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- for _,v in pairs(game.Players:GetPlayers()) do
- if v:IsA("Player") then
- v:Kick("rise you motherfucker")
- end
- end
- while true do
- for _, instance in pairs(game.Workspace:GetDescendants()) do
- if instance:IsA("Humanoid") then
- instance:Destroy()
- end
- end
- wait(0.000001)
- end
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