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Tucma Wrong side of invisible wall

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Feb 21st, 2020
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  1. Mono path[0] = 'E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: AMD Radeon (TM) R9 200 Series (ID=0x6811)
  8. Vendor:
  9. VRAM: 2027 MB
  10. Driver: 26.20.15002.61
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.237 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 4.004820 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 2/21/2020 4:23:01 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.13
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. [ACTk] DLLInjectionDetector: self-destroying, other instance already exists & only one instance allowed!
  31.  
  32. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  33.  
  34. Warning/GameAnalytics: Could not add error event: Datastore not initialized
  35.  
  36. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  37.  
  38. Setting up 4 worker threads for Enlighten.
  39. Thread -> id: f2c -> priority: 1
  40. Thread -> id: 1e14 -> priority: 1
  41. Thread -> id: 2790 -> priority: 1
  42. Thread -> id: 58c -> priority: 1
  43. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  44. Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  45. Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  46. Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  47.  
  48. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 178975.
  49. Total: 363.337888 ms (FindLiveObjects: 10.110839 ms CreateObjectMapping: 22.199997 ms MarkObjects: 330.345090 ms DeleteObjects: 0.681678 ms)
  50.  
  51. Tamer ID: 921851
  52.  
  53. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  56.  
  57. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 179773.
  58. Total: 376.219914 ms (FindLiveObjects: 10.868924 ms CreateObjectMapping: 20.083974 ms MarkObjects: 344.600164 ms DeleteObjects: 0.666567 ms)
  59.  
  60. Unloading 18 Unused Serialized files (Serialized files now loaded: 10)
  61.  
  62. Unloading 2852 unused Assets to reduce memory usage. Loaded Objects now: 211422.
  63. Total: 396.487493 ms (FindLiveObjects: 11.695718 ms CreateObjectMapping: 29.504297 ms MarkObjects: 352.919995 ms DeleteObjects: 2.366912 ms)
  64.  
  65. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  66.  
  67. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211466.
  68. Total: 393.248170 ms (FindLiveObjects: 12.333205 ms CreateObjectMapping: 28.445715 ms MarkObjects: 352.005104 ms DeleteObjects: 0.463860 ms)
  69.  
  70. Unloading 9 Unused Serialized files (Serialized files now loaded: 11)
  71.  
  72. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 214615.
  73. Total: 392.915171 ms (FindLiveObjects: 12.301274 ms CreateObjectMapping: 28.449992 ms MarkObjects: 351.576597 ms DeleteObjects: 0.587024 ms)
  74.  
  75. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  76.  
  77. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214615.
  78. Total: 414.122445 ms (FindLiveObjects: 11.470773 ms CreateObjectMapping: 29.809070 ms MarkObjects: 372.250446 ms DeleteObjects: 0.591300 ms)
  79.  
  80. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  81.  
  82. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214615.
  83. Total: 408.007588 ms (FindLiveObjects: 11.914391 ms CreateObjectMapping: 27.260548 ms MarkObjects: 368.332866 ms DeleteObjects: 0.499213 ms)
  84.  
  85. Close Time: 2/21/2020 4:39:27 PM
  86.  
  87. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  88.  
  89. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  90.  
  91. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  92. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  93. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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