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- local CoreGui = game:GetService("CoreGui")
- local sbs = CoreGui:WaitForChild("sbs")
- local MovementColor = BrickColor.new("Bright orange")
- local ResizeColor = BrickColor.new("Cyan")
- sbs.ChildAdded:Connect(function(v)
- if v.Name == "OverlayHandles" then
- local function SetHandlesStyle()
- if v.Color == MovementColor then
- v.Style = Enum.HandlesStyle.Movement
- elseif v.Color == ResizeColor then
- v.Style = Enum.HandlesStyle.Resize
- end
- end
- SetHandlesStyle()
- v.Changed:Connect(SetHandlesStyle)
- end
- end)
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