextTransparency = 0.2
- Dino.TextStrokeTransparency = 0.2
- wait(0.1)
- Dino.TextTransparency = 0.1
- Dino.TextStrokeTransparency = 0.1
- wait(5)
- Dino.TextTransparency = 0.1
- Dino.TextStrokeTransparency = 0.1
- wait(0.1)
- Dino.TextTransparency = 0.2
- Dino.TextStrokeTransparency = 0.2
- wait(0.1)
- Dino.TextTransparency = 0.3
- Dino.TextStrokeTransparency = 0.3
- wait(0.1)
- Dino.TextTransparency = 0.4
- Dino.TextStrokeTransparency = 0.4
- wait(0.1)
- Dino.TextTransparency = 0.5
- Dino.TextStrokeTransparency = 0.5
- wait(0.1)
- Dino.TextTransparency = 0.6
- Dino.TextStrokeTransparency = 0.6
- wait(0.1)
- Dino.TextTransparency = 0.7
- Dino.TextStrokeTransparency = 0.7
- wait(0.1)
- Dino.TextTransparency = 0.8
- Dino.TextStrokeTransparency = 0.8
- wait(0.1)
- Dino.Visible = false
- OpenGUI.MouseButton1Down:connect(function()
- Main.Visible = true
- Main:TweenPosition(UDim2.new(0.345, 0,0.204, 0), 'Out', 'Bounce', 3)
- end)
- Close.MouseButton1Down:connect(function()
- Main:TweenPosition(UDim2.new(0.345, 0,2.204, 0), 'Out', 'Bounce', 1)
- wait(1)
- Main.Visible = false
- end)
- CrimG.MouseButton1Down:connect(function()
- ForceCgui.Visible = true
- end)
- CrimHideButton.MouseButton1Down:connect(function()
- ForceCgui.Visible = false
- end)
- TheLocal.MouseButton1Down:connect(function()
- if LocalCommands.Visible == false then
- LocalCommands.Visible = true
- elseif LocalCommands.Visible == true then
- LocalCommands.Visible = false
- end
- end)
- NWalk.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- NexusTPbut.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(879,99,2377)
- end)
- CrimBaseTPbut.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943, 96, 2055)
- end)
- tfWalk.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 41
- end)
- tfJump.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 75
- end)
- Njump.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- end)
- GuardAreaTPbut.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(802,99,2270)
- end)
- Respawn.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, -496, 0)
- end)
- ObGuns.MouseButton1Down:connect(function()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- OwO = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end)
- TaseBypass.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- end)
- RemoveDoors.MouseButton1Down:connect(function()
- Workspace.Prison_Cellblock.doors:Destroy()
- for i,v in pairs(workspace:GetChildren())do
- if v.Name == "Doors" then
- v:Destroy()
- end
- end
- end)
- Btools.MouseButton1Down:connect(function()
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool4 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool5 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Clone"
- tool2.BinType = "GameTool"
- tool3.BinType = "Hammer"
- tool4.BinType = "Script"
- tool5.BinType = "Grab"
- end)
- ModGun.MouseButton1Down:connect(function()
- local m = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
- m.Damage = 100
- m.MaxAmmo = math.huge
- m.CurrentAmmo = math.huge
- m.AutoFire = true
- m.FireRate = 0
- end)
- KillAll.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- wait(0.5)
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
- ["Distance"] = 3.2524313926697,
- ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
- ["Hit"] = a.Character.Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
- ["Distance"] = 3.2699294090271,
- ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
- ["Hit"] = a.Character.Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
- ["Distance"] = 3.1665518283844,
- ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
- ["Hit"] = a.Character.Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
- ["Distance"] = 3.3218522071838,
- ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
- ["Hit"] = a.Character.Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
- ["Distance"] = 3.222757101059,
- ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
- ["Hit"] = a.Character.Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- wait(1)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- TPshow.MouseButton1Down:connect(function()
- tpgui.Visible = true
- end)
- TpHideButton.MouseButton1Down:connect(function()
- tpgui.Visible = false
- end)
- TPYEET.MouseButton1Down:connect(function()
- Target = InsertUserTP.Text
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Target].Character.HumanoidRootPart.CFrame
- end)
- FLY.MouseButton1Down:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- SuperPunch.MouseButton1Down:connect(function()
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- mouse = game.Players.LocalPlayer:GetMouse()
- punching = false
- cooldown = false
- function punch()
- cooldown = true
- local part = Instance.new("Part", game.Players.LocalPlayer.Character)
- part.Transparency = 1
- part.Size = Vector3.new(5, 2, 3)
- part.CanCollide = false
- local w1 = Instance.new("Weld", part)
- w1.Part0 = game.Players.LocalPlayer.Character.Torso
- w1.Part1 = part
- w1.C1 = CFrame.new(0,0,2)
- part.Touched:connect(function(hit)
- if game.Players:FindFirstChild(hit.Parent.Name) then
- local plr = game.Players:FindFirstChild(hit.Parent.Name)
- if plr.Name ~= game.Players.LocalPlayer.Name then
- part:Destroy()
- for i = 1,100 do
- meleeRemote:FireServer(plr)
- end
- end
- end
- end)
- wait(1)
- cooldown = false
- part:Destroy()
- end
- mouse.KeyDown:connect(function(key)
- if cooldown == false then
- if key:lower() == "f" then
- punch()
- end
- end
- end)
- end)
- BeInmate.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- BeGuard.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright blue")
- end)
- BeCriminal.MouseButton1Down:connect(function()
- LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(0.5)
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 0
- end)
- InvGuns.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants())do
- if v.ClassName == "Model" then
- v:Destroy()
- end
- end
- game.Players.LocalPlayer.Backpack.M9.Part:Destroy()
- game.Players.LocalPlayer.Backpack.M9.Part:Destroy()
- end)
- CrimPunch.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do
- if v.ClassName == "Tool" then
- v:Destroy()
- end
- end
- end)
- BeNeutral.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end)
- TeamOPorCL.MouseButton1Down:connect(function()
- if TeamMain.Visible == true then
- TeamMain:TweenPosition(UDim2.new(-0.00802327972, 0, 1.12121212, 0), 'Out', 'Bounce', 2)
- wait(2)
- TeamMain.Visible = false
- elseif
- TeamMain.Visible == false then
- TeamMain:TweenPosition(UDim.new(-0.00802327972, 0, 5.12121212, 0), 'Out', 'Bounce', 2)
- TeamMain.Visible = true
- end
- end)
- local yee = false
- SOC.MouseButton1Down:connect(function()
- yee = true
- wait(0.2)
- if yee == true then
- LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(0.5)
- while yee do
- wait(0.003)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 1
- wait(2)
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 1
- end
- end)
- local GuTe = false
- SOG.MouseButton1Down:connect(function()
- if GuTe == false then
- GuTe = true
- if GuTe == true then
- while GuTe do
- wait(0.2)
- Workspace.Remote.TeamEvent:FireServer("Bright blue")
- end
- end
- end
- end)
- local InTe = false
- SOI.MouseButton1Down:connect(function()
- if InTe == false then
- InTe = true
- if InTe == true then
- wait(0.2)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end
- end
- end)
- Disable.MouseButton1Down:connect(function()
- InTe = false
- GuTe = false
- yee = false
- wait(0.2)
- if yee == false then
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 1
- wait(2)
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 1
- end
- end)
- Trans.MouseButton1Down:connect(function()
- PLMain = Main
- PLCgui = ForceCgui
- PLLc = LocalCommands
- PLtp = tpgui
- TMain = TeamMain
- TLble = TitleBar
- LCTitleBar = LocalCMD_BarTitle
- LCTitle = LocalCMD_Title
- if LCTitle.BackgroundTransparency == 0 then
- LCTitle.BackgroundTransparency = 0.5
- elseif
- LCTitle.BackgroundTransparency == 0.5 then
- LCTitle.BackgroundTransparency = 0
- end
- if LCTitleBar.BackgroundTransparency == 0 then
- LCTitleBar.BackgroundTransparency = 0.5
- elseif
- LCTitleBar.BackgroundTransparency == 0.5 then
- LCTitleBar.BackgroundTransparency = 0
- end
- if TLble.BackgroundTransparency == 0.8 then
- TLble.BackgroundTransparency = 0.5
- elseif
- TLble.BackgroundTransparency == 0.5 then
- TLble.BackgroundTransparency = 0.8
- end
- if PLMain.BackgroundTransparency == 0 then
- PLMain.BackgroundTransparency = 0.5
- elseif
- PLMain.BackgroundTransparency == 0.5 then
- PLMain.BackgroundTransparency = 0
- end
- if PLCgui.BackgroundTransparency == 0 then
- PLCgui.BackgroundTransparency = 0.5
- elseif
- PLCgui.BackgroundTransparency == 0.5 then
- PLCgui.BackgroundTransparency = 0
- end
- if PLLc.BackgroundTransparency == 0 then
- PLLc.BackgroundTransparency = 0.5
- elseif
- PLLc.BackgroundTransparency == 0.5 then
- PLLc.BackgroundTransparency = 0
- end
- if PLtp.BackgroundTransparency == 0 then
- PLtp.BackgroundTransparency = 0.5
- elseif
- PLtp.BackgroundTransparency == 0.5 then
- PLtp.BackgroundTransparency = 0
- end
- if TMain.BackgroundTransparency == 0 then
- TMain.BackgroundTransparency = 0.5
- elseif
- TMain.BackgroundTransparency == 0.5 then
- TMain.BackgroundTransparency = 0
- end
- end)
- ArrestAll.MouseButton1Down:connect(function()
- wait(0.1)
- Player = game.Players.LocalPlayer
- Pcf = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- end)
- KillAura.MouseButton1Down:connect(function()
- TrueOrFalse.Text = "FALSE"
- TrueOrFalse.TextColor3 = Color3.new(0.768628, 0.156863, 0.109804)
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- _G.killAura = false
- contextactionservice = game.ContextActionService
- function toggleKillAura(actionName, inputState, inputObject)
- if inputState == Enum.UserInputState.Begin then
- if _G.killAura == true then
- _G.killAura = false
- TrueOrFalse.Text = "FALSE"
- TrueOrFalse.TextColor3 = Color3.new(0.768628, 0.156863, 0.109804)
- else
- _G.killAura = true
- TrueOrFalse.Text = "TRUE"
- TrueOrFalse.TextColor3 = Color3.new(0.6, 0.992157, 0.541176)
- end
- end
- end
- contextactionservice:BindAction('ToggleKillAura', toggleKillAura, false, Enum.KeyCode.P)
- while wait() do
- if _G.killAura == true then
- for _, plr in pairs (game:GetService('Players'):GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- meleeRemote:FireServer(plr)
- end
- end
- end
- end
- end)
- local istptoplr = false
- local metoplr = false
- TextButton.MouseButton1Down:connect(function()
- Target = InsertUser.Text
- _G.killAura = true
- wait(0.2)
- Apart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- Apart.Transparency = 1
- Apart.Anchored = true
- Apart.CanCollide = false
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Target].Character.HumanoidRootPart.CFrame
- istptoplr = true
- wait(0.004)
- if game.Players.LocalPlayer.Team.TeamColor == "Bright orange" then
- wait(6)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- elseif
- game.Players.LocalPlayer.Team.TeamColor == "Bright blue" then
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- end
- if istptoplr == true then
- while istptoplr do
- wait()
- game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = game.Players[Target].Character.HumanoidRootPart.CFrame
- LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(2)
- istptoplr = false
- _G.killAura = false
- wait(0.04)
- if istptoplr == false then
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 0
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Apart.CFrame
- wait()
- istptoplr = false
- end
- end
- end
- end)
- TeamOPorCL:Destroy()
- function dragify(Main)
- dragToggle = nil
- dragSpeed = .20 -- You can edit this.
- dragInput = nil
- dragStart = nil
- dragPos = nil
- function updateInput(input)
- Delta = input.Position - dragStart
- Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
- game:GetService("TweenService"):Create(Main, TweenInfo.new(.25), {Position = Position}):Play()
- end
- Main.InputBegan:Connect(function(input)
- if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
- dragToggle = true
- dragStart = input.Position
- startPos = Main.Position
- input.Changed:Connect(function()
- if (input.UserInputState == Enum.UserInputState.End) then
- dragToggle = false
- end
- end)
- end
- end)
- Main.InputChanged:Connect(function(input)
- if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
- dragInput = input
- end
- end)
- game:GetService("UserInputService").InputChanged:Connect(function(input)
- if (input == dragInput and dragToggle) then
- updateInput(input)
- end
- end)
- end
- dragify(Main)
- end)
- MyotherSCRIPT.Name = "My other SCRIPT"
- MyotherSCRIPT.Parent = Main
- MyotherSCRIPT.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MyotherSCRIPT.Position = UDim2.new(0.0603248477, 0, 0.533333302, 0)
- MyotherSCRIPT.Size = UDim2.new(0, 166, 0, 50)
- MyotherSCRIPT.Font = Enum.Font.SourceSans
- MyotherSCRIPT.Text = "MY other script"
- MyotherSCRIPT.TextColor3 = Color3.fromRGB(0, 0, 0)
- MyotherSCRIPT.TextScaled = true
- MyotherSCRIPT.TextSize = 14.000
- MyotherSCRIPT.TextWrapped = true
- MyotherSCRIPT.MouseButton1Down:connect(function()
- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local BeautyA = Instance.new("Frame")
- local BeautyB = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Credits = Instance.new("TextLabel")
- local TextLabel = Instance.new("TextLabel")
- local RevizAdmin = Instance.new("TextButton")
- local Clowns = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = ScreenGui
- OpenFrame.BackgroundColor3 = Color3.fromRGB(0, 4, 255)
- OpenFrame.Position = UDim2.new(0.0757238343, 0, 0.39959842, 0)
- OpenFrame.Size = UDim2.new(0, 100, 0, 100)
- Open.Name = "Open"
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- Open.Size = UDim2.new(0, 100, 0, 99)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.fromRGB(85, 85, 0)
- Open.TextScaled = true
- Open.TextSize = 14.000
- Open.TextWrapped = true
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- OpenFrame.Visible = false
- end)
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.Active = true
- Main.BackgroundColor3 = Color3.fromRGB(101, 87, 255)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.42650333, 0, 0.178714857, 0)
- Main.Size = UDim2.new(0, 367, 0, 256)
- Main.Visible = false
- Main.Draggable = true
- BeautyA.Name = "BeautyA"
- BeautyA.Parent = Main
- BeautyA.BackgroundColor3 = Color3.fromRGB(19, 192, 255)
- BeautyA.BorderSizePixel = 0
- BeautyA.Size = UDim2.new(0, 367, 0, 39)
- BeautyB.Name = "BeautyB"
- BeautyB.Parent = Main
- BeautyB.BackgroundColor3 = Color3.fromRGB(19, 192, 255)
- BeautyB.BorderSizePixel = 0
- BeautyB.Position = UDim2.new(-1.86264515e-09, 0, 0.84765625, 0)
- BeautyB.Size = UDim2.new(0, 367, 0, 39)
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- Close.Position = UDim2.new(0.855585814, 0, 0, 0)
- Close.Size = UDim2.new(0, 53, 0, 44)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.fromRGB(0, 0, 0)
- Close.TextScaled = true
- Close.TextSize = 14.000
- Close.TextWrapped = true
- Close.MouseButton1Down:connect(function()
- OpenFrame.Visible = true
- Main.Visible = false
- end)
- Credits.Name = "Credits"
- Credits.Parent = Main
- Credits.BackgroundColor3 = Color3.fromRGB(0, 170, 127)
- Credits.Position = UDim2.new(0, 0, 0.84765625, 0)
- Credits.Size = UDim2.new(0, 367, 0, 39)
- Credits.Font = Enum.Font.SourceSans
- Credits.Text = "CREATOR-BAYRONENROBLOX3"
- Credits.TextColor3 = Color3.fromRGB(0, 255, 0)
- Credits.TextScaled = true
- Credits.TextSize = 14.000
- Credits.TextWrapped = true
- TextLabel.Parent = Main
- TextLabel.BackgroundColor3 = Color3.fromRGB(85, 85, 255)
- TextLabel.Size = UDim2.new(0, 314, 0, 39)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Tutorial"
- TextLabel.TextColor3 = Color3.fromRGB(0, 170, 127)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- RevizAdmin.Name = "Reviz Admin"
- RevizAdmin.Parent = Main
- RevizAdmin.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- RevizAdmin.Position = UDim2.new(0.0381471366, 0, 0.234375, 0)
- RevizAdmin.Size = UDim2.new(0, 135, 0, 50)
- RevizAdmin.Font = Enum.Font.SourceSans
- RevizAdmin.Text = "Reviz Admin"
- RevizAdmin.TextColor3 = Color3.fromRGB(170, 170, 127)
- RevizAdmin.TextScaled = true
- RevizAdmin.TextSize = 14.000
- RevizAdmin.TextWrapped = true
- RevizAdmin.MouseButton1Down:connect(function()
- -- Creator: illremember#3799
- -- Credits to infinite yield, harkinian, dex creators
- prefix = ":"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- local intro = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- intro.Parent = game:GetService("CoreGui")
- Frame.Parent = intro
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1, 0, 0, 300)
- Frame.Position = UDim2.new(0, 0, -0.4, 0)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0, 0)
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
- Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
- wait(3.01)
- Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
- wait(5.01)
- intro:Destroy()
- end)
- Clowns.Name = "Clowns"
- Clowns.Parent = Main
- Clowns.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Clowns.Position = UDim2.new(0.455040872, 0, 0.234375, 0)
- Clowns.Size = UDim2.new(0, 147, 0, 50)
- Clowns.Font = Enum.Font.SourceSans
- Clowns.Text = "Clowns"
- Clowns.TextColor3 = Color3.fromRGB(255, 170, 0)
- Clowns.TextScaled = true
- Clowns.TextSize = 14.000
- Clowns.TextWrapped = true
- Clowns.MouseButton1Down:connect(function()
- Gui = Instance.new("ScreenGui")
- Frame = Instance.new("Frame")
- Close = Instance.new("TextButton")
- Open = Instance.new("TextButton")
- Clown = Instance.new("TextButton")
- Chainsaw = Instance.new("TextButton")
- Title = Instance.new("TextLabel")
- Credits = Instance.new("TextLabel")
- -----------------------------GUI Stuff-----------------------------
- Gui.Name = "KillerClownV1"
- Gui.Parent = game.CoreGui
- ------------------------------GUI
- Frame.Name = "Frame"
- Frame.Parent = Gui
- Frame.BackgroundColor3 = Color3.new(0,0,0)
- Frame.Position = UDim2.new(-0.023, 0,-0.015, 0)
- Frame.Size = UDim2.new(0, 216,0, 154)
- ----------------------------------------Frame
- Title.Name = "Clown"
- Title.Parent = Gui
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.Position = UDim2.new(0, 0,0, 0)
- Title.Size = UDim2.new(0, 258,0, 50)
- Title.Font = Enum.Font.Legacy
- Title.FontSize = Enum.FontSize.Size24
- Title.Text = "Clown GUI"
- Title.TextColor3 = Color3.new(0,0,0)
- Title.TextScaled = true
- ------------------------------------------------------Title
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.new(1,0,0)
- Close.Position = UDim2.new(0.074, 0,1, 0)
- Close.Size = UDim2.new(0, 200,0, 50)
- Close.Font = Enum.Font.Cartoon
- Close.TextColor3 = Color3.new(0,0,0)
- Close.TextScaled = true
- Close.Text = "X"
- ------------------------------------------------------Close
- Open.Name = "Open"
- Open.Parent = Frame
- Open.BackgroundColor3 = Color3.new(0,1,0)
- Open.Position = UDim2.new(0.074, 0,1.325, 0)
- Open.Size = UDim2.new(0, 200,0, 50)
- Open.Font = Enum.Font.Cartoon
- Open.TextColor3 = Color3.new(0,0,0)
- Open.TextScaled = true
- Open.Text = "Open"
- ---------------------------------------------------------Open
- Clown.Name = "Clown"
- Clown.Parent = Gui
- Clown.BackgroundColor3 = Color3.new(1, 0, 0)
- Clown.Position = UDim2.new(0.083, 0,0.162, 0)
- Clown.Size = UDim2.new(0, 198,0, 61)
- Clown.Font = Enum.Font.Legacy
- Clown.FontSize = Enum.FontSize.Size24
- Clown.Text = "Clown"
- Clown.TextColor3 = Color3.new(0,0,0)
- Clown.TextScaled = true
- ---------------------------------------------------------Clown
- Chainsaw.Name = "Chainsaw"
- Chainsaw.Parent = Gui
- Chainsaw.BackgroundColor3 = Color3.new(1, 0, 0)
- Chainsaw.Position = UDim2.new(0.083, 0,0.597, 0)
- Chainsaw.Size = UDim2.new(0, 198,0, 61)
- Chainsaw.Font = Enum.Font.Legacy
- Chainsaw.FontSize = Enum.FontSize.Size24
- Chainsaw.Text = "Chainsaw"
- Chainsaw.TextColor3 = Color3.new(0,0,0)
- Chainsaw.TextScaled = true
- ---------------------------------------------------------Chainsaw
- Title.Name = "Clown"
- Title.Parent = Frame
- Title.BackgroundColor3 = Color3.new(1, 0, 0)
- Title.Position = UDim2.new(0.083, 0,0.597, 0)
- Title.Size = UDim2.new(0, 198,0, 61)
- Title.Font = Enum.Font.Legacy
- Title.FontSize = Enum.FontSize.Size24
- Title.Text = "Clown Gui"
- Title.TextColor3 = Color3.new(0,0,0)
- Title.TextScaled = true
- ------------------------------------------------------------------Title
- Credits.Name = "Credits"
- Credits.Parent = Frame
- Credits.BackgroundColor3 = Color3.new(0, 0, 0)
- Credits.Position = UDim2.new(1, 0,0.039, 0)
- Credits.Size = UDim2.new(0, 216,0, 54)
- Credits.Font = Enum.Font.Legacy
- Credits.FontSize = Enum.FontSize.Size24
- Credits.Text = "Credits Go to MLG HAMSTER#3455 Discord."
- Credits.TextColor3 = Color3.new(1,1,1)
- Credits.TextScaled = true
- ------------------------------------------------------------------------Credits
- Close.MouseButton1Click:connect(function()
- Frame.Visible = false
- Open.Visible = true
- end)
- Open.MouseButton1Click:connect(function()
- Frame.Visible = true
- Open.Visible = false
- end)
- Chainsaw.MouseButton1Click:connect(function()
- local hehah = Instance.new('ScreenGui')
- local lele = game.Players.LocalPlayer
- hehah.Parent = lele.PlayerGui
- local scr = Instance.new('TextLabel')
- scr.Parent = hehah
- scr.Text = "Created by mustardfoot for Raindrop users. Enjoy!"
- scr.TextScaled = true
- scr.Font = Enum.Font.SciFi
- scr.TextColor = BrickColor.new(1001)
- scr.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- scr.BorderColor3 = Color3.new(0, 0, 0)
- scr.Position = UDim2.new(0.2, 0, 0.2, 0)
- scr.Size = UDim2.new(0.7, 0, 0.7, 0)
- wait(3)
- hehah:Destroy()
- local plr = game.Players.LocalPlayer
- local chr = plr.Character
- local hum = chr:FindFirstChildOfClass('Humanoid')
- local Tool = nil
- Gibs = game.Workspace
- function Kill(Character)
- Character.Humanoid.Health = 0
- local poo = Instance.new("IntValue",Character)
- poo.Name = "haha nope"
- local svch = Character
- local hum = Character:findFirstChild("Humanoid")
- Character.Archivable = true
- local chrclone = Character:clone()
- Character.Archivable = false
- local ch = chrclone:GetChildren()
- local i
- for i = 1,#ch do
- if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
- ch[i]:remove()
- end
- end
- local function Scan(ch)
- local e
- for e = 1,#ch do
- Scan(ch[e]:GetChildren())
- if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
- ch[e]:remove()
- end
- end
- end
- Scan(chrclone:GetChildren())
- local hum2 = chrclone:findFirstChild("Humanoid")
- if hum2 ~= nil then
- hum2.Name = "Humanoid2"
- hum2.PlatformStand = true
- hum2.Sit = true
- hum2.MaxHealth = 0
- hum2.Health = 0
- end
- local ch = Character:GetChildren()
- local i
- for i = 1,#ch do
- if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
- ch[i]:remove()
- end
- end
- wait(0.2)
- local ch = Character:GetChildren()
- local i
- for i = 1,#ch do
- if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
- ch[i]:remove()
- end
- end
- Character = chrclone
- local Torso = Character.Torso
- local movevector = Vector3.new()
- if Torso then
- local Head = Character:FindFirstChild("Head")
- local Limb = Character:FindFirstChild("Right Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Right Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- --[
- local Bar = Instance.new("Part")
- Bar.TopSurface = 0
- Bar.BottomSurface = 0
- Bar.formFactor = "Symmetric"
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.Transparency = 1
- Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
- Bar.Parent = Character
- local Weld = Instance.new("Weld")
- Weld.Part0 = Torso
- Weld.Part1 = Bar
- Weld.C0 = CFrame.new(0, 0.5, 0)
- Weld.Parent = Torso
- --]]
- end
- Character.Parent = Gibs
- game.Debris:AddItem(Character, 12)
- if movevector ~= Vector3.new() then
- for i = 1,10 do
- wait()
- Torso.Velocity = Vector3.new(0,0,-100)
- Head.Velocity = movevector * 200
- end
- end
- local duh = Torso
- ee = Instance.new("Part")
- ee.Anchored = false
- ee.CanCollide = false
- ee.Parent = duh
- ee.Transparency =1
- ee.Size = Vector3.new(0.15, 0.15, 0.15)
- wee = Instance.new("Weld")
- wee.Parent = duh
- wee.Part0 = duh
- wee.Part1 = ee
- wee.C0 = CFrame.new(0, 1, 0)
- ge = Instance.new('ParticleEmitter')
- ge.Parent = ee
- ge.Texture = "rbxassetid://29712167"
- ge.Size = NumberSequence.new(0.2,0.05)
- ge.Acceleration = Vector3.new(0, -20, 0)
- ge.Rate = 100000
- ge.Speed = NumberRange.new(7,8)
- ge.Lifetime = NumberRange.new(3,4)
- ge.VelocitySpread = 10
- ge.VelocityInheritance = 0.3
- ea = Instance.new("Part")
- ea.Anchored = false
- ea.CanCollide = false
- ea.Parent = Character.Head
- ea.Transparency =1
- ea.Size = Vector3.new(0.15, 0.15, 0.15)
- wea = Instance.new("Weld")
- wea.Parent = Character.Head
- wea.Part0 = Character.Head
- wea.Part1 = ea
- wea.C0 = CFrame.new(0, -0.7, 0)
- ga = Instance.new('ParticleEmitter')
- ga.Parent = ea
- ga.Texture = "rbxassetid://29712167"
- ga.Size = NumberSequence.new(0.2,0.05)
- ga.Acceleration = Vector3.new(0, -20, 0)
- ga.Rate = 100000
- ga.Speed = NumberRange.new(7,8)
- ga.Lifetime = NumberRange.new(3,4)
- ga.VelocitySpread = 10
- ga.VelocityInheritance = 0.3
- ga.EmissionDirection = Enum.NormalId.Bottom
- end
- if plr.Backpack:FindFirstChild('Chainsaw') then
- plr.Backpack.Chainsaw:Destroy()
- elseif plr.Character:FindFirstChild('Chainsaw') then
- plr.Character.Chainsaw:Destroy()
- end
- wait()
- local hee = Instance.new('Tool',plr.Backpack)
- hee.Name = "Chainsaw"
- hee.CanBeDropped = false
- hee.GripPos = Vector3.new(0,0,1.5)
- hee.GripForward = Vector3.new(1,0,0)
- hee.GripRight = Vector3.new(1,0,0)
- hee.GripUp = Vector3.new(0,0,-1)
- local hee2 = Instance.new('Part',hee)
- hee2.Name = 'Handle'
- hee2.Size = Vector3.new(0.2,0.7,2.5)
- local hee3 = Instance.new('FileMesh',hee2)
- hee3.MeshId = 'rbxassetid://2766469'
- hee3.TextureId = 'rbxassetid://2766467'
- Tool = hee
- local haha = false
- Tool.Activated:connect(function()
- haha = true
- local anim = Instance.new("StringValue")
- anim.Name = "toolanim"
- anim.Value = "Slash"
- anim.Parent = Tool
- local sound = Instance.new("Sound",hee2)
- sound.SoundId = 'rbxassetid://248088589'
- sound:Play()
- wait(0.5)
- haha = false
- anim:Destroy()
- sound:Destroy()
- end)
- hee2.Touched:connect(function(hit)
- if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChild('Torso') and hit.Parent:FindFirstChild('Head') and hit.Parent:FindFirstChild('haha nope') == nil and haha == true then
- Kill(hit.Parent)
- end
- end)
- end)
- Clown.MouseButton1Click:connect(function()
- --Made by N3xul ehehe
- --wanna float with us?
- --11:15 2017-09-24
- --Press 'Q' to go Invisible & 'E' to laugh.
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Tool")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o1.Name = "Pennywise Balloon"
- o1.Parent = mas
- o1.TextureId = "http://www.roblox.com/asset/?id=26721793"
- o1.GripPos = Vector3.new(0, -1.5, 0)
- o2.Name = "Handle"
- o2.Parent = o1
- o2.Position = Vector3.new(8.17007637, 7.24064589, -8.3837471)
- o2.Rotation = Vector3.new(-178.5, -33.3099976, -179.169998)
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(1, 3, 1)
- o2.CFrame = CFrame.new(8.17007637, 7.24064589, -8.3837471, -0.83567065, 0.0120456629, -0.549098849, -1.42323084e-14, 0.999759495, 0.0219318718, 0.549230933, 0.018327821, -0.835469663)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(8.17007637, 7.24064589, -8.3837471)
- o2.Orientation = Vector3.new(-1.25999999, -146.690002, 0)
- o3.Parent = o2
- o3.MeshId = "http://www.roblox.com/asset/?id=25498565"
- o3.TextureId = "http://www.roblox.com/asset/?id=26725707"
- o3.MeshType = Enum.MeshType.FileMesh
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- p = (game.Players.LocalPlayer.Name)
- char = game.Players.LocalPlayer.Character
- local player = game.Players.LocalPlayer
- repeat wait() until player.Character.Humanoid
- local humanoid = player.Character.Humanoid
- local mouse = player:GetMouse()
- CV="Really black"
- p = game.Players.LocalPlayer
- char = p.Character
- local txt = Instance.new("BillboardGui", char)
- txt.Adornee = char.Head
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Fantasy"
- text.TextStrokeColor3 = Color3.new(0,0,0)
- v=Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent=p.Character
- v.FormFactor="Symmetric"
- v.Anchored=true
- v.CanCollide=false
- v.BottomSurface="Smooth"
- v.TopSurface="Smooth"
- v.Size=Vector3.new(10,5,3)
- v.Transparency=1
- v.CFrame=char.Torso.CFrame
- v.BrickColor=BrickColor.new(CV)
- v.Transparency=1
- text.TextColor3 = Color3.new(255, 0, 0)
- v.Shape="Block"
- text.Text = "Pennywise The Dancing Clown"
- char.Shirt.ShirtTemplate = "rbxassetid://794159502"
- char.Pants.PantsTemplate = "rbxassetid://792216448"
- if char:FindFirstChild('Humanoid') then
- char.Humanoid:RemoveAccessories() end
- ScarySound1 = Instance.new("Sound")
- ScarySound1.Parent = char.Torso
- ScarySound1.SoundId = "rbxassetid://1041554412"
- ScarySound1.Volume = 2
- ScarySound2 = Instance.new("Sound")
- ScarySound2.Parent = char.Torso
- ScarySound2.SoundId = "rbxassetid://145978092"
- ScarySound2.Volume = 1
- ScarySound2.Pitch = 1.2
- ScarySound2.Looped = true
- ScarySound3 = Instance.new("Sound")
- ScarySound3.Parent = char.Torso
- ScarySound3.SoundId = "rbxassetid://1036327345"
- ScarySound3.Volume = 0.1
- ScarySound3.Looped = true
- Punch = Instance.new("Sound")
- Punch.Parent = char.Torso
- Punch.SoundId = "rbxassetid://261566877"
- Punch.Volume = 1
- Punch.Looped = false
- hole = Instance.new("Sound")
- hole.Parent = char.Torso
- hole.SoundId = "rbxassetid://266364769"
- hole.Volume = 1
- hole.Looped = false
- game.Players.LocalPlayer.Character.Sound:Destroy()
- function Normal()
- ScarySound3:Play()
- char.Humanoid.WalkSpeed = 16
- char.Head.face.Texture = "rbxassetid://740455053"
- char["Left Leg"].Transparency = 0
- char["Head"].Transparency = 0
- char["Right Leg"].Transparency = 0
- char["Torso"].Transparency = 0
- char["Left Arm"].Transparency = 0
- char["Right Arm"].Transparency = 0
- end
- function GoInvisible()
- ScarySound3:Stop()
- ScarySound1:Stop()
- char.Humanoid.WalkSpeed = 120
- char.Head.face.Transparency = 1
- char["Left Leg"].Transparency = 0
- char["Head"].Transparency = 0
- char["Right Leg"].Transparency = 0
- char["Torso"].Transparency = 0
- char["Left Arm"].Transparency = 0
- char["Right Arm"].Transparency = 0
- wait(0.001)
- char["Left Leg"].Transparency = 0.6
- char["Head"].Transparency = 0.6
- char["Right Leg"].Transparency = 0.6
- char["Torso"].Transparency = 0.6
- char["Left Arm"].Transparency = 0.6
- char["Right Arm"].Transparency = 0.6
- wait(0.001)
- char["Left Leg"].Transparency = 0.7
- char["Head"].Transparency = 0.7
- char["Right Leg"].Transparency = 0.7
- char["Torso"].Transparency = 0.7
- char["Left Arm"].Transparency = 0.7
- char["Right Arm"].Transparency = 0.7
- wait(0.001)
- char["Left Leg"].Transparency = 1
- char["Head"].Transparency = 1
- char["Right Leg"].Transparency = 1
- char["Torso"].Transparency = 1
- char["Left Arm"].Transparency = 1
- char["Right Arm"].Transparency = 1
- KLOWN.Transparency = 1
- text.TextTransparency = 1
- text.TextStrokeTransparency = 1
- o2.Transparency = 1
- end
- function GoVisible()
- ScarySound3:Play()
- char.Humanoid.WalkSpeed = 16
- ScarySound1:Play()
- char.Head.face.Transparency = 0
- char["Left Leg"].Transparency = 0.9
- char["Head"].Transparency = 0.9
- char["Right Leg"].Transparency = 9
- char["Torso"].Transparency = 0.9
- char["Left Arm"].Transparency = 0.9
- char["Right Arm"].Transparency = 0.9
- wait(0.001)
- char["Left Leg"].Transparency = 0.7
- char["Head"].Transparency = 0.7
- char["Right Leg"].Transparency = 0.7
- char["Torso"].Transparency = 0.7
- char["Left Arm"].Transparency = 0.7
- char["Right Arm"].Transparency = 0.7
- wait(0.001)
- char["Left Leg"].Transparency = 0
- char["Head"].Transparency = 0
- char["Right Leg"].Transparency = 0
- char["Torso"].Transparency = 0
- char["Left Arm"].Transparency = 0
- char["Right Arm"].Transparency = 0
- KLOWN.Transparency = 0
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- o2.Transparency = 0
- end
- Normal()
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- if char.Head.Transparency == 0 then
- GoInvisible()
- elseif char.Head.Transparency == 1 then
- GoVisible()
- end
- end end)
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if ScarySound2.IsPlaying == false then
- ScarySound2:Play()
- elseif ScarySound2.IsPlaying == true then
- ScarySound2:Stop()
- end
- end end)
- hat = Instance.new'Accessory'
- hat.Name = 'Clown'
- hat.AttachmentForward = Vector3.new(0,0,-1)
- hat.AttachmentPos = Vector3.new(0, 0.649999976, 0)
- hat.AttachmentUp = Vector3.new(0, 1, 0)
- hat.AttachmentRight = Vector3.new(1, 0, 0)
- handle = Instance.new('Part', hat)
- handle.Name = 'Handle'
- handle.Locked = true
- handle.CanCollide = true
- handle.Transparency = 0
- handle.BrickColor = BrickColor.new'Medium stone grey'
- handle.Size = Vector3.new(2, 2, 2)
- mesh = Instance.new('SpecialMesh', handle)
- mesh.MeshId = 'http://www.roblox.com/asset/?id=15393031'
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.VertexColor = Vector3.new(1, 1, 1)
- mesh.TextureId = 'http://www.roblox.com/asset/?id=15393013'
- att = Instance.new('Attachment', handle)
- att.Name = 'HatAt'
- att.Position = Vector3.new(8.65838956e-09, 0.75, -0.000272244215)
- att.Axis = Vector3.new(1, -7.87137555e-09, 0)
- att.SecondaryAxis = Vector3.new(7.87137555e-09, 1, 4.1444221e-16)
- hat.Parent = game:GetService'Players'.LocalPlayer.Character
- KLOWN = handle
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").TimeOfDay = "00:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0, 0, 0)
- game:GetService("Lighting").FogEnd = 160
- while wait() do
- char["Left Leg"].BrickColor = BrickColor.new("Lily white")
- char["Head"].BrickColor = BrickColor.new("Lily white")
- char["Right Leg"].BrickColor = BrickColor.new("Lily white")
- char["Torso"].BrickColor = BrickColor.new("Lily white")
- char["Left Arm"].BrickColor = BrickColor.new("Lily white")
- char["Right Arm"].BrickColor = BrickColor.new("Lily white")
- end
- --What a nice boat. Do you want it back?
- --We all float down here. Yes, we do!
- end)
- end)
- end)
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