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- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(c)
- if c == 'e' then
- local Mouse = game.Players.LocalPlayer:GetMouse()
- for i,v in pairs(game.Players:GetChildren()) do
- wait()
- if v.Name=="Discordjs" then do
- print'hey thats pretty gey'
- end
- else do
- game.Players[v.Name]:Move(Vector3.new(math.huge,math.huge,math.huge))
- end
- end
- end
- end
- end)
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