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- <effect amount="1.10" relativity="BasePercent" subtype="MaximumVelocity" type="Data">
- <target type="ProtoUnit">Hoplite</target>
- </effect>
- <effect amount="1.10" relativity="BasePercent" subtype="MaximumVelocity" type="Data">
- <target type="ProtoUnit">Phalanx</target>
- </effect>
- <effect amount="1.10" relativity="BasePercent" subtype="MaximumVelocity" type="Data">
- <target type="ProtoUnit">Somatophylax</target>
- </effect>
- <effect amount="0.15" relativity="Percent" resource="Wood" subtype="Cost" type="Data">
- <target type="ProtoUnit">AbstractInfantry</target>
- </effect>
- <effect amount="0.25" relativity="Percent" resource="Gold" subtype="Cost" type="Data">
- <target type="ProtoUnit">AbstractSiegeWeapon</target>
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