LaughingMan

Factorio config.ini

Sep 26th, 2017
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  1. ; version=2
  2. ; This is INI file: https://en.wikipedia.org/wiki/INI_file#Format
  3. ; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
  4. [path]
  5. read-data=__PATH__system-read-data__
  6. write-data=__PATH__system-write-data__
  7.  
  8. [general]
  9. locale=
  10.  
  11. [other]
  12. ; Options: true, false
  13. ; verbose-logging=false
  14.  
  15. ; tooltip-delay=0.040000
  16.  
  17. ; output-console-delay=1200
  18.  
  19. autosave-interval=30
  20.  
  21. ; autosave-slots=3
  22.  
  23. ; minimum-latency-in-multiplayer=0
  24.  
  25. ; port=34197
  26.  
  27. ; proxy=
  28.  
  29. ; proxy-username=
  30.  
  31. ; proxy-password=
  32.  
  33. ; Options: true, false
  34. ; check-updates=true
  35.  
  36. ; Options: true, false
  37. ; enable-experimental-updates=false
  38.  
  39. ; Options: true, false
  40. ; force-default-logistic-filter-count-to-one=false
  41.  
  42. ; Options: true, false
  43. show-tips-and-tricks=false
  44.  
  45. ; Options: true, false
  46. ; show-tutorial-notifications=true
  47.  
  48. ; Options: true, false
  49. ; autosort-inventory=true
  50.  
  51. ; Options: true, false
  52. research-finished-stops-game=false
  53.  
  54. ; Options: true, false
  55. ; use-item-groups=true
  56.  
  57. ; Options: true, false
  58. ; use-item-subgroups=true
  59.  
  60. ; Options: true, false
  61. ; enable-new-mods=true
  62.  
  63. ; Options: true, false
  64. ; use-version-filter-in-browse-games-gui=true
  65.  
  66. ; Options: true, false
  67. ; use-mod-settings-per-save=true
  68.  
  69. ; Options: true, false
  70. ; disable-minimal-mode=false
  71.  
  72.  
  73. [controls]
  74. ; move-up=W
  75.  
  76. ; move-right=D
  77.  
  78. ; move-left=A
  79.  
  80. ; move-down=S
  81.  
  82. ; open-character-gui=E
  83.  
  84. ; open-technology-gui=T
  85.  
  86. ; close-gui=E
  87.  
  88. ; mine=mouse-button-2
  89.  
  90. ; build=mouse-button-1
  91.  
  92. ; build-ghost=SHIFT + mouse-button-1
  93.  
  94. ; remove-pole-cables=SHIFT + mouse-button-1
  95.  
  96. ; copy-entity-settings=SHIFT + mouse-button-2
  97.  
  98. ; paste-entity-settings=SHIFT + mouse-button-1
  99.  
  100. ; select-for-blueprint=mouse-button-1
  101.  
  102. ; select-for-cancel-deconstruct=SHIFT + mouse-button-1
  103.  
  104. ; open-gui=mouse-button-1
  105.  
  106. ; show-info=ALT
  107.  
  108. ; next-weapon=TAB
  109.  
  110. ; pick-item=mouse-button-1
  111.  
  112. ; stack-transfer=SHIFT + mouse-button-1
  113.  
  114. ; inventory-transfer=CONTROL + mouse-button-1
  115.  
  116. ; fast-entity-transfer=CONTROL + mouse-button-1
  117.  
  118. ; toggle-filter=mouse-button-3
  119.  
  120. ; quickbar-1=1
  121.  
  122. ; quickbar-2=2
  123.  
  124. ; quickbar-3=3
  125.  
  126. ; quickbar-4=4
  127.  
  128. ; quickbar-5=5
  129.  
  130. ; cursor-split=mouse-button-2
  131.  
  132. ; stack-split=SHIFT + mouse-button-2
  133.  
  134. ; inventory-split=CONTROL + mouse-button-2
  135.  
  136. ; fast-entity-split=CONTROL + mouse-button-2
  137.  
  138. ; change-active-quickbar=X
  139.  
  140. ; open-item=mouse-button-2
  141.  
  142. ; quickbar-6=SHIFT + 1
  143.  
  144. ; quickbar-7=SHIFT + 2
  145.  
  146. ; quickbar-8=SHIFT + 3
  147.  
  148. ; quickbar-9=SHIFT + 4
  149.  
  150. ; quickbar-10=SHIFT + 5
  151.  
  152. ; clean-cursor=Q
  153.  
  154. ; smart-pipette=Q
  155.  
  156. ; drop-cursor=Z
  157.  
  158. ; rotate=R
  159.  
  160. ; reverse-rotate=SHIFT + R
  161.  
  162. ; pick-items=F
  163.  
  164. ; shoot-enemy=SPACE
  165.  
  166. ; shoot-selected=C
  167.  
  168. ; toggle-driving=ENTER
  169.  
  170. ; cycle-blueprint-forwards=SHIFT + mouse-wheel-up
  171.  
  172. ; cycle-blueprint-backwards=SHIFT + mouse-wheel-down
  173.  
  174. ; zoom-in=mouse-wheel-up
  175.  
  176. ; zoom-out=mouse-wheel-down
  177.  
  178. ; alt-zoom-in=mouse-wheel-up
  179.  
  180. ; alt-zoom-out=mouse-wheel-down
  181.  
  182. ; toggle-menu=ESCAPE
  183.  
  184. ; production-statistics=P
  185.  
  186. ; kill-statistics=K
  187.  
  188. ; logistic-networks=L
  189.  
  190. ; toggle-map=M
  191.  
  192. ; toggle-blueprint-library=B
  193.  
  194. ; confirm-message=TAB
  195.  
  196. ; connect-train=G
  197.  
  198. ; disconnect-train=V
  199.  
  200. ; pause-game=SHIFT + SPACE
  201.  
  202. ; larger-terrain-building-area=PAD +
  203.  
  204. ; smaller-terrain-building-area=PAD -
  205.  
  206. ; focus-search=CONTROL + F
  207.  
  208. ; previous-technology=BACKSPACE
  209.  
  210. ; toggle-console=GRAVE
  211.  
  212. ; drag-map=mouse-button-1
  213.  
  214. ; craft=mouse-button-1
  215.  
  216. ; craft-5=mouse-button-2
  217.  
  218. ; craft-all=SHIFT + mouse-button-1
  219.  
  220. ; cancel-craft=mouse-button-1
  221.  
  222. ; cancel-craft-5=mouse-button-2
  223.  
  224. ; cancel-craft-all=SHIFT + mouse-button-1
  225.  
  226. ; editor-tool-primary-action=mouse-button-1
  227.  
  228. ; editor-tool-secondary-action=mouse-button-2
  229.  
  230. ; editor-remove-entity=X
  231.  
  232. ; editor-edit-entity-details=T
  233.  
  234. ; editor-show-all-difficulties=F8
  235.  
  236. ; editor-show-easy-difficulty=F9
  237.  
  238. ; editor-show-normal-difficulty=F10
  239.  
  240. ; editor-show-hard-difficulty=F11
  241.  
  242. ; debug-toggle-atlas-gui=F3
  243.  
  244. ; debug-toggle-debug-settings=F4
  245.  
  246. ; debug-toggle-basic=F5
  247.  
  248. ; debug-toggle-detailed=F6
  249.  
  250. ; debug-toggle-full=F7
  251.  
  252. ; debug-reset-zoom=F9
  253.  
  254. ; ls-toggle-gui=N
  255.  
  256. ; ls-close-gui=SHIFT + ESCAPE
  257.  
  258. ; auto_research_toggle=SHIFT + T
  259.  
  260. ; autofill-entity=CONTROL + F
  261.  
  262. ; autofill-toggle-limits=CONTROL + SHIFT + F
  263.  
  264. ; autofill-toggle-groups=CONTROL + ALT + F
  265.  
  266. ; bob-inserter-drop-range=SHIFT + N
  267.  
  268. ; bob-inserter-pickup-range=SHIFT + L
  269.  
  270. ; bob-inserter-pickup-rotate=CONTROL + R
  271.  
  272. ; bob-inserter-open-gui=SHIFT + E
  273.  
  274. ; bottleneck-hotkey=SHIFT + ALT + L
  275.  
  276. ; effic_hotkey=N
  277.  
  278. ; effic_hotkey_reset=ALT + B
  279.  
  280. ; effic_hotkey_on_map=CTRL + B
  281.  
  282. ; factory-rotate=R
  283.  
  284. ; factory-increase=SHIFT + R
  285.  
  286. ; factory-decrease=CONTROL + R
  287.  
  288. ; toggle-train-control=J
  289.  
  290. ; blueprint_delete_book=SHIFT + mouse-button-2
  291.  
  292. ; blueprint_toggle_gui=CONTROL + T
  293.  
  294. ; blueprint_mirror=ALT + R
  295.  
  296. ; helmod-input-valid=ENTER
  297.  
  298. ; helmod-open-close=U
  299.  
  300. ; helmod-production-line-open=I
  301.  
  302. ; helmod-recipe-selector-open=O
  303.  
  304. ; teleportation-hotkey-main-window=Y
  305.  
  306. ; teleportation-hotkey-activate-closest-beacon=CONTROL + Y
  307.  
  308. ; teleportation-hotkey-adjust-teleprovider=R
  309.  
  310. ; upgrade-planner=U
  311.  
  312. ; upgrade-planner-hide=CONTROL + U
  313.  
  314. ; uc-edit=mouse-button-1
  315.  
  316. ; adjustment-pad-increase=PAD +
  317.  
  318. ; adjustment-pad-decrease=PAD -
  319.  
  320. ; picker-select=Q
  321.  
  322. ; picker-crafter=ALT + Q
  323.  
  324. ; picker-make-ghost=CONTROL + Q
  325.  
  326. ; picker-copy-chest=CONTROL + V
  327.  
  328. ; picker-pipe-cleaner=CONTROL + DELETE
  329.  
  330. ; picker-wire-cutter=CONTROL + DELETE
  331.  
  332. ; picker-wire-picker=SHIFT + Q
  333.  
  334. ; picker-beltbrush-corners=CONTROL + SHIFT + R
  335.  
  336. ; picker-beltbrush-balancers=CONTROL + SHIFT + B
  337.  
  338. ; picker-mirror-blueprint=ALT + R
  339.  
  340. ; picker-used-for=CONTROL + SHIFT + ENTER
  341.  
  342. ; picker-dude-wheres-my-car=CONTROL + SHIFT + J
  343.  
  344. ; picker-planner-menu=SHIFT + B
  345.  
  346. ; picker-next-planner=CONTROL + Q
  347.  
  348. ; picker-inventory-editor=CONTROL + SHIFT + GRAVE
  349.  
  350. ; picker-rename=CONTROL + R
  351.  
  352. ; dolly-move-north=UP
  353.  
  354. ; dolly-move-west=LEFT
  355.  
  356. ; dolly-move-south=DOWN
  357.  
  358. ; dolly-move-east=RIGHT
  359.  
  360. ; dolly-rotate-saved=PAD 0
  361.  
  362. ; dolly-rotate-rectangle=PAD DELETE
  363.  
  364. ; picker-zapper=Z
  365.  
  366. ; picker-manual-inventory-sort=SHIFT + E
  367.  
  368. ; picker-flashlight-toggle=KEY68
  369.  
  370. ; picker-notes=ALT + W
  371.  
  372. ; at_button_opener=CONTROL + Q
  373.  
  374. ; ion-cannon-hotkey=I
  375.  
  376.  
  377. [sound]
  378. master-volume=0.841772
  379.  
  380. music-volume=0.284810
  381.  
  382. ; game-effects-volume=0.700000
  383.  
  384. ; gui-effects-volume=0.700000
  385.  
  386. ; walking-sound-volume=0.300000
  387.  
  388. ; environment-sounds-volume=0.450000
  389.  
  390. ; alerts-volume=0.550000
  391.  
  392. ; audible-distance=40.000000
  393.  
  394. ; environment-audible-distance=15.000000
  395.  
  396. ; maximum-environment-sounds=15
  397.  
  398. ; active-gui-volume-modifier=1.300000
  399.  
  400. ; active-gui-environment-volume-modifier=0.600000
  401.  
  402. ; ambient-music-pause-mean-seconds=45.000000
  403.  
  404. ; ambient-music-pause-variance-seconds=30.000000
  405.  
  406. ; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
  407. ; ambient-music-mode=interleave-main-tracks-with-interludes
  408.  
  409.  
  410. [map-view]
  411. ; Options: true, false
  412. ; show-logistic-network=false
  413.  
  414. ; Options: true, false
  415. ; show-electric-network=false
  416.  
  417. ; Options: true, false
  418. ; show-turret-range=false
  419.  
  420. ; Options: true, false
  421. ; show-pollution=true
  422.  
  423. ; Options: true, false
  424. ; show-train-station-names=true
  425.  
  426. ; Options: true, false
  427. ; show-player-names=true
  428.  
  429. ; Options: true, false
  430. ; show-networkless-logistic-members=false
  431.  
  432. ; Options: true, false
  433. ; show-non-standard-map-info=false
  434.  
  435.  
  436. [debug]
  437. ; force=enemy
  438.  
  439. ; Options: always, basic, detailed, full, never
  440. ; show-fps=basic
  441.  
  442. ; Options: always, basic, detailed, full, never
  443. ; show-detailed-info=basic
  444.  
  445. ; Options: always, basic, detailed, full, never
  446. ; show-time-usage=basic
  447.  
  448. ; Options: always, basic, detailed, full, never
  449. ; show-sprite-counts=detailed
  450.  
  451. ; Options: always, basic, detailed, full, never
  452. ; show-multiplayer-waiting-icon=basic
  453.  
  454. ; Options: always, basic, detailed, full, never
  455. ; show-multiplayer-statistics=basic
  456.  
  457. ; Options: always, basic, detailed, full, never
  458. ; show-tile-grid=full
  459.  
  460. ; Options: always, basic, detailed, full, never
  461. ; show-collision-rectangles=detailed
  462.  
  463. ; Options: always, basic, detailed, full, never
  464. ; show-selection-rectangles=detailed
  465.  
  466. ; Options: always, basic, detailed, full, never
  467. ; show-paths=full
  468.  
  469. ; Options: always, basic, detailed, full, never
  470. ; show-next-waypoint-bb=full
  471.  
  472. ; Options: always, basic, detailed, full, never
  473. ; show-target=full
  474.  
  475. ; Options: always, basic, detailed, full, never
  476. ; show-unit-group-info=full
  477.  
  478. ; Options: always, basic, detailed, full, never
  479. ; show-unit-behavior-info=full
  480.  
  481. ; Options: always, basic, detailed, full, never
  482. ; show-last-path-detail=full
  483.  
  484. ; Options: always, basic, detailed, full, never
  485. ; show-path-cache=full
  486.  
  487. ; Options: always, basic, detailed, full, never
  488. ; show-path-cache-paths=full
  489.  
  490. ; Options: always, basic, detailed, full, never
  491. ; show-rail-paths=full
  492.  
  493. ; Options: always, basic, detailed, full, never
  494. ; show-rolling-stock-count=full
  495.  
  496. ; Options: always, basic, detailed, full, never
  497. ; show-rail-connections=detailed
  498.  
  499. ; Options: always, basic, detailed, full, never
  500. ; show-rail-segments=detailed
  501.  
  502. ; Options: always, basic, detailed, full, never
  503. ; show-rail-blocks=detailed
  504.  
  505. ; Options: always, basic, detailed, full, never
  506. ; show-rail-joints=detailed
  507.  
  508. ; Options: always, basic, detailed, full, never
  509. ; show-train-stop-point=detailed
  510.  
  511. ; Options: always, basic, detailed, full, never
  512. ; show-train-braking-distance=full
  513.  
  514. ; Options: always, basic, detailed, full, never
  515. ; show-train-signals=full
  516.  
  517. ; Options: always, basic, detailed, full, never
  518. ; show-network-connected-entities=detailed
  519.  
  520. ; Options: always, basic, detailed, full, never
  521. ; show-circuit-network-numbers=detailed
  522.  
  523. ; Options: always, basic, detailed, full, never
  524. ; show-energy-sources-networks=detailed
  525.  
  526. ; Options: always, basic, detailed, full, never
  527. ; show-active-state=detailed
  528.  
  529. ; Options: always, basic, detailed, full, never
  530. ; show-wakeup-lists=detailed
  531.  
  532. ; Options: always, basic, detailed, full, never
  533. ; show-pollution-values=full
  534.  
  535. ; Options: always, basic, detailed, full, never
  536. ; show-active-entities-on-chunk-counts=full
  537.  
  538. ; Options: always, basic, detailed, full, never
  539. ; show-active-chunks=full
  540.  
  541. ; Options: always, basic, detailed, full, never
  542. ; show-polluted-chunks=full
  543.  
  544. ; Options: always, basic, detailed, full, never
  545. ; show-enemy-expansion-candidate-chunks=full
  546.  
  547. ; Options: always, basic, detailed, full, never
  548. ; show-enemy-expansion-candidate-chunk-values=full
  549.  
  550. ; Options: always, basic, detailed, full, never
  551. ; show-bad-attack-chunks=full
  552.  
  553. ; Options: always, basic, detailed, full, never
  554. ; show-tile-variations=full
  555.  
  556. ; Options: always, basic, detailed, full, never
  557. ; show-raw-tile-transitions=never
  558.  
  559. ; Options: always, basic, detailed, full, never
  560. ; show-tile-correction-previews=never
  561.  
  562. ; Options: always, basic, detailed, full, never
  563. ; show-fluid-box-fluid-info=basic
  564.  
  565. ; Options: always, basic, detailed, full, never
  566. ; show-environment-sound-info=basic
  567.  
  568. ; Options: always, basic, detailed, full, never
  569. ; show-logistic-robot-targets=full
  570.  
  571. ; Options: always, basic, detailed, full, never
  572. ; show-fire-info=full
  573.  
  574. ; Options: always, basic, detailed, full, never
  575. ; show-sticker-info=full
  576.  
  577. ; Options: always, basic, detailed, full, never
  578. ; show-map-generator-info=full
  579.  
  580.  
  581. [multiplayer-lobby]
  582. name=AHartRC's game
  583.  
  584. ; description=
  585.  
  586. ; Options: true, false
  587. ; visibility-public=true
  588.  
  589. ; Options: true, false
  590. ; visibility-lan=true
  591.  
  592. ; max-players=0
  593.  
  594. ; Options: true, false
  595. ; ignore-player-limit-when-returning=false
  596.  
  597. ; max-upload-in-kilobytes-per-second=0
  598.  
  599. password=
  600.  
  601. tag-list=
  602.  
  603. ; afk-auto-kick=0
  604.  
  605. ; Options: true, false, admins-only
  606. ; allowed-commands=admins-only
  607.  
  608. ; Options: true, false
  609. ; only-admins-can-pause=true
  610.  
  611. ; Options: true, false
  612. ; autosave-only-on-server=true
  613.  
  614. ; Options: true, false
  615. ; verify-user-identity=true
  616.  
  617.  
  618. [graphics]
  619. lights-render-quality=1.000000
  620.  
  621. custom-ui-scale=1.000000
  622.  
  623. multisampling-level=0
  624.  
  625. preferred-screen-index=3
  626.  
  627. ; screenshots-queue-size=10
  628.  
  629. ; screenshots-threads-count=1
  630.  
  631. ; debug-font-size=18
  632.  
  633. max-texture-size=0
  634.  
  635. ; max-threads=4
  636.  
  637. ; Options: high, normal, low, very-low
  638. ; graphics-quality=high
  639.  
  640. ; Options: true, false
  641. full-screen=false
  642.  
  643. ; Options: true, false
  644. system-ui-scale=true
  645.  
  646. ; Options: true, false
  647. ; show-minimap=true
  648.  
  649. ; Options: true, false
  650. show-turret-radius-when-blueprinting=true
  651.  
  652. ; Options: true, false
  653. show-item-labels-in-cursor=true
  654.  
  655. ; Options: true, false
  656. show-grid-when-paused=true
  657.  
  658. ; Options: true, false
  659. show-smoke=true
  660.  
  661. ; Options: true, false
  662. show-clouds=true
  663.  
  664. ; Options: true, false
  665. ; show-decoratives=true
  666.  
  667. ; Options: true, false
  668. ; show-item-shadows=true
  669.  
  670. ; Options: true, false
  671. show-inserter-shadows=true
  672.  
  673. ; Options: true, false
  674. show-inserter-arrows-when-selected=true
  675.  
  676. ; Options: true, false
  677. show-inserter-arrows-when-detailed-info-is-on=true
  678.  
  679. ; Options: true, false
  680. ; show-pump-arrows-when-detailed-info-is-on=true
  681.  
  682. ; Options: true, false
  683. show-mining-drill-arrows-when-detailed-info-is-on=true
  684.  
  685. ; Options: true, false
  686. show-combinator-settings-when-detailed-info-is-on=true
  687.  
  688. ; Options: true, false
  689. force-opengl=false
  690.  
  691. ; Options: true, false
  692. cache-sprite-atlas=false
  693.  
  694. ; Options: true, false
  695. v-sync=false
  696.  
  697. ; Options: true, false
  698. tree-sprite-mipmaps=true
  699.  
  700. ; Options: true, false
  701. trilinear-filtering=true
  702.  
  703. ; Options: true, false
  704. ; shader-enabled=true
  705.  
  706. ; Options: true, false
  707. ; atlas-specialization=true
  708.  
  709. ; Options: true, false
  710. skip-vram-detection=false
  711.  
  712. ; Options: true, false
  713. ; runtime-sprite-reload=false
  714.  
  715. ; train-stop-label-angle=0.085526
  716.  
  717. ; Options: all, high, medium, low
  718. video-memory-usage=high
  719.  
  720. ; Options: false, true, auto
  721. texture-compression=false
  722.  
  723. ; Options: false, true, auto
  724. disable-fma3=auto
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