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- Mono path[0] = 'E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'E:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon (TM) R9 200 Series (ID=0x6811)
- Vendor:
- VRAM: 2027 MB
- Driver: 26.20.15002.61
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.237 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 4.004820 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 2/21/2020 4:23:01 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.13
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [ACTk] DLLInjectionDetector: self-destroying, other instance already exists & only one instance allowed!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Could not add error event: Datastore not initialized
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: f2c -> priority: 1
- Thread -> id: 1e14 -> priority: 1
- Thread -> id: 2790 -> priority: 1
- Thread -> id: 58c -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 178975.
- Total: 363.337888 ms (FindLiveObjects: 10.110839 ms CreateObjectMapping: 22.199997 ms MarkObjects: 330.345090 ms DeleteObjects: 0.681678 ms)
- Tamer ID: 921851
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 179773.
- Total: 376.219914 ms (FindLiveObjects: 10.868924 ms CreateObjectMapping: 20.083974 ms MarkObjects: 344.600164 ms DeleteObjects: 0.666567 ms)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 2852 unused Assets to reduce memory usage. Loaded Objects now: 211422.
- Total: 396.487493 ms (FindLiveObjects: 11.695718 ms CreateObjectMapping: 29.504297 ms MarkObjects: 352.919995 ms DeleteObjects: 2.366912 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211466.
- Total: 393.248170 ms (FindLiveObjects: 12.333205 ms CreateObjectMapping: 28.445715 ms MarkObjects: 352.005104 ms DeleteObjects: 0.463860 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 214615.
- Total: 392.915171 ms (FindLiveObjects: 12.301274 ms CreateObjectMapping: 28.449992 ms MarkObjects: 351.576597 ms DeleteObjects: 0.587024 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214615.
- Total: 414.122445 ms (FindLiveObjects: 11.470773 ms CreateObjectMapping: 29.809070 ms MarkObjects: 372.250446 ms DeleteObjects: 0.591300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214615.
- Total: 408.007588 ms (FindLiveObjects: 11.914391 ms CreateObjectMapping: 27.260548 ms MarkObjects: 368.332866 ms DeleteObjects: 0.499213 ms)
- Close Time: 2/21/2020 4:39:27 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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